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Minecraft:Bedrock Edition 1.17.0

From SAS Gaming Wiki

Template:For Template:Infobox version Template:Relevant guide

1.17.0, the first release of Minecraft:Caves & Cliffs: Part I, is a major update to Template:BE released on June 8, 2021.<ref name="c&cp1-release"/><ref>Template:Mcnet</ref><ref>Template:Cite</ref> It was first announced during Minecraft:Minecraft Live 2020 on October 3, 2020.<ref name="Recap">Template:Mcnet</ref> This update added Minecraft:amethyst geodes along with amethyst blocks and items, Minecraft:copper ore and its derived forms, Minecraft:deepslate and its variants, and the Minecraft:goat, Minecraft:glow squid and Minecraft:axolotl mobs. The development versions of Template:Vl, Template:Vl, and Template:Vl contain some of the Caves & Cliffs features through Minecraft:Experimental Gameplay; however, they are not included in the full release of those versions.<ref>Template:Tweet</ref><ref>Template:Tweet</ref>

Development phases contained some of the Caves & Cliffs: Part II features through experimental gameplay, which was not included in the full release but are part of Template:Vl.

Additions

Template:Additions table

Blocks

Minecraft:Amethyst Bud

  • Grows from Minecraft:budding amethyst, which is found in amethyst geodes.
  • Starts out tiny, but grows into medium after a while, large after even more time, and eventually becomes an amethyst cluster.
  • Unlike crops, each growth stage is a separate block instead of a block state.
  • Drops only when mined with a Minecraft:Silk Touch pickaxe.
  • There is a total of 3 variants (stages).

Minecraft:Amethyst Cluster

  • The final, mature stage of the amethyst bud, which grows from budding amethyst in amethyst geodes.
  • Drops amethyst shards if broken, in an amount affected by Minecraft:Fortune, but can also be picked up with Silk Touch.
  • Emits a light level of 5.

Minecraft:Azalea

Minecraft:Azalea Leaves

  • Has variants with either no blossoms or pink blossoms.
  • Yield azalea and sticks on decay.
  • The variant with pink blossoms is counted as small flowers by the game (for example, bees can pollinate them).

Minecraft:Block of Amethyst

  • A decorative block found in amethyst geodes.
  • Unlike the Budding Amethyst, the Block of Amethyst can be obtained when mined.
  • Can also be crafted with 4 amethyst shards.

Minecraft:Block of Copper

  • Can be crafted with 9 copper ingots, and can also be crafted back into 9 copper ingots.
  • Oxidizes and changes texture to a turquoise-green over time.
  • Can be stopped from oxidizing by combining it with a honeycomb to create a Waxed Block of Copper.
  • Minecraft:Honeycomb can also be Template:Control, or applied with a Minecraft:dispenser to wax them.
    • Yellow particles are formed when waxing the block.
  • Minecraft:Axes can be Template:Control to scrape off wax and oxidation (one stage at a time).
    • White particles are formed when scraping off wax from the block.
  • Minecraft:Lightning may clean oxidation, reverting the oxidation process by one or several stages.
    • Chances of cleaning and number of reverted stages are higher the closer to the struck block.
  • Can be crafted into cut copper.
  • There are 7 variants in total.

Block of Raw Metal

Minecraft:Budding Amethyst

  • Generates amethyst buds/clusters on any side that is exposed either to air or a water source block.
  • Cannot be obtained when mined, even with Silk Touch, and does not drop anything.
  • Breaks immediately if pushed by a Minecraft:piston or sticky piston.
    • Cannot be pulled by sticky pistons.
  • Generates in amethyst geodes.

Minecraft:Calcite

Minecraft:Cave Vines

Minecraft:Cobbled Deepslate

Minecraft:Copper Ore

  • Generates randomly underground in small blobs.
  • Copper ore generates uniformly between levels 0 and 64.
  • Drops Minecraft:raw copper when mined.
  • Can be smelted into a copper ingot.

Minecraft:Cut Copper

  • Can be made into stair and slab variants.
  • Oxidizes and changes texture over time.
  • Can be stopped from oxidizing by combining it with a honeycomb to create Waxed Cut Copper.
  • There are 7 variants in total.

Minecraft:Cut Copper Slab

  • Oxidizes and changes texture over time.
  • Can be stopped from oxidizing by combining it with a honeycomb to create a Waxed Cut Copper Slab.
  • There are 7 variants in total.

Minecraft:Cut Copper Stairs

  • Oxidizes and changes texture over time.
  • Can be stopped from oxidizing by combining it with a honeycomb to create Waxed Cut Copper Stairs.
  • There are 7 variants in total.

Minecraft:Deepslate

Deepslate Ore

  • Added deepslate variants of all ores, including iron, gold, copper, coal, diamond, redstone, emerald, and lapis lazuli.
    • Deepslate ore variants for copper, emerald, and Minecraft:coal ore do not generate by default; they have been added for use only by creators of maps and addons.
  • Takes twice as long to mine as normal ores.
  • Has the texture of Minecraft:deepslate replacing the normal stone texture.
  • Takes place of ores that generate in deepslate.
  • Can be used in blasting and smelting recipes like normal ores.

Minecraft:Dripleaf

  • Allows an entity to stay on it for 1.5 seconds (30 ticks) before the entity falls through it.
    • The tilt happens in 3 stages: Unstable, Partial, and Full.
      • All the stages are solid except the Full stage, which is when the player falls through.
      • When nobody is standing on it, it is set to the 'none' stage.
    • The tilt can also be triggered by hitting the plant with a projectile.
    • The tilt can be prevented by powering it with Minecraft:redstone, but hitting it with a projectile still causes it to tilt.
  • Comes in two sizes: small and big. Small can be applied Minecraft:bone meal to grow into big.
    • Small dripleaf can be obtained only with Minecraft:shears (otherwise breaks) and can be planted on Minecraft:clay or Minecraft:moss blocks, or underwater on clay and dirt blocks.
    • Big dripleaf can be obtained with any tool or by hand and can be planted on grass, dirt, and moss blocks.

Minecraft:Dripstone Block

Minecraft:Glow Item Frame

  • Placeable entities that appear to glow.
  • Do not affect the light level, but appear as if lit up themselves.
  • Items placed inside also glow.
  • Crafted using an Minecraft:item frame and a glow ink sac.
  • Includes application to Minecraft:maps.

Minecraft:Glow Lichen

  • A naturally occurring light source found rarely in caves, growing on any face of a block.
  • Has a light level of 7.
  • Obtained with Minecraft:shears, otherwise breaks.
  • Does not spread naturally, although Minecraft:bone meal can be used to spread it horizontally (or vertically if on the side of a block).
    • It spreads to adjacent spaces, up to 4.
  • Can be waterlogged.
  • Unlike Minecraft:vines, it does not pop off when underwater, and is not climbable.

Minecraft:Hanging Roots

Minecraft:Infested Deepslate

Minecraft:Lightning Rod

  • Can be crafted with 3 copper ingots.
  • Minecraft:Lightning strikes within a 64-block radius get redirected to the lightning rod.
  • Gives off a redstone signal with a strength of 15 if hit by lightning.
  • Can be activated directly by throwing a trident with Minecraft:Channeling at it during a Minecraft:thunderstorm.

Minecraft:Moss Block

  • An opaque block with a grass-like texture on all sides.
  • Can be fertilized with bone meal to grow Minecraft:grass, Minecraft:tall grass, moss carpets, and both types of azaleas on it and in its vicinity.
  • Can be fertilized with bone meal to grow over (expand) across stone surfaces, but not grass surfaces.
  • Can be combined with Minecraft:cobblestone or Minecraft:stone bricks to make the mossy versions of those blocks.

Minecraft:Moss Carpet

  • Same texture as the moss block, but one pixel thick.
  • Can be crafted with moss blocks, or be obtained by applying bone meal to them.

Minecraft:Pointed Dripstone

  • Can be either placed on a ceiling to create a stalactite or on top of a block to create a stalagmite.
    • Can be combined to form longer stalactites and stalagmites.
  • Thrown Minecraft:tridents break pointed dripstone. They also break when pushed directly or with a block by a Minecraft:piston.
  • Stalagmites break if not attached to something below.
  • Stalagmites hurt entities that fall on top of them more than normal fall damage.
    • Damage is relative to height: For example, jumping on a stalagmite deals Template:Hp of damage, and falling from 3 blocks deals Template:Hp of damage.
  • Stalactites can fall or break if unsupported, and break apart on impact, hurting entities they fall on.

Minecraft:Powder Snow

Minecraft:Rooted Dirt

Minecraft:Smooth Basalt

  • A Minecraft:basalt variant that composes the outer layer of amethyst geodes.
  • Can be obtained by smelting basalt.

Minecraft:Spore Blossom

  • Can be placed only on the underside of a block.
  • Sends green particles downward when opened.
  • Particles appear in the air around the block.

Minecraft:Tinted Glass

  • A black variant of glass that is transparent to players, but does not let light through.
  • Can be crafted with 4 amethyst shards and a glass block.
    • Stained glass cannot be used to craft tinted glass.
  • Drops itself if mined without Minecraft:Silk Touch or even by hand, unlike Minecraft:glass.

Minecraft:Tuff

  • A deep grayish stone that generates in blobs between levels 0 and 16.

Items

Minecraft:Amethyst Shard

  • Obtained from breaking amethyst clusters.
  • The amount dropped can be increased with the Minecraft:Fortune enchantment.
  • Can be used to craft tinted glass, blocks of amethyst, and spyglasses.

Minecraft:Bucket of Axolotl

  • Obtained by using a water bucket on an axolotl, similar to fish.
  • Can be used to carry around and empty out Minecraft:axolotls, also similarly to fish.

Minecraft:Copper Ingot

  • Obtained by smelting raw copper or copper ore.
  • Used to craft blocks of copper, lightning rods, and spyglasses.

Minecraft:Glow Berries

Minecraft:Glow Ink Sac

  • Dropped by glow squids when killed.
  • Can be used to craft glow item frames.
  • Can be used to make text glow on Minecraft:signs.

Minecraft:Powder Snow Bucket

Minecraft:Raw Copper

Minecraft:Raw Gold

Minecraft:Raw Iron

Minecraft:Spawn Eggs

Minecraft:Spyglass

  • Crafted with 2 copper ingots and an amethyst shard.
  • When used, it zooms in on wherever the player is looking but limits their view to a square.
  • There is a unique animation for using the spyglass, which is visible in a third-person perspective or by another player.

Mobs

Minecraft:Axolotl

Minecraft:Goat

Minecraft:Glow Squid

World generation

Minecraft:Amethyst Geodes

  • A new feature found uncommonly underground (can rarely appear exposed to the surface close to sea level).
  • Contains blocks of amethyst and budding amethyst blocks, which are encased in a shell of calcite and smooth basalt.
    • Also generates with a small nearby air pocket nearby that may open into the geode.
  • Most commonly generates at lower levels (y = 6 to y = 47)
  • Overrides standard caves and ravines, but is overridden by mineshafts.

Command format

Minecraft:Gamerules

Gameplay

Minecraft:Achievements

  • Added 3 new achievements:
    • Wax On Wax Off - Apply and remove Wax from all the Copper blocks (30G)
    • Float Your Goat - Get in a boat and float with a Goat (20G)
    • The Healing Power of Friendship - Team up with an Axolotl and win a fight (30G)

Minecraft:Death messages

  • Added 3 new death messages:
    • "<player> froze to death"
    • "<player> was skewered by a falling stalactite"
    • "<player> was impaled on a stalagmite"

Technical

General

  • Added two new variables to the 'biomes_client.json' file: "remove_all_prior_fog" and "inherit_from_prior_fog", which control fog merging and/or inheritance.
  • "remove_all_prior_fog", when true, clears all previous fog definitions stored on the stack, making the current pack the new "starting point" for fogs.
  • "inherit_from_prior_fog", when true, merges a biome's fog definition with matching biomes on the stack then create a new merged definition for it.
  • "transparentattachable" tag should affect rendering only in first person camera perspective.

Actors

  • Catmull-Rom animations no longer glitch if the time for a keyframe matches its value.
  • All functions run using the Template:Cmd command now run from the origin they are supposed to, instead of from the server.
  • Added a new field "transform_to_item" to the "minecraft:ageable" component. If the field is filled with an item name, the item is given back when any of "feed_items" are used. Similar to "transform_to_item" in the "minecraft:breedable" component.
  • Added a new optional flag "use_simplified_breeding" to "minecraft:genetics" component. When this flag is set to true, the offspring never inherits hidden alleles of parents as main alleles and main as hidden. This makes simple breeding logic easier.

Experimental

These features are locked behind the experimental toggle, which can be accessed by enabling "Upcoming Creator Features" and "Enable GameTest Framework".

GameTest Framework

  • Renamed Template:Cmd to Template:Cmd
  • The default value for the tag parameter is now "suite:default"
  • Added Dimension class
  • Added World.getDimension
  • Updated the GameTest Framework interface
    • assertContainerContains
      • ItemIdentifier parameter changed to ItemStack
    • assertItemEntityNotPresent and assertItemEntityPresent APIs
      • ItemStack parameter changed to ItemType
    • assertEntityNotTouching(entityIdentifier: string, position : Location)
      • Asserts that there is no entity of the given type at the given position
    • assertEntityTouching(entityIdentifier: string, position : Location)
      • Asserts that there is an entity of the given type at the given position
    • assertItemEntityCountIs(itemType : ItemType, position : BlockLocation, searchDistance : number, count : number)
      • Asserts that the entity item count in the given search area matches the expected count
    • pulseRedstone(position : BlockLocation, duration : number)
      • Creates a Redstone block at the given position and destroys it after "duration" ticks
    • function assertEntityPresentInArea(entityIdentifier : string)
      • Throws an Error if an entity matching the given identifier does not exist in the test region
    • function print(text : string)
      • Prints the given text to the chat
    • function assertEntityInstancePresent(entity : Entity, position : BlockLocation)
      • Throws an Error if the given entity is not present in the given block location
    • [Removed] function setEntityTamed(entityIdentifier : string, position : BlockLocation)
      • Replaced by component function setTamed(showParticles : bool)
    • function assertEntityData(position : BlockLocation, entityIdentifier : string, callback : function(entity: Entity))
      • Asserts that the given condition is true for all entities of the given type at the given location
    • function spawnItem(itemType : ItemStack, position : Location)
      • Spawns an item at the given location
    • function assertIsWaterlogged(position : BlockLocation, isWaterlogged : bool)
      • Asserts that the block at the given location is waterlogged
    • function assertRedstonePower(position : BlockLocation, power : number)
      • Asserts the redstone power level at the given location
  • Added Commands.run
  • Entity
    • function getComponents()
      • Returns an array of supported components
    • function getComponent(componentIdentifier : string)
      • Returns the component matching the given identifier
    • function hasComponent(componentIdentifier : string)
      • Returns true if the given component exists on the entity and is supported
    • function getName()
      • Returns the name of the entity (e.g. "Horse")
  • Add new enumerations: Minecraft.Effects & Minecraft.Items
  • Components
    • Added additional component interfaces. movement, navigation, healable, breathable, ageable, and tameable components
  • Container - New interface for interacting with entity containers. Can be referenced via entity.getComponent("inventory").container

Volume Driven Fog

  • Create volumes in your world: simply create a "volumes" folder in a saved world and put JSON files in there - one JSON file per volume.
  • Can be enabled using the "Upcoming Creator Features" experimental feature toggle.
  • Currently, you can attach a fog - Minecraft or your own custom fog - to a volume. When the player enters the volume, the fog takes effect.
  • Added AddVolumeEntityPacket that contains information about a volume entity including its net ID and NBT containing information about the volume's definition and components, which is added to the client's registry.
  • Added RemoveVolumeEntityPacket that contains a volume entity's net ID to remove it from the client's registry.

Changes

Blocks

Minecraft:Blackstone, Minecraft:gilded blackstone, and Minecraft:stair, Minecraft:slab and Minecraft:wall variants

  • Slightly changed the texture.

Minecraft:Cauldrons

  • Can be filled with powder snow.
    • Powder snow cauldrons are formed when cauldrons are under the sky during Minecraft:snowfall.
    • Can also be filled with powder snow by using a powder snow bucket on it.

Minecraft:Composter

  • Some items are now compostable:
    • 30% chance: non-flowering azalea leaves, glow berries, moss carpet, small dripleaf, hanging roots.
    • 50% chance: flowering azalea leaves, glow lichen.
    • 65% chance: spore blossoms, non-flowering azalea, moss blocks, big dripleaf.
    • 85% chance: flowering azalea.

Minecraft:Dispenser

Minecraft:Ores

  • Texture changes (all Minecraft:overworld ores except diamond) had the shape of the "ore pattern" in the stone changed to make them visually distinct for colorblind players:
Name Old texture New texture Deepslate texture
Minecraft:Coal Ore File:Coal Ore JE2 BE2.png File:Coal Ore JE5 BE4.png File:Deepslate Coal Ore JE1 BE2.png
Minecraft:Diamond Ore File:Diamond Ore JE3 BE3.png File:Diamond Ore JE5 BE5.png File:Deepslate Diamond Ore JE2.png
Minecraft:Emerald Ore File:Emerald Ore JE3 BE2.png File:Emerald Ore JE4 BE3.png File:Deepslate Emerald Ore JE1.png
Minecraft:Gold Ore File:Gold Ore JE3 BE2.png File:Gold Ore JE7 BE4.png File:Deepslate Gold Ore JE2.png
Minecraft:Iron Ore File:Iron Ore JE3.png File:Iron Ore JE6 BE4.png File:Deepslate Iron Ore JE2.png
Minecraft:Lapis Lazuli Ore File:Lapis Lazuli Ore JE2 BE2.png File:Lapis Lazuli Ore JE4 BE4.png File:Deepslate Lapis Lazuli Ore JE3 BE2.png
Minecraft:Redstone Ore File:Redstone Ore JE2 BE2.png File:Redstone Ore JE4 BE3.png File:Deepslate Redstone Ore JE2.png

Minecraft:Signs

  • Changed the textures of oak signs to reflect new textures in the Minecraft:Texture Update.
  • Can be tinted with glow ink sacs to make the text glow.
    • Glowing signs do not affect the light level, but appear as if the text itself is illuminated.
    • Regular Minecraft:ink sacs can be used to remove the glowing effect.

Minecraft:Smoker

  • Changed the top texture of the smoker to fix a stray pixel in the bottom left corner.

Minecraft:Stonecutter

Minecraft:Structure Block

  • Added placement animation options in Load Mode, similar to the Template:Cmd functionality.
    • There are three animation mode options: None, Place by Layer, and Place by Block.
    • These animations can be adjusted by time in seconds.

Items

Minecraft:Clock

Minecraft:Compass

Minecraft:Jungle Doors

  • Changed the texture of the jungle door item to reflect the block texture in the Texture Update.

Minecraft:Sugar Cane

  • Changed the texture of the sugar cane item to better reflect biome tinting.

Mobs

Minecraft:Drowned

Minecraft:Foxes

  • Eat glow berries.

Minecraft:Guardian and Minecraft:Elder Guardian

  • Removed some stray pixels from the texture file.

Minecraft:Snow Golems and Minecraft:Striders

Minecraft:Skeletons

Minecraft:Villagers

Minecraft:Wandering Traders

Non-mob entities

Minecraft:Paintings

  • Changed the back texture to reflect the texture of the planks in the Texture Update.

World generation

Minecraft:Mineshafts

Minecraft:Shipwrecks

Gameplay

Minecraft:Chat

  • Added a warning message when attempting to place blocks at the minimum height limit.

Minecraft:Snowfall

General

Minecraft:Controls

  • Added mouse and keyboard support for Android devices.
    • Supports only Android Oreo (8.0) and higher.

Minecraft:Particles

File:Bedrock 1.17 Updated Loading Screen.png
Updated loading screen.

User Interface

  • Updated the appearance of the loading screen.

Fixes

Performance / Stability

  • Fixed a crash that occurred when curing a Zombie Villager in another dimension if the player had not travelled back to the Overworld since entering the world (Template:Bug)
  • Fixed a crash that could occur when switching between owned and non-owned Character Creator items
  • Fixed a crash on Windows 10 that can occur in ray tracing mode

General

  • Fixed an issue where taking dyed wool from a chest would not trigger the Rainbow Collection Trophy, presuming all wool colors were collected
  • Android players should once again see achievement notifications (Template:Bug)

Gameplay

  • Players who receive negative damage no longer generate absorption hearts (Template:Bug)
  • When a player using the touch interface presses and holds the crafting output window, they can now rapidly craft items up to one stack (Template:Bug)
  • Picking up part of a stack no longer picks up the entire stack and drops the excess (Template:Bug)
  • Fixed the player spawning in unsafe locations when entering a random world for the first time (Template:Bug)
  • Fixed the player’s hand still bobbing even when the View Bobbing setting was disabled (Template:Bug)
  • First person eating animation is now centered in the frame (Template:Bug)
  • First person main hand blocking animation now plays properly (Template:Bug)
  • First person main hand and off-hand Shields are now symmetrical (Template:Bug)
  • Tridents in players' and mobs' hands are now correctly positioned in all perspective modes (Template:Bug)
  • Trident raising animation modified for first person to match the previous version more closely
  • Fixed players showing the Bow holding animation after respawning when killed by another player (Template:Bug)

Mobs

  • Rabbits can once again raid Carrot crops (Template:Bug)
  • Animals can no longer be fed infinitely until they are bred (Template:Bug)
  • Charged Creeper aura is rendered correctly in most cases now (Template:Bug)
  • Zombie Villagers now properly shake while being cured
  • Bees no longer gather nectar from Sweet Berry Bushes
  • Bees can once again enter Beehives and Bee Nests (Template:Bug)
  • Blazes and Endermen once again receive damage from Splash Water Bottles (Template:Bug)
  • Strays no longer drop Wither Heads when killed by Charged Creepers (Template:Bug)

Blocks

  • Using an Axe on Wood Blocks once again turns them into Stripped Wood Blocks (Template:Bug)
  • Renamed Structure Blocks no longer have the incorrect data mode on creation (Template:Bug)
  • Fixed an issue that could cause certain blocks to grow too quickly when ticked

Items

  • Water Buckets can once again be used to pick up Fish (Template:Bug)
  • Switching between some items (bow, trident, crossbow, shield) in the player's main hand no longer skips animations (Template:Bug)
  • Boats now break when they collide with a Cactus from the side (Template:Bug)
  • Changed the position of the Bow to match previous versions (Template:Bug)
  • Crossbows in players' and mobs' hands are now rendered correctly in all perspective modes (Template:Bug)
  • Fixed an animation issue causing an off-hand held Shield to appear to re-equip whenever the player changed their main-hand item (Template:Bug)
  • Cauldrons that have been emptied after containing a potion are now correctly filled with water when it rains
  • Fixed an issue where Fireworks of all colors could be crafted from any other color of Firework Charges (Template:Bug)

Accessibility

  • Fixed a bug where the screen reader did not read the focused button on some screens
  • Fixed a bug where the English screen reader pronounced "A button" as "a button", now saying "Button A" instead

Graphical

  • Fixed water flickering on PS VR
  • Colors applied to text on Signs are no longer barely visible (Template:Bug)
  • Old Signs no longer glow when being dyed (Template:Bug)
  • Critical hit particles now generate around a mob instead of under it (Template:Bug)
  • Fixed Strider, Hoglin, Zoglin, Piglin, and Piglin Brute spawn eggs turning red when quick-moved inside any inventory in RenderDragon builds (Template:Bug)
  • Fixed enchantment glint shape of charged Bow and Crossbow icons in RenderDragon builds
  • Fixed items playing "attack" and "using " animations at the same time when using touch input (Template:Bug)
  • Fixed an issue that could occur on older worlds where looking up in a Minecart would display the inside of the Minecart, blocking the player's view
  • Fixed an issue that minimizing the title would disable anti-aliasing in RenderDragon builds (Template:Bug)

Realms

  • Kick Player button now works again
  • Fixed a soft lock when trying to set friend permissions on a Realm on initial invite
  • Updated Realms membership invite icon to be more obvious
  • Further improved Realms permission error messaging
  • Added a button to access the Realms membership invitation management screen in Profile Settings
  • Automatically close Realms invite screen if all invites are handled
  • Fixed PlayStation 4 players with Parental Control Communication and User-Generated Content restriction settings being able to join Realms through invites

User Interface

  • Fixed controller cursor sensitivity scaling (Template:Bug)
  • Fixed an issue where patterns in the loom with high-resolution assets would not display correctly
  • Fixed an issue where canceling joining a world while generating it caused players to get stuck on the loading screen (Template:Bug)
  • PS VR players can activate the start screen VR mode toggle using a keyboard
  • PS VR players can now proceed past the VR Align screen with a keyboard
  • Chemistry item icons no longer disappear after suspend/resume in Education Edition worlds
  • On PlayStation 4, fixed keyboard bindings when using an external keyboard configured to a non-US layout
  • Clicking "Get Help Fixing This" when unable to access multiplayer features now redirects to the proper help page on the Nintendo Switch
  • Adjusted the background color of Settings screens for increased readability
  • Added controller tooltips for "Collect" and "Empty" Lava from Cauldron using Bucket
  • The panoramic main menu background no longer blinks when loading the game, loading into a world, or leaving a world (Template:Bug)
  • Fixed text overlap issue on some resolutions in the Realms Plus product description page

Commands

  • The Template:Cmd command once again works properly if Cheats and Command Blocks are disabled, and it no longer uses target selectors
  • Fixed issue where Minecart with Command Block was not affected by the 'CommandBlocksEnabled' gamerule (Template:Bug)
  • Fixed output message for Template:Cmd being incorrect (Template:Bug)
  • Fixed issue where the Template:Cmd command was listed in the middle of both '/structure load' commands (Template:Bug)
  • Fixed a crash that occurred when using the Template:Cmd command to stop the elytra.loop sound (Template:Bug)
  • Fixed an issue where the clone command was changed and not versioned
  • The Template:Cmd command is now prohibited in legacy worlds, and affected worlds reset their altered spawn positions to the original position (Template:Bug)
  • Function's positional offset is no longer re-evaluated for every command inside the function when run with the '/execute' command. It is now evaluated once for the whole function (Template:Bug)
  • Fixed an issue where the Agent till command would not till blocks in Minecraft: Education Edition

Technical

  • Added a MoLang query to get default bone pivots (Template:Bug)
  • Updated MoLang query to return normalized item use time remaining based off given parameters (Template:Bug)
  • Fixed various cases when ray tracing textures would not be reloaded (resolution switching, upscaling mode switching, ray tracing on/off toggling) (Template:Bug)
  • Fixed Enchanted Bow's textures being too dark (Template:Bug)
  • Fixed 'query.is_in_ui' so that it is available to use when a data-driven mob is rendering in the UI ('query.is_in_ui' returns true when the mob is rendering in the UI, such as in the inventory window)
  • Fixed a crash that could occur when an entity with a scoreboard value was removed from the world
  • Fixed a bug with the summonable property of overridden Vanilla mobs pre-JSON version 1.8.0, which caused Bees to not be summonable (Template:Bug)
  • The "ImpactDamageSubcomponent" once again prevents damage from being dealt only to fire immune mobs if the 'catchFire' field is true and the projectile is on fire
  • The "has_equipment" filter now properly evaluates custom entity spawn eggs

Trivia

  • 1.16.230 was originally going to be its own release, but 1.16.230 was instead merged with 1.17.0 and skipped.<ref>Template:Tweet</ref>
  • 1.16.230 is the third skipped version of Minecraft:Bedrock Edition. (1.3.0 and 1.15.0 were also skipped)

References

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Navigation

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Minecraft:de:Bedrock Edition 1.17.0 Minecraft:es:Bedrock Edition 1.17.0 Minecraft:fr:Édition Bedrock 1.17.0 Minecraft:it:Bedrock Edition 1.17.0 Minecraft:ja:Bedrock Edition 1.17.0 Minecraft:pl:Bedrock Edition 1.17.0 Minecraft:pt:Edição Bedrock 1.17.0 Minecraft:ru:1.17.0 (Bedrock Edition) Minecraft:zh:基岩版1.17.0