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Minecraft:Bedrock Edition 26.60: Difference between revisions

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| title = v26.60
| title = v26.60
| edition = Bedrock
| edition = Bedrock
| image =  
| image = Bedrock 26.60 PatchNotes.jpg
| image2 = <!--Bedrock 26.60.png-->
| image2 = Bedrock 26.60.png
| build =  
| build = '''Android''':<br>52659797 (armeabi-v7a)<br>52659835 (arm64-v8a)
| internal = <!--'''Windows, Xbox''': 1.26.600?.0<br>'''ChromeOS, Android, iOS, iPadOS, Fire OS''': 1.26.60.?<br>'''PlayStation 4''': 3.51<br>'''PlayStation 5''': 1.061.000<br>'''Nintendo Switch 1/2''': 1.26.60-->
| internal = '''Windows, Xbox''': 1.26.6004.0<br>'''ChromeOS, Android, iOS, iPadOS, Fire OS''': 1.26.60.4<br>'''PlayStation 4''': 3.51<br>'''PlayStation 5''': 1.061.000<br>'''Nintendo Switch 1/2''': 1.26.60
| editorver = <!--26.60-->
| editorver = 26.60
| date = October 27, 2026<ref name="switch1" /><ref name="switch2" />
| date = October 27, 2026
| versioncode = <!--'''Android''':<br />
| versioncode = '''Android''':<br />
95260600? (armeabi-v7a, 36)<br />
952606004 (armeabi-v7a, 36)<br />
96260600? (x86, 36)<br />
962606004 (x86, 36)<br />
97260600? (arm64-v8a, 36)<br />
972606004 (arm64-v8a, 36)<br />
98260600? (x86_64, 36)<br />-->
982606004 (x86_64, 36)<br />
| server = <!--1.26.60.?-->
'''iOS''':<br />
| serverdl = <!--'''Server'''<br>[https://www.minecraft.net/bedrockdedicatedserver/bin-win/bedrock-server-1.26.60.?.zip Windows]<br>
892511333
[https://www.minecraft.net/bedrockdedicatedserver/bin-linux/bedrock-server-1.26.60.?.zip Linux]-->
| server = 1.26.60.6 - 1.26.61.1
| planned = yes
| serverdl = '''Server (1.26.60.6)'''<br>[https://www.minecraft.net/bedrockdedicatedserver/bin-win/bedrock-server-1.26.60.6.zip Windows]<br>
[https://www.minecraft.net/bedrockdedicatedserver/bin-linux/bedrock-server-1.26.60.6.zip Linux]<br>
'''Server (1.26.61.1)'''<br>[https://www.minecraft.net/bedrockdedicatedserver/bin-win/bedrock-server-1.26.61.1.zip Windows]<br>
[https://www.minecraft.net/bedrockdedicatedserver/bin-linux/bedrock-server-1.26.61.1.zip Linux]
| prevparent = 26.50
| prevparent = 26.50
| prev = 26.52
| prev = 26.52
Line 22: Line 25:
| nextparent = 26.70
| nextparent = 26.70
}}
}}
'''26.60''', also known as '''1.26.60''', is an upcoming minor update for {{BE}} set to release on October 27, 2026, which adds experimental features for the [[Minecraft:Fourth Drop 2026|fourth drop of 2026]] and fixes bugs.
'''26.60''', also known as '''1.26.60''', is a minor update for {{BE}} released on October 27, 2026, which adds experimental features for the [[Minecraft:Fourth Drop 2026|fourth drop of 2026]] and fixes bugs.<ref>{{cite|url=https://feedback.minecraft.net/hc/en-us/articles/49852828563853-Minecraft-Bedrock-Edition-26-60-Changelog|title=Minecraft: Bedrock Edition 26.60 Changelog|website=Minecraft Feedback|date=October 27, 2026}}</ref>
 
This is the first full release of ''Bedrock Edition'' for Nintendo Switch 2, after a [[Minecraft:Nintendo Switch 2 closed beta|closed beta]] of the native version was available.<ref name="switch1">{{Mcnet|minecraft-for-nintendo-switch-2-release-date|Minecraft for Nintendo Switch™ 2 is coming October 27th!|August 5, 2026}}</ref> As opposed to the original Nintendo Switch version, which is backward-compatible with Nintendo Switch 2, this native version includes [[Minecraft:Vibrant Visuals]], and an increase of the regular render distance to 28 chunks.
 
Together with this release, the [[Minecraft:Super Mario Mash-up]], bundled with Nintendo platforms, will be updated for Vibrant Visuals. Additionally, newly purchased [[Minecraft:Minecoins]] will no longer be cross-platform available between Nintendo platforms and other platforms.<ref name="switch2">{{Mcnet|changes-to-minecoin-for-nintendo|Changes are coming to Minecoins for Nintendo|September 1, 2026}}</ref>


== Additions ==
== Additions ==
Line 637: Line 636:
{{Navbox Bedrock Edition versions|2026}}
{{Navbox Bedrock Edition versions|2026}}


[[Minecraft:de:Bedrock Edition 26.60]]
[[Minecraft:es:Bedrock Edition 26.60]]
[[Minecraft:es:Bedrock Edition 26.60]]
[[Minecraft:ja:Bedrock Edition 26.60]]
[[Minecraft:ja:Bedrock Edition 26.60]]

Latest revision as of 11:04, 31 October 2026

Template:Infobox version 26.60, also known as 1.26.60, is a minor update for Template:BE released on October 27, 2026, which adds experimental features for the fourth drop of 2026 and fixes bugs.<ref>Template:Cite</ref>

Additions

Blocks

File:Missing Tile BE3.png Template:Cd

  • Has no texture and no in-game name and can only be obtained via third-party software.

Changes

Blocks

Minecraft:Brown mushroom and Minecraft:red mushroom

  • Can now be placed on any block with a top solid face regardless of lighting conditions.
    • They still cannot spread unless the brightness at the new growth is less than 13, or its support block overrides light requirements, like Minecraft:mycelium.
  • Can now be placed on blocks with central support.

Minecraft:Shelf mushroom

  • Updated the texture to remove hidden faces.

Minecraft:Straw bed

  • Can no longer be placed on blocks occupied by an entity.

Minecraft:Trapdoors

  • Trapdoors now have snappable placement: holding the place block control while a trapdoor is selected will only place trapdoors in a fixed direction until the control is released.
    • Snappable placement de-activates interaction with blocks until the placement interaction is completed.

Items

Minecraft:Explorer map

  • Renamed the following explorer maps:
    • Jungle Explorer Map → Jungle Pyramid Map
    • Ocean Explorer Map → Ocean Monument Map
    • Swamp Explorer Map → Swamp Hut Map
    • Trial Explorer Map → Buried Trial Chambers Map
    • Woodland Explorer Map → Woodland Mansion Map

Mobs

Minecraft:Armor stand

  • Now correctly reject invalid equipment swaps and swap equipped items directly with items held by players.

Minecraft:Cat

  • Babies now have a unique animation for sneaking, sprinting, and walking.

File:Drowned JE1 BE3.png Minecraft:Drowned

Minecraft:Player

  • Players now take fall damage when landing on a solid block at the boundary of a Minecraft:water block.

Minecraft:Shulker

  • No longer have dithering applied.

Gameplay

Minecraft:Items

  • Players can no longer duplicate items by holding an item and walking into a dropped stack of the same item while the inventory is full.

World generation

Minecraft:Abandoned camp

Minecraft:Biomes

General

Minecraft:Controls

  • Improved cursor movement while scrolling.

Graphical

  • The sky fades in when Minecraft:Blindness and Minecraft:Night Vision are both active.
  • Character Creator skins now consistently use the matching level-of-detail texture after changing profiles.
  • The size of the Minecraft:End flash in Fancy graphics mode now more closely matches Java Edition.
  • Automatic upscaling now uses the closest supported resolution rounded down when switching to the Custom graphics settings, and Custom mode displays a notice that automatic resolution is only valid for presets.

Minecraft:Marketplace

  • Price information on Marketplace offers will still be visible on items temporarily owned through the Marketplace Pass.
  • Vibrant Visuals content is no longer shown in the Marketplace Pass tab on unsupported devices.
  • The Wishlist now updates immediately after items are added, removed, or purchased, instead of showing the previous contents until the game is restarted.
  • Added support for a new Audio category.
  • Added new icon for the Creators navigation button.
  • Improved frame time of subcategory piece screens.
  • Added reusable responsive pagination utilities for Marketplace layouts.
  • Improved Wishlist pagination and alignment across different screen widths.
  • Tag Panel in PDP Description now enabled even for items that don't have Subgenre or PlayerCount (Addons, Skins, Textures).

Minecraft:Realms

  • Screen narration now correctly announces the position of navigation controls in the Realms Hub Timeline tab.
  • Updated Realms purchase terms to include required automatic renewal notice on Switch.
  • Updated the Realms Plus subscription expired screen with the new user interface.
  • Realms subscriptions that were purchased but not linked to a Realm can now be recovered from the plan picker and purchase screens, showing the correct price and guiding the player through completing their Realm.
  • Added support for opening a specific Realm from a Realms Play deep link.
  • Added active packs to the world slot view in the Realms Hub.
  • The size of the active world is now shown on the Realms Hub "Worlds" tab.
  • Realm world settings no longer remain stuck saving when the connection is interrupted.
  • Minecraft:Hardcore worlds and active worlds are now identified correctly in Realm world slots.
  • Updated the Add Members screens with Minecraft:Ore UI.
    • Players other than friends can now be invited.
    • The new screen features a search filter for gamertags, and shows the friend, follower, and recently played with lists.
    • A new Member settings screen shows the default player permission option and button to clear all members.
    • The invite links screen still uses the old UI.
    • Individual player permissions are now managed on a screen merged with the "Edit role" screen.
    • Blocked members are now shown on the main members list and can be unblocked there.
  • Updated admin log invite player action text.
  • Added a player list loading modal to roles and permissions screen.
  • Added a flow to the Realms tab that allows for players to set up Realms for unused subscriptions.
  • Removed remaining days section from the Subscription tab.
  • Major improvements have been made to world download and upload speed.
  • Added a help guide for Realm owners and admins.
  • Subscription plan picker buttons now show when a free trial is available.
  • Screen narration now pauses between each bullet point in Realms plan picker details.

Minecraft:Settings

  • Updated order and descriptions of text background opacity options in Accessibility tab.
  • Added a warning for going above the Visual graphics level render distance for Minecraft:Vibrant Visuals.

UI

  • Updated Minecraft:poplar hanging sign's GUI to match other hanging signs.
  • Focus now follows a pack to its new position when it is reordered, instead of moving somewhere unrelated.
  • Added extended Latin, Cyrillic, and Greek characters to the Minecraft:Mojangles font. Character size increased to 8x12px. Languages that use these characters will no longer be displayed in a mix of fonts in the menus.
  • Old world synchronization can now be accessed using a gamepad in the Storage settings.
  • The side panel of the report player screen is now scrollable, so the mute player option is no longer cut off on short screens or at large UI scales.
  • Improved error messaging when joining Minecraft:featured servers to make it more clear why a connection failed.
  • Removed the Change User button from the main menu on Xbox consoles.
  • Improved the alignment and line wrapping of Chinese, Japanese, and Korean text in chat, books, and Minecraft:signs.
  • Large worlds can now be duplicated on Nintendo Switch when sufficient storage is available.
  • Updated how received party invites are shown and interacted with in the social drawer.
  • Progress bars now have a minimum of 3:1 non-text contrast ratio against the default menu background.
  • When placing blocks at the height limit the game no longer spams error messages.
  • Improved screen reader context readout when exiting text fields.
  • Graphics mode buttons now remain responsive after switching to Vibrant Visuals and adjusting brightness.
  • The Inbox now finishes loading when categories arrive after the page opens.
  • Vietnamese and Lao combining marks now render without extra spacing or unwanted dotted circles.
  • Skin info panel now displays on unpurchased skins.

Technical

AI components

Minecraft:API

Minecraft:Block components

Blocks

  • Template:Cd will no longer accept single box objects from v1.26.60 onwards in favor of only using arrays.
  • Template:Cd states now properly synchronize from host to client in multiplayer worlds.

Minecraft:Commands

  • Removed the Creator World Clocks Features experiment and implemented all features into gameplay.
  • Template:Cmd commands no longer require the Creator World Clocks Features experiment.
  • New Template:Cmd commands no longer require the Creator World Clocks Features experiment.
  • Added new Template:Cmd for modifying world clocks.
    • Template:Cmd - Adds time to the clock. Cannot result in a negative time.
    • Template:Cmd - Sets the clock to the specified time. Cannot be set to negative.
    • Template:Cmd - Sets the clock to the occurrence of the time marker. Cannot result in a negative time.
    • Template:Cmd - Pauses the clock.
    • Template:Cmd - Resumes the clock.
    • Template:Cmd - Outputs the clock's current time.
  • Added new overloads to the Template:Cmd command for more control of the Overworld clock.
  • Replaced Template:Cmd with Template:Cmd.
    • Sets the Overworld clock to the occurrence of the time marker.
  • Template:Cd Files:
    • Version 2 structure (Template:Cd) files can now use zlib compression to reduce file size.
      • Added a root-level NBT integer tag, Template:Cd, with Template:Cd for no compression and Template:Cd for zlib compression; existing files without this tag continue to load as uncompressed structures.
        • When compression is Template:Cd, the entire Template:Cd compound is serialized as NBT and stored as a zlib-compressed NBT byte array; other root-level metadata remains uncompressed.
        • Structures exported from the game will now use this compression.

Minecraft:DDUI

Minecraft:Dedicated server

  • Updated the warning that suggests trying Minecraft:NetherNet to instead be an error when users are not using NetherNet, as Minecraft:RakNet is deprecated.
  • Added dedicated server settings to observe or enforce entity attack request compatibility and targeted-actor range.

Entity components

Features

  • Added dedicated server properties for configuring persistent and transient ticking area limits, including unlimited settings.
  • Replacement rules on ore features no longer get silently skipped if the Template:Cd field is omitted.

Gameplay

  • Added dismount mode Template:Cd that dismounts in the looking direction of the passenger to a neighboring block that is not lava.
  • Added new server authoritative system Template:Cd to handle the Template:Cd Template:Cd.
  • Loading a custom dimension JSON file no longer logs a spurious content warning claiming Template:Cd is not present in the schema.

Minecraft:Item components

  • [[Minecraft:Item components#minecraft:durability_sensor|Template:Cd]]:
    • Template:Cd now accepts the name of any sound event defined in Template:Cd, in addition to the built-in sound event names, starting with format version 1.26.50 and no longer requires the Upcoming Creator Features experiment.
  • [[Minecraft:Item components#minecraft:swing_sounds|Template:Cd]]:
    • Template:Cd, Template:Cd, and Template:Cd now accept the name of any sound event defined in Template:Cd, in addition to the built-in sound event names, starting with format version 1.26.50 and no longer requires the Upcoming Creator Features experiment.
  • [[Minecraft:Item components#minecraft:use_modifiers|Template:Cd]]:
    • Template:Cd now accepts the name of any sound event defined in Template:Cd, in addition to the built-in sound event names, starting with format version 1.26.50 and no longer requires the Upcoming Creator Features experiment.

JSON UI

  • Invalid JSON UI expressions will now emit a content error instead of failing silently.

Mobs

UI

  • Development resource and behavior packs are now refreshed when managing packs for a world, and take precedence over other copies when their version is equal or newer.
  • Bitmap fonts can now configure ASCII glyph cell height and vertical offset in an optional JSON file beside their first ASCII atlas, using Template:Cd and Template:Cd.
  • Setting Template:Cd to Template:Cd in the atlas metadata selects extended character mapping and defaults the glyph height to 12 and vertical offset to -3; explicit height and offset values override these defaults.
  • Added messages that explain why matchmaking queues are cancelled.

Experimental

These additions and changes are accessible by enabling the "Beta APIs", "Upcoming Creator Features", and new "Drop 4 of 2026" Minecraft:experimental toggles.

Additions

Template:Additions table

Blocks

File:Ice Crystal (U) BE1.png Minecraft:Ice crystal

  • A crystal block which generates on the ground in Minecraft:ice caves, and can be placed on all sides of a block.
  • Provides a small amount of light.

File:Icicle Base (D) JE2 BE1.png File:Icicle Base (U) JE2 BE1.png Minecraft:Icicle

  • A spike block that generates on the ceiling in ice caves, and can also be placed on the ground.
  • Grows naturally up to 5 blocks long when hanging downward. Does not grow when there is light or in Minecraft:the Nether.
  • Breaks when exposed to nearby light sources or while in the Nether, except for its base block.
  • Damages entities when it falls and deals extra damage to entities that land on it.

Items

File:Frostbite Spawn Egg BE1.png Minecraft:Frostbite spawn egg

File:Ice Ball BE1.png Minecraft:Ice ball

  • A throwable projectile that deals 4 damage, scaling down with velocity.
  • Breaks on impact with blocks or entities, creating a particle effect and sound.
  • Obtained by killing a frostbite.

Template:Animate Minecraft:Potion of Freezing

File:Arrow of Freezing BE1.png Minecraft:Arrow of Freezing

  • A tipped arrow which causes the Freezing effect.

Mobs

width=55x55 File:Baby Frostbite.png Minecraft:Frostbite

  • A zombie variant that can be found in snowy biomes.
  • It has two modes of attacking: a melee attack and a ranged attack, similar to Minecraft:drowned.
    • Most frostbites use a standard melee attack, which gives the Freezing effect.
    • Some frostbites spawn holding ice balls, which they throw as a ranged attack. When the target is close, they switch to melee.
  • Drops Minecraft:rotten flesh and Minecraft:ice balls.
  • Transforms into a zombie when underwater for long enough.
  • It can stand on top of Minecraft:powder snow.
  • It is immune to Minecraft:Freezing and does not get slowed by the Freezing effect or powder snow.

Gameplay

Minecraft:Effects

  • File:Freezing.png Minecraft:Freezing
    • An effect that causes an entity to Minecraft:freeze, dealing damage over time, slowing their movement, and lowering their jump height.
    • Equipping a piece of leather armor prevents freezing damage but not the slowness.
    • Effect technically already existed as Minecraft:powder snow causes the same result.
    • Mobs will take additional damage from freezing while they are affected by the mob effect.
      • Mobs that are vulnerable to freezing have a five times multiplier to the damage taken.

World generation

Template:BiomeLink

Changes

Blocks

Minecraft:Ice

Mobs

Minecraft:Husk and Minecraft:zombie

  • Now transform into frostbites when inside powder snow.

Technical

Minecraft:API

Minecraft:Block components

Blocks

  • Introduced the Template:Cd event that custom components can listen to.
    • A block can schedule a named tick with Template:Cd, which takes a name and tick delay as parameters.
    • A block can check if at least one named tick is already scheduled with Template:Cd, which takes a name as sole parameter.
    • A block can remove all scheduled named ticks matching a name with Template:Cd, which takes a name as sole parameter.
    • When handling the event from Template:Cd, Template:Cd can be leveraged to filter out events based on their name.
    • Named ticks are grouped by content packs, two content packs can schedule the same named tick, but Template:Cd will return differently based on the content pack calling the method.
    • Up to 4 named ticks can be scheduled at a given time on the same block position.
    • The name of a scheduled named tick cannot be longer than 31 characters.
    • Changing the block at a position wipes its scheduled named ticks.
    • Changing the permutation at a position does not wipe its scheduled named ticks.
  • Template:Cd will no longer accept single box objects from v1.26.60 onwards in favor of only using arrays.
  • Added an optional Template:Cd field to container in the Template:Cd block component, accepting literal text or localization keys of 1 to 256 characters with Upcoming Creator Features enabled; omitting the field leaves the container heading blank.
  • Data-driven container titles now stay on one line and truncate with ... when needed in Classic and Pocket UI, including after localization.
  • Added experimential block components, which require format version 1.26.60 and the Upcoming Creator Features experiment:
    • Added the experimental Template:Cd block component, which defines whether a block can transmit enchantment power. If set to true and a block with this component is placed in the 1 block gap between an Minecraft:enchanting table and a Minecraft:bookshelf, the enchantment table will remain powered by the bookshelf.
    • Added the experimental Template:Cd block component, which defines whether a custom block dampens or occludes vibrations through the Template:Cd and Template:Cd properties.
    • Added the experimental Template:Cd block component, which lets creators configure which neighboring block changes trigger the neighbor change after event for block custom components.
  • Added the beta Template:Cd event for custom block components.
    • Use Template:Cd to choose which neighboring directions trigger the event.
    • Call Template:Cd to get the neighboring block changes.
    • For each tick, the game queues one event for each listening block with neighbor changes. Changes from different ticks create separate events, even if delivery is delayed.
    • Each chunk queues at most 4,096 events and delivers at most 100 events per tick. New events are dropped while the queue is full.
    • Template:Cd returns one Template:Cd for each direction that changed during the tick.
    • If one direction changes more than once during a tick, Template:Cd contains the permutation before the first change and Template:Cd contains the permutation after the last change. Intermediate permutations are not included.
    • Template:Cd points from the listening block to the neighbor that changed.
    • Template:Cd is a live handle to the listening block. The permutations returned by Template:Cd are snapshots of the changed neighbor.
    • If the block does not have Template:Cd, changes from all neighboring directions can trigger the event.

Minecraft:Commands

  • Added new overloads to the Template:Cmd command for more control of the Overworld clock under the Creator World Clocks Features experiment.
  • The Template:Cmd command now makes the item plops sound when the object is put in your inventory.
  • Replaced Template:Cmd with Template:Cmd under the Creator World Clocks Features experiment.
    • Sets the Overworld clock to the occurrence of the time marker. By default this is next and works the same as the old Template:Cd variation.

Minecraft:Custom dimensions

  • Added the Template:Cd component, letting custom dimensions configure the height at which clouds render. No component means clouds do not render.

Minecraft:DDUI

Fixes

Template:Fixes Other

  • Fixed closed captions for baby Minecraft:turtles and baby Minecraft:polar bears so they display "Baby Turtle" and "Baby Polar Bear" instead of the adult subtitles.
  • Fixed multiple narration enumeration problems within modals.
  • Fixed an issue where a Minecraft:piston's arm could get stuck in the neighbouring block when replaced by Template:Cmd or Template:Cmd.
  • Fixed a bug which caused aliasing artifacts on Minecraft:beds and Minecraft:signs when colored block lighting is enabled.
  • Fixed Marketplace updates not completing and progress screen not closing automatically.
  • Fix a rare issue where a healing a mob could result in its death.
  • Fixed Realm world name wrapping too much on member-view worlds tab.
  • Fixed an issue where a friend's world could appear more than once in the Play menu when the friend was signed in to multiple online services.
  • Fixed button icons in the player profile menu briefly flash when entering the screen or switching tabs.
  • Fixed a bug that caused an active pack being reordered with a controller to jump to the wrong position when the pack list was scrolled mid-drag.
  • Fixed an issue where disabled buttons would appear clickable when narration is on.
  • Fixed Template:Cmd command sometimes reporting one way ping, it now reports round trip ping time.
  • Fixing live diagnostics display for 'ticking' chunks not being gathered correctly.
  • Fixed a crash that could occur when leaving or losing connection to a world as the loading screen finished.
  • Fixed a bug where ghost lights would exist when rapidly removing point light blocks.
  • Fixed enumeration problems with controllers on various modals on Realms.
  • Fixed Realm rate limit modal not being enumerated.
  • Fixed the close X button on moderation feed options modal not being enumerated.
  • Fixed Minecraft:straw beds reporting missing geometry content errors and rendering incorrectly in worlds and templates using a base game version older than 1.26.50.
  • Fixed an issue where an extended piston was missing from the results of Template:Cmd when its arm was outside the cloned area, and where a piston cloned without its arm would destroy itself.
  • Fixed a crash when adjusting render resolution on PlayStation with high settings in Minecraft:Vibrant Visuals.
  • Fixed Android back button not working in Minecraft:Ore UI.
  • Fixed an issue where the Template:Cd component was not narrating expanded hints.
  • Fixed labels removing all whitespace adjacent to formatting codes.
  • Fixed an issue where user could see themselves as admin in the members list but their actions would not update until leaving and re-entering the Realms Hub.
  • Fixed missing label narration for toggles, sliders, input binding, and button panels in the settings.
  • Fixed Arcana glyphs not appearing in Minecraft:enchanting table slots.
  • Fixed border focus issues on medium sized Realm Stories.
  • Fixed text blocks below the "What are Realms?" section on Realms PDP not being enumerated.
  • Fixed silent Xbox Live sign-in hanging indefinitely by adding a timeout that surfaces a network error.
  • Fixed Minecraft:hoppers and other containers losing their items when replaced using the Template:Cmd or Template:Cmd commands.
  • Fixed a bug where declining to purchase a missing Marketplace pack could leave players stuck in an error loop.
  • Fixed Character Creator items and custom skin layers, such as outerwear, footwear, leggings, socks, and belts not being hidden underneath equipped armor.
  • Fixed an issue where Minecraft:sheep would get stuck in their grazing animation.
  • Fixed a crash that could occur when loading malformed resource archives.
  • Fixed a crash when trying to render too many hearts on the HUD.
  • Fixed Show More button in Classic Skins "Get More" and "Marketplace Pass" lists not hiding after loading all offer list.
  • Fixed Template:Cd not fading in from silence unless the volume was also set after the call.
  • Fixed Template:Cd and Template:Cd being ignored when called before the sound finished loading.
  • Fixed Template:Cd jumping to the previous target volume when called again before an earlier fade finished.
  • Fixed a bug where changing the Custom Time value causes the sky to flicker between Day and the custom time.
  • Fixed a bug on Android where the disclosure pop-up could not be interacted with.
  • Fixed Minecraft:redstone dust not rendering the climb up the side of a block when the same wire also steps down to another wire on the opposite side.
  • Fixed a bug where distance fog was overly bright when rendered in front of a water surface.
  • Fixed an issue where sounds could become out of sync after the game was paused and resumed.
  • Fixed a crash when holding an invalid Minecraft:photo.
  • Fixed an issue where joining a friend's world while already in a world could incorrectly load newer Vanilla resources when the friend's world used an older template.
  • Fixed an issue with infinitely growing string values in level data.
  • Players no longer become stuck on the "Generating World" loading screen when attempting to pause during dimension transfer.

References

Template:Reflist

Navigation

Template:Navbox Bedrock Edition versions

Minecraft:de:Bedrock Edition 26.60 Minecraft:es:Bedrock Edition 26.60 Minecraft:ja:Bedrock Edition 26.60 Minecraft:pt:Edição Bedrock 26.60 Minecraft:ru:26.60 (Bedrock Edition) Minecraft:uk:26.60 (Bedrock Edition) Minecraft:zh:基岩版26.60