Minecraft:Options: Difference between revisions
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| Toggles the right arm second layer. | | Toggles the right arm second layer. | ||
|- | |- | ||
| Left | | Left Pant Leg | ||
| Toggles the left leg second layer. | | Toggles the left leg second layer. | ||
|- | |- | ||
| Right | | Right Pant Leg | ||
| Toggles the right leg second layer. | | Toggles the right leg second layer. | ||
|- | |- | ||
| Line 464: | Line 464: | ||
| | | | ||
| style="text-align: center;" | None | | style="text-align: center;" | None | ||
| | | style="text-align: center;" | RGSS | ||
| style="text-align: center;" | Anisotropic{{note|name=amd-anisotropy|If on an AMD device and not using Vulkan, this will instead use RGSS.}} | |||
|- | |- | ||
| Anisotropic Filtering | | Anisotropic Filtering | ||
| Only works if texture filtering is set to anisotropic. | | Only works if texture filtering is set to anisotropic. | ||
| colspan="2" style="text-align: center;" | Disabled (2× if enabled) | | colspan="2" style="text-align: center;" | Disabled (2× if enabled) | ||
| style="text-align: center;" | | | style="text-align: center;" | 4× | ||
|- | |- | ||
| Weather Effect Radius | | Weather Effect Radius | ||
Latest revision as of 11:09, 8 September 2026
|
For the {{{Description}}} of the same name, see [[{{{Destination}}}]]. |
Template:JETemplate:'s user environment can be configured through the Options menus. A few additional options can be changed only by editing the Minecraft:options.txt file in a text editor.
Options
Selecting "Options" brings up the main options page:
| Setting | Description | Default | |||||||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| FOV | A value that controls how much of the game world is visible on the screen. Also known as Field of View.
In Minecraft, the FOV value represents how many degrees of vertical vision the player gets without modifying effects such as sprinting, flying or status effects. Note that other games' FOV setting might represent different angles, meaning that using the same FOV value across different games can yield different results. The table below shows how Minecraft's FOV setting affects horizontal field of view in different display aspect ratios.
|
70<ref name="default" group="note">Displays as "Normal" in-game.</ref> | |||||||||||||||||||||||||||||||||||||
World Options
Online
This is visible only in the main menu or when on a server.Template:Until
Friends List
| Online Options | Description | Default |
|---|---|---|
| Friends List | Toggles the Minecraft:Friends list. | ON |
| Allow Requests | Toggles whether the player can receive friend requests. | OFF |
| In-Game Notification | Toggles in-game notifications for friends requests and game invites. | OFF |
| Visibility | Hidden You always appear as offline. Limited You appear as online, but don't share what you are doing. Full You appear as online and share what you are doing. |
Full |
| Xbox Settings... | Provides a link to manage privacy and online safety setting. | N/A |
Servers
| Online Options | Description | Default |
|---|---|---|
| Allow Server Listings | Toggles whether the player name appears in server listings. | ON |
Realms
| Online Options | Description | Default |
|---|---|---|
| News & Invites | Toggles Minecraft:Realms notifications. | ON |
Skin Customization
| Skin customization setting | Description | Default |
|---|---|---|
| Cape | Toggles the Minecraft:cape. If set to off, the cape texture for wearing Minecraft:elytra would also be deactivated. | ON |
| Jacket | Toggles the body second layer. | |
| Left Sleeve | Toggles the left arm second layer. | |
| Right Sleeve | Toggles the right arm second layer. | |
| Left Pant Leg | Toggles the left leg second layer. | |
| Right Pant Leg | Toggles the right leg second layer. | |
| Hat | Toggles the head second layer. | |
| Main Hand | Switches the main hand, between left and right. | Right |
Music & Sounds
| Sound setting | Description | Default |
|---|---|---|
| Master Volume | The volume of all Minecraft:sounds. | 100% |
| Music | The volume of gameplay music; setting it to 0% (displayed as OFF in-game) disables gameplay music entirely. | |
| Jukebox/Note Blocks | The volume of music and sounds played from Minecraft:jukeboxes and Minecraft:note blocks. | |
| Weather | The volume of Minecraft:rain and Minecraft:thunder. | |
| Blocks | The volume of blocks (Minecraft:pistons, Minecraft:chests, Minecraft:doors, etc.). | |
| Hostile Mobs | The volume of Minecraft:monsters. | |
| Friendly Mobs | The volume of Minecraft:animals (except Minecraft:hoglins) and non-mob Minecraft:entities like Minecraft:minecarts<ref>Template:Bug</ref> | |
| Players | The volume of players (item plops, hurt sounds, etc.) | |
| Ambient/Environment | The volume of Minecraft:ambience, sound of entering/exiting Minecraft:water and Minecraft:fireworks | |
| Narrator/Voice | The volume of the Minecraft:narrator and speech in Minecraft (for map makers) | |
| UI | The volume of sounds for UI elements, like button clicks. | |
| Device | Switch audio device. | System Default |
| Closed Captions | Toggles Minecraft:subtitles. | OFF |
| Directional Audio |
|
OFF |
| Music Frequency | Changes how frequently music plays.
Default is the normal delay between 10 - 20 minutes, Frequent halves the delay to 10 minutes, and Constant sets the delay to 5 seconds. |
Default |
| Music Toast | Controls when to show a music toast with the name of the currently playing music track.
|
Never |
Video Settings
Display
| Display setting | Description | Default |
|---|---|---|
| Fullscreen ResolutionTemplate:Until Exclusive Fullscreen ModeTemplate:Upcoming |
Sets the resolution and framerate of the game when playing in fullscreen. | Current |
| Max Framerate | Limits the frame rate (in frames per second). Limiting the frame rate to a multiple of the Minecraft:player monitor's refresh rate can save processing power. | 120 fps |
| VSync | Limits the player's frames per second to the screen's refresh rate, which is usually 50 Hz, 60 Hz, 75 Hz, or 120 to 240 Hz on some gaming-targeted screens. Enabling VSync fixes tearing, but increases input latency and causes stuttering if one's computer cannot draw enough frames per second. | ON |
| Reduce FPS when | Limits FPS to a certain amount whether the player is AFK (away from keyboard) or the game window is minimized.
|
AFK |
| GUI Scale | Controls the GUI (graphical user interface) scale. This also controls the HUD (Minecraft:heads-up display) size. Note that the options available to the player depends on the game resolution. The number of available GUI scales for a specific resolution can be calculated using this formula: Template:Code. A GUI scale of 1 is properly scaled using a resolution of 320×240, but smaller resolutions might cause elements to run offscreen. A GUI scale of n is available at a resolution equal to or higher than (320 * n)x(240 * n), so a GUI scale of 2 is available at resolution 640×480 or higher, a GUI scale of 3 is available at resolution 960×720 or higher, and so on. There is no technical limit to how many GUI scales can be available. Auto sets the GUI scale to the highest value available for the current resolution.
The GUI scale can also be changed by holding Template:Key and moving the Template:Mouse in the Video Settings screen. |
Auto |
| Fullscreen | Puts the game into fullscreen mode; keeping it off keeps it in a window. This can also be changed with Template:Key. | OFF |
| Exclusive Fullscreen | OFF | |
| Brightness | Dims down or Minecraft:lights up the game's surfaces, even if fully dark. It has no effect on gameplay, it is a visual effect. Works in any dimension and affects the Minecraft:Night Vision status effect. | 50<ref name="brightness" group="note">Displays as "Default" in-game.</ref> |
| Graphics API | Chooses which API is used for rendering.
|
Default<ref name="graphics api" group="note">Uses OpenGL behind the scenes.</ref> |
| Menu/Dock VisibilityTemplate:NoteTemplate:Upcoming | Controls whether the macOS Menu Bar and Dock can be revealed by moving the mouse to the edge of the screen while in fullscreen. | OFF |
Quality & Performance
| Setting | Description | Fast | Fancy | Fabulous! | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Preset | Sets the quality & performance settings according to the preset.
|
Defaults to Fancy | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Biome Blend | Sets the distance of color transitions between Minecraft:biomes. | 3×3 (fast) | 5×5 (normal) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Render Distance | The render distance controls how many Minecraft:chunks of the world are visible at once. The fewer chunks that are included, the faster each frame can be rendered, resulting in higher frame rate.
The most distant terrain is faded into the sky color as if by fog, to avoid a sharp edge to the visible world; therefore, this option is also known as "fog". The maximum value is 32 if at least 1 gigabyte of memory is allocated to the game, and 16 in all other cases. Note: diameter = radius × 2 + 1
|
8 chunks | 16 chunks | 32 chunks | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Chunk Builder | Determines which chunk sections are updated synchronously during a single frame.
|
Threaded | Semi Blocking | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Minecraft:Simulation Distance | Minecraft:Simulation distance is similar to render distance, but affects the number of chunks in which entities are updated, and blocks and fluids are ticked. Simulation distance is more taxing on performance than the equivalent level of render distance. The available values are the same as render distance, except the minimum value is 5 chunks. | 6 chunks | 12 chunks | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Smooth Lighting | Minecraft:Lighting is smoothed across the blocks (ambient occlusion) or each block has a distinctive Minecraft:light level. This setting does not change the gameplay in any way, but it has a minor effect on performance. | OFF | ON | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Clouds |
|
Fast | Fancy | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Particles |
|
Decreased | All | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Mipmap Levels | The higher the level, the more the textures look "smooth". See [[Minecraft::File:Mipmap comparison.png]] for a comparison of the four mipmap levels and without mipmap. The Minecraft:world borderTemplate:Upcoming is ignored.<ref>Template:Bug</ref> | 2 | 4 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Entity Shadows | Determines whether entities display simple shadows. | OFF | ON | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Entity Distance | Adjusts the distance that entities can be seen. Entities not within render distance can't be seen. At 100% entities are visible up to 160 blocks away. (Unless render distance is lower.) | 75% | 100% | 125% | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Menu Background Blur | Changes the blurriness of menu background. | 2 | 5 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Cloud Distance | Changes the render distance of clouds. | 32 chunks | 64 chunks | 128 chunks | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| See-Through Leaves | OFF | ON | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Improved Transparency | OFF | ON | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Texture Filtering | None | RGSS | AnisotropicTemplate:Note | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Anisotropic Filtering | Only works if texture filtering is set to anisotropic. | Disabled (2× if enabled) | 4× | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Weather Effect Radius | 5 blocks | 10 blocks | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Preferences
| Preference | Description | Default |
|---|---|---|
| Autosave Indicator | Toggles the Minecraft:autosave indicator. | ON |
| Show Vignette | ON | |
| Attack Indicator |
|
Crosshair |
| Chunk Fade | 0.75 seconds |
Controls
Template:Main From the main Options page, one can click down to Controls for these additional settings:
| Control Setting | Description | Default |
|---|---|---|
| Mouse Settings... | Opens mouse settings menu. | N/A |
| Key Binds... | Configuring keyboard Minecraft:controls. | N/A |
| Sneak | Enables players to stay Minecraft:sneaked. | Hold |
| Sprint | Enables players to stay Minecraft:sprinting. | Hold |
| Attack/Destroy | Enables players to stay attacking/destroying. | Hold |
| Use Item/Place Block | Enables players to stay using items/placing blocks. | Hold |
| Auto-Jump | Enables automatic jumping when the player walks near a block with a block of air above. | OFF |
| Sprint Window | Represents the time window in ticks where double-tapping the forward key activates sprint. | 7 |
| Quit ShortcutsTemplate:Upcoming | Enables to close the game with a keyboard shortcut. | ON |
| Right Click EmulationTemplate:NoteTemplate:Upcoming | Enables Template:KeyTemplate:Mouse to be treated as Template:Mouse. | OFF |
| Operator Items Tab | Enables the "Operator Utilities" tab in the Minecraft:Creative inventory if the player has the appropriate permissions. | OFF |
Mouse Settings
| Mouse setting | Description | Default |
|---|---|---|
| Sensitivity | Changes the sensitivity of the mouse when looking in-game. | 100% |
| Scroll Sensitivity | Changes the sensitivity of the Template:Mouse in-game. Values above 1 do not affect selecting items in the Hotbar. | 1.00 |
| Discrete Scrolling | Tells the game to ignore scroll magnitude values given by the operating system and instead to act as if the operating system supplied −1 or +1. | OFF |
| Invert Mouse X | Inverts horizontal axis of the mouse when looking in-game. | OFF |
| Invert Mouse Y | Inverts vertical axis of the mouse when looking in-game. | OFF |
| Allow Cursor Changes | Allows the cursor to change shape when over certain UI elements. | ON |
| Raw Input Template:Until |
Takes the mouse input directly, instead of from the mouse cursor. This means that mouse movement is not affected by cursor acceleration or scaling, such as Windows' built in "Enhance pointer precision" and "Pointer speed". | ON |
Language
Template:Main Allows players to change the language that is viewed by their client.
Font Settings
| Font settings | Description | Default |
|---|---|---|
| Force Unicode Font |
|
OFF |
| Japanese Glyph Variants | Uses Japanese variants of CJK (Chinese, Japanese, and Korean) characters in the default font | Based on system locale language setting |
Chat Settings
| Chat setting | Description | Default |
|---|---|---|
| Chat |
|
Shown |
| Colors |
|
ON |
| Web Links |
| |
| Prompt on Links |
| |
| Chat Text Opacity | Changes the opacity of the chat text. | 100% |
| Text Background Opacity | Changes the opacity of the text background. | 50% |
| Chat Text Size | Changes how large the chat is shown. | 100% |
| Line Spacing | Changes the amount of spacing between chat messages. | 0% |
| Chat Delay | Changes the delay between chat messages. | None |
| Width | Changes the maximum width that the chat may appear. | 320px |
| Focused Height | Changes the maximum height that the chat is allowed to appear when in focus (chat input and history open). | 180px |
| Unfocused Height | Changes the maximum height that the chat is allowed to appear normally (chat input and history closed). | 90px |
| Narrator |
|
OFF |
| Command Suggestions | Toggles if command suggestions show up or not, if off the player has to press tab to bring them up. | ON |
| Hide Matched Names | Toggles if the game attempts to apply chat hiding by matching the text in messages. | |
| Reduced Debug Info | Toggles reduced information on the Minecraft:debug screen. | OFF |
| Only Show Secure Chat | Only display messages from other players that can be verified to have been sent by that player, and have not been modified. | OFF |
| Save Unsent Chats | Unsent messages will always get saved as chat drafts, even if the player intentionally closed their chat. | ON |
Resource Packs
Allows the player to change their Minecraft:resource pack settings.
Accessibility Settings
| Accessibility setting | Description | Default |
|---|---|---|
| Narrator | Toggles whether the narrator narrates all text, text in chat only, or text in menus only. | OFF |
| Controls... | Opens controls menu. | N/A |
| Closed Captions | Toggles whether closed captions are shown. | OFF |
| High Contrast | Enhances the contrast of UI elements. | OFF |
| Menu Background Blur | Changes the blurriness of menu background. | 50% |
| Text Background Opacity | Changes the opacity of the background behind text. | 50% |
| Text Background | Toggles whether the background behind text is restricted to chat or used everywhere. | Chat |
| Chat Text Opacity | Changes the opacity of the chat. | 100% |
| Line Spacing | Changes the amount of spacing between chat messages. | 0% |
| Chat Delay | Changes the delay between chat messages. | None |
| Notification Time | Changes how long toast notifications (advancements, new recipes, etc.) display on screen. | 1.0x |
| View Bobbing | Toggles the "bobbing" motion of the camera as the player is walking. | ON |
| Distortion Effects | Changes the distortion effects (e.g. Minecraft:Nausea and Minecraft:nether portal distortion). | 100% |
| FOV Effects | Changes the FOV effects of anything affecting them. | 100% |
| Darkness Pulsing | Changes how dark the Darkness effect gets when a warden or sculk shrieker gives it to the player. Fog distance remains unaffected. | 100% |
| Damage Tilt | Controls the amount of camera shake caused by being hurt. | 100% |
| Glint Speed | Controls how fast the visual glint shimmers across enchanted items. | 50% |
| Glint Strength | Controls the transparency of the visual glint across enchanted items. | 75% |
| Hide Sky Flashes | Prevents the screen from flashing when Minecraft:lightning strikes. The lightning bolts themselves are still visible. Also prevents Minecraft:End flashes from making the ground glow purple in Minecraft:the End. | OFF |
| Monochrome Logo | Changes the Mojang Studios loading screen color from red to black. | OFF |
| Panorama Scroll Speed | Changes the scrolling speed of the panorama in the main menu. | 100% |
| Hide Splash Texts | Toggles the ability to show or hide Minecraft:splash text on the main menu. | OFF |
| Narrator Hotkey | Toggles the ability to turn the narrator on and off with Template:Key (Template:Key on Mac). | ON |
| Rotate with Minecarts | When toggled, the Minecraft:player will change direction alongside the Minecraft:minecart they are in. | OFF |
| High Contrast Block Outlines | Makes the targeted Minecraft:block outlines more visible. | OFF |
Server Options
| Server setting | Description | Default |
|---|---|---|
| Server Resource Packs | Allows the game to download resource packs from the server. | Prompt |
Telemetry Data
Template:Main This option shows information on what data the game can send to Mojang, stating that it helps Mojang improve Minecraft based on info relevant to players. The "Give Feedback" button opens a link to the Minecraft:feedback site while "Open My Data" shows the player information on telemetry data that is sent to Mojang, with the files removed after seven days. A link to the Microsoft privacy statement can be found on this page as well. A toggle for data collection is also available, though it is impossible to disable telemetry completely without client modifications.
| Telemetry data collection setting | Description | Default |
|---|---|---|
| Data Collection |
Toggles between two options:
Additionally, when in an offline game, this option is forced to be None. |
Minimal |
Credits & Attribution
| Option | Description |
|---|---|
| Credits | Opens the Minecraft:credit sequence. |
| Attribution | Opens a link to Minecraft Attributions. |
| Licensing | Opens a link to Third Party Software Notices and Information. |
History
Java Edition
Legacy Console Edition
Issues
Gallery
-
The default main options menu.
-
The default online options menu.
-
The default Minecraft:skin customization options menu.
-
The default Minecraft:music and Minecraft:sound options menu.
-
The default video options menu.
-
The default Minecraft:controls menu.
-
The default language options menu.
-
The default chat options menu.
-
The default Minecraft:resource packs menu.
-
The default accessibility options menu.
-
The default key binds menu.
-
The default mouse settings menu.
Development images
-
First screenshot of the VSync option.
-
First screenshot teasing the super secret settings button.
-
First screenshot of the auto jump option.
-
First screenshot of the audio device option.
-
First screenshot of the revamped controls menu in 1.7.2.
-
First screenshot of the revamped sound options in 1.7.2.
Other
-
A comparison between the five mipmap levels. Enlarge to view animation.
-
A comparison between no biome blending and 5×5 biome blending.
-
A comparison between a cave with smooth lighting enabled and the same cave without it.
See also
Notes
References
Minecraft:de:Menü/Optionen Minecraft:es:Opciones Minecraft:fr:Options Minecraft:ja:設定 Minecraft:ko:설정 Minecraft:nl:Instellingen Minecraft:pl:Ustawienia Minecraft:pt:Opções Minecraft:ru:Настройки Minecraft:uk:Налаштування Minecraft:zh:选项