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Minecraft:Bedrock Edition 26.10: Difference between revisions

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{{Relevant guide|Bedrock Edition guides/Tiny Takeover}}
{{Relevant guide|Bedrock Edition guides/Tiny Takeover}}
'''26.10''', also known as '''1.26.10''',<ref>{{cite|url=https://learn.microsoft.com/en-us/minecraft/creator/documents/update1.26.10?view=minecraft-bedrock-stable|title=Minecraft Bedrock 1.26.10 Update Notes for Creators|website=Microsoft Learn}}</ref> the release of '''[[Minecraft:Tiny Takeover]]''', is a game drop for {{BE}} released on March 24, 2026,<ref>{{mcnet|minecraft-26-10-bedrock-changelog|Minecraft 26.10 Bedrock Changelog|March 24, 2026|Jay Wells}}</ref><ref>{{cite|url=https://feedback.minecraft.net/hc/en-us/articles/44418129038733-Minecraft-Bedrock-Edition-26-10-Tiny-Takeover|title=Minecraft: Bedrock Edition 26.10 - Tiny Takeover|website=Minecraft Feedback|date=March 24, 2026}}</ref> which adds new textures and models for baby animals, golden dandelions, makes name tags craftable, and fixes bugs.
'''26.10''', also known as '''1.26.10''',<ref>{{cite|url=https://learn.microsoft.com/en-us/minecraft/creator/documents/update1.26.10?view=minecraft-bedrock-stable|title=Minecraft Bedrock 1.26.10 Update Notes for Creators|website=Microsoft Learn}}</ref> the release of '''[[Minecraft:Tiny Takeover]]''', is a game drop for {{BE}} released on March 24, 2026,<ref>{{mcnet|minecraft-26-10-bedrock-changelog|Minecraft 26.10 Bedrock Changelog|March 24, 2026|Jay Wells}}</ref><ref>{{cite|url=https://feedback.minecraft.net/hc/en-us/articles/44418129038733-Minecraft-Bedrock-Edition-26-10-Tiny-Takeover|title=Minecraft: Bedrock Edition 26.10 - Tiny Takeover|website=Minecraft Feedback|date=March 24, 2026}}</ref> which adds new textures and models for baby animals, adds the [[Minecraft:golden dandelion]], makes [[Minecraft:name tag]]s craftable, and fixes some bugs.


== Additions ==
== Additions ==
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}}
}}
=== Blocks ===
=== Blocks ===
'''[[File:Golden Dandelion JE1.png|32px]] Golden dandelion'''
'''[[File:Golden Dandelion JE1.png|32px]] [[Minecraft:Golden dandelion]]'''
* Crafted with a [[Minecraft:dandelion]] and 8 gold nuggets:
* Crafted with a [[Minecraft:dandelion]] and 8 [[Minecraft:gold nugget]]s:
{{Crafting
{{Crafting
|A1= Gold Nugget
|A1= Gold Nugget
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|ignoreusage=1
|ignoreusage=1
}}
}}
* Can also be bought from wandering traders.
* Can also be bought from [[Minecraft:wandering trader]]s.
* When {{ctrl|used}} on a baby mob, it will stop aging; if used again on the same mob, it will resume aging.
* When {{ctrl|used}} on a baby mob, it will stop aging; if used again on the same mob, it will resume aging.
* Cannot be used on [[Minecraft:monster]]s (including undead mounts) and [[Minecraft:villager]]s.
* Cannot be used on [[Minecraft:monster]]s (including [[Minecraft:undead mount]]s) and [[Minecraft:villager]]s.
* Can be placed and [[Minecraft:Flower Pot|potted]] like other flowers.
* Can be placed and [[Minecraft:Flower Pot|potted]] like other flowers.


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'''[[Minecraft:Settings]]'''
'''[[Minecraft:Settings]]'''
* Added an option on Windows to disable pausing when the application loses focus.
* Added an option on Windows to disable pausing when the application loses focus.
* Added closed captions. However, the toggle has not been added to the settings, but they can be enabled from [[Minecraft:options.txt]].
* Added [[Minecraft:closed captions]]. However, the toggle has not been added to the settings, but they can be enabled from [[Minecraft:options.txt]].


'''Controls'''
'''[[Minecraft:Controls]]'''
* Added a keybind, {{keys|F4}} by default, to open the [[Minecraft:social]] drawer in-game.
* Added a keybind, {{keys|F4}} by default, to open the [[Minecraft:social]] drawer in-game.
* Added a key binding for Identify, a feature that displays with text or text to speech which [[Minecraft:block]] or [[Minecraft:mob]] is in front of the player.
* Added a key binding for [[Minecraft:Identify]], a feature that displays with text or text to speech which [[Minecraft:block]] or [[Minecraft:mob]] is in front of the player.


'''Game Menu'''
'''[[Minecraft:Game Menu]]'''
* The small buttons now show a tooltip similar to hotbar tooltips on hover.
* The small buttons now show a tooltip similar to [[Minecraft:hotbar]] tooltips on hover.


'''Play screen'''
'''[[Minecraft:Play screen]]'''
* Hardcore worlds now show the amount of days played if the game rule {{gmr|showdaysplayed}} is enabled.
* [[Minecraft:Hardcore]] worlds now show the amount of days played if the game rule {{gmr|showdaysplayed}} is enabled.


=== Sounds ===
=== Sounds ===
'''Note block'''
'''[[Minecraft:Note block]]'''
* Added the trumpet instrument.
* Added the trumpet instrument.
** It can be heard when a note block is placed on top of a block of copper.
** It can be heard when a note block is placed on top of a [[Minecraft:block of copper]].
*** The sound is different based on the oxidation level of the copper block.
*** The sound is different based on the oxidation level of the copper block.


== Changes ==
== Changes ==
=== Blocks ===
=== Blocks ===
'''Dead bush'''
'''[[Minecraft:Dead bush]]'''
* Can now be placed on [[Minecraft:farmland]].
* Can now be placed on [[Minecraft:farmland]].


'''[[Minecraft:Stonecutter]]'''
'''[[Minecraft:Stonecutter]]'''
* [[Minecraft:Deepslate]] can now be directly crafted into its [[Minecraft:Cobbled Deepslate|cobbled]], [[Minecraft:Polished Deepslate|polished]], [[Minecraft:Deepslate Bricks|brick]], and tile variants in the stonecutter.
* [[Minecraft:Deepslate]] can now be directly crafted into its [[Minecraft:Cobbled Deepslate|cobbled]], [[Minecraft:Polished Deepslate|polished]], [[Minecraft:Deepslate Bricks|brick]], and [[Minecraft:Deepslate Tile|tile]] variants in the stonecutter.
* [[Minecraft:Stone]] can now be directly crafted into its [[Minecraft:cobblestone]] variants in the stonecutter.
* [[Minecraft:Stone]] can now be directly crafted into its [[Minecraft:cobblestone]] variants in the stonecutter.


=== Items ===
=== Items ===
'''Name tag'''
'''[[Minecraft:Name tag]]'''
* Are now craftable.
* Are now craftable.
{{Crafting
{{Crafting
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|ignoreusage=1
|ignoreusage=1
}}
}}
* Can now be sold by wandering traders as a common trade for 1 [[Minecraft:emerald]] with a 7% chance, and 5 trades in stock.
* Can now be sold by [[Minecraft:wandering trader]]s as a common trade for 1 [[Minecraft:emerald]] with a 7% chance, and 5 trades in stock.
* Can no longer be found in [[Minecraft:chest]]s in woodland mansions and ancient cities.
* Can no longer be found in [[Minecraft:chest]]s in [[Minecraft:woodland mansion]]s and [[Minecraft:ancient cities]].


=== Mobs ===
=== Mobs ===
'''Baby mobs'''
'''[[Minecraft:Baby mobs]]'''
* Added new sounds for baby wolves, cats, pigs, horses, and chickens.
* Added new sounds for baby wolves, cats, pigs, horses, and chickens.
* Updated the models and textures of the following baby mobs:{{columns-list|** [[File:Baby Armadillo JE3.png|32px]] Armadillo
* Updated the models and textures of the following baby mobs:{{columns-list|** [[File:Baby Armadillo JE3.png|32px]] [[Minecraft:Armadillo]]
** {{Animate|Baby Lucy Axolotl JE1 BE1.png;  Baby Wild Axolotl JE1 BE1.png; Baby Gold Axolotl JE1 BE1.png; Baby Cyan Axolotl JE1 BE1.png; Baby Blue Axolotl JE1 BE1.png|32px}} Axolotl
** {{Animate|Baby Lucy Axolotl JE1 BE1.png;  Baby Wild Axolotl JE1 BE1.png; Baby Gold Axolotl JE1 BE1.png; Baby Cyan Axolotl JE1 BE1.png; Baby Blue Axolotl JE1 BE1.png|32px}} [[Minecraft:Axolotl]]
** [[File:Baby Bee JE2 BE2.png|32px]] Bee
** [[File:Baby Bee JE2 BE2.png|32px]] [[Minecraft:Bee]]
** [[File:Baby Camel JE2 BE3.png|32px]] Camel
** [[File:Baby Camel JE2 BE3.png|32px]] [[Minecraft:Camel]]
** {{Animate|Baby Tuxedo Cat JE2 BE2.png;Baby Red Cat JE2 BE2.png;Baby Siamese Cat JE2 BE2.png;Baby Tabby Cat JE2 BE2.png;Baby British Shorthair Cat JE2 BE2.png;Baby Calico Cat JE2 BE2.png;Baby Persian Cat JE2 BE2.png;Baby Ragdoll Cat JE2 BE2.png;Baby White Cat JE2 BE2.png;Baby Black Cat JE2 BE2.png;Baby Jellie Cat JE2 BE2.png|32px}} Cat
** {{Animate|Baby Tuxedo Cat JE2 BE2.png;Baby Red Cat JE2 BE2.png;Baby Siamese Cat JE2 BE2.png;Baby Tabby Cat JE2 BE2.png;Baby British Shorthair Cat JE2 BE2.png;Baby Calico Cat JE2 BE2.png;Baby Persian Cat JE2 BE2.png;Baby Ragdoll Cat JE2 BE2.png;Baby White Cat JE2 BE2.png;Baby Black Cat JE2 BE2.png;Baby Jellie Cat JE2 BE2.png|32px}} [[Minecraft:Cat]]
** {{Animate|Baby Chicken JE3 BE3.png;Baby Cold Chicken JE2 BE2.png;Baby Warm Chicken JE2 BE2.png|32px}} Chicken
** {{Animate|Baby Chicken JE3 BE3.png;Baby Cold Chicken JE2 BE2.png;Baby Warm Chicken JE2 BE2.png|32px}} [[Minecraft:Chicken]]
** {{Animate|Baby Cow Temperate BE3 JE3.png;Baby Cow Cold BE3 JE3.png;Baby Cow Warm BE3 JE3.png|32px}} Cow
** {{Animate|Baby Cow Temperate BE3 JE3.png;Baby Cow Cold BE3 JE3.png;Baby Cow Warm BE3 JE3.png|32px}} [[Minecraft:Cow]]
** [[File:Baby Drowned BE4.png|32px]] Drowned
** [[File:Baby Drowned BE4.png|32px]] [[Minecraft:Drowned]]
** [[File:Baby Donkey JE6.png|32px]] Donkey
** [[File:Baby Donkey JE6.png|32px]] [[Minecraft:Donkey]]
** [[File:Baby Dolphin JE1 BE1.png|32px]] Dolphin
** [[File:Baby Dolphin JE1 BE1.png|32px]] [[Minecraft:Dolphin]]
** {{animate|Baby Fox JE2.png; Baby Snow Fox JE2.png|32px}} Fox
** {{animate|Baby Fox JE2.png; Baby Snow Fox JE2.png|32px}} [[Minecraft:Fox]]
** [[File:Baby Goat JE2 BE3.png|32px]] Goat
** [[File:Baby Goat JE2 BE3.png|32px]] [[Minecraft:Goat]]
** [[File:Baby Glow Squid JE2.png|32px]] Glow Squid
** [[File:Baby Glow Squid JE2.png|32px]] [[Minecraft:Glow Squid]]
** [[File:Baby Hoglin JE5 BE4.png|32px]] Hoglin
** [[File:Baby Hoglin JE5 BE4.png|32px]] [[Minecraft:Hoglin]]
** {{Animate|Baby Black Horse JE5.png; Baby Black Horse with Black Dots JE5.png; Baby Black Horse with White Field JE5.png; Baby Black Horse with White Spots JE5.png; Baby Black Horse with White Stockings JE5.png; Baby Brown Horse JE5.png; Baby Brown Horse with Black Dots JE5.png; Baby Brown Horse with White Field JE5.png; Baby Brown Horse with White Spots JE5.png; Baby Brown Horse with White Stockings JE5.png; Baby Chestnut Horse JE5.png; Baby Chestnut Horse with Black Dots JE5.png; Baby Chestnut Horse with White Field JE5.png; Baby Chestnut Horse with White Spots JE5.png; Baby Chestnut Horse with White Stockings JE5.png; Baby Creamy Horse JE5.png; Baby Creamy Horse with Black Dots JE5.png; Baby Creamy Horse with White Field JE5.png; Baby Creamy Horse with White Spots JE5.png; Baby Creamy Horse with White Stockings JE5.png; Baby Darkbrown Horse JE5.png; Baby Darkbrown Horse with Black Dots JE5.png; Baby Darkbrown Horse with White Field JE5.png; Baby Darkbrown Horse with White Spots JE5.png; Baby Darkbrown Horse with White Stockings JE5.png; Baby Gray Horse JE5.png; Baby Gray Horse with Black Dots JE5.png; Baby Gray Horse with White Field JE5.png; Baby Gray Horse with White Spots JE5.png; Baby Gray Horse with White Stockings JE5.png; Baby White Horse JE5.png; Baby White Horse with Black Dots JE5.png; Baby White Horse with White Field JE5.png; Baby White Horse with White Spots JE5.png; Baby White Horse with White Stockings JE5.png|32px}} [[Minecraft:Horse]]
** {{Animate|Baby Black Horse JE5.png; Baby Black Horse with Black Dots JE5.png; Baby Black Horse with White Field JE5.png; Baby Black Horse with White Spots JE5.png; Baby Black Horse with White Stockings JE5.png; Baby Brown Horse JE5.png; Baby Brown Horse with Black Dots JE5.png; Baby Brown Horse with White Field JE5.png; Baby Brown Horse with White Spots JE5.png; Baby Brown Horse with White Stockings JE5.png; Baby Chestnut Horse JE5.png; Baby Chestnut Horse with Black Dots JE5.png; Baby Chestnut Horse with White Field JE5.png; Baby Chestnut Horse with White Spots JE5.png; Baby Chestnut Horse with White Stockings JE5.png; Baby Creamy Horse JE5.png; Baby Creamy Horse with Black Dots JE5.png; Baby Creamy Horse with White Field JE5.png; Baby Creamy Horse with White Spots JE5.png; Baby Creamy Horse with White Stockings JE5.png; Baby Darkbrown Horse JE5.png; Baby Darkbrown Horse with Black Dots JE5.png; Baby Darkbrown Horse with White Field JE5.png; Baby Darkbrown Horse with White Spots JE5.png; Baby Darkbrown Horse with White Stockings JE5.png; Baby Gray Horse JE5.png; Baby Gray Horse with Black Dots JE5.png; Baby Gray Horse with White Field JE5.png; Baby Gray Horse with White Spots JE5.png; Baby Gray Horse with White Stockings JE5.png; Baby White Horse JE5.png; Baby White Horse with Black Dots JE5.png; Baby White Horse with White Field JE5.png; Baby White Horse with White Spots JE5.png; Baby White Horse with White Stockings JE5.png|32px}} [[Minecraft:Horse]]
** [[File:Baby Husk JE4 BE4.png|32px]] [[Minecraft:Husk]]
** [[File:Baby Husk JE4 BE4.png|32px]] [[Minecraft:Husk]]
** {{animate|Baby Brown Llama JE3 BE3.png; Baby Creamy Llama JE3 BE3.png; Baby Gray Llama JE3 BE3.png; Baby White Llama JE3 BE3.png|32px}} Llama
** {{animate|Baby Brown Llama JE3 BE3.png; Baby Creamy Llama JE3 BE3.png; Baby Gray Llama JE3 BE3.png; Baby White Llama JE3 BE3.png|32px}} [[Minecraft:Llama]]
** {{Animate|Baby Mooshroom BE3 JE3.png;Baby Mooshroom Brown BE3 JE3.png|32px}} Mooshroom
** {{Animate|Baby Mooshroom BE3 JE3.png;Baby Mooshroom Brown BE3 JE3.png|32px}} [[Minecraft:Mooshroom]]
** [[File:Baby Mule JE6.png|32px]] Mule
** [[File:Baby Mule JE6.png|32px]] [[Minecraft:Mule]]
** [[File:Baby Ocelot JE3 BE3.png|32px]] Ocelot
** [[File:Baby Ocelot JE3 BE3.png|32px]] [[Minecraft:Ocelot]]
** {{Animate|Baby Panda JE4 BE2.png;Lazy Baby Panda JE4 BE2.png;Aggressive Baby Panda JE4 BE3.png;Worried Baby Panda JE4 BE2.png;Playful Baby Panda JE4 BE2.png;Weak Baby Panda JE4 BE2.png;Brown Baby Panda JE4 BE2.png|32px}} Panda
** {{Animate|Baby Panda JE4 BE2.png;Lazy Baby Panda JE4 BE2.png;Aggressive Baby Panda JE4 BE3.png;Worried Baby Panda JE4 BE2.png;Playful Baby Panda JE4 BE2.png;Weak Baby Panda JE4 BE2.png;Brown Baby Panda JE4 BE2.png|32px}} [[Minecraft:Panda]]
** {{Animate|Baby Pig JE3 BE3.png;Baby Cold Pig JE2 BE2.png;Baby Warm Pig JE3 BE2.png|32px}} [[Minecraft:Pig]]
** {{Animate|Baby Pig JE3 BE3.png;Baby Cold Pig JE2 BE2.png;Baby Warm Pig JE3 BE2.png|32px}} [[Minecraft:Pig]]
** [[File:Baby Piglin JE2 BE2.png|32px]] [[Minecraft:Piglin]]
** [[File:Baby Piglin JE2 BE2.png|32px]] [[Minecraft:Piglin]]
** [[File:Baby Polar Bear JE7 BE3.png|32px]] [[Minecraft:Polar Bear]]
** [[File:Baby Polar Bear JE7 BE3.png|32px]] [[Minecraft:Polar Bear]]
** {{Animate|Baby Brown Rabbit JE3 BE3.png;Baby White Rabbit JE3 BE3.png;Baby Black Rabbit JE3 BE3.png;Baby Gold Rabbit JE3 BE3.png;Baby Salt Rabbit JE3 BE3.png;Baby White Splotched Rabbit JE4 BE3.png;Baby Toast Rabbit JE3 BE3.png|32px}} Rabbit
** {{Animate|Baby Brown Rabbit JE3 BE3.png;Baby White Rabbit JE3 BE3.png;Baby Black Rabbit JE3 BE3.png;Baby Gold Rabbit JE3 BE3.png;Baby Salt Rabbit JE3 BE3.png;Baby White Splotched Rabbit JE4 BE3.png;Baby Toast Rabbit JE3 BE3.png|32px}} [[Minecraft:Rabbit]]
** [[File:Snifflet JE3 BE2.png|32px]] Sniffer
** [[File:Snifflet JE3 BE2.png|32px]] [[Minecraft:Sniffer]]
** [[File:Baby Strider JE3 BE3.png|32px]] Strider
** [[File:Baby Strider JE3 BE3.png|32px]] [[Minecraft:Strider]]
** {{animate|Baby Brown Trader Llama JE2 BE2.png; Baby Creamy Trader Llama JE2 BE2.png; Baby Gray Trader Llama JE2 BE2.png; Baby White Trader Llama JE2 BE2.png|32px}} Trader Llama
** {{animate|Baby Brown Trader Llama JE2 BE2.png; Baby Creamy Trader Llama JE2 BE2.png; Baby Gray Trader Llama JE2 BE2.png; Baby White Trader Llama JE2 BE2.png|32px}} [[Minecraft:Trader Llama]]
** [[File:Baby Skeleton Horse JE7.png|32px]] Skeleton Horse
** [[File:Baby Skeleton Horse JE7.png|32px]] [[Minecraft:Skeleton Horse]]
** {{Animate|Baby White Sheep JE4 BE7.png;Baby Light Gray Sheep JE6 BE6.png;Baby Gray Sheep JE6 BE6.png;Baby Black Sheep JE6 BE6.png;Baby Brown Sheep JE6 BE6.png;Baby Red Sheep JE6 BE6.png
** {{Animate|Baby White Sheep JE4 BE7.png;Baby Light Gray Sheep JE6 BE6.png;Baby Gray Sheep JE6 BE6.png;Baby Black Sheep JE6 BE6.png;Baby Brown Sheep JE6 BE6.png;Baby Red Sheep JE6 BE6.png
;Baby Orange Sheep JE6 BE6.png;Baby Yellow Sheep JE6 BE6.png;Baby Lime Sheep JE6 BE6.png;Baby Green Sheep JE6 BE6.png;Baby Cyan Sheep JE6 BE6.png;Baby Light Blue Sheep JE6 BE6.png;Baby Blue Sheep JE6 BE6.png;Baby Purple Sheep JE6 BE6.png;Baby Magenta Sheep JE6 BE6.png;Baby Pink Sheep JE6 BE6.png|32px}} Sheep
;Baby Orange Sheep JE6 BE6.png;Baby Yellow Sheep JE6 BE6.png;Baby Lime Sheep JE6 BE6.png;Baby Green Sheep JE6 BE6.png;Baby Cyan Sheep JE6 BE6.png;Baby Light Blue Sheep JE6 BE6.png;Baby Blue Sheep JE6 BE6.png;Baby Purple Sheep JE6 BE6.png;Baby Magenta Sheep JE6 BE6.png;Baby Pink Sheep JE6 BE6.png|32px}} [[Minecraft:Sheep]]
** [[File:Baby Squid JE2 BE3.png|32px]] Squid
** [[File:Baby Squid JE2 BE3.png|32px]] [[Minecraft:Squid]]
** [[File:Baby Turtle.png|32px]] [[Minecraft:Turtle]]
** [[File:Baby Turtle.png|32px]] [[Minecraft:Turtle]]
** {{Animate|Plains Baby Villager JE3 BE2.png;Desert Baby Villager JE3 BE2.png;Savanna Baby Villager JE3 BE2.png;Taiga Baby Villager JE3 BE2.png;Snowy Baby Villager JE3 BE2.png;Jungle Baby Villager JE3 BE2.png;Swamp Baby Villager JE3 BE2.png|32px}} [[Minecraft:Villager]]
** {{Animate|Plains Baby Villager JE3 BE2.png;Desert Baby Villager JE3 BE2.png;Savanna Baby Villager JE3 BE2.png;Taiga Baby Villager JE3 BE2.png;Snowy Baby Villager JE3 BE2.png;Jungle Baby Villager JE3 BE2.png;Swamp Baby Villager JE3 BE2.png|32px}} [[Minecraft:Villager]]
** {{Animate|Baby Wolf JE3 BE3.png;Ashen Baby Wolf JE2.png;Black Baby Wolf JE2.png;Chestnut Baby Wolf JE2.png;Rusty Baby Wolf JE3.png;Snowy Baby Wolf JE2.png;Spotted Baby Wolf JE2.png;Striped Baby Wolf JE2.png;Woods Baby Wolf JE2.png|32px}} [[Minecraft:Wolf]]
** {{Animate|Baby Wolf JE3 BE3.png;Ashen Baby Wolf JE2.png;Black Baby Wolf JE2.png;Chestnut Baby Wolf JE2.png;Rusty Baby Wolf JE3.png;Snowy Baby Wolf JE2.png;Spotted Baby Wolf JE2.png;Striped Baby Wolf JE2.png;Woods Baby Wolf JE2.png|32px}} [[Minecraft:Wolf]]
** [[File:Baby Zoglin JE2 BE3.png|32px]] Zoglin
** [[File:Baby Zoglin JE2 BE3.png|32px]] [[Minecraft:Zoglin]]
** [[File:Baby Zombie JE4 BE4.png|32px]] [[Minecraft:Zombie]]
** [[File:Baby Zombie JE4 BE4.png|32px]] [[Minecraft:Zombie]]
** [[File:Baby Zombie Horse JE7.png|32px]] Zombie Horse
** [[File:Baby Zombie Horse JE7.png|32px]] [[Minecraft:Zombie Horse]]
** {{Animate|Plains Baby Zombie Villager JE2 BE2.png;Desert Baby Zombie Villager JE2 BE2.png;Savanna Baby Zombie Villager JE2 BE2.png;Taiga Baby Zombie Villager JE2 BE2.png;Snowy Baby Zombie Villager JE2 BE2.png;Jungle Baby Zombie Villager JE2 BE2.png;Swamp Baby Zombie Villager JE2 BE2.png|32px}} Zombie Villager
** {{Animate|Plains Baby Zombie Villager JE2 BE2.png;Desert Baby Zombie Villager JE2 BE2.png;Savanna Baby Zombie Villager JE2 BE2.png;Taiga Baby Zombie Villager JE2 BE2.png;Snowy Baby Zombie Villager JE2 BE2.png;Jungle Baby Zombie Villager JE2 BE2.png;Swamp Baby Zombie Villager JE2 BE2.png|32px}} [[Minecraft:Zombie Villager]]
** [[File:Baby Zombified Piglin JE9 BE6.png|32px]] Zombified Piglin}}
** [[File:Baby Zombified Piglin JE9 BE6.png|32px]] [[Minecraft:Zombified Piglin]]}}


* Armor on baby wolves and saddles on baby pigs will no longer render.
* Armor on baby wolves and saddles on baby pigs will no longer render.
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* Updated the UVs for the rear legs of both baby donkeys and baby mules.
* Updated the UVs for the rear legs of both baby donkeys and baby mules.


'''Cat''', '''Chicken''', '''Cow''', and '''[[Minecraft:Pig]]'''
'''[[Minecraft:Cat]]''', '''[[Minecraft:Chicken]]''', '''[[Minecraft:Cow]]''', and '''[[Minecraft:Pig]]'''
* Added distinct sound variants similar to wolves, in addition to the original "classic" variant:
* Added distinct sound variants similar to [[Minecraft:wolves]], in addition to the original "classic" variant:
** Cats have a new "royal" variant.
** Cats have a new "royal" variant.
** Pigs have new "mini" and "big" variants.
** Pigs have new "mini" and "big" variants.
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* Changed the texture of horses with black dots.
* Changed the texture of horses with black dots.


'''Librarian'''
'''[[Minecraft:Librarian]]'''
* No longer offers name tags as a Master level trade.
* No longer offers [[Minecraft:name tag]]s as a Master level trade.
* Now offers red and yellow [[Minecraft:candle]]s for the price of three [[Minecraft:emerald]]s each at the Master level.
* Now offers red and yellow [[Minecraft:candle]]s for the price of three [[Minecraft:emerald]]s each at the Master level.


{{Animate|Brown Rabbit JE3 BE3.png;White Rabbit JE3 BE3.png;Black Rabbit JE3 BE3.png;Gold Rabbit JE3 BE3.png;Salt Rabbit JE3 BE3.png;White Splotched Rabbit JE4 BE3.png;Toast Rabbit JE3 BE3.png|32px}} '''Rabbit'''
{{Animate|Brown Rabbit JE3 BE3.png;White Rabbit JE3 BE3.png;Black Rabbit JE3 BE3.png;Gold Rabbit JE3 BE3.png;Salt Rabbit JE3 BE3.png;White Splotched Rabbit JE4 BE3.png;Toast Rabbit JE3 BE3.png|32px}} '''[[Minecraft:Rabbit]]'''
* Their models, animations, and textures have been updated.
* Their models, animations, and textures have been updated.
* The new rabbit models and textures are now version sliced.
* The new rabbit models and textures are now version sliced.
** Textures are prefixed with {{cd|rabbit_}}.
** Textures are prefixed with {{cd|rabbit_}}.
* {{Animate|Brown rabbit head tilt.gif;White rabbit head tilt.gif;Black rabbit head tilt.gif;Gold rabbit head tilt.gif;Salt rabbit head tilt.gif;White splotched rabbit head tilt.gif;Toast rabbit head tilt.gif|60px}} {{Animate|Baby brown rabbit head tilt.gif;Baby white rabbit head tilt.gif;Baby black rabbit head tilt.gif;Baby gold rabbit head tilt.gif;Baby salt rabbit head tilt.gif;Baby white splotched rabbit head tilt.gif;Baby toast rabbit head tilt.gif|60px}} Now has an idle animation.
* {{Animate|Brown rabbit head tilt.gif;White rabbit head tilt.gif;Black rabbit head tilt.gif;Gold rabbit head tilt.gif;Salt rabbit head tilt.gif;White splotched rabbit head tilt.gif;Toast rabbit head tilt.gif|60px}} {{Animate|Baby brown rabbit head tilt.gif;Baby white rabbit head tilt.gif;Baby black rabbit head tilt.gif;Baby gold rabbit head tilt.gif;Baby salt rabbit head tilt.gif;Baby white splotched rabbit head tilt.gif;Baby toast rabbit head tilt.gif|60px}} Now has an idle animation.
'''Ghast'''
'''[[Minecraft:Ghast]]'''
* The texture of it shooting fireballs has been updated for pixel consistency.
* The texture of it shooting fireballs has been updated for pixel consistency.


=== General ===
=== General ===
'''Experiments'''
'''[[Minecraft:Experiments]]'''
* Removed the "Drop 1 of 2026" experimental toggle and implemented all features in regular gameplay.
* Removed the "Drop 1 of 2026" experimental toggle and implemented all features in regular gameplay.


'''Graphical'''
'''Graphical'''
* Added static/colorized block light shading to [[Minecraft:Particles (Bedrock Edition)|particles]] in [[Minecraft:Vibrant Visuals]].
* Added static/colorized block light shading to [[Minecraft:Particles (Bedrock Edition)|particles]] in [[Minecraft:Vibrant Visuals]].
'''Game Menu'''
'''[[Minecraft:Game Menu]]'''


* The [[Minecraft:Marketplace]] button has been moved to the small buttons below when playing on [[Minecraft:realms]].
* The [[Minecraft:Marketplace]] button has been moved to the small buttons below when playing on [[Minecraft:realms]].


'''[[Minecraft:How to Play]]'''
'''[[Minecraft:How to Play]]'''
* The main How to Play button has been moved from the [[Minecraft:settings]] to the game menu.
* The main How to Play button has been moved from the [[Minecraft:settings]] to the [[Minecraft:game menu]].


'''Panorama'''
'''[[Minecraft:Panorama]]'''
* Updated the panorama to reflect [[Minecraft:Tiny Takeover]].
* Updated the panorama to reflect [[Minecraft:Tiny Takeover]].


'''Play screen'''
'''[[Minecraft:Play screen]]'''
* Custom [[Minecraft:server]]s are now always available on the "Servers" tab even when no [[Minecraft:featured servers]] could be found.
* Custom [[Minecraft:server]]s are now always available on the "Servers" tab even when no [[Minecraft:featured servers]] could be found.


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* The "world_replica_based_backup" flag and the old Realms backup system have been removed, and now the new backups system, Realms Saves, is now enabled at all times.
* The "world_replica_based_backup" flag and the old Realms backup system have been removed, and now the new backups system, Realms Saves, is now enabled at all times.


'''UI'''
'''[[Minecraft:UI]]'''
* Updated the inventory and SDL screens to properly reflect purchases made when navigating back to it from a related page.
* Updated the inventory and SDL screens to properly reflect purchases made when navigating back to it from a related page.
* [[File:Touch Controls Feed BE2.png|32px]] Updated the interact button design for touch controls.
* [[File:Touch Controls Feed BE2.png|32px]] Updated the interact button design for touch controls.
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* The {{cd|minecraft:behavior.panic}} goal has been made more robust in how it calculates an entity's desired path.
* The {{cd|minecraft:behavior.panic}} goal has been made more robust in how it calculates an entity's desired path.


'''API'''
'''[[Minecraft:API]]'''
* Now generates JSON metadata for Molang queries available in the game.
* Now generates JSON metadata for Molang queries available in the game.
* Released {{cd|@minecraft/server}} version 2.6.0.
* Released {{cd|@minecraft/server}} version 2.6.0.
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** Defaults to 1.
** Defaults to 1.


'''Components'''
'''[[Minecraft:Component]]s'''
* Replaced the {{cd|simulate_waves}} field of the {{cd|minecraft:buoyant}} component with the new {{cd|movement_type}} field.
* Replaced the {{cd|simulate_waves}} field of the {{cd|minecraft:buoyant}} component with the new {{cd|movement_type}} field.
** The {{cd|movement_type}} field accepts one of three values:
** The {{cd|movement_type}} field accepts one of three values:
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* Split the {{cd|minecraft:pushable}} component into two new components:
* Split the {{cd|minecraft:pushable}} component into two new components:
** {{cd|minecraft:pushable_by_block}} is the equivalent of setting {{cd|"is_pushable_by_piston": true}}.
** {{cd|minecraft:pushable_by_block}} is the equivalent of setting {{cd|"is_pushable_by_piston": true}}.
*** If {{cd|minecraft:pushable_by_block}} exists on the entity, then [[Minecraft:piston]]s and shulker boxes can attempt to push it.
*** If {{cd|minecraft:pushable_by_block}} exists on the entity, then [[Minecraft:piston]]s and [[Minecraft:shulker box]]es can attempt to push it.
*** Removing {{cd|minecraft:pushable_by_block}} is the equivalent of setting {{cd|"is_pushable_by_piston": false}}.
*** Removing {{cd|minecraft:pushable_by_block}} is the equivalent of setting {{cd|"is_pushable_by_piston": false}}.
** {{cd|minecraft:pushable_by_entity}} is the equivalent of setting {{cd|"is_pushable": true}}.
** {{cd|minecraft:pushable_by_entity}} is the equivalent of setting {{cd|"is_pushable": true}}.
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== Experimental ==
== Experimental ==
These additions and changes are accessible by enabling the "Beta APIs", and new "Experimental Voxel Shape Features" and "Furnace Recipe Book" experimental toggles.
These additions and changes are accessible by enabling the "Beta APIs", and new "Experimental Voxel Shape Features" and "Furnace Recipe Book" [[Minecraft:experimental]] toggles.


=== Additions ===
=== Additions ===
'''Experiments'''
'''[[Minecraft:Experiments]]'''
* Added experimental toggle to enable the new furnace recipe book.
* Added experimental toggle to enable the new furnace [[Minecraft:recipe book]].


=== Changes ===
=== Changes ===
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** Currently, only unit cube Vanilla blocks have a voxel shape associated. With this experiment enabled, custom blocks with a voxel shape will only cull against Vanilla unit cube blocks or other custom blocks with a voxel shape.
** Currently, only unit cube Vanilla blocks have a voxel shape associated. With this experiment enabled, custom blocks with a voxel shape will only cull against Vanilla unit cube blocks or other custom blocks with a voxel shape.


'''API'''
'''[[Minecraft:API]]'''
* Introduced new UI capabilities called Data-Driven UI (DDUI).
* Introduced new UI capabilities called Data-Driven UI (DDUI).
** These APIs introduce a new way to create modal forms with new capabilities and an all new look.
** These APIs introduce a new way to create modal forms with new capabilities and an all new look.
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** Changed {{cd|createTickingArea()}} to return {{cd|Promise<void>}} instead of {{cd|Promise<TickingArea>}} in {{cd|beta}}.
** Changed {{cd|createTickingArea()}} to return {{cd|Promise<void>}} instead of {{cd|Promise<TickingArea>}} in {{cd|beta}}.
* Added {{cd|locatorBar}} property to {{cd|beta}}:
* Added {{cd|locatorBar}} property to {{cd|beta}}:
** Manages the collection of waypoints displayed on the player's locator bar.
** Manages the collection of waypoints displayed on the player's [[Minecraft:locator bar]].
* Added {{cd|Waypoint}} class to {{cd|beta}}:
* Added {{cd|Waypoint}} class to {{cd|beta}}:
** Base class for waypoints displayed on the player's locator bar.
** Base class for waypoints displayed on the player's locator bar.
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* Added block trait {{cd|minecraft:multi_block}} behind the "Upcoming Creator Features" experiment.
* Added block trait {{cd|minecraft:multi_block}} behind the "Upcoming Creator Features" experiment.
* Added {{cd|minecraft:chest_obstruction}} component under the Upcoming Creator Features toggle.
* Added {{cd|minecraft:chest_obstruction}} component under the Upcoming Creator Features toggle.
** It defines how a block placed above a [[Minecraft:chest]] or ender chest should obstruct their opening.
** It defines how a block placed above a [[Minecraft:chest]] or [[Minecraft:ender chest]] should obstruct their opening.
*** {{cd|obstruction_rule}} specifies how the block is evaluated during opening if placed above; {{cd|shape}} is the default when not specified.
*** {{cd|obstruction_rule}} specifies how the block is evaluated during opening if placed above; {{cd|shape}} is the default when not specified.
*** {{cd|always}}: Will always obstruct a chest from opening.
*** {{cd|always}}: Will always obstruct a chest from opening.
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'''Other'''
'''Other'''
* Fixed an issue preventing some item related achievements from being obtained.
* Fixed an issue preventing some item related achievements from being obtained.
* Fixed incorrect allele range syntax for pandas and goats.
* Fixed incorrect allele range syntax for [[Minecraft:panda]]s and [[Minecraft:goat]]s.
* Fixed an issue where Marketplace textures would be cached when re-entering worlds and could potentially degrade performance on some platforms.
* Fixed an issue where Marketplace textures would be cached when re-entering worlds and could potentially degrade performance on some platforms.
* Fixed screen narration reading previously typed chat messages letter by letter when context changed.
* Fixed screen narration reading previously typed chat messages letter by letter when context changed.
* Fixed feature loading to allow for sub-directories and any filename, will now only use identifier in JSON.
* Fixed feature loading to allow for sub-directories and any filename, will now only use identifier in JSON.
* Fixed an issue with z-fighting on brewing stands and [[Minecraft:stonecutter]]s on PlayStation in certain lighting conditions.
* Fixed an issue with z-fighting on [[Minecraft:brewing stand]]s and [[Minecraft:stonecutter]]s on PlayStation in certain lighting conditions.
* Fixed an issue that caused the [[Minecraft:spyglass]] full screen effect to brighten the scene in [[Minecraft:Vibrant Visuals]].
* Fixed an issue that caused the [[Minecraft:spyglass]] full screen effect to brighten the scene in [[Minecraft:Vibrant Visuals]].
* Fixed an issue that caused [[Minecraft:end portal]]s to have invisible panels in Vibrant Visuals.
* Fixed an issue that caused [[Minecraft:end portal]]s to have invisible panels in Vibrant Visuals.
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* Fixed a bug that made buttons at the top of the Marketplace screen difficult to select with a controller.
* Fixed a bug that made buttons at the top of the Marketplace screen difficult to select with a controller.
* Fixed {{cd|EntityHurtBeforeEvent.cancel}} to not allow some sources of knockback (sprint bonus, enchantment, mace smash, projectiles) when set to {{cd|true}}.
* Fixed {{cd|EntityHurtBeforeEvent.cancel}} to not allow some sources of knockback (sprint bonus, enchantment, mace smash, projectiles) when set to {{cd|true}}.
* Fixed issues with the MERS texture for tamed baby wolves.
* Fixed issues with the MERS texture for tamed baby [[Minecraft:wolves]].
* Added missing texture for the tamed woods variant for baby wolves.
* Added missing texture for the tamed woods variant for baby wolves.
* Fixed a crash that sometimes happened when players were climbing.
* Fixed a crash that sometimes happened when players were climbing.
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* Fixed a bug where {{cd|isValid}} could return false for a valid {{cd|SimulatedPlayer}} after it had been spawned.
* Fixed a bug where {{cd|isValid}} could return false for a valid {{cd|SimulatedPlayer}} after it had been spawned.
* Fixed an issue with images for the Marketplace Pass and Realms FAQs pages being excessively large.
* Fixed an issue with images for the Marketplace Pass and Realms FAQs pages being excessively large.
* Fixed gamma encoding of the sun, moon, weather, and end sky in Vibrant Visuals.
* Fixed gamma encoding of the sun, moon, weather, and [[Minecraft:end sky]] in Vibrant Visuals.
* Fixed narration for elements outside a scroller.
* Fixed narration for elements outside a scroller.
* Fixed characters rotating incorrectly in UI when riding a mob.
* Fixed characters rotating incorrectly in UI when riding a mob.
* Fixed localization string for tile.sticky_piston_arm_collision.name to [[Minecraft:Sticky Piston]] Arm Collision.
* Fixed localization string for tile.sticky_piston_arm_collision.name to [[Minecraft:Sticky Piston]] Arm Collision.
* Fixed {{cmd|setblock}} and {{cmd|fill}} commands from placing partial double blocks, like the upper part of a [[Minecraft:door]].
* Fixed {{cmd|setblock}} and {{cmd|fill}} commands from placing partial double blocks, like the upper part of a [[Minecraft:door]].
* Fixed sky light calculations being applied multiple times per chunk, causing excessive memory usage.
* Fixed [[Minecraft:sky]] light calculations being applied multiple times per chunk, causing excessive memory usage.
* Fixed an issue that could cause invalid classic skins to be shown as blank skins.
* Fixed an issue that could cause invalid classic skins to be shown as blank skins.
* Fixed an issue where some players on PS5 had vertical sync disabled, causing image tearing.
* Fixed an issue where some players on PS5 had vertical sync disabled, causing image tearing.
* Fixed a hole in the snifflet texture.
* Fixed a hole in the [[Minecraft:sniffer|snifflet]] texture.
* Fixed broken modals shown when client attempts to play on a Realm.
* Fixed broken modals shown when client attempts to play on a Realm.
* Fixed {{cd|placement_filter}} and {{cd|block_placer}} components to support placing on liquid blocks when used with {{cd|liquid_clipped}}.
* Fixed {{cd|placement_filter}} and {{cd|block_placer}} components to support placing on liquid blocks when used with {{cd|liquid_clipped}}.
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{{Navbox Bedrock Edition versions|2026}}
{{Navbox Bedrock Edition versions|2026}}


es:Bedrock Edition 26.10
[[Minecraft:es:Bedrock Edition 26.10]]
ja:Bedrock Edition 26.10
[[Minecraft:ja:Bedrock Edition 26.10]]
pt:Edição Bedrock 26.10
[[Minecraft:pt:Edição Bedrock 26.10]]
ru:26.10 (Bedrock Edition)
[[Minecraft:ru:26.10 (Bedrock Edition)]]
zh:基岩版26.10
[[Minecraft:zh:基岩版26.10]]

Latest revision as of 11:04, 12 April 2026

Template:Distinguish Template:Infobox version Template:Relevant guide 26.10, also known as 1.26.10,<ref>Template:Cite</ref> the release of Minecraft:Tiny Takeover, is a game drop for Template:BE released on March 24, 2026,<ref>Template:Mcnet</ref><ref>Template:Cite</ref> which adds new textures and models for baby animals, adds the Minecraft:golden dandelion, makes Minecraft:name tags craftable, and fixes some bugs.

Additions

Template:Additions table

Blocks

File:Golden Dandelion JE1.png Minecraft:Golden dandelion

Template:Crafting

General

Minecraft:Settings

Minecraft:Controls

Minecraft:Game Menu

  • The small buttons now show a tooltip similar to Minecraft:hotbar tooltips on hover.

Minecraft:Play screen

Sounds

Minecraft:Note block

  • Added the trumpet instrument.
    • It can be heard when a note block is placed on top of a Minecraft:block of copper.
      • The sound is different based on the oxidation level of the copper block.

Changes

Blocks

Minecraft:Dead bush

Minecraft:Stonecutter

Items

Minecraft:Name tag

  • Are now craftable.

Template:Crafting

Mobs

Minecraft:Baby mobs

  • Added new sounds for baby wolves, cats, pigs, horses, and chickens.
  • Updated the models and textures of the following baby mobs:Template:Columns-list
  • Armor on baby wolves and saddles on baby pigs will no longer render.
  • Added missing textures beneath baby chicken wings.
  • Updated the bone hierarchy and renamed the bones of baby donkeys and baby mules to match the horse hierarchy and bones.
  • Updated the UVs for the rear legs of both baby donkeys and baby mules.

Minecraft:Cat, Minecraft:Chicken, Minecraft:Cow, and Minecraft:Pig

  • Added distinct sound variants similar to Minecraft:wolves, in addition to the original "classic" variant:
    • Cats have a new "royal" variant.
    • Pigs have new "mini" and "big" variants.
    • Cows have a new "moody" variant.
    • Chickens have a new "picky" variant.

Minecraft:Horse

  • Changed the texture of horses with black dots.

Minecraft:Librarian

Template:Animate Minecraft:Rabbit

  • Their models, animations, and textures have been updated.
  • The new rabbit models and textures are now version sliced.
  • Template:Animate Template:Animate Now has an idle animation.

Minecraft:Ghast

  • The texture of it shooting fireballs has been updated for pixel consistency.

General

Minecraft:Experiments

  • Removed the "Drop 1 of 2026" experimental toggle and implemented all features in regular gameplay.

Graphical

Minecraft:Game Menu

Minecraft:How to Play

Minecraft:Panorama

Minecraft:Play screen

Minecraft:Realms

  • The "world_replica_based_backup" flag and the old Realms backup system have been removed, and now the new backups system, Realms Saves, is now enabled at all times.

Minecraft:UI

  • Updated the inventory and SDL screens to properly reflect purchases made when navigating back to it from a related page.
  • File:Touch Controls Feed BE2.png Updated the interact button design for touch controls.

Minecraft:Settings

  • Updated the settings screen with Minecraft:Ore UI, excluding subscriptions, storage, creator, pack tabs, and settings in the game menu on Realms.

Technical

AI Goals

Minecraft:API

@minecraft/server-net

  • Added additional error types for HTTP requests:
  • Template:Cd - Request body exceeds configured limit.
  • Template:Cd - Concurrent request limit reached.
  • Template:Cd - Request targets a URI not in the allow list.
  • Template:Cd - HTTPS required but non-HTTPS URI provided.

Minecraft:Blocks

Minecraft:Character Creator

  • Added check for usage of banned skin in persona delegate and added case to display default appearance and inform user when banned skin is detected.
  • Exiting the game after changing your appearance will immediately cache all changes.

Client Entities

  • Added Template:Cd field to entity.json schema.
    • Allows items held by mobs to be scaled by a factor greater than zero.
    • Defaults to 1.

Minecraft:Components

Dedicated Server

  • Added HTTP configuration capabilities for the Template:Cd scripting module on dedicated servers. Server operators can now configure HTTP request limits and restrictions via the Template:Cd file. All of the configurable options are optional. If not specified, limits for the particular setting will not be enforced.

Entity components

General

  • Upgraded actor JSON resources to Cereal slice 26.0 and re-serialized to align with the updated schema.

Graphical

  • The colored block lighting feature is no longer restricted to the Render Dragon Features for Creator Experiment.
    • To enable this feature, PBR resource packs must include a Template:Cd with Template:Cd entries. Blocks that do not have a Template:Cd and Template:Cd specified via a provided resource pack will be treated as non-colored lighting and use the standard uniform light color.
  • Static colored lighting on flowing Minecraft:lava and other blocks no longer appears too dark in Minecraft:Vibrant Visuals.
  • Adding Template:Cd shading to data driven entities in Vibrant Visuals.
  • Added Template:Cd shading to more entities and items in Vibrant Visuals.
  • Static colored lighting no longer leaks through corners in Vibrant Visuals.
  • Adjusted the light attenuation of static colored block lighting to be less intense.
  • Custom blocks with ambient occlusion disabled do not have the occasional black vertex issue anymore.
  • Improve ambient occlusion for blocks using a custom geometry.
  • Removed ESSL_300 shader language support.

Item components

JSON Schema

  • Updated the Template:Cd to support placing several blocks in a row as a decorator.
  • New schema includes Template:Cd as a list of blocks and a count per block to be placed.

Realms

  • Added message and logic for error joining realm whose owner is banned.

Rendering

  • Armor attachables for players now use a new render controller called Template:Cd.

Scripting

UI

  • Added button enumeration narration to the death screen when text to speech is enabled.
  • Text input fields now support arrow key navigation between lines and keyboard shortcuts such as Ctrl+V on Android.
  • Input fields in Minecraft:Ore UI now support mouse caret positioning and selection on Android.
  • Changed screen narration to not read the Marketplace Pass banner.

Experimental

These additions and changes are accessible by enabling the "Beta APIs", and new "Experimental Voxel Shape Features" and "Furnace Recipe Book" Minecraft:experimental toggles.

Additions

Minecraft:Experiments

Changes

Technical

Add-Ons and Script Engine

  • Added experimental toggle "Voxel Shapes" which enables the use of voxel shapes on blocks.
    • Voxel shapes are currently only used for occlusion/culling.
    • Currently, only unit cube Vanilla blocks have a voxel shape associated. With this experiment enabled, custom blocks with a voxel shape will only cull against Vanilla unit cube blocks or other custom blocks with a voxel shape.

Minecraft:API

Minecraft:Blocks

  • Added Template:Cd field to [[Minecraft:Block components#minecraft:geometry|Template:Cd]] component behind the VoxelShapes toggle.
    • The value should be an identifier of a voxel shape and can refer to either a custom voxel shape file, Template:Cd, or Template:Cd.
    • If the VoxelShapes experiment is enabled and a shape is not specified, Template:Cd will be used by default if the block does not use Template:Cd.
  • Blocks can handle the following entity events in scripting through the Template:Cd handler:
  • Added block trait Template:Cd behind the "Upcoming Creator Features" experiment.
  • Added Template:Cd component under the Upcoming Creator Features toggle.
    • It defines how a block placed above a Minecraft:chest or Minecraft:ender chest should obstruct their opening.
      • Template:Cd specifies how the block is evaluated during opening if placed above; Template:Cd is the default when not specified.
      • Template:Cd: Will always obstruct a chest from opening.
      • Template:Cd: Will never obstruct a chest from opening.
      • Template:Cd: Will use the Blocks AABB shape to determine if the chest is obstructed from opening.
    • Blocks prior to 26.10 will behave as expected based on their defined geometry and material instances.

Graphical

  • Removed the legacy format for specifying light colors in the "Render Dragon for Creators" experiment.

Server-UI DDUI

Fixes

Template:Fixes Other

  • Fixed an issue preventing some item related achievements from being obtained.
  • Fixed incorrect allele range syntax for Minecraft:pandas and Minecraft:goats.
  • Fixed an issue where Marketplace textures would be cached when re-entering worlds and could potentially degrade performance on some platforms.
  • Fixed screen narration reading previously typed chat messages letter by letter when context changed.
  • Fixed feature loading to allow for sub-directories and any filename, will now only use identifier in JSON.
  • Fixed an issue with z-fighting on Minecraft:brewing stands and Minecraft:stonecutters on PlayStation in certain lighting conditions.
  • Fixed an issue that caused the Minecraft:spyglass full screen effect to brighten the scene in Minecraft:Vibrant Visuals.
  • Fixed an issue that caused Minecraft:end portals to have invisible panels in Vibrant Visuals.
  • Fixed long running sounds such as Minecraft:jukebox music from playing in the menu when leaving a multiplayer world.
  • Fixed a bug that made buttons at the top of the Marketplace screen difficult to select with a controller.
  • Fixed Template:Cd to not allow some sources of knockback (sprint bonus, enchantment, mace smash, projectiles) when set to Template:Cd.
  • Fixed issues with the MERS texture for tamed baby Minecraft:wolves.
  • Added missing texture for the tamed woods variant for baby wolves.
  • Fixed a crash that sometimes happened when players were climbing.
  • Fixed a crash when opening Realms tab with 150+ joined realms.
  • Fixed client crash on world load from out of bounds Template:Cd in the Template:Cd component.
  • Fixed an issue with Template:Cd where the position was being used as the bottom-left corner, instead of the centre.
  • Fixed an issue with Template:Cd where the attachment position was unintentionally using the height offset of the entity.
  • Fixed a bug where some light source blocks held in hand would appear unlit when near other light source blocks in Minecraft:Vibrant Visuals.
  • Fixed a bug where Template:Cd could return false for a valid Template:Cd after it had been spawned.
  • Fixed an issue with images for the Marketplace Pass and Realms FAQs pages being excessively large.
  • Fixed gamma encoding of the sun, moon, weather, and Minecraft:end sky in Vibrant Visuals.
  • Fixed narration for elements outside a scroller.
  • Fixed characters rotating incorrectly in UI when riding a mob.
  • Fixed localization string for tile.sticky_piston_arm_collision.name to Minecraft:Sticky Piston Arm Collision.
  • Fixed Template:Cmd and Template:Cmd commands from placing partial double blocks, like the upper part of a Minecraft:door.
  • Fixed Minecraft:sky light calculations being applied multiple times per chunk, causing excessive memory usage.
  • Fixed an issue that could cause invalid classic skins to be shown as blank skins.
  • Fixed an issue where some players on PS5 had vertical sync disabled, causing image tearing.
  • Fixed a hole in the snifflet texture.
  • Fixed broken modals shown when client attempts to play on a Realm.
  • Fixed Template:Cd and Template:Cd components to support placing on liquid blocks when used with Template:Cd.
  • Fixed rare crash on PS5 native due to inconsistency of packet ordering.

Videos

Updates for Creators

Template:Yt

References

Template:Reflist

Navigation

Template:Navbox Bedrock Edition versions

Minecraft:es:Bedrock Edition 26.10 Minecraft:ja:Bedrock Edition 26.10 Minecraft:pt:Edição Bedrock 26.10 Minecraft:ru:26.10 (Bedrock Edition) Minecraft:zh:基岩版26.10