Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Dragonwilds:Gielinor: Difference between revisions

From SAS Gaming Wiki
imported>Valdes
Changed North of Misthalin to North of Mainland to avoid confusion of it being directly north of the kingdom of Misthalin
 
SyncBot (talk | contribs)
Fix template calls: add DW/ prefix
 
Line 1: Line 1:
{{external|rs|os|rsc}}
{{DW/External|rs|os|rsc}}
'''Gielinor''' is the world that ''RuneScape: Dragonwilds'' takes place on. It is home to several kingdoms and continents, including {{RSL|Misthalin}}, {{RSL|Asgarnia}}, and [[Dragonwilds:Ashenfall]], located north of the mainland.{{CiteVideo|author=RuneScape: Dragonwilds|title=Q&A With Mod Dutch|url=https://www.youtube.com/watch?v=30mkN1Hw83Q|timestamp=2:13|date=31 March 2025}}
'''Gielinor''' is the world that ''RuneScape: Dragonwilds'' takes place on. It is home to several kingdoms and continents, including {{DW/RSL|Misthalin}}, {{DW/RSL|Asgarnia}}, and [[Dragonwilds:Ashenfall]], located north of the mainland.{{DW/CiteVideo|author=RuneScape: Dragonwilds|title=Q&A With Mod Dutch|url=https://www.youtube.com/watch?v=30mkN1Hw83Q|timestamp=2:13|date=31 March 2025}}


==History==
==History==
Gielinor was created by the {{RSL|Elder Gods}}, and was later discovered by [[Dragonwilds:Guthix]] during the [[Dragonwilds:First Age]]. The Elder Gods prepared to sleep while their eggs consumed the anima throughout Gielinor. However, they discovered wild [[Dragonwilds:anima]], which they preferred to vent out into Gielinor instead.{{CiteVideo|author=RuneScape: Dragonwilds|title=Developer Deep-dive|url=https://www.youtube.com/watch?v=3j9CcdWKTc8|timestamp=27:03|date=15 April 2025}} This caused an event known as the [[Dragonwilds:Ashenfall#Unique_Phenomena|anima twist]], a unique phenomena to Ashenfall that formed [[Dragonwilds:Wild Anima]] across the continent. This phenomena not only effected the land, but the creatures living within it.  
Gielinor was created by the {{DW/RSL|Elder Gods}}, and was later discovered by [[Dragonwilds:Guthix]] during the [[Dragonwilds:First Age]]. The Elder Gods prepared to sleep while their eggs consumed the anima throughout Gielinor. However, they discovered wild [[Dragonwilds:anima]], which they preferred to vent out into Gielinor instead.{{DW/CiteVideo|author=RuneScape: Dragonwilds|title=Developer Deep-dive|url=https://www.youtube.com/watch?v=3j9CcdWKTc8|timestamp=27:03|date=15 April 2025}} This caused an event known as the [[Dragonwilds:Ashenfall#Unique_Phenomena|anima twist]], a unique phenomena to Ashenfall that formed [[Dragonwilds:Wild Anima]] across the continent. This phenomena not only effected the land, but the creatures living within it.  


After Gielinor was created, the {{RSL|Dragonkin}}, a race of dragon-like creatures, discovered Gielinor after escaping {{RSL|The Great Revision}}, which involved wiping out all non-perfect creations by the Elder Gods. The Dragonkin were the first off-world creatures to visit Gielinor to settle down. However, {{RSL|Kerapac}}, an ambitious Dragonkin, brought a curse to the entire race after his actions. This led to many of the Dragonkin going into hiding, such as a group of five Dragonkin ([[Dragonwilds:Avisk]], [[Dragonwilds:Brakka]], [[Dragonwilds:Lacrussa]], [[Dragonwilds:Rasthin]], and [[Dragonwilds:Viika]]), also known as the [[Dragonwilds:Cabal]], moving to Ashenfall.{{CiteVideo|author=RuneScape: Dragonwilds|title=Developer Deep-dive|url=https://www.youtube.com/watch?v=3j9CcdWKTc8|timestamp=27:34|date=15 April 2025}}
After Gielinor was created, the {{DW/RSL|Dragonkin}}, a race of dragon-like creatures, discovered Gielinor after escaping {{DW/RSL|The Great Revision}}, which involved wiping out all non-perfect creations by the Elder Gods. The Dragonkin were the first off-world creatures to visit Gielinor to settle down. However, {{DW/RSL|Kerapac}}, an ambitious Dragonkin, brought a curse to the entire race after his actions. This led to many of the Dragonkin going into hiding, such as a group of five Dragonkin ([[Dragonwilds:Avisk]], [[Dragonwilds:Brakka]], [[Dragonwilds:Lacrussa]], [[Dragonwilds:Rasthin]], and [[Dragonwilds:Viika]]), also known as the [[Dragonwilds:Cabal]], moving to Ashenfall.{{DW/CiteVideo|author=RuneScape: Dragonwilds|title=Developer Deep-dive|url=https://www.youtube.com/watch?v=3j9CcdWKTc8|timestamp=27:34|date=15 April 2025}}


==See also==
==See also==
Line 13: Line 13:


==References==
==References==
{{Reflist}}
{{DW/Reflist}}

Latest revision as of 18:39, 9 April 2026

Script error: No such module "Top icons". Gielinor is the world that RuneScape: Dragonwilds takes place on. It is home to several kingdoms and continents, including Misthalin, Asgarnia, and Dragonwilds:Ashenfall, located north of the mainland.Script error: No such module "References".

History

Gielinor was created by the Elder Gods, and was later discovered by Dragonwilds:Guthix during the Dragonwilds:First Age. The Elder Gods prepared to sleep while their eggs consumed the anima throughout Gielinor. However, they discovered wild Dragonwilds:anima, which they preferred to vent out into Gielinor instead.Script error: No such module "References". This caused an event known as the anima twist, a unique phenomena to Ashenfall that formed Dragonwilds:Wild Anima across the continent. This phenomena not only effected the land, but the creatures living within it.

After Gielinor was created, the Dragonkin, a race of dragon-like creatures, discovered Gielinor after escaping The Great Revision, which involved wiping out all non-perfect creations by the Elder Gods. The Dragonkin were the first off-world creatures to visit Gielinor to settle down. However, Kerapac, an ambitious Dragonkin, brought a curse to the entire race after his actions. This led to many of the Dragonkin going into hiding, such as a group of five Dragonkin (Dragonwilds:Avisk, Dragonwilds:Brakka, Dragonwilds:Lacrussa, Dragonwilds:Rasthin, and Dragonwilds:Viika), also known as the Dragonwilds:Cabal, moving to Ashenfall.Script error: No such module "References".

See also

References

Script error: No such module "References".