Minecraft:Bedrock Edition Preview 26.70.23
More actions
Beta 26.70.23 (ChromeOS, Android) or Preview 26.70.23 (Windows, iOS, iPadOS, Xbox, PlayStation) is the fourth beta/Preview for Minecraft:Bedrock Edition 26.70, released on November 1, 2026, for iOS and iPadOS, and on November 3, 2026, for all remaining devices,<ref>Template:Cite</ref> which adds more Minecraft:calcite blocks, a new Minecraft:music disc, and fixes bugs.
Additions
Blocks
Minecraft:Calcite blocks
- Calcite now has a File:Calcite Pillar (UD) JE1 BE1.png pillar, File:Calcite Slab JE1 BE1.png slab, File:Calcite Stairs (N) JE1 BE1.png stairs, and File:Calcite Wall (ewU) BE1.png wall variant.
- Calcite pillars, slabs, stairs, and walls can also be crafted using a stonecutter.
File:Polished Calcite JE1.png Minecraft:Polished calcite
- A block made from Minecraft:calcite.
- Crafted using 4 calcite.
- Can also be crafted in a Minecraft:stonecutter.
- Has File:Polished Calcite Stairs JE1.png stairs, File:Polished Calcite Slab JE1.png slab, and File:Polished Calcite Wall (ewU) BE1.png wall variants, which can be crafted using a stonecutter or crafting table.
File:Polished Calcite Bricks JE1.png Minecraft:Polished calcite bricks
- A brick block made from Minecraft:polished calcite.
- Crafted using 4 polished calcite.
- Can also be crafted using a stonecutter.
- Has File:Polished Calcite Brick Stairs JE1.png stairs, File:Polished Calcite Brick Slab JE1.png slab, and File:Polished Calcite Brick Wall (ewU) BE1.png wall variants, which can be crafted using a stonecutter or crafting table.
File:Chiseled Soulshale.png Minecraft:Chiseled soulshale
- A new block that depicts the image of a Template:MCD2.
- Can be found in Minecraft:ancient city loot chests.
- Can only be obtained in Minecraft:Creative through loot chests or the Template:Cmd command.
Items
- width=32x32 Added the "Minecraft:Flurry" music disc by Minecraft:Hyper Potions.
- Has a chance of being found in Minecraft:igloo basement chests.
- Has a Minecraft:comparator output of 7 when played in a Minecraft:jukebox.
General
Commands
- Added Template:Cmd.
- Added a control for swapping items with the Minecraft:offhand. This applies when holding items valid for the offhand.
- On keyboard and mouse, this is Template:Keys by default.
- On a controller, replaces the control for "Crafting".
- On touch, there is a new offhand button.
Changes
Blocks
- Now respects the Template:Gmr gamerule when a mob steps on it.
- Now block light correctly, so mobs underneath no longer burn in daylight.
Minecraft:Chiseled packed ice and Minecraft:packed ice bricks
- Now conduct redstone signals.
- Now blocks light with mobs, so mobs underneath no longer burn in daylight.
- Improved the music list and track tooltips.
- Added ascending and descending sorting by song title, artist, and duration.
- Songs must now be selected explicitly before pressing a disc, and searching or filtering no longer automatically selects a replacement song.
- Improved keyboard and gamepad navigation on the disc press screen.
- Added screen reader announcements for the screen, item slots, and song titles, artists, and durations.
Minecraft:Frosted ice and Minecraft:ice
- Now reduce light by 1 instead of 3.
- Now show the correct color on Minecraft:explorer maps.
- No longer emit vibrations when taking or swapping a music disc from their playlist
- Jukebox playlists where no disc can play now stop and try again every 10 seconds or as soon as the playlist changes, instead of cycling through the discs.
- Minecraft:Track discs now have a two second startup delay in block jukeboxes to account for online audio buffering, with late loading audio catching up to the song's current position.
- The "Use" tooltip now appears for all held music discs when looking at an empty jukebox.
- Minecraft:Zombies, Minecraft:husks, Minecraft:drowned, and Minecraft:skeletons wearing any piece of leather armor no longer convert when submerged in powder snow.
- Now blocks light with mobs, so mobs underneath no longer burn in daylight.
Gameplay
- Being on fire now prevents freezing from building up until the fire goes out.
- Standing in fire or Minecraft:lava while freezing no longer plays the fizz sound and particles continuously.
General
Graphical
- Block cracking textures no longer appear on the transparent parts of icicles and other custom geometry blocks.
- The Marketplace Pass purchase terms on Nintendo Switch and Nintendo Switch 2 now show the automatic renewal notice provided by Nintendo eShop.
- Improved Marketplace image loading and fixed invalid image requests blocking other images from loading.
- Players with insufficient Minecoins when purchasing a gift are now taken to the Coin Bundle screen instead of seeing a "Connection Failed" error.
- When claiming a beta or Preview realm, if there is only one Realm to choose from, it will now auto select that Realm.
- Changed text in the Realms member filter from Show all to Realm Member list to better reflect the absence of Blocked members.
UI
- Added tab description to narration context of all tabs in create new world menu.
- Narration of template cards now reads the number of ratings on the offer.
- Screen narration now includes focusable, non-interactive list rows in item positions and group counts.
- Realms Admin log items now narrate correctly when text-to-speech is enabled.
- Classic skins equipped from the Dressing Room now update the player's in-world appearance.
- Worlds using platform-restricted skins on Nintendo Switch no longer appear in LAN discovery on other platforms.
- Minecraft:Jukeboxes and Minecraft:pocket jukeboxes now show a popup and a chat message naming any Minecraft:track discs that cannot play because:
- The music service is unavailable, online audio is turned off, or mobile data is not allowed for online play.
- The player is offline.
- No connected player owns the song.
- Improved loading times for Ore UI screens on Nintendo Switch.
- Minecraft:Emojis are now supported in Ore UI.
Technical
- Released the stable Template:Cd Script API for reading a block's vibration behavior through Template:Cd and Template:Cd in Template:Cd.
- Released Template:Cd from Template:Cd to Template:Cd.
- Released Template:Cd from Template:Cd to Template:Cd.
- Released Template:Cd from Template:Cd to Template:Cd in Template:Cd.
- Released Template:Cd from Template:Cd to Template:Cd in Template:Cd.
- Released Template:Cd from Template:Cd to Template:Cd in Template:Cd.
- Released Template:Cd from Template:Cd to Template:Cd in Template:Cd.
- Released Template:Cd from Template:Cd to Template:Cd in Template:Cd.
- Released Template:Cd from Template:Cd to Template:Cd in Template:Cd.
- Template:Cd:
- Custom blocks whose Template:Cd component declares a container now provide Template:Cd without requiring any experiments.
- Template:Cd:
- Released the Template:Cd field from experimental, so custom blocks using Template:Cd 1.26.20 or later no longer need the Upcoming Creator Features experiment to declare a container with Template:Cd (1 to 54) and the optional Template:Cd and Template:Cd fields.
Blocks
- Released the Template:Cd block component for custom blocks in format version Template:Cd, with Template:Cd and Template:Cd properties that control whether blocks dampen or occlude vibrations.
- Released the Template:Cd block component from the Upcoming Creator Features experiment. It requires format version 1.26.60 or later.
- Template:Cd configures which neighboring directions trigger the Template:Cd block custom component event.
- Released the Template:Cd block component from the Upcoming Creator Features experiment. It requires format version 1.26.60 or later.
- Updated Template:Cd config format to take the output mode: Template:Cd (default), Template:Cd or Template:Cd.
- When using PackOptimizer, each input pack is transformed according to the specified output mode, regardless of its original format.
- Improved error handling and feedback when using PackOptimizer.
Entities
- Added the Beta-only field to an entity's description field Template:Cd to opt into clearing a mob's existing AI components when any component changes occur; it defaults to Template:Cd for Beta documents.
Entity components
- Added a new Template:Cd entity component, available to entity definitions using the Template:Cd format version, which keeps the entity's rotation aligned with its head after look behaviors run.
- It overrides the yaw set by movement components, so it is intended for entities that turn in place.
- Added a new Template:Cd entity component, which turns the entity's head toward targets set by look behaviors along the shortest arc in 3D, combining upward or downward rotation (pitch) with side-to-side rotation (yaw) in a single turn.
- Look requests turn at the average of the pitch and yaw speeds supplied by the look behavior, optionally scaled by distance.
- With no look request, the head keeps its current direction unless its pitch is outside Template:Cd, in which case it returns toward the nearest limit at Template:Cd.
- Template:Cd: The speed in degrees per second used to return the head's pitch within Template:Cd when no look request is present, from Template:Cd to Template:Cd, defaulting to Template:Cd.
- Template:Cd disables the pitch recovery when no look request is present.
- Does not limit turning toward requested targets.
- Template:Cd: An optional positive distance in blocks at or below which the look behavior's average pitch and yaw speed applies unchanged.
- Beyond this distance, turn speed is multiplied by reference_distance divided by the target distance, so doubling the distance halves the speed.
- Distance is measured from the entity's breathing point to the requested look position.
- Applies only to position targets, with distance scaling disabled when omitted.
- Template:Cd: The Template:Cd and Template:Cd pitch in degrees, from Template:Cd (straight up) to Template:Cd (straight down) and defaulting to Template:Cd and Template:Cd.
- Set both to the same value for a fixed pitch.
- Only available to entity definitions using the Template:Cd format version.
- Template:Cd:
- Added Template:Cd to Template:Cd for entity format versions 1.26.70 and later, setting the localization key of the death message shown when the impact damage kills an entity.
- In the death message, Template:Cd is the name of the killed entity and Template:Cd is the name of the projectile's owner, or of the projectile itself if it has no owner.
- Added Template:Cd to Template:Cd for entity format versions 1.26.70 and later, setting the localization key of the death message shown when the impact damage kills an entity.
UI
- Data-Driven Containers:
- Creators are expected not to modify the UI for data-driven containers (Template:Cd and the Template:Cd namespace), as it may receive breaking changes in future updates and comes with no backwards compatibility guarantees.
Experimental
These additions and changes are accessible by enabling the "Beta APIs" and "Upcoming Creator Features" Minecraft:experimental toggles.
Changes
Technical
Actor
- Passenger of block will now take into account the rotation limit they were given.
- Passenger of block will stop being passenger when their supporting block is removed or replaced with a different block type.
- Template:Cd:
- Added the beta read-only Template:Cd property, which reports what caused the player to change dimensions using the new Template:Cd enum.
- Template:Cd:
- Added the beta Template:Cd enum with the values Template:Cd, Template:Cd, Template:Cd, and Template:Cd.
- Added Template:Cd and Template:Cd to Template:Cd.
- If a namespace is added to Template:Cd or Template:Cd, a biome using that namespace can be found.
- Added Template:Cd and Template:Cd to Template:Cd.
- If a namespace is added to Template:Cd or Template:Cd, a block using that namespace can be found.
- Added Template:Cd and Template:Cd to Template:Cd.
- If a namespace is added to Template:Cd or Template:Cd, an entity using that namespace can be found.
- Added Template:Cd, Template:Cd, and Template:Cd to Template:Cd in Template:Cd to notify scripts after a Nether portal is activated, providing its dimension, ignition location, and initiating player when known.
- Added property Template:Cd to Template:Cd.
- Added two new methods to Template:Cd and Template:Cd, still behind Template:Cd:
- Template:Cd removes a stored entity from the current content pack's storage without releasing it into the world. No entity, experience, or item drops are spawned.
- Template:Cd returns the total number of entities stored in this block's entity storage across all content packs.
Blocks
- Template:Cd has been updated to support voxel shape identifiers as a collision shape from 1.26.70 and onwards:
- Requires the "Voxel Shapes" experiment. Using the component as a 'bool' or a box array remains non-experimental.
- Identifiers can be a custom voxel shape, Template:Cd, or minecraft:empty.
- Voxel shapes that exceed the collision bounds of Template:Cd to Template:Cd will be clamped and registered with a warning.
Fixes
Template:Fixes Other
- Fixed an issue where FAQ accordions are not enumerated correctly when expanded.
- Fixed options on the choose Realm screen not being enumerated properly.
- Fixed two inconsistent pixels in the Jukebox side texture and updated the Jukebox MERS textures to match.
- Fixed Minecraft:hoppers and other containers losing their items when replaced using the Template:Cmd or Template:Cmd commands.
- Fixed leaf transparency when switching between Simple and Fancy on mobile platforms.
- Fixed a crash when selecting Info or Edit for a player who reported a Realms Stories post.
- Fixed a memory leak when repeatedly navigating between the Play and world creation screens.
- Fixed a crash that could occur on PlayStation 4 when entering a world or adding a second player via split screen.
- Fixed an issue where only Nintendo Switch friends actively playing in worlds would be visible in the social drawer friends list.
- Fixed the UI disappearing when backing out of a first-time external server join.
- Fixed text spacing on the Subscriptions page.
- Fixed gift purchases getting stuck on "Purchase in progress..." after an unsuccessful Minecoin purchase.
- Fixed fallback artwork briefly appearing while images were still loading.
- Fixed type returning undefined instead of a PoiBlockType object for instances returned by POI queries.
- Fixed POI records being copied into other regions when loading a world, causing Template:Cmd poi and scripting queries to return locations without matching POIs.
- All parts of the packed ice bricks set now play the correct sounds.
- Minecraft:Closed captions fixes:
- Minecraft:Fishing bobbers now display the appropriate subtitle when hooking Minecraft:fish.
- Minecraft:Leads now display the appropriate subtitle when tied, untied, and broken.
- Minecraft:Hanging signs now display the appropriate subtitle when being mined.
- Minecraft:Chickens, Minecraft:cows, Minecraft:cats, and Minecraft:sheep now display the appropriate subtitle when hit or killed.
- The correct subtitles are now displayed when Minecraft:villagers do work at their workstations.
- Fixed missing sound cue when a Minecraft:zombie converts into a Minecraft:drowned.
- Throwing an Minecraft:ice ball now produces the correct closed caption.