Minecraft:World size
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Template:For Template:Exclusive World size is an option to change the size of the finite worlds in Minecraft:New Nintendo 3DS Edition and Minecraft:Legacy Console Edition (specific to Minecraft:Xbox One Edition, Minecraft:PlayStation 4 Edition, and Minecraft:Nintendo Switch Edition). By default, worlds generate at the largest size available in each edition.
Legacy Console Edition
In the finite worlds of Legacy Console Edition, the edge of the Minecraft:Overworld is surrounded by an endless sea of Minecraft:water preceded by an invisible barrier. The outer two chunks of the usable world is usually a smooth transition from the main landmass/noise generation to the sea of water. The edge of Minecraft:the Nether is surrounded by a wall of Minecraft:bedrock. Minecraft:The End is not affected by world size. Worlds are able to generate with any of the Minecraft:biomes and generated structures available in the current version. The tile on each edge of the Overworld and the Nether is inaccessible, so the effective area is 2 tiles less on both axes.
After a world has been created, it can be expanded to a larger size. Larger worlds cannot be reverted to a smaller size. In this process, there is an option to "Overwrite World Edges", disabled by default. When enabled, newly-generated tiles overwrite the outer 32 tiles around the world. When disabled, increasing the world size does not replace any original tiles. Starting with a smaller world used to be beneficial, as one could choose to gradually expand when an update made changes to the world generation, and could therefore generate new chunks with new features. However, since updates were later discontinued on Legacy Console Edition, this benefit no longer exists.
Minecraft:Xbox 360 Edition, Minecraft:PlayStation 3 Edition, Minecraft:PlayStation Vita Edition, and Minecraft:Wii U Edition do not have the option for world size. All worlds generated in these editions are Classic size, although it is possible to expand them if they are transferred to an edition that supports larger world sizes. More Minecraft:villages, Minecraft:ocean monuments,Template:Verify Minecraft:swamp huts and Minecraft:woodland mansions attempt to generate in Classic and Small than in Medium and Large. Additionally, the Minecraft:stronghold generates much closer to spawn in Classic and Small sizes than in Medium and Large.
| World size | Overworld area | Number of Minecraft:maps | Nether area | Nether-Overworld ratio | Template:OS | Template:OS | Template:OS | Template:OS | Template:OS | Template:OS | Template:OS |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Classic | 864×864 blocks: 746,496 blocks 54×54 chunks: 2,916 chunks |
1×1 map: 1 map | 288×288 blocks: 82,944 blocks 18×18 chunks: 324 chunks |
1:3 | Template:Tc | Template:Tc | Template:Tc | Template:Tc | Template:Tc | Template:Tc | Template:Tc |
| Small | 1024×1024 blocks: 1,048,576 blocks 64×64 chunks: 4,096 chunks |
1×1 map: 1 map | 352×352 blocks: 123,904 blocks 22×22 chunks: 484 chunks |
1:3 | Template:Tc | Template:Tc | Template:Tc | Template:Tc | Template:Tc | Template:Tc | Template:Tc |
| Medium | 3072×3072 blocks: 9,437,184 blocks 192×192 chunks: 36,864 chunks |
3×3 maps: 9 maps | 512×512 blocks: 262,144 blocks 32×32 chunks: 1,024 chunks |
1:6 | Template:Tc | Template:Tc | Template:Tc | Template:Tc | Template:Tc | Template:Tc | Template:Tc |
| Large | 5120×5120 blocks: 26,214,400 blocks 320×320 chunks: 102,400 chunks |
5×5 maps: 25 maps | 640×640 blocks: 409,600 blocks 40×40 chunks: 1,600 chunks |
1:8 | Template:Tc | Template:Tc | Template:Tc | Template:Tc | Template:Tc | Template:Tc | Template:Tc |
The End dimension is fixed to a 192x192 block area (36,864 blocks, 12×12 chunks, 144 chunks) centered at 0,0, and one outer end island the same size 2048 blocks away from 0,0 in a cardinal direction (Total: 73,728 blocks, 288 chunks) . On Xbox One Edition, PlayStation 4 Edition, and Nintendo Switch Edition, up to four outer islands the same size can generate on all cardinal directions 2048 blocks away from 0,0 (Total: 184,320 blocks, 720 chunks).
New Nintendo 3DS Edition
The finite worlds of the New Nintendo 3DS Edition are based on the Minecraft:Old world type from Template:El. The edges of both the Minecraft:Overworld and Minecraft:the Nether are surrounded by an invisible barrier, and the ratio of the Nether to the Overworld is 1:3 regardless of world size. It is not possible to change the size of a world after it has been created.
Unlike Legacy Console Edition, world size limits worlds are centered at the spawn point of the world seed, not centered at coordinate 0,0. Biome size is the same across all world sizes, matching that of default Template:El worlds, unlike Legacy Console Edition where biome size scale can be changed independently of world size. Structure placement is also the same across world sizes.
Unlike the Nether and the Overworld, Minecraft:the End dimension is always centered at coordinate 0,0. This causes an invisible barrier to generate in the same location as the edge of the Overworld. In some cases, the barrier can cut through the central End island or outer End islands.
The map grid is not aligned to the world generation, unlike Legacy Console Edition, where its maps are aligned to world size.
| World size | Overworld area/End area | Number of Minecraft:maps | Nether area | Outer End gateway coordinates |
|---|---|---|---|---|
| Small | 672×672 blocks: 451,584 blocks 42×42 chunks: 1,764 chunks |
~1-2 | 224×224 blocks: 50,176 blocks 14×14 chunks: 196 chunks |
~256 blocks on both the X/Z axis in all four diagonal directions |
| Medium | 1344×1344 blocks: 1,806,336 blocks 84×84 chunks: 7,056 chunks |
~4-6 | 448×448 blocks: 200,704 blocks 28×28 chunks: 784 chunks |
~368 blocks on both the X/Z axis in all four diagonal directions |
| Large | 2016×2016 blocks: 4,064,256 blocks 126×126 chunks: 15,876 chunks |
~4-6 | 672×672 blocks: 451,584 blocks 42×42 chunks: 1,764 chunks |
~480 blocks on both the X/Z axis in all four diagonal directions |
History
Java Edition
Legacy Console Edition
New Nintendo 3DS Edition
Gallery
Screenshots
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Classic world type selected in the World Options menu in the Legacy Console Edition.
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Small world type selected in the World Options menu in the Legacy Console Edition.
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Medium world type selected in the World Options menu in the Legacy Console Edition.
Template:Navbox environment Template:Navbox Legacy Console Edition
Minecraft:ja:ワールドサイズ Minecraft:pt:Tamanho do mundo Minecraft:ru:Классический тип мира Minecraft:uk:Розмір світу Minecraft:zh:世界大小