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Minecraft:Undead: Difference between revisions

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Sync: updated from Minecraft
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* They are considered a threat to [[Minecraft:armadillo]]s, making them hide in their shell.
* They are considered a threat to [[Minecraft:armadillo]]s, making them hide in their shell.
* They are part of the {{cd|#undead}} [[Minecraft:entity tag]]{{only|JE}} and part of the {{Cd|code=undead}} [[Minecraft:family]]{{only|BE}}.
* They are part of the {{cd|#undead}} [[Minecraft:entity tag]]{{only|JE}} and part of the {{Cd|code=undead}} [[Minecraft:family]]{{only|BE}}.
The majority of undead mobs catch fire under [[Minecraft:sun]]light, a property not found in any other mobs, and are also able to transfer the fire with their attacks. The notable exceptions to this are the [[Minecraft:Nether]]-native undead mobs, which are entirely immune to fire, and the [[Minecraft:desert]]-native undead mobs as well as [[Minecraft:skeleton horse]]s, which are not immune to fire but do not burn in sunlight.
The majority of undead mobs catch fire under [[Minecraft:sun]]light, a property not found in any other mobs, and are also able to transfer the fire with their melee attacks. The notable exceptions to this are the [[Minecraft:Nether]]-native undead mobs, which are entirely immune to fire, and the [[Minecraft:desert]]-native undead mobs as well as [[Minecraft:skeleton horse]]s, which are not immune to fire but do not burn in sunlight.
The majority of undead mobs are unable to swim and sink in water, with the exceptions of [[Minecraft:camel husk]]s, [[Minecraft:zombie horse]]s and the two water-based undead mobs ([[Minecraft:drowned]] and [[Minecraft:zombie nautilus]]es).
The majority of undead mobs are unable to swim and sink in water, with the exceptions of [[Minecraft:camel husk]]s, [[Minecraft:zombie horse]]s and the two water-based undead mobs ([[Minecraft:drowned]] and [[Minecraft:zombie nautilus]]es).


Line 20: Line 20:
* {{EntityLink|Camel Husk}}
* {{EntityLink|Camel Husk}}
* {{EntityLink|Drowned}}
* {{EntityLink|Drowned}}
* {{EntityLink|Frostbite}}{{Upcoming}}
* {{EntityLink|Husk}}
* {{EntityLink|Husk}}
* {{EntityLink|Old Zombie Villager}}{{only|be|short=1}}
* {{EntityLink|Old Zombie Villager}}{{only|be|short=1}}
Line 73: Line 74:
|{{HistoryLine|||dev=18w11a|Added drowned.}}
|{{HistoryLine|||dev=18w11a|Added drowned.}}
|{{HistoryLine|||dev=18w19a|Undead mobs can no longer drown.}}
|{{HistoryLine|||dev=18w19a|Undead mobs can no longer drown.}}
|{{HistoryLine||1.16|dev=20w15a|Zoglins are now considered undead.<ref>{{bug|MC-177102}}</ref>}}
|{{HistoryLine||1.16|dev=20w15a|Zoglins are now considered undead.<ref>{{bug|MC-177102||Zoglins aren't considered an undead mob|Fixed}}</ref>}}
|{{HistoryLine||1.19|dev=Deep Dark Experimental Snapshot 1|Added wardens.}}
|{{HistoryLine||1.19|dev=Deep Dark Experimental Snapshot 1|Added wardens.}}
|{{HistoryLine|||dev=22w12a|Wardens are no longer considered undead.}}
|{{HistoryLine|||dev=22w12a|Wardens are no longer considered undead.}}
Line 79: Line 80:
|{{HistoryLine||1.21.11|dev=25w41a|Added zombie nautiluses.}}
|{{HistoryLine||1.21.11|dev=25w41a|Added zombie nautiluses.}}
|{{HistoryLine|||dev=25w44a|Added camel husks and parched.}}
|{{HistoryLine|||dev=25w44a|Added camel husks and parched.}}
|{{HistoryLine|java upcoming}}
|{{HistoryLine||26.4|dev=snap3|Added frostbites.}}
}}
}}


=== ''Bedrock Edition'' ===
=== ''Bedrock Edition'' ===
{{empty section}}
{{HistoryTable|{{HistoryLine|pocket alpha}}|{{HistoryLine||v0.2.0|Added zombies.}}|{{HistoryLine||v0.3.3|Added skeletons.}}|{{HistoryLine||v0.5.0|Added zombie pigmen.}}|{{HistoryLine||v0.12.1|dev=build 1|Added the [[Minecraft:Smite]] enchantment, which increases damage against undead mobs.|Added wither skeletons and zombie villagers.}}|{{HistoryLine||v0.15.0|dev=build 1|Added husks, strays, skeleton horses, and zombie horses.}}|{{HistoryLine||v0.16.0|dev=build 4|Added the wither.}}|{{HistoryLine|bedrock}}|{{HistoryLine||1.2.13|exp=Experimental Gameplay|dev=beta 1.2.13.8|Added drowned.}}|{{HistoryLine||1.6.0|dev=beta 1.6.0.1|Added phantoms.}}|{{HistoryLine||1.16.0|dev=beta 1.16.0.57|Added zoglins.}}|{{HistoryLine||1.20.70|exp=Update 1.21|dev=Preview 1.20.70.24|Added bogged.}}|{{HistoryLine||1.21.130|dev=Preview 1.21.130.20|Added zombie nautiluses.}}|{{HistoryLine|||dev=Preview 1.21.130.24|Added camel husks and parched.}}|{{HistoryLine|bedrock upcoming}}|{{HistoryLine||26.60|exp=Drop 4 of 2026|dev=Preview 26.60.29|Added frostbites.}}}}


=== Legacy Console Edition ===
=== Legacy Console Edition ===
Line 126: Line 129:
=== Renders ===
=== Renders ===
<gallery>
<gallery>
Zombie.png|A zombie
File:Bogged.webp|A [[Minecraft:bogged]]
Plains Zombie Villager Base.png|A zombie villager
File:Camel Husk.png|A [[Minecraft:camel husk]]
Zombie Nitwit.png|An old zombie villager
File:Drowned.png|A [[Minecraft:drowned]]
Husk.png|A husk
File:Frostbite.png|A [[Minecraft:frostbite]]{{Upcoming|Fourth Drop 2026}}
Camel Husk.png|A camel husk
File:Husk.png|A [[Minecraft:husk]]
Drowned.png|A drowned
File:Parched.png|A [[Minecraft:parched]]
Zombie Nautilus.gif|A zombie nautilus
File:Phantom.gif|A [[Minecraft:phantom]]
Zombified Piglin.png|A zombified piglin
File:Skeleton idle animation.webp|A [[Minecraft:skeleton]]
Zoglin.png|A zoglin
File:Skeleton Horse.png|A [[Minecraft:skeleton horse]]
Zombie Horse.png|A zombie horse
File:Stray.png|A [[Minecraft:stray]]
Skeleton Horse.png|A skeleton horse
File:Wither.png|A [[Minecraft:wither]]
Skeleton idle animation.webp|A skeleton
File:Wither Skeleton.png|A [[Minecraft:wither skeleton]]
Stray.png|A stray
File:Zoglin.png|A [[Minecraft:zoglin]]
Wither Skeleton.png|A wither skeleton
File:Zombie.png|A [[Minecraft:zombie]]
Bogged.webp|A bogged
File:Zombie Horse.png|A [[Minecraft:zombie horse]]
Parched.png|A parched
File:Zombie Nautilus.gif|A [[Minecraft:zombie nautilus]]
Wither.png|A wither
File:Plains Zombie Villager Base.png|A [[Minecraft:zombie villager]]
Phantom.gif|A phantom
File:Zombified Piglin.png|A [[Minecraft:zombified piglin]]
</gallery>
 
==== Unused ====
<gallery>
File:Zombie Farmer.png|An [[Minecraft:Zombie Villager (old)|old zombie villager]]{{Only|bedrock}}
</gallery>
</gallery>



Latest revision as of 11:15, 12 October 2026

Template:For

File:Undead preview.png
Various undead mobs

Undead mobs are a group of Minecraft:monster Minecraft:mobs, many of which are Minecraft:hostile, that usually drop either Minecraft:bones or Minecraft:rotten flesh on death.

Common properties

All undead mobs share the following properties:

The majority of undead mobs catch fire under Minecraft:sunlight, a property not found in any other mobs, and are also able to transfer the fire with their melee attacks. The notable exceptions to this are the Minecraft:Nether-native undead mobs, which are entirely immune to fire, and the Minecraft:desert-native undead mobs as well as Minecraft:skeleton horses, which are not immune to fire but do not burn in sunlight. The majority of undead mobs are unable to swim and sink in water, with the exceptions of Minecraft:camel husks, Minecraft:zombie horses and the two water-based undead mobs (Minecraft:drowned and Minecraft:zombie nautiluses).

List of mobs

Zombies

Skeletons

Miscellaneous

Jockeys

These Minecraft:jockeys are comprised of at least one undead mob:

Jokes

History

Java Edition

Template:HistoryTable

Bedrock Edition

Template:HistoryTable

Legacy Console Edition

Template:HistoryTable

New Nintendo 3DS Edition

Template:HistoryTable

Issues

Template:Issue list

Trivia

  • Although undead mobs share the Template:Cd Minecraft:entity tag, the tag is not directly responsible for most of their shared properties.
    • Most of their shared properties are a result of entity tags that in vanilla contain the Template:Cd tag; the only property directly caused by the aforementioned tag is armadillos considering undead mobs a threat.

Gallery

Screenshots

Renders

Unused

In other media

References

Template:Reflist

See also

Navigation

Template:Navbox entities

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