Minecraft:Undead: Difference between revisions
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* They are considered a threat to [[Minecraft:armadillo]]s, making them hide in their shell. | * They are considered a threat to [[Minecraft:armadillo]]s, making them hide in their shell. | ||
* They are part of the {{cd|#undead}} [[Minecraft:entity tag]]{{only|JE}} and part of the {{Cd|code=undead}} [[Minecraft:family]]{{only|BE}}. | * They are part of the {{cd|#undead}} [[Minecraft:entity tag]]{{only|JE}} and part of the {{Cd|code=undead}} [[Minecraft:family]]{{only|BE}}. | ||
The majority of undead mobs catch fire under [[Minecraft:sun]]light, a property not found in any other mobs, and are also able to transfer the fire with their attacks. The notable exceptions to this are the [[Minecraft:Nether]]-native undead mobs, which are entirely immune to fire, and the [[Minecraft:desert]]-native undead mobs as well as [[Minecraft:skeleton horse]]s, which are not immune to fire but do not burn in sunlight. | The majority of undead mobs catch fire under [[Minecraft:sun]]light, a property not found in any other mobs, and are also able to transfer the fire with their melee attacks. The notable exceptions to this are the [[Minecraft:Nether]]-native undead mobs, which are entirely immune to fire, and the [[Minecraft:desert]]-native undead mobs as well as [[Minecraft:skeleton horse]]s, which are not immune to fire but do not burn in sunlight. | ||
The majority of undead mobs are unable to swim and sink in water, with the exceptions of [[Minecraft:camel husk]]s, [[Minecraft:zombie horse]]s and the two water-based undead mobs. | The majority of undead mobs are unable to swim and sink in water, with the exceptions of [[Minecraft:camel husk]]s, [[Minecraft:zombie horse]]s and the two water-based undead mobs ([[Minecraft:drowned]] and [[Minecraft:zombie nautilus]]es). | ||
== List of mobs == | == List of mobs == | ||
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* {{EntityLink|Camel Husk}} | * {{EntityLink|Camel Husk}} | ||
* {{EntityLink|Drowned}} | * {{EntityLink|Drowned}} | ||
* {{EntityLink|Frostbite}}{{Upcoming}} | |||
* {{EntityLink|Husk}} | * {{EntityLink|Husk}} | ||
* {{EntityLink|Old Zombie Villager}}{{only|be|short=1}} | * {{EntityLink|Old Zombie Villager}}{{only|be|short=1}} | ||
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|{{HistoryLine||1.13|dev=18w10c|Phantoms are now considered undead.}} | |{{HistoryLine||1.13|dev=18w10c|Phantoms are now considered undead.}} | ||
|{{HistoryLine|||dev=18w11a|Added drowned.}} | |{{HistoryLine|||dev=18w11a|Added drowned.}} | ||
|{{HistoryLine||1.16|dev=20w15a|Zoglins are now considered undead.<ref>{{bug|MC-177102}}</ref>}} | |{{HistoryLine|||dev=18w19a|Undead mobs can no longer drown.}} | ||
|{{HistoryLine||1.16|dev=20w15a|Zoglins are now considered undead.<ref>{{bug|MC-177102||Zoglins aren't considered an undead mob|Fixed}}</ref>}} | |||
|{{HistoryLine||1.19|dev=Deep Dark Experimental Snapshot 1|Added wardens.}} | |{{HistoryLine||1.19|dev=Deep Dark Experimental Snapshot 1|Added wardens.}} | ||
|{{HistoryLine|||dev=22w12a|Wardens are no longer considered undead.}} | |{{HistoryLine|||dev=22w12a|Wardens are no longer considered undead.}} | ||
| Line 78: | Line 80: | ||
|{{HistoryLine||1.21.11|dev=25w41a|Added zombie nautiluses.}} | |{{HistoryLine||1.21.11|dev=25w41a|Added zombie nautiluses.}} | ||
|{{HistoryLine|||dev=25w44a|Added camel husks and parched.}} | |{{HistoryLine|||dev=25w44a|Added camel husks and parched.}} | ||
|{{HistoryLine|java upcoming}} | |||
|{{HistoryLine||26.4|dev=snap3|Added frostbites.}} | |||
}} | }} | ||
=== ''Bedrock Edition'' === | === ''Bedrock Edition'' === | ||
{{ | {{HistoryTable|{{HistoryLine|pocket alpha}}|{{HistoryLine||v0.2.0|Added zombies.}}|{{HistoryLine||v0.3.3|Added skeletons.}}|{{HistoryLine||v0.5.0|Added zombie pigmen.}}|{{HistoryLine||v0.12.1|dev=build 1|Added the [[Minecraft:Smite]] enchantment, which increases damage against undead mobs.|Added wither skeletons and zombie villagers.}}|{{HistoryLine||v0.15.0|dev=build 1|Added husks, strays, skeleton horses, and zombie horses.}}|{{HistoryLine||v0.16.0|dev=build 4|Added the wither.}}|{{HistoryLine|bedrock}}|{{HistoryLine||1.2.13|exp=Experimental Gameplay|dev=beta 1.2.13.8|Added drowned.}}|{{HistoryLine||1.6.0|dev=beta 1.6.0.1|Added phantoms.}}|{{HistoryLine||1.16.0|dev=beta 1.16.0.57|Added zoglins.}}|{{HistoryLine||1.20.70|exp=Update 1.21|dev=Preview 1.20.70.24|Added bogged.}}|{{HistoryLine||1.21.130|dev=Preview 1.21.130.20|Added zombie nautiluses.}}|{{HistoryLine|||dev=Preview 1.21.130.24|Added camel husks and parched.}}|{{HistoryLine|bedrock upcoming}}|{{HistoryLine||26.60|exp=Drop 4 of 2026|dev=Preview 26.60.29|Added frostbites.}}}} | ||
=== Legacy Console Edition === | === Legacy Console Edition === | ||
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=== Screenshots === | === Screenshots === | ||
<gallery> | <gallery> | ||
Undead Mobs.png|Every individual undead mob in | Undead Mobs.png|Every individual undead mob in {{JE}} | ||
SkeletonRiderGroup.png|A group of skeleton horsemen | SkeletonRiderGroup.png|A group of skeleton horsemen | ||
SkeletonvsSpiderJockeySkeleton.png|A skeleton fighting a spider jockey | SkeletonvsSpiderJockeySkeleton.png|A skeleton fighting a spider jockey | ||
Wither Skeleton Jockey.png|A wither skeleton riding a spider | Wither Skeleton Jockey.png|A wither skeleton riding a spider | ||
Player Zombie and Husk.png|A zombie and a husk next to a player | Player Zombie and Husk.png|A zombie and a husk next to a player | ||
Zombie Siege.png|A zombie siege | Zombie Siege.png|A zombie siege | ||
Baby Zombie Villager Jockeys.png|Every mob able to be ridden by a baby zombie or variants | Baby Zombie Villager Jockeys.png|Every mob able to be ridden by a baby zombie or variants | ||
MInecraft-Nether-Soulsand-Valley-03.jpg|Skeletons in the Nether | MInecraft-Nether-Soulsand-Valley-03.jpg|Skeletons in the Nether | ||
Skeleton Horse with Saddle Survival.png|Tamed skeleton horses | Skeleton Horse with Saddle Survival.png|Tamed skeleton horses | ||
HuskAndBaby.png|Three adult husks and a baby husk | HuskAndBaby.png|Three adult husks and a baby husk | ||
</gallery> | </gallery> | ||
=== Renders === | === Renders === | ||
<gallery> | <gallery> | ||
File:Bogged.webp|A [[Minecraft:bogged]] | |||
File:Camel Husk.png|A [[Minecraft:camel husk]] | |||
File:Drowned.png|A [[Minecraft:drowned]] | |||
File:Frostbite.png|A [[Minecraft:frostbite]]{{Upcoming|Fourth Drop 2026}} | |||
File:Husk.png|A [[Minecraft:husk]] | |||
File:Parched.png|A [[Minecraft:parched]] | |||
File:Phantom.gif|A [[Minecraft:phantom]] | |||
File:Skeleton idle animation.webp|A [[Minecraft:skeleton]] | |||
File:Skeleton Horse.png|A [[Minecraft:skeleton horse]] | |||
File:Stray.png|A [[Minecraft:stray]] | |||
Skeleton | File:Wither.png|A [[Minecraft:wither]] | ||
File:Wither Skeleton.png|A [[Minecraft:wither skeleton]] | |||
File:Zoglin.png|A [[Minecraft:zoglin]] | |||
File:Zombie.png|A [[Minecraft:zombie]] | |||
File:Zombie Horse.png|A [[Minecraft:zombie horse]] | |||
File:Zombie Nautilus.gif|A [[Minecraft:zombie nautilus]] | |||
File:Plains Zombie Villager Base.png|A [[Minecraft:zombie villager]] | |||
File:Zombified Piglin.png|A [[Minecraft:zombified piglin]] | |||
</gallery> | |||
==== Unused ==== | |||
<gallery> | |||
File:Zombie Farmer.png|An [[Minecraft:Zombie Villager (old)|old zombie villager]]{{Only|bedrock}} | |||
</gallery> | </gallery> | ||
=== In other media === | === In other media === | ||
<gallery> | <gallery> | ||
Phantom Poses.jpg|Four phantoms in the air | Phantom Poses.jpg|Four phantoms in the air | ||
Winter is coming.gif|Animation of different undead mobs walking on snow | Winter is coming.gif|Animation of different undead mobs walking on snow | ||
</gallery> | </gallery> | ||
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[[Minecraft:ru:Нежить]] | [[Minecraft:ru:Нежить]] | ||
[[Minecraft:th:อันเดด]] | [[Minecraft:th:อันเดด]] | ||
[[Minecraft:uk:Немертві]] | |||
[[Minecraft:zh:亡灵生物]] | [[Minecraft:zh:亡灵生物]] | ||
Latest revision as of 11:15, 12 October 2026
Undead mobs are a group of Minecraft:monster Minecraft:mobs, many of which are Minecraft:hostile, that usually drop either Minecraft:bones or Minecraft:rotten flesh on death.
Common properties
All undead mobs share the following properties:
- They are damaged by Minecraft:Instant Health and healed by Minecraft:Instant Damage.
- They are not affected by Minecraft:Regeneration and Minecraft:Poison.
- They take extra damage from Minecraft:Smite.
- They do not take Minecraft:drowning damage (Minecraft:husks and Minecraft:zombies instead convert into zombies and Minecraft:drowned, respectively.)
- They are not targeted by and cannot harm the Minecraft:wither.
- They are considered a threat to Minecraft:armadillos, making them hide in their shell.
- They are part of the Template:Cd Minecraft:entity tagTemplate:Only and part of the Template:Cd Minecraft:familyTemplate:Only.
The majority of undead mobs catch fire under Minecraft:sunlight, a property not found in any other mobs, and are also able to transfer the fire with their melee attacks. The notable exceptions to this are the Minecraft:Nether-native undead mobs, which are entirely immune to fire, and the Minecraft:desert-native undead mobs as well as Minecraft:skeleton horses, which are not immune to fire but do not burn in sunlight. The majority of undead mobs are unable to swim and sink in water, with the exceptions of Minecraft:camel husks, Minecraft:zombie horses and the two water-based undead mobs (Minecraft:drowned and Minecraft:zombie nautiluses).
List of mobs
Zombies
- Template:EntityLink
- Template:EntityLink
- Template:EntityLinkTemplate:Upcoming
- Template:EntityLink
- Template:EntityLinkTemplate:Only
- Template:EntityLink
- Template:EntityLink
- Template:EntityLink
- Template:EntityLink
- Template:EntityLink
- Template:EntityLink
Skeletons
- Template:EntityLink
- Template:EntityLink
- Template:EntityLink
- Template:EntityLink
- Template:EntityLink
- Template:EntityLink
- Template:EntityLink
Miscellaneous
Jockeys
These Minecraft:jockeys are comprised of at least one undead mob:
- Template:EntityLink
- Template:EntityLink
- Template:EntityLink
- Template:EntityLink
- Template:EntityLink
- Template:EntityLink
- Template:EntityLink
Jokes
History
Java Edition
Bedrock Edition
Legacy Console Edition
New Nintendo 3DS Edition
Issues
Trivia
- Although undead mobs share the Template:Cd Minecraft:entity tag, the tag is not directly responsible for most of their shared properties.
- Most of their shared properties are a result of entity tags that in vanilla contain the Template:Cd tag; the only property directly caused by the aforementioned tag is armadillos considering undead mobs a threat.
Gallery
Screenshots
-
Every individual undead mob in Template:JE
-
A group of skeleton horsemen
-
A skeleton fighting a spider jockey
-
A wither skeleton riding a spider
-
A zombie and a husk next to a player
-
A zombie siege
-
Every mob able to be ridden by a baby zombie or variants
-
Skeletons in the Nether
-
Tamed skeleton horses
-
Three adult husks and a baby husk
Renders
Unused
In other media
-
Four phantoms in the air
-
Animation of different undead mobs walking on snow
References
See also
Minecraft:es:Muerto viviente Minecraft:fr:Mort-vivant Minecraft:it:Non morto Minecraft:ja:アンデッド Minecraft:ko:언데드 Minecraft:pt:Mortos-vivos Minecraft:ru:Нежить Minecraft:th:อันเดด Minecraft:uk:Немертві Minecraft:zh:亡灵生物