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Minecraft:Savanna: Difference between revisions

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| precipitation = No
| precipitation = No
| temperature = 2.0{{only|java|short=1}}<br>1.2{{only|bedrock|short=1}}
| temperature = 2.0{{only|java|short=1}}<br>1.2{{only|bedrock|short=1}}
| structures = {{EnvLink|Abandoned Camp}}{{upcoming|Wilderness Bound}}<br>{{EnvLink|Savanna village}}<br>{{EnvLink|Pillager Outpost}}
| structures = {{EnvLink|Abandoned Camp}}<br>{{EnvLink|Savanna village}}<br>{{EnvLink|Pillager Outpost}}
| features = {{EnvLink|Acacia}}<br>{{EnvLink|Oak}}
| features = {{EnvLink|Acacia}}<br>{{EnvLink|Oak}}
| blocks = {{BlockLink|Grass Block}}<br>{{BlockLink|Short Grass}}<br>{{BlockLink|Tall Grass}}<br>{{BlockLink|Dandelion}}<br>{{BlockLink|Poppy}}
| blocks = {{BlockLink|Grass Block}}<br>{{BlockLink|Short Grass}}<br>{{BlockLink|Tall Grass}}<br>{{BlockLink|Dandelion}}<br>{{BlockLink|Poppy}}
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| colorgrading = Warmish
| colorgrading = Warmish
}}
}}
The '''savanna'''{{fn|Also known as '''savannah''' in [[Minecraft:Language#Differences between English variants|other English variants]].}} is an arid grassland [[Minecraft:biome]], featuring scattered [[Minecraft:acacia]] and [[Minecraft:oak]] trees. It is populated by warm [[Minecraft:animal]] variants, [[Minecraft:llama]]s, and [[Minecraft:armadillo]]s, and [[Minecraft:village]]s made of acacia wood are commonly found here.
The '''savanna'''{{fn|Also known as '''savannah''' in [[Minecraft:Language#Differences between English variants|other English variants]].}} is an arid grassland [[Minecraft:biome]], featuring scattered [[Minecraft:acacia]] and [[Minecraft:oak]] trees. It is populated by warm [[Minecraft:animal]] variants, [[Minecraft:llama]]s, and [[Minecraft:armadillo]]s. [[Minecraft:Village]]s made of acacia wood are common.


== Generation ==
== Generation ==
Savannas generate in moderately high temperature zones at low humidity, meaning that they commonly border [[Minecraft:plains]], [[Minecraft:forest]]s, [[Minecraft:desert]]s, [[Minecraft:badlands]], and [[Minecraft:mangrove swamp]]s. They can also generate close to [[Minecraft:jungle]]s but never border them. Near lower temperatures, the landscape can transition into [[Minecraft:sunflower plains]] and [[Minecraft:flower forest]]s.
Savannas generate at moderately high temperatures and low humidity. They commonly border [[Minecraft:plains]], [[Minecraft:forest]]s, [[Minecraft:desert]]s, [[Minecraft:badlands]], and [[Minecraft:mangrove swamp]]s. They can generate close to [[Minecraft:jungle]]s but never border them directly. When the temperature moderates, the landscape can transition into [[Minecraft:sunflower plains]] and [[Minecraft:flower forest]]s.


Savannas can generate at any type of terrain, however, in mountainous terrain on plateaus and slopes, they are replaced by [[Minecraft:savanna plateau]]s leading to [[Minecraft:stony peaks]]. Near swampland, they border their [[Minecraft:Windswept Savanna|windswept]] variant instead.
Savannas can generate across many types of terrain, but on steep or elevated ground, such as plateaus and mountain slopes, they are usually replaced by [[Minecraft:savanna plateau]]s, which may rise further into [[Minecraft:stony peaks]]. However, savannas sometimes border stony peaks directly. Near areas of high erosion or swampland, [[Minecraft:windswept savanna]]s may generate instead.
 
[[Minecraft:Dripstone caves]] are relatively common beneath inland regions, while [[Minecraft:sulfur caves]] may generate where erosion is high and weirdness is low. The [[Minecraft:deep dark]] often generates where erosion is low and terrain is elevated, typically near savanna plateaus and [[Minecraft:mountain]]s.


== Description ==
== Description ==
[[Minecraft:Acacia]]s and small [[Minecraft:oak]]s are the two types of trees that grow here. As the savannas have arid climates, it never [[Minecraft:rain]]s here and thus [[Minecraft:lightning]] can never naturally strike; however, mobs can still spawn during dry [[Minecraft:thunderstorm]]s. [[Minecraft:Grass]] and [[Minecraft:leaves]] in the savanna take on an olive-green color, giving an impression of dryness.  
[[Minecraft:Acacia]]s and small [[Minecraft:oak]]s are the two types of trees that grow here. As the savannas have arid climates, it never [[Minecraft:rain]]s here and thus [[Minecraft:lightning]] can never naturally strike; however, mobs can still spawn during dry [[Minecraft:thunderstorm]]s. [[Minecraft:Grass]] and [[Minecraft:leaves]] in the savanna take on an olive-green color, giving an impression of dryness.  


The savanna is mostly flat with vast amounts of [[Minecraft:tall grass]] covering the surface. [[Minecraft:Dandelion]]s and [[Minecraft:poppies]] are twice as common as in most other biomes. [[Minecraft:Village]]s generates in savannas, consisting mainly of terracotta, acacia [[Minecraft:logs]], and [[Minecraft:planks]]. [[Minecraft:Pillager outpost]]s may generate as well. [[Minecraft:Abandoned camp]]s sometimes generate in savannas.{{upcoming|Wilderness Bound}}
The savanna is mostly flat with vast amounts of [[Minecraft:tall grass]] covering the surface. [[Minecraft:Dandelion]]s and [[Minecraft:poppies]] are twice as common as in most other biomes. [[Minecraft:Village]]s generates in savannas, consisting mainly of terracotta, acacia [[Minecraft:logs]], and [[Minecraft:planks]]. [[Minecraft:Pillager outpost]]s may generate as well. [[Minecraft:Abandoned camp]]s sometimes generate in savannas.


Farm [[Minecraft:animal]]s spawn with their warm variants in savannas. [[Minecraft:Armadillo]]s, [[Minecraft:donkey]]s, and [[Minecraft:horse]]s can also spawn, as well as [[Minecraft:zombie horsemen]] during nighttime. Savannas are one of the few biomes where [[Minecraft:llama]]s can spawn.{{only|be}}
Farm [[Minecraft:animal]]s spawn with their warm variants in savannas. [[Minecraft:Armadillo]]s, [[Minecraft:donkey]]s, and [[Minecraft:horse]]s can also spawn, as well as [[Minecraft:zombie horsemen]] during nighttime. Savannas are one of the few biomes where [[Minecraft:llama]]s can spawn.{{only|be}}
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{{edition|bedrock}}:
{{edition|bedrock}}:
{{ID table
{{ID table
|edition=bedrock
|shownumericids=y
|shownumericids=y
|displayname=[No displayed name]
|displayname=[No displayed name]
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|id=37
|id=37
|foot=1}}
|foot=1}}
=== Biome definition ===
{{wip|section=1|To be converted to standard JSON tree view - see [[Minecraft:Forum:Include enchantment, biome and dimension definitions in the Data values section]] for project info}}
{{collapse|title=Press "show" to display json contents|content=
<syntaxhighlight lang="json">
{
  "attributes": {
    "minecraft:gameplay/natural_mob_spawns": {
      "argument": {
        "spawn_costs": {},
        "spawns_by_category": {
          "ambient": [
            {
              "type": "minecraft:bat",
              "count": 8,
              "weight": 10
            }
          ],
          "creature": [
            {
              "type": "minecraft:sheep",
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            {
              "type": "minecraft:pig",
              "count": 4,
              "weight": 10
            },
            {
              "type": "minecraft:chicken",
              "count": 4,
              "weight": 10
            },
            {
              "type": "minecraft:cow",
              "count": 4,
              "weight": 8
            },
            {
              "type": "minecraft:horse",
              "count": {
                "type": "minecraft:uniform",
                "max_inclusive": 6,
                "min_inclusive": 2
              },
              "weight": 1
            },
            {
              "type": "minecraft:donkey",
              "count": 1,
              "weight": 1
            },
            {
              "type": "minecraft:armadillo",
              "count": {
                "type": "minecraft:uniform",
                "max_inclusive": 3,
                "min_inclusive": 2
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              "weight": 10
            }
          ],
          "monster": [
            {
              "type": "minecraft:spider",
              "count": 4,
              "weight": 100
            },
            {
              "type": "minecraft:zombie",
              "count": 4,
              "weight": 90
            },
            {
              "type": "minecraft:zombie_villager",
              "count": 1,
              "weight": 5
            },
            {
              "type": "minecraft:zombie_horse",
              "count": 1,
              "weight": 5
            },
            {
              "type": "minecraft:skeleton",
              "count": 4,
              "weight": 100
            },
            {
              "type": "minecraft:creeper",
              "count": 4,
              "weight": 100
            },
            {
              "type": "minecraft:slime",
              "count": 4,
              "weight": 100
            },
            {
              "type": "minecraft:enderman",
              "count": {
                "type": "minecraft:uniform",
                "max_inclusive": 4,
                "min_inclusive": 1
              },
              "weight": 10
            },
            {
              "type": "minecraft:witch",
              "count": 1,
              "weight": 5
            }
          ],
          "underground_water_creature": [
            {
              "type": "minecraft:glow_squid",
              "count": {
                "type": "minecraft:uniform",
                "max_inclusive": 6,
                "min_inclusive": 4
              },
              "weight": 10
            }
          ]
        }
      },
      "modifier": "overlay"
    },
    "minecraft:gameplay/snow_golem_melts": true,
    "minecraft:visual/sky_color": "#6eb1ff"
  },
  "carvers": [
    "minecraft:cave",
    "minecraft:cave_extra_underground",
    "minecraft:canyon"
  ],
  "downfall": 0.0,
  "effects": {
    "water_color": "#3f76e4"
  },
  "features": [
    [],
    [
      "minecraft:lake_lava_underground",
      "minecraft:lake_lava_surface"
    ],
    [
      "minecraft:amethyst_geode"
    ],
    [
      "minecraft:monster_room",
      "minecraft:monster_room_deep"
    ],
    [],
    [],
    [
      "minecraft:ore_dirt",
      "minecraft:ore_gravel",
      "minecraft:ore_granite_upper",
      "minecraft:ore_granite_lower",
      "minecraft:ore_diorite_upper",
      "minecraft:ore_diorite_lower",
      "minecraft:ore_andesite_upper",
      "minecraft:ore_andesite_lower",
      "minecraft:ore_tuff",
      "minecraft:ore_coal_upper",
      "minecraft:ore_coal_lower",
      "minecraft:ore_iron_upper",
      "minecraft:ore_iron_middle",
      "minecraft:ore_iron_small",
      "minecraft:ore_gold",
      "minecraft:ore_gold_lower",
      "minecraft:ore_redstone",
      "minecraft:ore_redstone_lower",
      "minecraft:ore_diamond",
      "minecraft:ore_diamond_medium",
      "minecraft:ore_diamond_large",
      "minecraft:ore_diamond_buried",
      "minecraft:ore_lapis",
      "minecraft:ore_lapis_buried",
      "minecraft:ore_copper",
      "minecraft:underwater_magma",
      "minecraft:disk_sand",
      "minecraft:disk_clay",
      "minecraft:disk_gravel"
    ],
    [],
    [
      "minecraft:spring_water",
      "minecraft:spring_lava"
    ],
    [
      "minecraft:glow_lichen",
      "minecraft:patch_tall_grass",
      "minecraft:trees_savanna",
      "minecraft:flower_warm",
      "minecraft:patch_grass_savanna",
      "minecraft:brown_mushroom_normal",
      "minecraft:red_mushroom_normal",
      "minecraft:patch_pumpkin",
      "minecraft:patch_sugar_cane",
      "minecraft:patch_firefly_bush_near_water"
    ],
    [
      "minecraft:freeze_top_layer"
    ]
  ],
  "has_precipitation": false,
  "temperature": 2.0
}
</syntaxhighlight>
}}


== Achievements ==
== Achievements ==
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|{{HistoryLine|||dev=25w05a|[[Minecraft:Cow]]s that spawn in savannas are now the warm variant.}}
|{{HistoryLine|||dev=25w05a|[[Minecraft:Cow]]s that spawn in savannas are now the warm variant.}}
|{{HistoryLine|||dev=25w06a|[[Minecraft:Chicken]]s that spawn in savannas are now the warm variant.}}
|{{HistoryLine|||dev=25w06a|[[Minecraft:Chicken]]s that spawn in savannas are now the warm variant.}}
|{{HistoryLine|java upcoming}}
|{{HistoryLine||26.3|dev=snap1|Added [[Minecraft:abandoned camp]]s, which can generate in savannas.}}
|{{HistoryLine||26.3|dev=snap1|Added [[Minecraft:abandoned camp]]s, which can generate in savannas.}}
}}
}}
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|{{HistoryLine||1.21.90|dev=Preview 1.21.90.26|Added warmish atmospherics, lighting, and color grading to savannas with [[Minecraft:Vibrant Visuals]].}}
|{{HistoryLine||1.21.90|dev=Preview 1.21.90.26|Added warmish atmospherics, lighting, and color grading to savannas with [[Minecraft:Vibrant Visuals]].}}
|{{HistoryLine||26.40|dev=Preview 26.40.27|exp=Drop 3 of 2026|Added [[Minecraft:abandoned camp]]s, which can generate in savannas.}}
|{{HistoryLine||26.40|dev=Preview 26.40.27|exp=Drop 3 of 2026|Added [[Minecraft:abandoned camp]]s, which can generate in savannas.}}
|{{HistoryLine|upcoming bedrock}}
|{{HistoryLine||26.50|dev=Preview 26.50.22|All features from the "Drop 3 of 2026" experiment have been fully implemented.}}
|{{HistoryLine||26.50|dev=Preview 26.50.22|All features from the "Drop 3 of 2026" experiment have been fully implemented.}}
}}
}}
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File:Speed Wheat in Dry Savanna MCL.jpg|A [[Minecraft:Legends:Dry Savanna|dry savanna]] as it appears in {{MCL}}
File:Speed Wheat in Dry Savanna MCL.jpg|A [[Minecraft:Legends:Dry Savanna|dry savanna]] as it appears in {{MCL}}
File:Savanna (pixel art).png|Official logo of the Savanna biome used during the promotion of the 2018 Biome Vote
File:Savanna (pixel art).png|Official logo of the Savanna biome used during the promotion of the 2018 Biome Vote
File:SSBU-Minecraft World Savanna.png|The savanna version of the stage from ''[[Minecraft:Super Smash Bros. Ultimate]]''
</gallery>
</gallery>



Latest revision as of 11:15, 23 October 2026

Template:For Template:Infobox biome The savannaTemplate:Fn is an arid grassland Minecraft:biome, featuring scattered Minecraft:acacia and Minecraft:oak trees. It is populated by warm Minecraft:animal variants, Minecraft:llamas, and Minecraft:armadillos. Minecraft:Villages made of acacia wood are common.

Generation

Savannas generate at moderately high temperatures and low humidity. They commonly border Minecraft:plains, Minecraft:forests, Minecraft:deserts, Minecraft:badlands, and Minecraft:mangrove swamps. They can generate close to Minecraft:jungles but never border them directly. When the temperature moderates, the landscape can transition into Minecraft:sunflower plains and Minecraft:flower forests.

Savannas can generate across many types of terrain, but on steep or elevated ground, such as plateaus and mountain slopes, they are usually replaced by Minecraft:savanna plateaus, which may rise further into Minecraft:stony peaks. However, savannas sometimes border stony peaks directly. Near areas of high erosion or swampland, Minecraft:windswept savannas may generate instead.

Minecraft:Dripstone caves are relatively common beneath inland regions, while Minecraft:sulfur caves may generate where erosion is high and weirdness is low. The Minecraft:deep dark often generates where erosion is low and terrain is elevated, typically near savanna plateaus and Minecraft:mountains.

Description

Minecraft:Acacias and small Minecraft:oaks are the two types of trees that grow here. As the savannas have arid climates, it never Minecraft:rains here and thus Minecraft:lightning can never naturally strike; however, mobs can still spawn during dry Minecraft:thunderstorms. Minecraft:Grass and Minecraft:leaves in the savanna take on an olive-green color, giving an impression of dryness.

The savanna is mostly flat with vast amounts of Minecraft:tall grass covering the surface. Minecraft:Dandelions and Minecraft:poppies are twice as common as in most other biomes. Minecraft:Villages generates in savannas, consisting mainly of terracotta, acacia Minecraft:logs, and Minecraft:planks. Minecraft:Pillager outposts may generate as well. Minecraft:Abandoned camps sometimes generate in savannas.

Farm Minecraft:animals spawn with their warm variants in savannas. Minecraft:Armadillos, Minecraft:donkeys, and Minecraft:horses can also spawn, as well as Minecraft:zombie horsemen during nighttime. Savannas are one of the few biomes where Minecraft:llamas can spawn.Template:Only

With Minecraft:Vibrant Visuals, savannas use warmish color grading that tints the environment more orange/yellow. The night sky is slightly brighter and moonlight appears more vibrant blue.

Mobs

The following mobs naturally spawn here:

Template:Spawn table

Template:Spawn table

Sounds

Music

These music tracks play while the player is in a savanna:

Template:MusicTable/game

Template:MusicTable/creative

Data values

ID

Template:Edition: Template:ID table

Template:Edition: Template:ID table

Biome definition

Template:Wip Template:Collapse

Achievements

Template:Load achievements

Advancements

Template:Load advancements

Videos

Template:Yt

History

Java Edition

Template:HistoryTable

Bedrock Edition

Template:HistoryTable

Legacy Console Edition

Template:HistoryTable

New Nintendo 3DS Edition

Template:HistoryTable

Data history

Template:HistoryTable

Issues

Template:Issue list

Gallery

Screenshots

Historical screenshots

Mojang screenshots

In other media

See also

Notes

Template:Fnlist

External links

Navigation

Template:Navbox biomes

Minecraft:de:Savanne Minecraft:es:Sabana Minecraft:fr:Savane Minecraft:it:Savana Minecraft:ja:サバンナ Minecraft:ko:사바나 Minecraft:lzh:莽原 Minecraft:pl:Sawanna Minecraft:pt:Savana Minecraft:ru:Саванна Minecraft:uk:Савана Minecraft:zh:热带草原