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Minecraft:Leather Tunic

From SAS Gaming Wiki
Revision as of 15:54, 9 April 2026 by SyncBot (talk | contribs) (Remove broken links to missing pages)

Template:Infobox item A leather tunic is a variant of Minecraft:chestplate that is crafted from Minecraft:leather. It is the seventh-highest tier of chestplate, having the lowest armor points and durability. Like all leather armor, it can be Minecraft:dyed and protects the wearer from freezing.

Obtaining

Crafting

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Mob loot

Minecraft:Zombies, Minecraft:husks, skeletons, strays, and bogged have a small chance to spawn wearing armor, which may include a leather tunic. There is a 8.5% chance (9.5% with Looting I, 10.5% with Looting II and 11.5% with Looting III) for the mob to drop the tunic they're wearing upon death unless they are spawned from an ominous trial spawner. The dropped tunic is usually badly damaged, and may be enchanted with enchantment levels 5-19.

Trading

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Usage

When worn, a leather tunic provides Template:Armor armor points.

Powder snow

As with all pieces of leather armor, wearing a leather tunic protects the player from freezing in powder snow.

Repairing

Two damaged leather tunics can be combined through Minecraft:crafting or using the Minecraft:grindstone. The durability of the used leather tunics are added together, plus an extra 5% durability. Both the crafting table and grindstone methods do not keep the enchantments of either tunic. Template:Crafting Template:Grinding

Unit repair

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An leather tunic can also be repaired in an Minecraft:anvil by adding Minecraft:leather, with each item restoring 25% the tunics' maximum durability, rounded down. Two tunics can also be combined in an anvil. Both methods using the anvil preserves the tunic's enchantments.

Enchantments

A tunic can receive the following enchantments:

Name Description Max Level Method Weight
Protection<ref group=note name=exc>Protection, Projectile Protection, Blast Protection, and Fire Protection are mutually exclusive.</ref> Increases overall damage reduction. IV Template:BlockLink
Template:BlockLink
10
Projectile Protection<ref group=note name="exc"/> Increases damage reduction against projectiles. IV Template:BlockLink
Template:BlockLink
5
Blast Protection<ref group=note name="exc"/> Increases damage reduction against explosions. IV Template:BlockLink
Template:BlockLink
2
Fire Protection<ref group=note name="exc"/> Increases damage reduction against fire. IV Template:BlockLink
Template:BlockLink
5
Thorns Deals returning damage to attackers. III Template:BlockLink
Template:BlockLink
1
Unbreaking Grants a chance to negate durability consumption. III Template:BlockLink
Template:BlockLink
5
Mending Repairs the chestplate when obtaining experience. I Template:BlockLink 2
Curse of Vanishing The chestplate vanishes on death, not dropping as an item. I Template:BlockLink 1
Curse of Binding Removes the ability to de-equip the chestplate. I Template:BlockLink 1

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Armor trimming

It is possible to upgrade armor with trims. This requires a smithing template, a tunic, and an ingot or crystal (iron ingot, copper ingot, gold ingot, netherite ingot, Minecraft:emerald, redstone dust, lapis lazuli, amethyst shard, nether quartz, Minecraft:diamond, or resin brick).

These trims have no effect on the gameplay or strength of the armor.

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Dyeing

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Leather tunics can be dyed by combining it with Minecraft:dye(s) through crafting Template:In, or by Template:Control it on a Minecraft:cauldron containing dyed water Template:In. Template:Control dyed leather tunics on a cauldron containing ordinary water removes any dye from it.

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Sounds

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Data values

ID

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Item data

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Data component format/dyed color

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Achievements

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History

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Java Edition

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Bedrock Edition

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Legacy Console Edition

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New Nintendo 3DS Edition

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Data history

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Issues

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Gallery

Renders

Notes

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Navigation

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