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Minecraft:Super Smash Bros. Ultimate: Difference between revisions

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====Moveset====
====Moveset====
* Neutral Special ({{nsbtn|b}}): [[Minecraft:Breaking|Mine]] / [[Minecraft:Crafting|Craft]] / Create Block - When on the ground, the player mines the surface below or an adjacent wall. This provides materials that are used in many other attacks. The type of materials collected is random, but influenced by the type of surface. When standing next to the [[Minecraft:crafting table]], tools of the highest-quality material the player are crafted. In the air, blocks are placed below the player. The button can be held to continue placing as the player moves. Placed blocks break after a short time, and can also be broken by attacks.
Steve has the ability to crawl, which resembles [[Minecraft:sneaking]].
* Side Special ({{nsbtn|b}} + {{xbtn|thumb-left-horizontal}}): [[Minecraft:Minecart]] - The player rides a minecart, laying [[Minecraft:rails]] as they go. [[Minecraft:Powered rails]] and [[Minecraft:redstone torch|redstone torches]] can be placed for a speed boost if the player has [[Minecraft:gold]] and [[Minecraft:redstone]]. The minecart can be dismounted by jumping ({{nsbtn|x}}/{{nsbtn|y}}/{{xbtn|thumb-left-up}}). After dismounting, the minecart can pick up opponents and carry them away.
* Up Special ({{nsbtn|b}} + {{xbtn|thumb-left-up}}): [[Minecraft:Elytra]] - The player equips an elytra and ascends using a [[Minecraft:firework rocket]]. The gliding trajectory can be adjusted by tilting {{xbtn|thumb-left-vertical}}.
* Down Special ({{nsbtn|b}} + {{xbtn|thumb-left-down}}): [[Minecraft:TNT]] - Places a block of TNT, consuming a lot of materials. Holding {{nsbtn|b}} + {{xbtn|thumb-left-horizontal}} places [[Minecraft:Redstone Dust|redstone]] and, when letting go, a [[Minecraft:Pressure Plate|plate]] that can set off the block.
* Final Smash ({{nsbtn|b}} after being eligible for a Final Smash)<ref>After breaking a Smash Ball, getting a full Final Smash meter, or being granted a Final Smash through other means.</ref>: ''House of Boom'' - Creates a big [[Minecraft:piston]] that strikes out in the direction the player is facing. A player in its path is launched into a dark room full of TNT, where creepers and zombies set off a chain-reaction explosion. Multiple players can be hit by the piston, but only one is launched into the room.  


<gallery>
{| class="wikitable"
Steve SSBU Skill Preview Neutral Special.png|Mine / Craft / Create Block
!Move type
Steve SSBU Skill Preview Side Special.png|Minecart
!Control input
Steve SSBU Skill Preview Up Special.png|Elytra
!Move name
Steve SSBU Skill Preview Down Special.png|TNT
!Image
Steve SSBU Skill Preview Final Smash.png|House of Boom
!In-game description
</gallery>
!Function
|-
|Neutral Special
|{{nsbtn|b}}
|[[Minecraft:Mine]] / [[Minecraft:Craft]] / Create Block
|[[File:Steve SSBU Skill Preview Neutral Special.png|frameless]]
|Collect materials from the ground by mining the floor. Craft tools while at the [[Minecraft:crafting table]] or place blocks while in the air.
|Using the neutral special on the floor makes Steve mine for materials, yielding different materials based on the surface being mined. Materials that can be harvested include a generic block (dirt, sand, ice, or wool), wood, stone, iron, gold, diamonds, and redstone.
 
Using the neutral special near the crafting table will upgrade your tools to the highest tier possible or repair the durability of current tools. The respective material is consumed.
 
Using the neutral special in mid-air places blocks, prioritizing low-level blocks first.
|-
|Side Special
|{{nsbtn|b}} + {{xbtn|thumb-left-horizontal}} Left/Right
|[[Minecraft:Minecart]]
|[[File:Steve SSBU Skill Preview Side Special.png|frameless]]
|An iron minecart will travel along the [[Minecraft:rails]]. [[Minecraft:Powered rails]] can be placed with the right materials. If empty, the minecart will carry an enemy away.
|Steve places down rails and a minecart which bursts forward as an attack, placing down rails that cost 1 block material each. Steve can jump out of a minecart after its initial startup, where the minecart will continue moving but will not place more rails. An empty minecart acts as a command grab, trapping fighters it runs into. If Steve has redstone and gold, he uses powered rails to increase the initial speed of the minecart and can use more powered rails by pressing the side special input again. 
|-
|Up Special
|{{nsbtn|b}} + {{xbtn|thumb-left-up}} Up
|[[Minecraft:Elytra]]
|[[File:Steve SSBU Skill Preview Up Special.png|frameless]]
|Equip an elytra, accelerate with a [[Minecraft:firework rocket]], and glide through the air. Adjust the trajectory by inputting up and down.
|Steve uses a firework rocket and an elytra to move in any direction quickly, being able to deal damage in the initial burst. After the initial rocket burst, Steve is able to angle his trajectory up or down but cannot turn around. After a few seconds, or if Steve runs into an object or cancels his glide, the elytra will fall off putting Steve into freefall.
|-
|Down Special
|{{nsbtn|b}} + {{xbtn|thumb-left-down}} Down
|[[Minecraft:TNT]]
|[[File:Steve SSBU Skill Preview Down Special.png|frameless]]
|Use several materials to create an explosive block. Hold the special-move button and left or right to use [[Minecraft:Redstone Dust|redstone]] and place a [[Minecraft:Pressure Plate|plate]] that can set off the block.
|Steve places a TNT block on the ground or below him. It explodes after enough time has passed or if it takes enough damage; alternatively, if Steve holds down the down special input, he can place a trail of redstone followed by a pressure plate that can instantly detonate the TNT from a distance. The player that places the TNT is also damaged by the explosion if they are within the blast radius.
|-
|Final Smash
|{{nsbtn|b}} after full Final Smash meter
|''House of Boom''
|[[File:Steve Final Smash SSBU.gif|frameless]]
|Create a big [[Minecraft:piston]] that strikes out to one side. The piston can hit multiple opponents, but only one will be launched into a dark room that then explodes.
|Steve places a giant piston that hits opponents in front of it. The first hit opponent will be launched into an exploding structure during a cinematic and all affected fighters are launched when it ends.
|}
 
===Classic Mode===
Classic Mode is a single-player mode where the player must complete a series of battles at an increasing difficulty. Every unique fighter in ''Ultimate'' has a unique Classic Mode route.


===Classic Mode: Journey to the Far Lands===
Steve and Alex' route is titled '''Journey to the Far Lands''', referencing the [[Minecraft:Far Lands]] terrain generation bug. Every battle in their Classic Mode references various hostile mobs in ''Minecraft''. With the exception of the second and sixth rounds, all other rounds are stamina battles. The song "Earth" plays during the end credits.
{{See also|Far Lands}}
All fighters in Steve and Alex's Classic Mode are references to various hostile mobs in ''Minecraft''. With the exception of the second and sixth rounds, all other rounds are stamina battles. The song "Earth" plays during the end credits.
{| class="wikitable sortable"data-description="Track listing"
{| class="wikitable sortable"data-description="Track listing"
!Round
!Round
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|Minecraft World (Birch Forest)
|Minecraft World (Birch Forest)
|"Glide"
|"Glide"
|Represents a horde of zombies.
|Represents a horde of zombies. The stage is set to nighttime.
|-
|-
|'''2'''
|'''2'''
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|Minecraft World (Battlefield form)
|Minecraft World (Battlefield form)
|"Clockwork Crafter"
|"Clockwork Crafter"
|The Link team, which exclusively use their neutral special (Bow and Arrows), represents [[Minecraft:skeleton|skeletons]].
|The Link team, which exclusively use their neutral special (Bow and Arrows), represents [[Minecraft:skeleton]]s. Like the first round, the stage is set to nighttime.
|-
|-
|'''4'''
|'''4'''
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|Luigi's Mansion
|Luigi's Mansion
|"Dragon Battle"
|"Dragon Battle"
|Robin represents an [[Minecraft:evoker]], while the Pit team represents the [[Minecraft:Vex|vexes]]. Luigi's Mansion is meant to resemble a [[Minecraft:woodland mansion]].
|Robin represents an [[Minecraft:evoker]], while the Pit team represents [[Minecraft:vex]]es. Luigi's Mansion is meant to resemble a [[Minecraft:woodland mansion]].
|-
|-
|'''5'''
|'''5'''
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|Norfair
|Norfair
|"The Keeper of the Lake"
|"The Keeper of the Lake"
|The Kirby team represents the [[Minecraft:Ghast|ghasts]], while the King K. Rool team represents the [[Minecraft:Piglin|piglins]]. Norfair is meant to resemble the [[Minecraft:Nether]].
|The Kirby team represents [[Minecraft:ghast]]s while the King K. Rool team represents [[Minecraft:piglin]]s. Norfair is meant to resemble the [[Minecraft:Nether]].
|-
|-
|'''6'''
|'''6'''
Line 107: Line 144:
|}
|}


===Stages===
===Stage===
{{For|the upcoming theme park area|Minecraft World}} {{For|the in-game space where [[Minecraft:entities]] can exist|World}}
{{About||the upcoming theme park area|Minecraft World|individual worlds in ''Minecraft''|World}}
'''Minecraft World''' is a stage in ''Super Smash Bros. Ultimate''. True to the source material, it can take the appearance of various [[Minecraft:biomes]], affecting the stage layout. The stage also has a [[Minecraft:day-night cycle]]. The background of this stage is seemingly based on {{JE}}, due to terrain differences such as the abundance of tall grass in the Plains stage and snow layers not occupying the same block as plants in the Snowy Tundra stage.
'''Minecraft World''' is a stage in ''Super Smash Bros. Ultimate''. True to the source material, it can take the appearance of various [[Minecraft:biomes]], affecting the stage layout. The stage also has a [[Minecraft:day-night cycle]]. The background of this stage is seemingly based on {{JE}}, due to terrain differences such as the abundance of tall grass in the Plains stage and snow layers not occupying the same block as plants in the Snowy Tundra stage. Mobs will appear in the background, with animals being chosen randomly between [[Minecraft:cow]]s, [[Minecraft:sheep]], and [[Minecraft:chicken]]s, some layouts containing [[Minecraft:villager]]s, and monsters being chosen randomly between [[Minecraft:zombie]]s, [[Minecraft:endermen]], [[Minecraft:skeleton]]s, and [[Minecraft:spider]]s at night.


Each biome can be forced to load by entering inputs in the stage select screen. The biomes are, as follows:
Each biome can be forced to load by entering inputs in the stage select screen. The biomes are, as follows:
* [[Minecraft:Plains]] - the default biome. Features a [[Minecraft:village]] in the background, with a [[Minecraft:bell]] and animal pen. The layout includes a broken-down house and a pile of [[Minecraft:Hay Bale|hay bales]]. This biome is also used in the Battlefield and Ω forms of the stage. Can be loaded by holding {{nsbtn|l}}.
* [[Minecraft:Plains]] - the default biome. Features a [[Minecraft:village]] in the background, with a [[Minecraft:bell]] and animal pen. The layout includes a broken-down house and a pile of [[Minecraft:hay bale]]s. This biome is also used in the Battlefield and Ω forms of the stage. Can be loaded by holding {{nsbtn|l}}.
* [[Minecraft:Birch Forest]] - features two platforms hidden in two [[Minecraft:birch]] trees. Can be loaded by holding {{nsbtn|l}} + {{nsbtn|r}}.
* [[Minecraft:Birch Forest]] - features two platforms hidden in two [[Minecraft:birch]] trees. Can be loaded by holding {{nsbtn|l}} + {{nsbtn|r}}.
* [[Minecraft:Savanna]] - has a double-canopy [[Minecraft:acacia]] tree, which hides a platform. Can be loaded by holding {{nsbtn|l}} + {{xbtn|thumb-left-up}}.
* [[Minecraft:Savanna]] - has a double-canopy [[Minecraft:acacia]] tree, which hides a platform. Can be loaded by holding {{nsbtn|l}} + {{xbtn|thumb-left-up}}.
Line 125: Line 162:
SSBU-Minecraft World Snowy Tundra.png|[[Minecraft:Snowy Tundra]] biome
SSBU-Minecraft World Snowy Tundra.png|[[Minecraft:Snowy Tundra]] biome
SSBU-Minecraft World Stone Shore.png|[[Minecraft:Stone Shore]] biome  
SSBU-Minecraft World Stone Shore.png|[[Minecraft:Stone Shore]] biome  
MinecraftWorldBattlefield.png|The stage layout in Battlefield form
MinecraftWorldOmega.png|The stage layout in Ω form
MinecraftWorldOmega.png|The stage layout in Ω form
MinecraftWorld8PlayerΩ.jpg|The stage layout in Ω form for eight-player battles
MinecraftWorld8PlayerΩ.jpg|The stage layout in Ω form for eight-player battles
MinecraftWorldBattlefield.png|The stage layout in Battlefield form
</gallery>
</gallery>


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|2:52
|2:52
|{{MCD}}
|{{MCD}}
|Like the original songs, the arrangement is led by a piano, but the tempo is much faster paced. The song also incorporates electric guitar riffs, a modern drum kit, and string sections. The arrangement is synched to the day-night cycle of the Minecraft World stage, assuming the match isn't paused. The piano and guitar were performed by Takayuki Yoshimura and Yuya Komoguchi respectively, with Tomotaka Saka serving as the recording and mixing engineer.<ref>[https://twitter.com/Tomori_Kudo/status/1316290491009257472 @Tomori_Kudo on Twitter]</ref><ref>[https://twitter.com/Tomori_Kudo/status/1317327702467047424 @Tomori_Kudo on Twitter]</ref>
|Like the original songs, the arrangement is led by a piano, but the tempo is much faster paced. The song also incorporates electric guitar riffs, a modern drum kit, and string sections. The piano and guitar were performed by Takayuki Yoshimura and Yuya Komoguchi respectively, with Tomotaka Saka serving as the recording and mixing engineer.<ref>[https://twitter.com/Tomori_Kudo/status/1316290491009257472 @Tomori_Kudo on Twitter]</ref><ref>[https://twitter.com/Tomori_Kudo/status/1317327702467047424 @Tomori_Kudo on Twitter]</ref>
|-
|-
|2.
|2.

Revision as of 11:14, 27 October 2026

Template:Italic titleTemplate:ScopeTemplate:Needs renderTemplate:Infobox program Super Smash Bros. Ultimate (Japanese: 大乱闘スマッシュブラザーズ SPECIAL) is a crossover action fighting game published by Template:W. It was released on December 7, 2018 on Template:W.

Minecraft:Minecraft content was added to the game as paid downloadable content on October 13, 2020.

Background

Template:Wikipedia is a series of platform fighting video games, spearheaded by Template:Wikipedia. The series is known for being a large crossover between various video game franchises, primarily those created by Nintendo, such as Template:Wikipedia, Template:Wikipedia, Template:Wikipedia, Template:Wikipedia, Template:Wikipedia, and Template:Wikipedia, where characters from each series can duel it out. Beginning in the third installment, Template:Wikipedia, third party characters were introduced, the first two being Template:Wikipedia and Minecraft:Sonic the Hedgehog.

Minecraft content

Steve & Alex

Steve and Alex were announced as a new playable fighter in Super Smash Bros. Ultimate on October 1, 2020 as part of Challenger Pack 7. A Minecraft:zombie and an Minecraft:enderman were also revealed as alternate costumes for the fighter. The DLC pack was released on October 13, 2020 for US$5.99.

Moveset

Steve has the ability to crawl, which resembles Minecraft:sneaking.

Move type Control input Move name Image In-game description Function
Neutral Special Template:Nsbtn Minecraft:Mine / Minecraft:Craft / Create Block File:Steve SSBU Skill Preview Neutral Special.png Collect materials from the ground by mining the floor. Craft tools while at the Minecraft:crafting table or place blocks while in the air. Using the neutral special on the floor makes Steve mine for materials, yielding different materials based on the surface being mined. Materials that can be harvested include a generic block (dirt, sand, ice, or wool), wood, stone, iron, gold, diamonds, and redstone.

Using the neutral special near the crafting table will upgrade your tools to the highest tier possible or repair the durability of current tools. The respective material is consumed.

Using the neutral special in mid-air places blocks, prioritizing low-level blocks first.

Side Special Template:Nsbtn + Template:Xbtn Left/Right Minecraft:Minecart File:Steve SSBU Skill Preview Side Special.png An iron minecart will travel along the Minecraft:rails. Minecraft:Powered rails can be placed with the right materials. If empty, the minecart will carry an enemy away. Steve places down rails and a minecart which bursts forward as an attack, placing down rails that cost 1 block material each. Steve can jump out of a minecart after its initial startup, where the minecart will continue moving but will not place more rails. An empty minecart acts as a command grab, trapping fighters it runs into. If Steve has redstone and gold, he uses powered rails to increase the initial speed of the minecart and can use more powered rails by pressing the side special input again.
Up Special Template:Nsbtn + Template:Xbtn Up Minecraft:Elytra File:Steve SSBU Skill Preview Up Special.png Equip an elytra, accelerate with a Minecraft:firework rocket, and glide through the air. Adjust the trajectory by inputting up and down. Steve uses a firework rocket and an elytra to move in any direction quickly, being able to deal damage in the initial burst. After the initial rocket burst, Steve is able to angle his trajectory up or down but cannot turn around. After a few seconds, or if Steve runs into an object or cancels his glide, the elytra will fall off putting Steve into freefall.
Down Special Template:Nsbtn + Template:Xbtn Down Minecraft:TNT File:Steve SSBU Skill Preview Down Special.png Use several materials to create an explosive block. Hold the special-move button and left or right to use redstone and place a plate that can set off the block. Steve places a TNT block on the ground or below him. It explodes after enough time has passed or if it takes enough damage; alternatively, if Steve holds down the down special input, he can place a trail of redstone followed by a pressure plate that can instantly detonate the TNT from a distance. The player that places the TNT is also damaged by the explosion if they are within the blast radius.
Final Smash Template:Nsbtn after full Final Smash meter House of Boom File:Steve Final Smash SSBU.gif Create a big Minecraft:piston that strikes out to one side. The piston can hit multiple opponents, but only one will be launched into a dark room that then explodes. Steve places a giant piston that hits opponents in front of it. The first hit opponent will be launched into an exploding structure during a cinematic and all affected fighters are launched when it ends.

Classic Mode

Classic Mode is a single-player mode where the player must complete a series of battles at an increasing difficulty. Every unique fighter in Ultimate has a unique Classic Mode route.

Steve and Alex' route is titled Journey to the Far Lands, referencing the Minecraft:Far Lands terrain generation bug. Every battle in their Classic Mode references various hostile mobs in Minecraft. With the exception of the second and sixth rounds, all other rounds are stamina battles. The song "Earth" plays during the end credits.

Round Opponent Stage Music Notes
1 Zombie (x6) Minecraft World (Birch Forest) "Glide" Represents a horde of zombies. The stage is set to nighttime.
2 Wario (x4) Minecraft World (Plains) "The Arch-Illager" Steve is joined by an Animal Crossing Villager and a giant R.O.B. as their CPU allies, representing a Minecraft Minecraft:villager and Minecraft:iron golem, while the Wario team represents a Minecraft:raid.
3 Link (x3) Minecraft World (Battlefield form) "Clockwork Crafter" The Link team, which exclusively use their neutral special (Bow and Arrows), represents Minecraft:skeletons. Like the first round, the stage is set to nighttime.
4 Tiny Pit (x3) and Robin Luigi's Mansion "Dragon Battle" Robin represents an Minecraft:evoker, while the Pit team represents Minecraft:vexes. Luigi's Mansion is meant to resemble a Minecraft:woodland mansion.
5 Giant Kirby (x2) and Tiny King K. Rool (x2) Norfair "The Keeper of the Lake" The Kirby team represents Minecraft:ghasts while the King K. Rool team represents Minecraft:piglins. Norfair is meant to resemble the Minecraft:Nether.
6 Giant Enderman (x4) Find Mii "Clockwork Crafter" The endermen have been made larger as to match their original heights in Minecraft.
7
Bonus Stage
Final Giant Ridley and Enderman (x2) Final Destination "The Arch-Illager" Ridley represents the Minecraft:ender dragon, while Final Destination is meant to resemble Minecraft:the End.

Stage

Minecraft World is a stage in Super Smash Bros. Ultimate. True to the source material, it can take the appearance of various Minecraft:biomes, affecting the stage layout. The stage also has a Minecraft:day-night cycle. The background of this stage is seemingly based on Template:JE, due to terrain differences such as the abundance of tall grass in the Plains stage and snow layers not occupying the same block as plants in the Snowy Tundra stage. Mobs will appear in the background, with animals being chosen randomly between Minecraft:cows, Minecraft:sheep, and Minecraft:chickens, some layouts containing Minecraft:villagers, and monsters being chosen randomly between Minecraft:zombies, Minecraft:endermen, Minecraft:skeletons, and Minecraft:spiders at night.

Each biome can be forced to load by entering inputs in the stage select screen. The biomes are, as follows:

Music

Template:See also

Template:Tooltip Title Arrangement by Length Origin Description
1. "Template:MCD / Template:MCD" ACE (TOMOri Kudo / CHiCO) 2:52 Template:MCD Like the original songs, the arrangement is led by a piano, but the tempo is much faster paced. The song also incorporates electric guitar riffs, a modern drum kit, and string sections. The piano and guitar were performed by Takayuki Yoshimura and Yuya Komoguchi respectively, with Tomotaka Saka serving as the recording and mixing engineer.<ref>@Tomori_Kudo on Twitter</ref><ref>@Tomori_Kudo on Twitter</ref>
2. "Template:MCE" Mitsuhiro Kitadani 2:47 Template:MCE An upbeat orchestral style remix with a drum-and-bass beat.
3. "Minecraft:Clockwork Crafter" N/A 2:59 Template:El This song is not arranged and is ripped directly from the original game.
4. "Minecraft:Toys on a Tear" Yuzo Koshiro 2:28 Faithful to the original, this arrange includes acoustic and electric guitars as well as the FM synth style instrumentation from the Sega Genesis/Mega Drive's chip in place of the chimes, a style often used by the arranger.
5. "Minecraft:Dance of the Blocks" Yoko Shimomura 2:12 Much like the previous song, this is a faithful arrangement of the original track. It includes lighter percussion as well as a timpani, and is generally calmer and more subdued.
6. "Glide" Hiroki Hashimoto 2:48 The arrange is done in an orchestral style much like original, but loops and new instruments like the acoustic guitar are incorporated.
7. "Template:MCD" Motoi Sakuraba 2:41 Template:MCD An orchestral arrange that remains faithful to the original. It incorporates a choir, a modern drum kit, and elements of piano.

Mii Fighter costumes

Spirits

amiibo

Template:W figures of Steve and Alex were announced on October 5, 2021, and released in a double pack on September 9, 2022. They were originally slated to release in Q1/Q2 of 2022, but were delayed due to a logistics and production delay.<ref>Template:Tweet</ref>

Videos

Official Steve & Alex announcement

Template:Yt

Official Steve & Alex reveal trailer

Template:Yt

Official Steve & Alex gameplay demonstration

Template:Yt

Official Steve & Alex amiibo showcase

Template:Yt

Trivia

  • Steve is referred within the game files with the codename "pickel". In Japanese, the loanword pikkeru is used to refer to ice axes, deriving from the German word "Eispickel".
  • According to former Minecraft production director Minecraft:Daniel Kaplan, it took at least 5 years of negotiating between Nintendo and Minecraft:Mojang Studios for Steve to appear in Smash.<ref>Template:Tweet</ref>
  • The initial reveal of Steve on October 1, 2020 led to a large influx of activity on Twitter, resulting in the website becoming unreachable for a short period of time. The last time that Twitter experienced an outage was on June 25, 2009, with the death of popular singer Michael Jackson causing a similar influx of activity.<ref>https://www.eventhubs.com/news/2020/oct/06/smash-steve-broke-twitter/</ref>
  • Steve's alternate costumes each consist of a single texture taken from Minecraft and modified slightly presumably to account for the different lighting in Super Smash Bros. Ultimate. This notably makes modifying them through file replacement extremely simple.
  • Due to being released when version 1.16 was the latest release, any graphical changes made in later updates are not reflected in Ultimate.
  • While most of the Minecraft textures in Steve's moveset and in the Minecraft World stage use the Minecraft:Texture Update versions of their textures, some items (like dropped elytra, dropped minecarts, dropped Minecraft:oak logs, dropped Minecraft:cobblestone, dropped Minecraft:iron ingots, dropped Minecraft:gold ingots, and dropped Minecraft:diamonds) use the Programmer Art textures.
    • The Zombie costume also uses the Programmer Art Zombie texture.
    • Despite dropped oak logs using Programmer Art, the placed oak logs in the Minecraft World stages correctly use the Texture Update textures.
  • In Steve's official announcement trailer, when introducing the Alex costume, the village house Alex emerges from has many texture issues, with some logs facing in incorrect directions, a window using the top half of the Minecraft:oak door instead of glass panes, and a section of a wall being comprised of dark oak logs, which seem to be the only placed textures to use Minecraft's Programmer Art. Additionally, in the Zombie costume introduction, the door the Zombie breaks has a misaligned top and bottom texture.
  • The name of Steve's Classic Mode route, "Journey to the Far Lands", is a reference to a bug regarding world generation where traversing 12.5 million blocks away from the center of the world glitches the terrain, which the community nicknamed the Minecraft:Far Lands.
  • The alternate versions of Steve and Alex originate from the default skin pack included in the Minecraft:Legacy Console Editions.
  • An image released for the Minecraft:Ice Cube Claims Adjuster series reuses this game's render of Steve, depicted looking down at Minecraft:Ice Cube.
  • If the game is not paused, the remixed music track Halland / Dalarna syncs with the day-night cycle of the Minecraft World stage in its tone and loop.

Gallery

Official artwork from Super Smash Bros. Ultimate

Renders

Artwork

Screenshots

Other

References

Template:Reflist

External links

Navigation

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