Minecraft:Leather Pants: Difference between revisions
More actions
imported>User-12316399 |
Remove broken links to missing pages |
||
| Line 12: | Line 12: | ||
| stackable = No | | stackable = No | ||
}} | }} | ||
'''Leather pants'''{{fn|Also known as '''leather trousers''' in | '''Leather pants'''{{fn|Also known as '''leather trousers''' in British English.}} are a variant of [[Minecraft:leggings]] that are crafted from [[Minecraft:leather]]. They are the seventh-highest tier of leggings, having the lowest armor points and durability. Like all leather armor, they can be [[Minecraft:dye|dyed]] and protect the wearer from freezing. | ||
== Obtaining == | == Obtaining == | ||
| Line 31: | Line 31: | ||
=== Mob loot === | === Mob loot === | ||
[[Minecraft:Zombie]]s, [[Minecraft:husk]]s, | [[Minecraft:Zombie]]s, [[Minecraft:husk]]s, skeletons, strays, and bogged have a small chance to spawn wearing armor, which may include leather pants. There is a 8.5% chance (9.5% with Looting I, 10.5% with Looting II and 11.5% with Looting III) for the mob to drop the pants they're wearing upon death unless they are spawned from an ominous trial spawner. The dropped pants are usually badly damaged, and may be enchanted with enchantment levels 5–19. | ||
=== Trading === | === Trading === | ||
| Line 37: | Line 37: | ||
== Usage == | == Usage == | ||
When worn, leather pants provide {{armor|2}} | When worn, leather pants provide {{armor|2}} armor points. | ||
==== Powder snow ==== | ==== Powder snow ==== | ||
As with all pieces of leather armor, wearing leather pants protects the player from freezing in | As with all pieces of leather armor, wearing leather pants protects the player from freezing in powder snow. | ||
==== Repairing ==== | ==== Repairing ==== | ||
| Line 67: | Line 67: | ||
}} | }} | ||
Leather pants can also be repaired in an [[Minecraft:anvil]] by adding [[Minecraft:leather]], with each item restoring 25% of the pants' maximum durability, rounded down. Two pants can also be combined in an anvil. Both methods using the anvil preserves the pants' | Leather pants can also be repaired in an [[Minecraft:anvil]] by adding [[Minecraft:leather]], with each item restoring 25% of the pants' maximum durability, rounded down. Two pants can also be combined in an anvil. Both methods using the anvil preserves the pants' enchantments. | ||
=== Enchantments === | === Enchantments === | ||
Leggings can receive the following | Leggings can receive the following enchantments: | ||
{| class="wikitable" | {| class="wikitable" | ||
|+ | |+ | ||
| Line 76: | Line 76: | ||
!Description | !Description | ||
!Max Level | !Max Level | ||
! | !Method | ||
!Weight | !Weight | ||
|- | |- | ||
| | |Protection<ref group="note" name="exc">Protection, Projectile Protection, Blast Protection, and Fire Protection are mutually exclusive.</ref> | ||
|Increases overall damage reduction. | |Increases overall damage reduction. | ||
|IV | |IV | ||
| Line 85: | Line 85: | ||
|10 | |10 | ||
|- | |- | ||
| | |Projectile Protection<ref group="note" name="exc" /> | ||
|Increases damage reduction against projectiles. | |Increases damage reduction against projectiles. | ||
|IV | |IV | ||
| Line 91: | Line 91: | ||
|5 | |5 | ||
|- | |- | ||
| | |Blast Protection<ref group="note" name="exc" /> | ||
|Increases damage reduction against explosions. | |Increases damage reduction against explosions. | ||
|IV | |IV | ||
| Line 97: | Line 97: | ||
|2 | |2 | ||
|- | |- | ||
| | |Fire Protection<ref group="note" name="exc" /> | ||
|Increases damage reduction against fire. | |Increases damage reduction against fire. | ||
|IV | |IV | ||
| Line 103: | Line 103: | ||
|5 | |5 | ||
|- | |- | ||
| | |Thorns | ||
|Deals returning damage to attackers. | |Deals returning damage to attackers. | ||
|III | |III | ||
| Line 109: | Line 109: | ||
|1 | |1 | ||
|- | |- | ||
| | |Swift Sneak | ||
|Increases movement speed when | |Increases movement speed when sneaking. | ||
|III | |III | ||
|{{BlockLink|Anvil}} | |{{BlockLink|Anvil}} | ||
|1 | |1 | ||
|- | |- | ||
| | |Unbreaking | ||
|Grants a chance to negate durability consumption. | |Grants a chance to negate durability consumption. | ||
|III | |III | ||
| Line 121: | Line 121: | ||
|5 | |5 | ||
|- | |- | ||
| | |Mending | ||
|Repairs the leggings when obtaining | |Repairs the leggings when obtaining experience. | ||
|I | |I | ||
|{{BlockLink|Anvil}} | |{{BlockLink|Anvil}} | ||
|2 | |2 | ||
|- | |- | ||
| | |Curse of Vanishing | ||
|The leggings vanish on death, not dropping as an item. | |The leggings vanish on death, not dropping as an item. | ||
|I | |I | ||
| Line 133: | Line 133: | ||
|1 | |1 | ||
|- | |- | ||
| | |Curse of Binding | ||
|Removes the ability to de-equip the leggings. | |Removes the ability to de-equip the leggings. | ||
|I | |I | ||
| Line 142: | Line 142: | ||
=== Armor trimming === | === Armor trimming === | ||
It is possible to upgrade pants with trims. This requires a | It is possible to upgrade pants with trims. This requires a smithing template, the pants, and an ingot or crystal (iron ingot, copper ingot, gold ingot, netherite ingot, [[Minecraft:emerald]], redstone dust, lapis lazuli, amethyst shard, nether quartz, [[Minecraft:diamond]], or resin brick). | ||
These trims have no effect on the gameplay or strength of the armor. | These trims have no effect on the gameplay or strength of the armor. | ||
| Line 283: | Line 283: | ||
{{HistoryTable | {{HistoryTable | ||
|{{HistoryLine|java indev}} | |{{HistoryLine|java indev}} | ||
|{{HistoryLine||0.31|dev=20091231-2147|[[File:Leather Pants (item) JE1 BE1.png|32px]] Added cloth pants. They were taken directly from one of | |{{HistoryLine||0.31|dev=20091231-2147|[[File:Leather Pants (item) JE1 BE1.png|32px]] Added cloth pants. They were taken directly from one of Notch's games, ''Legend of the Chambered''.}} | ||
|{{HistoryLine||20100212-1210|Cloth pants can now be crafted.}} | |{{HistoryLine||20100212-1210|Cloth pants can now be crafted.}} | ||
|{{HistoryLine||20100218-0011|[[File:Leather Pants JE1.png|32px]] Added a model for cloth pants. | |{{HistoryLine||20100218-0011|[[File:Leather Pants JE1.png|32px]] Added a model for cloth pants. | ||
| Line 289: | Line 289: | ||
|{{HistoryLine|java alpha}} | |{{HistoryLine|java alpha}} | ||
|{{HistoryLine||v1.0.8|"Cloth pants" have been renamed to "leather pants".{{verify|Were they "pants" or "leggings" at the time? If not, when did the name change?}} | |{{HistoryLine||v1.0.8|"Cloth pants" have been renamed to "leather pants".{{verify|Were they "pants" or "leggings" at the time? If not, when did the name change?}} | ||
|Leather pants are now | |Leather pants are now crafted with [[Minecraft:leather]] instead of cloth.}} | ||
|{{HistoryLine|java}} | |{{HistoryLine|java}} | ||
|{{HistoryLine||1.0.0|dev=Beta 1.9 Prerelease|The armor protection behavior has been changed. Previous to this update, the total armor protection is based in this equation: (((''total equipped armor damage reduction'' − 1) × (''all equipped armor max damage'' − ''total equipped armor damage'')) ÷ (''total equipped armor max damage'' + 1)).}} | |{{HistoryLine||1.0.0|dev=Beta 1.9 Prerelease|The armor protection behavior has been changed. Previous to this update, the total armor protection is based in this equation: (((''total equipped armor damage reduction'' − 1) × (''all equipped armor max damage'' − ''total equipped armor damage'')) ÷ (''total equipped armor max damage'' + 1)).}} | ||
|{{HistoryLine|||dev=Beta 1.9 Prerelease 4|Leather pants can now be | |{{HistoryLine|||dev=Beta 1.9 Prerelease 4|Leather pants can now be enchanted.}} | ||
|{{HistoryLine||1.3.1|dev=12w15a|{{key|Shift}}+clicking can be used to equip leather pants.}} | |{{HistoryLine||1.3.1|dev=12w15a|{{key|Shift}}+clicking can be used to equip leather pants.}} | ||
|{{HistoryLine|||dev=12w21a|Butchers now sell leather pants for 2–3 emeralds.}} | |{{HistoryLine|||dev=12w21a|Butchers now sell leather pants for 2–3 emeralds.}} | ||
|{{HistoryLine||1.4.2|dev=12w32a|[[Minecraft:Mob]] armor has been reintroduced. A partial or full set of any armor is now sometimes worn by [[Minecraft:zombie]]s, | |{{HistoryLine||1.4.2|dev=12w32a|[[Minecraft:Mob]] armor has been reintroduced. A partial or full set of any armor is now sometimes worn by [[Minecraft:zombie]]s, skeletons and zombie pigmen, with the likelihood increasing with difficulty.}} | ||
|{{HistoryLine|||dev=August 17, 2012|slink={{tweet|Dinnerbone|236445090929844225}}| | |{{HistoryLine|||dev=August 17, 2012|slink={{tweet|Dinnerbone|236445090929844225}}|Jeb and Dinnerbone tweeted pictures of [[Minecraft:dye]]able leather armor, including pants.}} | ||
|{{HistoryLine|||dev=12w34a|Leather pants can be dyed by [[Minecraft:crafting]] leather pants with [[Minecraft:dye]]s. Dyes can be removed by {{control|use|text=using}} dyed leather pants on a [[Minecraft:cauldron]] with [[Minecraft:water]]. | |{{HistoryLine|||dev=12w34a|Leather pants can be dyed by [[Minecraft:crafting]] leather pants with [[Minecraft:dye]]s. Dyes can be removed by {{control|use|text=using}} dyed leather pants on a [[Minecraft:cauldron]] with [[Minecraft:water]]. | ||
|[[File:Leather Pants JE2.png|32px]] [[File:Leather Pants (item) JE2.png|32px]] Default leather pants are now slightly darker.}} | |[[File:Leather Pants JE2.png|32px]] [[File:Leather Pants (item) JE2.png|32px]] Default leather pants are now slightly darker.}} | ||
|{{HistoryLine|||dev=12w36a|[[Minecraft:Dye]]d leather pants are now more saturated and have a slight tint of tan in respect to the default armor color. | |{{HistoryLine|||dev=12w36a|[[Minecraft:Dye]]d leather pants are now more saturated and have a slight tint of tan in respect to the default armor color. | ||
| | |Wither skeletons can now spawn wearing leather pants.}} | ||
|{{HistoryLine|||dev=12w37a|[[File:Leather Pants (item) JE3 BE2.png|32px]]{{info needed|needs updating.}}[[Category:Needs updating]] Leather pants now have non-dyed parts. This has been implemented so that | |{{HistoryLine|||dev=12w37a|[[File:Leather Pants (item) JE3 BE2.png|32px]]{{info needed|needs updating.}}[[Category:Needs updating]] Leather pants now have non-dyed parts. This has been implemented so that players can distinguish between other types of armor and similar-colored leather armor. | ||
|Leather pants now have knee pads, which has changed the texture from [[File:Leather Pants JE2.png|32px]] to [[File:Leather Pants JE3 BE1.png|32px]].}} | |Leather pants now have knee pads, which has changed the texture from [[File:Leather Pants JE2.png|32px]] to [[File:Leather Pants JE3 BE1.png|32px]].}} | ||
|{{HistoryLine||1.4.6|dev=12w50a|Added Thorns, which can be applied to leather pants.}} | |{{HistoryLine||1.4.6|dev=12w50a|Added Thorns, which can be applied to leather pants.}} | ||
|{{HistoryLine||1.5|dev=13w04a|Leather pants in the | |{{HistoryLine||1.5|dev=13w04a|Leather pants in the player's hand can be equipped by right-clicking. | ||
|[[Minecraft:Dispenser]]s can now equip nearby players with leather pants.}} | |[[Minecraft:Dispenser]]s can now equip nearby players with leather pants.}} | ||
|{{HistoryLine||1.8|dev=14w02a|Leatherworkers now sell leather pants for 2–4 emeralds.}} | |{{HistoryLine||1.8|dev=14w02a|Leatherworkers now sell leather pants for 2–4 emeralds.}} | ||
|{{HistoryLine|||dev=14w05a|Leather pants no longer turn red when [[Minecraft:mob]]s and | |{{HistoryLine|||dev=14w05a|Leather pants no longer turn red when [[Minecraft:mob]]s and players are hurt.}} | ||
|{{HistoryLine|||dev=14w06a|Leather pants are now visible on | |{{HistoryLine|||dev=14w06a|Leather pants are now visible on giants.}} | ||
|{{HistoryLine||1.9|dev=15w31a|[[Minecraft:Mob]]s now wear armor from the bottom to the top, rather than from the top to the bottom. This means that a mob with three armor pieces, for example, spawn with all armor except a helmet.}} | |{{HistoryLine||1.9|dev=15w31a|[[Minecraft:Mob]]s now wear armor from the bottom to the top, rather than from the top to the bottom. This means that a mob with three armor pieces, for example, spawn with all armor except a helmet.}} | ||
|{{HistoryLine|||dev=15w34b|Leather pants' | |{{HistoryLine|||dev=15w34b|Leather pants' durability now affects armor value.}} | ||
|{{HistoryLine|||dev=15w36a|Armor value and armor | |{{HistoryLine|||dev=15w36a|Armor value and armor enchantment calculations have been changed. For the original values, see here.}} | ||
|{{HistoryLine|||dev=15w36d|Leather pants' durability affecting value has been removed. | |{{HistoryLine|||dev=15w36d|Leather pants' durability affecting value has been removed. | ||
|Leather pants now have an [[Minecraft:attribute]] controlling the defense points.}} | |Leather pants now have an [[Minecraft:attribute]] controlling the defense points.}} | ||
|{{HistoryLine|||dev=15w50a|Added {{cd|equip}} | |{{HistoryLine|||dev=15w50a|Added {{cd|equip}} sounds for leather pants.}} | ||
|{{HistoryLine|||dev=16w02a|Armor value and armor enchantment calculations have been changed again.}} | |{{HistoryLine|||dev=16w02a|Armor value and armor enchantment calculations have been changed again.}} | ||
|{{HistoryLine|||dev=16w05a|Armor value calculations have been changed, once again.}} | |{{HistoryLine|||dev=16w05a|Armor value calculations have been changed, once again.}} | ||
|{{HistoryLine||1.13|dev=17w47a | |{{HistoryLine||1.13|dev=17w47a|Removed the numeric ID (300) of leather pants.}} | ||
|{{HistoryLine|||dev=18w11a|Enchanted leather pants can now generate in the chests of | |{{HistoryLine|||dev=18w11a|Enchanted leather pants can now generate in the chests of shipwrecks.}} | ||
|{{HistoryLine||1.14|dev=18w43a|[[File:Leather Pants JE4 BE2.png|32px]] [[File:Leather Pants (item) JE4 BE3.png|32px]] The textures of leather pants have been changed.}} | |{{HistoryLine||1.14|dev=18w43a|[[File:Leather Pants JE4 BE2.png|32px]] [[File:Leather Pants (item) JE4 BE3.png|32px]] The textures of leather pants have been changed.}} | ||
|{{HistoryLine|||dev=18w48a|Leather pants can be found in [[Minecraft:chest]]s in | |{{HistoryLine|||dev=18w48a|Leather pants can be found in [[Minecraft:chest]]s in village tanneries.}} | ||
|{{HistoryLine|||dev=19w11a|Leather pants sold by leatherworker villagers are now randomly [[Minecraft:dye]]d.}} | |{{HistoryLine|||dev=19w11a|Leather pants sold by leatherworker villagers are now randomly [[Minecraft:dye]]d.}} | ||
|{{HistoryLine||1.19|dev=22w12a|Added the | |{{HistoryLine||1.19|dev=22w12a|Added the Swift Sneak enchantment, which can be applied to leather pants.}} | ||
|{{HistoryLine||1.19.4|dev=23w05a|Leather pants can now be swapped by {{ctrl|using}} them in the hotbar.<ref>{{bug|MC-216270|||Fixed}}</ref>}} | |{{HistoryLine||1.19.4|dev=23w05a|Leather pants can now be swapped by {{ctrl|using}} them in the hotbar.<ref>{{bug|MC-216270|||Fixed}}</ref>}} | ||
|{{HistoryLine||1.19.4|exp=Update 1.20|dev=23w05a|Leather pants can now be trimmed using a smithing table.|Leather pants can now have trims of the same material it is made out of.}} | |{{HistoryLine||1.19.4|exp=Update 1.20|dev=23w05a|Leather pants can now be trimmed using a smithing table.|Leather pants can now have trims of the same material it is made out of.}} | ||
|{{HistoryLine||1.20|dev=23w12a|The pattern textures of dune and sentry armor trims are changed.|Those previous patterns were left with different names: dune was renamed sentry and sentry was renamed shaper.}} | |{{HistoryLine||1.20|dev=23w12a|The pattern textures of dune and sentry armor trims are changed.|Those previous patterns were left with different names: dune was renamed sentry and sentry was renamed shaper.}} | ||
|{{HistoryLine||1.20.5|dev=24w03a|Leather pants can now receive | |{{HistoryLine||1.20.5|dev=24w03a|Leather pants can now receive Thorns through an enchanting table, rather than only through an anvil.}} | ||
|{{HistoryLine|||dev=24w12a|Leather pants can no longer receive Thorns through an enchanting table.}} | |{{HistoryLine|||dev=24w12a|Leather pants can no longer receive Thorns through an enchanting table.}} | ||
|{{HistoryLine||26.1|dev=snap7|[[File:Baby Leather Pants JE1 BE1.png|32px]] Added a specific texture and model for when the armor piece is worn by a humanoid baby mob.}} | |{{HistoryLine||26.1|dev=snap7|[[File:Baby Leather Pants JE1 BE1.png|32px]] Added a specific texture and model for when the armor piece is worn by a humanoid baby mob.}} | ||
| Line 337: | Line 337: | ||
}} | }} | ||
|{{HistoryLine||v0.8.0|dev=build 2|[[File:Leather Pants (item) JE3 BE2.png|32px]] The leather pants' item texture has been changed to match {{JE}}.}} | |{{HistoryLine||v0.8.0|dev=build 2|[[File:Leather Pants (item) JE3 BE2.png|32px]] The leather pants' item texture has been changed to match {{JE}}.}} | ||
|{{HistoryLine||v0.11.0|dev=build 11|Armor now protects against | |{{HistoryLine||v0.11.0|dev=build 11|Armor now protects against damage from [[Minecraft:mob]]s only.}} | ||
|{{HistoryLine||v0.12.1|dev=build 1|Leather pants can be worn by mobs.}} | |{{HistoryLine||v0.12.1|dev=build 1|Leather pants can be worn by mobs.}} | ||
|{{HistoryLine||v0.14.0|dev=build 1|[[File:Leather Pants JE3 BE2.png|32px]] Leather pants can be dyed and the model has been updated.}} | |{{HistoryLine||v0.14.0|dev=build 1|[[File:Leather Pants JE3 BE2.png|32px]] Leather pants can be dyed and the model has been updated.}} | ||
|{{HistoryLine||v0.15.0|dev=build 1|Leather pants can be obtained from | |{{HistoryLine||v0.15.0|dev=build 1|Leather pants can be obtained from strays and [[Minecraft:husk]]s that naturally spawn with armor.}} | ||
|{{HistoryLine||v0.15.10| | |{{HistoryLine||v0.15.10|Capes no longer clip through armor.}} | ||
|{{HistoryLine|pocket}} | |{{HistoryLine|pocket}} | ||
|{{HistoryLine|?}} | |{{HistoryLine|?}} | ||
|{{HistoryLine||?|Leather pants no longer turn red when [[Minecraft:mob]]s and | |{{HistoryLine||?|Leather pants no longer turn red when [[Minecraft:mob]]s and players are hurt.}} | ||
|{{HistoryLine|bedrock}} | |{{HistoryLine|bedrock}} | ||
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|Leather pants can be found inside plains village tannery chests. | |{{HistoryLine||1.10.0|dev=beta 1.10.0.3|Leather pants can be found inside plains village tannery chests. | ||
| Line 350: | Line 350: | ||
}} | }} | ||
|{{HistoryLine||1.11.0|dev=beta 1.11.0.1|Leather pants can be found inside savanna, taiga, desert, snowy taiga, and snowy tundra village tannery chests.}} | |{{HistoryLine||1.11.0|dev=beta 1.11.0.1|Leather pants can be found inside savanna, taiga, desert, snowy taiga, and snowy tundra village tannery chests.}} | ||
|{{HistoryLine|||dev=beta 1.11.0.4|Leather pants are now | |{{HistoryLine|||dev=beta 1.11.0.4|Leather pants are now sold by leatherworker [[Minecraft:villager]]s. | ||
}} | }} | ||
|{{HistoryLine||1.12.0|dev=beta 1.12.0.2|[[File:Armor Stand with Leather Armor MCPE-44669.png|32px]] Leather armor no longer show as being [[Minecraft:dye]]d properly when worn by | |{{HistoryLine||1.12.0|dev=beta 1.12.0.2|[[File:Armor Stand with Leather Armor MCPE-44669.png|32px]] Leather armor no longer show as being [[Minecraft:dye]]d properly when worn by armor stands.}} | ||
|{{HistoryLine||1.13.0|dev=beta 1.13.0.1|Leather armor now appears dyed properly when worn by armor stands.}} | |{{HistoryLine||1.13.0|dev=beta 1.13.0.1|Leather armor now appears dyed properly when worn by armor stands.}} | ||
|{{HistoryLine||1.19.0|dev=Preview 1.19.0.25|Added the | |{{HistoryLine||1.19.0|dev=Preview 1.19.0.25|Added the Swift Sneak enchantment, which is applicable to leather pants.}} | ||
|{{HistoryLine||1.19.80|exp=Next Major Update|dev=Preview 1.19.80.21|Leather pants can now be trimmed using a | |{{HistoryLine||1.19.80|exp=Next Major Update|dev=Preview 1.19.80.21|Leather pants can now be trimmed using a smithing table.}} | ||
|{{HistoryLine||26.10|dev=Preview 26.10.23|[[File:Baby Leather Pants JE1 BE1.png|32px]] Added a specific texture and model for when the armor piece is worn by a humanoid baby mob.}} | |{{HistoryLine||26.10|dev=Preview 26.10.23|[[File:Baby Leather Pants JE1 BE1.png|32px]] Added a specific texture and model for when the armor piece is worn by a humanoid baby mob.}} | ||
}} | }} | ||
| Line 366: | Line 366: | ||
|{{HistoryLine||xbox=TU12|ps3=1.00|psvita=1.00|ps4=1.00|[[File:Leather Pants (item) JE3 BE2.png|32px]] The textures for leather armor [[Minecraft:item]]s have been changed.}} | |{{HistoryLine||xbox=TU12|ps3=1.00|psvita=1.00|ps4=1.00|[[File:Leather Pants (item) JE3 BE2.png|32px]] The textures for leather armor [[Minecraft:item]]s have been changed.}} | ||
|{{HistoryLine||xbox=TU14|ps3=1.04|psvita=1.00|ps4=1.00|Leather armor can be [[Minecraft:dye]]d. | |{{HistoryLine||xbox=TU14|ps3=1.04|psvita=1.00|ps4=1.00|Leather armor can be [[Minecraft:dye]]d. | ||
| | |Item repair can now repair armor.|Butchers now sell leather pants for 2–3 emeralds.}} | ||
|{{HistoryLine||xbox=TU24|xbone=CU12|ps3=1.16|psvita=1.16|ps4=1.16|Leather pants no longer turn red when [[Minecraft:mob]]s and | |{{HistoryLine||xbox=TU24|xbone=CU12|ps3=1.16|psvita=1.16|ps4=1.16|Leather pants no longer turn red when [[Minecraft:mob]]s and players are hurt.}} | ||
|{{HistoryLine||xbox=TU25|xbone=CU13|ps3=1.16|psvita=1.16|ps4=1.16|Leather pants now have the quick equip functionality.}} | |{{HistoryLine||xbox=TU25|xbone=CU13|ps3=1.16|psvita=1.16|ps4=1.16|Leather pants now have the quick equip functionality.}} | ||
|{{HistoryLine||xbox=TU31|xbone=CU19|ps3=1.22|psvita=1.22|ps4=1.22|wiiu=Patch 3|switch=1.0.1|Leatherworkers now sell leather pants for 2–4 emeralds.}} | |{{HistoryLine||xbox=TU31|xbone=CU19|ps3=1.22|psvita=1.22|ps4=1.22|wiiu=Patch 3|switch=1.0.1|Leatherworkers now sell leather pants for 2–4 emeralds.}} | ||
|{{HistoryLine||xbox=TU46|xbone=CU36|ps3=1.38|psvita=1.38|ps4=1.38|wiiu=Patch 15|switch=1.0.1|Leather pants now have an [[Minecraft:attribute]] controlling the defense points.}} | |{{HistoryLine||xbox=TU46|xbone=CU36|ps3=1.38|psvita=1.38|ps4=1.38|wiiu=Patch 15|switch=1.0.1|Leather pants now have an [[Minecraft:attribute]] controlling the defense points.}} | ||
|{{HistoryLine||xbox=TU69|xbone=none|ps3=1.76|psvita=1.76|ps4=1.76|wiiu=Patch 38|switch=none|Enchanted leather pants can now generate in the chests of | |{{HistoryLine||xbox=TU69|xbone=none|ps3=1.76|psvita=1.76|ps4=1.76|wiiu=Patch 38|switch=none|Enchanted leather pants can now generate in the chests of shipwrecks.}} | ||
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|switch=none|[[File:Leather Pants JE4 BE2.png|32px]] [[File:Leather Pants (item) JE4 BE3.png|32px]] The texture of leather pants has been changed.}} | |{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|switch=none|[[File:Leather Pants JE4 BE2.png|32px]] [[File:Leather Pants (item) JE4 BE3.png|32px]] The texture of leather pants has been changed.}} | ||
}} | }} | ||
| Line 405: | Line 405: | ||
[[Category:Combat]] | [[Category:Combat]] | ||
pt:Calças de Couro | |||
Revision as of 15:54, 9 April 2026
Template:Infobox item Leather pantsTemplate:Fn are a variant of Minecraft:leggings that are crafted from Minecraft:leather. They are the seventh-highest tier of leggings, having the lowest armor points and durability. Like all leather armor, they can be dyed and protect the wearer from freezing.
Obtaining
Crafting
Mob loot
Minecraft:Zombies, Minecraft:husks, skeletons, strays, and bogged have a small chance to spawn wearing armor, which may include leather pants. There is a 8.5% chance (9.5% with Looting I, 10.5% with Looting II and 11.5% with Looting III) for the mob to drop the pants they're wearing upon death unless they are spawned from an ominous trial spawner. The dropped pants are usually badly damaged, and may be enchanted with enchantment levels 5–19.
Trading
Usage
When worn, leather pants provide Template:Armor armor points.
Powder snow
As with all pieces of leather armor, wearing leather pants protects the player from freezing in powder snow.
Repairing
Two damaged leather pants can be combined through Minecraft:crafting or using the Minecraft:grindstone. The durability of the used leather pants are added together, plus an extra 5% durability. Both the crafting table and grindstone methods do not keep the enchantments of either pants. Template:Crafting Template:Grinding
Unit repair
Leather pants can also be repaired in an Minecraft:anvil by adding Minecraft:leather, with each item restoring 25% of the pants' maximum durability, rounded down. Two pants can also be combined in an anvil. Both methods using the anvil preserves the pants' enchantments.
Enchantments
Leggings can receive the following enchantments:
| Name | Description | Max Level | Method | Weight |
|---|---|---|---|---|
| Protection<ref group="note" name="exc">Protection, Projectile Protection, Blast Protection, and Fire Protection are mutually exclusive.</ref> | Increases overall damage reduction. | IV | Template:BlockLink Template:BlockLink |
10 |
| Projectile Protection<ref group="note" name="exc" /> | Increases damage reduction against projectiles. | IV | Template:BlockLink Template:BlockLink |
5 |
| Blast Protection<ref group="note" name="exc" /> | Increases damage reduction against explosions. | IV | Template:BlockLink Template:BlockLink |
2 |
| Fire Protection<ref group="note" name="exc" /> | Increases damage reduction against fire. | IV | Template:BlockLink Template:BlockLink |
5 |
| Thorns | Deals returning damage to attackers. | III | Template:BlockLink | 1 |
| Swift Sneak | Increases movement speed when sneaking. | III | Template:BlockLink | 1 |
| Unbreaking | Grants a chance to negate durability consumption. | III | Template:BlockLink Template:BlockLink |
5 |
| Mending | Repairs the leggings when obtaining experience. | I | Template:BlockLink | 2 |
| Curse of Vanishing | The leggings vanish on death, not dropping as an item. | I | Template:BlockLink | 1 |
| Curse of Binding | Removes the ability to de-equip the leggings. | I | Template:BlockLink | 1 |
Armor trimming
It is possible to upgrade pants with trims. This requires a smithing template, the pants, and an ingot or crystal (iron ingot, copper ingot, gold ingot, netherite ingot, Minecraft:emerald, redstone dust, lapis lazuli, amethyst shard, nether quartz, Minecraft:diamond, or resin brick).
These trims have no effect on the gameplay or strength of the armor.
Dyeing
Leather pants can be dyed by combining it with Minecraft:dye(s) through crafting Template:In, or by Template:Control it on a Minecraft:cauldron containing dyed water Template:In. Template:Control dyed leather pants on a cauldron containing ordinary water removes any dye from it.
Sounds
Data values
ID
Template:Edition: Template:ID table
Template:Edition: Template:ID table
Item data
Template:JE: Template:See also
- Template:Nbt: the item's components tag.
Achievements
History
Java Edition
Bedrock Edition
Legacy Console Edition
New Nintendo 3DS Edition
Issues
Gallery
Renders
-
Enchanted appearance when worn
-
Enchanted appearance in inventory
Notes
Template:Fnlist <references group="note" />
References
Template:Navbox armor Template:Navbox items
pt:Calças de Couro