Minecraft:Blocks-atlas
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blocks-atlas was a Minecraft:texture atlas used by the game to store textures for Minecraft:blocks and Minecraft:fluids, following the deprecation of Minecraft:terrain.png
It was eventually merged with Minecraft:items-atlas to form Minecraft:textures-atlas.
History
Debug output
Versions of the atlas
| Game version | Atlas | Additions | Changes | Removals | Notes | ||||
|---|---|---|---|---|---|---|---|---|---|
| Main | Development | ||||||||
| 1.5 | 13w02a | File:13w02a stitched terrain.png | Introduction | ||||||
| 13w02b | File:13w02b stitched terrain.png | Added dispenser front and grass block side overlay textures. | |||||||
| 13w03a | File:13w03a stitched terrain.png | Added dropper front texture. | |||||||
| 13w04a | File:13w04a stitched terrain.png | Added dispenser and dropper facing up textures. | |||||||
| 13w09a | File:13w09a debug.stitched terrain.png | ||||||||
| 13w10a | File:13w10a debug.stitched terrain.png | Added activated detector rail texture. | |||||||
| 2.0 | File:2.0-blue debug.stitched terrain.png | Added block of coal, white tinted glass, and burnt-out torch texures. | These textures are version exclusive due to being an April Fools version. | ||||||
| 1.6.1 | 13w16a | File:13w16a debug.stitched terrain.png | Added hay bale textures. | ||||||
| 13w17a | File:13w17a debug.stitched terrain.png | Added terracotta texture. | |||||||
| Methods to obtain atlases for intermediate versions are forthcoming. | |||||||||
| 1.7.2 | 13w38a | File:13w38a blocks-atlas.png | Template:Info needed | Template:Info needed | Template:Info needed | ||||
| 13w39a | File:13w39a blocks-atlas.png | Added red sand texture. | |||||||
| 13w41a | File:13w41a blocks-atlas.png | Added stained glass and stained glass pane textures. | |||||||
| 13w42a | File:13w42a blocks-atlas.png | Changed stained glass textures. | |||||||
| 13w43a | File:13w43a blocks-atlas.png | Added acacia and dark oak log, leaves, and sapling textures. | |||||||
| 1.7 | File:1.7 blocks-atlas.png | Added acacia and dark oak planks textures. | Changed non-oak log tops, acacia log, and dark oak log textures. | ||||||
| 1.8 | 14w02a | File:14w02a blocks-atlas.png | Added granite, polished granite, diorite, polished diorite, andesite, polished andesite and slime block textures. | ||||||
| 14w07a | File:14w07a blocks-atlas.png | Added iron trapdoor texture. | |||||||
| 14w10a | File:14w10a blocks-atlas.png | Changed the hopper top and cauldron textures. | |||||||
| 14w17a | File:14w17a blocks-atlas.png | Changed the tripwire texture. | |||||||
Anisotropic Filtering
When toggled on, this option would add eight pixels to the edge of each texture, taken from the other side. This results in atlases which look considerably different, and with different dimensions.
Mipmapped versions
Up to four mipmapped versions of each atlas would also be generated by the game from 13w38a onwards, depending on the current values in Video Settings. The textures would be shrunk to 8×8, 4×4, 2×2 and 1×1, and would render instead of the normal textures at far distances or sharp angles of incidence.