Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

StarCitizen:Prowler

From SAS Gaming Wiki

Template:Vehicle

The Prowler is an armored personnel carrier created by Esperia Incorporation. This vehicle represents a modern recreation of the StarCitizen:Tevarin design that gained notoriety during the First and Second Tevarin Wars against the UPE. Esperia's astroengineers were granted unrestricted access to examine original models of the vehicle, which were recently uncovered in the StarCitizen:Kabal system, facilitating a detailed reconstruction process. As a result, the Prowler embodies an ideal blend of two distinct cultures: the sophistication and efficiency of the Tevarin military apparatus merged with the dependability of modern StarCitizen:human technology.<ref name="ProwlerFlyable">Template:Cite RSI</ref><ref name="ProwlerStore">Template:Cite RSI</ref><ref name="Prowlerbrochure">Template:Cite RSI</ref>

Features

Template:List item Template:List item Template:List item Template:List item Template:List item Template:List item

Specifications

Template:Vehicle hardpoints

Model

Ship profile

Exterior

<tabber>

In space=
Isometric Above Port-side Front Rear Below
File:Prowler in space - Isometric.jpg
File:Prowler in space - Above.jpg
File:Prowler in space - Port.jpg
File:Prowler in space - Front.jpg
File:Prowler in space - Rear.jpg
File:Prowler in space - Below.jpg

|-|

Landed=
Isometric Above Port-side Front Rear
File:Placeholderv2.png
File:Placeholderv2.png
File:Placeholderv2.png
File:Placeholderv2.png
File:Placeholderv2.png

</tabber>

Interior

Lower deck Upper deck
File:Prowler - Interior Map - Lower Deck.png
File:Prowler - Interior Map - Upper Deck.png

Series variants

Template:Vehicle variants

Paints

Template:For

"Hamada" "Harmony" "Luminary" "Ocellus" "Polar" "Silverado" "Stormbringer" "Torchbearer" "Wanderer"
File:Prowler Hamada landed in hangar - cropped.png
File:Prowler Harmon in space - Isometric.jpg
File:Prowler Luminary landed in hangar - cropped.png
File:Prowler Ocellus in space - Isometric.jpg
File:Prowler Polar in space - Isometric.jpg
File:Prowler Silverado landed in hangar - cropped.png
File:Prowler Stormbringer in space - Isometric.jpg
File:Prowler Torchbearer landed in hangar - cropped.png
File:Prowler Wanderer in space - Isometric.jpg

Acquisition

Template:Vehicle availability

Pledge price history

Date Pledge cost (USD) Insurance Availability Sale
2016-11-18 425 LTI Time-limited 2016 anniversary sale <ref>RSI Pledge - Esperia Prowler - LTI Archived 2016-11-21.</ref>
2020-05-01 440 6 months Time-limited + StarCitizen:Warbond Alpha 3.9.0 flight-ready promotion sale <ref name="presentation390">Template:Cite RSI</ref>

Lore

<tabber>

Discovery of new Tevarin settlements=

In StarCitizen:2941, the StarCitizen:Imperial pathfinders entered the newly discovered StarCitizen:Kabal system and located a series of abandoned Tevarin settlements on StarCitizen:Kabal III. The StarCitizen:UEE Navy insisted that Esperia be included in the group of analysts brought to Kabal to study potentially lost Tevarin technologies at two aerospace bases identified by the initial surveyors.

While much of what was discovered in the Kabal system remains classified today, what is known is that the researchers discovered nine fully equipped squadrons of Prowler-A's safely stored in bunkers. The investigation revealed that none of the Prowlers had flown for almost five centuries and that they had been properly mothballed rather than abandoned at the site.

Esperia's initial survey team reviewed the available spacecraft. In the culmination of the initial study, a single vintage Prowler tested in a 45-minute atmospheric flight that confirm that the spacecraft were as fully functional. The remote stage of the project took 18 months and at its conclusion, the government opted to ferry six of the Prowlers back to Esperia's clean lab at StarCitizen:Kutaram rather than retain the Esperia team on Kabal.<ref name="jpwg">Template:Cite Jump Point</ref> |-|

Modernizing the Prowler=

As the team from Esperia completed their work on the ancient spacecraft, management began recreating the ship with StarCitizen:Human control surfaces and updated modern components. A formal pitch was made to the UEE for access and legal rights to recreate the ship, with the goal of selling it to the military as well as others who might be interested in the historical spacecraft. Much to the surprise of all involved, the government approved the idea almost immediately and formally declassified the recovered Prowlers for Esperia's benefit.

One of the first issues facing the recreation team was that the models found on Kabal predated the wars and thus lacked the dorsal turret. Astroengineers also had trouble recreating the 'plate cockpit', requiring several months to perfect the once-commonplace Tevarin technologies that gave the ship its distinct forward structure.

The company was able to trace every subsystem and component of the original spacecraft and either re-synthesize it using present-day technology or substitute it for an existing modular system. Computer systems in particular were completely reworked, with the original Tevarin software either completely lost to data rot or deemed incompatible with present-day systems.<ref name="jpwg" /> |-|

First public debut=

The new Prowler debuted in 2946 at the annual StarCitizen:Intergalactic Aerospace Expo event. The intent to sell to the UEEN largely fell through, ultimately purchasing only a limited run of the craft for study and potential special operations assignments. However, the design did immediately attract the attention of the civilian sector. Preorders for Prowlers were taken not from historians and preservation groups but instead from mercenary forces and wildcatters seeing a durable, high-tech ship for operations. Generations removed from the stigma of the war, the Prowler had found an unlikely second life serving the descendants of the Humans it had once fought so fiercely against.<ref name="jpwg" /> </tabber>

Gallery

Template:For

<tabber>

Official=

Template:Gallery |-|

In-game=

Template:Gallery |-|

Concept=

Template:Gallery </tabber>

Development

Template:Timeline styles

2014-11-06 Won the poll for the $61 million crowdfunding goal as an unnamed boarding/assault ship in the fourth wave ships.<ref name="cl14248">Template:Cite RSI</ref>
2016-11-18 Concept sale during the 2016 Anniversary Sale/Intergalactic Aerospace Expo, roughly two years after the first reveal.<ref name="cl15601">Template:Cite RSI</ref>
2019-11-22 Delayed from Alpha 3.8.0 to Alpha 3.8.X patch in later half of March 2020 because of additional polishing needed.<ref>Template:Cite RSI</ref>
2020-01-24 Delayed from Alpha 3.8.X to Alpha 3.9.0.<ref name="cl17437">Template:Cite RSI</ref>
2020-03 Prowler was the first Tevarin ship introduced. It was introduced as a Tevarin ship as the developer wanted the Tevarin to be masters of shield tech, so one of the early ideas was that the ship could incorporate air shields to allow the boarding party to quickly exit the ship. The idea of being a Human reproduction of an older Tevarin warship came from the lore that the Tevarin were no longer producing ships themselves.<ref name="jp0803">Template:Cite Jump Point</ref>
2020-04-29 Flight ready in Alpha 3.9.0. Along with it's release, the ship was put on temporary promotion sale for $440 USD, with an additional StarCitizen:Warbond discount available. Along with the ship, the StarCitizen:Aves helmet was added as an extra, but the helmet was also sold separately for $4 USD.<ref name="presentation390"/>
2025-06-19 Doubled the number of StarCitizen:shield generators from 2 to 4 in Alpha 4.2.0.

Credits & Design brief

<tabber>

Credits=
Role Contributors
Original concept StarCitizen:Jan Urschel (first round), StarCitizen:Gary Sanchez (second round), StarCitizen:Gavin Rothery (third round), StarCitizen:Sarah McCulloch, StarCitizen:Stuart Jennett (cockpit interior and interior lighting), StarCitizen:Furio Tedeschi<ref name="jp0412">Template:Cite Jump Point</ref>
Art StarCitizen:Paul Jones,<ref name="jp0412"/> StarCitizen:Byungjin Hyun, StarCitizen:Daniel Kamentsky, StarCitizen:Arthur Guillot, StarCitizen:Elwin Bachiller Jr.<ref name="jp0803"/>
Engineering StarCitizen:Mark Abent<ref name="jp0803"/>
System design StarCitizen:Calix Reneau, StarCitizen:Stephen Hosmer<ref name="jp0803"/>
Technical art StarCitizen:Matthew Intrieri, StarCitizen:Patrick Salerno, StarCitizen:Brian Chen<ref name="jp0803"/>
Technical design StarCitizen:John Crewe<ref name="jp0412"/>
Narrative StarCitizen:Dave Haddock, StarCitizen:Adam Wieser, StarCitizen:Cherie Heiberg, StarCitizen:Mike Kinshella<ref name="jp0803"/>

|-|

Design brief=

Template:Note

Aims & Aesthetic
Aims
  • Alien dropship to form the second wave of battle
  • Showcase alien tech focus and offer unique ship roles
Aesthetic
  • No airlocks — the Tevarin invented atmosphere shields — infantry have direct access to space
  • Highly focused on troop deployment
Statistics
Length 35m
Width 22.5m
Height 8.5m (approximately two Freelancers side-by-side sans wings)
Mass 60,000 kg One medium engine which powers four main nozzles, using StarCitizen:Xi'an engine technology.
Health Low The Prowler generally depends on its usage of shielding and armor to protect itself and its troops from harm
Crew 2 Pilot, Co-Pilot (can carry 8 troops)
Engines 2 x Medium The low emissions of the engines help get the Prowler in, and the high durability help get it out again, focusing on personnel safety
Thrusters 20 x Fixed
Power Plants 2 x Medium Somewhat underpowered for all the shields and energy weapons, but this is a ship of singular focus, so it isn't as affected by the low power as other ships might be
Weapon hardpoints
1 x S6 Gimbal S5 Tevarin Ballistic Cannon Main tanklike front-facing weapon
2 x S3 Gimbal S2 Tevarin Laser Cannons Support fire to protect deploying personnel
8 x Tevarin Deployment Ordinance DESIGN TBD Rockets with handles designed to move troops right into battle – the paratroopers of space.
Defense hardpoints
Shield 1x Large Can be disabled during approach for even stealthier deployment
Phalanx Shield 1 x Medium Features the Tevarin Phalanx Shield Emitter, which includes a mode that sacrifices wrap-around defence of the Prowler in favour of a large wall of shield that blocks all projectiles (even from the Prowler itself), allowing groups of Prowlers to protect each other and the fleet
Armour Heavy Heavy armor protection to absorb direct fire
Metric & Templates
Interior
  • Interior consists of cockpit and troop bay with armory
Animation Templates
  • Main seat enter/exit
  • Troop seat enter/exit
  • Cockpit entry (side entry similar to the Freelancer)
  • Troop entry (directly through the side Atmosphere Shields)
Items
  • Medium Powerplant x2 – 1.0m x 1.5m x 1.0m
  • Large Shield Generator – 1.0m x 3.0m x 1.0m
  • Small Avionics x2 – 0.5m x 0.75m x 0.25m
  • Medium Cooler – 1.0m x 1.5m x 0.5m
  • Small Gravity Generator – 0.5m x 0.5m x 0.5m
  • Small Jump Drive – 0.5m x 0.75m x 0.5m 4
  • Medium Life Support – 1.0m x 1.0m x 0.5m
  • Small Radar – 0.5m x 0.5m x 0.5m
  • Small Scanner – 0.5m x 0.5m x 0.25m
  • Large Fuel Tank – TBD
  • Small Battery x2 – TBD
  • Small Ammo – 0.5m x 1.0m x 0.5m
New — Atmosphere Shields
  • The Tevarin invented the Atmosphere Shields, and so had no need for airlocks in their ship designs
  • Each door has a connected battery pack so that power interruptions don't result in instantly venting the ship
New – Phalanx Shield
  • Activate Phalanx Shield, which disables normal shields, sacrificing full shield coverage of the ship for a large flat wall of shield that friendly ships can hide behind.

Approved design needed.

New – Deployment Ordinance
  • Airborne Paratroopers in space – After firing and hitting targets with a tracker, troops hang on to guided rockets that home in on the tracker. The tracker may optionally be detonated as an EMP remotely.

Approved design needed.

Additional references * The Prowler is very much built around agile use, with players moving easily from inside to outside, walking on the surface of the ship – should feel like an infantry-centric action platform

</tabber>

Trivia

File:Final Fantasy The Spirits Within - Copperhead landing.jpg
Copperhead landing

See also

References

<references />

Template:Navplate manufacturers Template:Navplate vehicles

Template:Short description