Dragonwilds:Perks
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Perks enhance the Dragonwilds:player in one way or another, whether it be by reducing Dragonwilds:stamina costs or susceptibility to harmful effects, increasing carrying capacity, Dragonwilds:experience, Dragonwilds:damage, etc. Perks can either be temporary, indefinite, or permanent. Some environmental or enemy afflicted perks instead act as debuffs, reducing the player's movement speed, causing damage, etc.
Temporary
Temporary perks must be activated or initiated and will deplete or end after a set amount of time.
- Regardless of equipment, the player can acquire:
- One to two perk(s) from Dragonwilds:infusions
- One to three perk(s) from Dragonwilds:food
- One perk from Dragonwilds:potions
- While wielding a Dragonwilds:weapon:
- One perk from items, such as Template:Plink or Template:Plink.
- One perk from Dragonwilds:spells, such as Template:Plink, Template:Plink or Template:Plink.
Infusions
- The duration of these perks can be reset with the use of Template:Plink.
- The player can only maintain one to two perk(s) from Infusions. Any previous perk will be overwritten by the most recently consumed infusion.
- Only one source of infusion can provide the perk(s). For example, the player cannot drink two one-perk infusion to have them both.
- However, the player can drink Template:Plink, Template:Plink, or Template:Plink without overriding the previous perk(s).
Foods
- The duration of these perks can be reset with the use of Template:Plink.
- The player can only maintain one to three perk(s) from food. Any previous perk will be overwritten by the most recently consumed food.
- Only one source of food can provide the perk(s). For example, the player cannot eat two one-perk foods to have them both.
- However, the player can eat any other Dragonwilds:Food that does not provide a perk without overriding the previous perk(s).
Potions
- These perks cannot be reset with the use of Template:Plink.
- The player can only maintain one perk from potions. Any previous perk will be overwritten by the most recently consumed potion.
Item/Spell Perks
- Items and Enchant Weapon spells can be placed on multiple melee weapons, and will continue to dwindle even while stored.
- However, only one enchant per rune type can be active at a time.
| Name | Duration | Description |
|---|---|---|
| Template:Plink | 10 minutes | Increases equipped melee weapon damage by +2 |
| Template:Plink | 10 minutes | Increases equipped staff with a 15% damage multiplier for Dragonwilds:magical attacks |
| Template:Plink | 2 minutes | Increases equipped melee weapon attack speed by at least 15%, (see this table) for details |
| Template:Plink | 2 minutes | Increases equipped melee weapon damage by 33% and critical hits inflict Dragonwilds:burning |
| Template:Plink | 2 minutes | Enchants equipped bow with Astral Magic, causing arrows to penetrate through multiple targets. |
Visible Environmental Buffs/Debuffs
| Name | Duration | Description |
|---|---|---|
| Template:Plink | Deals either 3 hp/s, or 4 hp/s, depending on source | |
| Template:Plink | Instant | Once gauge is full, completely drains the player's stamina |
| Template:Plink | Instant | Once gauge is full, deals 30 (or whip, 32) damage instantly |
| Template:Plink | 6s | 48 damage over 6 seconds, does not bypass Dragonwilds:Lifeward |
| Template:Plink | 5s | Once gauge is full, deals 50 damage over 5 seconds. |
| Template:Plink | 180s | Delays the dwindling of Hydration, Sustenance, and Rest for 3m.<ref>Only active when creating a world/character for the first time.</ref> |
| Template:Plink | Instant | Once gauge is full, the player will Soul Rifted. |
| Template:Plink | Instant | Once gauge is full, player will lose Dragonwilds:health and Dragonwilds:hydration at a fast rate. |
| Template:Plink | Instant | Once gauge is full (about 200 Sustenance over the base 100), can't eat any food for 15 seconds. |
Invisible Environmental Buffs/Debuffs
| Source | Duration | Buff/Debuff | Description |
|---|---|---|---|
| Food/Drink | 60s | Dwindle Delay | Delays the dwindling of either Hydration or Sustenance immediately after consumption for 60s.<ref>Not currently working</ref> |
Indefinite
Indefinite perks are retained when certain conditions are met; they do not exist in all situations, such as when an item is unequipped. Passive effects can be considered indefinite perks.
Items
| Name | Buff/Debuff | Description |
|---|---|---|
| Dragonwilds:Leggings of Lightness | Template:Plink | Increases the player's carrying capacity by 50 |
| Dragonwilds:Chef's Hat | Dragonwilds:Yes, chef! | Previously increased the chance of making Delicious <ref name=":0">This feature has been deprecated. The perks provided by Delicious Kebabs, Wild Pies, and Meat Pizzas lasted longer, and having both higher Cooking skill and wearing the Chef's Hat increased the chance of crafting them. This was removed with Cooking 3.0.</ref> food variants |
| Melee Armour | Set Bonus | 1/3 Set Bonus: -33% Block stamina cost
2/3 Set Bonus: +50% Crit chance after blocking 3/3 Set Bonus: +25% Damage to staggered targets |
| Magic Armour | Set Bonus | 1/3 Set Bonus: -50% Stamina Regen Delay
2/3 Set Bonus: -33% Magic Conjuring Time 3/3 Set Bonus: +15% Magical Crit Chance |
| Ranged Armour | Set Bonus | 1/3 Set Bonus: +40 Dragonwilds:Stealth Speed
2/3 Set Bonus: -33% Ranged attack speed 3/3 Set Bonus: +25% Dragonwilds:Weak point damage |
| Dragonwilds:Abyssal Whip | Enemy stagger and knockdown | +25 Bleed Build Up |
| Dragonwilds:Dragonbone Dagger | Critical Hit Chance | +15% Crit Hit Chance |
| Dragonwilds:Skullsplitter | Critical Hit Chance | +15% Crit Hit Chance |
| Dragonwilds:Crystal Bow | Special Action | Does not require arrows to use |
| Dragonwilds:Wild Scout's Shortbow | Secondary Attack | Special Effect: (Ranged) Draw Time Reduction Small |
Environmental
| Name | Buff/Debuff | Description |
|---|---|---|
| Roof | Template:Plink | Prevents random events |
| Bodies of Dragonwilds:Water | Template:Plink | Reduces player speed by 40% and cannot run |
| Carry Weight | Template:Plink | Reduces player speed by 40% and cannot run |
| Nighttime | Hunted | Allows the player to be hunted by enemies |
| Dragonwilds:Rest | Template:Plink | See Dragonwilds:Rest for all debuff thresholds, including:
|
| <20m near a claimed respawn point (Dragonwilds:Bed Roll or Dragonwilds:Bed) | Template:Plink | Reduced dwindle rate for the following: |
Permanent
These do not require any additional items to be on the player to activate, and are unlocked for permanent use.
- These perks are typically unlocked via levelling up Dragonwilds:Skills and make the player more effective in that skill.
- Most skill levels improve the perk, while other levels unlock certain spells or abilities.
| Skill | Perk / Skill Level |
|---|---|
| Dragonwilds:Attack | -1% attack stamina costs |
| Dragonwilds:Magic | -1% magic stamina costs |
| Dragonwilds:Ranged | +0.46% arrow recovery chance |
| Dragonwilds:Mining | +0.5% mining critical hit chance |
| Dragonwilds:Woodcutting | -1% woodcutting stamina costs |
| Dragonwilds:Artisan | -1% durability loss on equipment |
| Dragonwilds:Construction | N/A |
| Dragonwilds:Cooking | -5% chance to burn ingredients |
| Dragonwilds:Runecrafting | +0.6% attunement phase duration |
| Dragonwilds:Farming | +1% chance to recover seeds upon harvest |
| Dragonwilds:Fishing | +1% increase to the stamina drain rate of the fish |