Dragonwilds:Ranged: Difference between revisions
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===Ammunition=== | ===Ammunition=== | ||
* '''[[Dragonwilds:Arrows]]''' are used with [[Dragonwilds:bows]] and can be modified to apply [[Dragonwilds: | * '''[[Dragonwilds:Arrows]]''' are used with [[Dragonwilds:bows]] and can be modified to apply [[Dragonwilds:Debuffs]]. | ||
** [[Dragonwilds:Weapon barbs]] applies [[Dragonwilds:Bleed]]. | ** [[Dragonwilds:Weapon barbs]] applies [[Dragonwilds:Bleed]]. | ||
** [[Dragonwilds:Weapon poison]] applies [[Dragonwilds:Poison]]. | ** [[Dragonwilds:Weapon poison]] applies [[Dragonwilds:Poison]]. | ||
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* [[Dragonwilds:Inspiring amulet of Ranged]] - Provides a 5% XP boost for Ranged while worn | * [[Dragonwilds:Inspiring amulet of Ranged]] - Provides a 5% XP boost for Ranged while worn | ||
* [[Dragonwilds:Amulet of accuracy]] - Increases critical damage by 12.5% while worn | * [[Dragonwilds:Amulet of accuracy]] - Increases critical damage by 12.5% while worn | ||
* [[Dragonwilds:Unholy Symbol|Unholy symbol]] - Increases all damage by 15% while lowering maximum HP by 15 | * [[Dragonwilds:Unholy Symbol|Unholy symbol]] - Increases all damage by 15% while lowering maximum HP by 15 percent. | ||
* [[Dragonwilds:Amulet of glory]] - Increases critical damage to all combat style | * [[Dragonwilds:Amulet of glory]] - Increases critical damage to all combat style | ||
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==Levelling== | ==Levelling== | ||
''See [[Dragonwilds:experience]] for a table of the experience required to reach each level.'' | :''See [[Dragonwilds:experience]] for a table of the experience required to reach each level.'' | ||
Levelling Ranged grants access to both passive benefits as well as unlocking [[Dragonwilds:spells]] and other abilities. | Levelling Ranged grants access to both passive benefits as well as unlocking [[Dragonwilds:spells]] and other abilities. | ||
<br><br> | |||
''This is a list of core milestone unlocks for Ranged. For the full level up table, see [[Dragonwilds:Ranged/Level up table]].'' | |||
{| class="wikitable" | {| class="wikitable" | ||
!Level | !Level | ||
| Line 214: | Line 216: | ||
|- | |- | ||
|3 | |3 | ||
| | |{{plink|Quick Action|pic=T Icon Skills Abilities Global}} | ||
|Passive | |Passive | ||
|Perform [[Dragonwilds:Quick Action]]s with ranged weapons using the Primary Action button. | |Perform [[Dragonwilds:Quick Action]]s with ranged weapons using the Primary Action button. | ||
|- | |- | ||
|5 | |5 | ||
| | |{{plink|Archery Target|pic=T Icon Skills BuildingPiece Global}} | ||
|Recipe | |Recipe | ||
|Build an [[Dragonwilds:archery target]] to practice your Ranged accuracy against. Shoot the bullseye for a surprise! | |Build an [[Dragonwilds:archery target]] to practice your Ranged accuracy against. Shoot the bullseye for a surprise! | ||
|- | |- | ||
|8 | |8 | ||
| | |{{plink|Trick Shot|pic=T Icon Skills Perks Global}} | ||
|Passive | |Passive | ||
|After firing a fully drawn [[Dragonwilds:arrow]], release follow-up shots at exactly the right time for 15% increased damage! | |After firing a fully drawn [[Dragonwilds:arrow]], release follow-up shots at exactly the right time for 15% increased damage! | ||
|- | |- | ||
|12 | |12 | ||
| | |{{plink|Snare}} | ||
|Spell | |Spell | ||
|Conjure earth magic at your feet and lay a trap for your [[Dragonwilds:enemies]]! Those caught inside become rooted in place for a short time. | |Conjure earth magic at your feet and lay a trap for your [[Dragonwilds:enemies]]! Those caught inside become rooted in place for a short time. | ||
|- | |- | ||
|15 | |15 | ||
| | |{{plink|Toxic Behaviour|pic=T Icon Skills Recipes Global}} | ||
|Recipe | |Recipe | ||
|Unlocks the recipe for [[Dragonwilds:weapon poison]], which can be used to imbue [[Dragonwilds:melee weapons]] with [[Dragonwilds:Poison]] or to craft Poisonous [[Dragonwilds:arrows]]. | |Unlocks the recipe for [[Dragonwilds:weapon poison]], which can be used to imbue [[Dragonwilds:melee weapons]] with [[Dragonwilds:Poison]] or to craft Poisonous [[Dragonwilds:arrows]].<ref group="note">Despite the description, melee weapons are not compatible with weapon poison.</ref> | ||
|- | |- | ||
|18 | |18 | ||
| | |{{plink|Hunter's Sense|pic=T Icon Skills Perks Global}} | ||
|Passive | |Passive | ||
|Crouch for a short time to activate your [[Dragonwilds:Hunter's Sense]], allowing you to sense nearby creatures and [[Dragonwilds:enemies]]. | |Crouch for a short time to activate your [[Dragonwilds:Hunter's Sense]], allowing you to sense nearby creatures and [[Dragonwilds:enemies]]. | ||
|- | |- | ||
|22 | |22 | ||
| | |{{plink|Make 'Em Bleed|pic=T Icon Skills Recipes Global}} | ||
|Recipe | |Recipe | ||
|Unlocks the recipe for [[Dragonwilds:weapon barbs]], which can be used to imbue [[Dragonwilds:melee weapons]] with [[Dragonwilds:Bleed]] or to craft Barbed [[Dragonwilds:arrows]]. | |Unlocks the recipe for [[Dragonwilds:weapon barbs]], which can be used to imbue [[Dragonwilds:melee weapons]] with [[Dragonwilds:Bleed]] or to craft Barbed [[Dragonwilds:arrows]]. | ||
|- | |- | ||
|25 | |25 | ||
| | |{{plink|Spectral Arrows}} | ||
|Spell | |Spell | ||
|Enchant your equipped [[Dragonwilds:bow]] with astral magic, causing [[Dragonwilds:arrows]] to penetrate multiple targets. | |Enchant your equipped [[Dragonwilds:bow]] with astral magic, causing [[Dragonwilds:arrows]] to penetrate multiple targets. | ||
|- | |- | ||
|30 | |30 | ||
| | |{{plink|Crossbow Trick Shot|pic=T Icon Skills Perks Global +}} | ||
|Passive | |Passive | ||
|[[Dragonwilds:Trick Shot]] now applies to [[Dragonwilds:crossbow]] weapons. Fire at the right time to instantly finish reloading and ready your next shot! | |[[Dragonwilds:Trick Shot]] now applies to [[Dragonwilds:crossbow]] weapons. Fire at the right time to instantly finish reloading and ready your next shot! | ||
|- | |- | ||
|35 | |35 | ||
| | |{{plink|Enchanted Crossbow Bolts|pic=T Icon Skills Recipes Global}} | ||
|Recipe | |Recipe | ||
|Unlocks the ability to craft [[Dragonwilds:Enchanted Crossbow Bolts]]. Enchanted [[Dragonwilds:bolts]] have a chance of triggering unique magical effects when fired! | |Unlocks the ability to craft [[Dragonwilds:Enchanted Crossbow Bolts]]. Enchanted [[Dragonwilds:bolts]] have a chance of triggering unique magical effects when fired! | ||
|- | |- | ||
|40 | |40 | ||
| | |{{plink|Venomous Trapper}} | ||
|Passive/spell | |Passive/spell | ||
|The [[Dragonwilds:Snare|Snare Trap]] now triggers a cloud of [[Dragonwilds:poison]] when activated, causing [[Dragonwilds:enemies]] stuck inside it to become poisoned over time. | |The [[Dragonwilds:Snare|Snare Trap]] now triggers a cloud of [[Dragonwilds:poison]] when activated, causing [[Dragonwilds:enemies]] stuck inside it to become poisoned over time. | ||
|- | |- | ||
|45 | |45 | ||
|Fire Starter | |{{plink|Fire Starter|pic=T Icon Skills Recipes Global}} | ||
|Recipe | |Recipe | ||
|Unlocks the [[Dragonwilds:fire oil]] and [[Dragonwilds:fire arrows]] recipes, giving you new ways to [[Dragonwilds:Burning|burn]] your [[Dragonwilds:enemies]] to ash! | |Unlocks the [[Dragonwilds:fire oil]] and [[Dragonwilds:fire arrows]] recipes, giving you new ways to [[Dragonwilds:Burning|burn]] your [[Dragonwilds:enemies]] to ash! | ||
|- | |- | ||
|60 | |60 | ||
|Lucky Bolts | |{{plink|Lucky Bolts|pic=T Icon Skills Perks Global}} | ||
|Passive | |Passive | ||
|Increases the chance for enchanted crossbow bolts to trigger their magical effects. | |Increases the chance for enchanted crossbow bolts to trigger their magical effects. | ||
|- | |- | ||
|99 | |99 | ||
| | |{{plink|Ranged Cape|Ranged Skillcape}} | ||
|Recipe | |Recipe | ||
|Unlocks the ability to wear and create the Ranged skillcape and its trimmed variant at the crafting table. | |Unlocks the ability to wear and create the Ranged skillcape and its trimmed variant at the crafting table. | ||
|} | |} | ||
<references group="note" /> | |||
==Update history== | ==Update history== | ||
Latest revision as of 11:05, 18 October 2026
Template:External Template:Otheruses Template:Otheruses Template:Infobox Skill
Ranged is one of the Dragonwilds:skills in Runescape: Dragonwilds, is one of the three combat styles, and was released in 0.9. Fighting Dragonwilds:monsters using ranged combat levels a player's Ranged to gain various bonuses that enhance their effectiveness with the skill.
Players use Dragonwilds:Ranged weapons in combat to earn Ranged experience. The higher the tier of the weapons and ammo used, the higher the base damage and, thus, the more experience earned.
In addition, players can gain experience from Ranged Skill Tomes and special reward tomes like the Dragonwilds:Tome of the Dragon Slayer.
Equipment
Weapons
Dragonwilds:Ranged Weapons can be divided into three major classifications:
- Longbows require Dragonwilds:arrows and must be drawn while aiming, providing players with an advantage in long-range combat. Fully drawing the bow takes more time than shortbows but provides higher base damage and an additional damage bonus. Attacking without aiming will instead use a Dragonwilds:melee-based attack to push away close enemies.
- Dragonwilds:Shortbows require Dragonwilds:arrows and can be drawn without aiming, allowing players to release arrows in close combat quickly. Shortbows have lower base damage than their longbow counterparts but have an increased firing rate.
- Dragonwilds:Crossbows require Dragonwilds:bolts, are optimal at short distances, and fire quicker than shortbows. They are also a one-handed ranged weapon, allowing players to utilise Dragonwilds:shields to Dragonwilds:parry.
Ammunition
- Dragonwilds:Arrows are used with Dragonwilds:bows and can be modified to apply Dragonwilds:Debuffs.
- Dragonwilds:Weapon barbs applies Dragonwilds:Bleed.
- Dragonwilds:Weapon poison applies Dragonwilds:Poison.
- Dragonwilds:Fire oil applies Burn.
- Dragonwilds:Bolts are used with crossbows and can be enchanted with Dragonwilds:gems using Dragonwilds:Magic for added effects.
- Dragonwilds:Enchanted bronze bolts use Dragonwilds:opals and provide a chance to apply a knockdown effect.
- Dragonwilds:Enchanted blurite bolts use Dragonwilds:jades and provide a chance to apply an area-of-effect damage.
- Dragonwilds:Enchanted iron bolts use Dragonwilds:jades and provide a chance to apply a knockdown effect.
- Dragonwilds:Enchanted steel bolts use Dragonwilds:red topaz and provide a chance to recover Dragonwilds:health.
- Dragonwilds:Enchanted mithril bolts use Dragonwilds:sapphire and provide a chance to Dragonwilds:poison all nearby enemies.
Armour
Dragonwilds:Ranged armour provides a base defensive stat but also provides a stacking passive bonus, the more of the same combat type (i.e., melee, ranged, mage) you equip. Players can mix and match within that type. For example, a player wearing a Dragonwilds:ranger hat (ranged), Dragonwilds:green dragonhide body (ranged), and Dragonwilds:white platelegs (melee) will get the second tier of ranged set bonuses and the first tier of melee set bonuses. The ranged armour set bonuses are:
- 1/3 +40% Dragonwilds:stealth speed
- 2/3 -33% ranged attack stamina cost
- 3/3 +25% Dragonwilds:weak point damage
Boosts
Players can eat Dragonwilds:food or equip Dragonwilds:trinkets to increase Ranged experience received or damage dealt.
Unlike most other Dragonwilds:skills however, there are no Ranged potions, whether to increase experience or damage.
- Dragonwilds:Sweet veg ball - Grants a 10% XP boost for 5 minutes (300 seconds)
- Dragonwilds:Wild pie - Grants a 10% XP boost for 10 minutes (600 seconds)
- Dragonwilds:Inspiring amulet of Ranged - Provides a 5% XP boost for Ranged while worn
- Dragonwilds:Amulet of accuracy - Increases critical damage by 12.5% while worn
- Unholy symbol - Increases all damage by 15% while lowering maximum HP by 15 percent.
- Dragonwilds:Amulet of glory - Increases critical damage to all combat style
Experience mechanics
Players who deal regular damage will receive <math>0.25 \times damage\ dealt</math> experience depending on the maximum health of the enemy. Players who deal critical damage will receive <math>0.5 \times damage\ dealt</math> experience, depending on the maximum health of the enemy. For example, if a player deals 88 regular damage to a Dragonwilds:chicken, the player will only receive 5 Ranged experience, since the maximum health of the chicken is 20 hitpoints (20 hitpoints x .25 experience factor = 5 experience).
Players can also earn more experience by targeting the monster's weak points. Below is a list that shows the area on the monster:
Animals and flora
| Normal enemies | Weak point |
|---|---|
| Dragonwilds:Chicken | N/A |
| Dragonwilds:Chinchompa | N/A |
| Dragonwilds:Kebbit | N/A |
| Dragonwilds:Magpie and Dragonwilds:raven | N/A |
| Dragonwilds:Cow | Head |
| Dragonwilds:Deer | Head |
| Dragonwilds:Rats | Head |
| Dragonwilds:Sheep | Head |
| Dragonwilds:Terrorbird | Head (neck included) |
| Wolves (including Dragonwilds:dire wolf) | Head |
| Vines (Wild and Shock) | Flower area |
| Dragonwilds:Ram | Head |
| Goblins | Head |
| Garou | Head |
| Dragonwilds:Undead enemies | Head |
| Dragonwilds:Skeletal archer | Head |
| Dragonwilds:Skeletal hoplite | Head |
| Dragonwilds:Skeletal warrior | Head |
| Dragonwilds:Skeletal marauder | Head |
| Dragonwilds:Skeletal necromancer | Head |
| Dragonwilds:Withered enemies | Head |
| Dragonwilds:Black Knights | Head |
| Dragonwilds:Zamorakian acolyte & Dragonwilds:mage of Zamorak | Head |
| Dragonwilds:Vault guardians | Head |
| Dragonwilds:Nature spirits | Head |
| Dragonwilds:Soulstone sentinel | Head |
Bosses
| Bosses | Weak point |
|---|---|
| Dragonwilds:Rat king | Head |
| Dragonwilds:Plague king | Head |
| Dragonwilds:Vault archon | Head |
| Dragonwilds:Vault overlord | Head |
| Dragonwilds:Vault incinerator | Head |
| Dragonwilds:Vault pyroclast | Head |
| Dragonwilds:Vault corruptor | Head |
| Dragonwilds:Abyssal demon | Head and Exposed core |
| Dragonwilds:Garou King | Head |
| Dragonwilds:Velgar | Head |
| Dragonwilds:Zogre | Head |
| Dragonwilds:Green dragon | Head |
| Dragonwilds:Imaru | Head & Exposed core |
| Dragonwilds:Blue dragon | Head |
| Dragonwilds:Black Knight Titan | Head |
Levelling
- See Dragonwilds:experience for a table of the experience required to reach each level.
Levelling Ranged grants access to both passive benefits as well as unlocking Dragonwilds:spells and other abilities.
This is a list of core milestone unlocks for Ranged. For the full level up table, see Dragonwilds:Ranged/Level up table.
| Level | Ability | Type | Description |
|---|---|---|---|
| All | Ammo Recovery Chance | Passive | Increases the chance to recover ammo (bolt/arrow) per level. |
| 3 | Template:Plink | Passive | Perform Dragonwilds:Quick Actions with ranged weapons using the Primary Action button. |
| 5 | Template:Plink | Recipe | Build an Dragonwilds:archery target to practice your Ranged accuracy against. Shoot the bullseye for a surprise! |
| 8 | Template:Plink | Passive | After firing a fully drawn Dragonwilds:arrow, release follow-up shots at exactly the right time for 15% increased damage! |
| 12 | Template:Plink | Spell | Conjure earth magic at your feet and lay a trap for your Dragonwilds:enemies! Those caught inside become rooted in place for a short time. |
| 15 | Template:Plink | Recipe | Unlocks the recipe for Dragonwilds:weapon poison, which can be used to imbue Dragonwilds:melee weapons with Dragonwilds:Poison or to craft Poisonous Dragonwilds:arrows.<ref group="note">Despite the description, melee weapons are not compatible with weapon poison.</ref> |
| 18 | Template:Plink | Passive | Crouch for a short time to activate your Dragonwilds:Hunter's Sense, allowing you to sense nearby creatures and Dragonwilds:enemies. |
| 22 | Template:Plink | Recipe | Unlocks the recipe for Dragonwilds:weapon barbs, which can be used to imbue Dragonwilds:melee weapons with Dragonwilds:Bleed or to craft Barbed Dragonwilds:arrows. |
| 25 | Template:Plink | Spell | Enchant your equipped Dragonwilds:bow with astral magic, causing Dragonwilds:arrows to penetrate multiple targets. |
| 30 | Template:Plink | Passive | Dragonwilds:Trick Shot now applies to Dragonwilds:crossbow weapons. Fire at the right time to instantly finish reloading and ready your next shot! |
| 35 | Template:Plink | Recipe | Unlocks the ability to craft Dragonwilds:Enchanted Crossbow Bolts. Enchanted Dragonwilds:bolts have a chance of triggering unique magical effects when fired! |
| 40 | Template:Plink | Passive/spell | The Snare Trap now triggers a cloud of Dragonwilds:poison when activated, causing Dragonwilds:enemies stuck inside it to become poisoned over time. |
| 45 | Template:Plink | Recipe | Unlocks the Dragonwilds:fire oil and Dragonwilds:fire arrows recipes, giving you new ways to burn your Dragonwilds:enemies to ash! |
| 60 | Template:Plink | Passive | Increases the chance for enchanted crossbow bolts to trigger their magical effects. |
| 99 | Template:Plink | Recipe | Unlocks the ability to wear and create the Ranged skillcape and its trimmed variant at the crafting table. |
<references group="note" />
Update history
Trivia
- Before the 0.9 update, this skill did not have a skill tree. While there did exist ranged weapons, the only way to level up this skill was by finding skill tomes.
- This is similar to the Magic skill prior the 0.8 update.
Template:Ranged Template:Skills Template:Skill training guides