Minecraft:Bedrock Edition Preview 26.0.23: Difference between revisions
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'''Beta 26.0.23''' (ChromeOS, Android), '''Preview 26.0.23''' (iOS, iPadOS, Xbox, PlayStation), or '''Preview 26.0.24''' (Windows) is the first beta/''Preview'' version for [[Minecraft:Bedrock Edition 26.0]], released on December 3, 2025,<ref>{{cite|url=https://feedback.minecraft.net/hc/en-us/articles/41627058435213-Minecraft-Beta-Preview-26-0-23|title=Minecraft Beta & Preview - 26.0.23|website=Minecraft Feedback|date=December 3, 2025}}</ref> which adds | '''Beta 26.0.23''' (ChromeOS, Android), '''Preview 26.0.23''' (iOS, iPadOS, Xbox, PlayStation), or '''Preview 26.0.24''' (Windows) is the first beta/''Preview'' version for [[Minecraft:Bedrock Edition 26.0]], released on December 3, 2025,<ref>{{cite|url=https://feedback.minecraft.net/hc/en-us/articles/41627058435213-Minecraft-Beta-Preview-26-0-23|title=Minecraft Beta & Preview - 26.0.23|website=Minecraft Feedback|date=December 3, 2025}}</ref> which adds closed captions and fixes bugs. | ||
== Additions == | == Additions == | ||
'''[[Minecraft:Settings#Accessibility|Accessibility]]''' | '''[[Minecraft:Settings#Accessibility|Accessibility]]''' | ||
* Added a setting to show gameplay | * Added a setting to show gameplay subtitles, which does not function properly yet.<ref>{{bug|MCPE-232701||Subtitles are not toggable}} | ||
* '''Known issue''': This feature is not working as expected and we aim to have it fixed in an upcoming preview release.</ref> | * '''Known issue''': This feature is not working as expected and we aim to have it fixed in an upcoming preview release.</ref> | ||
** Specifically, [[Minecraft:options.txt]] has an boolean setting named <code>enable_gameplay_subtitles</code> (with a default value of <code>0</code>), which currenty does nothing. | ** Specifically, [[Minecraft:options.txt]] has an boolean setting named <code>enable_gameplay_subtitles</code> (with a default value of <code>0</code>), which currenty does nothing. | ||
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* Added a toggle for command macros. | * Added a toggle for command macros. | ||
** When enabled, this adds 10 new key mappings to the keyboard/mouse controls settings screen which each have a text input for what command to run when the input is pressed in-game. | ** When enabled, this adds 10 new key mappings to the keyboard/mouse controls settings screen which each have a text input for what command to run when the input is pressed in-game. | ||
** All re-mappable keys are chords of {{ | ** All re-mappable keys are chords of {{MC/Keys|Alt}} plus the chosen key. | ||
** Added guard to prevent mapping a command macro key to {{ | ** Added guard to prevent mapping a command macro key to {{MC/Keys|Alt}}, as {{MC/Keys|Alt}} is the chord key. | ||
== Changes == | == Changes == | ||
=== Mobs === | === Mobs === | ||
{{Animate|Donkey JE5.png; White Horse.png; Mule JE5.png|32px}} ''' | {{MC/Animate|Donkey JE5.png; White Horse.png; Mule JE5.png|32px}} '''Donkey''', '''[[Minecraft:Horse]]''', and '''Mule''' | ||
* No longer gradually grow in size as they age, matching {{JE}}. | * No longer gradually grow in size as they age, matching {{MC/JE}}. | ||
[[File:Drowned BE.png|32px]] ''' | [[File:Drowned BE.png|32px]] '''Drowned''' | ||
* Adjusted the ratio at which drowned spawn with [[Minecraft:trident]]s and | * Adjusted the ratio at which drowned spawn with [[Minecraft:trident]]s and fishing rods, matching {{MC/JE}}. | ||
* Gurgles can now spawn with tridents. | * Gurgles can now spawn with tridents. | ||
* Gurgles now drop items when killed. | * Gurgles now drop items when killed. | ||
{{Animate|Glow Squid BE.png; Squid JE2 BE2.png|32px}} ''' | {{MC/Animate|Glow Squid BE.png; Squid JE2 BE2.png|32px}} '''Glow Squid''' and '''Squid''' | ||
* Baby variants no longer drop items when killed. | * Baby variants no longer drop items when killed. | ||
[[File:Husk.png|32px]] '''[[Minecraft:Husk]]''' | [[File:Husk.png|32px]] '''[[Minecraft:Husk]]''' | ||
* | * Spawn events {{MC/Cd|minecraft:as_adult}}, {{MC/Cd|minecraft:as_baby}}, and {{MC/Cd|minecraft:as_baby_jockey}} can now be applied to them. | ||
[[File:Nautilus.png|32px]] ''' | [[File:Nautilus.png|32px]] '''Nautilus''' | ||
* Now has swim sounds. | * Now has swim sounds. | ||
* Now has alternative ambient, hurt, and death sounds when on land. | * Now has alternative ambient, hurt, and death sounds when on land. | ||
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[[File:Polar Bear.png|32px]] '''[[Minecraft:Polar Bear]]''' | [[File:Polar Bear.png|32px]] '''[[Minecraft:Polar Bear]]''' | ||
* Baby polar bears now attack | * Baby polar bears now attack foxes. | ||
* Baby polar bears no longer are hostile toward the player. | * Baby polar bears no longer are hostile toward the player. | ||
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* No longer move excessively slowly when moving vertically. | * No longer move excessively slowly when moving vertically. | ||
[[File:Vindicator.png|32px]] ''' | [[File:Vindicator.png|32px]] '''Vindicator''' | ||
* Now correctly attacks all non-illager mobs when the | * Now correctly attacks all non-illager mobs when the name tag "Johnny" is applied on it. | ||
[[File:Zombie Nautilus.png|32px]] ''' | [[File:Zombie Nautilus.png|32px]] '''Zombie Nautilus''' | ||
* Attachable items no longer render when equipped to a zombie nautilus via commands. | * Attachable items no longer render when equipped to a zombie nautilus via commands. | ||
* Now has swim sounds. | * Now has swim sounds. | ||
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=== Items === | === Items === | ||
{{Animate|Golden Horse Armor.png; Diamond Nautilus Armor.png|32px}} '''[[Minecraft:Golden Horse Armor]]'''<ref>{{bug|MCPE-232700||Golden horse armor was incorrectly given 2 armor toughness instead of diamond horse armor}}</ref> and '''[[Minecraft:Diamond Nautilus Armor]]''' | {{MC/Animate|Golden Horse Armor.png; Diamond Nautilus Armor.png|32px}} '''[[Minecraft:Golden Horse Armor]]'''<ref>{{bug|MCPE-232700||Golden horse armor was incorrectly given 2 armor toughness instead of diamond horse armor}}</ref> and '''[[Minecraft:Diamond Nautilus Armor]]''' | ||
* The toughness values are now 2. | * The toughness values are now 2. | ||
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* Now display their toughness, armor, and knockback resistance values when greater than 0. | * Now display their toughness, armor, and knockback resistance values when greater than 0. | ||
{{Animate|Netherite Horse Armor.png; Netherite Nautilus Armor.png|32px}} '''[[Minecraft:Netherite Horse Armor]]''' and '''[[Minecraft:Netherite Nautilus Armor]]''' | {{MC/Animate|Netherite Horse Armor.png; Netherite Nautilus Armor.png|32px}} '''[[Minecraft:Netherite Horse Armor]]''' and '''[[Minecraft:Netherite Nautilus Armor]]''' | ||
* The toughness values are now 3. | * The toughness values are now 3. | ||
{{Animate|Wooden Spear.png;Stone Spear.png;Copper Spear.png;Iron Spear.png;Golden Spear.png;Diamond Spear.png;Netherite Spear.png|32px}} '''[[Minecraft:Spear]]s''' | {{MC/Animate|Wooden Spear.png;Stone Spear.png;Copper Spear.png;Iron Spear.png;Golden Spear.png;Diamond Spear.png;Netherite Spear.png|32px}} '''[[Minecraft:Spear]]s''' | ||
* Now rotate in the same direction when charging in first and third person view. | * Now rotate in the same direction when charging in first and third person view. | ||
* | * Drowned, skeleton, stray, bogged and parched can no longer pick up spears. | ||
=== General === | === General === | ||
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'''AI Goals''' | '''AI Goals''' | ||
* Made schemas for the following goals stricter when parsing and will fail to load an entity json that has invalid data in versions 1.26.0 and newer: | * Made schemas for the following goals stricter when parsing and will fail to load an entity json that has invalid data in versions 1.26.0 and newer: | ||
** {{ | ** {{MC/Cd|minecraft:behavior.defend_village_target}} | ||
** {{ | ** {{MC/Cd|minecraft:behavior.nearest_attackable_target}} | ||
* Float range field {{ | * Float range field {{MC/Cd|attack_interval}} in {{MC/Cd|minecraft:behavior.nearest_attackable_target}} now only accepts an object with {{MC/Cd|min}} and {{MC/Cd|max}} values. | ||
** Other formats will fail to parse. | ** Other formats will fail to parse. | ||
* Made the schema for {{ | * Made the schema for {{MC/Cd|minecraft:behavior.guardian_attack}} stricter when parsing, now will fail to load an entity json that has invalid data in versions 1.26.0 and newer. | ||
* Made schemas for the following goals stricter when parsing and will fail to load an entity json that has invalid data in versions 1.26.0 and newer: | * Made schemas for the following goals stricter when parsing and will fail to load an entity json that has invalid data in versions 1.26.0 and newer: | ||
** {{ | ** {{MC/Cd|minecraft:behavior.timer_flag_1}} | ||
** {{ | ** {{MC/Cd|minecraft:behavior.timer_flag_2}} | ||
** {{ | ** {{MC/Cd|minecraft:behavior.timer_flag_3}} | ||
** {{ | ** {{MC/Cd|minecraft:behavior.move_towards_dwelling_restriction}} | ||
** {{ | ** {{MC/Cd|minecraft:behavior.move_towards_home_restriction}} | ||
* Float Range fields {{ | * Float Range fields {{MC/Cd|cooldown_range}} and {{MC/Cd|duration_range}} in {{MC/Cd|minecraft:behavior.timer_flag_1}}, {{MC/Cd|minecraft:behavior.timer_flag_2}}, and {{MC/Cd|minecraft:behavior.timer_flag_3}} now only accepts an object with {{MC/Cd|min}} and {{MC/Cd|max}} values. | ||
** Other formats will fail to parse. | ** Other formats will fail to parse. | ||
''' | '''API''' | ||
* Released {{ | * Released {{MC/Cd|@minecraft/server}} version 2.5.0. | ||
* Added missing {{ | * Added missing {{MC/Cd|BlockComponentTypes}} enum values into 2.5.0: | ||
** {{cd|PrecipitationInteractions {{=}} 'minecraft:precipitation_interactions'}} | ** {{cd|PrecipitationInteractions {{=}} 'minecraft:precipitation_interactions'}} | ||
** {{cd|RedstoneProducer {{=}} 'minecraft:redstone_producer'}} | ** {{cd|RedstoneProducer {{=}} 'minecraft:redstone_producer'}} | ||
** {{cd|MapColor {{=}} 'minecraft:map_color'}} | ** {{cd|MapColor {{=}} 'minecraft:map_color'}} | ||
** {{cd|Movable {{=}} 'minecraft:movable'}} | ** {{cd|Movable {{=}} 'minecraft:movable'}} | ||
* Changed {{ | * Changed {{MC/Cd|EntityHurtAfterEvent}} to send when damage amount is zero. | ||
* Released {{ | * Released {{MC/Cd|PlayerSwingStartAfterEvent}} from {{MC/Cd|beta}} to {{MC/Cd|v2.5.0}}. | ||
* Released {{ | * Released {{MC/Cd|PlayerSwingEventOptions}} from {{MC/Cd|beta}} to {{MC/Cd|v2.5.0}}. | ||
* Released {{ | * Released {{MC/Cd|HeldItemOption}} from {{MC/Cd|beta}} to {{MC/Cd|v2.5.0}}. | ||
* Released {{ | * Released {{MC/Cd|EntitySwingSource}} from {{MC/Cd|beta}} to {{MC/Cd|v2.5.0}}. | ||
* Released {{ | * Released {{MC/Cd|BlockComponentRedstoneUpdateEvent}} from {{MC/Cd|beta}} to {{MC/Cd|v2.0.0}}. | ||
* Released {{ | * Released {{MC/Cd|BlockCustomComponent.onRedstoneUpdate}} from {{MC/Cd|beta}} to {{MC/Cd|v2.0.0}}. | ||
'''Biomes''' | '''Biomes''' | ||
* Biomes without a namespace in {{ | * Biomes without a namespace in {{MC/Cd|biomes_client.json}} will be applied to worlds below {{MC/Cd|base_game_version}} 1.21.40 with the default namespace. | ||
'''Blocks''' | '''Blocks''' | ||
* Added {{ | * Added {{MC/Cd|use_liquid_clipping}} field to the {{MC/Cd|detection_rules}} in {{MC/Cd|minecraft:liquid_detection}} | ||
** "{{ | ** "{{MC/Cd|true}}" means the block will use the "{{MC/Cd|collision_box}}" to visually clip the water. | ||
** "{{ | ** "{{MC/Cd|false}}" ignores liquid clipping, which will render water across the whole block. | ||
** Defaults to {{ | ** Defaults to {{MC/Cd|true}} prior to {{MC/Cd|format_version}} 1.26.0. | ||
** Defaults to {{ | ** Defaults to {{MC/Cd|false}} for {{MC/Cd|format_version}} 1.26.0 and after. | ||
* Updated {{ | * Updated {{MC/Cd|minecraft:redstone_consumer}} renamed field {{MC/Cd|propogates_power}} to {{MC/Cd|propagates_power}}. | ||
* The option {{ | * The option {{MC/Cd|alpha_masked_tint}} in {{MC/Cd|minecraft:material_instances}} no longer requires "Upcoming Creator Features". | ||
* Released {{ | * Released {{MC/Cd|minecraft:redstone_consumer}} from experimental for {{MC/Cd|format_version}} >= 1.26.0. | ||
'''Entity Components''' | '''Entity Components''' | ||
* Changed the {{ | * Changed the {{MC/Cd|swing}} field to default to {{MC/Cd|true}} in the {{MC/Cd|minecraft:interact}} component. | ||
'''General''' | '''General''' | ||
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'''Graphical''' | '''Graphical''' | ||
* Introduced new parameter {{ | * Introduced new parameter {{MC/Cd|biome_water_color_contribution}} to the Vibrant Visuals water effects configuration file. This new parameter controls the contribution of per-biome water colors provided by <samp>*.client_biome.json</samp> files. | ||
** Range: {{ | ** Range: {{MC/Cd|[0.0, 1.0]}} | ||
** Default value: {{ | ** Default value: {{MC/Cd|0.0}} | ||
'''[[Minecraft:Item components|Item Components]]''' | '''[[Minecraft:Item components|Item Components]]''' | ||
* The [[Minecraft:Item components#minecraft:damage|{{ | * The [[Minecraft:Item components#minecraft:damage|{{MC/Cd|minecraft:damage}}]] item component now supports values between 0 and 32767. | ||
'''[[Minecraft:Molang]]''' | '''[[Minecraft:Molang]]''' | ||
* The {{ | * The {{MC/Cd|pre_animation}} and {{MC/Cd|initialize}} fields in {{MC/Cd|minecraft:client_entity}} and {{MC/Cd|minecraft:attachable\}} now properly support <code>{}</code> brace scope delimiters across multiple lines. | ||
** This change applies only when using format version 1.26.0 or higher. | ** This change applies only when using format version 1.26.0 or higher. | ||
== Experimental == | == Experimental == | ||
These additions and changes are accessible by enabling the "Beta APIs", "Upcoming Creator Features", and "Render Dragon Features for Creators" | These additions and changes are accessible by enabling the "Beta APIs", "Upcoming Creator Features", and "Render Dragon Features for Creators" experimental toggles. | ||
=== Changes === | === Changes === | ||
==== Technical ==== | ==== Technical ==== | ||
''' | '''API''' | ||
* Added {{ | * Added {{MC/Cd|@minecraft/server}} version 2.6.0-beta. | ||
* Added {{ | * Added {{MC/Cd|localizationKey}} property to {{MC/Cd|BlockType}} and {{MC/Cd|BlockPermutation}}. | ||
* Added the {{ | * Added the {{MC/Cmd|packstack}} command to the command window that allows users to see what packs they have installed and their world template data if one is in use. | ||
* Added {{ | * Added {{MC/Cd|localizationKey}} property to {{MC/Cd|EntityType}}. | ||
* Added {{ | * Added {{MC/Cd|localizationKey}} property to {{MC/Cd|ItemType}}. | ||
* Added {{ | * Added {{MC/Cd|class EntityHurtBeforeEvent}} to {{MC/Cd|beta}}. | ||
* Added {{ | * Added {{MC/Cd|class EntityHurtBeforeEventSignal}} to {{MC/Cd|beta}}. | ||
* Added {{ | * Added {{MC/Cd|interface EntityHurtAfterEventOptions}} to {{MC/Cd|beta}}. | ||
* Added {{ | * Added {{MC/Cd|interface EntityHurtBeforeEventOptions}} to {{MC/Cd|beta}}. | ||
* Added {{ | * Added {{MC/Cd|WorldBeforeEvents.entityHurt}} to {{MC/Cd|beta}}. | ||
* Changed {{ | * Changed {{MC/Cd|EntityHurtAfterEventSignal}} to use {{MC/Cd|EntityHurtAfterEventOptions}} in {{MC/Cd|beta}}. | ||
* Added {{ | * Added {{MC/Cd|enum EntityHealCause}} to {{MC/Cd|beta}}. | ||
* Added {{ | * Added {{MC/Cd|class EntityHealSource}} to {{MC/Cd|beta}}. | ||
* Added {{ | * Added {{MC/Cd|class EntityHealAfterEvent}} to {{MC/Cd|beta}}. | ||
* Added {{ | * Added {{MC/Cd|class EntityHealBeforeEvent}} to {{MC/Cd|beta}}. | ||
* Added {{ | * Added {{MC/Cd|class EntityHealBeforeEventSignal}} to {{MC/Cd|beta}}. | ||
* Added {{ | * Added {{MC/Cd|class EntityHealAfterEventSignal}} to {{MC/Cd|beta}}. | ||
* Added property {{ | * Added property {{MC/Cd|WorldAfterEvents.entityHeal}} to {{MC/Cd|beta}}. | ||
* Added property {{ | * Added property {{MC/Cd|WorldBeforeEvents.entityHeal}} to {{MC/Cd|beta}}. | ||
* Added {{ | * Added {{MC/Cd|interface EntityHealEventOptions}} to {{MC/Cd|beta}}. | ||
* Added enum {{ | * Added enum {{MC/Cd|EntityAttachPoint}} to {{MC/Cd|beta}}. | ||
* Added interface {{ | * Added interface {{MC/Cd|CameraAttachOptions}} to {{MC/Cd|beta}}. | ||
** Added the method {{ | ** Added the method {{MC/Cd|attachToEntity(attachCameraOptions?: CameraAttachOptions): void}} to {{MC/Cd|beta}}. | ||
*** This can be used to attach third-person camera to an entity. | *** This can be used to attach third-person camera to an entity. | ||
* Added {{ | * Added {{MC/Cd|getTags()}} to {{MC/Cd|BiomeType}} in {{MC/Cd|beta}}. | ||
* Added {{ | * Added {{MC/Cd|hasTags(tags: string[])}} to {{MC/Cd|BiomeType}} in {{MC/Cd|beta}}. | ||
* Added {{ | * Added {{MC/Cd|containsBiomes(volume: BlockVolumeBase, biomeFilter: BiomeFilter)}} to {{MC/Cd|Dimension}} in {{MC/Cd|beta}}. | ||
* Added {{ | * Added {{MC/Cd|BiomeFilter}} interface to {{MC/Cd|beta}}. | ||
* Added the easing type parameter to camera splines API for rotation and position. | * Added the easing type parameter to camera splines API for rotation and position. | ||
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|173833|Baby Polar Bear becomes Hostile. | |173833|Baby Polar Bear becomes Hostile. | ||
|176018|Wolf's model has an offset to the left against their shadow. | |176018|Wolf's model has an offset to the left against their shadow. | ||
|180073|"{{ | |180073|"{{MC/Cd|minecraft:damage}}" component value has unexpected integer behaviour. | ||
|185362|Map markers stay on maps when cleared with commands. | |185362|Map markers stay on maps when cleared with commands. | ||
|187058|Items in bundle sometimes disappear when left in chest or barrel during log out. | |187058|Items in bundle sometimes disappear when left in chest or barrel during log out. | ||
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* Fixed a bug where screenshots taken with Ray Traced graphics mode selected did not render accurately. | * Fixed a bug where screenshots taken with Ray Traced graphics mode selected did not render accurately. | ||
* Fixed [[Minecraft:water]] extinction being drawn over fog when the chunk behind it is missing in [[Minecraft:Vibrant Visuals]]. | * Fixed [[Minecraft:water]] extinction being drawn over fog when the chunk behind it is missing in [[Minecraft:Vibrant Visuals]]. | ||
* Fixed an issue that caused | * Fixed an issue that caused lighting on [[Minecraft:end portal]]s to render incorrectly if a resource pack defined a portal block as a point light in Vibrant Visuals. | ||
* Fixed note effects on | * Fixed note effects on note blocks not displaying the correct color in darkness. | ||
* Fixed a bug with the 'Hide | * Fixed a bug with the 'Hide Sky Flashes' option causing [[Minecraft:the End]] entrance sound to loop. | ||
* Fixed an issue where | * Fixed an issue where polar bears recalculated their path to the target twice as often during the stomp attack. | ||
* Fixed a bug where baby | * Fixed a bug where baby zombie horses would shrink in size when they grew into adults. | ||
* Fixed an issue where narration was not always reading the description for the "Free up space" popup dialog when using a mouse. | * Fixed an issue where narration was not always reading the description for the "Free up space" popup dialog when using a mouse. | ||
* Fixed input legends for Realms purchase reconciliation modal. | * Fixed input legends for Realms purchase reconciliation modal. | ||
* Fixed "Realm couldn't load" error from occurring after joining a Realm via invite. | * Fixed "Realm couldn't load" error from occurring after joining a Realm via invite. | ||
* Fixed a bug where the {{ | * Fixed a bug where the {{MC/Key|Escape}} key would not open the game menu when on the death screen. | ||
* Fixed an issue where {{ | * Fixed an issue where {{MC/Cd|getComponents}} on {{MC/Cd|ItemStack}} could return an undefined in the array, when used in older scripting versions. | ||
* Fixed a bug with {{ | * Fixed a bug with {{MC/Cd|minecraft:behavior.fire_at_target}} where the {{MC/Cd|max_head_rotation_x}} and {{MC/Cd|max_head_rotation_y}} were applied inversely. | ||
* Fixed an issue where generated JSON Schemas included superfluous {{ | * Fixed an issue where generated JSON Schemas included superfluous {{MC/Cd|_array}} fields (e.g. {{MC/Cd|on_bred_array}}, {{MC/Cd|on_death_array}}) for certain components such as {{MC/Cd|experience_reward}}.</onlyinclude> | ||
== References == | == References == | ||
{{ | {{MC/Reflist}} | ||
== Navigation == | == Navigation == | ||
{{Navbox Bedrock Edition versions|1.2x}} | {{MC/Navbox Bedrock Edition versions|1.2x}} | ||
[[Category:Bedrock Edition 26.0 betas]] | [[Category:Bedrock Edition 26.0 betas]] | ||
de:Bedrock Edition beta 26.0.23 | |||
es:Bedrock Edition Preview 26.0.23 | |||
ja:Bedrock Edition Preview 26.0.23 | |||
pt:Edição Bedrock Preview 26.0.23 | |||
zh:基岩版26.0.23 | |||
Latest revision as of 19:24, 9 April 2026
Beta 26.0.23 (ChromeOS, Android), Preview 26.0.23 (iOS, iPadOS, Xbox, PlayStation), or Preview 26.0.24 (Windows) is the first beta/Preview version for Minecraft:Bedrock Edition 26.0, released on December 3, 2025,<ref>Template:Cite</ref> which adds closed captions and fixes bugs.
Additions
- Added a setting to show gameplay subtitles, which does not function properly yet.<ref>Template:Bug
- Known issue: This feature is not working as expected and we aim to have it fixed in an upcoming preview release.</ref>
- Specifically, Minecraft:options.txt has an boolean setting named
enable_gameplay_subtitles(with a default value of0), which currenty does nothing.
- Specifically, Minecraft:options.txt has an boolean setting named
- Added a toggle for command macros.
- When enabled, this adds 10 new key mappings to the keyboard/mouse controls settings screen which each have a text input for what command to run when the input is pressed in-game.
- All re-mappable keys are chords of Script error: No such module "keys". plus the chosen key.
- Added guard to prevent mapping a command macro key to Script error: No such module "keys"., as Script error: No such module "keys". is the chord key.
Changes
Mobs
Script error: No such module "animate". Donkey, Minecraft:Horse, and Mule
- No longer gradually grow in size as they age, matching Java Edition.
File:Drowned BE.png Drowned
- Adjusted the ratio at which drowned spawn with Minecraft:tridents and fishing rods, matching Java Edition.
- Gurgles can now spawn with tridents.
- Gurgles now drop items when killed.
Script error: No such module "animate". Glow Squid and Squid
- Baby variants no longer drop items when killed.
- Spawn events
- REDIRECT Template:Code
- REDIRECT Template:Code
Template:Redr, and
- REDIRECT Template:Code
Template:Redr can now be applied to them.
File:Nautilus.png Nautilus
- Now has swim sounds.
- Now has alternative ambient, hurt, and death sounds when on land.
- Baby nautilus now has unique swim sounds, including alternative ambient, hurt, and death sounds when on land.
File:Polar Bear.png Minecraft:Polar Bear
- Baby polar bears now attack foxes.
- Baby polar bears no longer are hostile toward the player.
- Are now less likely to get stuck on block edges.
- When tempted, they navigate around obstacles instead of moving in a straight line toward the player.
- No longer spin while moving vertically.
- No longer move excessively slowly when moving vertically.
File:Vindicator.png Vindicator
- Now correctly attacks all non-illager mobs when the name tag "Johnny" is applied on it.
File:Zombie Nautilus.png Zombie Nautilus
- Attachable items no longer render when equipped to a zombie nautilus via commands.
- Now has swim sounds.
- Now has alternative ambient, hurt, and death sounds when on land.
Items
Script error: No such module "animate". Minecraft:Golden Horse Armor<ref>Template:Bug</ref> and Minecraft:Diamond Nautilus Armor
- The toughness values are now 2.
Custom Armor, Minecraft:Horse Armor, Minecraft:Nautilus Armor, and Minecraft:Wolf Armor
- Now display their toughness, armor, and knockback resistance values when greater than 0.
Script error: No such module "animate". Minecraft:Netherite Horse Armor and Minecraft:Netherite Nautilus Armor
- The toughness values are now 3.
Script error: No such module "animate". Minecraft:Spears
- Now rotate in the same direction when charging in first and third person view.
- Drowned, skeleton, stray, bogged and parched can no longer pick up spears.
General
- Mob effect particles can now appear slightly outside of the mob's bounding box.
Technical
AI Goals
- Made schemas for the following goals stricter when parsing and will fail to load an entity json that has invalid data in versions 1.26.0 and newer:
- REDIRECT Template:Code
- REDIRECT Template:Code
- Float range field
- REDIRECT Template:Code
- REDIRECT Template:Code
Template:Redr now only accepts an object with
- REDIRECT Template:Code
Template:Redr and
- REDIRECT Template:Code
Template:Redr values.
- Other formats will fail to parse.
- Made the schema for
- REDIRECT Template:Code
Template:Redr stricter when parsing, now will fail to load an entity json that has invalid data in versions 1.26.0 and newer.
- Made schemas for the following goals stricter when parsing and will fail to load an entity json that has invalid data in versions 1.26.0 and newer:
- REDIRECT Template:Code
- REDIRECT Template:Code
- REDIRECT Template:Code
- REDIRECT Template:Code
- REDIRECT Template:Code
- Float Range fields
- REDIRECT Template:Code
Template:Redr and
- REDIRECT Template:Code
- REDIRECT Template:Code
- REDIRECT Template:Code
Template:Redr, and
- REDIRECT Template:Code
Template:Redr now only accepts an object with
- REDIRECT Template:Code
Template:Redr and
- REDIRECT Template:Code
Template:Redr values.
- Other formats will fail to parse.
API
- Released
- REDIRECT Template:Code
Template:Redr version 2.5.0.
- Added missing
- REDIRECT Template:Code
Template:Redr enum values into 2.5.0:
- Changed
- REDIRECT Template:Code
Template:Redr to send when damage amount is zero.
- Released
- REDIRECT Template:Code
Template:Redr from
- REDIRECT Template:Code
- REDIRECT Template:Code
- Released
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- Released
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- Released
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- Released
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Biomes
- Biomes without a namespace in
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Template:Redr 1.21.40 with the default namespace.
Blocks
- Added
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- "
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- "
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- Defaults to
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Template:Redr prior to
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Template:Redr 1.26.0.
- Defaults to
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Template:Redr for
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Template:Redr 1.26.0 and after.
- Updated
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- The option
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Template:Redr no longer requires "Upcoming Creator Features".
- Released
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Template:Redr >= 1.26.0.
Entity Components
- Changed the
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Template:Redr in the
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Template:Redr component.
General
- minecraft://connect?localLevelId=<level id> launch protocol requires the level id to be a url encoded value.
Graphical
- Introduced new parameter
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- Range:
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- The [[Minecraft:Item components#minecraft:damage|
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Template:Redr]] item component now supports values between 0 and 32767.
- The
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Template:Redr and
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Template:Redr now properly support {} brace scope delimiters across multiple lines.
- This change applies only when using format version 1.26.0 or higher.
Experimental
These additions and changes are accessible by enabling the "Beta APIs", "Upcoming Creator Features", and "Render Dragon Features for Creators" experimental toggles.
Changes
Technical
API
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- Added the
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- Added
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- Added
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- Added
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- Changed
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Template:Redr to use
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- Added
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- Added property
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- Added property
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- Added enum
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- Added interface
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- Added the method
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- This can be used to attach third-person camera to an entity.
- Added
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- Added
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Template:Redr interface to
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- Added the easing type parameter to camera splines API for rotation and position.
Graphical
- The colors of block lights in the RenderDragon Features for Creators experiment have been slightly adjusted; local_lighting.json colors are expected to be in sRGB space.
Fixes
Template:Fixes Other
- Fixed a bug where screenshots taken with Ray Traced graphics mode selected did not render accurately.
- Fixed Minecraft:water extinction being drawn over fog when the chunk behind it is missing in Minecraft:Vibrant Visuals.
- Fixed an issue that caused lighting on Minecraft:end portals to render incorrectly if a resource pack defined a portal block as a point light in Vibrant Visuals.
- Fixed note effects on note blocks not displaying the correct color in darkness.
- Fixed a bug with the 'Hide Sky Flashes' option causing Minecraft:the End entrance sound to loop.
- Fixed an issue where polar bears recalculated their path to the target twice as often during the stomp attack.
- Fixed a bug where baby zombie horses would shrink in size when they grew into adults.
- Fixed an issue where narration was not always reading the description for the "Free up space" popup dialog when using a mouse.
- Fixed input legends for Realms purchase reconciliation modal.
- Fixed "Realm couldn't load" error from occurring after joining a Realm via invite.
- Fixed a bug where the
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- Fixed an issue where
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Template:Redr could return an undefined in the array, when used in older scripting versions.
- Fixed a bug with
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Template:Redr where the
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Template:Redr and
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Template:Redr were applied inversely.
- Fixed an issue where generated JSON Schemas included superfluous
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References
<references group="">
</references>
de:Bedrock Edition beta 26.0.23 es:Bedrock Edition Preview 26.0.23 ja:Bedrock Edition Preview 26.0.23 pt:Edição Bedrock Preview 26.0.23 zh:基岩版26.0.23