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Minecraft:Bedrock Edition 26.50: Difference between revisions

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{{Infobox version
{{Infobox version
| title = v26.50
| title = v26.50
| image = Bedrock 26.50 PatchNotes.jpg
| image2 = Bedrock 26.50.png
| build = '''Windows''':50815049<br>'''Android''':<br>50815046 (armeabi-v7a)<br>50815045 (arm64-v8a)<br>'''Fire OS''': 50815033<br>'''iOS, iPadOS''': 50815062
| internal = '''Windows, Xbox''': 1.26.5004.0<br>'''ChromeOS, Android, iOS, iPadOS, Fire OS''': 1.26.50.4<br>'''PlayStation 4''': 3.48<br>'''PlayStation 5''': 1.058.000<br>'''Nintendo Switch''': 1.26.50
| editorver = 26.50
| versioncode = '''Android''':<br />
952605004 (armeabi-v7a, 36)<br />
962605004 (x86, 36)<br />
972605004 (arm64-v8a, 36)<br />
982605004 (x86_64, 36)<br />
| server = 1.26.50.5
| serverdl = '''Server'''<br>[https://www.minecraft.net/bedrockdedicatedserver/bin-win/bedrock-server-1.26.50.5.zip Windows]<br>
[https://www.minecraft.net/bedrockdedicatedserver/bin-linux/bedrock-server-1.26.50.5.zip Linux]
| name = [[Minecraft:Wilderness Bound]]
| edition = Bedrock
| edition = Bedrock
| planned = yes
| date = September 15, 2026
| date = Q3 2026
| prevparent = 26.30
| prevparent = 26.30
| prev = 26.45
| prev = 26.45
| next = 26.60
| next = 26.51
| nextparent =
| nextparent = 26.70
}}
}}
{{Relevant guide|Bedrock Edition guides/Third Drop 2026}}
{{Relevant guide|Bedrock Edition guides/Wilderness Bound}}
 
'''26.50''', also known as '''1.26.50''', the release of '''[[Minecraft:Wilderness Bound]]''', is a [[Minecraft:game drop]] for {{BE}} released on September 15, 2026,<ref name=“twitter”>{{Tweet|Minecraft|2098065701026013249| Wilderness Bound sets off on SEPTEMBER 15TH!|September 10, 2026}}</ref><ref>{{cite|url=https://feedback.minecraft.net/hc/en-us/articles/48826825649933-Minecraft-Bedrock-Edition-26-50-Changelog-Wilderness-Bound|title=Minecraft: Bedrock Edition 26.50 Changelog - Wilderness Bound|website=Minecraft Feedback|date=September 15, 2026}}</ref> which adds the [[Minecraft:dappled forest]] biome, including [[Minecraft:red shrub]]s, [[Minecraft:shelf mushroom]]s, [[Minecraft:wool stairs]] and [[Minecraft:Wool Slab|slab]]s, [[Minecraft:concrete stairs]] and [[Minecraft:Concrete Slab|slab]]s, [[Minecraft:straw beds]], [[Minecraft:cushion]]s, a new [[Minecraft:abandoned camp]] structure, and improved [[Minecraft:map]]s. It also fixes bugs.
'''26.50''' (also known as '''1.26.50'''), the release of the [[Minecraft:Third Drop 2026|third game drop of 2026]], is an upcoming [[Minecraft:game drop]] for {{BE}} set to release in the third quarter of 2026, which adds the [[Minecraft:dappled forest]] biome, including [[Minecraft:red shrub]]s, [[Minecraft:shelf mushroom]]s, [[Minecraft:wool stairs]] and [[Minecraft:Wool Slab|slab]]s, [[Minecraft:concrete stairs]] and [[Minecraft:Concrete Slab|slab]]s, [[Minecraft:straw beds]], [[Minecraft:cushion]]s, and a new [[Minecraft:abandoned camp]] structure.


== Additions ==
== Additions ==
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|Swamp Camp Map
|Swamp Camp Map
|Windswept Forest Camp Map
|Windswept Forest Camp Map
}}
|Portfolio
|Photo BE}}


=== Blocks ===
=== Blocks ===
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** Large shelf mushrooms drop two shelf mushroom items.
** Large shelf mushrooms drop two shelf mushroom items.
* Is bouncy when fallen on by entities.
* Is bouncy when fallen on by entities.
* Can be used to make [[Minecraft:mushroom stew]] and [[Minecraft:suspicious stew]].
* Can be used to make [[Minecraft:mushroom stew]], [[Minecraft:suspicious stew]], and [[Minecraft:rabbit stew]].
* Sold by [[Minecraft:wandering trader]]s.
* Sold by [[Minecraft:wandering trader]]s.


'''{{Animate|White Concrete Stairs (N) JE1.png;Light Gray Concrete Stairs (N) JE1.png;Gray Concrete Stairs (N) JE1.png;Black Concrete Stairs (N) JE1.png;Brown Concrete Stairs (N) JE1.png;Red Concrete Stairs (N) JE1.png;Orange Concrete Stairs (N) JE1.png;Yellow Concrete Stairs (N) JE1.png;Lime Concrete Stairs (N) JE1.png;Green Concrete Stairs (N) JE1.png;Cyan Concrete Stairs (N) JE1.png;Light Blue Concrete Stairs (N) JE1.png;Blue Concrete Stairs (N) JE1.png;Purple Concrete Stairs (N) JE1.png;Magenta Concrete Stairs (N) JE1.png;Pink Concrete Stairs (N) JE1.png|32px}}{{Animate|White Concrete Slab JE1.png;Light Gray Concrete Slab JE1.png;Gray Concrete Slab JE1.png;Black Concrete Slab JE1.png;Brown Concrete Slab JE1.png;Red Concrete Slab JE1.png;Orange Concrete Slab JE1.png;Yellow Concrete Slab JE1.png;Lime Concrete Slab JE1.png;Green Concrete Slab JE1.png;Cyan Concrete Slab JE1.png;Light Blue Concrete Slab JE1.png;Blue Concrete Slab JE1.png;Purple Concrete Slab JE1.png;Magenta Concrete Slab JE1.png;Pink Concrete Slab JE1.png|32px}} [[Minecraft:Concrete stairs]] and [[Minecraft:Concrete Slab|slabs]]'''
'''{{Animate|White Concrete Stairs (N) JE1.png;Light Gray Concrete Stairs (N) JE1.png;Gray Concrete Stairs (N) JE1.png;Black Concrete Stairs (N) JE1.png;Brown Concrete Stairs (N) JE1.png;Red Concrete Stairs (N) JE1.png;Orange Concrete Stairs (N) JE1.png;Yellow Concrete Stairs (N) JE1.png;Lime Concrete Stairs (N) JE1.png;Green Concrete Stairs (N) JE1.png;Cyan Concrete Stairs (N) JE1.png;Light Blue Concrete Stairs (N) JE1.png;Blue Concrete Stairs (N) JE1.png;Purple Concrete Stairs (N) JE1.png;Magenta Concrete Stairs (N) JE1.png;Pink Concrete Stairs (N) JE1.png|32px}}{{Animate|White Concrete Slab JE1.png;Light Gray Concrete Slab JE1.png;Gray Concrete Slab JE1.png;Black Concrete Slab JE1.png;Brown Concrete Slab JE1.png;Red Concrete Slab JE1.png;Orange Concrete Slab JE1.png;Yellow Concrete Slab JE1.png;Lime Concrete Slab JE1.png;Green Concrete Slab JE1.png;Cyan Concrete Slab JE1.png;Light Blue Concrete Slab JE1.png;Blue Concrete Slab JE1.png;Purple Concrete Slab JE1.png;Magenta Concrete Slab JE1.png;Pink Concrete Slab JE1.png|32px}} [[Minecraft:Concrete stairs]] and [[Minecraft:Concrete Slab|slabs]]'''
* New variants of [[Minecraft:concrete]] blocks that can be dyed in sixteen colors.
* New variants of [[Minecraft:concrete]] blocks that can be dyed in sixteen colors.
* Can be created in a [[Minecraft:stonecutter]].


'''{{Animate|White Wool Stairs (N) JE1.png;Light Gray Wool Stairs (N) JE1.png;Gray Wool Stairs (N) JE1.png;Black Wool Stairs (N) JE1.png;Brown Wool Stairs (N) JE1.png;Red Wool Stairs (N) JE1.png;Orange Wool Stairs (N) JE1.png;Yellow Wool Stairs (N) JE1.png;Lime Wool Stairs (N) JE1.png;Green Wool Stairs (N) JE1.png;Cyan Wool Stairs (N) JE1.png;Light Blue Wool Stairs (N) JE1.png;Blue Wool Stairs (N) JE1.png;Purple Wool Stairs (N) JE1.png;Magenta Wool Stairs (N) JE1.png;Pink Wool Stairs (N) JE1.png|32px}}{{Animate|White Wool Slab JE1.png;Light Gray Wool Slab JE1.png;Gray Wool Slab JE1.png;Black Wool Slab JE1.png;Brown Wool Slab JE1.png;Red Wool Slab JE1.png;Orange Wool Slab JE1.png;Yellow Wool Slab JE1.png;Lime Wool Slab JE1.png;Green Wool Slab JE1.png;Cyan Wool Slab JE1.png;Light Blue Wool Slab JE1.png;Blue Wool Slab JE1.png;Purple Wool Slab JE1.png;Magenta Wool Slab JE1.png;Pink Wool Slab JE1.png|32px}} [[Minecraft:Wool stairs]] and [[Minecraft:Wool Slab|slabs]]'''
'''{{Animate|White Wool Stairs (N) JE1.png;Light Gray Wool Stairs (N) JE1.png;Gray Wool Stairs (N) JE1.png;Black Wool Stairs (N) JE1.png;Brown Wool Stairs (N) JE1.png;Red Wool Stairs (N) JE1.png;Orange Wool Stairs (N) JE1.png;Yellow Wool Stairs (N) JE1.png;Lime Wool Stairs (N) JE1.png;Green Wool Stairs (N) JE1.png;Cyan Wool Stairs (N) JE1.png;Light Blue Wool Stairs (N) JE1.png;Blue Wool Stairs (N) JE1.png;Purple Wool Stairs (N) JE1.png;Magenta Wool Stairs (N) JE1.png;Pink Wool Stairs (N) JE1.png|32px}}{{Animate|White Wool Slab JE1.png;Light Gray Wool Slab JE1.png;Gray Wool Slab JE1.png;Black Wool Slab JE1.png;Brown Wool Slab JE1.png;Red Wool Slab JE1.png;Orange Wool Slab JE1.png;Yellow Wool Slab JE1.png;Lime Wool Slab JE1.png;Green Wool Slab JE1.png;Cyan Wool Slab JE1.png;Light Blue Wool Slab JE1.png;Blue Wool Slab JE1.png;Purple Wool Slab JE1.png;Magenta Wool Slab JE1.png;Pink Wool Slab JE1.png|32px}} [[Minecraft:Wool stairs]] and [[Minecraft:Wool Slab|slabs]]'''
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=== Items ===
=== Items ===
'''[[Minecraft:Explorer map]]s'''
'''[[Minecraft:Explorer map]]s'''
* [[File:Abandoned_Campsite_Map_JE1.png|32px]] Added abandoned campsite maps showing the location of other [[Minecraft:abandoned camp]]s in the following biomes:
* {{InvSprite|Abandoned Camp Map}} Added abandoned camp maps showing the location of other [[Minecraft:abandoned camp]]s in the following biomes:
** {{BiomeLink|Bamboo Jungle}}
** {{BiomeLink|Bamboo Jungle}}
** {{BiomeLink|Cherry Grove}}
** {{BiomeLink|Cherry Grove}}
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** {{BiomeLink|Windswept Forest}}
** {{BiomeLink|Windswept Forest}}
* Added explorer maps for the following structures:
* Added explorer maps for the following structures:
** [[File:Ancient_City_Map_JE1.png|32px]] [[Minecraft:Ancient City]]
** {{InvSprite|Ancient City Map}} [[Minecraft:Ancient City]]
** [[File:Mineshaft_Map_JE1.png|32px]] [[Minecraft:Mineshaft]]
** {{InvSprite|Mineshaft Map}} [[Minecraft:Mineshaft]]
** [[File:Desert_Pyramid_Map_JE1.png|32px]] [[Minecraft:Desert Pyramid]]
** {{InvSprite|Desert Pyramid Map}} [[Minecraft:Desert Pyramid]]
** [[File:Warm_Ocean_Ruins_Map_JE1.png|32px]] [[Minecraft:Warm Ocean Ruins]]
** {{InvSprite|Warm Ocean Ruins Map}} [[Minecraft:Warm Ocean Ruins]]
 
'''{{InvSprite|Portfolio}} [[Minecraft:Portfolio]]'''
* Readded, but unobtainable without external tools. Cannot store data properly.
 
'''[[Minecraft:Photo]]'''
* Added the photo item from {{edu}}, but it does not have a texture. It is only obtainable with external tools and cannot be used properly.


==== Non-mob entities ====
==== Non-mob entities ====
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* A [[Minecraft:tree]] that generates in dappled forests.
* A [[Minecraft:tree]] that generates in dappled forests.
* Has three different colors of leaves: red, orange, and yellow, randomly chosen at generation or sapling growth.
* Has three different colors of leaves: red, orange, and yellow, randomly chosen at generation or sapling growth.
* [[File:Poplar Fallen Log.png|x32px]] [[Minecraft:Fallen tree|Fallen]] poplar trees have shelf mushrooms on them.
* [[File:Poplar Fallen Log.png|x32px]] Also has a [[Minecraft:Fallen Tree|fallen]] variant.


'''[[File:Abandoned Camp.png|x32px]] [[Minecraft:Abandoned camp]]'''
'''[[File:Abandoned Camp.png|x32px]] [[Minecraft:Abandoned camp]]'''
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**{{BiomeLink|Pale Garden}}
**{{BiomeLink|Pale Garden}}
* Abandoned camps of each structure have their own different variants, consisting of [[Minecraft:wool stairs]] of various colors, or having [[Minecraft:leaves]], [[Minecraft:cobweb]]s, a [[Minecraft:tree]], or a [[Minecraft:crop]] farm. There are also utility blocks such as [[Minecraft:straw bed]]s and [[Minecraft:cushion]]s.
* Abandoned camps of each structure have their own different variants, consisting of [[Minecraft:wool stairs]] of various colors, or having [[Minecraft:leaves]], [[Minecraft:cobweb]]s, a [[Minecraft:tree]], or a [[Minecraft:crop]] farm. There are also utility blocks such as [[Minecraft:straw bed]]s and [[Minecraft:cushion]]s.
* [[Minecraft:Chest]]s and [[Minecraft:barrel]]s can be found around the structure with loot.
* [[Minecraft:Copper chest]]s, [[Minecraft:chest]]s and [[Minecraft:barrel]]s can be found around the structure with loot.
** Loot also includes explorer maps leading to other abandoned camps or structures.


== Changes ==
== Changes ==
=== Blocks ===
=== Blocks ===
'''[[File:Hay Bale (UD) JE3 BE3.png|32px]] [[Minecraft:Hay bale]]'''
'''[[File:Hay Bale (UD) JE3 BE3.png|32px]] [[Minecraft:Hay bale]]'''
* Updated sides texture from [[File:Hay Bale (UD) JE2 BE2.png|32px]] so that the two red twines appear symmetrically distant from the top/bottom edges.
* Updated sides texture so that the two red twines appear symmetrically distant from the top/bottom edges and line up with the [[Minecraft:straw bed]].


'''[[Minecraft:Jukebox]]'''
'''[[Minecraft:Jukebox]]'''
* Multiple jukeboxes can now play the same sounds independently.
* Multiple jukeboxes can now play the same sounds independently.
'''[[Minecraft:Comparator]]'''
* Renamed from "Redstone Comparator".


=== General ===
=== General ===
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* Added guards for cases where callbacks are fired after facet goes out of scope in the Create new world flow.
* Added guards for cases where callbacks are fired after facet goes out of scope in the Create new world flow.
* Introduced a localized loading spinner to replace the play button on the Realms tab when the client is fetching additional information from services, and a reload button that player can use to reload the tab should the fetch fails.
* Introduced a localized loading spinner to replace the play button on the Realms tab when the client is fetching additional information from services, and a reload button that player can use to reload the tab should the fetch fails.
'''[[Minecraft:Seed templates]]'''
* Added "Dappled Forest".


'''[[Minecraft:Settings]]'''
'''[[Minecraft:Settings]]'''
* Renamed Point Light Quality to Block Light Quality in the video settings.
* Moved the Block Light Quality setting out of the Render Dragon Features for Creators experiment.
* Removed the "Text to Speech with Device Settings" option.
* Removed the "Text to Speech with Device Settings" option.
* Added a Clear Layout Cache action to Storage settings for cached server tab content.
* Added a Clear Layout Cache action to Storage settings for cached server tab content.
'''[[Minecraft:Marketplace]]'''
* Updated the Wishlist tab with [[Minecraft:Ore UI]] for certain players.
[[File:New UI - Marketplace Screen Menu "Wishlist" Tab (Bedrock Preview 26.50.20).png|thumb|New Wishlist screen]]


'''UI'''
'''UI'''
* New social/friends drawer infrastructure with performance fixes.
* New social/friends drawer infrastructure with performance fixes.
* Updated the Wishlist [[Minecraft:Marketplace]] tab with [[Minecraft:Ore UI]].
[[File:New UI - Marketplace Screen Menu "Wishlist" Tab (Bedrock Preview 26.50.20).png|thumb|New Wishlist screen]]
* Added high-resolution Korean font support and fixed Korean text showing as question marks on mobile.
* Added high-resolution Korean font support and fixed Korean text showing as question marks on mobile.
* Added missing translation text to layout button of the achievements screen.
* Added missing translation text to layout button of the achievements screen.
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** [[Minecraft:Pickaxe]]s show their "Mining Efficiency".
** [[Minecraft:Pickaxe]]s show their "Mining Efficiency".
** [[Minecraft:Shovel]]s show their "Dig Efficiency".
** [[Minecraft:Shovel]]s show their "Dig Efficiency".
* Changed various [[Minecraft:color codes]]:
{{collapse|content=
* Changed the color of {{cd|§9}} from {{color|#5555FF}} to {{color|#447FFF}}.
* Changed the color of {{cd|§9}} from {{color|#5555FF}} to {{color|#447FFF}}.
* Changed the color of {{cd|§h}} from {{color|#E3D4D1}} to {{color|#D9CCB8}}.
* Changed the color of {{cd|§h}} from {{color|#E3D4D1}} to {{color|#D9CCB8}}.
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* Changed the color of {{cd|§t}} from {{color|#21497B}} to {{color|#577BFF}}.
* Changed the color of {{cd|§t}} from {{color|#21497B}} to {{color|#577BFF}}.
* Changed the color of {{cd|§u}} from {{color|#9A5CC6}} to {{color|#B66CDD}}.
* Changed the color of {{cd|§u}} from {{color|#9A5CC6}} to {{color|#B66CDD}}.
* Changed the color of {{cd|§v}} from {{color|#EB7114}} to {{color|#FF6A00}}.
* Changed the color of {{cd|§v}} from {{color|#EB7114}} to {{color|#FF6A00}}.}}
* Realms Plus subscribers who open Marketplace Pass from the Marketplace sidebar now go straight to the View All Packs screen instead of the subscription page.
* Realms Plus subscribers who open Marketplace Pass from the Marketplace sidebar now go straight to the View All Packs screen instead of the subscription page.
* Some sign-in errors which were previously reported as "Wool" are now reported with a more specific codename.
* Some sign-in errors which were previously reported as "Wool" are now reported with a more specific codename.
* Screen narration now properly reads out the first focused element after opening the game menu.
* Screen narration now properly reads out the first focused element after opening the game menu.
* Added an option to mute a [[Minecraft:player]] when reporting their chat messages.
* Added an option to mute a [[Minecraft:player]] when reporting their chat messages.
* Added a grid mode to the [[Minecraft:achievements]] screen.


=== Items ===
=== Items ===
'''{{animate|Empty_Map_JE4.png;Map_(item)_JE3.png;Locked_Map_(item)_BE2.png;Buried_Treasure_Map_JE3.png;Desert_Village_Map_JE2.png;Plains_Village_Map_JE2.png;Savanna_Village_Map_JE2.png;Snowy_Village_Map_JE2.png;Taiga_Village_Map_JE2.png;Jungle_Pyramid_Explorer_Map_JE2.png;Swamp_Hut_Explorer_Map_JE2.png;Ocean_Monument_Explorer_Map_JE3.png;Woodland_Mansion_Explorer_Map_JE3.png;Trial_Chambers_Explorer_Map_JE2.png|32px}} [[Minecraft:Locator map]]''', '''map''', '''empty map''', and '''[[Minecraft:explorer maps]]'''
'''{{animate|Empty_Map_JE4.png;Map_(item)_JE3.png;Locked_Map_(item)_BE2.png;Buried_Treasure_Map_JE3.png;Desert_Village_Map_JE2.png;Plains_Village_Map_JE2.png;Savanna_Village_Map_JE2.png;Snowy_Village_Map_JE2.png;Taiga_Village_Map_JE2.png;Jungle_Pyramid_Explorer_Map_JE2.png;Swamp_Hut_Explorer_Map_JE2.png;Ocean_Monument_Explorer_Map_JE3.png;Woodland_Mansion_Explorer_Map_JE3.png;Trial_Chambers_Explorer_Map_JE2.png|32px|class=pixel-image}} [[Minecraft:Locator map]]''', '''map''', '''empty map''', and '''[[Minecraft:explorer maps]]'''
* Updated existing inventory icons.
* Updated inventory icons.
* The player icon on maps shows the facing direction when outside the map once again, with a new texture.
* The player icon on maps shows the facing direction when outside the map once again, with a new texture.
* Explorer maps can no longer be zoomed out, neither in a [[Minecraft:crafting table]] nor in a [[Minecraft:cartography table]].
* Explorer maps can no longer be zoomed out, neither in a [[Minecraft:crafting table]] nor in a [[Minecraft:cartography table]].
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'''[[Minecraft:Monster]]s'''
'''[[Minecraft:Monster]]s'''
* [[Minecraft:Armor stand]]s and [[Minecraft:drowned]] are now harder for hostile mobs to detect while invisible.
* [[Minecraft:Armor stand]]s and [[Minecraft:drowned]] are now harder for mobs to detect while invisible.


=== Technical ===
=== Technical ===
'''Actor Components'''
'''Actor components'''
* Made the following schemas stricter when parsing and fail to load an entity json that has invalid data in versions 1.26.50 and newer:
* Made the following schemas stricter when parsing and fail to load an entity json that has invalid data in versions 1.26.50 and newer:
** {{cd|minecraft:anger_level}}
** {{cd|minecraft:anger_level}}
** {{cd|minecraft:barter}}
** {{cd|minecraft:barter}}


'''AI Components'''
'''AI components'''
* Made schemas for the following components stricter when parsing and fail to load an entity json that has invalid data in versions 1.26.50 and newer:
* Made schemas for the following components stricter when parsing and fail to load an entity json that has invalid data in versions 1.26.50 and newer:
** {{cd|minecraft:boss}}
** {{cd|minecraft:boss}}
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** {{cd|effects}} field under {{cd|mob_effects}} now now takes an array of mob instances.
** {{cd|effects}} field under {{cd|mob_effects}} now now takes an array of mob instances.


'''AI Goals'''
'''AI goals'''
* Added {{cd|in_range_movement_mode}} to {{cd|minecraft:behavior.ranged_attack}} for format versions 1.26.50 and newer.
* Added {{cd|in_range_movement_mode}} to {{cd|minecraft:behavior.ranged_attack}} for format versions 1.26.50 and newer.
** {{cd|hold_position}} makes the entity hold its position while within attack range.
** {{cd|hold_position}} makes the entity hold its position while within attack range.
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* Released horizontal multi-blocks; these are blocks defined with the {{cd|minecraft:multi_block}} trait with a direction field that is horizontal.
* Released horizontal multi-blocks; these are blocks defined with the {{cd|minecraft:multi_block}} trait with a direction field that is horizontal.
** The Upcoming Creator Features experiment is still required for them if {{cd|format_version}} is less than 1.26.50.
** The Upcoming Creator Features experiment is still required for them if {{cd|format_version}} is less than 1.26.50.
* [[Minecraft:Chorus Plant]]:
** Chorus plant blocks now expose the {{cd|minecraft:connection_north|minecraft:connection_east|minecraft:connection_south|minecraft:connection_west|minecraft:connection_up|minecraft:connection_down|d=and}} block states reflecting which adjacent chorus plants and [[Minecraft:chorus flower]]s they connect to.
* [[Minecraft:Fire]]:
** Fire blocks now expose the {{cd|minecraft:connection_north|minecraft:connection_east|minecraft:connection_south|minecraft:connection_west|minecraft:connection_up|minecraft:connection_down|d=and}} block states reflecting the flammable and supporting blocks around them.
* Replacing a custom block that has a {{cd|minecraft:block_entity}} component with a different block definition now creates a new block entity, so the previous block's dynamic properties are no longer carried over to the block that replaced it.
* Replacing a custom block that has a {{cd|minecraft:block_entity}} component with a different block definition now creates a new block entity, so the previous block's dynamic properties are no longer carried over to the block that replaced it.
* Changing only a block state keeps the same block entity and its dynamic properties.
* Changing only a block state keeps the same block entity and its dynamic properties.
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* Added the {{cmd|serveridentity}} command, which lets dedicated-server operators save, delete, and check the status of the server identity key.
* Added the {{cmd|serveridentity}} command, which lets dedicated-server operators save, delete, and check the status of the server identity key.


'''DDUI'''
'''[[Minecraft:DDUI]]'''
* Added {{cd|fixedFormatDigits}} to {{cd|SliderOptions}} within {{cd|@minecraft/server-ui}} so the slider display can format to a certain decimal point.
* Added {{cd|fixedFormatDigits}} to {{cd|SliderOptions}} within {{cd|@minecraft/server-ui}} so the slider display can format to a certain decimal point.
* Released {{cd|CustomForm.image}} and {{cd|ImageOptions}} to version 2.2.0 of {{cd|@minecraft/server-ui}}.
* Released {{cd|CustomForm.image}} and {{cd|ImageOptions}} to version 2.2.0 of {{cd|@minecraft/server-ui}}.


'''[[Minecraft:Dedicated server]]'''
'''[[Minecraft:Dedicated server]]'''
* {{cd|NetherNet}} is now the default transport used by dedicated servers.
* {{cd|[[Minecraft:NetherNet]]}} is now the default transport used by dedicated servers.
* Windows dedicated servers now use the correct application data directory.
* Windows dedicated servers now use the correct application data directory.
* Added a dedicated server option to unpack optimized creator packs into loose files.
* Added a dedicated server option to unpack optimized creator packs into loose files.
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** Now this will no longer happen and only the event name specified by {{cd|minecraft:ambient_sound_interval}} will be used.
** Now this will no longer happen and only the event name specified by {{cd|minecraft:ambient_sound_interval}} will be used.
** Entities defined in any older version will fall back to the original overriding path as a {{cd|minecraft:uses_legacy_ambient_sounds}} component will be added.
** Entities defined in any older version will fall back to the original overriding path as a {{cd|minecraft:uses_legacy_ambient_sounds}} component will be added.
** The {{cd|minecraft:uses_legacy_ambient_sounds}} is deprecated as users should now specify the indended behavior in {{cd|minecraft:ambient_sound_interval}}.
** The {{cd|minecraft:uses_legacy_ambient_sounds}} is deprecated as users should now specify the intended behavior in {{cd|minecraft:ambient_sound_interval}}.
* Deprecated {{cd|minecraft:projectile}}'s {{cd|owner_launch_immunity_ticks}} field in favor of a spatial check that determines when the projectile has left its shooter's vehicle hierarchy.
* Deprecated {{cd|minecraft:projectile}}'s {{cd|owner_launch_immunity_ticks}} field in favor of a spatial check that determines when the projectile has left its shooter's vehicle hierarchy.
** Projectiles can now only hit the entity that shot them, or entities in the same vehicle hierarchy (such as the shooter's mount), after they have spatially left that hierarchy.
** Projectiles can now only hit the entity that shot them, or entities in the same vehicle hierarchy (such as the shooter's mount), after they have spatially left that hierarchy.
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* Added support for defining custom dimensions with JSON and configuring custom dimension heights.
* Added support for defining custom dimensions with JSON and configuring custom dimension heights.


'''JSON Schema'''
'''JSON schema'''
* The JSON document upgrader now differentiates base game JSON from creator JSON, so base game content may use the {{cd|minecraft:}} namespace while creator content continues to be validated against creator namespace rules.
* The JSON document upgrader now differentiates base game JSON from creator JSON, so base game content may use the {{cd|minecraft:}} namespace while creator content continues to be validated against creator namespace rules.


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* System packs that fail to load their manifest file or fail to execute their script plugin will now stop the dedicated server.
* System packs that fail to load their manifest file or fail to execute their script plugin will now stop the dedicated server.


'''Pack Settings'''
'''Pack settings'''
* Added a new multiselect pack setting type, letting pack authors declare a list of options.
* Added a new multiselect pack setting type, letting pack authors declare a list of options.
** Molang can query for active options in the multiselect via {{cd|query.is_pack_setting_selected}}.
** Molang can query for active options in the multiselect via {{cd|query.is_pack_setting_selected}}.
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** {{cd|PackSettingsChangeAfterEvent.settingValue}} now can be an array of strings for multiselect options in {{cd|@minecraft/server}} beta.
** {{cd|PackSettingsChangeAfterEvent.settingValue}} now can be an array of strings for multiselect options in {{cd|@minecraft/server}} beta.


'''Script Debugger'''
'''Script debugger'''
* Added the {{cd|script-debugger-listen-address}} server property; script debugger listen mode now binds to loopback by default, and non-loopback listen addresses require a configured passcode.
* Added the {{cd|script-debugger-listen-address}} server property; script debugger listen mode now binds to loopback by default, and non-loopback listen addresses require a configured passcode.


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* Added {{cd|allow_concurrent_streaming}} to sound objects in {{cd|sound_definitions.json}}, allowing streamed ordinary sound events to play independent simultaneous instances. The field defaults to true in format version 1.26.50 and later.
* Added {{cd|allow_concurrent_streaming}} to sound objects in {{cd|sound_definitions.json}}, allowing streamed ordinary sound events to play independent simultaneous instances. The field defaults to true in format version 1.26.50 and later.


'''Structure Files'''
'''[[Minecraft:Spawn event]]s'''
* The {{cd|minecraft:start_transforming}} event has been split into two events.
** {{cd|minecraft:start_transforming_into_zombie}} happens when a [[Minecraft:husk]] becomes submerged in [[Minecraft:water]].
** {{cd|minecraft:start_transforming_into_drowned}} happens when a [[Minecraft:zombie]] becomes submerged in [[Minecraft:water]].
** This change was incorrectly stated as husks and zombies now preserving their equipment when transformed into zombies and drowned.
 
'''Structure files'''
* Added version 2 of the structure ({{cd|.mcstructure}}) file format.
* Added version 2 of the structure ({{cd|.mcstructure}}) file format.
** The {{cd|block_indices}} arrays are now stored as NBT IntArrayTags instead of a ListTag containing one IntTag per block, which significantly reduces the time and memory needed to save and load structures.
** The {{cd|block_indices}} arrays are now stored as NBT IntArrayTags instead of a ListTag containing one IntTag per block, which significantly reduces the time and memory needed to save and load structures.
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* Added {{cmd|locate poi}} for locating registered points by type or tag.
* Added {{cmd|locate poi}} for locating registered points by type or tag.


'''DDUI'''
'''[[Minecraft:DDUI]]'''
* Added support to show icons for buttons.
* Added support to show icons for buttons.
* Added property {{cd|tooltips}} in {{cd|beta}} for the following interfaces:
* Added property {{cd|tooltips}} in {{cd|beta}} for the following interfaces:
Line 787: Line 819:
|117298|Tridents, eggs and snowballs hit the endermen.
|117298|Tridents, eggs and snowballs hit the endermen.
|117477|Yellowtail parrot fish does not exist.
|117477|Yellowtail parrot fish does not exist.
|138549|Comparators can read inventories through chains.
|142136|Skin reverts to previously equipped skin when equipping certain skins from skin packs.
|147584|Blocks can be placed on the chain, which should not be placed on them.
|147584|Blocks can be placed on the chain, which should not be placed on them.
|167490|The space droppers and crafters check to push into storage entities is offset by -0.5 X, Y, and Z.
|167490|The space droppers and crafters check to push into storage entities is offset by -0.5 X, Y, and Z.
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|186514|Achievement page displays about "Preview" while using beta version.
|186514|Achievement page displays about "Preview" while using beta version.
|190746|Chains prevent spawns one block below them.
|190746|Chains prevent spawns one block below them.
|221001|Vibrant Visuals: After using {{cmd|tp}}, the biome based fog and sky will only change to the new biome's type after the player has moved.
|227980|Same stronghold has variable eyes of ender count.
|227980|Same stronghold has variable eyes of ender count.
|229794|Import Skin button cannot be selected when using a controller.
|232536|Lanterns can be placed on the bottom of horizontal chains.
|232536|Lanterns can be placed on the bottom of horizontal chains.
|234311|Game no longer registers every individual {{mouse|scroll}} step.
|234311|Game no longer registers every individual scroll wheel step.
|234954|Player skin model becomes visually distorted during gameplay, causing limbs and body parts to appear misaligned or rotated incorrectly.
|234954|Player skin model becomes visually distorted during gameplay, causing limbs and body parts to appear misaligned or rotated incorrectly.
|235086|Idle framerate reduction increases CPU usage, power consumption, and clock speed when the CPU is being lightly loaded.
|235086|Idle framerate reduction increases CPU usage, power consumption, and clock speed when the CPU is being lightly loaded.
Line 809: Line 845:
|239750|Using a bucket on a sulfur cube may pick up liquid or powder snow located at the world origin.
|239750|Using a bucket on a sulfur cube may pick up liquid or powder snow located at the world origin.
|239802|The Japanese font is no longer Noto Sans.
|239802|The Japanese font is no longer Noto Sans.
|239834|Adding or removing Packs from a world is not saved properly when pressing "Back" or "Play" button.
|240014|All colors of poplar leaves block other saplings but poplar from growing up.
|240014|All colors of poplar leaves block other saplings but poplar from growing up.
|240015|[Experimental] Cannot compost poplar saplings.
|240015|[Experimental] Cannot compost poplar saplings.
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|240483|A pixel of the straw bed appears more reflecting than others on straw bed MERS texture.
|240483|A pixel of the straw bed appears more reflecting than others on straw bed MERS texture.
|240484|Straw Bed breaking texture is heavily corrupted and patchy.
|240484|Straw Bed breaking texture is heavily corrupted and patchy.
|240493|Broken marketplace pass button when choosing classic skins.
|240495|Shelf mushrooms render behind snow layers in the inventory.
|240495|Shelf mushrooms render behind snow layers in the inventory.
|240499|Player sitting in cushion are positioned much higher compared to ''Java Edition''.
|240499|Player sitting in cushion are positioned much higher compared to ''Java Edition''.
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|240792|Cushions are not placed immediately after beds in the Creative inventory.
|240792|Cushions are not placed immediately after beds in the Creative inventory.
|240849|Cushions do not break over lava and water.
|240849|Cushions do not break over lava and water.
|240891|Cushion bounces when placed.
|240897|Softlock when going back to the play screen from a connection error.
|240906|Cushion group name in Creative inventory uses singular form instead of plural.
|241081|DDUI font does not wrap around and space itself correctly.
|241160|Foxes hold the Shelf Mushroom block offset from their mouth.
|241279|Cushion can be broken in the Adventure game mode.
|241359|Name tag items can be used on cushion entities.
|241369|New structure explorer maps are named as camp maps.
|241421|Breaking cushions does not trigger sculk sensors or sculk shriekers.
|241505|Attempting to join old worlds fails and gives "Block" error code every time, even in singleplayer.
|241505|Attempting to join old worlds fails and gives "Block" error code every time, even in singleplayer.
|241662|Paintings can be crafted with wool slabs and stairs.
|241675|Missing Closed Captions for Shelf Mushrooms.
|otherissuescount=65
|otherissuescount=65
}}
}}
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* Fixed the {{cd|scale}} property on {{cd|DebugShape}} when used with {{cd|DebugCone}}, {{cd|DebugEllipsoid}}, {{cd|DebugPyramid}}, and {{cd|DebugCylinder}}.
* Fixed the {{cd|scale}} property on {{cd|DebugShape}} when used with {{cd|DebugCone}}, {{cd|DebugEllipsoid}}, {{cd|DebugPyramid}}, and {{cd|DebugCylinder}}.
* Fixed screens visited not mounting if another global route action happened while the screen was unmounting.
* Fixed screens visited not mounting if another global route action happened while the screen was unmounting.
* Fixed [[Minecraft:book and quill]]'s lighting value when on a [[Minecraft:lectern]] when block Light quality is set to volumetric lights or above.
* Fixed an issue that caused the brightness of some point lights to oscillate.
* Fixed an issue that caused the brightness of some point lights to oscillate.
* Fixed an issue that caused the [[Minecraft:sky]] to render incorrectly when seen through [[Minecraft:boat]]s in Vibrant Visuals.
* Fixed an issue that caused the [[Minecraft:sky]] to render incorrectly when seen through [[Minecraft:boat]]s in Vibrant Visuals.
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* Fixed an issue where DDUI {{cd|CustomForm/MessageBox}} was not working in split screen.
* Fixed an issue where DDUI {{cd|CustomForm/MessageBox}} was not working in split screen.
* Fixed {{cd|"item_display_transforms" -> "gui" -> "translation"}} no longer affecting an item's position in the slot.
* Fixed {{cd|"item_display_transforms" -> "gui" -> "translation"}} no longer affecting an item's position in the slot.
== References ==
{{reflist}}


== Navigation ==
== Navigation ==
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[[Minecraft:pt:Edição Bedrock 26.50]]
[[Minecraft:pt:Edição Bedrock 26.50]]
[[Minecraft:ru:26.50 (Bedrock Edition)]]
[[Minecraft:ru:26.50 (Bedrock Edition)]]
[[Minecraft:uk:26.50 (Bedrock Edition)]]
[[Minecraft:zh:基岩版26.50]]
[[Minecraft:zh:基岩版26.50]]

Latest revision as of 11:05, 24 October 2026

Template:Infobox version Template:Relevant guide 26.50, also known as 1.26.50, the release of Minecraft:Wilderness Bound, is a Minecraft:game drop for Template:BE released on September 15, 2026,<ref name=“twitter”>Template:Tweet</ref><ref>Template:Cite</ref> which adds the Minecraft:dappled forest biome, including Minecraft:red shrubs, Minecraft:shelf mushrooms, Minecraft:wool stairs and slabs, Minecraft:concrete stairs and slabs, Minecraft:straw beds, Minecraft:cushions, a new Minecraft:abandoned camp structure, and improved Minecraft:maps. It also fixes bugs.

Additions

Template:Additions table

Blocks

File:Straw Bed.png Minecraft:Straw bed

Template:Crafting

File:Poplar Sapling.png Minecraft:Poplar sapling

Template:Animate Minecraft:Poplar leaves

  • Added three new types of leaves that grow on their respective poplar tree variants.
  • Randomly play ambient block sounds.

File:Poplar Log.png Minecraft:Poplar log

File:Poplar Wood.png Minecraft:Poplar wood

File:Poplar Planks.png Minecraft:Poplar planks

File:Red Shrub.png Minecraft:Red shrub

File:Shelf Mushroom.png Minecraft:Shelf mushroom

Template:AnimateTemplate:Animate Minecraft:Concrete stairs and slabs

Template:AnimateTemplate:Animate Minecraft:Wool stairs and slabs

  • New variants of Minecraft:wool blocks that can be dyed in sixteen colors.

Items

Minecraft:Explorer maps

Template:InvSprite Minecraft:Portfolio

  • Readded, but unobtainable without external tools. Cannot store data properly.

Minecraft:Photo

  • Added the photo item from Template:Edu, but it does not have a texture. It is only obtainable with external tools and cannot be used properly.

Non-mob entities

Template:Animate Minecraft:Cushion

Template:Crafting

  • Can be placed on any flat surface.
    • Always aligns horizontally to the grid, but vertically sit on top of the supporting surface.
    • Breaks if the supporting block is removed.
  • Cannot be moved.
  • Does not have collision and can overlap with other objects (except other cushions).

World generation

Template:BiomeLink

Template:Animate Minecraft:Poplar tree

File:Abandoned Camp.png Minecraft:Abandoned camp

Changes

Blocks

File:Hay Bale (UD) JE3 BE3.png Minecraft:Hay bale

  • Updated sides texture so that the two red twines appear symmetrically distant from the top/bottom edges and line up with the Minecraft:straw bed.

Minecraft:Jukebox

  • Multiple jukeboxes can now play the same sounds independently.

Minecraft:Comparator

  • Renamed from "Redstone Comparator".

General

Minecraft:Experiments

  • Removed the "Drop 3 of 2026" experiment and implemented all features in vanilla gameplay.

Graphical

  • "Automatic" upscaling quality now defaults to native resolution when using the Custom graphics preset.
  • Increased the maximum render distance with Minecraft:Vibrant Visuals to 48 chunks on Windows.

Minecraft:Parties

  • The Template:Cmd command is now usable, sending messages in the current party.
  • Party chat messages now appear in the gameplay Minecraft:chat for the player, with blue <Party><Player> prefix.
  • Parties are no longer marked as "(Beta)".

Minecraft:Realms

  • Disabled an expired Realm's Renew button when renewal is not supported on current device.
  • Users are now warned when applying custom packs to their Realm and how they will appear when profanity filter is enabled. Custom pack names and descriptions are filtered when viewing in Edit world when profanity filter is enabled.
  • Added support for Realm name changed and Realm description changed admin log events.
  • Add different default values for some subscription details information that can come back null from Realms services to avoid blocking players from viewing subscription related screens with an error modal.
  • Added guards for cases where callbacks are fired after facet goes out of scope in the Create new world flow.
  • Introduced a localized loading spinner to replace the play button on the Realms tab when the client is fetching additional information from services, and a reload button that player can use to reload the tab should the fetch fails.

Minecraft:Seed templates

  • Added "Dappled Forest".

Minecraft:Settings

  • Removed the "Text to Speech with Device Settings" option.
  • Added a Clear Layout Cache action to Storage settings for cached server tab content.

Minecraft:Marketplace

File:New UI - Marketplace Screen Menu "Wishlist" Tab (Bedrock Preview 26.50.20).png
New Wishlist screen

UI

  • New social/friends drawer infrastructure with performance fixes.
  • Added high-resolution Korean font support and fixed Korean text showing as question marks on mobile.
  • Added missing translation text to layout button of the achievements screen.
  • Selecting a featured item from the Dressing Room no longer requires 2 clicks to select the item.
  • Ported the party eligibility check when joining multiplayer from JSON to the Ore UI.
  • Added a new grid option for viewing achievements and some general UX improvements.
  • Removed flickering icon and world card texture on layout change in the Play screen.
  • The Play screen column layout now alternate between 4, 3 and 2 columns depending on GUI scale.
  • Updated the inventory panel in the Loom, Stonecutter, Cartography Table, Villager, and Wandering Trader screens in Pocket UI to match the header style used by the Inventory and Crafting Table screens.
  • Added Acquired date as the default sort option for the Owned by me tab in Create from template, showing the most recently acquired templates first.
  • Text strings on world tile buttons across My World, My Templates, and Servers menus are no longer truncated by ellipses.
  • Screenshots can now be set as world thumbnails without triggering an assertion.
  • Trusted servers no longer prompt players for confirmation after restarting the client.
  • Skins can now have names consisting entirely of numbers.
  • Friend profiles now have a Realm-specific join button when the Realm is available.
  • Updated the Chat Settings UI to increase readability of the Chat Color and My Mentions Color dropdowns.
  • Added Marketplace wishlist pagination with gamepad bumper navigation.
  • Added dynamic wishlist grid row sizing for Marketplace wishlist cards.
  • Improved inventory item tooltips with a new description in blue:

Template:Collapse

Template:Collapse

  • Realms Plus subscribers who open Marketplace Pass from the Marketplace sidebar now go straight to the View All Packs screen instead of the subscription page.
  • Some sign-in errors which were previously reported as "Wool" are now reported with a more specific codename.
  • Screen narration now properly reads out the first focused element after opening the game menu.
  • Added an option to mute a Minecraft:player when reporting their chat messages.
  • Added a grid mode to the Minecraft:achievements screen.

Items

Template:Animate Minecraft:Locator map, map, empty map, and Minecraft:explorer maps

Mobs

Minecraft:Bat

Minecraft:Monsters

Technical

Actor components

  • Made the following schemas stricter when parsing and fail to load an entity json that has invalid data in versions 1.26.50 and newer:

AI components

AI goals

  • Added Template:Cd to Template:Cd for format versions 1.26.50 and newer.
    • Template:Cd makes the entity hold its position while within attack range.
    • Template:Cd makes the entity continue moving toward its target while within attack range.
  • Actor goal Template:Cd now takes a float range for Template:Cd instead of Template:Cd and Template:Cd for format versions 1.26.50 and newer.
  • Made the schema for Template:Cd stricter when parsing, now will fail to load an entity json that has invalid data in versions 1.26.50 and newer.
  • Updated Template:Cd: Whenever the goal stops or is removed through a component group change, the mob's navigation is always interrupted.

Minecraft:API

Minecraft:Block components

Blocks

  • Minecraft:Fences:
    • Vanilla fence blocks now expose per-direction connection block states (Template:Cd, Template:Cd, Template:Cd, Template:Cd), reflecting which neighbors the fence connects to. Changing a fence's connections now sends block updates to neighboring blocks in worlds using version 1.26.50 and later.
  • Minecraft:Stairs
    • Vanilla stair blocks now expose a Template:Cd block state (Template:Cd, Template:Cd, Template:Cd, Template:Cd, Template:Cd) reflecting the corner shape formed with adjacent stairs.
    • For new worlds (base game version 1.26.40 and later), stair corner-state changes now trigger neighbor block updates for parity with Java Edition; existing worlds keep the prior client-only update behavior.
  • Extended Template:Cmd command behaviour with multi-blocks to Scripting fill block APIs, such as Template:Cd.
  • The block component minecraft:block_entity no longer requires the experimental toggle from format version 1.26.20 onward.
  • Removed Template:Cd component restrictions for multi-blocks, each part will have its own block entity by design.
  • Released horizontal multi-blocks; these are blocks defined with the Template:Cd trait with a direction field that is horizontal.
    • The Upcoming Creator Features experiment is still required for them if Template:Cd is less than 1.26.50.
  • Replacing a custom block that has a Template:Cd component with a different block definition now creates a new block entity, so the previous block's dynamic properties are no longer carried over to the block that replaced it.
  • Changing only a block state keeps the same block entity and its dynamic properties.

Minecraft:Camera

  • Camera presets that inherit from Template:Cd no longer reset the player's rotation the first time they are applied, for presets using format version 1.26.50 or later.

Minecraft:Commands

  • Added the Template:Cmd command, which lets dedicated-server operators save, delete, and check the status of the server identity key.

Minecraft:DDUI

Minecraft:Dedicated server

  • Template:Cd is now the default transport used by dedicated servers.
  • Windows dedicated servers now use the correct application data directory.
  • Added a dedicated server option to unpack optimized creator packs into loose files.

Entity components

  • Added Template:Cd teleportation fields to the Template:Cd component.
    • Template:Cd determines whether the entity attempts to teleport away from an incoming projectile and defaults to Template:Cd.
    • Template:Cd defines the conditions an incoming projectile must meet to trigger a teleport attempt.
  • Added type families to vanilla projectile entities.
  • The Template:Cd field on the Template:Cd component is now defaulted to false with format version 1.26.50 and above while remaining defaulted to true otherwise.
  • Made the schema for Template:Cd stricter for format version 1.26.50 and later.
  • Immunity to the freezing from Minecraft:powder snow is no longer hardcoded at runtime and is instead defined by the Template:Cd component.
  • Vulnerability to freezing damage from powder snow is no longer hardcoded at runtime and is instead defined by the Template:Cd component.
  • The ambient sounds of entities are no longer redefined at runtime and instead respect the conditions defined by Template:Cd.
    • Previously the ambient sound event name of an entity would be overwritten in these conditions:
      • If its head was in water then it would become Template:Cd.
      • If it was not on the ground then it would become Template:Cd.
      • If it would otherwise play ambient sounds and it was a baby then it would become Template:Cd.
    • If any of these conditions were true then it would override any user-defined entry in the Template:Cd parameter of Template:Cd.
    • Now this will no longer happen and only the event name specified by Template:Cd will be used.
    • Entities defined in any older version will fall back to the original overriding path as a Template:Cd component will be added.
    • The Template:Cd is deprecated as users should now specify the intended behavior in Template:Cd.
  • Deprecated Template:Cd's Template:Cd field in favor of a spatial check that determines when the projectile has left its shooter's vehicle hierarchy.
    • Projectiles can now only hit the entity that shot them, or entities in the same vehicle hierarchy (such as the shooter's mount), after they have spatially left that hierarchy.
  • Made the Template:Cd component schema stricter for entity JSON at format version 1.26.50 and later.
  • Added the Template:Cd component for entity definitions with a format version of 1.26.50 and later.
  • Added the Template:Cd entity component.
    • When set, the entity is immune to movement slowdown from the specified blocks.
  • The Template:Cd field on Template:Cd now defaults to Template:Cd for format version 1.26.30 and above, and Template:Cd for older versions.

Minecraft:Features

Gameplay

  • The Template:Cd component in the dimension JSON is now optional and only supported on custom dimensions; using it on a vanilla dimension now produces a content error instead of being silently accepted.
  • Added the Template:Cd component to custom dimension JSON, allowing creators to configure the biome a custom dimension generates with.
  • Added support for defining custom dimensions with JSON and configuring custom dimension heights.

JSON schema

  • The JSON document upgrader now differentiates base game JSON from creator JSON, so base game content may use the Template:Cd namespace while creator content continues to be validated against creator namespace rules.

Minecraft:Loot tables

  • Added the optional operator field to all loot table conditions, allowing control of whether the condition's result is used directly or negated.

Mobs

  • Many mob properties are no longer saved if their values are the default.

Minecraft:Molang

  • Added Template:Cd world generation Molang query that returns Template:Cd if the biome at the current placement position has all of the specified tags.
  • Added Template:Cd world generation Molang query that returns Template:Cd if the biome at the current placement position has at least one of the specified tags.
  • Added new query Template:Cd which checks if the head of the entity is in water.

Packs

  • System packs are now sorted into alpha-numeric ordering before being added to the stack.
  • System packs that fail to load their manifest file or fail to execute their script plugin will now stop the dedicated server.

Pack settings

  • Added a new multiselect pack setting type, letting pack authors declare a list of options.

Script debugger

  • Added the Template:Cd server property; script debugger listen mode now binds to loopback by default, and non-loopback listen addresses require a configured passcode.

Server

Minecraft:Sounds

  • Released Template:Cd block component out of experimental.
    • It can be used to assign a set of sounds to block and its permutations similar to sound field in blocks.json.
    • blocks.json overrides values of Template:Cd component, including values in all permutations.
  • Added Template:Cd to sound objects in Template:Cd, allowing streamed ordinary sound events to play independent simultaneous instances. The field defaults to true in format version 1.26.50 and later.

Minecraft:Spawn events

Structure files

  • Added version 2 of the structure (Template:Cd) file format.
    • The Template:Cd arrays are now stored as NBT IntArrayTags instead of a ListTag containing one IntTag per block, which significantly reduces the time and memory needed to save and load structures.
    • The second Template:Cd array is now optional in version 2 structure (Template:Cd) files, and is left out when nothing is stored in the extra block layer, making those files ~50% smaller.
    • Version 1 structures still load correctly, and are upgraded to version 2 the next time they are saved.

Experimental

These additions and changes are accessible by enabling the "Beta APIs", "Upcoming Creator Features", "Render Dragon Features for Creators", new "Creator World Clocks Features", and new "Points of Interest (POI)" Minecraft:experimental toggles.

Changes

Technical

Minecraft:API

Blocks

  • Blocks defined with the Template:Cd trait cannot also define the Template:Cd component if the multi-block direction field is horizontal.
  • Added the Template:Cd field to the Template:Cd block component, which gives a custom block a container that holds up to 54 item stacks, persists with the world, drops its contents when the block is broken, and opens a container screen when the block is used.
    • Replacing a custom block whose Template:Cd declares a container with a different block definition rebuilds its block entity, so the outgoing block drops its container contents rather than handing them to the new block.
  • Added scripting access to custom block inventories provided by Template:Cd containers.

Minecraft:Commands

  • Added a new Template:Cmd sub-command for modifying world clocks under the Creator World Clocks Features experiment.
    • Template:Cmd - Adds time to the clock. Cannot result in a negative time.
    • Template:Cmd - Sets the clock to the specified time. Cannot be set to negative.
    • Template:Cmd - Sets the clock to the occurrence of the time marker. Cannot result in a negative time.
    • Template:Cmd - Pauses the clock.
    • Template:Cmd - Resumes the clock.
    • Template:Cmd - Outputs the clock's current time.
  • Added Template:Cmd for locating registered points by type or tag.

Minecraft:DDUI

Minecraft:Features

  • Added scripting API to query Points of Interest in the current dimension.

Fixes

Template:Fixes Other

  • Fixed the Minecraft:poplar sign UI texture to match with Java Edition.
  • Fixed the Minecraft:poplar log top texture to have the correct color palette.
  • Fixed Minecraft:clouds rendering as bright white spots after switching to Minecraft:Vibrant Visuals in-game with low cloud render distance.
  • Fixed a bug when a pack's dependency packs would not load pack settings properly.
  • Fixed in-game realms system performance regression.
  • Fixed a rare crash that could occur while ticking block entities.
  • Fixed a crash that can occur when failing to parse certain resource pack contents.
  • Fixed an issue where updates to chunks would sometimes not save correctly when the same chunk was unloaded and loaded rapidly.
  • Fixed Template:Cd and Template:Cd so they can be called from before events.
  • Fixed a bug where large Images in CustomForms cause the background of the form to be invisible for an extended period of time.
  • Fixed MERS not applying to assets in multiple Vanilla content slices:
  • Fixed Template:Cd not being compatible with certain JSON tools.
  • Fixed texture bleeding on custom blocks using automatic block face UV assignment with undersized textures.
  • Fixed the alignment of the Minecraft:spruce shelf MERS texture.
  • Fixed an issue which sometimes caused Template:Cd from resource packs to have no effect.
  • Fixed an issue where transferring to another server with the same resource pack at a different version would cause players to load in with no resource pack applied.
  • Fixed dedicated server system packs not loading pack settings.
  • Fixed a bug where damage calculation did not apply correctly to Minecraft:Players falling from certain heights through one block of Minecraft:water.
  • Fixed an issue that could cause players who died while inside a Minecraft:Nether portal to respawn in the Minecraft:Nether.
  • Fixed tears in the dithering effect when looking through models in Vibrant Visuals.
  • Fixed downloading a copy of a Realm world never happening if the settings were changed.
  • Fixed height on the members search bar.
  • Fixed the string Core and Plus sometimes being translated in other languages than the selected one.
  • Fixed a crash that could occur when opening Change Control Mode under Touch Settings after deleting a world.
  • Fixed vertical menu screen reader narration in Settings screens.
  • Fixed capes causing visual discrepancies between the in game model and the model shown in the Dressing Room.
  • Fixed error message display when the Marketplace wishlist fails to load, ensuring players receive appropriate feedback about connectivity and service issues.
  • Fixed a bug where hiding a CustomForm and then immediately showing another one would get the response UserBusy.
  • Fixed input and HUD delay after closing Data Driven UI screens.
  • Fixed the Minecraft:straw bed texture so it no longer contains floating pixels or extra pixels that are never visible in-game.
  • Fixed Minecraft:totem of undying activation not synchronizing Minecraft:health when final health equals the original value.
  • Fixed an issue where players and Minecraft:mobs could load in a world at (0,0,0) and lose all their Minecraft:items after reloading world.
  • Fixed a bug with item in hand jittering with temporal anti-aliasing upscaling enabled.
  • Fixed a bug where Minecraft:spiders and Minecraft:cave spiders would occasionally be slowed by Minecraft:cobwebs.
  • Fixed an issue where mobs and players could reload with an inconsistent movement speed.
  • Fixed realm role actions not showing correctly for certain roles.
  • Fixed a crash that could occur while retrieving network addresses on Android.
  • Fixed 'out of space' error displaying when attempting to download large items regardless of available space.
  • Fixed an issue where setting the Cheats toggle to OFF during world creation would not reset cheats to default values.
  • Fixed the Template:Cd property on Template:Cd when used with Template:Cd, Template:Cd, Template:Cd, and Template:Cd.
  • Fixed screens visited not mounting if another global route action happened while the screen was unmounting.
  • Fixed an issue that caused the brightness of some point lights to oscillate.
  • Fixed an issue that caused the Minecraft:sky to render incorrectly when seen through Minecraft:boats in Vibrant Visuals.
  • Fixed an issue where using a Minecraft:lava bucket on a Minecraft:cow produced a Minecraft:milk bucket.
  • Fixed a crash that could occur when flying over or through water bodies with entities nearby.
  • Fixed a double toast notification happening while importing an old world from a PlayStation 4 preview to a PlayStation 5 preview.
  • Fixed a bug where calling the Template:Cd method could result in read-only errors when writing new properties to the Minecraft:player class afterwards.
  • Fixed an error when deeplinking from the subscribe now button from the Marketplace Pass site while client is closed.
  • Fixed Minecraft:trees not generating in Minecraft:cherry grove and Minecraft:old growth birch forest abandoned camps.
  • Fixed Minecraft:red shrubs flickering when placed against one another in multiplayer.
  • Fixed being able to place a Minecraft:cushion on top of another cushion when moving quickly in any direction.
  • Fixed triangular gaps that could appear in water surfaces where water meets a bank or flows over a lip.
  • Fixed an issue that would sometimes cause a crash when opening the Realms Edit World, particularly on iOS devices.
  • Fixed a crash that could occur when render controller expressions referenced variables of the wrong resource type.
  • Fixed worlds containing chunks saved before block connection upgrades getting stuck while loading when creating the world.
  • Fixed game stuttering in worlds after long play sessions or after leaving the game suspended for an extended time.
  • Fixed Minecraft:poplar hanging sign visuals to be in parity with other signs.
  • Fixed leftover instances where button touch areas did not align with the buttons in windowed Android modes with a title bar, such as Samsung DeX and pop up view.
  • Fixed a bug where a party leader using Join Game on a friend not in their party would spuriously see the "Your party is too large" message.
  • Fixed the gamepad cursor in menus becoming choppy after long play sessions or after leaving the game suspended for an extended time.
  • Fixed Template:Cd APIs throwing when a player re-joins server.
  • Fixed an issue where DDUI Template:Cd was not working in split screen.
  • Fixed Template:Cd no longer affecting an item's position in the slot.

References

Template:Reflist

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