Minecraft:Monster Room
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Template:For Template:Infobox structure Template:Relevant tutorial
A monster room, commonly known as a dungeon,<ref group="note">This name is still used to describe it in official media.Template:Cn </ref> is a Minecraft:structure-like Minecraft:feature found underground in the Minecraft:Overworld. It consists of a room with Minecraft:cobblestone walls and a floor made of cobblestone mixed with Minecraft:mossy cobblestone. A Minecraft:monster spawner that produces either Minecraft:zombies, Minecraft:skeletons, or Minecraft:spiders is found in the middle.
Generation
Monster rooms generate uncommonly in the Minecraft:Overworld in any Minecraft:biome and always nearby Minecraft:carver caves, Minecraft:canyons, Minecraft:mineshafts, and Minecraft:strongholds. Each Minecraft:chunk has fourteen attempts to generate monster rooms underground within y-coordinates 0 to 320 or -58 to -1, each Minecraft:altitude range with different uniformity. For the higher altitude Y levels 0 to 320, up to 10 monster rooms can generate, while up to 4 monster rooms can generate in lower altitude Y levels -58 to -1. It is possible, though unlikely, for multiple attempts to succeed. Template:IN, monster rooms can generate as underground structures above sea level.
Monster rooms are a Minecraft:feature instead of a Minecraft:structure, so they generate regardless of whether the "Generate structures" world creation option has been toggled off for said world.<ref>Template:Bug</ref> They also cannot be searched by the Template:Cmd command,<ref>Template:Bug</ref> but they are very common and can be found without much difficulty in spectator mode.
For each attempt, a location (the position for monster spawner) and size (an open area with a width and length of 7 or 9 and a height of 6) is chosen. The attempt succeeds if the following conditions are met:
- Blocks in the floor area (including under the walls) of the potential monster room must be solid.
- Blocks in the ceiling area (including over the walls) of the potential monster room must be solid. The ceiling blocks may be gravity-affected such as Minecraft:gravel or Minecraft:sand, which fall if disturbed by the player.
- The walls of the potential monster room must have 1–5 openings (2-high air blocks) at floor level. Monster rooms are always connected to a Minecraft:carver cave or other hollow structure, although it is possible for the monster room itself to overwrite most of a tiny cave.
If the location passes, Minecraft:air and Minecraft:cobblestone are placed, then 3 attempts are made to generate each of two Minecraft:chests. To generate a chest, the chosen block must be empty and must have a solid block on exactly one of its four sides. The Minecraft:monster spawner is placed at the center of the monster room.
The monster spawner has a 50% chance of producing Minecraft:zombies, a 25% chance of producing Minecraft:skeletons, and a 25% chance of producing Minecraft:spiders. A zombie monster spawner Template:In also has the same chance (5%) of producing Minecraft:zombie villagers as in natural generation.
Cobblestone has a 75% chance to be mossy when it is on the floor of the monster room.
The Minecraft:command /place feature minecraft:monster_room ~ ~ ~ can be used to generate a monster room only when the player is under the specific location where the monster room could be found naturally.
Construction
Monster rooms are small rooms made of Minecraft:cobblestone and Minecraft:mossy cobblestone that contain a Minecraft:monster spawner and up to 2 Minecraft:chests. Finding a monster room without a chest is unlikely but possible. Additionally, there is a rare chance of a monster room being found without a monster spawner. Occasionally, a monster room generates with its chests in such a way as to create a double chest. Monster rooms generate with either a Minecraft:zombie (50% chance), Minecraft:skeleton (25% chance), or Minecraft:spider (25% chance) monster spawner. The monster spawner is always in the center of the monster room, with chests located around the walls of the room (large chests can connect with the short side against the wall). Each block of the floor has a 25% chance of being cobblestone and a 75% chance of being mossy cobblestone.
Because the horizontal range for spawning mobs is 4 blocks from the monster spawner, it is possible for mobs to be spawned outside the walls of a 5×5 monster room that is surrounded by air outside the walls.
Loot
Data values
ID
Template:El: Template:ID table
Template:El: Template:ID table
Config
<section begin="config"/>
- Template:Nbt: Empty
<section end="config"/>
Template:Collapse <syntaxhighlight lang="json"> {
"type": "minecraft:monster_room",
"config": {}
} </syntaxhighlight> Template:Collapse
History
Java Edition
Bedrock Edition
Legacy Console Edition
New Nintendo 3DS Edition
Issues
Gallery
Screenshots
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A Minecraft:gravel ore feature fallen into a monster room.
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A Minecraft:spider monster room.
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A Minecraft:zombie monster room.
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A monster room next to a cave.
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Skeleton monster spawner in badlands mineshaft.
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A caved-in surface monster room.
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Monster rooms can rarely be found open to the surface.
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A zombie monster room at ground level.
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A double monster room, the wall of the first acting as the entrance of the second.
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A monster room intersecting with a Minecraft:stronghold
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A monster room in the upper room of a desert pyramid.
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A monster room partially replacing the basement section of an Minecraft:igloo.
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A monster room intersecting with a Minecraft:mineshaft at Minecraft:bedrock level.
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A monster room with no chests.
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A monster room covered with Minecraft:sculk vein.
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A zombie monster room intersecting with an Minecraft:ancient city.
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A partial monster room in a Minecraft:dripstone cave.
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A monster room generated within a Minecraft:trail ruin.
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A monster room intersected with a Minecraft:trial chamber.
Historical screenshots
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A rare instance of a monster room generating in midair.
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A monster room found underneath Minecraft:water.
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A surface monster room in the Minecraft:PC Gamer Demo.
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A triple monster room.
Mojang screenshots
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A monster room full of skeletons without bows.
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A monster room with a torch.
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A monster room with zombies.
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A spider standing in a monster room.
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A baby zombie in a monster room.
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A close-up of a mob spawner, flanked by two spiders.
Notes
References
External links
Template:Navbox generated features
Minecraft:de:Verlies Minecraft:es:Sala de monstruos Minecraft:fr:Salle de monstres Minecraft:it:Stanza dei mostri Minecraft:ja:ダンジョン Minecraft:ko:몬스터 방 Minecraft:lzh:地牢 Minecraft:nl:Kerker Minecraft:pl:Lochy Minecraft:pt:Sala de monstros Minecraft:ru:Сокровищница Minecraft:uk:Скарбниця Minecraft:zh:地牢