Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Minecraft:Husk: Difference between revisions

From SAS Gaming Wiki
SyncBot (talk | contribs)
Sync: updated from Minecraft
SyncBot (talk | contribs)
Sync: updated from Minecraft
 
(10 intermediate revisions by the same user not shown)
Line 17: Line 17:
| speed = 0.23<br>0.345 (baby in {{JE}}) <br>0.35 (baby in {{BE}})
| speed = 0.23<br>0.345 (baby in {{JE}}) <br>0.35 (baby in {{BE}})
| knockbackresistance = 0%–5%
| knockbackresistance = 0%–5%
| spawn = * {{BiomeLink|Desert}} at night or during thunderstorms.
| spawn = *{{BiomeLink|Desert}} surface at night or during thunderstorms.
* When another husk spawns a [[Minecraft:reinforcement]].{{only|je|short=1}}
*{{EntitySprite|Husk}} When another husk spawns a [[Minecraft:reinforcement]].{{only|je|short=1}}
* {{EnvLink|Trial Chambers}}: from [[Minecraft:trial spawner]]s.
*{{EnvLink|Trial Chambers}}: from [[Minecraft:trial spawner]]s.
| equipment = {{drop|Item|Iron Shovel}} (occasionally, right hand: 95%; left hand: 5%{{only|java|short=1}}; may be enchanted) <br />
{{drop|Item|Iron Sword}} (occasionally, right hand: 95%; left hand: 5%
{{only|java|short=1}}; may be enchanted) <br />
{{drop|Item|Iron Spear}} (occasionally, right hand: 95%; left hand: 5% {{only|java|short=1}}; may be enchanted) <br />
{{drop|Item|Diamond Sword}} (occasionally in [[Minecraft:ominous trial]]s, right hand: 95%; left hand: 5%{{only|java|short=1}}) <br />
{{drop|Item|id=chestplate|Armor|text=Armor}} (occasionally, may be enchanted) <br>
{{drop|Block|Carved Pumpkin}} (22.5% chance, only during Halloween) {{only|je|short=1}} <br>
{{drop|Block|Jack o'Lantern}} (2.5% chance, only during Halloween) {{only|je|short=1}}
| tickingorder =
| gravity =
}}
}}
'''Husks''' are a variant of the [[Minecraft:zombie]] that spawn in [[Minecraft:desert]]s. They function similarly to zombies, except that they do not burn in [[Minecraft:sunlight]], and they inflict [[Minecraft:Hunger (effect)|Hunger]] with their unarmed attacks.
'''Husks''' are a variant of the [[Minecraft:zombie]] that spawn in [[Minecraft:desert]]s. They function similarly to zombies, except that they do not burn in [[Minecraft:sunlight]], and they inflict [[Minecraft:Hunger (effect)|Hunger]] with their unarmed attacks.
Line 58: Line 48:


== Variants ==
== Variants ==
=== Baby husks and jockeys ===
=== Baby husks ===
[[File:HuskAndBaby.png|thumb|Three adult husks and one baby husk.]]
[[File:HuskAndBaby.png|thumb|Three adult husks and one baby husk.]]
[[File:Baby Husk Jockeys.png|thumb|All mobs that can be ridden by baby husks in Bedrock Edition.]]
[[File:Baby Husk Jockeys.png|thumb|All mobs that can be ridden by baby husks in Bedrock Edition.]]
{{IN|java}}, there is a 5% chance for husks to spawn as babies, and baby husks have a chance to spawn as a [[Minecraft:chicken jockey]].
Baby husks make up 5% of husk spawns. They behave similarly to adult husks, with the following differences:
* They are much smaller than adult husks, with a decreased hitbox size. This allows them to fit through 1x1 [[Minecraft:block]] gaps.
** Worn [[Minecraft:armor]] shrinks to fit their body size.
* They are much faster than adult husks, yet they have the same amount of [[Minecraft:health]].
* The noises they make are higher-pitched than adult husk [[Minecraft:sound]] effects.
* They give 12 [[Minecraft:experience]] points when killed by the player or a tamed wolf, instead of 5.
* Unlike most other [[Minecraft:baby mobs]], they remain babies indefinitely and never become adult husks, therefore [[Minecraft:golden dandelion]]s cannot be used on them.


{{IN|bedrock}}, 15% of naturally spawned baby husks can start riding a mob and become a [[Minecraft:jockey]] after it spawns. A jockey mob ridden by a baby husk adapts to the speed of its rider. A baby husk can ride:
==== Jockeys ====
{{Main|Chicken Jockey|Jockey}}
{{IN|JE}}, every baby husk has a chance to spawn as a [[Minecraft:chicken jockey]]. In a [[Minecraft:chicken]]-free environment, each baby has a 4.75% chance of spawning as a chicken jockey, for a total 0.2375% chance for each spawned husk to spawn as a chicken jockey; if chickens are present, the chance increases to 0.4875%.
 
{{IN|be}}, 15% of naturally spawned baby husks can mount certain mobs and become a [[Minecraft:jockey]] after they spawn. A jockey mob ridden by a baby husk adapts to the speed of its rider. A baby husk can ride:
{{columns-list|colwidth=20em|
{{columns-list|colwidth=20em|
* {{EntitySprite|Chicken}} Adult [[Minecraft:chicken]]s
* {{EntitySprite|Chicken}} Adult [[Minecraft:chicken]]s
* {{EntitySprite|Ocelot}} Untamed [[Minecraft:ocelot]]s
* {{EntityLink|Cow|Cows}}
* {{EntitySprite|Pig}} Unsaddled adult [[Minecraft:pig]]s
* {{EntityLink|Sheep}}
* {{EntityLink|Mooshroom|Mooshrooms}}
* {{EntitySprite|Ocelot}} Untrusting adult [[Minecraft:ocelot]]s
* {{EntitySprite|Cat}} Untamed [[Minecraft:cat]]s
* {{EntitySprite|Cat}} Untamed [[Minecraft:cat]]s
* {{EntitySprite|Angry Wolf}} Untamed [[Minecraft:wolves]]
* {{EntitySprite|Angry Wolf}} Untamed [[Minecraft:wolves]]
* {{EntitySprite|Horse}} Untamed adult [[Minecraft:horse]]s
* {{EntitySprite|Donkey}} Untamed adult [[Minecraft:donkey]]s
* {{EntitySprite|Mule}} Untamed adult [[Minecraft:mule]]s
* {{EntitySprite|Skeleton Horse}} Adult [[Minecraft:skeleton horse]]s
* {{EntitySprite|Zombie Horse}} Untamed adult [[Minecraft:zombie horse]]s
* {{EntityLink|Panda|text=Pandas}}
* {{EntitySprite|Zombie}} Adult [[Minecraft:zombie]]s
* {{EntitySprite|Zombie}} Adult [[Minecraft:zombie]]s
* {{EntitySprite|Husk}} Adult husks
* {{EntitySprite|Husk}} Adult husks
* {{EntitySprite|zombie villager}} Adult [[Minecraft:zombie villager]]s
* {{EntitySprite|Frostbite}} Adult [[Minecraft:frostbite]]s
* {{EntitySprite|zombified piglin}} Adult [[Minecraft:zombified piglin]]s
* {{EntitySprite|Zombie Villager}} Adult [[Minecraft:zombie villager]]s
* {{EntityLink|Cow|text=Cows}}
* {{EntitySprite|Zombified Piglin}} Adult [[Minecraft:zombified piglin]]s
* {{EntitySprite|Pig}} Adult unsaddled [[Minecraft:pig]]s
* {{EntityLink|Sheep}}
* {{EntitySprite|Horse}} Adult untamed [[Minecraft:horse]]s
* {{EntitySprite|Donkey}} Adult untamed [[Minecraft:donkey]]s
* {{EntitySprite|Mule}} Adult untamed [[Minecraft:mule]]s
* {{EntitySprite|Skeleton Horse}} Adult [[Minecraft:skeleton horse]]s
* {{EntitySprite|Zombie Horse}} Adult [[Minecraft:zombie horse]]s
* {{EntityLink|Mooshroom|text=Mooshrooms}}
* {{EntitySprite|Spider}} [[Minecraft:Spider]]s that were not spawned as a jockey mount
* {{EntitySprite|Spider}} [[Minecraft:Spider]]s that were not spawned as a jockey mount
* {{EntitySprite|Cave spider}} [[Minecraft:Cave spider]]s that were not spawned as a jockey mount
* {{EntitySprite|Cave Spider}} [[Minecraft:Cave spider]]s that were not spawned as a jockey mount
* {{EntityLink|Panda|text=Pandas}}
}}
 
=== Camel husk jockeys ===
Husks have a chance to spawn riding a [[Minecraft:camel husk]], alongside with a [[Minecraft:parched]] passenger, and wielding an [[Minecraft:iron spear]] as a [[Minecraft:camel husk jockey]]. The husk can be an adult or baby and can spawn wearing [[Minecraft:armor]].
 
== Drops ==
=== On death ===
{{DropTable
|{{DropLine|name=Rotten Flesh|quantity=0-2|lootingquantity=0-1}}
|{{DropLine|name=Iron Ingot|notes=player_or_pet|dropchance=0.025|lootingchance=0.01|multiplychance=1/3}}
|{{DropLine|name=Carrot|notes=player_or_pet|dropchance=0.025|lootingchance=0.01|multiplychance=1/3}}
|{{DropLine|name=Potato|notes=player_or_pet,je_not_burn|dropchance=0.025|lootingchance=0.01|multiplychance=1/3}}
|{{DropLine|name=Baked Potato|edition=java|notes=player_or_pet,burn|dropchance=0.025|lootingchance=0.01|multiplychance=1/3}}
|{{DropLine|name=Rabbit's Foot|notes=camel_husk|quantity=0-1|lootingquantity=0-1}}
|{{DropLine|name=Music Disc Lava Chicken|edition=bedrock|notes=player_or_pet,chicken_jockey,unintentional_zombie}}
|notes=
je_not_burn.java => not_burn_or_fire_aspect
chicken_jockey = Only if it is a baby and is riding a [[Minecraft:chicken]].
unintentional_zombie = Zombie villagers and husks unintentionally drop the Lava Chicken Music Disc due to {{bug|MCPE-224103}}, as they use the {{cd|zombie.json}} loot table.
camel_husk = Only if riding a [[Minecraft:camel husk]].
}}
}}


Husks spawn with random values of [[Minecraft:knockback resistance]] between 0% and 5%.
==== Taken equipment ====
When a husk dies, all of its picked-up equipment drops without changing the damage that has accumulated on it {{In|je}}. {{IN|be}}, the armor's durability is still vulnerable to attacks, as if a player is wearing it.{{Verify|Is this still the case?}}
 
==== Naturally-spawned equipment ====
Husks have an 8.5% chance of dropping their naturally-spawned equipment (except Halloween carved pumpkins and jack o'lanterns){{Only|JE}} with a random durability. Each level of [[Minecraft:Looting]] increases the chance 1 percentage point (11.5% with Looting III). {{IN|Java}}, they cannot drop the [[Minecraft:diamond sword]]s or [[Minecraft:smithing|trimmed]] armor that they occasionally wield/wear during [[Minecraft:ominous trial]]s.
These items include:
* {{ItemLink|Iron Shovel}} (sometimes [[Minecraft:enchanted]])
* {{ItemLink|Iron Sword}} (sometimes enchanted)
* {{ItemLink|Iron Spear}} (sometimes enchanted)
* {{ItemLink|Diamond Sword}} (in ominous trials){{Only|BE}}
* {{ItemLink|Iron Chestplate|Random Armor|link=Armor}} (sometimes [[Minecraft:enchanted]], made from leather, copper, gold, chainmail, iron or diamond)
 
==== Experience ====
Adult husks drop {{xp|5}} and baby husks drop {{xp|12}} when they are killed by a player or a tamed [[Minecraft:wolf]]. Any husk that spawns with equipment drops an additional {{xp|1|3}} per item.
 
== Behavior ==
[[File:Husk becoming Zombie.gif|thumb|right|upright|A husk that drowns converts to a zombie (which can convert to a drowned).]]
Like zombies, husks are hostile toward the player, [[Minecraft:iron golem]]s, [[Minecraft:villager]]s, baby [[Minecraft:turtle]]s, and [[Minecraft:wandering trader]]s. They pursue these mobs on sight from up to 40 blocks away, as opposed to 16 blocks like most other hostile mobs. If any other mob attacks a husk on purpose, all other husks and zombie variants (except [[Minecraft:zombified piglin]]s) within a 67×67×21 to 111×111×21 area become hostile toward the attacker. They attempt to avoid obstacles, including sheer cliffs, water, and lava, and try to find the shortest path to the player.
 
{{anchor|Hunger effect}}Husks apply [[Minecraft:Hunger (effect)|Hunger]] to any player or mob they hit using a melee attack, unless the husk is holding an item in its main hand or the player blocks the attack with a [[Minecraft:shield]]. This effect lasts for 7 × floor ([[Minecraft:Difficulty#Regional difficulty|regional difficulty]]) seconds.
 
Husks are one of the few [[Minecraft:undead]] mobs that are immune to burning in sunlight, which allows them to stay around during the day.
 
Husks have a chance to spawn with the ability to break down [[Minecraft:door]]s on Hard [[Minecraft:difficulty]].
 
Husks seek out any nearby [[Minecraft:turtle egg]]s and trample them.
 
Husks can pick up [[Minecraft:item]]s if the game rule {{cd|mobGriefing}} is set to true, which prevents them from [[Minecraft:despawning]].
 
Husks attempt to avoid [[Minecraft:water]], only entering it when there is no other path to their target.
 
A husk that is fully submerged in water for 30 seconds begins converting to a normal [[Minecraft:zombie]], which takes an additional 15 seconds and cannot be stopped even if the husk leaves water. Once this process finishes, the zombie that it becomes has full health even if the husk has been damaged, and may further convert into a [[Minecraft:drowned]] if it remains submerged.
 
{{IN|Java}}, husks are never spawned as part of a [[Minecraft:zombie siege]], but if a husk naturally spawns nearby, it will join the siege and behave like all other zombies.
 
==== Using spears ====
Husks wielding spears have different attacking behavior. When attacking, they use the spear's charge attack while moving toward their target. They hold the charge through its full duration, using all 3 stages. Once the charge attack has ended or they get too close to their target, they walk away to increase the distance between them and their target before turning around to begin another charge. If a husk accidentally damages a neutral or hostile mob (except goats) with a spear's charge attack, the mob retaliates and attacks that husk.
 
=== Mob type ===
Being an [[Minecraft:undead]] mob, they are:
* Damaged by the status effect [[Minecraft:Instant Health]] and healed by the status effect [[Minecraft:Instant Damage]].
* Unaffected by the status effects [[Minecraft:Regeneration]] and [[Minecraft:Poison]].
* Ignored by the [[Minecraft:wither]].
* Affected by the [[Minecraft:Smite]] enchantment.
* Unable to swim in [[Minecraft:water]], but do not drown.
* A threat to [[Minecraft:armadillo]]s, causing them to hide in their shell.
 
As they are undead and do not grow up, [[Minecraft:golden dandelion]]s do not work on baby husks.
 
=== Picking up items ===
{{main|Geared mobs#Picking up gear}}
Like zombies, some husks spawn with the ability to pick up dropped [[Minecraft:item]]s from the ground in Normal and Hard [[Minecraft:difficulty]], with the chance being higher in the latter. {{IN|Java}}, husks pick up items that they happen to walk near. {{IN|Bedrock}}, they actively search for and walk toward dropped items.
 
Standard husks can pick up all items except for [[Minecraft:glow ink sac]]s. [[Minecraft:Chicken jockey]] riders also cannot pick up any variant of an [[Minecraft:egg]]{{Verify|Is this the case in Bedrock Edition?}}.
 
If the picked up item is [[Minecraft:armor]], the husk equips the armor into its respective armor slot. [[Minecraft:Carved pumpkin]]s and [[Minecraft:head]]s are worn on their heads, and [[Minecraft:elytra]] are worn in the their chestplate slot. If the picked up item is a [[Minecraft:shield]], the husk equips it to their offhand. It cannot use the shield to block incoming attacks, however.
 
If a husk encounters another similar [[Minecraft:item]], it may drop the previous item in favor of the new one if:
* both items are armor/weapons and the new item is better damage-wise (reduces higher damage for armor, or inflicts more damage for weapons) ''without considering enchantments'',
* both items are armor/weapons with the same damage reduction/infliction, the new item has NBT tags while the old does not{{only|je|short=1}} or the new item is less [[Minecraft:Durability|damaged]] than the old item
 
Items dropped by mobs in exchange for another cannot be picked up by players or mobs for 10 game ticks (0.5 seconds, barring lag), but can be picked up by [[Minecraft:hopper]]s.
 
A husk equipped with a picked-up [[Minecraft:item]] becomes persistent and does not [[Minecraft:despawn]], similar to being [[Minecraft:name tag|named]].
 
Picked-up items do not cause the husk to drop more experience when killed, unlike naturally-spawned gear.


=== Camel husk jockeys ===
In {{BE}}, due to a bug, husks, as well as zombies, zombie villagers, and drowned can also wear [[Minecraft:horse armor]], [[Minecraft:nautilus armor]], and [[Minecraft:wolf armor]].<ref>{{bug|MCPE-233468||Zombies and their variants can wear Wolf, Horse, and Nautilus Armor}}</ref>
Adult husks have a chance to spawn riding a [[Minecraft:camel husk]], along with a [[Minecraft:parched]], and wielding an [[Minecraft:iron spear]]. The husk may also spawn wearing [[Minecraft:armor]].


=== Geared husks ===
=== Geared husks ===
Line 190: Line 275:


On {{w|Halloween}}, husks {{in|java}} may spawn wearing a [[Minecraft:carved pumpkin]] or [[Minecraft:jack o'lantern]]. They are never dropped, even when the husks are killed with [[Minecraft:Looting]].
On {{w|Halloween}}, husks {{in|java}} may spawn wearing a [[Minecraft:carved pumpkin]] or [[Minecraft:jack o'lantern]]. They are never dropped, even when the husks are killed with [[Minecraft:Looting]].
== Drops ==
=== On death ===
{{DropTable
|{{DropLine|name=Rotten Flesh|quantity=0-2|lootingquantity=0-1}}
|{{DropLine|name=Iron Ingot|notes=player_or_pet|dropchance=0.025|lootingchance=0.01|multiplychance=1/3}}
|{{DropLine|name=Carrot|notes=player_or_pet|dropchance=0.025|lootingchance=0.01|multiplychance=1/3}}
|{{DropLine|name=Potato|notes=player_or_pet,je_not_burn|dropchance=0.025|lootingchance=0.01|multiplychance=1/3}}
|{{DropLine|name=Baked Potato|edition=java|notes=player_or_pet,burn|dropchance=0.025|lootingchance=0.01|multiplychance=1/3}}
|{{DropLine|name=Rabbit's Foot|notes=camel_husk|quantity=0-1|lootingquantity=0-1}}
|{{DropLine|name=Music Disc Lava Chicken|edition=bedrock|notes=player_or_pet,chicken_jockey,unintentional_zombie}}
|notes=
je_not_burn.java => not_burn_or_fire_aspect
chicken_jockey = Only if it is a baby and is riding a [[Minecraft:chicken]].
unintentional_zombie = Zombie villagers and husks unintentionally drop the Lava Chicken Music Disc due to {{bug|MCPE-224103}}, as they use the {{cd|zombie.json}} loot table.
camel_husk = Only if riding a [[Minecraft:camel husk]].
}}
==== Taken equipment ====
When a husk dies, all of its picked-up equipment drops without changing the damage that has accumulated on it {{In|je}}. {{IN|be}}, the armor's durability is still vulnerable to attacks, as if a player is wearing it.{{Verify|Is this still the case?}}
==== Naturally-spawned equipment ====
Husks have an 8.5% chance of dropping their naturally-spawned equipment (except Halloween carved pumpkins and jack o'lanterns){{Only|JE}} with a random durability. Each level of [[Minecraft:Looting]] increases the chance 1 percentage point (11.5% with Looting III). {{IN|Java}}, they cannot drop the [[Minecraft:diamond sword]]s or [[Minecraft:smithing|trimmed]] armor that they occasionally wield/wear during [[Minecraft:ominous trial]]s.
These items include:
* {{ItemLink|Iron Shovel}} (sometimes [[Minecraft:enchanted]])
* {{ItemLink|Iron Sword}} (sometimes enchanted)
* {{ItemLink|Iron Spear}} (sometimes enchanted)
* {{ItemLink|Diamond Sword}} (in ominous trials){{Only|BE}}
* {{ItemLink|Iron Chestplate|Random Armor|link=Armor}} (sometimes [[Minecraft:enchanted]], made from leather, copper, gold, chainmail, iron or diamond)
Additionally, {{in|bedrock}}, all naturally spawned equipment always drops at full durability when the husk converts to a zombie.{{Until|BE 26.50}}
==== Experience ====
Adult husks drop {{xp|5}} and baby husks drop {{xp|12}} when they are killed by a player or a tamed [[Minecraft:wolf]]. Any husk that spawns with equipment drops an additional {{xp|1|3}} per item.
== Behavior ==
[[File:Husk becoming Zombie.gif|thumb|right|upright|A husk that drowns converts to a zombie (which can convert to a drowned).]]
Like zombies, husks are hostile toward the player, [[Minecraft:iron golem]]s, [[Minecraft:villager]]s, baby [[Minecraft:turtle]]s, and [[Minecraft:wandering trader]]s. They pursue these mobs on sight from up to 40 blocks away, as opposed to 16 blocks like most other hostile mobs. If any other mob attacks a husk on purpose, all other husks and zombie variants (except [[Minecraft:zombified piglin]]s) within a 67×67×21 to 111×111×21 area become hostile toward the attacker. They attempt to avoid obstacles, including sheer cliffs, water, and lava, and try to find the shortest path to the player.
{{anchor|Hunger effect}}Husks apply [[Minecraft:Hunger (effect)|Hunger]] to any player or mob they hit using a melee attack, unless the husk is holding an item in its main hand or the player blocks the attack with a [[Minecraft:shield]]. This effect lasts for 7 × floor ([[Minecraft:Difficulty#Regional difficulty|regional difficulty]]) seconds.
Husks are one of the few [[Minecraft:undead]] mobs that are immune to burning in sunlight, which allows them to stay around during the day.
Husks have a chance to spawn with the ability to break down [[Minecraft:door]]s on Hard [[Minecraft:difficulty]].
Husks seek out any nearby [[Minecraft:turtle egg]]s and trample them.
Husks can pick up [[Minecraft:item]]s if the game rule {{cd|mobGriefing}} is set to true, which prevents them from [[Minecraft:despawning]].
Husks attempt to avoid [[Minecraft:water]], only entering it when there is no other path to their target.
A husk that is fully submerged in water for 30 seconds begins converting to a normal [[Minecraft:zombie]], which takes an additional 15 seconds and cannot be stopped even if the husk leaves water. Once this process finishes, the zombie that it becomes has full health even if the husk has been damaged, and may further convert into a [[Minecraft:drowned]] if it remains submerged.
{{IN|Java}}, husks are never spawned as part of a [[Minecraft:zombie siege]], but if a husk naturally spawns nearby, it will join the siege and behave like all other zombies.
==== Using spears ====
Husks wielding spears have different attacking behavior. When attacking, they use the spear's charge attack while moving towards their target. They hold the charge through its full duration, using all 3 stages. Once the charge attack has ended or they get too close to their target, they walk away to increase the distance between them and their target before turning around to begin another charge. If a husk accidentally damages a neutral or hostile mob (except goats) with a spear's charge attack, the mob retaliates and attacks that husk.
=== Mob type ===
Being an [[Minecraft:undead]] mob, they are:
* Damaged by the status effect [[Minecraft:Instant Health]] and healed by the status effect [[Minecraft:Instant Damage]].
* Unaffected by the status effects [[Minecraft:Regeneration]] and [[Minecraft:Poison]].
* Ignored by the [[Minecraft:wither]].
* Affected by the [[Minecraft:Smite]] enchantment.
* Unable to swim in [[Minecraft:water]], but do not drown.
* A threat to [[Minecraft:armadillo]]s, causing them to hide in their shell.
As they are undead and do not grow up, [[Minecraft:golden dandelion]]s do not work on baby husks.
=== Picking up items ===
{{main|Geared mobs#Picking up gear}}
Like zombies, some husks spawn with the ability to pick up dropped [[Minecraft:item]]s from the ground. They can pick up all items except for the [[Minecraft:glow ink sac]]. {{IN|Java}}, husks pick up items that they happen to walk near. {{IN|Bedrock}}, they actively search for and walk towards dropped items.
If the picked up item is [[Minecraft:armor]], the husk equips the armor into its respective armor slot. [[Minecraft:Carved pumpkin]]s and [[Minecraft:head]]s are worn on their heads. If the picked up item is a [[Minecraft:shield]], the husk equips it to their offhand. It cannot use the shield to block incoming attacks, however.
If a husk encounters another similar [[Minecraft:item]], it may drop the previous item in favor of the new one if:
* both items are armor/weapons and the new item is better damage-wise (reduces higher damage for armor, or inflicts more damage for weapons) ''without considering enchantments'',
* both items are armor/weapons with the same damage reduction/infliction, the new item has NBT tags while the old does not{{only|je|short=1}} or the new item is less [[Minecraft:Durability|damaged]] than the old item
Items dropped by mobs in exchange for another cannot be picked up by players or mobs for 10 game ticks (0.5 seconds, barring lag), but can be picked up by [[Minecraft:hopper]]s.
A husk equipped with a picked-up [[Minecraft:item]] becomes persistent and does not [[Minecraft:despawn]], similar to being [[Minecraft:name tag|named]].
Husks have a higher chance of being able to pick up items in Hard [[Minecraft:difficulty]].
Picked-up items do not cause the husk to drop more experience when killed, unlike naturally-spawned gear.
[[Minecraft:Chicken jockey]] riders cannot pick up any variant of an [[Minecraft:egg]].
In {{BE}}, due to a bug, husks, as well as zombies, zombie villagers, and drowned can also wear [[Minecraft:horse armor]], [[Minecraft:nautilus armor]], and [[Minecraft:wolf armor]].<ref>{{bug|MCPE-233468||Zombies and their variants can wear Wolf, Horse, and Nautilus Armor}}</ref>


=== Jockey ===
=== Jockey ===
{{Exclusive|bedrock|section=1}}
{{Exclusive|bedrock|section=1}}
[[File:Baby Zombie Riding Husk.png|thumb|width=165x165|An unarmed husk ridden by a baby zombie]]
[[File:Baby Zombie Riding Husk.png|thumb|width=165x165|An unarmed husk ridden by a baby zombie]]
15% of nearby baby [[Minecraft:zombies]], husks, or [[Minecraft:drowned]] may ride an adult husk to form a [[Minecraft:jockey]].
15% of nearby baby [[Minecraft:zombies]], baby husks, [[Minecraft:gurgle]]s, or baby [[Minecraft:frostbite]]s{{Upcoming|Fourth Drop 2026}} may ride an adult husk to form a [[Minecraft:jockey]].
{{clear}}


== Sounds ==
== Sounds ==
Line 547: Line 543:


== History ==
== History ==
{{more sounds|section=1|type=old|Sounds from before 1.10 (also was this actually the change version? the Stray page gives a different version)}}
{{more sounds|section=1|type=old|Sounds from before 1.10, they used to use normal zombie sounds (also was this actually the change version? the Stray page gives a different version)}}
=== ''Java Edition'' ===
=== ''Java Edition'' ===
{{HistoryTable
{{HistoryTable
Line 565: Line 561:
|{{HistoryLine||1.14|dev=18w43a|[[File:Husk JE2.png|32px]] [[File:Baby Husk JE2.png|22px]] The textures of husks and baby husks have been changed.}}
|{{HistoryLine||1.14|dev=18w43a|[[File:Husk JE2.png|32px]] [[File:Baby Husk JE2.png|22px]] The textures of husks and baby husks have been changed.}}
|{{HistoryLine||1.15|dev=19w37a|Mobs that spawn wearing carved pumpkins or jack o'lanterns on Halloween no longer drop them.}}
|{{HistoryLine||1.15|dev=19w37a|Mobs that spawn wearing carved pumpkins or jack o'lanterns on Halloween no longer drop them.}}
|{{HistoryLine|||dev=19w41a|[[File:Husk JE3.png|35px]] Husks now have completely black heads.}}
|{{HistoryLine|||dev=19w41a|[[File:Husk JE3.png|35px]] Husks now have completely black heads.<ref>{{bug|MC-163008}}</ref>}}
|{{HistoryLine|||dev=19w42a|[[File:Husk JE4.png|35px]] Husk heads now once again appear correctly.<ref>{{bug|MC-163008}}</ref>}}
|{{HistoryLine|||dev=19w42a|[[File:Husk JE4.png|35px]] Husks' heads now once again appear correctly.}}
|{{HistoryLine|||dev=19w46a|Baby husks can now be spawned by {{control|using}} their [[Minecraft:spawn egg]] on it.<ref>{{bug|MC-2871}}</ref>}}
|{{HistoryLine|||dev=19w46a|Baby husks can now be spawned by {{control|using}} their [[Minecraft:spawn egg]] on it.<ref>{{bug|MC-2871}}</ref>}}
|{{HistoryLine||1.17|dev=21w13a|Husks drop [[Minecraft:baked potatoes]] instead of normal [[Minecraft:potato]]es if on [[Minecraft:fire]] when killed or killed by a [[Minecraft:fire]] source.}}
|{{HistoryLine||1.17|dev=21w13a|Husks drop [[Minecraft:baked potatoes]] instead of normal [[Minecraft:potato]]es if on [[Minecraft:fire]] when killed or killed by a [[Minecraft:fire]] source.}}
Line 583: Line 579:
|{{HistoryLine|||dev=snap10|[[File:Baby Husk JE4 BE4.png|28px]] The model and texture of baby husks have been changed to have their heads not be exactly like the adults.}}
|{{HistoryLine|||dev=snap10|[[File:Baby Husk JE4 BE4.png|28px]] The model and texture of baby husks have been changed to have their heads not be exactly like the adults.}}
|{{HistoryLine||26.2|dev=snap5|The height of baby husks have been changed from 0.99 blocks to 0.98 blocks, to match {{BE}}.}}
|{{HistoryLine||26.2|dev=snap5|The height of baby husks have been changed from 0.99 blocks to 0.98 blocks, to match {{BE}}.}}
|{{HistoryLine|java upcoming}}
|{{HistoryLine||26.4|dev=snap3|Husks now convert into zombies (which then subsequently convert into [[Minecraft:frostbite]]s) when submerged in powder snow for too long. Unlike skeletons, they still take damage while freezing in powder snow.}}
|{{HistoryLine|||dev=snap4|Husks no longer take damage when freezing in powder snow and are now immune to the [[Minecraft:Freezing]] effect.}}
}}
}}


Line 614: Line 613:
|{{HistoryLine||26.20|dev=Preview 26.20.22|The hitboxes of baby husks have been changed, to closely match {{JE}}.<ref>{{bug|MCPE-236077}}</ref>}}
|{{HistoryLine||26.20|dev=Preview 26.20.22|The hitboxes of baby husks have been changed, to closely match {{JE}}.<ref>{{bug|MCPE-236077}}</ref>}}
|{{HistoryLine|bedrock upcoming}}
|{{HistoryLine|bedrock upcoming}}
|{{HistoryLine||26.60|dev=Preview 26.60.29|exp=Drop 4 of 2026|Husks now transform into [[Minecraft:frostbite]]s when inside powder snow.}}
|{{HistoryLine||26.60|dev=Preview 26.60.29|exp=Drop 4 of 2026|Husks now convert into zombies (which then subsequently convert into [[Minecraft:frostbite]]s) when submerged in powder snow for too long. Unlike skeletons, they still take damage while freezing in powder snow.}}
}}
}}



Latest revision as of 11:07, 20 October 2026

Template:For Template:Infobox entity Husks are a variant of the Minecraft:zombie that spawn in Minecraft:deserts. They function similarly to zombies, except that they do not burn in Minecraft:sunlight, and they inflict Hunger with their unarmed attacks.

Spawning

Husks spawn at a light level of 0 in the Minecraft:desert, mostly replacing zombies in these biomes.

Template:IN, husks spawn directly under the sky in groups of 4 in place of 80% of all zombies and zombie villagers spawned in desert biomes.

Template:IN, husks spawn on the surface in groups of 2-4 in place of 70% of all zombies and zombie villagers spawned in desert biomes.

Template:Mob spawn table

Camel husk jockeys

When spawning naturally, husks have a 10% chance to spawn as Minecraft:camel husk jockey if they spawn in a space that does not block the collision box required for a Minecraft:camel husk. This can only happen for up to one husk in each spawning pack. This can happen even when the husk spawns as a baby and was supposed to spawn as a Minecraft:chicken jockey. In that case, the chicken is spawned as a "jockey chicken" (i.e. it doesn't lay eggs and can despawn) but the husk spawns riding the camel husk instead.

Trial spawners

Husks have a Template:Frac chance to be selected as the "melee" mob for Minecraft:trial spawners in Minecraft:trial chambers.

Reinforcements

Template:MainTemplate:Exclusive On Hard Minecraft:difficulty, all husks have a 0-10% chance to spawn other husks as reinforcements when receiving Minecraft:damage while targeting an Minecraft:entity. Additionally, up to 5% of husks spawn as leaders, getting a 50-75% boost to that chance. Just like for regular husk spawning, reinforcement husks can only spawn in places with direct sky exposure.

Variants

Baby husks

File:HuskAndBaby.png
Three adult husks and one baby husk.
File:Baby Husk Jockeys.png
All mobs that can be ridden by baby husks in Bedrock Edition.

Baby husks make up 5% of husk spawns. They behave similarly to adult husks, with the following differences:

Jockeys

Template:Main Template:IN, every baby husk has a chance to spawn as a Minecraft:chicken jockey. In a Minecraft:chicken-free environment, each baby has a 4.75% chance of spawning as a chicken jockey, for a total 0.2375% chance for each spawned husk to spawn as a chicken jockey; if chickens are present, the chance increases to 0.4875%.

Template:IN, 15% of naturally spawned baby husks can mount certain mobs and become a Minecraft:jockey after they spawn. A jockey mob ridden by a baby husk adapts to the speed of its rider. A baby husk can ride: Template:Columns-list

Camel husk jockeys

Husks have a chance to spawn riding a Minecraft:camel husk, alongside with a Minecraft:parched passenger, and wielding an Minecraft:iron spear as a Minecraft:camel husk jockey. The husk can be an adult or baby and can spawn wearing Minecraft:armor.

Drops

On death

Template:DropTable

Taken equipment

When a husk dies, all of its picked-up equipment drops without changing the damage that has accumulated on it Template:In. Template:IN, the armor's durability is still vulnerable to attacks, as if a player is wearing it.Template:Verify

Naturally-spawned equipment

Husks have an 8.5% chance of dropping their naturally-spawned equipment (except Halloween carved pumpkins and jack o'lanterns)Template:Only with a random durability. Each level of Minecraft:Looting increases the chance 1 percentage point (11.5% with Looting III). Template:IN, they cannot drop the Minecraft:diamond swords or trimmed armor that they occasionally wield/wear during Minecraft:ominous trials. These items include:

Experience

Adult husks drop Template:Xp and baby husks drop Template:Xp when they are killed by a player or a tamed Minecraft:wolf. Any husk that spawns with equipment drops an additional Template:Xp per item.

Behavior

File:Husk becoming Zombie.gif
A husk that drowns converts to a zombie (which can convert to a drowned).

Like zombies, husks are hostile toward the player, Minecraft:iron golems, Minecraft:villagers, baby Minecraft:turtles, and Minecraft:wandering traders. They pursue these mobs on sight from up to 40 blocks away, as opposed to 16 blocks like most other hostile mobs. If any other mob attacks a husk on purpose, all other husks and zombie variants (except Minecraft:zombified piglins) within a 67×67×21 to 111×111×21 area become hostile toward the attacker. They attempt to avoid obstacles, including sheer cliffs, water, and lava, and try to find the shortest path to the player.

Template:AnchorHusks apply Hunger to any player or mob they hit using a melee attack, unless the husk is holding an item in its main hand or the player blocks the attack with a Minecraft:shield. This effect lasts for 7 × floor (regional difficulty) seconds.

Husks are one of the few Minecraft:undead mobs that are immune to burning in sunlight, which allows them to stay around during the day.

Husks have a chance to spawn with the ability to break down Minecraft:doors on Hard Minecraft:difficulty.

Husks seek out any nearby Minecraft:turtle eggs and trample them.

Husks can pick up Minecraft:items if the game rule Template:Cd is set to true, which prevents them from Minecraft:despawning.

Husks attempt to avoid Minecraft:water, only entering it when there is no other path to their target.

A husk that is fully submerged in water for 30 seconds begins converting to a normal Minecraft:zombie, which takes an additional 15 seconds and cannot be stopped even if the husk leaves water. Once this process finishes, the zombie that it becomes has full health even if the husk has been damaged, and may further convert into a Minecraft:drowned if it remains submerged.

Template:IN, husks are never spawned as part of a Minecraft:zombie siege, but if a husk naturally spawns nearby, it will join the siege and behave like all other zombies.

Using spears

Husks wielding spears have different attacking behavior. When attacking, they use the spear's charge attack while moving toward their target. They hold the charge through its full duration, using all 3 stages. Once the charge attack has ended or they get too close to their target, they walk away to increase the distance between them and their target before turning around to begin another charge. If a husk accidentally damages a neutral or hostile mob (except goats) with a spear's charge attack, the mob retaliates and attacks that husk.

Mob type

Being an Minecraft:undead mob, they are:

As they are undead and do not grow up, Minecraft:golden dandelions do not work on baby husks.

Picking up items

Template:Main Like zombies, some husks spawn with the ability to pick up dropped Minecraft:items from the ground in Normal and Hard Minecraft:difficulty, with the chance being higher in the latter. Template:IN, husks pick up items that they happen to walk near. Template:IN, they actively search for and walk toward dropped items.

Standard husks can pick up all items except for Minecraft:glow ink sacs. Minecraft:Chicken jockey riders also cannot pick up any variant of an Minecraft:eggTemplate:Verify.

If the picked up item is Minecraft:armor, the husk equips the armor into its respective armor slot. Minecraft:Carved pumpkins and Minecraft:heads are worn on their heads, and Minecraft:elytra are worn in the their chestplate slot. If the picked up item is a Minecraft:shield, the husk equips it to their offhand. It cannot use the shield to block incoming attacks, however.

If a husk encounters another similar Minecraft:item, it may drop the previous item in favor of the new one if:

  • both items are armor/weapons and the new item is better damage-wise (reduces higher damage for armor, or inflicts more damage for weapons) without considering enchantments,
  • both items are armor/weapons with the same damage reduction/infliction, the new item has NBT tags while the old does notTemplate:Only or the new item is less damaged than the old item

Items dropped by mobs in exchange for another cannot be picked up by players or mobs for 10 game ticks (0.5 seconds, barring lag), but can be picked up by Minecraft:hoppers.

A husk equipped with a picked-up Minecraft:item becomes persistent and does not Minecraft:despawn, similar to being named.

Picked-up items do not cause the husk to drop more experience when killed, unlike naturally-spawned gear.

In Template:BE, due to a bug, husks, as well as zombies, zombie villagers, and drowned can also wear Minecraft:horse armor, Minecraft:nautilus armor, and Minecraft:wolf armor.<ref>Template:Bug</ref>

Geared husks

Template:Main Some husks spawn wearing Minecraft:armor or holding weapons, both of which may be Minecraft:enchanted. In addition, husks may also spawn with the ability to pick up loot that is on the ground. The chances of each of these events occurring are listed below. If a husk spawns wearing multiple pieces of armor, the armor is never mismatched (i.e. all pieces are made of the same material). Husks cannot naturally spawn with Minecraft:netherite armor.

Chances of husks wearing or picking up armor, per difficulty
Easy Normal Hard
Can pick up loot 0% 0–55%<ref group="note" name="localdifficulty"/> 6.875–55%<ref group="note" name="localdifficulty"/>
Armor 0% 0–15%<ref group="note" name="localdifficulty">Value is based on the Minecraft:regional difficulty.</ref> 1.875–15%<ref group="note" name="localdifficulty"/>
Armor enchantment<ref group="note" name="enchantment"/> 0% 0–50%<ref group="note" name="localdifficulty"/> 6.25–50%<ref group="note" name="localdifficulty"/>
Weapon<ref group="note">Template:Frac chance of an iron sword, Template:Frac chance of an iron spear, Template:Frac chance of an iron shovel</ref> 1% 1% 5%
Weapon enchantment<ref group="note" name="enchantment">Enchantment is the same as on an enchantment table at level 5–22.<ref group="note" name="localdifficulty"/></ref> 0% 0–25%<ref group="note" name="localdifficulty"/> 3.125–25%<ref group="note" name="localdifficulty"/>

Template:Notelist

If a husk does spawn with armor, the chances of specific armor are as follows:

Chances of different armor pieces, per difficulty
Armor Easy & Normal Hard
Helmet 100% 100%
Helmet and chestplate 75% 90%
Helmet, chestplate, and leggings 56.25% 81%
Full set 42.19% 72.9%

The chances of it being of a particular material are:

Chances of different armor types
Armor type Chance
Leather 23.60%
Copper 32.23%
Gold 33.29%
Chain 9.73%
Iron 1.10%
Diamond 0.04%

Template:IN, the armor is not damaged by any damage source; it cannot "wear out" the way Minecraft:player armor does. Unlike other zombies, Minecraft:helmets worn by husks do not break if the husk is exposed to daylight. Template:IN, any armor piece is damaged as if the player is wearing it.Template:Verify

Husks also have a natural armor rating of Template:Armor, giving 1.6 to 8% damage reduction from most sources. Husks can also wear mob Minecraft:heads, although they need to be dropped by the player before the husk can pick one up and put it on.

On Template:W, husks Template:In may spawn wearing a Minecraft:carved pumpkin or Minecraft:jack o'lantern. They are never dropped, even when the husks are killed with Minecraft:Looting.

Jockey

Template:Exclusive

File:Baby Zombie Riding Husk.png
An unarmed husk ridden by a baby zombie

15% of nearby baby Minecraft:zombies, baby husks, Minecraft:gurgles, or baby Minecraft:frostbitesTemplate:Upcoming may ride an adult husk to form a Minecraft:jockey.

  1. REDIRECT Template:PG/-

Sounds

Template:JE: Template:SoundTable

Template:BE: Template:SoundTable


Minecraft:pt:Zumbi-Múmia/Sons


Data values

ID

Template:Edition: Template:ID table

Template:Edition: Template:ID table

Entity data

Husks have entity data associated with them that contains various properties.

Template:El: Template:Main

<section begin="entity data"/>

<section end="entity data"/>

Template:El:

See Minecraft:Bedrock Edition level format/Entity format.

Achievements

Template:Load achievements

Achievements that apply to all mobs: Template:Collapse

Advancements

Template:Load advancements

Advancements that apply to all mobs: Template:Collapse

History

Template:More sounds

Java Edition

Template:HistoryTable

Bedrock Edition

Template:HistoryTable

Legacy Console Edition

Template:HistoryTable

New Nintendo 3DS Edition

Template:HistoryTable

Data history

Template:HistoryTable

Issues

Template:Issue list

Trivia

Gallery

Renders

Screenshots

Mojang images

Textures

In other media

See also

References

Template:Reflist

External links

Navigation

Template:Navbox desert Template:Navbox entities

Minecraft:de:Wüstenzombie Minecraft:es:Disecado Minecraft:fr:Momifié Minecraft:it:Mummificato Minecraft:ja:ハスク Minecraft:ko:허스크 Minecraft:lzh:枯屍 Minecraft:nl:Mummie Minecraft:pl:Posuch Minecraft:pt:Zumbi-Múmia Minecraft:ru:Кадавр Minecraft:uk:Висушень Minecraft:zh:尸壳