Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Dragonwilds:Ranged: Difference between revisions

From SAS Gaming Wiki
SyncBot (talk | contribs)
Sync: updated from Dragonwilds
SyncBot (talk | contribs)
Sync: updated from Dragonwilds
Line 10: Line 10:
}}
}}
[[File:Ranged.png|left|width=70x70]]
[[File:Ranged.png|left|width=70x70]]
'''Ranged''' is one of the eleven [[Dragonwilds:Skills]] in ''Runescape: Dragonwilds,'' is one of the three combat styles, and was released in 0.9. Fighting [[Dragonwilds:Monsters]] using ranged combat levels a player's Ranged to gain various bonuses that enhance their effectiveness with the skill.
'''Ranged''' is one of the [[Dragonwilds:skills]] in ''Runescape: Dragonwilds,'' is one of the three combat styles, and was released in 0.9. Fighting [[Dragonwilds:monsters]] using ranged combat levels a player's Ranged to gain various bonuses that enhance their effectiveness with the skill.


Players use [[Dragonwilds:Ranged weapons|Ranged Weapons]] in combat to earn Ranged experience. The higher the tier of the weapons and ammo used, the higher the base damage and, thus, the more experience earned.
Players use [[Dragonwilds:Ranged weapons]] in combat to earn Ranged experience. The higher the tier of the weapons and ammo used, the higher the base damage and, thus, the more experience earned.


In addition, players can gain experience from [[Dragonwilds:Skill Tome - Ranged|Ranged Skill Tomes]] and special reward tomes like the [[Dragonwilds:Tome of the Dragon Slayer]].
In addition, players can gain experience from [[Dragonwilds:Skill Tome - Ranged|Ranged Skill Tomes]] and special reward tomes like the [[Dragonwilds:Tome of the Dragon Slayer]].
Line 18: Line 18:
==Equipment==
==Equipment==
===Weapons===
===Weapons===
[[Dragonwilds:Ranged weapons|Ranged Weapons]] can be divided into three major classifications:
[[Dragonwilds:Ranged Weapons]] can be divided into three major classifications:


* [[Dragonwilds:Longbow|'''Longbows''']] require [[Dragonwilds:Arrows]] and must be drawn while aiming, providing players with an advantage in long-range combat.  Fully drawing the bow takes more time than shortbows but provides higher base damage and an additional damage bonus.  Attacking without aiming will instead use a [[Dragonwilds:Melee]]-based attack to push away close enemies.
* [[Dragonwilds:Longbow|'''Longbows''']] require [[Dragonwilds:arrows]] and must be drawn while aiming, providing players with an advantage in long-range combat.  Fully drawing the bow takes more time than shortbows but provides higher base damage and an additional damage bonus.  Attacking without aiming will instead use a [[Dragonwilds:melee]]-based attack to push away close enemies.
* '''[[Dragonwilds:Shortbows]]''' require [[Dragonwilds:Arrows]] and can be drawn without aiming, allowing players to release arrows in close combat quickly.  Shortbows have lower base damage than their longbow counterparts but have an increased firing rate.
* '''[[Dragonwilds:Shortbows]]''' require [[Dragonwilds:arrows]] and can be drawn without aiming, allowing players to release arrows in close combat quickly.  Shortbows have lower base damage than their longbow counterparts but have an increased firing rate.
* '''[[Dragonwilds:Crossbows]]''' require [[Dragonwilds:Bolts]], are optimal at short distances, and fire quicker than shortbows.  They are also a one-handed ranged weapon, allowing players to utilise [[Dragonwilds:Shields]] to [[Dragonwilds:Parry]].
* '''[[Dragonwilds:Crossbows]]''' require [[Dragonwilds:bolts]], are optimal at short distances, and fire quicker than shortbows.  They are also a one-handed ranged weapon, allowing players to utilise [[Dragonwilds:shields]] to [[Dragonwilds:parry]].


===Ammunition===
===Ammunition===
* '''[[Dragonwilds:Arrows]]''' are used with [[Dragonwilds:Bows]] and can be modified to apply [[Dragonwilds:Debuff|Debuffs]].
* '''[[Dragonwilds:Arrows]]''' are used with [[Dragonwilds:bows]] and can be modified to apply [[Dragonwilds:Debuff]]s.
** [[Dragonwilds:Weapon Barbs]] applies [[Dragonwilds:Bleed]].
** [[Dragonwilds:Weapon barbs]] applies [[Dragonwilds:Bleed]].
** [[Dragonwilds:Weapon Poison]] applies [[Dragonwilds:Poison]].
** [[Dragonwilds:Weapon poison]] applies [[Dragonwilds:Poison]].
** [[Dragonwilds:Fire Oil]] applies [[Dragonwilds:Burning|Burn]].
** [[Dragonwilds:Fire oil]] applies [[Dragonwilds:Burning|Burn]].


* '''[[Dragonwilds:Bolts]]''' are used with crossbows and can be enchanted with [[Dragonwilds:Gems]] using [[Dragonwilds:Magic]] for added effects.
* '''[[Dragonwilds:Bolts]]''' are used with crossbows and can be enchanted with [[Dragonwilds:gems]] using [[Dragonwilds:Magic]] for added effects.
** [[Dragonwilds:Enchanted Bronze Bolts]] use [[Dragonwilds:Opal|Opals]] and provide a chance to apply a knockdown effect.
** [[Dragonwilds:Enchanted bronze bolts]] use [[Dragonwilds:opal]]s and provide a chance to apply a knockdown effect.
** [[Dragonwilds:Enchanted Blurite Bolts]] use [[Dragonwilds:Jade|Jades]] and provide a chance to apply an area-of-effect damage.
** [[Dragonwilds:Enchanted blurite bolts]] use [[Dragonwilds:jade]]s and provide a chance to apply an area-of-effect damage.
** [[Dragonwilds:Enchanted Iron Bolts]] use [[Dragonwilds:Jade|Jades]] and provide a chance to apply a knockdown effect.
** [[Dragonwilds:Enchanted iron bolts]] use [[Dragonwilds:jade]]s and provide a chance to apply a knockdown effect.
** [[Dragonwilds:Enchanted Steel Bolts]] use [[Dragonwilds:Red Topaz]] and provide a chance to recover [[Dragonwilds:Health]].
** [[Dragonwilds:Enchanted steel bolts]] use [[Dragonwilds:red topaz]] and provide a chance to recover [[Dragonwilds:health]].
** [[Dragonwilds:Enchanted Mithril Bolts]] use [[Dragonwilds:Emerald]] and provide a chance to [[Dragonwilds:poison]] all nearby enemies.
** [[Dragonwilds:Enchanted mithril bolts]] use [[Dragonwilds:emerald]] and provide a chance to [[Dragonwilds:poison]] all nearby enemies.


===Armour===
===Armour===
[[Dragonwilds:Ranged armour]] provides a base defensive stat but also provides a stacking passive bonus, the more of the same combat type (i.e., melee, ranged, mage) you equip. Players can mix and match within that type. For example, a player wearing a [[Dragonwilds:Ranger Hat]] (ranged), [[Dragonwilds:Green Dragonhide Body]] (ranged), and [[Dragonwilds:White Platelegs]] (melee) will get the second tier of ranged set bonuses and the first tier of melee set bonuses. The ranged armour set bonuses are:
[[Dragonwilds:Ranged armour]] provides a base defensive stat but also provides a stacking passive bonus, the more of the same combat type (i.e., melee, ranged, mage) you equip. Players can mix and match within that type. For example, a player wearing a [[Dragonwilds:ranger hat]] (ranged), [[Dragonwilds:green dragonhide body]] (ranged), and [[Dragonwilds:white platelegs]] (melee) will get the second tier of ranged set bonuses and the first tier of melee set bonuses. The ranged armour set bonuses are:


* 1/3 +40% [[Dragonwilds:Stealth]] speed
* 1/3 +40% [[Dragonwilds:stealth]] speed
* 2/3 -33% ranged attack stamina cost
* 2/3 -33% ranged attack stamina cost
* 3/3 +25% [[Dragonwilds:Weak point]] damage
* 3/3 +25% [[Dragonwilds:weak point]] damage


==Boosts==
==Boosts==
Players can eat [[Dragonwilds:Food]] or equip [[Dragonwilds:Trinkets]] to increase Ranged experience received or damage dealt.
Players can eat [[Dragonwilds:food]] or equip [[Dragonwilds:trinkets]] to increase Ranged experience received or damage dealt.


Unlike most other [[Dragonwilds:Skills]] however, there are no '''Ranged''' potions, whether to increase experience or damage.
Unlike most other [[Dragonwilds:skills]] however, there are no '''Ranged''' potions, whether to increase experience or damage.


* [[Dragonwilds:Sweet Veg Ball]] - Grants a 10% XP boost for 5 minutes (300 seconds)
* [[Dragonwilds:Sweet veg ball]] - Grants a 10% XP boost for 5 minutes (300 seconds)
* [[Dragonwilds:Wild Pie]] - Grants a 10% XP boost for 10 minutes (600 seconds)
* [[Dragonwilds:Wild pie]] - Grants a 10% XP boost for 10 minutes (600 seconds)
* [[Dragonwilds:Inspiring Amulet of Ranged]] - Provides a 5% XP boost for Ranged while worn
* [[Dragonwilds:Inspiring amulet of Ranged]] - Provides a 5% XP boost for Ranged while worn
* [[Dragonwilds:Amulet of Accuracy]] - Increases critical damage by 12.5% while worn
* [[Dragonwilds:Amulet of accuracy]] - Increases critical damage by 12.5% while worn
* [[Dragonwilds:Amulet of Glory]] - Increases critical damage
* [[Dragonwilds:Amulet of glory]] - Increases critical damage


==Experience mechanics==
==Experience mechanics==
Line 61: Line 61:
''See [[Dragonwilds:experience]] for a table of the experience required to reach each level.''
''See [[Dragonwilds:experience]] for a table of the experience required to reach each level.''


Levelling Ranged grants access to both passive benefits as well as unlocking [[Dragonwilds:Spells]] and other abilities.
Levelling Ranged grants access to both passive benefits as well as unlocking [[Dragonwilds:spells]] and other abilities.
{| class="wikitable"
{| class="wikitable"
!Level
!Level
Line 76: Line 76:
|[[Dragonwilds:Quick Action]]
|[[Dragonwilds:Quick Action]]
|Passive
|Passive
|Perform [[Dragonwilds:Quick Action|Quick Actions]] with ranged weapons using the Primary Action button.
|Perform [[Dragonwilds:Quick Action]]s with ranged weapons using the Primary Action button.
|-
|-
|5
|5
|[[Dragonwilds:Archery Target]]
|[[Dragonwilds:Archery Target]]
|Recipe
|Recipe
|Build an [[Dragonwilds:Archery Target]] to practice your Ranged accuracy against. Shoot the bullseye for a surprise!
|Build an [[Dragonwilds:archery target]] to practice your Ranged accuracy against. Shoot the bullseye for a surprise!
|-
|-
|8
|8
Line 96: Line 96:
|[[Dragonwilds:Toxic Behaviour]]
|[[Dragonwilds:Toxic Behaviour]]
|Recipe
|Recipe
|Unlocks the recipe for [[Dragonwilds:Weapon Poison]], which can be used to imbue [[Dragonwilds:Melee weapons]] with [[Dragonwilds:Poison]] or to craft Poisonous [[Dragonwilds:Arrows]].
|Unlocks the recipe for [[Dragonwilds:weapon poison]], which can be used to imbue [[Dragonwilds:melee weapons]] with [[Dragonwilds:Poison]] or to craft Poisonous [[Dragonwilds:arrows]].
|-
|-
|18
|18
Line 106: Line 106:
|[[Dragonwilds:Make 'Em Bleed]]
|[[Dragonwilds:Make 'Em Bleed]]
|Recipe
|Recipe
|Unlocks the recipe for [[Dragonwilds:Weapon Barbs]], which can be used to imbue [[Dragonwilds:Melee weapons]] with [[Dragonwilds:Bleed]] or to craft Barbed [[Dragonwilds:Arrows]].
|Unlocks the recipe for [[Dragonwilds:weapon barbs]], which can be used to imbue [[Dragonwilds:melee weapons]] with [[Dragonwilds:Bleed]] or to craft Barbed [[Dragonwilds:arrows]].
|-
|-
|25
|25
Line 131: Line 131:
|Fire Starter
|Fire Starter
|Recipe
|Recipe
|Unlocks the [[Dragonwilds:Fire Oil]] and [[Dragonwilds:Fire arrows]] Recipes, giving you new ways to [[Dragonwilds:Burning|burn]] your [[Dragonwilds:enemies]] to ash!
|Unlocks the [[Dragonwilds:fire oil]] and [[Dragonwilds:fire arrows]] Recipes, giving you new ways to [[Dragonwilds:Burning|burn]] your [[Dragonwilds:enemies]] to ash!
|-
|-
|99
|99

Revision as of 11:21, 18 August 2026

Template:External Template:Otheruses Template:Otheruses Template:Infobox Skill

width=70x70
width=70x70

Ranged is one of the Dragonwilds:skills in Runescape: Dragonwilds, is one of the three combat styles, and was released in 0.9. Fighting Dragonwilds:monsters using ranged combat levels a player's Ranged to gain various bonuses that enhance their effectiveness with the skill.

Players use Dragonwilds:Ranged weapons in combat to earn Ranged experience. The higher the tier of the weapons and ammo used, the higher the base damage and, thus, the more experience earned.

In addition, players can gain experience from Ranged Skill Tomes and special reward tomes like the Dragonwilds:Tome of the Dragon Slayer.

Equipment

Weapons

Dragonwilds:Ranged Weapons can be divided into three major classifications:

  • Longbows require Dragonwilds:arrows and must be drawn while aiming, providing players with an advantage in long-range combat. Fully drawing the bow takes more time than shortbows but provides higher base damage and an additional damage bonus. Attacking without aiming will instead use a Dragonwilds:melee-based attack to push away close enemies.
  • Dragonwilds:Shortbows require Dragonwilds:arrows and can be drawn without aiming, allowing players to release arrows in close combat quickly. Shortbows have lower base damage than their longbow counterparts but have an increased firing rate.
  • Dragonwilds:Crossbows require Dragonwilds:bolts, are optimal at short distances, and fire quicker than shortbows. They are also a one-handed ranged weapon, allowing players to utilise Dragonwilds:shields to Dragonwilds:parry.

Ammunition

Armour

Dragonwilds:Ranged armour provides a base defensive stat but also provides a stacking passive bonus, the more of the same combat type (i.e., melee, ranged, mage) you equip. Players can mix and match within that type. For example, a player wearing a Dragonwilds:ranger hat (ranged), Dragonwilds:green dragonhide body (ranged), and Dragonwilds:white platelegs (melee) will get the second tier of ranged set bonuses and the first tier of melee set bonuses. The ranged armour set bonuses are:

Boosts

Players can eat Dragonwilds:food or equip Dragonwilds:trinkets to increase Ranged experience received or damage dealt.

Unlike most other Dragonwilds:skills however, there are no Ranged potions, whether to increase experience or damage.

Experience mechanics

Players who deal regular damage will receive <math>0.25 \times damage\ dealt</math> experience depending on the maximum health of the enemy. Players who deal critical damage will receive <math>0.5 \times damage\ dealt</math> experience, depending on the maximum health of the enemy. For example, if a player deals 88 regular damage to a Dragonwilds:chicken, the player will only receive 5 Ranged experience, since the maximum health of the chicken is 20 hitpoints (20 hitpoints x .25 experience factor = 5 experience).

Levelling

See Dragonwilds:experience for a table of the experience required to reach each level.

Levelling Ranged grants access to both passive benefits as well as unlocking Dragonwilds:spells and other abilities.

Level Ability Type Description
All Ammo Recovery Chance Passive Increases the chance to recover ammo (Bolt/Arrow) per level.
3 Dragonwilds:Quick Action Passive Perform Dragonwilds:Quick Actions with ranged weapons using the Primary Action button.
5 Dragonwilds:Archery Target Recipe Build an Dragonwilds:archery target to practice your Ranged accuracy against. Shoot the bullseye for a surprise!
8 Dragonwilds:Trick Shot Passive After firing a fully drawn Dragonwilds:arrow, release follow-up shots at the right time for increased damage!
12 Dragonwilds:Snare Spell Conjure Earth Magic at your feet and lay a trap for your Dragonwilds:enemies! Those caught inside become rooted in place for a short time.
15 Dragonwilds:Toxic Behaviour Recipe Unlocks the recipe for Dragonwilds:weapon poison, which can be used to imbue Dragonwilds:melee weapons with Dragonwilds:Poison or to craft Poisonous Dragonwilds:arrows.
18 Dragonwilds:Hunter's Sense Passive Crouch for a short time to activate your Dragonwilds:Hunter's Sense, allowing you to sense nearby creatures and Dragonwilds:enemies.
22 Dragonwilds:Make 'Em Bleed Recipe Unlocks the recipe for Dragonwilds:weapon barbs, which can be used to imbue Dragonwilds:melee weapons with Dragonwilds:Bleed or to craft Barbed Dragonwilds:arrows.
25 Dragonwilds:Spectral Arrows Spell Enchant your equipped Dragonwilds:bow with astral magic, causing Dragonwilds:arrows to penetrate multiple targets.
30 Dragonwilds:Crossbow Trick Shot Passive Dragonwilds:Trick Shot now applies to Dragonwilds:crossbow weapons. Fire at the right time to instantly finish reloading and ready your next shot!
35 Dragonwilds:Enchanted Crossbow Bolts Recipe Unlocks the ability to craft Dragonwilds:Enchanted Crossbow Bolts. Enchanted Dragonwilds:bolts have a chance of triggering unique magical effects when fired!
40 Dragonwilds:Venomous Trapper Passive/Spell The Snare Trap now triggers a cloud of Dragonwilds:poison when activated, causing Dragonwilds:enemies stuck inside it to become poisoned over time.
45 Fire Starter Recipe Unlocks the Dragonwilds:fire oil and Dragonwilds:fire arrows Recipes, giving you new ways to burn your Dragonwilds:enemies to ash!
99 Ranged Skillcape Recipe Unlocks the ability to wear and create the Ranged Skillcape and its trimmed variant at the Crafting Table.

Update history

Template:UH

Trivia

  • Before the 0.9 update, this skill did not have a skill tree. While there did exist ranged weapons, the only way to level up this skill was by finding skill tomes.
    • This is similar to the Magic skill prior the 0.8 update.

Template:Ranged Template:Skills Template:Skill training guides