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Minecraft:Golden Boots: Difference between revisions

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!Description
!Description
!Max Level
!Max Level
![[Minecraft:Enchanting|Method]]
![[Minecraft:Enchantment|Method]]
!Weight
!Weight
|-
|-
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|sound5=Equip gold5.ogg
|sound5=Equip gold5.ogg
|sound6=Equip gold6.ogg
|sound6=Equip gold6.ogg
|subtitle=Gold armor clinks
|source=player
|source=player
|description=When golden boots are equipped
|description=When golden boots are equipped
|id=armor.equip_golden
|id=armor.equip_golden
|translationkey=subtitles.item.armor.equip_gold
|volume=1.0
|volume=1.0
|pitch=1.0}}
|pitch=1.0}}
| {{SoundLine
| {{SoundLine
|sound=Random break.ogg
|sound=Random break.ogg
|subtitle=​Item breaks
|source=player
|source=player
|description=When a pair of boots' durability is exhausted
|description=When a pair of boots' durability is exhausted
|id=random.break
|id=random.break
|translationkey=subtitles.entity.item.break
|volume=1.0
|volume=1.0
| pitch = 0.9
| pitch = 0.9
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|{{HistoryLine||1.19.4|exp=Update 1.20|dev=23w04a|Golden boots can now be trimmed using a [[Minecraft:smithing table]].
|{{HistoryLine||1.19.4|exp=Update 1.20|dev=23w04a|Golden boots can now be trimmed using a [[Minecraft:smithing table]].
|There are 10 types of material that determine the color of the trim: iron, copper, gold, lapis, emerald, diamond, netherite, redstone, amethyst, and quartz.}}
|There are 10 types of material that determine the color of the trim: iron, copper, gold, lapis, emerald, diamond, netherite, redstone, amethyst, and quartz.}}
|{{HistoryLine||26.1|dev=snap7|[[File:Baby Golden Boots JE1 BE1.png|32px]] Added a specific texture and model for when the armor piece is worn by a humanoid baby mob.}}
|{{HistoryLine||26.1|dev=snap7|[[File:Baby Golden Boots JE1 BE1.png|32px]] Added a specific texture and model for when the armor piece is worn by a humanoid baby mob.
|[[File:Baby Golden Boots (small armor stand) JE1.png|32px]] If equipped on a "small"-type [[Minecraft:armor stand]], it will appear broken; presumably the game is applying the adult armor texture to the baby mesh.}}
|{{HistoryLine|||dev=snap10|"Small" armor stands now display a scaled-down adult armor model as was done before snapshot 7.<ref>{{bug|MC-306376}}</ref>}}
}}
}}


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File:Enchanted Golden Boots (item).gif | Enchanted appearance in inventory
File:Enchanted Golden Boots (item).gif | Enchanted appearance in inventory
</gallery>
</gallery>
== References ==
{{Reflist}}


== Navigation ==
== Navigation ==
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[[Category:Combat]]
[[Category:Combat]]


[[Minecraft:fr:Bottes#Or]]
[[Minecraft:pt:Botas de Ouro]]
[[Minecraft:pt:Botas de Ouro]]

Latest revision as of 11:08, 13 July 2026

Template:Infobox item Golden boots are a variant of Minecraft:boots crafted from Minecraft:gold ingots. They are the sixth-highest Minecraft:tier of boots, having the same armor points as Minecraft:leather boots but with higher durability and Minecraft:enchantability. Like all Minecraft:golden armor, Minecraft:piglins are attracted to golden boots, and do not attack any player wearing them.

Obtaining

Crafting

Template:Crafting

Generated loot

Template:LootChestItem

Mob loot

Minecraft:Zombies, Minecraft:husks, Minecraft:skeletons, Minecraft:strays, Minecraft:bogged, and Minecraft:piglins have a small chance to spawn wearing armor, which may include golden boots. There is a 8.5% chance (9.5% with Minecraft:Looting I, 10.5% with Looting II and 11.5% with Looting III) for the mob to drop the boots they're wearing upon death unless they are spawned from an Minecraft:ominous trial spawner. The dropped boots are usually badly damaged, and may be Minecraft:enchanted with enchantment levels 5-19.

Usage

When worn, golden boots provide Template:Armor Minecraft:armor point.

Piglins

As with other pieces of gold armor, Minecraft:piglins do not attack players wearing golden boots unless provoked or attacked.

Piglins are also attracted towards golden boots on the ground and equip them after inspecting them.

Smelting

Template:Smelting

Repairing

Combining

Template:Crafting Template:Grinding

Unit repair

Template:Main Template:Repairing

Boots can be repaired in an Minecraft:anvil by adding units of the Minecraft:tiers' repair material, with each repair material restoring 25% the boots' maximum durability, rounded down. Two boots of the same tier can also be combined in an anvil. Both methods preserve the boots' Minecraft:enchantments.

Enchantments

Boots can receive the following Minecraft:enchantments:

Name Description Max Level Method Weight
Minecraft:Protection<ref group=note name=exc>Protection, Projectile Protection, Blast Protection, and Fire Protection are mutually exclusive.</ref> Increases overall damage reduction. IV Template:BlockLink
Template:BlockLink
10
Minecraft:Projectile Protection<ref group=note name="exc"/> Increases damage reduction against projectiles. IV Template:BlockLink
Template:BlockLink
5
Minecraft:Blast Protection<ref group=note name="exc"/> Increases damage reduction against explosions. IV Template:BlockLink
Template:BlockLink
2
Minecraft:Fire Protection<ref group=note name="exc"/> Increases damage reduction against fire. IV Template:BlockLink
Template:BlockLink
5
Minecraft:Feather Falling Reduces fall damage. IV Template:BlockLink
Template:BlockLink
5
Minecraft:Thorns Deals returning damage to attackers. III Template:BlockLink 1
Minecraft:Depth Strider<ref group=note name=exclusive2>Frost Walker and Depth Strider are mutually exclusive.</ref> Increases underwater movement speed. III Template:BlockLink
Template:BlockLink
2
Minecraft:Frost Walker<ref group=note name=exclusive2/> Leaves a trail of ice when walking over water. II Template:BlockLink 1
Minecraft:Soul Speed Increases movement speed on Minecraft:soul sand. III Template:BlockLink 1
Minecraft:Unbreaking Grants a chance to negate durability consumption. III Template:BlockLink
Template:BlockLink
5
Minecraft:Mending Repairs the boots when obtaining Minecraft:experience. I Template:BlockLink 2
Minecraft:Curse of Vanishing The boots vanish on death, not dropping as an item. I Template:BlockLink 1
Minecraft:Curse of Binding Removes the ability to de-equip the boots. I Template:BlockLink 1

Template:Notelist

Armor trimming

It is possible to upgrade armor with trims. This requires a Minecraft:smithing template, boots, and an ingot or crystal (Minecraft:iron ingot, Minecraft:copper ingot, Minecraft:gold ingot, Minecraft:netherite ingot, Minecraft:emerald, Minecraft:redstone dust, Minecraft:lapis lazuli, Minecraft:amethyst shard, Minecraft:nether quartz, Minecraft:diamond, or Minecraft:resin brick).

These trims have no effect on the gameplay or strength of the armor.

Template:Smithing

Sounds

Template:El:

Template:SoundTable

Template:El: Template:SoundTable

Data values

ID

Template:Edition: Template:ID table

Template:Edition: Template:ID table

History

Template:More sounds

Java Edition

Template:HistoryTable

Bedrock Edition

Template:HistoryTable

Legacy Console Edition

Template:HistoryTable

New Nintendo 3DS Edition

Template:HistoryTable

Data history

Template:HistoryTable

Issues

Template:Issue list

Gallery

Renders

References

Template:Reflist

Navigation

Template:Navbox armor Template:Navbox gold Template:Navbox items

Minecraft:fr:Bottes#Or Minecraft:pt:Botas de Ouro