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Minecraft:Mushroom Fields

From SAS Gaming Wiki

Template:Infobox biome Mushroom fields or mushroom islands are rare Minecraft:biomes which always generate as islands surrounded by Minecraft:deep oceans. They are the only place in the game where Minecraft:mycelium and Minecraft:mooshrooms are found, and have the special property that no hostile mobs normally spawn in them.

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Mooshrooms on a cliff

Description

Mushroom fields make up about 0.15% of the Overworld's area. They generate in areas where the Minecraft:continentalness values are the lowest, meaning they almost always generate as islands very far away from major landmasses, and are bordered by deep ocean biomes (which have the second-lowest continentalness values) of any temperature. The islands have the occasional tendency to be close to one another, resulting in multiple mushroom fields separated by only a few hundred blocks. It is nearly impossible for the player to spawn in the mushroom fields biome, unless there is no other spawnable biome within 1024 blocks.

The mushroom fields generate in usually flat islands and have Minecraft:mycelium instead of Minecraft:grass blocks on the surface. Grass blocks that are placed by the player in this biome take on a bright green color, similar to the grass found in Minecraft:jungles. A large amount of brown and red Minecraft:mushrooms cover the land. It is one of the only biomes, along with Minecraft:swampsTemplate:Only and Minecraft:dark forests, where Minecraft:huge mushrooms generate naturally. Minecraft:Sugar cane and Minecraft:grass sometimes generate by the ocean.<ref name=bug/>

The huge mushrooms generate with a density high enough to be a reliable source of Minecraft:mushroom blocks, but low enough not to significantly obstruct vision. Here, mushrooms can grow in full sunlight. Minecraft:Water is a light gray color Template:In.

Mushroom fields are the only biome where Minecraft:mooshrooms naturally spawn. Red mooshrooms, Minecraft:batsTemplate:Only, and Minecraft:glow squids are the only mobs that spawn naturally in this biome; this also applies in Minecraft:caves, Minecraft:mineshafts, and other underground structures, meaning the biome is mostly safe both above and below ground.

However, Minecraft:monster spawners found in mineshafts, Minecraft:monster rooms, or Minecraft:strongholds continue to spawn mobs, Minecraft:raids can still spawn Minecraft:illagers, Minecraft:drowned may rarely enter the biome from the surrounding deep ocean at Minecraft:night, Minecraft:creaking hearts can still spawn Minecraft:creakings, and Minecraft:wandering traders along with Minecraft:trader llamas can still spawn here. Additionally, Minecraft:lightning strikes can transform red mooshrooms into brown mooshrooms or vice versa. If the player has not slept in three nights, Minecraft:phantoms spawn in the biome as wellTemplate:Only<ref>Template:Bug</ref>. Also, Minecraft:lush caves can sometimes generate underground, allowing for monsters to spawn naturally.

Mushroom fields have a unique Minecraft:sky color with Minecraft:Vibrant Visuals, which is yellow at the horizon and purple at zenith. Mushroom fields also have a bright purple tinted Minecraft:fog effect underwater and slightly stronger volumetric fog than other biomes.

Mobs

The following mobs naturally spawn here:

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Data values

ID

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Achievements

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Advancements

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History

Mention

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Java Edition

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Bedrock Edition

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Legacy Console Edition

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Data history

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Issues

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Gallery

Screenshots

Historical screenshots

See also

References

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External links

Navigation

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