StarCitizen:Pyro system
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The Pyro system is a dangerous and mostly anarchic system characterized by an unstable star.
It takes its name from its claimant and from its solar flares.<ref name="SLNH>Star Citizen Live: Narrative History, Star Citizen, YouTube, 2 August 2024.</ref>
Originally claimed in StarCitizen:2493 by StarCitizen:Pyrotechnic Amalgamated for its lucrative mining sites, the intense solar flares caused the company to abandon the system in StarCitizen:2563 after extracting most precious metals from its planets. Since then, independent organizations, pioneer settlers, and pirate gangs such as the StarCitizen:Headhunters, StarCitizen:73R Vipers, StarCitizen:Fire Rats, StarCitizen:Rough & Ready, and StarCitizen:XenoThreat have made the system their home.
No central governing authority controls the system. Instead, competing gangs rule over ever-changing sectors of control between rival clans. The general rule cited by residents is: "whoever has the most guns wins."<ref name="SUP" /> However, control over some strategic locations such as StarCitizen:Ruin Station and its drug labs confers significant power upon its ruling faction and de facto system leadership status.<ref name=":5">Template:Cite RSI</ref>
Pyro's sun went into a prolonged nova phase long before mankind reached for the stars and little is known of the original makeup of the system. Six planets remain, with life and human inhabitants clinging on where possible. Every planet in the system is at some level of decay. Any improperly shielded spacecraft will sustain residual damage from Pyro's star while making transit through the system,<ref name="SUP">Template:Cite RSI</ref> and radiation exposure can be deadly for individuals. Human shield technology really took off post Tevarin War, so what used to be dangerous isn't as dangerous now.<ref name="SLNH" />
History
In StarCitizen:2469, the StarCitizen:Earth-flagged tanker ship StarCitizen:Roustabout was traveling through the StarCitizen:Cano system. Watch Officer StarCitizen:Raj MacEwan noted a gravitational anomaly thirty thousand kilometers off the transport's port bow.<ref name=":5" /> A detailed report was sent to the ship's corporate owners and Pyro's eventual namesake, StarCitizen:Pyrotechnic Amalgamated, but no action was taken. Twenty-four years later, when Pyrotechnic was seeking new mining territories, CEO StarCitizen:Cecile Uchiha ordered a review of old scan records and noted the original report from the Roustabout. They dispatched an exploration ship to the region and formally discovered the jump point to Pyro, and soon began to chart its environs.<ref name=":5" />
Surveys noted the overall disarray of the planetary system, the effects of the unusual solar activity from the star on their equipment, the difficulty of finding transportable resources, and the unlikelihood that the company could afford to successfully terraform anything there. The board fiercely debated what to do with their discovery, but ultimately decided to deliver Pyro’s coordinates to the StarCitizen:United Nations of Earth in hopes of collecting government subsidies.<ref name="robertsspaceindustries.com">Template:Cite RSI</ref>
After obtaining control of the system, the UNE carried out a comprehensive survey. While some of the findings seemed promising, such as the presence of potentially profitable mineral deposits on StarCitizen:Pyro II, others indicated danger, especially concerning the possible consequences of living under a flare star. The UNE determined that it would sponsor a pilot program measuring the effects of solar flares on Humans before officially claiming the system, and opened Pyro up to commercial use in the meantime. If the results of the study proved positive, Pyro would be given the green light for colonization.
The system was never formally claimed, however, and the UNE shifted its terraforming efforts to the Magnus and Terra systems after their discovery around the early 26th century. Later, the formation of the StarCitizen:United Planets of Earth caused a complete governmental restructure, leaving projects in the Pyro system unfinished. Only Pyrotechnic Amalgamated remained, but their equipment faced continual damage from the frequent solar flares. Without government subsidies, maintenance costs eventually bankrupted the company in 2563. With a plethora of abandoned facilities around the system ready for takeover, Pyro soon transformed into a haven for marauding gangs. By the late 27th century, it had become a nexus of outlaw activity, and doing anything commercial with it seemed more trouble than it was worth. Few corporations attempted the feat, and all inevitably failed.<ref name=":5" />
Gravitational governors
Pyro
Pyro is a K-type main sequence flare star, also known as a variable star.<ref>Template:Cite RSI</ref> It is 11.3 billion years old and in a prolonged nova phase, sporadically undergoing dramatic changes in brightness within a few minutes, emitting powerful solar flares that blanket parts of the system with bursts of radiation.<ref name=":5" /> In case of direct exposure, pilots must immediately take cover and administer anti-radiation medication via a DeconPen. Vehicle shields and electrical systems are affected by the flares and can be left inactive in cases of high or prolonged exposure.<ref name=":5" />
Planets
StarCitizen:Pyro I
| Orbiting very close to Pyro's volatile star, this planet of a silicate crust has high atmospheric pressure and even higher temperatures.<ref>Template:Cite RSI</ref> Despite this and the powerful winds and frequent lightning strikes here, there is yet an ecosystem of plants and animals that endure the environment.<ref>Template:Cite RSI</ref> |
Monox : Pyro II
| The coreless Monox, nicknamed for the toxic carbon monoxide in its part-oxygen atmosphere, bears the scars of old mining operations.<ref>Template:Cite RSI</ref> Despite its temperate climate, the planet couldn't be cleared for terraformation due to its proximity to the volatile Pyro star. By the time the last mining operations concluded here, outlaws eventually took up residence on the planet in the 26th century.<ref>Template:Cite RSI</ref> |
Bloom : Pyro III
| This icy terrestrial world has a naturally breathable atmosphere of nitrogen and oxygen and has been overrun by outlaws.<ref>Template:Cite RSI</ref> StarCitizen:Pyrotechnic Amalgamated and other corporations made an epicenter of mining operations out of this planet. Squatters, outlaws, and former miners who lacked the means to return to the United Empire of Earth (UEE) came when mining operations ceased here in the 26th century.<ref>Template:Cite RSI</ref> |
StarCitizen:Pyro IV
| Astronomers theorize that in the distant past, Pyro IV collided with a planet-sized body, warping the landscape and knocking it into the orbit of Pyro V.<ref>Template:Cite RSI</ref> A new atmosphere has since formed, though the planet is constrained to a long, slow collision course with Pyro V and is expected to one day crash into the gas giant or transform into planetary rings.<ref>Template:Cite RSI</ref> |
StarCitizen:Pyro V
| The largest planet in the Pyro system, Pyro V has a striking atmosphere swirled with shades of green and yellow.<ref>Template:Cite RSI</ref> This planet was given its designation after researchers found strong evidence that Pyro IV orbited Pyro proper in the past. Residents and travelers of Pyro are known to harvest hydrogen from the atmosphere.<ref>Template:Cite RSI</ref> |
Terminus : Pyro VI
| Terminus is a frigid, barely-habitable planet with a methane-laced atmosphere.<ref>Template:Cite RSI</ref> Although having enough nitrogen and oxygen to be breathable, prolonged exposure is known to have a negative effect on one's health due to the methane and carbon dioxide. In its orbit, StarCitizen:Ruin Station, the former StarCitizen:Pyrotechnic Amalgamated main hub of operations, is home to multiple gangs who have made Terminus into a frequent site of clashes.<ref>Template:Cite RSI</ref> |
Artificial Satellites
StarCitizen:Ruin Station (controlled by StarCitizen:XenoThreat)
An orbital platform above StarCitizen:Terminus, originally built by Pyrotechnic Amalgamated to serve as a hub for their operations in the system, it was only in use by the company for a short time before it was abandoned. Since then, the platform has become a refuge for black market traders and warring pirate gangs, and is now known as Ruin Station.<ref name=":1" /> In 2947, XenoThreat seized control of the station, making them the de facto rulers of Pyro.<ref name=":5" /><ref name="robertsspaceindustries.com" />
StarCitizen:Rough & Ready controlled stations
- StarCitizen:PYR2 L4 - StarCitizen:Checkmate Station
- StarCitizen:Bloom - StarCitizen:Orbituary
- StarCitizen:PYR3 L3 - StarCitizen:Patch City
- StarCitizen:PYR5 L2 - StarCitizen:Gaslight
- StarCitizen:PYR5 L5 - StarCitizen:Rat's Nest
- StarCitizen:PYR6 L3 - StarCitizen:Endgame
- StarCitizen:PYR6 L5 - StarCitizen:Megumi Refueling
StarCitizen:Citizens for Prosperity controlled stations
- StarCitizen:PYR3 L1 - StarCitizen:Starlight Service Station
- StarCitizen:PYR5 L4 - StarCitizen:Rod's Fuel 'N Supplies
- StarCitizen:PYR6 L4 - StarCitizen:Dudley & Daughters
Jump point stations
Abandoned stations
- StarCitizen:PYR1 L3 - StarCitizen:PYAM-FARSTAT-1-3
- StarCitizen:PYR3 L4 - StarCitizen:PYAM-SUPVISR-3-4
- StarCitizen:PYR3 L5 - StarCitizen:PYAM-FARSTAT-3-5
- StarCitizen:PYR5 L1 - StarCitizen:PYAM-FARSTAT-5-1
- StarCitizen:PYR5 L3 - StarCitizen:PYAM-FARSTAT-5-3
- StarCitizen:PYR6 L2 - StarCitizen:PYAM-FARSTAT-6-2
- StarCitizen:PYAM-EXHANG-0-1
Asteroid formations
StarCitizen:Akiro Cluster
A charred cluster of blackened asteroids near the L3 Lagrangian of StarCitizen:Pyro I. While mostly worthless, some rare materials can be found here.<ref name=":1">Template:Cite RSI</ref>
Minor clusters
- BGR-560, CAJ-445, EMM-567, FSN-704, GRP-839, JWY-925, HJS-232, KKE-717, LHB-976, MNK-833, NDB-102, PQE-291, RSC-340, SGL-693, SZA-178, TYS-908, VUP-613, WDH-387, YKA-011
Asteroid bases
StarCitizen:RAB-Alpha, StarCitizen:RAB-Bravo, StarCitizen:RAB-Charlie, StarCitizen:RAB-Cook, StarCitizen:RAB-Delta, StarCitizen:RAB-Echo, StarCitizen:RAB-Foxtrot, StarCitizen:RAB-Gulf, StarCitizen:RAB-Helio, StarCitizen:RAB-Ignition, StarCitizen:RAB-Ion, StarCitizen:RAB-Jak, StarCitizen:RAB-Kilo, StarCitizen:RAB-Lamda, StarCitizen:RAB-Lynx, StarCitizen:RAB-Mat, StarCitizen:RAB-November, StarCitizen:RAB-Over, StarCitizen:RAB-Point, StarCitizen:RAB-Roth, StarCitizen:RAB-Tung, StarCitizen:RAB-Quagmire, StarCitizen:RAB-Sierra, StarCitizen:RAB-Ultra, StarCitizen:RAB-Victory, StarCitizen:RAB-Whiskey StarCitizen:RAB-Xeno, StarCitizen:RAB-York, StarCitizen:RAB-Zeta
Known jump points
Gallery
| Track | Audio | ||
|---|---|---|---|
| Pyro's Quantum Music | File:PyroQTSoundtrack.mp3 | ||
| Pyro Generic Space 01 | File:PyroSpaceAmbience01.mp3 | Pyro Generic Space 02 | File:PyroSpaceAmbience02.mp3 |
Development
- Pyro is the second system added to The StarCitizen:Persistent Universe in alpha 4.0 in december 2024.
- Earlier in development, all planets of the Pyro system were said to be lifeless<ref name=":4" />, but this was changed once development reached the system.<ref name="robertsspaceindustries.com" />
Loremaker's Guide to the Galaxy
{{#ev:YouTube|https://www.youtube.com/watch?v=0ExyVH-k-Mg}}<ref name=":4">Template:Cite RSI</ref>
Trivia
- StarCitizen:Original Systems' StarCitizen:Arena Commander StarCitizen:Dying Star map is located between StarCitizen:Pyro I and StarCitizen:Pyro II.<ref name="robertsspaceindustries.com" />
References
<references />