Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Minecraft:Stray: Difference between revisions

From SAS Gaming Wiki
SyncBot (talk | contribs)
Sync: updated from Minecraft
SyncBot (talk | contribs)
Sync: updated from Minecraft
 
(10 intermediate revisions by the same user not shown)
Line 1: Line 1:
{{about|the snowy skeleton variant|other skeletons|Skeleton (disambiguation)|untamed cats|Stray cat}}
{{about|the snowy skeleton variant|other skeletons|Skeleton (disambiguation)|untamed cats|Stray cat}}
{{Update|New arrow damage in Bedrock Edition}}
{{Infobox entity
{{Infobox entity
| defaultimagesize = 100px
| image = Stray.png
| image = Stray.png
| invimage = Stray Spawn Egg
| invimage = Stray Spawn Egg
| health = {{hp|20}}
| health = {{hp|20}}
| armor = {{armor|0}}
| behavior = Hostile
| behavior = Hostile
| mobtype = {{EntityLink|Undead}}<br>{{EntityLink|Monster}}
| mobtype = {{EntityLink|Undead}}<br>{{EntityLink|Monster}}
Line 14: Line 13:
Normal: {{hp|3}} - {{hp|5}}<br>
Normal: {{hp|3}} - {{hp|5}}<br>
Hard: {{hp|4}} - {{hp|8}}<br>
Hard: {{hp|4}} - {{hp|8}}<br>
'''{{IN|Bedrock}}:'''<br>
'''{{IN|Bedrock}}:''' {{needs testing}}
Easy and Normal: {{hp|1}} - {{hp|4}},<br>
depending on proximity<br>
Hard: {{hp|1}} - {{hp|5}},<br>
depending on proximity
<br>
<br>
[[File: Arrow of Slowness.png|16px]] [[Minecraft:Tipped Arrow|Arrow of Slowness]] : <br>
[[File: Arrow of Slowness.png|16px]] [[Minecraft:Tipped Arrow|Arrow of Slowness]] : <br>
Line 31: Line 26:
'''{{IN|Bedrock}}:'''<br>
'''{{IN|Bedrock}}:'''<br>
Height: 1.9 Blocks<br>Width: 0.6 Blocks
Height: 1.9 Blocks<br>Width: 0.6 Blocks
| spawn = * When a [[Minecraft:skeleton]] [[Minecraft:Powder Snow|freezes]].
| spawn =  
* {{EnvLink|Trial Chambers}}: from [[Minecraft:trial spawner]]s.
* At night or during thunderstorms:
*At night or during thunderstorms:
* {{BiomeLink|Snowy Plains}}  
* {{BiomeLink|Snowy Plains}}  
* {{BiomeLink|Ice Spikes}}
* {{BiomeLink|Ice Spikes}}
Line 43: Line 37:
* {{BiomeLink|Jagged Peaks}}{{only|bedrock|short=1}}
* {{BiomeLink|Jagged Peaks}}{{only|bedrock|short=1}}
* {{BiomeLink|Frozen Peaks}}{{only|bedrock|short=1}}
* {{BiomeLink|Frozen Peaks}}{{only|bedrock|short=1}}
* Rarely when a [[Minecraft:spider]] or [[Minecraft:cave spider]] spawns in one of the above biomes, as a [[Minecraft:spider jockey]].{{only|BE}}
* When a [[Minecraft:skeleton]] [[Minecraft:Powder Snow|freezes]].
* {{EnvLink|Trial Chambers}}: from [[Minecraft:trial spawner]]s.
| equipment = {{drop|Item|Bow}} (right hand: 95%; left hand: 5%{{only|java|short=1}}; may be enchanted)<br>
| equipment = {{drop|Item|Bow}} (right hand: 95%; left hand: 5%{{only|java|short=1}}; may be enchanted)<br>
{{drop|Item|id=chestplate|Armor}} (occasionally, may be enchanted)<br>
{{drop|Item|id=chestplate|Armor}} (occasionally, may be enchanted)<br>
Line 51: Line 49:


== Spawning ==
== Spawning ==
A stray may spawn directly under the sky in [[Minecraft:snowy plains]], or [[Minecraft:ice spikes]], replacing 80% of skeletons. Additionally, a stray may spawn in [[Minecraft:Frozen River|frozen rivers]], [[Minecraft:frozen ocean]]s, [[Minecraft:deep frozen ocean]]s, [[Minecraft:legacy frozen ocean]]s, [[Minecraft:snowy slopes]], [[Minecraft:jagged peaks]] and [[Minecraft:frozen peaks]] in ''[[Minecraft:Bedrock Edition]]''. Strays do not spawn naturally from [[Minecraft:monster spawner]]s {{in|java}}.
A stray may spawn directly under the sky in [[Minecraft:snowy plains]], or [[Minecraft:ice spikes]], replacing 80% of skeletons. Additionally, a stray may spawn in [[Minecraft:Frozen River|frozen rivers]], [[Minecraft:frozen ocean]]s, [[Minecraft:deep frozen ocean]]s, [[Minecraft:legacy frozen ocean]]s, [[Minecraft:snowy slopes]], [[Minecraft:jagged peaks]], and [[Minecraft:frozen peaks]] in ''[[Minecraft:Bedrock Edition]]''. Strays do not spawn naturally from [[Minecraft:monster spawner]]s {{in|java}}.


{{Mob spawn table}}
{{Mob spawn table}}
Line 89: Line 87:


Like [[Minecraft:bogged]] and [[Minecraft:parched]], the eyes of strays are emissive with [[Minecraft:Vibrant Visuals]].
Like [[Minecraft:bogged]] and [[Minecraft:parched]], the eyes of strays are emissive with [[Minecraft:Vibrant Visuals]].
=== Picking up items ===
{{main|Geared mobs#Picking up gear}}
Some strays spawn with the ability to pick up dropped [[Minecraft:item]]s from the ground. Unlike [[Minecraft:zombie]]s, however, they pick up only weapons, [[Minecraft:shield]]s, and armor. {{IN|Java}}, strays pick up items that they happen to walk near. {{IN|Bedrock}}, they actively search for and walk towards dropped items.
If the picked up item is a [[Minecraft:weapon]] (other than a bow), the stray uses the item as a melee weapon. Strays do not pick up [[Minecraft:spear]]s under any circumstances. {{IN|Java}}, strays prefer bows over other weapons, and do not pick up other weapons while wielding a bow. {{IN|Bedrock}}, the only weapon a stray will swap its held bow for is a [[Minecraft:sword]]. When picking up weapons, strays prefer ones that deal more damage ''without considering enchantments''. They also prefer weapons with NBT data over those without, and weapons that are less damaged.
If the picked up item is a shield, the stray equips the shield into their offhand. It cannot use the shield to block incoming attacks, however.
If the picked up item is [[Minecraft:armor]], a [[Minecraft:carved pumpkin]] or a [[Minecraft:head]], the stray equips itself with the item. Strays prefer armor that give more armor points, and will replace their current armor with it. Strays pick up cosmetic wearables (heads and carved pumpkins) as long as they aren't wearing a [[Minecraft:helmet]], and will replace the cosmetic wearable if they find a helmet.
If a stray has equipment and picks up something they prefer more, the stray drops the old equipment, with the same chance as if killed with Looting I{{Verify|Is this still the case in both Java and Bedrock?}}, in favor of the new one.
A stray equipped with a picked-up [[Minecraft:item]] becomes persistent and does not [[Minecraft:despawn]], similar to being [[Minecraft:Name Tag|named]].


== Sounds ==
== Sounds ==
Line 300: Line 312:
|The in-game name of strays is now "Stray" instead of "entity.Skeleton.name".
|The in-game name of strays is now "Stray" instead of "entity.Skeleton.name".
|[[Minecraft:Creeper]]s no longer drop [[Minecraft:music disc]]s when killed by strays.<ref>{{bug|MC-112579}}</ref>
|[[Minecraft:Creeper]]s no longer drop [[Minecraft:music disc]]s when killed by strays.<ref>{{bug|MC-112579}}</ref>
|Strays can no longer spawn from normal skeleton spawn eggs used in snowy biomes.}}
|Strays can no longer spawn from normal skeleton spawn eggs used in snowy biomes.|The entity ID <code>Skeleton</code> has been changed to <code>skeleton</code>, <code>wither_skeleton</code> and <code>stray</code> for those respective mob.
|The <code>SkeletonType</code> [[Minecraft:tag]]{{verify|tags did not exist until 1.13}} has been removed.}}
|{{HistoryLine||1.13|dev=18w19a|Strays now sink underwater.
|{{HistoryLine||1.13|dev=18w19a|Strays now sink underwater.
|Strays no longer [[Minecraft:drown]] underwater.}}
|Strays no longer [[Minecraft:drown]] underwater.}}
Line 309: Line 322:
|{{HistoryLine|||dev=21w13a|Strays are now immune to [[Minecraft:freezing]].
|{{HistoryLine|||dev=21w13a|Strays are now immune to [[Minecraft:freezing]].
|Skeletons now only take 20 seconds to convert to strays when in powder snow, instead of 45.}}
|Skeletons now only take 20 seconds to convert to strays when in powder snow, instead of 45.}}
|{{HistoryLine||1.20.3|dev=23w40a|Strays are now part of the {{cd|#can_breathe_under_water}} and {{cd|#undead}} [[Minecraft:tag]]s.}}
|{{HistoryLine||1.20.3|exp=Update 1.21|dev=23w45a|Strays now spawn in [[Minecraft:trial chambers]] behind the "[[Minecraft:Java Edition 1.21|Update 1.21]]" [[Minecraft:experimental]] [[Minecraft:data pack]].}}
|{{HistoryLine||1.20.3|exp=Update 1.21|dev=23w45a|Strays now spawn in [[Minecraft:trial chambers]] behind the "[[Minecraft:Java Edition 1.21|Update 1.21]]" [[Minecraft:experimental]] [[Minecraft:data pack]].}}
|{{HistoryLine||1.20.5|exp=Update 1.21|dev=24w04a|No longer retaliates against attacks from the [[Minecraft:breeze]].}}
|{{HistoryLine||1.20.5|exp=Update 1.21|dev=24w04a|No longer retaliates against attacks from the [[Minecraft:breeze]].}}
Line 322: Line 336:
|{{HistoryLine||v0.16.0|dev=build 5|New [[Minecraft:sound]]s have now been added for strays, which allow them to have their own sounds. Previously, they had the same sounds as the regular [[Minecraft:skeleton]].}}
|{{HistoryLine||v0.16.0|dev=build 5|New [[Minecraft:sound]]s have now been added for strays, which allow them to have their own sounds. Previously, they had the same sounds as the regular [[Minecraft:skeleton]].}}
|{{HistoryLine|pocket}}
|{{HistoryLine|pocket}}
|{{HistoryLine||1.0.0|dev=alpha 0.17.0.2|[[File:Stray BE2.png|32px]] The clothing of strays now has their own overlay and no longer glitch through their bones.}}  
|{{HistoryLine||1.0.0|dev=alpha 0.17.0.2|[[File:Stray BE2.png|32px]] The clothing of strays now has their own overlay and no longer glitch through their bones.}}
|{{HistoryLine|||dev=alpha 1.0.0.1|Strays can now drop [[Minecraft:tipped arrow]]s of [[Minecraft:Slowness]] when killed by players.}}
|{{HistoryLine|||dev=alpha 1.0.0.1|Strays can now drop [[Minecraft:tipped arrow]]s of [[Minecraft:Slowness]] when killed by players.}}
|{{HistoryLine||1.1.0|dev=alpha 1.1.0.0|The entity ID has now changed from <code>skeleton.stray</code> to <code>stray</code>.|Because of the above change, they cannot spawn as riders of [[Minecraft:spider jockey]]s anymore.<ref>{{bug|MCPE-89549}}</ref>}}
|{{HistoryLine|bedrock}}
|{{HistoryLine|bedrock}}
|{{HistoryLine||1.5.0|dev=beta 1.5.0.0|Strays now sink underwater.
|{{HistoryLine||1.5.0|dev=beta 1.5.0.0|Strays now sink underwater.
Line 336: Line 351:
|{{HistoryLine||1.20.60|exp=Update 1.21|dev=Preview 1.20.60.20|Strays now spawn in [[Minecraft:trial chambers]] behind the "[[Minecraft:Bedrock Edition 1.21.0|Update 1.21]]" [[Minecraft:experimental]] toggle.}}
|{{HistoryLine||1.20.60|exp=Update 1.21|dev=Preview 1.20.60.20|Strays now spawn in [[Minecraft:trial chambers]] behind the "[[Minecraft:Bedrock Edition 1.21.0|Update 1.21]]" [[Minecraft:experimental]] toggle.}}
|{{HistoryLine||1.20.70|exp=Update 1.21|dev=Preview 1.20.70.21|Strays no longer retaliate against attacks from [[Minecraft:breeze]]s.}}
|{{HistoryLine||1.20.70|exp=Update 1.21|dev=Preview 1.20.70.21|Strays no longer retaliate against attacks from [[Minecraft:breeze]]s.}}
|{{HistoryLine||1.21.90|dev=Preview 1.21.90.26|Strays now spawn as riders in [[Minecraft:spider jockey]]s again. They did not since Pocket Edition 1.1.0 due to an identifier change.}}
|{{HistoryLine||1.21.90|dev=Preview 1.21.90.26|Strays now spawn as riders of [[Minecraft:spider jockey]]s again.}}
|{{HistoryLine||26.0|dev=Preview 26.0.23|Strays can no longer pick up spears.}}
|{{HistoryLine||26.0|dev=Preview 26.0.23|Strays can no longer pick up spears.}}
|{{HistoryLine|bedrock upcoming}}
|{{HistoryLine||26.30|dev=Preview 26.30.20|Strays now shoot arrows with difficulty-based attack intervals instead of distance-scaled intervals, making them easier to take down.<ref>{{bug|MCPE-61036||Skeletons’ rate of fire is too high|F}}</ref>}}
|{{HistoryLine||26.30|dev=Preview 26.30.20|Strays now shoot arrows at the same rate as {{JE}}, with difficulty-based attack intervals instead of distance-scaled intervals, making them easier to take down.<ref>{{bug|MCPE-61036}}</ref>}}
|{{HistoryLine|||dev=Preview 26.30.25|Strays’ difficulty-based attack intervals now match {{JE}}, making them even easier to take down.}}
|{{HistoryLine||26.40|dev=Preview 26.40.27|Arrow damage from strays now depends on its velocity and difficulty, rather than being randomized between a range.}}
}}
}}


Line 355: Line 371:
|{{HistoryLine|3ds}}
|{{HistoryLine|3ds}}
|{{HistoryLine||0.1.0|[[File:Stray JE1 BE3.png|32px]] Added strays.}}
|{{HistoryLine||0.1.0|[[File:Stray JE1 BE3.png|32px]] Added strays.}}
}}
=== Data history ===
==== ''Java Edition'' ====
{{HistoryTable
|{{HistoryLine|java}}
|{{HistoryLine||1.11|dev=16w32a|The entity ID <code>Skeleton</code> has been changed to <code>skeleton</code>, <code>wither_skeleton</code> and <code>stray</code> for those respective mob.
|The <code>SkeletonType</code> [[Minecraft:tag]]{{verify|tags did not exist until 1.13}} has been removed.}}
|{{HistoryLine||1.13|dev=17w47a|Numeric IDs for entities were presumably deprecated in this version.{{info needed|what was this entity's numeric ID?}}}}
|{{HistoryLine||1.20.3|dev=23w40a|Strays are now part of the {{cd|#can_breathe_under_water}} and {{cd|#undead}} [[Minecraft:tag]]s.}}
}}
==== ''Bedrock Edition'' ====
{{HistoryTable
|{{HistoryLine|pocket}}
|{{HistoryLine||1.1.0|dev=alpha 1.1.0.0|The entity ID has now changed from <code>skeleton.stray</code> to <code>stray</code>.}}
}}
}}


Line 383: Line 383:
== Gallery ==
== Gallery ==
=== Renders ===
=== Renders ===
{{Needs render|aiming render is replaced with targeting mode|section=1}}
<gallery>
<gallery>
Stray Aiming.png|A stray aiming.
Stray Aiming.png|A stray targeting
File:Sitting Stray.png|A sitting stray.
Sitting Stray.png|A sitting stray
File:Spider Jockey (Stray).png|A stray spider jockey.
Spider Jockey (Stray).png|A stray spider jockey
File:Cave Spider Jockey (Stray) BE2.png|A stray cave spider jockey.{{Only|be}}
Cave Spider Jockey (Stray) BE2.png|A stray cave spider jockey{{Only|be}}
Stray horseman.png|A stray riding a [[Minecraft:skeleton horse]].
Stray horseman.png|A stray riding a [[Minecraft:skeleton horse]]
Invisible stray.png|A stray with [[Minecraft:invisibility]] effect
</gallery>
</gallery>


=== Screenshots ===
=== Screenshots ===
<gallery>
<gallery>
Skeleton comparison.png|A stray being compared to its variants {{in|je}}.
Skeleton comparison.png|A stray being compared to other skeleton variants {{in|je}}
File:StrayAndSkeleton.png|A stray standing next to a normal [[Minecraft:skeleton]].
File:StrayAndSkeleton.png|A stray standing next to a normal [[Minecraft:skeleton]]
File:Stray on Halloween.png|Stray wearing a pumpkin on Halloween.
File:Stray on Halloween.png|Stray wearing a pumpkin on Halloween
File:Stray without bow.png|Stray without a bow.
File:Stray without bow.png|Stray without a bow
File:Winter stray superflat.png|A stray in a [[Minecraft:superflat]] world.
File:Winter stray superflat.png|A stray in a [[Minecraft:superflat]] world
File:Stray Squad.jpg|Several strays spawned during an [[Minecraft:Ominous Trial|ominous trial]]
File:Stray Squad.jpg|Several strays spawned during an [[Minecraft:Ominous Trial|ominous trial]]
</gallery>
</gallery>
Line 404: Line 404:
=== Developer images ===
=== Developer images ===
<gallery>
<gallery>
Ragged Skeleton.png|One of the first images of strays, as tweeted by [[Minecraft:Jeb]].
Ragged Skeleton.png|One of the first images of strays, as tweeted by [[Minecraft:Jeb]]
GoldOldStray.png|Two strays, one in full [[Minecraft:Armor|gold armor]]. Note the old texture.
GoldOldStray.png|Two strays, one in full [[Minecraft:Armor|gold armor]]. Note the old texture
Pocket Edition Stray.jpg|First image of a stray in ''Bedrock Edition''.
Pocket Edition Stray.jpg|First image of a stray in ''Bedrock Edition''
</gallery>
</gallery>


=== Textures ===
=== Textures ===
<gallery class="pixel-image">
<gallery class="pixel-image">
Stray (texture).png|Stray texture file.
Stray (texture).png|Stray texture file
Stray Overlay (texture).png|Stray overlay texture file.
Stray Overlay (texture).png|Stray overlay texture file
</gallery>
</gallery>


=== In other media ===
=== In other media ===
<gallery>
<gallery>
File:Stray Minecraft Instagram.jpg|Artwork of a stray.
File:Stray Minecraft Instagram.jpg|Artwork of a stray
File:LEGO Stray.png|[[Minecraft:Lego Minecraft]] stray.
File:LEGO Stray.png|[[Minecraft:Lego Minecraft]] stray
File:Stray potato.png|The potato stray from [[Minecraft:Java Edition 24w14potato|24w14potato]].
File:Stray potato.png|The potato stray from [[Minecraft:Java Edition 24w14potato|24w14potato]]
File:Stray snowy plains artwork.webp|An artwork from minecraft.net
File:Stray snowy plains artwork.webp|An artwork from [[Minecraft:Minecraft.net]]
File:Winter is coming.gif|Animation of a stray falling into powder snow.
File:Winter is coming.gif|Animation of a stray falling into powder snow
Action Figure Photo Stray.jpg|Stray [[Minecraft:action figure]].
File:Action Figure Photo Stray.jpg|Stray [[Minecraft:action figure]]
File:MCSM2 Stray Idle.png|A {{MCSM|stray}} as it appears in {{MCSM|2}}
File:MCD Stray Idle.gif|A {{MCD|stray}} as it appears in {{MCD}}
</gallery>
</gallery>



Latest revision as of 11:12, 23 August 2026

Template:Update Template:Infobox entity A stray is a Minecraft:skeleton variant that spawns in various snow-covered Minecraft:biomes. They behave very similarly to skeletons, except they fire Minecraft:tipped arrows of Minecraft:Slowness from their Minecraft:bows and do not freeze in Minecraft:powder snow.

Spawning

A stray may spawn directly under the sky in Minecraft:snowy plains, or Minecraft:ice spikes, replacing 80% of skeletons. Additionally, a stray may spawn in frozen rivers, Minecraft:frozen oceans, Minecraft:deep frozen oceans, Minecraft:legacy frozen oceans, Minecraft:snowy slopes, Minecraft:jagged peaks, and Minecraft:frozen peaks in Minecraft:Bedrock Edition. Strays do not spawn naturally from Minecraft:monster spawners Template:In.

Template:Mob spawn table

Converting

When a Minecraft:skeleton is kept inside Minecraft:powder snow for Template:Convert, it begins shaking. After another Template:Convert, it becomes a stray. A converted stray appears with full health even if the original skeleton did not have full health. Items being held or worn by a skeleton when it becomes a stray remain unchanged. Unlike regular skeletons, Minecraft:bogged and Minecraft:parched do not turn into strays, but take freezing damage instead.

Trial spawners

Strays have a Template:Frac chance to be selected as the "ranged" mob for Minecraft:trial spawners in Minecraft:trial chambers.

Spider jockeys

Template:IN, Minecraft:spiders and Minecraft:cave spiders spawned in biomes where strays can spawn (spiders cannot naturally spawn in Minecraft:snowy plains) have a 1% chance to spawn as a Minecraft:spider jockey, with an 80% chance of the rider being a stray. Template:IN, stray spider jockeys cannot spawn naturally, but the skeleton rider can convert into a stray and continue as a stray spider jockey.

Drops

On death

Template:DropTable

Behavior

Strays behave the same as normal skeletons but make noises with an echoing effect and shoot Minecraft:tipped arrows that inflict Minecraft:Slowness for 30 seconds on any target that they hit. Template:IN, strays that are underwater use a melee attack that inflicts Slowness. Strays do not take damage from freezing in powder snow, but they are not immune to Slowness. A stray holding a Minecraft:tipped arrow or Minecraft:spectral arrow in its off-hand always shoots that type of arrow instead, and the arrow held is not consumed.

Being an Minecraft:undead mob, they are:

As they are also under the "skeletons" Minecraft:entity type tag, if a stray kills a Minecraft:creeper, the creeper drops a Minecraft:music disc, randomly selected from 13, cat, blocks, chirp, far, mall, mellohi, stal, strad, ward, 11, and wait.

Like Minecraft:bogged and Minecraft:parched, the eyes of strays are emissive with Minecraft:Vibrant Visuals.

Picking up items

Template:Main Some strays spawn with the ability to pick up dropped Minecraft:items from the ground. Unlike Minecraft:zombies, however, they pick up only weapons, Minecraft:shields, and armor. Template:IN, strays pick up items that they happen to walk near. Template:IN, they actively search for and walk towards dropped items.

If the picked up item is a Minecraft:weapon (other than a bow), the stray uses the item as a melee weapon. Strays do not pick up Minecraft:spears under any circumstances. Template:IN, strays prefer bows over other weapons, and do not pick up other weapons while wielding a bow. Template:IN, the only weapon a stray will swap its held bow for is a Minecraft:sword. When picking up weapons, strays prefer ones that deal more damage without considering enchantments. They also prefer weapons with NBT data over those without, and weapons that are less damaged.

If the picked up item is a shield, the stray equips the shield into their offhand. It cannot use the shield to block incoming attacks, however.

If the picked up item is Minecraft:armor, a Minecraft:carved pumpkin or a Minecraft:head, the stray equips itself with the item. Strays prefer armor that give more armor points, and will replace their current armor with it. Strays pick up cosmetic wearables (heads and carved pumpkins) as long as they aren't wearing a Minecraft:helmet, and will replace the cosmetic wearable if they find a helmet.

If a stray has equipment and picks up something they prefer more, the stray drops the old equipment, with the same chance as if killed with Looting ITemplate:Verify, in favor of the new one.

A stray equipped with a picked-up Minecraft:item becomes persistent and does not Minecraft:despawn, similar to being named.

Sounds

Template:JE: Template:SoundTable

Template:BE: Template:SoundTable

Data values

ID

Template:Edition: Template:ID table

Template:Edition: Template:ID table

Entity data

Strays have entity data associated with them that contains various properties.

Template:El: Template:Main

<section begin="entity data"/>

<section end="entity data"/>

Template:El:

See Minecraft:Bedrock Edition level format/Entity format.

Achievements

Template:Load achievements

Achievements that apply to all mobs: Template:Collapse

Advancements

Template:Load advancements

Advancements that apply to all mobs: Template:Collapse

History

Template:More sounds

Development

Template:HistoryTable

Java Edition

Template:HistoryTable

Bedrock Edition

Template:HistoryTable

Legacy Console Edition

Template:HistoryTable

New Nintendo 3DS Edition

Template:HistoryTable

Issues

Template:Issue list

Trivia

  • Strays and other skeleton variants do not know how to use a Minecraft:crossbow, despite the same using method as a Minecraft:bow.
  • According to the Minecraft:Minecraft website, the slowness arrows represent frozen arrows that freeze on impact.<ref name=":0" />
  • The stray's fourth ambient sound is the skeleton's second ambient sound but partly edited.

Gallery

Renders

Screenshots

Developer images

Textures

In other media

See also

References

Template:Reflist

External links

Navigation

Template:Navbox entities

Minecraft:de:Eiswanderer Minecraft:es:Errante Minecraft:fr:Vagabond Minecraft:it:Errante Minecraft:ja:ストレイ Minecraft:ko:스트레이 Minecraft:lzh:流髑 Minecraft:nl:Verdwaalde Minecraft:pl:Tułacz Minecraft:pt:Errante Minecraft:ru:Зимогор Minecraft:th:โครงกระดูกน้ำแข็ง Minecraft:uk:Примара Minecraft:zh:流浪者