Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Minecraft:Host privileges

From SAS Gaming Wiki

Template:Exclusive

Host privileges are an option exclusive to the Minecraft:Legacy Console Edition, allowing the Minecraft:player to enable or disable the Minecraft:daylight cycle, Minecraft:weather cycle, keep Minecraft:inventory, Minecraft:mob spawning, and mob griefing. Enabling this option deactivates Minecraft:achievements or trophies permanently for this world.

World-creating options

Daylight Cycle

Turns on or off the Minecraft:daylight cycle. Defaults to enabled.

Weather Cycle

If disabled, the Minecraft:weather does not change. If enabled, the weather changes to clear, Minecraft:rain, thunder, or snowy (in cold biomes). Defaults to enabled.

Keep Inventory

When enabled, your inventory stays when you die.

Mob Spawning

If enabled, mobs spawn naturally. If disabled, mobs don't spawn naturally (except for Minecraft:vindicators and Minecraft:evokers in Minecraft:woodland mansions, Minecraft:villagers in Minecraft:villages and Minecraft:elder guardians in Minecraft:ocean monuments). Mobs can still spawn through Minecraft:monster spawners and Minecraft:spawn eggs. Defaults to enabled.

Mob Griefing

If disabled, mobs don't change Minecraft:blocks. Minecraft:Creeper Minecraft:explosions don't destroy Minecraft:blocks, Minecraft:sheep don't turn Minecraft:grass blocks into Minecraft:dirt by eating it, snow golems don't cover the ground with snow, Minecraft:evokers aren't able to change colors of sheep, and Minecraft:endermen don't pick up blocks. Defaults to enabled.

In-game options

In game, the host and players set to "moderators" can change all options listed above and below.

Game modes

The player can change the default and their own Minecraft:gamemode.

Difficulty

The player can change the Minecraft:difficulty.

Weather

The player can change the weather into:

Time of day

The player can change the time of day into day or night.

Day

Setting the time to 1000.

Night

Setting the time to 13000.

Teleportation

In Minecraft:multiplayer, the player can teleport to other players. Players can also teleport other players to themselves.

Set World Spawn Point

Pressing the button for world spawn point changes the Minecraft:player's default spawn point.

Player Options

The host player and players set as moderators can enable or disable these options in the player menu. All players set as moderators must be allowed by the host or other moderator players to enable or disable these options. Moderator players can change these options on other players (except the host).

Disable Exhaustion

If enabled, the hunger bar for this player never depletes unless naturally healing, and if the hunger bar is empty the player does not take starvation damage. Additionally, this allows the player to only need Template:Hunger or more hunger points to naturally regenerate health, instead of needing Template:Hunger or more to naturally regenerate health. Can be enabled or disabled in all game modes except Creative.

Invisibility

If enabled, allows the player to become fully invisible and invincible. This includes damage from the Minecraft:void. Additionally, this causes the player to be unable to attack other players, player-created Minecraft:iron golems, Minecraft:snow golems, tamed Minecraft:wolves, Minecraft:parrots, Minecraft:horses, Minecraft:donkeys, Minecraft:mules, Minecraft:llamas, and Minecraft:skeleton horses.

Flying

If enabled, the player can enable or disable flying on all game modes except Creative.

Set Player Spawn Point

Sets the player's spawn point. If the spawn point set by this command gets obstructed, causes the player to spawn at the world spawn point.

History

Template:HistoryTable

Gallery

See also

Navigation

Template:Navbox Legacy Console Edition Minecraft:ja:ホスト特権 Minecraft:pt:Privilégios do Host