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Minecraft:Copper Helmet: Difference between revisions

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| armor = 2
| armor = 2
| armortoughness = 0
| armortoughness = 0
| durability = {{jebe|121|122}}
| durability = {{MC/JEBE|121|122}}
| enchantability = 8
| enchantability = 8
| knockbackresistance = 0
| knockbackresistance = 0
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| stackable = No
| stackable = No
}}
}}
A '''copper helmet''' is a variant of [[Minecraft:helmet]] that is crafted from [[Minecraft:copper ingots]]. It is the sixth-highest [[Minecraft:tier]] of helmet, having the same armor points as a [[Minecraft:golden helmet]] but with higher durability.
A '''copper helmet''' is a variant of [[Minecraft:helmet]] that is crafted from copper ingots. It is the sixth-highest tier of helmet, having the same armor points as a golden helmet but with higher durability.


== Obtaining ==
== Obtaining ==
Line 31: Line 31:


=== Mob loot ===
=== Mob loot ===
[[Minecraft:Zombie]]s, [[Minecraft:husk]]s, [[Minecraft:skeleton]]s, [[Minecraft:stray]]s, and [[Minecraft:bogged]] have a small chance to spawn [[Minecraft:Geared mobs|wearing armor]], which may include a copper helmet. There is a 8.5% chance (9.5% with [[Minecraft:Looting]] I, 10.5% with Looting II and 11.5% with Looting III) for the mob to drop the helmet they're wearing upon death. The dropped helmet is usually badly damaged, and may be [[Minecraft:enchanted]] with enchantment levels 5-19.
[[Minecraft:Zombie]]s, [[Minecraft:husk]]s, skeletons, strays, and bogged have a small chance to spawn wearing armor, which may include a copper helmet. There is a 8.5% chance (9.5% with Looting I, 10.5% with Looting II and 11.5% with Looting III) for the mob to drop the helmet they're wearing upon death. The dropped helmet is usually badly damaged, and may be enchanted with enchantment levels 5-19.


== Usage ==
== Usage ==
When worn, a copper helmet provides {{armor|2}} [[Minecraft:armor points]].
When worn, a copper helmet provides {{MC/Armor|2}} armor points.


=== Repairing ===
=== Repairing ===
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==== Combining ====
==== Combining ====
{{Crafting|Damaged Copper Helmet|Damaged Copper Helmet
{{MC/Crafting|Damaged Copper Helmet|Damaged Copper Helmet
|Output = Copper Helmet
|Output = Copper Helmet
|type = Tool
|type = Tool
Line 64: Line 64:
}}
}}


A copper helmet can be repaired in an [[Minecraft:anvil]] by adding [[Minecraft:copper ingot]]s, with each ingot restoring 25% the helmet's maximum durability, rounded down. Two copper helmets can also be combined in an anvil. Both methods preserve the helmet's [[Minecraft:enchantment]]s.
A copper helmet can be repaired in an [[Minecraft:anvil]] by adding copper ingots, with each ingot restoring 25% the helmet's maximum durability, rounded down. Two copper helmets can also be combined in an anvil. Both methods preserve the helmet's enchantments.


=== Enchantments ===
=== Enchantments ===
A copper helmet can receive the following [[Minecraft:enchantment]]s. Note that while iron and chainmail have the same durability, chainmail has a higher [[Minecraft:enchantability]] than iron or diamond.
A copper helmet can receive the following enchantments. Note that while iron and chainmail have the same durability, chainmail has a higher enchantability than iron or diamond.
{| class="wikitable"
{| class="wikitable"
|+
|+
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!Description
!Description
!Max Level
!Max Level
![[Minecraft:Enchanting|Method]]
!Method
!Weight
!Weight
|-
|-
|[[Minecraft:Protection]]<ref name="exc" group="note">Protection, Projectile Protection, Blast Protection, and Fire Protection are mutually exclusive.</ref>
|Protection<ref name="exc" group="note">Protection, Projectile Protection, Blast Protection, and Fire Protection are mutually exclusive.</ref>
|Increases overall damage reduction.
|Increases overall damage reduction.
|IV
|IV
|{{BlockLink|Enchanting Table}}{{BlockLink|Anvil}}
|{{MC/Blocklink|Enchanting Table}}{{MC/Blocklink|Anvil}}
|10
|10
|-
|-
|[[Minecraft:Projectile Protection]]<ref name="exc" group="note" />
|Projectile Protection<ref name="exc" group="note" />
|Increases damage reduction against projectiles.
|Increases damage reduction against projectiles.
|IV
|IV
|{{BlockLink|Enchanting Table}}{{BlockLink|Anvil}}
|{{MC/Blocklink|Enchanting Table}}{{MC/Blocklink|Anvil}}
|5
|5
|-
|-
|[[Minecraft:Blast Protection]]<ref name="exc" group="note" />
|Blast Protection<ref name="exc" group="note" />
|Increases damage reduction against explosions.
|Increases damage reduction against explosions.
|IV
|IV
|{{BlockLink|Enchanting Table}}{{BlockLink|Anvil}}
|{{MC/Blocklink|Enchanting Table}}{{MC/Blocklink|Anvil}}
|2
|2
|-
|-
|[[Minecraft:Fire Protection]]<ref name="exc" group="note" />
|Fire Protection<ref name="exc" group="note" />
|Increases damage reduction against fire.
|Increases damage reduction against fire.
|IV
|IV
|{{BlockLink|Enchanting Table}}{{BlockLink|Anvil}}
|{{MC/Blocklink|Enchanting Table}}{{MC/Blocklink|Anvil}}
|5
|5
|-
|-
|[[Minecraft:Thorns]]
|Thorns
|Deals returning damage to attackers.
|Deals returning damage to attackers.
|III
|III
|{{BlockLink|Enchanting Table}}{{BlockLink|Anvil}}
|{{MC/Blocklink|Enchanting Table}}{{MC/Blocklink|Anvil}}
|1
|1
|-
|-
|[[Minecraft:Respiration]]
|Respiration
|Extends breathing time underwater.
|Extends breathing time underwater.
|III
|III
|{{BlockLink|Enchanting Table}}{{BlockLink|Anvil}}
|{{MC/Blocklink|Enchanting Table}}{{MC/Blocklink|Anvil}}
|2
|2
|-
|-
|[[Minecraft:Aqua Affinity]]
|Aqua Affinity
|Increases underwater mining speed.
|Increases underwater mining speed.
|I
|I
|{{BlockLink|Enchanting Table}}{{BlockLink|Anvil}}
|{{MC/Blocklink|Enchanting Table}}{{MC/Blocklink|Anvil}}
|2
|2
|-
|-
|[[Minecraft:Unbreaking]]
|Unbreaking
|Grants a chance to negate durability consumption.
|Grants a chance to negate durability consumption.
|III
|III
|{{BlockLink|Enchanting Table}}{{BlockLink|Anvil}}
|{{MC/Blocklink|Enchanting Table}}{{MC/Blocklink|Anvil}}
|5
|5
|-
|-
|[[Minecraft:Mending]]
|Mending
|Repairs the helmet when obtaining [[Minecraft:experience]].
|Repairs the helmet when obtaining experience.
|I
|I
|{{BlockLink|Anvil}}
|{{MC/Blocklink|Anvil}}
|2
|2
|-
|-
|[[Minecraft:Curse of Vanishing]]
|Curse of Vanishing
|The helmet vanishes on death, not dropping as an item.
|The helmet vanishes on death, not dropping as an item.
|I
|I
|{{BlockLink|Anvil}}
|{{MC/Blocklink|Anvil}}
|1
|1
|-
|-
|[[Minecraft:Curse of Binding]]
|Curse of Binding
|Removes the ability to de-equip the helmet.
|Removes the ability to de-equip the helmet.
|I
|I
|{{BlockLink|Anvil}}
|{{MC/Blocklink|Anvil}}
|1
|1
|}
|}
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=== Armor trimming ===
=== Armor trimming ===
It is possible to upgrade armor with trims. This requires a [[Minecraft:smithing template]], a helmet, and an ingot or crystal ([[Minecraft:iron ingot]], [[Minecraft:copper ingot]], [[Minecraft:gold ingot]], [[Minecraft:netherite ingot]], [[Minecraft:emerald]], [[Minecraft:redstone dust]], [[Minecraft:lapis lazuli]], [[Minecraft:amethyst shard]], [[Minecraft:nether quartz]], [[Minecraft:diamond]], or [[Minecraft:resin brick]]).
It is possible to upgrade armor with trims. This requires a smithing template, a helmet, and an ingot or crystal (iron ingot, copper ingot, gold ingot, netherite ingot, [[Minecraft:emerald]], redstone dust, lapis lazuli, amethyst shard, nether quartz, [[Minecraft:diamond]], or resin brick).


These trims have no effect on the gameplay or strength of the armor.  
These trims have no effect on the gameplay or strength of the armor.  
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== Sounds ==
== Sounds ==
{{el|je}}:
{{MC/El|je}}:


{{SoundTable
{{SoundTable
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}}
}}


{{el|be}}:
{{MC/El|be}}:
{{SoundTable
{{SoundTable
| type = bedrock
| type = bedrock
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== Data values ==
== Data values ==
=== ID ===
=== ID ===
{{edition|java}}
{{MC/Edition|java}}
{{ID table
{{ID table
|edition=java
|edition=java
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|foot=1}}
|foot=1}}


{{BE}}:
{{MC/BE}}:
{{ID table
{{ID table
|edition=bedrock
|edition=bedrock
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=== ''Java Edition'' ===
=== ''Java Edition'' ===
{{HistoryTable
{{HistoryTable
|{{HistoryLine|java}}
|{{MC/HistoryLine|java}}
|{{HistoryLine||1.21.9|dev=25w31a|[[File:Copper Helmet JE1 BE1.png|32px]] [[File:Copper Helmet (item) JE1 BE1.png|32px]] Added copper helmet.}}
|{{MC/HistoryLine||1.21.9|dev=25w31a|[[File:Copper Helmet JE1 BE1.png|32px]] [[File:Copper Helmet (item) JE1 BE1.png|32px]] Added copper helmet.}}
|{{HistoryLine||26.1|dev=snap7|[[File:Baby Copper Helmet JE1 BE1.png|32px]] Added a specific texture and model for when the armor piece is worn by a humanoid baby mob.}}
|{{MC/HistoryLine||26.1|dev=snap7|[[File:Baby Copper Helmet JE1 BE1.png|32px]] Added a specific texture and model for when the armor piece is worn by a humanoid baby mob.}}
}}
}}


=== ''Bedrock Edition'' ===
=== ''Bedrock Edition'' ===
{{HistoryTable
{{HistoryTable
|{{HistoryLine|bedrock}}
|{{MC/HistoryLine|bedrock}}
|{{HistoryLine||1.21.100|exp=Drop 3 2025|dev=Preview 1.21.100.23|[[File:Copper Helmet JE1 BE1.png|32px]] [[File:Copper Helmet (item) JE1 BE1.png|32px]] Added copper helmet.}}
|{{MC/HistoryLine||1.21.100|exp=Drop 3 2025|dev=Preview 1.21.100.23|[[File:Copper Helmet JE1 BE1.png|32px]] [[File:Copper Helmet (item) JE1 BE1.png|32px]] Added copper helmet.}}
|{{HistoryLine||26.10|dev=Preview 26.10.23|[[File:Baby Copper Helmet JE1 BE1.png|32px]] Added a specific texture and model for when the armor piece is worn by a humanoid baby mob.}}
|{{MC/HistoryLine||26.10|dev=Preview 26.10.23|[[File:Baby Copper Helmet JE1 BE1.png|32px]] Added a specific texture and model for when the armor piece is worn by a humanoid baby mob.}}
}}
}}


== Issues ==
== Issues ==
{{issue list}}
{{MC/Issue list}}


== Gallery ==
== Gallery ==
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== Navigation ==
== Navigation ==
{{Navbox armor}}{{Navbox copper}}{{Navbox items|Equipment}}
{{MC/Navbox armor}}{{MC/Navbox copper}}{{MC/Navbox items|Equipment}}
[[Minecraft:fr:Casque#Cuivre]]
fr:Casque
[[Minecraft:pt:Capacete de Cobre]]
pt:Capacete de Cobre
[[Minecraft:uk:Мідний шолом]]
uk:Мідний шолом

Latest revision as of 20:16, 9 April 2026

Template:Infobox item A copper helmet is a variant of Minecraft:helmet that is crafted from copper ingots. It is the sixth-highest tier of helmet, having the same armor points as a golden helmet but with higher durability.

Obtaining

Crafting

Template:Crafting

Mob loot

Minecraft:Zombies, Minecraft:husks, skeletons, strays, and bogged have a small chance to spawn wearing armor, which may include a copper helmet. There is a 8.5% chance (9.5% with Looting I, 10.5% with Looting II and 11.5% with Looting III) for the mob to drop the helmet they're wearing upon death. The dropped helmet is usually badly damaged, and may be enchanted with enchantment levels 5-19.

Usage

When worn, a copper helmet provides 2 (Template:Armorbar) armor points.

Repairing

Two damaged copper helmets can be combined through Minecraft:crafting or using the Minecraft:grindstone. The durability of the used copper helmets are added together, plus an extra 5% durability. Both the crafting table and grindstone methods do not keep the enchantments of either helmet.

Combining

Script error: No such module "crafting". Template:Grinding

Unit repair

Template:Repairing

A copper helmet can be repaired in an Minecraft:anvil by adding copper ingots, with each ingot restoring 25% the helmet's maximum durability, rounded down. Two copper helmets can also be combined in an anvil. Both methods preserve the helmet's enchantments.

Enchantments

A copper helmet can receive the following enchantments. Note that while iron and chainmail have the same durability, chainmail has a higher enchantability than iron or diamond.

Name Description Max Level Method Weight
Protection<ref name="exc" group="note">Protection, Projectile Protection, Blast Protection, and Fire Protection are mutually exclusive.</ref> Increases overall damage reduction. IV
  1. redirect Template:blockLink

Template:Redr

  1. redirect Template:blockLink

Template:Redr

10
Projectile Protection<ref name="exc" group="note" /> Increases damage reduction against projectiles. IV
  1. redirect Template:blockLink

Template:Redr

  1. redirect Template:blockLink

Template:Redr

5
Blast Protection<ref name="exc" group="note" /> Increases damage reduction against explosions. IV
  1. redirect Template:blockLink

Template:Redr

  1. redirect Template:blockLink

Template:Redr

2
Fire Protection<ref name="exc" group="note" /> Increases damage reduction against fire. IV
  1. redirect Template:blockLink

Template:Redr

  1. redirect Template:blockLink

Template:Redr

5
Thorns Deals returning damage to attackers. III
  1. redirect Template:blockLink

Template:Redr

  1. redirect Template:blockLink

Template:Redr

1
Respiration Extends breathing time underwater. III
  1. redirect Template:blockLink

Template:Redr

  1. redirect Template:blockLink

Template:Redr

2
Aqua Affinity Increases underwater mining speed. I
  1. redirect Template:blockLink

Template:Redr

  1. redirect Template:blockLink

Template:Redr

2
Unbreaking Grants a chance to negate durability consumption. III
  1. redirect Template:blockLink

Template:Redr

  1. redirect Template:blockLink

Template:Redr

5
Mending Repairs the helmet when obtaining experience. I
  1. redirect Template:blockLink

Template:Redr

2
Curse of Vanishing The helmet vanishes on death, not dropping as an item. I
  1. redirect Template:blockLink

Template:Redr

1
Curse of Binding Removes the ability to de-equip the helmet. I
  1. redirect Template:blockLink

Template:Redr

1

<references group="note"/>

Armor trimming

It is possible to upgrade armor with trims. This requires a smithing template, a helmet, and an ingot or crystal (iron ingot, copper ingot, gold ingot, netherite ingot, Minecraft:emerald, redstone dust, lapis lazuli, amethyst shard, nether quartz, Minecraft:diamond, or resin brick).

These trims have no effect on the gameplay or strength of the armor.

Template:Smithing

Smelting ingredient

Template:Smelting

Sounds

  1. REDIRECT Template:Edition

Template:Rcat:

Template:SoundTable

  1. REDIRECT Template:Edition

Template:Rcat: Template:SoundTable

Data values

ID

Template:!((Java EditionTemplate:))! Template:ID table

Bedrock Edition: Template:ID table

History

Java Edition

Template:HistoryTable

Bedrock Edition

Template:HistoryTable

Issues

Script error: No such module "Issue list".

Gallery

Renders

Navigation

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fr:Casque pt:Capacete de Cobre uk:Мідний шолом