Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Minecraft:Ice: Difference between revisions

From SAS Gaming Wiki
SyncBot (talk | contribs)
Sync: updated from Minecraft
SyncBot (talk | contribs)
Sync: updated from Minecraft
 
(6 intermediate revisions by the same user not shown)
Line 27: Line 27:
==== Snowy biomes ====
==== Snowy biomes ====
{{see also|Tutorial:Ice farming|title1=Ice farming}}
{{see also|Tutorial:Ice farming|title1=Ice farming}}
[[Minecraft:Water]] source blocks in a snowy [[Minecraft:biome]] eventually freeze into ice if exposed to the sky from directly above, the [[Minecraft:block light]] level inside the water block is less than 10, and there is at least one horizontally adjacent non-water block. This includes non-solid blocks, even air; however, waterlogged blocks do not count. This can happen at any [[Minecraft:time of day]] and in any [[Minecraft:weather]] condition.
[[Minecraft:Water]] source blocks in a snowy [[Minecraft:biome]] eventually freeze into ice if exposed to the sky from directly above, the [[Minecraft:block light]] level inside the water block is less than 10, and there is at least one horizontally adjacent non-water block. This includes non-solid blocks, even air; however, waterlogged blocks do not count {{in|java}} but they do {{in|bedrock}}. This can happen at any [[Minecraft:time of day]] and in any [[Minecraft:weather]] condition.


[[Minecraft:Water]] also freezes into ice in cold biomes with a [[Minecraft:Biome#List of biome climates|base temperature of ≤ 0.05]]{{info needed|Ice doesn't form in biomes with a 0.2 or greater base temperature. Ice forms in biomes with a base temperature of 0.05 or less. Is 0.05 the max base temperature, however?}}{{Citation needed|Without citation, I wonder if there might actually be no game logic that looks up the biome temperature and it was just someone's tautological observation of which of the current biomes can get snow. Certainly I just now on Java 26.1 formed ice amidst some warm badlands by just happening upon a Stony Shore and climbing to y+128, which is where Stony Shores can snow. Maybe forget about biome temperature, it is just relevant at worldgen?}}, as long as the [[Minecraft:altitude]] is high enough for [[Minecraft:snowfall]]. Ice does not form in [[Minecraft:Cold Ocean]], [[Minecraft:Deep Cold Ocean]], and [[Minecraft:Deep Frozen Ocean]] biomes.
[[Minecraft:Water]] also freezes into ice in cold biomes with a [[Minecraft:Biome#List of biome climates|base temperature of ≤ 0.05]]{{info needed|Ice doesn't form in biomes with a 0.2 or greater base temperature. Ice forms in biomes with a base temperature of 0.05 or less. Is 0.05 the max base temperature, however?}}{{Citation needed|Without citation, I wonder if there might actually be no game logic that looks up the biome temperature and it was just someone's tautological observation of which of the current biomes can get snow. Certainly I just now on Java 26.1 formed ice amidst some warm badlands by just happening upon a Stony Shore and climbing to y+128, which is where Stony Shores can snow. Maybe forget about biome temperature, it is just relevant at worldgen?}}, as long as the [[Minecraft:altitude]] is high enough for [[Minecraft:snowfall]]. Ice does not form in [[Minecraft:Cold Ocean]], [[Minecraft:Deep Cold Ocean]], and [[Minecraft:Deep Frozen Ocean]] biomes.
Line 34: Line 34:


==== Ice bomb ====
==== Ice bomb ====
{{exclusive|bedrock|education|section=1}}
{{education feature|section=1}}


When an [[Minecraft:ice bomb]] is thrown into water, it transforms the water in a 3×3×3 cube centered around the projectile into ice. This affects source water and flowing water.
When an [[Minecraft:ice bomb]] is thrown into water, it transforms the water in a 3×3×3 cube centered around the projectile into ice. This affects source water and flowing water.
Line 59: Line 59:


If ice melts or is broken in [[Minecraft:the Nether]], no water is produced. However, unlike from using a [[Minecraft:water bucket]], no smoke particles are produced either.
If ice melts or is broken in [[Minecraft:the Nether]], no water is produced. However, unlike from using a [[Minecraft:water bucket]], no smoke particles are produced either.
=== Ambient sounds ===
{{in development|drop=Fourth Drop 2026|section=1}}
An ice block occasionally emits [[#Unique|ambient sounds]] when it is surrounded by at least 8 ice blocks in all horizontal directions (east, west, north, and south), with one [[Minecraft:air]] block above and one [[Minecraft:water]] block below.


== Sounds ==
== Sounds ==
=== Generic ===
{{until|java 26.4}}
{{until|bedrock 26.60}}
{{until|bedrock 26.60}}
{{Sound table/Block/Glass}}
{{Sound table/Block/Glass}}
{{in development|drop=Fourth Drop 2026|section=1}}
{{Sound table/Block/Ice}}
=== Unique ===
{{in development|drop=Fourth Drop 2026|section=1}}
{{SoundTable
|type=java
|{{SoundLine
|sound=Ice ambient1.ogg
|sound2=Ice ambient2.ogg
|sound3=Ice ambient3.ogg
|sound4=Ice ambient4.ogg
|sound5=Ice ambient5.ogg
|sound6=Ice ambient6.ogg
|sound7=Ice ambient7.ogg
|sound8=Ice ambient8.ogg
|sound9=Ice ambient9.ogg
|sound10=Ice ambient10.ogg
|sound11=Ice ambient11.ogg
|sound12=Ice ambient12.ogg
|sound13=Ice ambient13.ogg
|sound14=Ice ambient14.ogg
|sound15=Ice ambient15.ogg
|sound16=Ice ambient16.ogg
|sound17=Ice ambient17.ogg
|sound18=Ice ambient18.ogg
|sound19=Ice ambient19.ogg
|sound20=Ice ambient20.ogg
|sound21=Ice ambient21.ogg
|sound22=Ice ambient22.ogg
|sound23=Ice ambient23.ogg
|subtitle=Ice resonates
|source=block
|description=Randomly when there is at least 8 [[Minecraft:ice]] blocks in all horizontal directions (east, west, north, and south), with one [[Minecraft:air]] block above and one [[Minecraft:water]] block below
|id=block.ice.ambient
|translationkey=subtitles.block.ice.ambient
|volume=1.0
|pitch=1.0
|distance=
}}
}}


== Data values ==
== Data values ==
Line 91: Line 140:


== History ==
== History ==
{{more sounds|section=1|type=old|Sounds before 26.4 snapshot 3}}
=== ''Java Edition'' ===
=== ''Java Edition'' ===
{{HistoryTable
{{HistoryTable
Line 127: Line 177:
|{{HistoryLine||1.19|dev=22w13a|Ice now generates as part of [[Minecraft:ancient cities]].}}
|{{HistoryLine||1.19|dev=22w13a|Ice now generates as part of [[Minecraft:ancient cities]].}}
|{{HistoryLine||1.20.2|dev=23w31a|The speed of ice formation is now controlled by the [[Minecraft:game rule]] <code>randomTickSpeed</code>.<ref name="MC-93320">{{bug|MC-93320||Water freezes even if randomTickSpeed is 0|Fixed}}</ref>}}
|{{HistoryLine||1.20.2|dev=23w31a|The speed of ice formation is now controlled by the [[Minecraft:game rule]] <code>randomTickSpeed</code>.<ref name="MC-93320">{{bug|MC-93320||Water freezes even if randomTickSpeed is 0|Fixed}}</ref>}}
|{{HistoryLine|java upcoming}}
|{{HistoryLine||26.4|dev=snap3|Added unique sounds for ice. Previously, it used the same sounds as [[Minecraft:glass]].}}
|{{HistoryLine|||dev=snap5|Added ambient sounds for ice.
|When an ice block is surrounded by at least 8 ice blocks in all horizontal directions (east, west, north, and south), with one air block above and one water block below, it has a chance to emit a sound.}}
}}
}}


Line 150: Line 204:
|{{HistoryLine|||dev=Preview 26.30.27|Ice can no longer be absorbed by sulfur cubes.}}
|{{HistoryLine|||dev=Preview 26.30.27|Ice can no longer be absorbed by sulfur cubes.}}
|{{HistoryLine|bedrock upcoming}}
|{{HistoryLine|bedrock upcoming}}
|{{HistoryLine||26.60|dev=Preview 26.60.29|exp=Drop 4 of 2026|Added unique sounds for ice.}}
|{{HistoryLine||26.60|dev=Preview 26.60.29|exp=Drop 4 of 2026|Added unique sounds for ice. Previously, it used the same sound as [[Minecraft:glass]].}}
|{{HistoryLine||26.70|dev=Preview 26.70.20|All features from the "Drop 4 of 2026" experiment have been implemented in vanilla.|Now it has subtitles for land and jump.}}
|{{HistoryLine|||dev=Preview 26.70.21|Added ambient sounds for ice.
|When an ice block is surrounded by at least 8 ice blocks in all horizontal directions (east, west, north, and south), with one air block above and one water block below, it has a chance to emit a sound.}}
}}
}}


Line 192: Line 249:
== Trivia ==
== Trivia ==
* By [[Minecraft:sprinting]] and jumping while on ice and inside a 2-block tall tunnel, it is possible to move 16 blocks a second, twice as fast as a full-speed [[Minecraft:minecart]]. By replacing the 2-block ceiling with [[Minecraft:trapdoor]]s, it's possible to travel 1000 blocks in 54 seconds, or 18.518 blocks per second. However, this drains the player's [[Minecraft:hunger]] bar extremely quickly at roughly 1 unit per second.
* By [[Minecraft:sprinting]] and jumping while on ice and inside a 2-block tall tunnel, it is possible to move 16 blocks a second, twice as fast as a full-speed [[Minecraft:minecart]]. By replacing the 2-block ceiling with [[Minecraft:trapdoor]]s, it's possible to travel 1000 blocks in 54 seconds, or 18.518 blocks per second. However, this drains the player's [[Minecraft:hunger]] bar extremely quickly at roughly 1 unit per second.
* [[Minecraft:Sugar cane]] can be generated next to ice, though they drop as items if updated. This can be observed at random when running through a snowy biome.
* [[Minecraft:Sugar cane]] can be generated next to ice, though they drop as items if updated. This can be observed at random when traveling through a snowy biome.
* Attempting to set ice on fire with a [[Minecraft:flint and steel]] causes no flames to appear, but the flint and steel's durability still decreases by 1.{{only|bedrock}} The same thing happens with [[Minecraft:glass]] and the sides of non-flammable blocks.
* When a player holds an ice block, the normals of the smaller model are flipped inside out, giving a strange effect, as if the model was flipped upside-down.{{verify}}
* Ice is classified as a transparent block and therefore does not conduct [[Minecraft:redstone]].
* [[Minecraft:Snow]] layers are the only transparent block that cannot be placed on ice.
* When a player holds an ice block, the normals of the smaller model are flipped inside out, giving a strange effect, as if the model was flipped upside-down.


== Gallery ==
== Gallery ==

Latest revision as of 11:19, 22 October 2026

Template:Infobox block Ice is a transparent Minecraft:block formed from frozen Minecraft:water, which it can melt into if broken or exposed to bright Minecraft:light. Its top face is slippery for most Minecraft:entities and causes ridden Minecraft:boats to move at high speeds.

Obtaining

Breaking

Ice can be easily destroyed without Minecraft:tools, but the use of a Minecraft:pickaxe speeds up the process. However, the block drops only when using a tool enchanted with Minecraft:Silk Touch. If mined without Silk Touch, the block drops nothing and instead is replaced with Minecraft:water if there is a block under the ice block. Template:Breaking row

Natural generation

Ice is generated by the freeze top layer in blocks with a temperature below 0.15 – the biome's Minecraft:snowfall height. Here, it replaces the top Minecraft:water block if exposed to the surface. This is most common in frozen oceans, frozen rivers, snowy beaches, and less commonly in lakes in any snowy biome or even exposed Minecraft:aquifers in mountains.

Ice generates in small blobs on the surface in frozen peaks. It can also be found in Minecraft:igloosTemplate:Only<ref>Template:Bug</ref><ref>Template:Bug</ref> as a window and in the ice box of ancient cities.

Template:Block distribution

Post-generation

Snowy biomes

Template:See also Minecraft:Water source blocks in a snowy Minecraft:biome eventually freeze into ice if exposed to the sky from directly above, the Minecraft:block light level inside the water block is less than 10, and there is at least one horizontally adjacent non-water block. This includes non-solid blocks, even air; however, waterlogged blocks do not count Template:In but they do Template:In. This can happen at any Minecraft:time of day and in any Minecraft:weather condition.

Minecraft:Water also freezes into ice in cold biomes with a base temperature of ≤ 0.05Template:Info neededTemplate:Citation needed, as long as the Minecraft:altitude is high enough for Minecraft:snowfall. Ice does not form in Minecraft:Cold Ocean, Minecraft:Deep Cold Ocean, and Minecraft:Deep Frozen Ocean biomes.

Ice formation occurs as part of chunk ticking, so it requires a player to be nearby, similar to crop growth and grass spreading. The speed of ice formation is affected by the Minecraft:game rule randomTickSpeed.Template:Info needed

Ice bomb

Template:Education feature

When an Minecraft:ice bomb is thrown into water, it transforms the water in a 3×3×3 cube centered around the projectile into ice. This affects source water and flowing water.

Usage

Crafting ingredient

Template:Crafting usage Despite being created by a 3×3 recipe, packed ice is not a storage block, because it cannot be crafted back into ice. The same applies to the next tier of compression, Minecraft:blue ice.

Speed

Ice is slightly slippery, causing entities (excluding Minecraft:minecarts<ref>Template:Bug</ref>) to slide, including items. This allows for increased speed of items in water currents, by placing ice blocks under the water current. Items already travel at high speeds in water currents because they float, so ice block water streams are less necessary for item transportation.

A player who Minecraft:sprints and Minecraft:jumps repeatedly on ice travels faster than on any other block type. The player can travel even faster if they sprint and spam Template:Control in a 2-block-high corridor with ice on the floor, allowing the player to accelerate to extremely high speeds, although this costs a lot of Minecraft:hunger.

Template:IN, when a non-full block is placed on top of ice, the block has the same "slipperiness" as the ice below it.<ref>Template:Bug</ref>

Boat highway

Like other entities, Minecraft:boats travel extremely quickly on ice and can reach a speed of 40 m/s, much faster than the 8 m/s speed on Minecraft:water.<ref>Template:Bug</ref> More beneficially, unlike water, ice can be placed in Minecraft:the Nether, allowing players to construct boat highways made of ice or blue ice, to make use of the 1:8 distance travel ratio and travel at an equivalent speed of up to 320 m/s (720 mph or 1152 kph) between locations in the Minecraft:Overworld. Furthermore, using Minecraft:blue ice will make the boat move 1.8 times faster than normal ice.

Creating water

Ice can be used to create water either by its melting or being broken. If there is a Minecraft:movement-blocking block or any Minecraft:fluid directly underneath the ice block, the ice becomes a water source block when broken.

Ice also melts into Minecraft:water if the Minecraft:block light level immediately next to it on any side is higher than 11, even if there is no block below it. Minecraft:Sky light level is ignored, therefore ice does not melt from Minecraft:sunlight. Template:IN, ice also melts when near a Minecraft:heat block, though heat blocks do not produce light.

If ice melts or is broken in Minecraft:the Nether, no water is produced. However, unlike from using a Minecraft:water bucket, no smoke particles are produced either.

Ambient sounds

Template:In development An ice block occasionally emits ambient sounds when it is surrounded by at least 8 ice blocks in all horizontal directions (east, west, north, and south), with one Minecraft:air block above and one Minecraft:water block below.

Sounds

Generic

Template:Until Template:Until Template:Sound table/Block/Glass

Template:In development Template:Sound table/Block/Ice

Unique

Template:In development Template:SoundTable

Data values

ID

Template:Edition: Template:ID table

Template:Edition: Template:ID table

History

Template:More sounds

Java Edition

Template:HistoryTable

Bedrock Edition

Template:HistoryTable

Legacy Console Edition

Template:HistoryTable

New Nintendo 3DS Edition

Template:HistoryTable

Data history

Template:HistoryTable

Issues

Template:Issue list

Trivia

  • By Minecraft:sprinting and jumping while on ice and inside a 2-block tall tunnel, it is possible to move 16 blocks a second, twice as fast as a full-speed Minecraft:minecart. By replacing the 2-block ceiling with Minecraft:trapdoors, it's possible to travel 1000 blocks in 54 seconds, or 18.518 blocks per second. However, this drains the player's Minecraft:hunger bar extremely quickly at roughly 1 unit per second.
  • Minecraft:Sugar cane can be generated next to ice, though they drop as items if updated. This can be observed at random when traveling through a snowy biome.
  • When a player holds an ice block, the normals of the smaller model are flipped inside out, giving a strange effect, as if the model was flipped upside-down.Template:Verify

Gallery

Screenshots

In other media

See also

References

Template:Reflist

External links

Navigation

Template:Navbox blocks Minecraft:cs:Led Minecraft:de:Eis Minecraft:es:Hielo Minecraft:fr:Glace Minecraft:hu:Jég Minecraft:it:Ghiaccio Minecraft:ja:氷 Minecraft:ko:얼음 Minecraft:lzh:冰 Minecraft:nl:IJs Minecraft:pl:Lód Minecraft:pt:Gelo Minecraft:ru:Лёд Minecraft:th:น้ำแข็ง Minecraft:uk:Лід Minecraft:zh:冰