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Minecraft:Chest: Difference between revisions

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=== Natural generation ===
=== Natural generation ===
{{see also|Chest loot}}
{{see also|Chest loot}}
Chests generate naturally in all three dimensions. They can generate in monster rooms, strongholds, villages, jungle pyramids, desert pyramids, nether fortresses, end cities, igloo basements, woodland mansions, shipwrecks, ocean ruins, buried treasure, pillager outposts, bastion remnants, ruined portals, ancient cities and trial chambers.
Chests generate naturally in all three dimensions. They can generate in [[Minecraft:monster room]]s, [[Minecraft:stronghold]]s, [[Minecraft:village]]s, [[Minecraft:jungle pyramid]]s, [[Minecraft:desert pyramid]]s, [[Minecraft:nether fortress]]es, [[Minecraft:end cities]], [[Minecraft:igloo]] basements, [[Minecraft:woodland mansion]]s, [[Minecraft:shipwreck]]s, [[Minecraft:ocean ruins]], [[Minecraft:buried treasure]], [[Minecraft:pillager outpost]]s, [[Minecraft:bastion remnant]]s, [[Minecraft:ruined portal]]s, [[Minecraft:ancient cities]] and [[Minecraft:trial chamber]]s.


Large chests can occasionally generate in monster rooms by one single chest generating next to the other. They can also generate in certain types of bastion remnants.
Large chests can occasionally generate in [[Minecraft:monster room]]s by one single chest generating next to the other. They can also generate in certain types of [[Minecraft:bastion remnant]]s.


==== Bonus chest ====
==== Bonus chest ====
{{main|Bonus chest}}
{{main|Bonus chest}}
The bonus chest is a chest that appears near the player's spawn if the "Bonus chest" option is toggled on the world creation screen. It generates with a semi-random collection of basic items to help the player survive early on and gather necessary resources, including wood, tools, blocks, and food.
The bonus chest is a chest that appears near the player's spawn if the "Bonus chest" option is toggled on the [[Minecraft:world creation]] screen. It generates with a semi-random collection of basic items to help the player survive early on and gather necessary resources, including wood, tools, blocks, and food.


=== Crafting ===
=== Crafting ===
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Chests can be used as containers and are an ingredient in some crafting recipes.
Chests can be used as containers and are an ingredient in some crafting recipes.


A chest placed adjacent to another chest joins to create a large chest. A player can prevent this, and place two small chests side by side, by {{control|sneaking|sneak}} while placing the second chest {{in|java}}, pushing a chest into place with a [[Minecraft:piston]] {{in|bedrock}}, or placing the second chest facing a different direction from the first chest. Alternatively, trapped chests do not combine with normal chests.
A chest placed adjacent to another chest joins to create a large chest. A player can prevent this, and place two small chests side by side, by {{control|sneaking|sneak}} while placing the second chest {{in|java}}, pushing a chest into place with a [[Minecraft:piston]] {{in|bedrock}}, or placing the second chest facing a different direction from the first chest. Alternatively, [[Minecraft:trapped chest]]s do not combine with normal chests.


{{IN|bedrock}}, chests can be moved by pistons. [[Minecraft:Water]] and [[Minecraft:lava]] flow around chests without affecting them. Lava can create fire in air blocks next to chests as if the chests were flammable, but the chests do not actually catch fire and cannot be burned.
{{IN|bedrock}}, chests can be moved by pistons. [[Minecraft:Water]] and [[Minecraft:lava]] flow around chests without affecting them. Lava can create fire in air blocks next to chests as if the chests were flammable, but the chests do not actually catch fire and cannot be burned.
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Chests open when {{ctrl|used}}. To move items between the chest inventory and the player inventory or hotbar while the chest GUI is open, drag or shift-click the items. {{IN|java}}, holding {{key|Shift}} and double-clicking while holding an item moves all items of the type clicked on in or out of the chest, to the extent that space is available for them. To exit the chest GUI, use the {{key|Esc}} control.
Chests open when {{ctrl|used}}. To move items between the chest inventory and the player inventory or hotbar while the chest GUI is open, drag or shift-click the items. {{IN|java}}, holding {{key|Shift}} and double-clicking while holding an item moves all items of the type clicked on in or out of the chest, to the extent that space is available for them. To exit the chest GUI, use the {{key|Esc}} control.


A chest cannot be opened if there is a conductive block above it ({{in|bedrock|lc=}}, bottom slabs prevent chests from being opened). Solid faces do not prevent chests from opening, so the lid of the chest can phase through blocks such as bottom-half [[Minecraft:slab]]s, [[Minecraft:stairs]], and non-conductive full cubes such as [[Minecraft:glass]] and [[Minecraft:ice]]. Cats sitting on chests prevent them from opening. Because chests themselves are non-conductive, two chests can be stacked on top of one another while still allowing the lower chest to be opened. Players can open chests when they are being hurt (effect of Instant Damage, Poison, Wither, on fire, damaged by other players or [[Minecraft:mob]]s, etc.).
A chest cannot be opened if there is a [[Minecraft:conductive]] block above it ({{in|bedrock|lc=}}, bottom slabs prevent chests from being opened). Solid faces do not prevent chests from opening, so the lid of the chest can phase through blocks such as bottom-half [[Minecraft:slab]]s, [[Minecraft:stairs]], and [[Minecraft:non-conductive]] full cubes such as [[Minecraft:glass]] and [[Minecraft:ice]]. [[Minecraft:Cat]]s sitting on chests prevent them from opening. Because chests themselves are non-conductive, two chests can be stacked on top of one another while still allowing the lower chest to be opened. Players can open chests when they are being hurt ([[Minecraft:effect]] of Instant Damage, Poison, Wither, on fire, damaged by other [[Minecraft:player]]s or [[Minecraft:mob]]s, etc.).


By default, the GUI of a chest is labeled "Chest" and the GUI of a large chest is labeled "Large Chest". A chest's GUI label can be changed by naming the chest in an [[Minecraft:anvil]] before placing it, or, {{in|java}}, by using the {{cmd|data}} command (for example, to label a chest at (0,64,0) as "Bonus Chest!", use {{cmd|data modify block 0 64 0 CustomName set value "Bonus Chest!"}}). If half of a large chest is renamed, that name is used to label the GUI of the entire large chest, but if the named half is destroyed the other half reverts to the default label. If both halves of a large chest have different names, the GUI uses the name of the northernmost or westernmost half.
By default, the GUI of a chest is labeled "Chest" and the GUI of a large chest is labeled "Large Chest". A chest's GUI label can be changed by naming the chest in an [[Minecraft:anvil]] before placing it, or, {{in|java}}, by using the {{cmd|data}} command (for example, to label a chest at (0,64,0) as "Bonus Chest!", use {{cmd|data modify block 0 64 0 CustomName set value "Bonus Chest!"}}). If half of a large chest is renamed, that name is used to label the GUI of the entire large chest, but if the named half is destroyed the other half reverts to the default label. If both halves of a large chest have different names, the GUI uses the name of the northernmost or westernmost half.
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{{IN|java}}, a chest can be "locked" by setting its {{nbt|compound|lock}} tag using the {{cmd|data}} command. If a chest's {{nbt|compound|lock}} tag is not blank, the chest cannot be opened unless the player is holding an item that matches the item predicate in the <code>lock</code> tag. For example, to lock a chest at (0,64,0) so that the chest cannot be opened unless the player is holding an item named "Chest Key", use {{cmd|data modify block 0 64 0 lock set value <nowiki>{components:{"minecraft:custom_name":"Chest Key"}}</nowiki>}}.
{{IN|java}}, a chest can be "locked" by setting its {{nbt|compound|lock}} tag using the {{cmd|data}} command. If a chest's {{nbt|compound|lock}} tag is not blank, the chest cannot be opened unless the player is holding an item that matches the item predicate in the <code>lock</code> tag. For example, to lock a chest at (0,64,0) so that the chest cannot be opened unless the player is holding an item named "Chest Key", use {{cmd|data modify block 0 64 0 lock set value <nowiki>{components:{"minecraft:custom_name":"Chest Key"}}</nowiki>}}.


The capacity of a chest varies greatly, depending on its size, whether the items inside it are stackable, and whether shulker boxes are used. The minimum capacity is obtained when storing only non-stackable items while the maximum capacity can be achieved when storing items that stack to 64. Filled shulker boxes are not stackable, but each can hold 27 stacks of up to 64 items (excluding other shulker boxes), so filling a chest with them increases the maximum by a factor of 27.
The capacity of a chest varies greatly, depending on its size, whether the items inside it are stackable, and whether [[Minecraft:shulker box]]es are used. The minimum capacity is obtained when storing only non-stackable items while the maximum capacity can be achieved when storing items that stack to 64. Filled shulker boxes are not stackable, but each can hold 27 stacks of up to 64 items (excluding other shulker boxes), so filling a chest with them increases the maximum by a factor of 27.
{| class="wikitable"
{| class="wikitable"
! rowspan="2" |Chest size
! rowspan="2" |Chest size
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=== Donkey, mule, or llama pack ===
=== Donkey, mule, or llama pack ===
A chest can be added to a donkey, a mule, or a llama by pressing {{control|use}} on the animal.
A chest can be added to a [[Minecraft:donkey]], a [[Minecraft:mule]], or a [[Minecraft:llama]] by pressing {{control|use}} on the animal.


A chest attached to a donkey or mule has only 15 slots. A chest attached to a llama has anywhere from 3 to 15 slots depending on its "Strength" value (see {{Section link|Llama|Data values}}). The chest cannot be removed except by killing the carrier. The chest can be opened by holding {{control|sneak}} and pressing {{control|use}}, or by riding the carrier and pressing {{control|inventory}}.
A chest attached to a donkey or mule has only 15 slots. A chest attached to a llama has anywhere from 3 to 15 slots depending on its "Strength" value (see {{Section link|Llama|Data values}}). The chest cannot be removed except by killing the carrier. The chest can be opened by holding {{control|sneak}} and pressing {{control|use}}, or by riding the carrier and pressing {{control|inventory}}.
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=== Copper golems===
=== Copper golems===
Copper golems can sort items into chests. If a copper golem is holding an item, it visits the nearest chest within 32 blocks horizontally and 8 blocks vertically to try to place the item in. It takes 3 seconds to stop at each chest it visits.
[[Minecraft:Copper golem]]s can sort items into chests. If a copper golem is holding an item, it visits the nearest chest within 32 blocks horizontally and 8 blocks vertically to try to place the item in. It takes 3 seconds to stop at each chest it visits.


A copper golem places the item it is holding either if the chest is empty, or if the chest contains the same type of item. {{IN|java}}, a copper golem cannot distinguish between different [[Minecraft:potion]] contents or suspicious stew types, but it can {{in|bedrock}}. In both editions, a copper golem ignores durability, enchantments, shulker box contents, custom names, or any other data.
A copper golem places the item it is holding either if the chest is empty, or if the chest contains the same type of item. {{IN|java}}, a copper golem cannot distinguish between different [[Minecraft:potion]] contents or [[Minecraft:suspicious stew]] types, but it can {{in|bedrock}}. In both editions, a copper golem ignores durability, enchantments, shulker box contents, custom names, or any other data.


If it cannot place the item in, the copper golem moves on to the nearest chest it hasn't visited. The copper golem can remember up to 10 chests it has visited. If it has already visited 10 chests and still cannot place the item, it wanders around for 7 seconds, forgets which chests it has visited, and continues searching for a chest to place the item in.
If it cannot place the item in, the copper golem moves on to the nearest chest it hasn't visited. The copper golem can remember up to 10 chests it has visited. If it has already visited 10 chests and still cannot place the item, it wanders around for 7 seconds, forgets which chests it has visited, and continues searching for a chest to place the item in.
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=== Piglins ===
=== Piglins ===
[[Minecraft:Piglin]]s become hostile toward players who open or mine chests.
[[Minecraft:Piglin]]s become hostile toward [[Minecraft:player]]s who open or mine chests.


=== Crafting ingredient ===
=== Crafting ingredient ===
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=== Fuel ===
=== Fuel ===
Chests can be used as fuel in [[Minecraft:furnace]]s, smelting 1.5 items per chest.
Chests can be used as [[Minecraft:fuel]] in [[Minecraft:furnace]]s, smelting 1.5 items per chest.


=== Note blocks ===
=== Note blocks ===
Chests can be placed under note blocks to produce the "bass" sound.
Chests can be placed under [[Minecraft:note block]]s to produce the "bass" sound.


== {{anchor|Xmas chest}} Christmas chest ==
== {{anchor|Xmas chest}} Christmas chest ==
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== History ==
== History ==
''For a more in-depth breakdown of changes to textures and models, including a set of renders for each state combination, see /Asset history''
''For a more in-depth breakdown of changes to textures and models, including a set of renders for each state combination, see [[Minecraft:/Asset history]]''
=== ''Java Edition'' ===
=== ''Java Edition'' ===
{{HistoryTable
{{HistoryTable
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|Chests are considered a solid [[Minecraft:block]].
|Chests are considered a solid [[Minecraft:block]].
|The front of the chest (with the latch) faces away from any adjacent solid blocks, or faces west if placed independent of other blocks.
|The front of the chest (with the latch) faces away from any adjacent solid blocks, or faces west if placed independent of other blocks.
|[[File:Quintuple_Chest.png|52px]] If a chest is placed next to a large chest, it attempts to "connect" with the large one, changing its texture to that of half a large chest. However, this is purely visual; they still act like two separate chests. Additionally, if the player attempts to open a chest connected on all four sides, the game freezes and the client crashes.}}
|[[File:Quintuple_Chest.png|52px]] If a chest is placed next to a large chest, it attempts to "connect" with the large one, changing its texture to that of half a large chest. However, this is purely visual; they still act like two separate chests. Additionally, if the [[Minecraft:player]] attempts to open a chest connected on all four sides, the game freezes and the client crashes.}}
|{{HistoryLine|||dev=20100129-2332|Chests can now be crafted.}}
|{{HistoryLine|||dev=20100129-2332|Chests can now be [[Minecraft:crafted]].}}
|{{HistoryLine|java infdev}}
|{{HistoryLine|java infdev}}
|{{HistoryLine||20100625-1917|Chests now generate in the newly added monster rooms.}}
|{{HistoryLine||20100625-1917|Chests now generate in the newly added [[Minecraft:monster room]]s.}}
|{{HistoryLine|java alpha}}
|{{HistoryLine|java alpha}}
|{{HistoryLine||v1.0.14|Chests are now used to craft minecarts with chests.}}
|{{HistoryLine||v1.0.14|Chests are now used to craft [[Minecraft:minecarts with chest]]s.}}
|{{HistoryLine|java beta}}
|{{HistoryLine|java beta}}
|{{HistoryLine||1.0|Moving too far away from a chest, or having it blow up, closes the inventory screen.}}
|{{HistoryLine||1.0|Moving too far away from a chest, or having it blow up, closes the inventory screen.}}
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|{{HistoryLine||1.5|Chests can no longer be placed to create a triple chest; however, any chest previously created in this way still functions in that manner.
|{{HistoryLine||1.5|Chests can no longer be placed to create a triple chest; however, any chest previously created in this way still functions in that manner.
|{{key|Shift}} + clicking on an [[Minecraft:item]] or a stack while the chest is opened moves it between the chest and the [[Minecraft:inventory]].}}
|{{key|Shift}} + clicking on an [[Minecraft:item]] or a stack while the chest is opened moves it between the chest and the [[Minecraft:inventory]].}}
|{{HistoryLine||1.8|dev=Pre-release|[[File:Chest.gif|40px]] [[File:Large Chest.gif|52px]] [[File:Chest (S) JE2.png|40px]] [[File:Large Chest (S) JE5.png|52px]] The chest's model has been redone. Rather than a usual cube, it uses an entity model, which allows for an opening and closing animation, and is also smaller.
|{{HistoryLine||1.8|dev=Pre-release|[[File:Chest.gif|40px]] [[File:Large Chest.gif|52px]] [[File:Chest (S) JE2.png|40px]] [[File:Large Chest (S) JE5.png|52px]] The chest's model has been redone. Rather than a usual cube, it uses an [[Minecraft:entity]] model, which allows for an opening and closing animation, and is also smaller.
|Added chest opening and closing sounds, which used the door sounds.
|Added chest opening and closing sounds, which used the door sounds.
|This conversion to an entity model resulted in anomalies with the chest's item form. When held (in both first person and in third person/by other players) [[File:Chest (first person, right hand) b1.8-pre1.png|32px]] [[File:Chest (third person, right hand) b1.8-pre1.png|32px]], it is shown at a different angle from other blocks, and when dropped on the ground [[File:Chest (dropped) b1.8-pre1.png|32px]], it rotates around one of its corners rather than its center, with its shadow also centered on this corner.
|This conversion to an entity model resulted in anomalies with the chest's item form. When held (in both first person and in third person/by other players) [[File:Chest (first person, right hand) b1.8-pre1.png|32px]] [[File:Chest (third person, right hand) b1.8-pre1.png|32px]], it is shown at a different angle from other blocks, and when dropped on the ground [[File:Chest (dropped) b1.8-pre1.png|32px]], it rotates around one of its corners rather than its center, with its shadow also centered on this corner.
|Chests now use textures in the "item" folder; "chest.png" is used for single chests and "chestlarge.png" is used for large chests.
|Chests now use textures in the "item" folder; "chest.png" is used for single chests and "chestlarge.png" is used for large chests.
|The particles for chests (when sprinted on, broken, or later when walked on by an iron golem) still use the texture in <samp>terrain.png</samp> that was used for the sides{{verify|did this later change to top?}} of chests before this version.
|The [[Minecraft:particles]] for chests (when [[Minecraft:sprint]]ed on, broken, or later when walked on by an [[Minecraft:iron golem]]) use the top texture of chests before this version.
|Chests now change the direction they face based on the viewpoint of the player that places them, rather than adjusting by themselves based on adjacent blocks.
|Chests now change the direction they face based on the viewpoint of the [[Minecraft:player]] that places them, rather than adjusting by themselves based on adjacent blocks.
|Chests no longer show the block breaking animation.
|Chests no longer show the block [[Minecraft:breaking]] animation.
|Chests can now be found in mineshafts, as well as the libraries and storerooms of strongholds.}}
|Chests can now be found in [[Minecraft:mineshaft]]s, as well as the libraries and storerooms of [[Minecraft:stronghold]]s.}}
|{{HistoryLine|java}}
|{{HistoryLine|java}}
|{{HistoryLine||1.0.0|dev=Beta 1.9 Prerelease|The opening and closing sounds were removed.}}
|{{HistoryLine||1.0.0|dev=Beta 1.9 Prerelease|The opening and closing [[Minecraft:sound]]s were removed.}}
|{{HistoryLine|||dev=Beta 1.9 Prerelease 3|Chests now generate in the corridor altars of strongholds.}}
|{{HistoryLine|||dev=Beta 1.9 Prerelease 3|Chests now generate in the corridor altars of [[Minecraft:stronghold]]s.}}
|{{HistoryLine|||dev=Beta 1.9 Prerelease 6|Chests do not prevent other chests underneath from opening.}}
|{{HistoryLine|||dev=Beta 1.9 Prerelease 6|Chests do not prevent other chests underneath from opening.}}
|{{HistoryLine|||dev=RC1|The opening and closing sounds of chests have been changed.}}
|{{HistoryLine|||dev=RC1|The opening and closing [[Minecraft:sound]]s of chests have been changed.}}
|{{HistoryLine||1.1|dev=12w01a|Chests can now be found in blacksmiths in villages.}}
|{{HistoryLine||1.1|dev=12w01a|Chests can now be found in blacksmiths in [[Minecraft:village]]s.}}
|{{HistoryLine||1.2.4|dev=release|Cats now try to sit on chests, making them unopenable.
|{{HistoryLine||1.2.4|dev=release|[[Minecraft:Cat]]s now try to sit on chests, making them unopenable.
|Spruce planks, birch planks, and jungle planks can now be used to craft chests.}}
|[[Minecraft:Spruce planks]], [[Minecraft:birch planks]], and [[Minecraft:jungle planks]] can now be used to craft chests.}}
|{{HistoryLine||1.3.1|dev=12w16a|The 'bonus chest' option has now added to the Create New World menu.}}
|{{HistoryLine||1.3.1|dev=12w16a|The '[[Minecraft:bonus chest]]' option has now added to the [[Minecraft:Create New World]] menu.}}
|{{HistoryLine|||dev=12w21a|The textures which the chest used prior to their model update in Beta 1.8 have been removed from <samp>terrain.png</samp>, being replaced with the placeholder block texture [[File:Placeholder Texture JE1 BE1.png|32px]].
|{{HistoryLine|||dev=12w21a|The textures which the chest used prior to their model update in Beta 1.8 have been removed from <samp>terrain.png</samp>, being replaced with the [[Minecraft:Placeholder texture#Texture atlas blank spaces|placeholder block texture]] [[File:Placeholder Texture JE1 BE1.png|32px]].
|The old chest top texture was still used for the block particles up until this version, even after the model change. As the texture has been removed in this version, the oak planks texture is now used for the chest's particles.<ref>{{bug|MC-2614}}</ref>
|The old chest top texture was still used for the block particles up until this version, even after the model change. As the texture has been removed in this version, the oak planks texture is now used for the chest's particles.<ref>{{bug|MC-2614}}</ref>
|Chests can now be found in desert pyramids.}}
|Chests can now be found in [[Minecraft:desert pyramid]]s.}}
|{{HistoryLine|||dev=12w22a|The chest item is now aligned more like other item forms of blocks, resulting in a more natural first-person holding position as well as the item form appearing properly aligned in third person as well as when dropped.
|{{HistoryLine|||dev=12w22a|The chest item is now aligned more like other item forms of blocks, resulting in a more natural first-person holding position as well as the item form appearing properly aligned in third person as well as when dropped.
|Chests can now be found in jungle pyramids.}}
|Chests can now be found in [[Minecraft:jungle pyramid]]s.}}
|{{HistoryLine|||dev=12w24a|Large chest inventory titles have changed from "Large chest" to "Large Chest".}}
|{{HistoryLine|||dev=12w24a|Large chest inventory titles have changed from "Large chest" to "Large Chest".}}
|{{HistoryLine||1.4.4|dev=1.4.3|Chests now have a smaller hitbox. Previously, the hitbox was that of a full cube; it now fits the newer size and shape of the chest.}}
|{{HistoryLine||1.4.4|dev=1.4.3|Chests now have a smaller [[Minecraft:hitbox]]. Previously, the hitbox was that of a full cube; it now fits the newer size and shape of the chest.}}
|{{HistoryLine||1.4.6|dev=12w50a|[[File:Xmas Chest.gif|40px]] [[File:Xmas Large Chest.gif|52px]] Added alternate chest textures into the game files. They are for a future "Christmas chest" easter egg.}}
|{{HistoryLine||1.4.6|dev=12w50a|[[File:Xmas Chest.gif|40px]] [[File:Xmas Large Chest.gif|52px]] Added alternate chest textures into the game files. They are for a future "[[Minecraft:wikipedia:Christmas|Christmas]] chest" [[Minecraft:Easter eggs#Christmas|easter egg]].}}
|{{HistoryLine|||dev=12w50b|The server/client desync of chests has been fixed.}}
|{{HistoryLine|||dev=12w50b|The server/client desync of chests has been fixed.}}
|{{HistoryLine||1.5|dev=13w01a|Chests can now be used to craft [[Minecraft:hopper]]s and trapped chests.  
|{{HistoryLine||1.5|dev=13w01a|Chests can now be used to craft [[Minecraft:hopper]]s and [[Minecraft:trapped chest]]s.  
|Chests can now be used in conjunction with [[Minecraft:hopper]]s.}}
|Chests can now be used in conjunction with [[Minecraft:hopper]]s.}}
|{{HistoryLine|||dev=13w02a|Chests no longer generate naturally in mineshafts, and minecarts with chests are generated instead.}}
|{{HistoryLine|||dev=13w02a|Chests no longer generate naturally in [[Minecraft:mineshaft]]s, and [[Minecraft:minecarts with chest]]s are generated instead.}}
|{{HistoryLine||1.6.1|dev=13w18a|Chests are now found in nether fortresses.}}
|{{HistoryLine||1.6.1|dev=13w18a|Chests are now found in [[Minecraft:nether fortress]]es.}}
|{{HistoryLine|||dev=13w19a|Chests can now be put on donkeys and mules.}}
|{{HistoryLine|||dev=13w19a|Chests can now be put on [[Minecraft:donkey]]s and [[Minecraft:mule]]s.}}
|{{HistoryLine||1.7.2|dev=1.7.1|Acacia planks and dark oak planks can now be used to craft chests.}}
|{{HistoryLine||1.7.2|dev=1.7.1|[[Minecraft:Acacia planks]] and [[Minecraft:dark oak planks]] can now be used to craft chests.}}
|{{HistoryLine||1.8|dev=14w29a|Chests now display the cracking animation.}}
|{{HistoryLine||1.8|dev=14w29a|Chests now display the cracking animation.}}
|{{HistoryLine||1.9|dev=15w31a|Chests now naturally generate in end cities.
|{{HistoryLine||1.9|dev=15w31a|Chests now naturally generate in [[Minecraft:end cities]].
|Chests now have their [[Minecraft:item]] model rotated, to have the front face in view of the player.}}
|Chests now have their [[Minecraft:item]] model rotated, to have the front face in view of the [[Minecraft:player]].}}
|{{HistoryLine|||dev=15w43a|A chest now generates within igloo basements.
|{{HistoryLine|||dev=15w43a|A chest now generates within [[Minecraft:igloo]] basements.
|Loot tables have been added; chests can now use loot tables.
|[[Minecraft:Loot table]]s have been added; chests can now use loot tables.
|All chests generated with the world now make use of loot tables.
|All chests generated with the world now make use of loot tables.
|The chests opening and closing sounds has been changed.}}
|The chests opening and closing [[Minecraft:sound]]s has been changed.}}
|{{HistoryLine|||dev=15w44a|Bonus chest loot has been changed.
|{{HistoryLine|||dev=15w44a|Bonus chest loot has been changed.
|Raw salmon is now possible to find in bonus chests.
|[[Minecraft:Raw salmon]] is now possible to find in bonus chests.
|The average supply of [[Minecraft:stick]]s and [[Minecraft:planks]] have been nearly doubled in bonus chests.
|The average supply of [[Minecraft:stick]]s and [[Minecraft:planks]] have been nearly doubled in bonus chests.
|The average supply of [[Minecraft:wood]] has been decreased, and that of stone [[Minecraft:tool]]s have been nearly halved in bonus chests.}}
|The average supply of [[Minecraft:wood]] has been decreased, and that of stone [[Minecraft:tool]]s have been nearly halved in bonus chests.}}
|{{HistoryLine||1.9.1|dev=pre1|A [[Minecraft:hopper]] can now push into and pull [[Minecraft:item]]s from a blocked chest.}}
|{{HistoryLine||1.9.1|dev=pre1|A [[Minecraft:hopper]] can now push into and pull [[Minecraft:item]]s from a blocked chest.}}
|{{HistoryLine||1.11|dev=16w39a|Chests now generate in woodland mansions.
|{{HistoryLine||1.11|dev=16w39a|Chests now generate in [[Minecraft:woodland mansion]]s.
|Chests are now used to craft shulker boxes.
|Chests are now used to craft [[Minecraft:shulker box]]es.
|Chests can now be put on llamas.}}
|Chests can now be put on [[Minecraft:llama]]s.}}
|{{HistoryLine||1.13|dev=17w47a|Chests and trapped chests can now be put directly next to their large variants, instead of requiring one [[Minecraft:block]] between them.
|{{HistoryLine||1.13|dev=17w47a|Chests and [[Minecraft:trapped chest]]s can now be put directly next to their large variants, instead of requiring one [[Minecraft:block]] between them.
|Crouching while placing the chest now makes it try to connect to the clicked block.}}
|Crouching while placing the chest now makes it try to connect to the clicked block.}}
|{{HistoryLine|||dev=18w09a|Chests now generate in ocean ruins.}}
|{{HistoryLine|||dev=18w09a|Chests now generate in [[Minecraft:ocean ruins]].}}
|{{HistoryLine|||dev=18w10a|Chests now generate as buried treasure structures.}}
|{{HistoryLine|||dev=18w10a|Chests now generate as [[Minecraft:buried treasure]] structures.}}
|{{HistoryLine|||dev=18w10c|[[Minecraft:Water]] can now be placed on the same [[Minecraft:block]] as chests.}}
|{{HistoryLine|||dev=18w10c|[[Minecraft:Water]] can now be placed on the same [[Minecraft:block]] as chests.}}
|{{HistoryLine|||dev=18w11a|Chests can now be found in shipwrecks.}}
|{{HistoryLine|||dev=18w11a|Chests can now be found in [[Minecraft:shipwreck]]s.}}
|{{HistoryLine||1.14|dev=18w47a|Chests can now be found in pillager outposts.}}
|{{HistoryLine||1.14|dev=18w47a|Chests can now be found in [[Minecraft:pillager outpost]]s.}}
|{{HistoryLine|||dev=18w48a|Chests now generate in many houses in the updated plains villages.}}
|{{HistoryLine|||dev=18w48a|Chests now generate in many houses in the updated [[Minecraft:plains]] [[Minecraft:village]]s.}}
|{{HistoryLine|||dev=18w49a|Chests now generate in many houses in the updated savanna villages and the new snowy villages.}}
|{{HistoryLine|||dev=18w49a|Chests now generate in many houses in the updated [[Minecraft:savanna]] villages and the new [[Minecraft:snowy plains|snowy]] villages.}}
|{{HistoryLine|||dev=18w50a|Chests now generate in many houses in the updated desert and taiga villages.}}
|{{HistoryLine|||dev=18w50a|Chests now generate in many houses in the updated [[Minecraft:desert]] and [[Minecraft:taiga]] villages.}}
|{{HistoryLine||1.15|dev=19w39a|The chest texture layout has been changed. The layout has been changed from [[File:Chest texture layout old.gif|64px]] to [[File:Chest texture layout.gif|64px]].{{check version|according to textures-atlas this happened in 19w38a at the latest}}}}
|{{HistoryLine||1.15|dev=19w39a|The chest texture layout has been changed. The layout has been changed from [[File:Chest texture layout old.gif|64px]] to [[File:Chest texture layout.gif|64px]].{{check version|according to textures-atlas this happened in 19w38a at the latest}}}}
|{{HistoryLine|||dev=?|Before this point, chests with one-half blockstate would be completely invisible, whereas the other half displayed the whole chest. From this point on, each blockstate correctly displays the associated half, although still, only one displays an opening/closing animation.{{check version|most likely 19w42a, confirmation required}}}}
|{{HistoryLine|||dev=?|Before this point, chests with one-half blockstate would be completely invisible, whereas the other half displayed the whole chest. From this point on, each blockstate correctly displays the associated half, although still, only one displays an opening/closing animation.{{check version|most likely 19w42a, confirmation required}}}}
|{{HistoryLine|||dev=19w42a|Individual halves of large chests now use separate texture files; previously there was a single texture file used for each type of large chest.{{info needed|can we have a mapping comparison gif like for 19w39a?}}}}
|{{HistoryLine|||dev=19w42a|Individual halves of large chests now use separate texture files; previously there was a single texture file used for each type of large chest.{{info needed|can we have a mapping comparison gif like for 19w39a?}}}}
|{{HistoryLine||1.16|dev=20w06a|Crimson planks and warped planks can now be used to craft chests.}}
|{{HistoryLine||1.16|dev=20w06a|[[Minecraft:Crimson planks]] and [[Minecraft:warped planks]] can now be used to craft chests.}}
|{{HistoryLine|||dev=20w07a|Added [[Minecraft:piglin]]s, which turn hostile to players opening and breaking chests.}}
|{{HistoryLine|||dev=20w07a|Added [[Minecraft:piglin]]s, which turn hostile to players opening and [[Minecraft:breaking]] chests.}}
|{{HistoryLine|||dev=20w15a|Chests placed in a dispenser can now be put on tamed llamas, donkeys and mules.}}
|{{HistoryLine|||dev=20w15a|Chests placed in a dispenser can now be put on tamed [[Minecraft:llama]]s, [[Minecraft:donkey]]s and [[Minecraft:mule]]s.}}
|{{HistoryLine|||dev=20w16a|Chests now generate as part of bastion remnants and ruined portals.}}
|{{HistoryLine|||dev=20w16a|Chests now generate as part of [[Minecraft:bastion remnant]]s and [[Minecraft:ruined portal]]s.}}
|{{HistoryLine||1.19|dev=Deep Dark Experimental Snapshot 1|Chests now generate as part of ancient cities.}}
|{{HistoryLine||1.19|dev=Deep Dark Experimental Snapshot 1|Chests now generate as part of [[Minecraft:ancient cities]].}}
|{{HistoryLine|||dev=22w11a|Mangrove planks can now be used to craft chests.}}
|{{HistoryLine|||dev=22w11a|[[Minecraft:Mangrove planks]] can now be used to craft chests.}}
|{{HistoryLine|||dev=22w12a|Chests can now be used to craft boats with chests.}}
|{{HistoryLine|||dev=22w12a|Chests can now be used to craft [[Minecraft:boats with chests]].}}
|{{HistoryLine|||dev=22w13a|Chests no longer drop when breaking a minecart with chest.}}
|{{HistoryLine|||dev=22w13a|Chests no longer drop when breaking a [[Minecraft:minecart with chest]].}}
|{{HistoryLine||1.19.3|exp=Update 1.20|dev=22w42a|Bamboo planks can now be used to craft chests.
|{{HistoryLine||1.19.3|exp=Update 1.20|dev=22w42a|[[Minecraft:Bamboo planks]] can now be used to craft chests.
|Chests can now be used to craft a bamboo raft with chest.}}
|Chests can now be used to craft a [[Minecraft:bamboo raft with chest]].}}
|{{HistoryLine||1.19.4|exp=Update 1.20|dev=23w07a|Cherry planks can now be used to craft chests.
|{{HistoryLine||1.19.4|exp=Update 1.20|dev=23w07a|[[Minecraft:Cherry planks]] can now be used to craft chests.
|Chests can now be used to craft a cherry boat with chest.}}
|Chests can now be used to craft a [[Minecraft:cherry boat with chest]].}}
|{{HistoryLine||1.20|dev=23w14a|[[File:Large Chest (S) JE6.png|52px]] Changed texture for large chest to move the black pixel to slightly bottom.<ref>{{bug|MC-241850||Miscolored pixels on double chest|Fixed}}</ref>}}
|{{HistoryLine||1.20|dev=23w14a|[[File:Large Chest (S) JE6.png|52px]] Changed texture for large chest to move the black pixel to slightly bottom.<ref>{{bug|MC-241850||Miscolored pixels on double chest|Fixed}}</ref>}}
|{{HistoryLine||1.20.3|exp=Update 1.21|dev=23w45a|Chests now generate as part of trial chambers.}}
|{{HistoryLine||1.20.3|exp=Update 1.21|dev=23w45a|Chests now generate as part of [[Minecraft:trial chambers]].}}
|{{HistoryLine||1.21.2|exp=Winter Drop|dev=24w40a|Pale oak planks can now be used to craft chests.
|{{HistoryLine||1.21.2|exp=Winter Drop|dev=24w40a|[[Minecraft:Pale oak planks]] can now be used to craft chests.
|Chests can now be used to craft a pale oak boat with chest.}}
|Chests can now be used to craft a [[Minecraft:pale oak boat with chest]].}}
|{{HistoryLine||1.21.9|dev=25w31a|Chests can now be used to craft copper chests.|Sounds for chests now plays at a lower volume.}}
|{{HistoryLine||1.21.9|dev=25w31a|Chests can now be used to craft [[Minecraft:copper chest]]s.|Sounds for chests now plays at a lower volume.}}
}}
}}


Line 390: Line 390:
|Chests are now functional in Survival mode.}}
|Chests are now functional in Survival mode.}}
|{{HistoryLine||v0.7.3|[[File:Large Chest.gif|52px]] Added large chests.
|{{HistoryLine||v0.7.3|[[File:Large Chest.gif|52px]] Added large chests.
|[[File:Chest.gif|40px]] The texture and model of single chests has been changed to match {{JE}}.
|[[File:Chest.gif|40px]] The texture and [[Minecraft:model]] of single chests has been changed to match {{JE}}.
|An animation and sound have been added for chests.
|An animation and [[Minecraft:sound]] have been added for chests.
|Chests can now be placed adjacent to large chests or other chests facing in a different direction.
|Chests can now be placed adjacent to large chests or other chests facing in a different direction.
|However, chests still use old texture and model inside the [[Minecraft:inventory]] and side texture for particles.}}
|However, chests still use old texture and model inside the [[Minecraft:inventory]] and side texture for [[Minecraft:particles]].}}
|{{HistoryLine||v0.7.4|Large chests can be created vertically.}}
|{{HistoryLine||v0.7.4|Large chests can be created vertically.}}
|{{HistoryLine||v0.7.5|Large chests can no longer be created vertically.}}
|{{HistoryLine||v0.7.5|Large chests can no longer be created vertically.}}
|{{HistoryLine||v0.9.0|dev=build 1|Chests now naturally generate in mineshafts, villages, strongholds and monster rooms.
|{{HistoryLine||v0.9.0|dev=build 1|Chests now naturally generate in [[Minecraft:mineshaft]]s, [[Minecraft:village]]s, [[Minecraft:stronghold]]s and [[Minecraft:monster room]]s.
|Smooth lighting has been added to chests.}}
|[[Minecraft:Smooth lighting]] has been added to chests.}}
|{{HistoryLine||v0.10.0|dev=build 1|Chests now have a selection overlay.}}
|{{HistoryLine||v0.10.0|dev=build 1|Chests now have a selection overlay.}}
|{{HistoryLine||v0.12.1|dev=build 1|Cats now try to sit on chests, making them unopenable.
|{{HistoryLine||v0.12.1|dev=build 1|[[Minecraft:Cat]]s now try to sit on chests, making them unopenable.
|Chests now naturally generate in nether fortresses.}}
|Chests now naturally generate in [[Minecraft:nether fortress]]es.}}
|{{HistoryLine||v0.13.0|dev=build 1|Chests are now used to craft trapped chests.
|{{HistoryLine||v0.13.0|dev=build 1|Chests are now used to craft [[Minecraft:trapped chest]]s.
|Chests now naturally generate in desert pyramids.}}
|Chests now naturally generate in [[Minecraft:desert pyramid]]s.}}
|{{HistoryLine||v0.14.0|dev=build 1|Chests are now used to craft [[Minecraft:hopper]]s and chest minecarts.}}
|{{HistoryLine||v0.14.0|dev=build 1|Chests are now used to craft [[Minecraft:hopper]]s and [[Minecraft:chest minecarts]].}}
|{{HistoryLine||v0.15.0|dev=build 1|Chests can now be put on donkeys and mules.
|{{HistoryLine||v0.15.0|dev=build 1|Chests can now be put on [[Minecraft:donkey]]s and [[Minecraft:mule]]s.
|[[Minecraft:Piston]]s and sticky pistons can now move chests.
|[[Minecraft:Piston]]s and [[Minecraft:sticky piston]]s can now move chests.
|Chests now naturally generate in jungle pyramids.}}
|Chests now naturally generate in [[Minecraft:jungle pyramid]]s.}}
|{{HistoryLine||v0.16.0|dev=build 1|Custom names in chests no longer appear in GUI.}}
|{{HistoryLine||v0.16.0|dev=build 1|Custom names in chests no longer appear in GUI.}}
|{{HistoryLine|||dev=build 5|A chest containing farming loot can now naturally generate in large houses in villages.}}
|{{HistoryLine|||dev=build 5|A chest containing [[Minecraft:farming]] loot can now naturally generate in large houses in [[Minecraft:village]]s.}}
|{{HistoryLine|pocket}}
|{{HistoryLine|pocket}}
|{{HistoryLine||1.0.0|dev=alpha 0.17.0.1|Chests can now generate in end cities and igloos.}}
|{{HistoryLine||1.0.0|dev=alpha 0.17.0.1|Chests can now generate in [[Minecraft:end cities]] and [[Minecraft:igloo]]s.}}
|{{HistoryLine||1.1.0|dev=alpha 1.1.0.0|Chests now generate in woodland mansions.
|{{HistoryLine||1.1.0|dev=alpha 1.1.0.0|Chests now generate in [[Minecraft:woodland mansion]]s.
|Chests are now used to craft shulker boxes.}}
|Chests are now used to craft [[Minecraft:shulker box]]es.}}
|{{HistoryLine|bedrock}}
|{{HistoryLine|bedrock}}
|{{HistoryLine||1.2.0|dev=beta 1.2.0.2|The 'bonus chest' option has been added, which can be toggled in World Options.}}
|{{HistoryLine||1.2.0|dev=beta 1.2.0.2|The 'bonus chest' option has been added, which can be toggled in World Options.}}
|{{HistoryLine||1.4.0|dev=beta 1.2.14.2|Chests can now naturally generate in shipwrecks.
|{{HistoryLine||1.4.0|dev=beta 1.2.14.2|Chests can now naturally generate in [[Minecraft:shipwreck]]s.
|Chests now generate as buried treasure structures.}}
|Chests now generate as [[Minecraft:buried treasure]] structures.}}
|{{HistoryLine|||dev=beta 1.2.20.1|Chests now naturally generate in ocean ruins.}}
|{{HistoryLine|||dev=beta 1.2.20.1|Chests now naturally generate in [[Minecraft:ocean ruins]].}}
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|Chests are now found in pillager outposts.}}
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|Chests are now found in [[Minecraft:pillager outpost]]s.}}
|{{HistoryLine||1.16.0|dev=beta 1.16.0.51|Added [[Minecraft:piglin]]s, which turn hostile to players opening and breaking chests.}}
|{{HistoryLine||1.16.0|dev=beta 1.16.0.51|Added [[Minecraft:piglin]]s, which turn hostile to [[Minecraft:player]]s opening and [[Minecraft:breaking]] chests.}}
|{{HistoryLine|||dev=beta 1.16.0.57|Chests now generate as part of bastion remnants and ruined portals.}}
|{{HistoryLine|||dev=beta 1.16.0.57|Chests now generate as part of [[Minecraft:bastion remnants]] and [[Minecraft:ruined portal]]s.}}
|{{HistoryLine||1.18.30|exp=Wild Update|dev=beta 1.18.30.28|Chests can now be used to craft boats with chests.}}
|{{HistoryLine||1.18.30|exp=Wild Update|dev=beta 1.18.30.28|Chests can now be used to craft boats with chests.}}
|{{HistoryLine||1.19.50|exp=Next Major Update|dev=Preview 1.19.50.21|Chests can now be used to craft a bamboo raft with chest.}}
|{{HistoryLine||1.19.50|exp=Next Major Update|dev=Preview 1.19.50.21|Chests can now be used to craft a [[Minecraft:bamboo raft with chest]].}}
|{{HistoryLine||1.20.60|exp=Update 1.21|dev=Preview 1.20.60.20|Chests now generate as part of trial chambers.}}
|{{HistoryLine||1.20.60|exp=Update 1.21|dev=Preview 1.20.60.20|Chests now generate as part of [[Minecraft:trial chambers]].}}
|{{HistoryLine||1.21.100|exp=Drop 3 2025|dev=Preview 1.21.100.23|Chests can now be used to craft copper chests.}}
|{{HistoryLine||1.21.100|exp=Drop 3 2025|dev=Preview 1.21.100.23|Chests can now be used to craft [[Minecraft:copper chest]]s.}}
}}
}}


Line 431: Line 431:
|{{HistoryLine|console}}
|{{HistoryLine|console}}
|{{HistoryLine||xbox=TU1|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[File:Chest JE1.png|32px]] [[File:Large Chest JE1.png|52px]] Added chests.}}
|{{HistoryLine||xbox=TU1|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[File:Chest JE1.png|32px]] [[File:Large Chest JE1.png|52px]] Added chests.}}
|{{HistoryLine||xbox=TU5|[[File:Chest.gif|40px]] [[File:Large Chest.gif|52px]] The model of chests has been changed to have a 3D lock, opening and closing animations, and a smaller block model. However, the hitbox size is still a full block.|The 'bonus chest' option has now added to the Options menu.}}
|{{HistoryLine||xbox=TU5|[[File:Chest.gif|40px]] [[File:Large Chest.gif|52px]] The [[Minecraft:model]] of chests has been changed to have a 3D lock, opening and closing animations, and a smaller block model. However, the hitbox size is still a full block.|The '[[Minecraft:bonus chest]]' option has now added to the [[Minecraft:Options]] menu.}}
|{{HistoryLine||xbox=TU9|Chests can now be found in blacksmiths in villages.|Spruce planks and birch planks can now be used to craft chests.|The textures which the chest used prior to their model update in TU5 have been removed from <samp>terrain.png</samp>, being replaced with the placeholder block texture [[File:Placeholder Texture JE1 BE1.png|32px]].}}
|{{HistoryLine||xbox=TU9|Chests can now be found in blacksmiths in [[Minecraft:village]]s.|[[Minecraft:Spruce planks]] and [[Minecraft:birch planks]] can now be used to craft chests.|The textures which the chest used prior to their model update in TU5 have been removed from <samp>terrain.png</samp>, being replaced with the [[Minecraft:Placeholder texture#Texture atlas blank spaces|placeholder block texture]] [[File:Placeholder Texture JE1 BE1.png|32px]].}}
|{{HistoryLine||xbox=TU12|Cats now try to sit on chests, making them unopenable.|Jungle planks can now be used to craft chests.}}
|{{HistoryLine||xbox=TU12|[[Minecraft:Cat]]s now try to sit on chests, making them unopenable.|[[Minecraft:Jungle planks]] can now be used to craft chests.}}
|{{HistoryLine||xbox=TU14|ps3=1.04|psvita=1.00|ps4=1.00|Chest particles are no longer based on terrain.png and for the [[Minecraft:locked chest]] texture.
|{{HistoryLine||xbox=TU14|ps3=1.04|psvita=1.00|ps4=1.00|Chest [[Minecraft:particles]] are no longer based on [[Minecraft:terrain.png]] and for the [[Minecraft:locked chest]] texture.
|Chests can now be found in desert pyramids.
|Chests can now be found in [[Minecraft:desert pyramid]]s.
|Chests can now be found in jungle pyramids.
|Chests can now be found in [[Minecraft:jungle pyramid]]s.
|Chests now have a smaller hitbox. Previously, the hitbox was that of a full cube; it now fits the newer size and shape of the chest.}}
|Chests now have a smaller [[Minecraft:hitbox]]. Previously, the hitbox was that of a full cube; it now fits the newer size and shape of the chest.}}
|{{HistoryLine||xbox=TU19|xbone=CU7|ps3=1.12|psvita=1.12|ps4=1.12|Chests can now be used to craft [[Minecraft:hopper]]s and trapped chests.  
|{{HistoryLine||xbox=TU19|xbone=CU7|ps3=1.12|psvita=1.12|ps4=1.12|Chests can now be used to craft [[Minecraft:hopper]]s and [[Minecraft:trapped chest]]s.  
|Chests can now be used in conjunction with [[Minecraft:hopper]]s.|Chests are now found in nether fortresses.|Chests can now be put on donkeys and mules.}}
|Chests can now be used in conjunction with [[Minecraft:hopper]]s.|Chests are now found in [[Minecraft:nether fortress]]es.|Chests can now be put on [[Minecraft:donkey]]s and [[Minecraft:mule]]s.}}
|{{HistoryLine||xbox=TU32|xbone=CU20|ps3=1.23|psvita=1.23|ps4=1.23|wiiu=Patch 3|Chests now display a cracking animation.}}
|{{HistoryLine||xbox=TU32|xbone=CU20|ps3=1.23|psvita=1.23|ps4=1.23|wiiu=Patch 3|Chests now display a cracking animation.}}
|{{HistoryLine||xbox=TU43|xbone=CU33|ps3=1.36|psvita=1.36|ps4=1.36|wiiu=Patch 13|A chest now generates within igloo basements.}}
|{{HistoryLine||xbox=TU43|xbone=CU33|ps3=1.36|psvita=1.36|ps4=1.36|wiiu=Patch 13|A chest now generates within [[Minecraft:igloo]] basements.}}
|{{HistoryLine||xbox=TU46|xbone=CU36|ps3=1.38|psvita=1.38|ps4=1.38|wiiu=Patch 15|Chests now naturally generate in end cities.}}
|{{HistoryLine||xbox=TU46|xbone=CU36|ps3=1.38|psvita=1.38|ps4=1.38|wiiu=Patch 15|Chests now naturally generate in [[Minecraft:end cities]].}}
|{{HistoryLine||xbox=TU53|xbone=CU43|ps3=1.49|psvita=1.49|ps4=1.50|wiiu=Patch 23|switch=1.0.3|Chests are now used to craft shulker boxes.}}
|{{HistoryLine||xbox=TU53|xbone=CU43|ps3=1.49|psvita=1.49|ps4=1.50|wiiu=Patch 23|switch=1.0.3|Chests are now used to craft [[Minecraft:shulker box]]es.}}
|{{HistoryLine||xbox=TU54|xbone=CU44|ps3=1.52|psvita=1.52|ps4=1.52|wiiu=Patch 24|switch=1.0.4|Chests now generate in woodland mansions.|Chests can now be put on llamas.}}
|{{HistoryLine||xbox=TU54|xbone=CU44|ps3=1.52|psvita=1.52|ps4=1.52|wiiu=Patch 24|switch=1.0.4|Chests now generate in [[Minecraft:woodland mansion]]s.|Chests can now be put on [[Minecraft:llama]]s.}}
|{{HistoryLine||xbox=TU62|xbone=CU52|ps3=1.66|psvita=1.66|ps4=1.66|wiiu=Patch 31|switch=1.0.12|[[Minecraft:Piston]]s can now move small chests but only if the new position would have been valid for players to place a new chest. This limitation can however be bypassed by moving the chests simultaniously.}}
|{{HistoryLine||xbox=TU62|xbone=CU52|ps3=1.66|psvita=1.66|ps4=1.66|wiiu=Patch 31|switch=1.0.12|[[Minecraft:Piston]]s can now move small chests but only if the new position would have been valid for players to place a new chest. This limitation can however be bypassed by moving the chests simultaniously.}}
|{{HistoryLine||xbox=TU63|xbone=CU53|ps3=1.67|psvita=1.67|ps4=1.67|wiiu=Patch 32|switch=1.0.13|Chests can no longer be opened when an entity is standing on top of it.}}
|{{HistoryLine||xbox=TU63|xbone=CU53|ps3=1.67|psvita=1.67|ps4=1.67|wiiu=Patch 32|switch=1.0.13|Chests can no longer be opened when an entity is standing on top of it.}}
|{{HistoryLine||xbox=TU69|xbone=none|ps3=1.76|psvita=1.76|ps4=1.76|wiiu=Patch 38|switch=none|Chests now generate in ocean ruins.|Chests can now be found in shipwrecks.|Chests now generate as buried treasure structures.}}
|{{HistoryLine||xbox=TU69|xbone=none|ps3=1.76|psvita=1.76|ps4=1.76|wiiu=Patch 38|switch=none|Chests now generate in [[Minecraft:ocean ruins]].|Chests can now be found in [[Minecraft:shipwreck]]s.|Chests now generate as [[Minecraft:buried treasure]] structures.}}
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.91|wiiu=none|switch=none|Chests can now be found in pillager outposts.|Chests now generate in many houses in the updated villages.}}
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.91|wiiu=none|switch=none|Chests can now be found in [[Minecraft:pillager outpost]]s.|Chests now generate in many houses in the updated [[Minecraft:village]]s.}}
}}
}}


Line 455: Line 455:
|{{HistoryLine|new 3ds}}
|{{HistoryLine|new 3ds}}
|{{HistoryLine||0.1.0|[[File:Chest.gif|40px]] [[File:Large Chest.gif|52px]] Added chests and large chests.}}
|{{HistoryLine||0.1.0|[[File:Chest.gif|40px]] [[File:Large Chest.gif|52px]] Added chests and large chests.}}
|{{HistoryLine||1.9.19|Chests now generate in woodland mansions.}}
|{{HistoryLine||1.9.19|Chests now generate in [[Minecraft:woodland mansion]]s.}}
}}
}}


Line 472: Line 472:
|{{HistoryLine|java}}
|{{HistoryLine|java}}
|{{HistoryLine||1.8|dev=14w02a|Chests can now have a {{nbt|string|Lock}} tag. When set, players must have an item with a matching custom name to open that chest.}}
|{{HistoryLine||1.8|dev=14w02a|Chests can now have a {{nbt|string|Lock}} tag. When set, players must have an item with a matching custom name to open that chest.}}
|{{HistoryLine||1.13|dev=17w47a|Prior to ''The Flattening'', this block's numeral ID was 54.}}
|{{HistoryLine||1.13|dev=17w47a|Prior to [[Minecraft:Java Edition 1.13/Flattening|''The Flattening'']], this block's numeral ID was 54.}}
}}
}}


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{{HistoryTable
{{HistoryTable
|{{HistoryLine|bedrock}}
|{{HistoryLine|bedrock}}
|{{HistoryLine||1.20.40|dev=Preview 1.20.40.20|Chests now use the <code>minecraft:cardinal_direction</code> block state instead of <code>facing_direction</code>.}}
|{{HistoryLine||1.20.40|dev=Preview 1.20.40.20|Chests now use the <code>minecraft:cardinal_direction</code> [[Minecraft:block state]] instead of <code>facing_direction</code>.}}
}}
}}


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*In Pocket Edition, a player who leaves the game while standing on a chest rejoins the game with legs inside the chest.
*In Pocket Edition, a player who leaves the game while standing on a chest rejoins the game with legs inside the chest.
*If the tick speed is set to "freeze" through [[Minecraft:Commands/tick|/tick]], the chest does not show opening or closing animations but it still makes sounds.
*If the tick speed is set to "freeze" through [[Minecraft:Commands/tick|/tick]], the chest does not show opening or closing animations but it still makes sounds.
*{{IN|java}}, when in Creative mode, if pick block + ctrl is used on a naturally generated loot chest (or by modifying the data of a normal chest using {{command|/data}}), instead of displaying the first few items inside like a shulker box, it will just display "???????" due to the loot not being generated yet. Placing the chest and opening it will result in a different loot table every time. The same thing also happens with [[Minecraft:barrel]]s and shulker boxes.
*{{IN|java}}, when in [[Minecraft:Creative]] mode, if pick block + ctrl is used on a naturally generated [[Minecraft:Generated loot|loot chest]] (or by modifying the data of a normal chest using {{command|/data}}), instead of displaying the first few items inside like a [[Minecraft:shulker box]], it will just display "???????" due to the loot not being generated yet. Placing the chest and opening it will result in a different loot table every time. The same thing also happens with [[Minecraft:barrel]]s and [[Minecraft:shulker box]]es.
*The number of items a single chest can hold without using shulker boxes, 64 * 27 = 1728, actually has a name: a "great gross", or cubic dozen.
*The number of items a single chest can hold without using shulker boxes, 64 * 27 = 1728, actually has a name: a "great gross", or cubic dozen.
*With shulker boxes with blocks inside inside chests, these chests would be so dense in real life they (and the things in them) would turn into other elements and/or explode because of nuclear fusion.  
*With shulker boxes with blocks inside inside chests, these chests would be so dense in real life they (and the things in them) would turn into other elements and/or explode because of nuclear fusion.  
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=== Mojang screenshots ===
=== Mojang screenshots ===
<gallery>
<gallery>
File:Steve opening gifts.png|Steve opening Christmas chests under a spruce (Minecraft.net).
File:Steve opening gifts.png|[[Minecraft:Steve]] opening Christmas chests under a [[Minecraft:spruce]] (Minecraft.net).
File:Ari opens chest.png|Ari opening a chest in the  Bundles of Bravery trailer.
File:Ari opens chest.png|[[Minecraft:Ari]] opening a chest in the  [[Minecraft:Bundles of Bravery - Official Trailer|Bundles of Bravery trailer]].
File:SF Screenshot 3.jpg|Ari opening a large chest in the [[Minecraft:Scary Furniture Add-On]].
File:SF Screenshot 3.jpg|Ari opening a large chest in the [[Minecraft:Scary Furniture Add-On]].
</gallery>
</gallery>
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=== In other media ===
=== In other media ===
<gallery>
<gallery>
File:Scared Hide.gif|Ari hiding behind a chest in the Trails & Tales Update trailer.
File:Scared Hide.gif|Ari hiding behind a chest in the [[Minecraft:Trails & Tales Update: Official Launch Trailer|Trails & Tales Update trailer]].
File:Minecoins 2.png|A chest as it appears on Minecoin gift cards,
File:Minecoins 2.png|A chest as it appears on [[Minecraft:Minecraft Marketplace|Minecoin]] gift cards,
File:Pot Chest Armor.jpeg|Pixel artwork of a chest in between iron armor on an armor stand and a decorated pot.
File:Pot Chest Armor.jpeg|Pixel artwork of a chest in between [[Minecraft:iron armor]] on an [[Minecraft:armor stand]] and a [[Minecraft:decorated pot]].
File:Sword in Chest.jpeg|A diamond sword in a chest.
File:Sword in Chest.jpeg|A [[Minecraft:diamond sword]] in a chest.
File:Alex Retrieving Diamond Sword.jpeg|Alex retrieving the sword from the chest.
File:Alex Retrieving Diamond Sword.jpeg|[[Minecraft:Alex]] retrieving the sword from the chest.
File:Alex with Allay - Block Friday.png|Pixel art of Alex and several allays with Christmas chests.
File:Alex with Allay - Block Friday.png|Pixel art of Alex and several [[Minecraft:allay]]s with Christmas chests.
File:Villager Spirit's Chest.png|A ginormous chest as it appears in [[Minecraft:The Traveling Trader]].
File:Villager Spirit's Chest.png|A ginormous chest as it appears in [[Minecraft:The Traveling Trader]].
File:Timeless Treasure.png|A chest as it appears in the [[Minecraft:Timeless Trails]] DLC.
File:Timeless Treasure.png|A chest as it appears in the [[Minecraft:Timeless Trails]] DLC.
File:MCWSC-DD 26-27.png|A chest as it appears in Deep Dive!
File:MCWSC-DD 26-27.png|A chest as it appears in [[Minecraft:Deep Dive!]]
File:Paladone Chest.jpeg|Officially licensed recreation of a chest, by ''Paladone''.
File:Paladone Chest.jpeg|Officially licensed recreation of a chest, by ''Paladone''.
File:Chest flippin fig.jpg|Chest figure of Flippin' Figs
File:Chest flippin fig.jpg|Chest figure of Flippin' Figs
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== See also ==
== See also ==
* Trapped chest, a variant of the chest that interacts with redstone
* [[Minecraft:Trapped chest]], a variant of the chest that interacts with redstone
* Copper chest, a variant of the chest that interacts with copper golems
* [[Minecraft:Copper chest]], a variant of the chest that interacts with copper golems
* [[Minecraft:Locked chest]], a joke block from an April Fools' Day joke
* [[Minecraft:Locked chest]], a joke block from an [[Minecraft:April Fools' Day jokes|April Fools' Day joke]]


== References ==
== References ==
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== External links ==
== External links ==
*{{Mcnet|block-week-chest|Block of the Week: Chest|July 28, 2017|Duncan Geere}}
*{{Mcnet|block-week-chest|Block of the Week: Chest|July 28, 2017|[[Minecraft:Duncan Geere]]}}


== Navigation ==
== Navigation ==
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[[Category:Readable by comparators]]
[[Category:Readable by comparators]]


de:Truhe
[[Minecraft:de:Truhe]]
es:Cofre
[[Minecraft:es:Cofre]]
fr:Coffre
[[Minecraft:fr:Coffre]]
hu:Láda
[[Minecraft:hu:Láda]]
it:Baule
[[Minecraft:it:Baule]]
ja:チェスト
[[Minecraft:ja:チェスト]]
ko:상자
[[Minecraft:ko:상자]]
lzh:箱
[[Minecraft:lzh:箱]]
nl:Kist
[[Minecraft:nl:Kist]]
pl:Skrzynia
[[Minecraft:pl:Skrzynia]]
pt:Baú
[[Minecraft:pt:Baú]]
ru:Сундук
[[Minecraft:ru:Сундук]]
th:หีบ
[[Minecraft:th:หีบ]]
uk:Скриня
[[Minecraft:uk:Скриня]]
zh:箱子
[[Minecraft:zh:箱子]]

Latest revision as of 11:06, 13 April 2026

Template:For Template:Infobox block A chest is a Minecraft:block used to store Minecraft:items.

A large chest is the combination of two adjacent chests, and can store twice as many items.

Obtaining

Breaking

A chest can be broken using anything, but an Minecraft:axe is the fastest. Chests always drop themselves when mined. If the chest contains items, the items are also dropped when the chest is broken. If one half of a large chest is destroyed, the corresponding items from the destroyed chest (Template:In, the top three rows for the left-hand chest or the bottom three for the chest on the right; Template:In, the top three for whichever half was placed first or the bottom three for whichever half was placed last) are dropped and the remaining half continues to function as a small chest.

Template:Breaking row

Template:IN, a chest produces oak plank particles when breaking, walking or falling on this block;<ref>Template:Bug</ref> Template:In, a chest produces particles of the block itself.

Natural generation

Template:See also Chests generate naturally in all three dimensions. They can generate in Minecraft:monster rooms, Minecraft:strongholds, Minecraft:villages, Minecraft:jungle pyramids, Minecraft:desert pyramids, Minecraft:nether fortresses, Minecraft:end cities, Minecraft:igloo basements, Minecraft:woodland mansions, Minecraft:shipwrecks, Minecraft:ocean ruins, Minecraft:buried treasure, Minecraft:pillager outposts, Minecraft:bastion remnants, Minecraft:ruined portals, Minecraft:ancient cities and Minecraft:trial chambers.

Large chests can occasionally generate in Minecraft:monster rooms by one single chest generating next to the other. They can also generate in certain types of Minecraft:bastion remnants.

Bonus chest

Template:Main The bonus chest is a chest that appears near the player's spawn if the "Bonus chest" option is toggled on the Minecraft:world creation screen. It generates with a semi-random collection of basic items to help the player survive early on and gather necessary resources, including wood, tools, blocks, and food.

Crafting

Template:Crafting

Usage

Chests can be used as containers and are an ingredient in some crafting recipes.

A chest placed adjacent to another chest joins to create a large chest. A player can prevent this, and place two small chests side by side, by Template:Control while placing the second chest Template:In, pushing a chest into place with a Minecraft:piston Template:In, or placing the second chest facing a different direction from the first chest. Alternatively, Minecraft:trapped chests do not combine with normal chests.

Template:IN, chests can be moved by pistons. Minecraft:Water and Minecraft:lava flow around chests without affecting them. Lava can create fire in air blocks next to chests as if the chests were flammable, but the chests do not actually catch fire and cannot be burned.

Container

File:Chest GUI.png
The GUI of a chest.
File:Large Chest GUI.png
The GUI of a large chest.

A small chest has 27 slots of inventory space, and a large chest has twice that amount, at 54 slots. In the Java Edition interface, the top three rows for a large chest correspond to the left half of the chest when facing it, and the bottom three rows correspond to the right half. In Bedrock Edition, the top three rows correspond to whichever half was placed first and the bottom three to the other half.

Chests open when Template:Ctrl. To move items between the chest inventory and the player inventory or hotbar while the chest GUI is open, drag or shift-click the items. Template:IN, holding Template:Key and double-clicking while holding an item moves all items of the type clicked on in or out of the chest, to the extent that space is available for them. To exit the chest GUI, use the Template:Key control.

A chest cannot be opened if there is a Minecraft:conductive block above it (Template:In, bottom slabs prevent chests from being opened). Solid faces do not prevent chests from opening, so the lid of the chest can phase through blocks such as bottom-half Minecraft:slabs, Minecraft:stairs, and Minecraft:non-conductive full cubes such as Minecraft:glass and Minecraft:ice. Minecraft:Cats sitting on chests prevent them from opening. Because chests themselves are non-conductive, two chests can be stacked on top of one another while still allowing the lower chest to be opened. Players can open chests when they are being hurt (Minecraft:effect of Instant Damage, Poison, Wither, on fire, damaged by other Minecraft:players or Minecraft:mobs, etc.).

By default, the GUI of a chest is labeled "Chest" and the GUI of a large chest is labeled "Large Chest". A chest's GUI label can be changed by naming the chest in an Minecraft:anvil before placing it, or, Template:In, by using the Template:Cmd command (for example, to label a chest at (0,64,0) as "Bonus Chest!", use Template:Cmd). If half of a large chest is renamed, that name is used to label the GUI of the entire large chest, but if the named half is destroyed the other half reverts to the default label. If both halves of a large chest have different names, the GUI uses the name of the northernmost or westernmost half.

Template:IN, a chest can be "locked" by setting its Template:Nbt tag using the Template:Cmd command. If a chest's Template:Nbt tag is not blank, the chest cannot be opened unless the player is holding an item that matches the item predicate in the lock tag. For example, to lock a chest at (0,64,0) so that the chest cannot be opened unless the player is holding an item named "Chest Key", use Template:Cmd.

The capacity of a chest varies greatly, depending on its size, whether the items inside it are stackable, and whether Minecraft:shulker boxes are used. The minimum capacity is obtained when storing only non-stackable items while the maximum capacity can be achieved when storing items that stack to 64. Filled shulker boxes are not stackable, but each can hold 27 stacks of up to 64 items (excluding other shulker boxes), so filling a chest with them increases the maximum by a factor of 27.

Chest size Slots Maximum number of items
Without shulker boxes With shulker boxes
Small 27 1,728 46,656
Large 54 3,456 93,312

Donkey, mule, or llama pack

A chest can be added to a Minecraft:donkey, a Minecraft:mule, or a Minecraft:llama by pressing Template:Control on the animal.

A chest attached to a donkey or mule has only 15 slots. A chest attached to a llama has anywhere from 3 to 15 slots depending on its "Strength" value (see Template:Section link). The chest cannot be removed except by killing the carrier. The chest can be opened by holding Template:Control and pressing Template:Control, or by riding the carrier and pressing Template:Control.

If shulker boxes are again used, each donkey, mule or strength value 5 llamas with a chest attached to it can carry up to 405 stacks of items (up to 25920 items), and with strength value 5 llamas, each caravan of 10 llamas with inventories full of shulker boxes can carry up to 4050 stacks of items (up to 259200 items).

Copper golems

Minecraft:Copper golems can sort items into chests. If a copper golem is holding an item, it visits the nearest chest within 32 blocks horizontally and 8 blocks vertically to try to place the item in. It takes 3 seconds to stop at each chest it visits.

A copper golem places the item it is holding either if the chest is empty, or if the chest contains the same type of item. Template:IN, a copper golem cannot distinguish between different Minecraft:potion contents or Minecraft:suspicious stew types, but it can Template:In. In both editions, a copper golem ignores durability, enchantments, shulker box contents, custom names, or any other data.

If it cannot place the item in, the copper golem moves on to the nearest chest it hasn't visited. The copper golem can remember up to 10 chests it has visited. If it has already visited 10 chests and still cannot place the item, it wanders around for 7 seconds, forgets which chests it has visited, and continues searching for a chest to place the item in.

If the chest a copper golem is walking towards can no longer be opened (e.g. a chest has a cat sitting on it) or is destroyed, the copper golem marks the position as visited and move on. This occupies one of their 10-chest memory.

Copper golems do not simultaneously open a chest that another non-player entity is already interacting with.

Piglins

Minecraft:Piglins become hostile toward Minecraft:players who open or mine chests.

Crafting ingredient

Template:Crafting usage

Fuel

Chests can be used as Minecraft:fuel in Minecraft:furnaces, smelting 1.5 items per chest.

Note blocks

Chests can be placed under Minecraft:note blocks to produce the "bass" sound.

Template:Anchor Christmas chest

Template:Exclusive

From December 24 to 26, chests, large chests, their trapped chest counterparts, and copper chests have their textures changed to "Christmas chests", which look like wrapped Christmas presents. Since the game uses the date stored on the player's computer, players can apply the Christmas chest textures at any time by changing the date on their computer to December 24, 25, or 26.

Sounds

Generic

Template:Sound table/Block/Wood

Unique

Template:Edition: Template:SoundTable

Template:Edition: Template:SoundTable

Data values

ID

Template:JE: Template:ID table Template:ID table

Template:BE: Template:ID table Template:ID table

Block states

Template:See also

<section begin="block states"/>Template:JE: Template:Bst Template:Bst Template:Bst

Template:BE: Template:Bst<section end="block states"/>

Block data

A chest has a block entity associated with it that holds additional data about the block.

Template:JE: Template:See also

<section begin="block data"/>

<section end="block data"/>

Template:BE:

See Minecraft:Bedrock Edition level format/Block entity format.

Item data

Template:JE: Template:See also

Template:BE: Template:See also

Achievements

Template:Load achievements

Advancements

Template:Load advancements

Videos

Template:Yt

History

For a more in-depth breakdown of changes to textures and models, including a set of renders for each state combination, see Minecraft:/Asset history

Java Edition

Template:HistoryTable

Bedrock Edition

Template:HistoryTable

Legacy Console Edition

Template:HistoryTable

New Nintendo 3DS Edition

Template:HistoryTable

Data history

Java Edition

Template:HistoryTable

Bedrock Edition

Template:HistoryTable

Issues

Template:Issue list

Trivia

  • The chest recipe is not unlocked by any specific item, but rather, having enough slots in the inventory occupied by any item.
  • In Pocket Edition, a player who leaves the game while standing on a chest rejoins the game with legs inside the chest.
  • If the tick speed is set to "freeze" through /tick, the chest does not show opening or closing animations but it still makes sounds.
  • Template:IN, when in Minecraft:Creative mode, if pick block + ctrl is used on a naturally generated loot chest (or by modifying the data of a normal chest using Template:Command), instead of displaying the first few items inside like a Minecraft:shulker box, it will just display "???????" due to the loot not being generated yet. Placing the chest and opening it will result in a different loot table every time. The same thing also happens with Minecraft:barrels and Minecraft:shulker boxes.
  • The number of items a single chest can hold without using shulker boxes, 64 * 27 = 1728, actually has a name: a "great gross", or cubic dozen.
  • With shulker boxes with blocks inside inside chests, these chests would be so dense in real life they (and the things in them) would turn into other elements and/or explode because of nuclear fusion.

Gallery

Screenshots

Mojang screenshots

In other media

See also

References

Template:Reflist

External links

Navigation

Template:Navbox blocks

Minecraft:de:Truhe Minecraft:es:Cofre Minecraft:fr:Coffre Minecraft:hu:Láda Minecraft:it:Baule Minecraft:ja:チェスト Minecraft:ko:상자 Minecraft:lzh:箱 Minecraft:nl:Kist Minecraft:pl:Skrzynia Minecraft:pt:Baú Minecraft:ru:Сундук Minecraft:th:หีบ Minecraft:uk:Скриня Minecraft:zh:箱子