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Minecraft:Leather Boots: Difference between revisions

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| stackable = No
| stackable = No
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'''Leather boots''' are a variant of [[Minecraft:boots]] that are crafted from [[Minecraft:leather]]. They are the seventh-highest [[Minecraft:tier]] of boots, having the same armor points as [[Minecraft:Golden Boots|golden]], [[Minecraft:Copper Boots|copper]], and [[Minecraft:chainmail boots]] but with lower durability. Wearing them allows an [[Minecraft:entity]] to walk on and climb through [[Minecraft:powder snow]]. Like all [[Minecraft:leather armor]], they can be [[Minecraft:dye|dyed]] and protect the wearer from [[Minecraft:freezing]].  
'''Leather boots''' are a variant of [[Minecraft:boots]] that are crafted from [[Minecraft:leather]]. They are the seventh-highest tier of boots, having the same armor points as [[Minecraft:Golden Boots|golden]], [[Minecraft:Copper Boots|copper]], and chainmail boots but with lower durability. Wearing them allows an entity to walk on and climb through powder snow. Like all leather armor, they can be [[Minecraft:dye|dyed]] and protect the wearer from freezing.  


== Obtaining ==
== Obtaining ==
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=== Mob loot ===
=== Mob loot ===
[[Minecraft:Zombie]]s, [[Minecraft:husk]]s, [[Minecraft:skeleton]]s, [[Minecraft:stray]]s, and [[Minecraft:bogged]] have a small chance to spawn wearing armor, which may include leather boots. There is a 8.5% chance (9.5% with [[Minecraft:Looting]] I, 10.5% with Looting II and 11.5% with Looting III) for the mob to drop the boots they're wearing upon death unless they are spawned from an [[Minecraft:ominous trial spawner]]. The dropped boots are usually badly damaged, and may be [[Minecraft:enchanted]] with enchantment levels 5-19.
[[Minecraft:Zombie]]s, [[Minecraft:husk]]s, skeletons, strays, and bogged have a small chance to spawn wearing armor, which may include leather boots. There is a 8.5% chance (9.5% with Looting I, 10.5% with Looting II and 11.5% with Looting III) for the mob to drop the boots they're wearing upon death unless they are spawned from an ominous trial spawner. The dropped boots are usually badly damaged, and may be enchanted with enchantment levels 5-19.


=== Trading ===
=== Trading ===
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=== Fishing ===
=== Fishing ===
Leather boots can be caught as a "junk" item when [[Minecraft:fishing]].
Leather boots can be caught as a "junk" item when fishing.


== Usage ==
== Usage ==
When worn, leather boots provides {{armor|1}} [[Minecraft:armor point]].
When worn, leather boots provides {{armor|1}} armor point.


=== Powder snow ===
=== Powder snow ===
Leather boots can be used to safely cross [[Minecraft:powder snow]] without sinking in it. The block behaves similar to [[Minecraft:scaffolding]], allowing the player to sink in by pressing {{control|crouch}} and move up by pressing {{control|jump}}. The boots also prevent the wearer from taking freezing damage.
Leather boots can be used to safely cross powder snow without sinking in it. The block behaves similar to [[Minecraft:scaffolding]], allowing the player to sink in by pressing {{control|crouch}} and move up by pressing {{control|jump}}. The boots also prevent the wearer from taking freezing damage.


=== Repairing ===
=== Repairing ===
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}}
}}


Boots can be repaired in an [[Minecraft:anvil]] by adding units of the [[Minecraft:tiers]]' repair material, with each repair material restoring 25% the boots' maximum durability, rounded down. Two boots of the same tier can also be combined in an anvil. Both methods preserve the boots' [[Minecraft:enchantment]]s.
Boots can be repaired in an [[Minecraft:anvil]] by adding units of the tiers' repair material, with each repair material restoring 25% the boots' maximum durability, rounded down. Two boots of the same tier can also be combined in an anvil. Both methods preserve the boots' enchantments.


=== Enchantments ===
=== Enchantments ===
Boots can receive the following [[Minecraft:enchantment]]s:
Boots can receive the following enchantments:
{|class="wikitable col-2-center col-3-right"
{|class="wikitable col-2-center col-3-right"
|+
|+
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!Description
!Description
!Max Level
!Max Level
![[Minecraft:Enchanting|Method]]
!Method
!Weight
!Weight
|-
|-
|[[Minecraft:Protection]]<ref group=note name=exc>Protection, Projectile Protection, Blast Protection, and Fire Protection are mutually exclusive.</ref>
|Protection<ref group=note name=exc>Protection, Projectile Protection, Blast Protection, and Fire Protection are mutually exclusive.</ref>
|Increases overall damage reduction.
|Increases overall damage reduction.
|IV
|IV
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|10
|10
|-
|-
|[[Minecraft:Projectile Protection]]<ref group=note name="exc"/>
|Projectile Protection<ref group=note name="exc"/>
|Increases damage reduction against projectiles.
|Increases damage reduction against projectiles.
|IV
|IV
Line 98: Line 98:
|5
|5
|-
|-
|[[Minecraft:Blast Protection]]<ref group=note name="exc"/>
|Blast Protection<ref group=note name="exc"/>
|Increases damage reduction against explosions.
|Increases damage reduction against explosions.
|IV
|IV
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|2
|2
|-
|-
|[[Minecraft:Fire Protection]]<ref group=note name="exc"/>
|Fire Protection<ref group=note name="exc"/>
|Increases damage reduction against fire.
|Increases damage reduction against fire.
|IV
|IV
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|5
|5
|-
|-
|[[Minecraft:Feather Falling]]
|Feather Falling
|Reduces fall damage.
|Reduces fall damage.
|IV
|IV
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|5
|5
|-
|-
|[[Minecraft:Thorns]]
|Thorns
|Deals returning damage to attackers.
|Deals returning damage to attackers.
|III
|III
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|1
|1
|-
|-
|[[Minecraft:Depth Strider]]<ref group=note name=exclusive2>Frost Walker and Depth Strider are mutually exclusive.</ref>
|Depth Strider<ref group=note name=exclusive2>Frost Walker and Depth Strider are mutually exclusive.</ref>
|Increases underwater movement speed.
|Increases underwater movement speed.
|III
|III
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|2
|2
|-
|-
|[[Minecraft:Frost Walker]]<ref group=note name=exclusive2/>
|Frost Walker<ref group=note name=exclusive2/>
|Leaves a trail of ice when walking over water.
|Leaves a trail of ice when walking over water.
|II
|II
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|1
|1
|-
|-
|[[Minecraft:Soul Speed]]
|Soul Speed
|Increases movement speed on [[Minecraft:soul sand]].
|Increases movement speed on soul sand.
|III
|III
|{{BlockLink|Anvil}}
|{{BlockLink|Anvil}}
|1
|1
|-
|-
|[[Minecraft:Unbreaking]]
|Unbreaking
|Grants a chance to negate durability consumption.
|Grants a chance to negate durability consumption.
|III
|III
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|5
|5
|-
|-
|[[Minecraft:Mending]]
|Mending
|Repairs the boots when obtaining [[Minecraft:experience]].
|Repairs the boots when obtaining experience.
|I
|I
|{{BlockLink|Anvil}}
|{{BlockLink|Anvil}}
|2
|2
|-
|-
|[[Minecraft:Curse of Vanishing]]
|Curse of Vanishing
|The boots vanish on death, not dropping as an item.
|The boots vanish on death, not dropping as an item.
|I
|I
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|1
|1
|-
|-
|[[Minecraft:Curse of Binding]]
|Curse of Binding
|Removes the ability to de-equip the boots.
|Removes the ability to de-equip the boots.
|I
|I
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|{{HistoryLine|java alpha}}
|{{HistoryLine|java alpha}}
|{{HistoryLine||v1.0.8|"Cloth boots" have been renamed to "leather boots", despite item names not existing at this time.{{verify}}
|{{HistoryLine||v1.0.8|"Cloth boots" have been renamed to "leather boots", despite item names not existing at this time.{{verify}}
|Leather boots are now [[Minecraft:crafting|crafted]] with [[Minecraft:leather]] instead of [[Minecraft:cloth]].}}
|Leather boots are now [[Minecraft:crafting|crafted]] with [[Minecraft:leather]] instead of cloth.}}
|{{HistoryLine|java}}
|{{HistoryLine|java}}
|{{HistoryLine||1.0.0|dev=Beta 1.9 Prerelease|The armor protection behavior has been changed. Previous to this update, the total armor protection is based in this equation: (((''total equipped armor damage reduction'' &minus; 1) &times; (''all equipped armor max damage'' &minus; ''total equipped armor damage'')) &divide; (''total equipped armor max damage'' + 1)).}}
|{{HistoryLine||1.0.0|dev=Beta 1.9 Prerelease|The armor protection behavior has been changed. Previous to this update, the total armor protection is based in this equation: (((''total equipped armor damage reduction'' &minus; 1) &times; (''all equipped armor max damage'' &minus; ''total equipped armor damage'')) &divide; (''total equipped armor max damage'' + 1)).}}
|{{HistoryLine||1.3.1|dev=12w21a|Butcher villagers now [[Minecraft:trading|sell]] leather boots for 2-3 emeralds.}}
|{{HistoryLine||1.3.1|dev=12w21a|Butcher villagers now sell leather boots for 2-3 emeralds.}}
|{{HistoryLine||1.4.2|dev=August 17, 2012|slink={{tweet|Dinnerbone|236445090929844225}}|[[Minecraft:Jeb]] and [[Minecraft:Dinnerbone]] tweeted pictures of [[Minecraft:dye]]able leather armor, including boots.{{citation needed|Link to Jeb's tweet?}}}}
|{{HistoryLine||1.4.2|dev=August 17, 2012|slink={{tweet|Dinnerbone|236445090929844225}}|Jeb and Dinnerbone tweeted pictures of [[Minecraft:dye]]able leather armor, including boots.{{citation needed|Link to Jeb's tweet?}}}}
|{{HistoryLine|||dev=12w34a|Leather boots can now be dyed by [[Minecraft:crafting]] leather boots with [[Minecraft:dye]]s. Dyes can be removed by {{control|use|text=using}} dyed leather boots on a [[Minecraft:cauldron]] with [[Minecraft:water]].
|{{HistoryLine|||dev=12w34a|Leather boots can now be dyed by [[Minecraft:crafting]] leather boots with [[Minecraft:dye]]s. Dyes can be removed by {{control|use|text=using}} dyed leather boots on a [[Minecraft:cauldron]] with [[Minecraft:water]].
|[[File:Leather Boots JE2 BE1.png|32px]] [[File:Leather Boots (item) JE2.png|32px]] Default leather boots are now slightly darker.}}
|[[File:Leather Boots JE2 BE1.png|32px]] [[File:Leather Boots (item) JE2.png|32px]] Default leather boots are now slightly darker.}}
|{{HistoryLine|||dev=12w36a|[[Minecraft:Dye]]d leather boots are now more saturated and have a slight tint of tan in respect to the default armor color.}}
|{{HistoryLine|||dev=12w36a|[[Minecraft:Dye]]d leather boots are now more saturated and have a slight tint of tan in respect to the default armor color.}}
|{{HistoryLine|||dev=12w37a|[[File:Leather Boots (item) JE3 BE2.png|32px]] Leather boots now have non-dyed parts. This has been implemented so that [[Minecraft:player]]s can distinguish between other types of armor and similarly colored leather armor.}}
|{{HistoryLine|||dev=12w37a|[[File:Leather Boots (item) JE3 BE2.png|32px]] Leather boots now have non-dyed parts. This has been implemented so that players can distinguish between other types of armor and similarly colored leather armor.}}
|{{HistoryLine||1.7.2|dev=13w36a|Leather boots can now be obtained as one of the "junk" items through [[Minecraft:fishing]].}}
|{{HistoryLine||1.7.2|dev=13w36a|Leather boots can now be obtained as one of the "junk" items through fishing.}}
|{{HistoryLine||1.8|dev=14w02a|Leatherworker villagers no longer sell leather boots.}}
|{{HistoryLine||1.8|dev=14w02a|Leatherworker villagers no longer sell leather boots.}}
|{{HistoryLine|||dev=14w05a|Leather boots no longer turn red when [[Minecraft:mob]]s and [[Minecraft:player]]s are hurt.}}
|{{HistoryLine|||dev=14w05a|Leather boots no longer turn red when [[Minecraft:mob]]s and players are hurt.}}
|{{HistoryLine||1.9|dev=15w36d|Leather boots now have an [[Minecraft:attribute]] controlling the defense points.}}
|{{HistoryLine||1.9|dev=15w36d|Leather boots now have an [[Minecraft:attribute]] controlling the defense points.}}
|{{HistoryLine|||dev=15w50a|Added {{cd|equip}} [[Minecraft:sound]]s for boots.}}
|{{HistoryLine|||dev=15w50a|Added {{cd|equip}} sounds for boots.}}
|{{HistoryLine||1.13|dev=18w11a|Enchanted leather boots can now generate in the chests of [[Minecraft:shipwreck]]s.}}
|{{HistoryLine||1.13|dev=18w11a|Enchanted leather boots can now generate in the chests of shipwrecks.}}
|{{HistoryLine||1.14|dev=18w43a|[[File:Leather Boots JE3 BE2.png|32px]][[File:Leather Boots (item) JE4 BE3.png|32px]] The textures of leather boots have been changed.}}
|{{HistoryLine||1.14|dev=18w43a|[[File:Leather Boots JE3 BE2.png|32px]][[File:Leather Boots (item) JE4 BE3.png|32px]] The textures of leather boots have been changed.}}
|{{HistoryLine|||dev=18w48a|Leather boots can now be found in [[Minecraft:chest]]s in [[Minecraft:village]] tanneries.}}
|{{HistoryLine|||dev=18w48a|Leather boots can now be found in [[Minecraft:chest]]s in village tanneries.}}
|{{HistoryLine|||dev=19w11a|Leatherworker villagers now sell randomly [[Minecraft:dye]]d leather boots.}}
|{{HistoryLine|||dev=19w11a|Leatherworker villagers now sell randomly [[Minecraft:dye]]d leather boots.}}
|{{HistoryLine||1.17|dev=20w46a|Leather boots can now be used to safely walk on [[Minecraft:powder snow]].|Leather armor now protects against [[Minecraft:powder snow]]'s freezing.}}
|{{HistoryLine||1.17|dev=20w46a|Leather boots can now be used to safely walk on powder snow.|Leather armor now protects against powder snow's freezing.}}
|{{HistoryLine|||dev=21w13a|Leather boots now prevent fall damage when landing on [[Minecraft:powder snow]].}}
|{{HistoryLine|||dev=21w13a|Leather boots now prevent fall damage when landing on powder snow.}}
|{{HistoryLine||1.19.4|exp=Update 1.20|dev=23w05a|Leather boots can now be trimmed using a smithing table. Iron, Copper, Gold, Lapis, Emerald, Diamond, Netherite, Redstone, Amethyst, and Quartz can be used.}}
|{{HistoryLine||1.19.4|exp=Update 1.20|dev=23w05a|Leather boots can now be trimmed using a smithing table. Iron, Copper, Gold, Lapis, Emerald, Diamond, Netherite, Redstone, Amethyst, and Quartz can be used.}}
|{{HistoryLine||26.1|dev=snap7|[[File:Baby Leather Boots JE1 BE1.png|32px]] Added a specific texture and model for when the armor piece is worn by a humanoid baby mob.}}
|{{HistoryLine||26.1|dev=snap7|[[File:Baby Leather Boots JE1 BE1.png|32px]] Added a specific texture and model for when the armor piece is worn by a humanoid baby mob.}}
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|{{HistoryLine|pocket alpha}}
|{{HistoryLine|pocket alpha}}
|{{HistoryLine||v0.6.0|[[File:Leather Boots JE1 BE1.png|32px]][[File:Leather Boots (item) JE1 BE1.png|32px]] Added boots.}}
|{{HistoryLine||v0.6.0|[[File:Leather Boots JE1 BE1.png|32px]][[File:Leather Boots (item) JE1 BE1.png|32px]] Added boots.}}
|{{HistoryLine||v0.8.0|dev=build 2|{{InvSprite|Leather Boots}} The leather boots sprites have been changed to that of the [[Minecraft:Java Edition|PC]] version, but its armor [[Minecraft:model]] remains that of older versions.}}
|{{HistoryLine||v0.8.0|dev=build 2|{{InvSprite|Leather Boots}} The leather boots sprites have been changed to that of the [[Minecraft:Java Edition|PC]] version, but its armor model remains that of older versions.}}
|{{HistoryLine||v0.12.1|dev=build 1|Leather boots can now be obtained from [[Minecraft:fishing]] as a "junk" [[Minecraft:item]].}}
|{{HistoryLine||v0.12.1|dev=build 1|Leather boots can now be obtained from fishing as a "junk" [[Minecraft:item]].}}
|{{HistoryLine||v0.14.0|dev=build 1|[[File:Leather Boots JE2 BE2.png|32px]] Leather boots can now be dyed and the model has been updated.}}
|{{HistoryLine||v0.14.0|dev=build 1|[[File:Leather Boots JE2 BE2.png|32px]] Leather boots can now be dyed and the model has been updated.}}
|{{HistoryLine|bedrock}}
|{{HistoryLine|bedrock}}
|{{HistoryLine||1.4.0|dev=beta 1.2.14.2|Enchanted leather boots can now be found inside [[Minecraft:shipwreck]] supply room [[Minecraft:chest]]s.}}
|{{HistoryLine||1.4.0|dev=beta 1.2.14.2|Enchanted leather boots can now be found inside shipwreck supply room [[Minecraft:chest]]s.}}
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|Leather boots can now be found inside plains village tannery chests.
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|Leather boots can now be found inside plains village tannery chests.
|[[File:Leather Boots JE3 BE2.png|32px]][[File:Leather Boots (item) JE4 BE3.png|32px]] The textures of boots have been changed.}}
|[[File:Leather Boots JE3 BE2.png|32px]][[File:Leather Boots (item) JE4 BE3.png|32px]] The textures of boots have been changed.}}
|{{HistoryLine||1.11.0|dev=beta 1.11.0.1|Leather boots can now be found inside savanna, taiga, desert, snowy taiga and snowy tundra village tannery chests.}}
|{{HistoryLine||1.11.0|dev=beta 1.11.0.1|Leather boots can now be found inside savanna, taiga, desert, snowy taiga and snowy tundra village tannery chests.}}
|{{HistoryLine||1.12.0|dev=beta 1.12.0.2|[[File:Armor Stand with Leather Armor MCPE-44669.png|32px]] Leather boots no longer show as being [[Minecraft:dye]]d properly when worn by [[Minecraft:armor stand]]s.}}
|{{HistoryLine||1.12.0|dev=beta 1.12.0.2|[[File:Armor Stand with Leather Armor MCPE-44669.png|32px]] Leather boots no longer show as being [[Minecraft:dye]]d properly when worn by armor stands.}}
|{{HistoryLine||1.13.0|dev=beta 1.13.0.1|Leather boots now appear dyed properly when worn by armor stands.}}
|{{HistoryLine||1.13.0|dev=beta 1.13.0.1|Leather boots now appear dyed properly when worn by armor stands.}}
|{{HistoryLine||1.16.200|exp=Caves and Cliffs|dev=beta 1.16.200.52|Leather boots can now be used to safely walk on [[Minecraft:powder snow]].}}
|{{HistoryLine||1.16.200|exp=Caves and Cliffs|dev=beta 1.16.200.52|Leather boots can now be used to safely walk on powder snow.}}
|{{HistoryLine||1.19.80|exp=Next Major Update|dev=Preview 1.19.80.21|Leather boots can now be trimmed using a [[Minecraft:smithing table]].}}
|{{HistoryLine||1.19.80|exp=Next Major Update|dev=Preview 1.19.80.21|Leather boots can now be trimmed using a smithing table.}}
|{{HistoryLine||26.10|dev=Preview 26.10.23|[[File:Baby Leather Boots JE1 BE1.png|32px]] Added a specific texture and model for when the armor piece is worn by a humanoid baby mob.}}
|{{HistoryLine||26.10|dev=Preview 26.10.23|[[File:Baby Leather Boots JE1 BE1.png|32px]] Added a specific texture and model for when the armor piece is worn by a humanoid baby mob.}}
}}
}}
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|{{HistoryLine||xbox=TU12|ps3=1.00|psvita=1.00|ps4=1.00|[[File:Leather Boots (item) JE3 BE2.png|32px]] The textures for leather boots [[Minecraft:item]]s have been changed.}}
|{{HistoryLine||xbox=TU12|ps3=1.00|psvita=1.00|ps4=1.00|[[File:Leather Boots (item) JE3 BE2.png|32px]] The textures for leather boots [[Minecraft:item]]s have been changed.}}
|{{HistoryLine||xbox=TU14|ps3=1.04|psvita=1.00|ps4=1.00|Leather boots can now be [[Minecraft:dye]]d.
|{{HistoryLine||xbox=TU14|ps3=1.04|psvita=1.00|ps4=1.00|Leather boots can now be [[Minecraft:dye]]d.
|[[Minecraft:Item repair]] can now repair boots.|Butcher villagers now [[Minecraft:trading|sell]] leather boots for 2-3 emeralds.}}
|Item repair can now repair boots.|Butcher villagers now sell leather boots for 2-3 emeralds.}}
|{{HistoryLine||xbox=TU24|xbone=CU12|ps3=1.16|psvita=1.16|ps4=1.16|Leather boots no longer turn red when [[Minecraft:mob]]s and [[Minecraft:player]]s are hurt.}}
|{{HistoryLine||xbox=TU24|xbone=CU12|ps3=1.16|psvita=1.16|ps4=1.16|Leather boots no longer turn red when [[Minecraft:mob]]s and players are hurt.}}
|{{HistoryLine||xbox=TU25|xbone=CU14|ps3=1.17|psvita=1.17|ps4=1.17|Leather boots now have the quick equip functionality.}}
|{{HistoryLine||xbox=TU25|xbone=CU14|ps3=1.17|psvita=1.17|ps4=1.17|Leather boots now have the quick equip functionality.}}
|{{HistoryLine||xbox=TU31|xbone=CU19|ps3=1.22|psvita=1.22|ps4=1.22|wiiu=Patch 3|switch=1.0.1|Leather boots can now be obtained as one of the "junk" items through [[Minecraft:fishing]].|Leatherworker villagers no longer sell leather boots.}}
|{{HistoryLine||xbox=TU31|xbone=CU19|ps3=1.22|psvita=1.22|ps4=1.22|wiiu=Patch 3|switch=1.0.1|Leather boots can now be obtained as one of the "junk" items through fishing.|Leatherworker villagers no longer sell leather boots.}}
|{{HistoryLine||xbox=TU46|xbone=CU36|ps3=1.38|psvita=1.38|ps4=1.38|wiiu=Patch 15|switch=1.0.1|Leather boots now have an [[Minecraft:attribute]] controlling the defense points.}}
|{{HistoryLine||xbox=TU46|xbone=CU36|ps3=1.38|psvita=1.38|ps4=1.38|wiiu=Patch 15|switch=1.0.1|Leather boots now have an [[Minecraft:attribute]] controlling the defense points.}}
|{{HistoryLine||xbox=TU69|xbone=none|ps3=1.76|psvita=1.76|ps4=1.76|wiiu=Patch 38|switch=none|Enchanted leather boots can now be found inside [[Minecraft:shipwreck]] supply room [[Minecraft:chest]]s.}}
|{{HistoryLine||xbox=TU69|xbone=none|ps3=1.76|psvita=1.76|ps4=1.76|wiiu=Patch 38|switch=none|Enchanted leather boots can now be found inside shipwreck supply room [[Minecraft:chest]]s.}}
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|switch=none|[[File:Leather Boots JE3 BE2.png|32px]] [[File:Leather Boots (item) JE4 BE3.png|32px]] The textures of leather boots have been changed.}}
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|switch=none|[[File:Leather Boots JE3 BE2.png|32px]] [[File:Leather Boots (item) JE4 BE3.png|32px]] The textures of leather boots have been changed.}}
}}
}}
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{{HistoryTable
{{HistoryTable
|{{HistoryLine|java}}
|{{HistoryLine|java}}
|{{HistoryLine||1.13|dev=17w47a|Prior to [[Minecraft:1.13/Flattening|''The Flattening'']], this item's numeral ID was 301.}}
|{{HistoryLine||1.13|dev=17w47a|Prior to ''The Flattening'', this item's numeral ID was 301.}}
}}
}}


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== Trivia ==
== Trivia ==
*Leather armor originally used textures from one of [[Minecraft:Notch]]'s previous games, ''[[Minecraft:Legend of the Chambered]]''.
*Leather armor originally used textures from one of Notch's previous games, ''Legend of the Chambered''.
*Leather boots are the only piece of leather armor that has the same name as other armor materials.
*Leather boots are the only piece of leather armor that has the same name as other armor materials.


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[[Category:Combat]]
[[Category:Combat]]


[[Minecraft:pt:Botas de Couro]]
pt:Botas de Couro

Revision as of 15:54, 9 April 2026

Template:Infobox item Leather boots are a variant of Minecraft:boots that are crafted from Minecraft:leather. They are the seventh-highest tier of boots, having the same armor points as golden, copper, and chainmail boots but with lower durability. Wearing them allows an entity to walk on and climb through powder snow. Like all leather armor, they can be dyed and protect the wearer from freezing.

Obtaining

Crafting

Template:Crafting

Generated loot

Template:LootChestItem

Mob loot

Minecraft:Zombies, Minecraft:husks, skeletons, strays, and bogged have a small chance to spawn wearing armor, which may include leather boots. There is a 8.5% chance (9.5% with Looting I, 10.5% with Looting II and 11.5% with Looting III) for the mob to drop the boots they're wearing upon death unless they are spawned from an ominous trial spawner. The dropped boots are usually badly damaged, and may be enchanted with enchantment levels 5-19.

Trading

Template:Trade sources

Fishing

Leather boots can be caught as a "junk" item when fishing.

Usage

When worn, leather boots provides Template:Armor armor point.

Powder snow

Leather boots can be used to safely cross powder snow without sinking in it. The block behaves similar to Minecraft:scaffolding, allowing the player to sink in by pressing Template:Control and move up by pressing Template:Control. The boots also prevent the wearer from taking freezing damage.

Repairing

Combining

Template:Crafting Template:Grinding

Unit repair

Template:Main Template:Repairing

Boots can be repaired in an Minecraft:anvil by adding units of the tiers' repair material, with each repair material restoring 25% the boots' maximum durability, rounded down. Two boots of the same tier can also be combined in an anvil. Both methods preserve the boots' enchantments.

Enchantments

Boots can receive the following enchantments:

Name Description Max Level Method Weight
Protection<ref group=note name=exc>Protection, Projectile Protection, Blast Protection, and Fire Protection are mutually exclusive.</ref> Increases overall damage reduction. IV Template:BlockLink
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10
Projectile Protection<ref group=note name="exc"/> Increases damage reduction against projectiles. IV Template:BlockLink
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5
Blast Protection<ref group=note name="exc"/> Increases damage reduction against explosions. IV Template:BlockLink
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2
Fire Protection<ref group=note name="exc"/> Increases damage reduction against fire. IV Template:BlockLink
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5
Feather Falling Reduces fall damage. IV Template:BlockLink
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5
Thorns Deals returning damage to attackers. III Template:BlockLink 1
Depth Strider<ref group=note name=exclusive2>Frost Walker and Depth Strider are mutually exclusive.</ref> Increases underwater movement speed. III Template:BlockLink
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2
Frost Walker<ref group=note name=exclusive2/> Leaves a trail of ice when walking over water. II Template:BlockLink 1
Soul Speed Increases movement speed on soul sand. III Template:BlockLink 1
Unbreaking Grants a chance to negate durability consumption. III Template:BlockLink
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5
Mending Repairs the boots when obtaining experience. I Template:BlockLink 2
Curse of Vanishing The boots vanish on death, not dropping as an item. I Template:BlockLink 1
Curse of Binding Removes the ability to de-equip the boots. I Template:BlockLink 1

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Armor trimming

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Dyeing

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Leather boots can be dyed by combining it with Minecraft:dye(s) through crafting Template:In, or by Template:Control it on a Minecraft:cauldron containing dyed water Template:In. Template:Control dyed leather boots on a cauldron containing ordinary water removes any dye from it.

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Sounds

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Data values

ID

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Item data

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Data component format/dyed color

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Achievements

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Advancements

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History

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Java Edition

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Bedrock Edition

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Legacy Console Edition

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New Nintendo 3DS Edition

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Data history

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Issues

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Trivia

  • Leather armor originally used textures from one of Notch's previous games, Legend of the Chambered.
  • Leather boots are the only piece of leather armor that has the same name as other armor materials.

Gallery

Renders

Notes

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External links

Navigation

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pt:Botas de Couro