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Minecraft:Bedrock Edition 1.5.0

From SAS Gaming Wiki

Template:Infobox version Template:Relevant guide

1.5.0,<ref>Template:Link</ref> also known as Phase Two of the Minecraft:Update Aquatic, is a major update to Template:El released on July 10, 2018.<ref name=release>Template:Mcnet</ref> It adds many of the Update Aquatic features not included within 1.4.0, such as Minecraft:turtles, Minecraft:conduits, Minecraft:bubble columns, and more along with numerous changes and fixes.

Additions

Template:Additions table

Blocks

Minecraft:Bubble columns

Minecraft:Conduit

Minecraft:Turtle eggs

Items

Minecraft:Spawn eggs

Minecraft:Turtle Scutes

  • Dropped when baby turtles grow up.
  • Can be used to craft turtle shells.

Minecraft:Turtle shells

  • Crafted with 5 scutes.
  • Can be used as a helmet, adding 2 armor points.
  • Can be used to brew the potion of the Turtle Master.

Minecraft:Potion of the Turtle Master

Minecraft:Splash Potion of the Turtle Master

Minecraft:Lingering Potion of the Turtle Master

Arrow of the Turtle Master

  • Crafted with 1 lingering potion of the Turtle Master and 8 arrows.

Mobs

Minecraft:Turtles

  • Water mobs which make nests comprised of eggs on shorelines throughout various biomes.
  • Can be bred using Minecraft:seagrass.
  • Spawn on warm beaches in small groups.
  • Lay eggs in their home beach.
  • Drop 0-2 seagrass upon death.
  • Template:Version exclusive: The items call them "Sea Turtles", but their actual name is still Turtle.<ref name="Sea Turtle">See the result of the command |say @e[type=turtle], the command will still call them Turtle</ref>

Gameplay

Minecraft:Achievements

Minecraft:Status effects

Command format

General

Minecraft:Realms

  • Are now available on Nintendo Switch.

Changes

Blocks

Minecraft:Blue ice

  • Is now more slippery.

Minecraft:Coral blocks

  • No longer die as long as one side is touching water.

Minecraft:Kelp

  • Updated the top texture of kelp.

Items

Minecraft:Cooked cod

  • Updated texture.

Minecraft:Nautilus shells

Minecraft:Tridents

Mobs

Minecraft:Dolphins

Minecraft:Drowned

Minecraft:Husks

  • If they are sunk in water, they can now transform into zombies and then into drowned.

Minecraft:Zombies

  • If they are sunk in water, they can now transform into drowned.

Minecraft:Skeleton horses

  • Can now be ridden underwater.

Minecraft:Skeletons and Minecraft:strays

  • Will now switch from ranged to melee attacks while underwater and switch back when out of water.

Minecraft:Undead mobs

  • Now sink in water and can walk on the bottom.

World generation

Ocean ravines

Gameplay

Minecraft:Boats

  • Changed the steering when using keyboard and mouse by pressing W to move forward and S to reverse.

General

File:Are you enjoying minecraft popup.png
The popup asking if the player is enjoying Minecraft.

Minecraft:Marketplace

  • Moved the inventory button to the top of the page.

Menu screen

  • Moved the settings and store buttons on the main menu to be below each other.
  • New pop-up asking if the player is enjoying Minecraft. This will only show up once randomly when exiting a world.
  • Changed the background to reflect Minecraft:Update Aquatic.

Minecraft:Settings

  • Reduced the default field of view from 70 to 60.

Fixes

Crashes/performance

  • Fixed several crashes that occurred during gameplay.
  • Fixed a crash that occurred when suspending the game during world generation.
  • Fixed a crash that occurred when a piston moved a cauldron underwater.
  • Fixed a crash that occurred when playing Truffletop Town and dying while using elytra and fireworks.
  • Fixed a crash that occurred when searching the Store on Oculus Rift and Gear VR.
  • Increased performance when viewing particles from the ender dragon's attack and lingering potions.
  • Improved performance around ocean monuments on Android devices. (Template:Bug)

General

  • Personal game mode is now fully applied in Game Settings when switched from Survival to Creative.
  • The first mouse click after re-mapping an action to a key is now recognized.
  • Players will no longer inherit the host's spawn, inventory, and location when rejoining a world with a resource pack removed.
  • Fixed players not able to join worlds hosted by players who previously joined another player's world.
  • Fixed the controller not being detected when resuming the game from suspended state after changing profiles.
  • Changes made to the 'Trust Player Permissions' setting during world creation will now persist after loading into the world.
  • Fixed an issue with saved worlds not syncing properly between Xbox One consoles.
  • Players without an Xbox Live Gold membership can once again join and host LAN games on Xbox One.
  • Resource and behavior packs are now properly enabled/disabled on Realms when restoring backups or replacing worlds.
  • The Mob Griefing game rule now converts properly from Console Edition worlds.
  • The 'Castaway' achievement no longer unlocks before completing the requirement.

Gameplay

  • Flying speed now stays constant while descending in Creative mode.
  • Players will no longer gradually drift up or down when swimming straight ahead.
  • Fixed experience orbs not always being picked up by players.
  • Bone meal is now depleted when used on kelp from a dispenser.
  • Dropped items can once again pass under top slabs. (Template:Bug)
  • Tall birch trees will once again generate in mutated birch forests. (Template:Bug)
  • Fixed water flow being inconsistent and suspended around caves and ravines.
  • Splash water bottles will now keep dolphins hydrated on land.
  • Pick Block now works in Survival mode. (Template:Bug)
  • Pick Block now selects the proper variant of buttons and pressure plates. (Template:Bug)
  • Players can no longer refill breath and breathe underwater by swimming into ice blocks.
  • Sneaking and jumping into water no longer prevents jumping or swimming upwards. (Template:Bug)
  • Riptide can no longer be used while riding a mount.
  • Fixed entering a minecart from another minecart. (Template:Bug)
  • Passengers in boats will now take damage when falling from a high place.
  • Fire resistance once again protects players from blaze ranged attacks.
  • Fixed an exploit that allowed players to get infinite lava buckets. (Template:Bug)
  • Fixed an exploit that generated unlimited items and XP from furnaces.
  • Players without permission can no longer attack mobs shooting arrows at them.
  • Protection enchantments once again protects players from all types of damage. (Template:Bug)
  • The Friendly Fire game rule now prevents damage from players using Fire Aspect, Flame, and Channeling enchantments.
  • Decreased the damage given by standing in lava when armor with Fire Protection and Protection enchantments is equipped.
  • TNT exploding underwater no longer deals damage to players and other entities.
  • Activating a dispenser with its exit covered and a bucket of fish inside will now drop the bucket of fish as an item.

Items

  • The trident will now be thrown the direction the cursor is pointing when playing in VR.
  • Fixed tridents damaging multiple mobs in a single throw.
  • Tridents can no longer be destroyed by explosions.
  • Tridents thrown into soul sand now land properly and no longer prevent Loyalty from working. (Template:Bug)
  • Tridents thrown underwater will no longer produce infinite bubbles.
  • Tridents fired from a dispenser no longer have the exact same trajectory and will now lose durability.
  • Woodland explorer maps once again point players correctly to woodland mansions. (Template:Bug)
  • Items will no longer get stuck in flowing water source blocks. (Template:Bug)
  • Dropped items no longer float against the water current (Template:Bug)
  • Fixed received items disappearing after trading a renamed item with a villager. (Template:Bug)
  • Throwable items will no longer hit the player when there is a parrot riding on their shoulder.
  • It's once again possible to eat raw fish.
  • Leather horse armor no longer loses its dyed color after world conversion.
  • Arrows fired by skeletons can no longer be picked up by players.
  • Leads and balloons can no longer be attached to horses being ridden by players.
  • Banners are no longer consumed from the inventory when placed in Creative mode.

Mobs

  • The ender dragon will no longer get stuck if the player moves too far away. (Template:Bug)
  • Dolphins and cod no longer get the jitters when swimming in groups.
  • Silverfish can once again enter stone blocks.
  • Increased the collision size of fish mobs.
  • Donkeys and mules no longer become horses after Console Edition world conversion.
  • Mobs will no longer rotate their heads 360 degrees while in boats.
  • Baby animals will no longer take damage in boats.
  • Zombie villagers created during world generation are no longer super-fast.
  • Fixed issues with zombie pathfinding and not attacking players.
  • Guardians once again spawn in valid water source blocks. (Template:Bug)
  • Fixed two elder guardians sometimes spawning in each chamber of an ocean monument.
  • Arrows fired by skeletons and strays can now damage the wither.
  • Dolphins can no longer fully clip through magma blocks.
  • Mobs will no longer spawn on top of redstone components. (Template:Bug)
  • Pumpkins are now consumed when creating an iron golem.
  • Salmon will no longer get stuck on the edges of Old worlds.

Blocks

  • Fixed the hitbox of coral fans.
  • Blocks can no longer be placed with no other block to support it when sprint-flying underwater in Creative mode.
  • Command blocks can now be modified when set to 'Repeat' and 'Always Active'.
  • Fixed blocks that were removed underwater not creating source water blocks.
  • Ice placed on magma blocks in the Nether no longer create water source blocks when melted.
  • Powered observers now convert properly from Console Edition worlds.
  • Cauldrons with varying levels of water now convert properly from Console Edition worlds.
  • TNT can no longer deal damage or destroy blocks underwater when placed on non-full blocks.
  • Crops will no longer grow by repeatedly placing a full size, non-transparent block on top of them.
  • Blocks can once again be repeatedly placed when flying sideways in Creative mode.
  • Decreased the time it takes to break coral fans in Survival.
  • Redstone, torches, and redstone torches can no longer be placed on seagrass underwater.
  • Lava falling onto a water block with seagrass or kelp from will now become stone.
  • Armor stands can now be destroyed by thrown tridents.
  • Fixed water flowing incorrectly from stairs that contained water source blocks.
  • Blocks can no longer be placed underwater without highlighting another block while sprint-swimming in Creative mode.
  • Top snow will now break once it hits water.
  • Top snow falling on a snow block no longer loses one layer.

World generation

  • Icebergs, seagrass, and kelp can no longer replace blocks of an ocean monument when generated.
  • Mutated savanna plateau and mutated mesa plateau biomes now convert properly from old worlds.
  • All overhangs and floating islands will once again generate with grass or snow under them. (Template:Bug)
  • Bryce mesa biomes will now generate correctly. (Template:Bug)

Graphical

  • The surface of water can now be seen when viewing from behind glass underwater.
  • Fixed water not rendering when swimming against the bottom of a block.
  • Fixed water not rendering when viewed at certain angles near the surface.
  • Rain no longer severely limits view distance.
  • Entities no longer become invisible based on the position of the observing player.
  • Fixed the mining cracking animation being out of sync when mining from a boat.
  • Particles now appear when player jump into water.
  • Particles now appear when tropical fish flop into the water.
  • Double doors once again display correctly.
  • Fixed the texture of dark prismarine Stairs.
  • Fixed water coloring in mutated biomes.
  • Fixed the glint on enchanted tridents in first person.
  • Fixed the rotation of tridents while charging in first person.
  • Fixed some chunk rendering that caused players to see through the ground at certain angles. (Template:Bug)
  • Minimized animation delays with large stacks of falling blocks.
  • The lead attach point no longer appears in front of the player when swimming.
  • Fixed some visual issues with kelp.
  • Lava will now render when the player's perspective is right below the surface.
  • Fixed bows not appearing in the right hand when being charged. (Template:Bug)
  • Fixed the texture of the wither's armor not appearing properly with several texture packs.
  • Fixed the rotation of oak trapdoor textures.
  • Fixed seam lines appearing between cactus blocks on the City Texture Pack.
  • Improved swimming motion when using full VR mode.
  • Players can no longer see through blocks while swimming against blocks in Virtual Living Room mode on Oculus Rift and Gear VR.
  • Fixed missing water textures while underwater and a block is placed above the water. (Template:Bug / Template:Bug)
  • Glass once again renders properly at further distances and certain angles.
  • All button items now display properly in the hotbar and when placed in an item frame.
  • Fixed the cracking animation not appearing when mining blocks through the water surface.
  • Fixed textures on low-end devices when the Education toggle was enabled.
  • Fixed the delay in ice textures appearing when using the Frost Walker enchantment.
  • Enchanted tridents no longer flash red when entering fire.
  • Fixed helmets being visible after being destroyed by taking damage from a mob.
  • Water now appears properly around ladders. (Template:Bug)
  • Flowing water now angles properly when flowing down.
  • Flowing water touching stairs that contains a water source no longer causes water to flow from the solid face of the stairs.
  • Hay bales now have the correct bottom texture when held or seen in item frames.

Audio

  • Fixed some Update Aquatic sound effects not playing on low memory devices. (Template:Bug)
  • Beacons now have sound effects.
  • The drinking sound is no longer played twice when drinking a potion or milk.

User interface

  • The 'Sign In' button will now disappear from the main menu after signing in.
  • Pressing the 'Default Settings' button will now only affect the control scheme that is selected.
  • Improved messaging when there are no Old worlds to sync.
  • A controller tooltip will now appear when it is possible to place blocks underwater.
  • Fixed the marker on treasure maps disappearing when another player quits and rejoins a world.
  • Cached data once again appears on the Storage screen.
  • Enchantment names can now be seen on the enchantment table screen with Pocket UI when using keyboard and mouse.
  • Image thumbnails and game modes for worlds and world templates will now appear when searching on the Storage screen.
  • The book on the enchantment table screen no longer overlaps the suggested enchantment's name.
  • Fixed spelling errors for Anemone and Red Lipped Blenny tropical fish.
  • The "Manage who can send you invites" button in Profile settings now points to the proper location. (Template:Bug)
  • Pressing down on the controller no longer loses focus on the chat field.
  • Changes to a world's name when it is initially created from a template will now update properly after saving and quitting.
  • The paper doll no longer sticks out of the frame on the inventory screen while swimming.
  • Fixed Slowness levels over 4 not appearing on the mob effects screen.
  • The player model in the skin picker no longer covers the rotate icons in certain GUI scales. (Template:Bug)

Commands

  • The coordinates of buried treasure are now accurate when using the 'Template:Cmd' command.
  • Seagrass obtained by commands is now functional and stackable.
  • Special symbols in a player’s nickname no longer cause a syntax error when trying to teleport that player from the Host Options tab.
  • Using the 'Template:Cmd' command will no longer set entities or players at y=255.
  • Ladders no longer appear as invisible blocks with collision when placed using 'Template:Cmd'.
  • Map items now have the proper name displayed in chat for players when using commands.
  • Replacing or moving containers no longer causes the items from the container to drop to the ground.

Videos

Template:Slicedlime

References

Template:Reflist

Navigation

Template:Navbox Bedrock Edition versions

Minecraft:de:Bedrock Edition 1.5.0 Minecraft:es:Bedrock Edition 1.5.0 Minecraft:fr:Édition Bedrock 1.5.0 Minecraft:ja:Bedrock Edition 1.5.0 Minecraft:nl:Bedrockeditie 1.5 Minecraft:pt:Edição Bedrock 1.5.0 Minecraft:ru:1.5.0 (Bedrock Edition) Minecraft:zh:基岩版1.5.0