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Minecraft:Caves & Cliffs

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Template:For Template:Infobox theme

File:Caves & Cliffs logo 2.png
Caves & Cliffs logo.

Template:Relevant guide

Caves & Cliffs, also known as the Cave Update,<ref>Template:Tweet</ref> is the name of two major themed updates for Template:Els. The first part was released as Minecraft:Java Edition 1.17 and Minecraft:Bedrock Edition 1.17.0 on June 8, 2021,<ref name=":0">Template:Mcnet</ref><ref name="ReleaseDate">Template:Tweet</ref> which focused on Minecraft:blocks and Minecraft:mobs. The second part was released as Minecraft:Java Edition 1.18 and Minecraft:Bedrock Edition 1.18.0<ref name="caves-and-cliffs-faq">Template:Cite</ref> on November 30, 2021,<ref name="c&cp2-release">Template:Mcnet</ref> and brought major changes to Minecraft:Overworld generation, including new Minecraft:caves and Minecraft:mountains.

Announcement

Caves & Cliffs was announced in Minecraft:Minecraft Live 2020,<ref name="Recap">Template:Mcnet</ref> and on April 14, 2021, Minecraft:Mojang Studios announced that the update would be split into two portions due to the amount and complexity of content, as well as team health.<ref>Template:Ytl</ref> It was later announced in Minecraft:Minecraft Live 2021 that the Deep Dark portion, as well as certain items, of the Caves & Cliffs update would be delayed until Minecraft:The Wild Update to improve quality.

Release

On Template:JE, Part I started development with snapshot Minecraft:20w45a, which was released on November 4, 2020. The first pre-release for Caves & Cliffs: Part I was released on May 27, 2021, and the first release candidate on June 4, 2021. Part II started development with Minecraft:1.18 Experimental Snapshot 1, which was released on July 13, 2021, followed by the first pre-release on November 11, 2021, and the first release candidate on November 25, 2021.

On Template:BE, Part I started development with beta 1.16.200.52, which was released on October 28, 2020. Most of the Part I features were behind Minecraft:experimental gameplay toggle until the Part I release and were not included in the full Minecraft:1.16.200, Minecraft:1.16.210, and Minecraft:1.16.220 release.<ref>Template:Tweet</ref><ref>Template:Tweet</ref> In Part II, development continued with beta 1.17.30.23, which was released on August 25, 2021. In Minecraft:1.17.10, released on July 13, 2021, non-beta users were able to test out most of early Part II features behind experimental gameplay.<ref>Template:Mcnet</ref>

Both Java and Bedrock editions received Caves & Cliffs: Part I on June 8, 2021,<ref name=":0" /> and Caves & Cliffs: Part II on November 30, 2021.<ref name="c&cp2-release"/>

Additionally, features from Caves & Cliffs: Part I, were released for Template:El in 1.17.30 on November 2, 2021. Part II features were released in 1.18.32 on August 9, 2022.

For Minecraft:China Edition, Caves & Cliffs: Part I was released on January 21, 2022, and Part II on August 27, 2022.

Additions

Blocks

Amethyst family of blocks:

Minecraft:Azalea

File:Calcite JE4 BE1.png Minecraft:Calcite

Template:AnimateTemplate:Animate Minecraft:Candle

Template:Animate Minecraft:Cave vines

Copper family of blocks:

Deepslate family of blocks:

Dripleaf

File:Dripstone Block JE1 BE1.png Minecraft:Dripstone block

File:Glow Lichen (D) JE2.png Minecraft:Glow lichen

  • A naturally occurring light source found rarely in caves, growing on any face of a block.
  • Obtained with Minecraft:shears, otherwise breaks.
  • Up to 6 can be put on the same block space, merging into one block.

File:Moss Block JE1 BE1.png Minecraft:Moss block

File:Powder Snow JE1 BE1.png Minecraft:Powder snow

Raw Minecraft:metal blocks:

File:Smooth Basalt JE1 BE1.png Minecraft:Smooth basalt

File:Spore Blossom (facing NWU).png Minecraft:Spore blossom

File:Tinted Glass JE2 BE1.png Minecraft:Tinted glass

  • Crafted using a glass block surrounded by four Minecraft:amethyst shards.
  • Allows the ability to see through the block but blocks out light from within.

File:Tuff.png Minecraft:Tuff

  • Found in blobs sizes underground from y-levels of -63 to 0.
  • Can also be found in iron ore veins.

Items

Template:InvSprite Minecraft:Amethyst shard

Template:InvSprite Minecraft:Bucket of axolotl

Template:InvSprite Minecraft:Copper ingot

Template:InvSprite Minecraft:Glow berries

Template:InvSprite Minecraft:Glow ink sac

Template:InvSprite "Otherside" music disc

Template:InvSprite Minecraft:Powder snow bucket

  • Obtained from using a bucket on Minecraft:powder snow or a cauldron that is filled with powder snow.
  • Used to place powder snow, which does not have an item form.

Template:InvSprite Template:InvSprite Template:InvSprite Minecraft:Raw metal

  • Obtained from mining their respective ores
  • Smelts into its corresponding Minecraft:ingots.

Minecraft:Spawn eggs:

Template:InvSpriteFile:Spyglass JE2 BE1.png Minecraft:Spyglass

  • Crafted using a amethyst shard on top of two copper ingots.
  • Used to zoom in from afar.

Mobs

File:Axolotl Idle Floor Underwater.gif Minecraft:Axolotl

File:Glow Squid JE1.gif Minecraft:Glow squid

File:Goat JE1 BE1.png Minecraft:Goat

Non-mob entities

Template:InvSpriteFile:Glow Item Frame JE1 BE3.png Minecraft:Glow item frame

World generation

  • Major overhaul of terrain and Minecraft:cave generation, with a new expanded Minecraft:world height from top to bottom.
  • Biomes can now be generated in 3D, with different biomes depending now on y-level.
    • Caves are now composed of two layers depending on depth.
      • A stone layer, found in y-levels above 0.
      • A deepslate layer, found in y-levels below 8.
    • Minecraft:Aquifers, or bodies of water, generate deep underground, independent of sea level at Y=63.
    • Caves now come in three noise generations: "cheese", "spaghetti", and "noodle".
      • Cheese caves are large sprawling caves with stone pillars from top to bottom, and allows for elytra flight.
      • Spaghetti caves are long, thin caves with smaller aquifers.
      • Noodle caves are thinner, and smaller compared to spaghetti caves.
    • Upgrading worlds before this update now blend chunk boundaries from old chunks to new chunks seemlessly.
      • The bedrock layer for older worlds is converted to deepslate.

Biomes

Minecraft:Cave biomes:

Minecraft:Mountain biomes:

Features

File:Amethyst Geode JE4 BE1.png Minecraft:Amethyst geode

File:Azalea Tree.png Minecraft:Azalea tree

Soundtrack

Changes

Blocks

Minecraft:Blackstone, Minecraft:gilded blackstone, Minecraft:polished blackstone bricks, and Minecraft:cracked polished blackstone bricks as well as stair, slab and wall variants

  • Slightly changed the texture.

Minecraft:Block of lapis lazuli

  • Renamed from "Lapis Lazuli Block" to "Block of Lapis Lazuli".

File:Cake with Candle JE1 BE1.png Minecraft:Cake

  • Have a variation called "Cake with Candle".
    • Can be created by Template:Control a Minecraft:candle on an uneaten cake.
    • The candle on the cake comes in 17 colors, depending on the color of the candle used to create it.
    • The candle pops off when any of the cake is eaten.

File:Lava Cauldron JE1.png File:Powder Snow Cauldron JE1.png Minecraft:Cauldron

  • Can now be filled with lava (previous exclusive to Template:BE) and powder snow.
    • Lava-filled cauldrons can damage players and mobs inside of them, and give off a Minecraft:redstone comparator signal of strength 3.
    • Powder snow cauldrons are formed when cauldrons are under the sky during Minecraft:snowfall.
    • Can also be filled with powder snow by Template:Ctrl a powder snow bucket on it.
  • Cauldrons can also filled water or lava when a pointed dripstone had the liquid on top.

File:Dirt Path JE4 BE3.png Minecraft:Dirt path

Minecraft:Dispenser

Template:Animate Minecraft:Ores

Template:Animate Minecraft:Signs

  • Changed textures to better match with the new plank texture.
  • Can now be tinted with glow ink sacs to make the text glow.
    • Glowing signs do not affect the light level, but appear as if the text itself is illuminated.
    • Regular Minecraft:ink sacs can be used to remove the glowing effect.
    • Now has sounds for being dyed.

Items

Change several item textures for consistency:

Minecraft:Leather armor

Mobs

The light level spawn rate of monsters had been decreased to 0.

Minecraft:Drowned

Minecraft:Skeleton

File:Siamese Cat JE3.png Minecraft:Siamese cat

  • Changed texture.

Minecraft:Shulker in Template:JE

  • If a shulker is hit by another shulker's projectile, it now has a chance of spawning a new shulker. Shulkers are more likely to spawn new shulkers when there are fewer shulkers nearby.

Non-mob entities

File:Spectral Arrow JE3.png Minecraft:Spectral arrowTemplate:Only

  • Change texture to better match its item form.

Minecraft:Painting

  • Change the back texture to match the new plank textures.

World generation

File:1-18-ore-distribution.jpg
Ore distribution changes.

Ore distribution

  • Changed ore generation of all ores making them have a spread value like Minecraft:lapis lazuli ore. Some still retain a linear generation alongside a spread generation.
    • Minecraft:Coal ore attempts to generate twice: once, evenly between an altitude of Y=136 and Y=256; and as a spread, peaking at an altitude of Y=96 and generating between an altitude of Y=0 and Y=192.
    • Minecraft:Copper ore generates between Y=-16 and Y=112, generating the most at Y=48 and like all other ores, uses spread. It peaks at Y=48. Bigger blobs of copper ore generate in dripstone caves.
    • Minecraft:Iron ore attempts to generate three times: once as a spread peaking at an altitude of Y=256, generating above Y=80; another as a spread peaking at Y=16 and generating with a minimum height of Y=-24 and a maximum height of Y=57, and a smaller one spreading evenly between the altitudes of Y=-64 and Y=-32.
    • Minecraft:Gold ore generates between the altitudes of Y=-64 and Y=32, peaking at Y=-16. Also, extra gold generates below Y=-48. The extra gold that generates in the Minecraft:badlands biome was increased, with a top height limit from Y=79 to Y=256, and increased number of blobs.
    • Minecraft:Lapis lazuli ore attempts to generate twice: once, as a spread between the altitudes of Y=32 and Y=-32, peaking at an altitude of 0; and evenly between the altitudes of Y=64 and Y=-64, generating buried like Minecraft:ancient debris.
    • Minecraft:Redstone ore attempts to generate twice: once, evenly between an altitude of Y=15 and Y=-64; and as a spread, peaking at an altitude of -64 and generating below an altitude of Y=-32.
    • Minecraft:Diamond ore now generate as a spread, generating below Y=16 and peaking at depths near Y=-64.
    • Minecraft:Emerald ore generates above Y=-16 as a spread, peaking at Y=256 and decreasing in quantity as the Minecraft:altitude decreases.
  • The size and positioning of diorite, andesite, granite, gravel and dirt has been tweaked - there are larger blobs of these blocks but they're fewer and further apart.
    • Diorite, andesite and granite generate less commonly above Y = 60.

Biomes

Some biomes have been renamed:

  • Since the terrain height is no longer controlled by biomes, most of the height variant sub-biomes, along with previously unused biome variants have been removed from the game and had their code merged into the main biome:
  • As a result of this change:
    • All deserts are now eligible for village and desert pyramid generation.
    • All taigas are now eligible for village and pillager outpost generation.
    • All swamps are now eligible for swamp hut generation.
    • All snowy taigas are now eligible for igloo generation.
    • Worlds made in previous versions that generated these biomes convert them into their default variants.

Template:BiomeLink

  • Now can generate in mountain peaks.
  • Red sand generates a bit higher.
  • Red sandstone now generates naturally once again.

Template:BiomeLink

  • Now are generally wider.
    • In some places there is a chance where no beaches generate at all, to provide some variation

Template:BiomeLink

  • Now generate with strips of gravel.
  • Can generate alongside any biome instead of just windswept hills.

Features

Template:EnvLink

  • Now generate with oak logs as pillars, and oak fences with chains as a means for support.

Template:EnvLink

Template:EnvLink

  • Now able to generate in slightly deeper water than before.

Template:EnvLink

Further revisions

Java Edition

1.17

  • 1.17.1 made changes to some game mechanics and fixes bugs.

1.18

Bedrock Edition

1.17

  • 1.17.1 was released exclusively on Nintendo Switch to fix a bug in which players weren't able to connect to any server.
  • 1.17.2 was released to fix bugs related to world generation.
  • 1.17.10 added Minecraft:candles, brought additional parity with Template:JE, experimental features for 1.18.0, and fixed bugs.
  • 1.17.11 was released to fix some critical bugs.
  • 1.17.30 was released to bring additional parity with Template:JE, new features behind the experimental toggle, and fixed bugs.
  • 1.17.32 was released to fix some critical bugs after the release of 1.17.30.
  • 1.17.33 was released exclusively on Fire tablets to fix a bug in which players weren't able to launch the game.
  • 1.17.34 was released to fix a bug in which owned content did not appear in the inventory after redeeming a retail code.
  • 1.17.40 was released to fix bugs and add more features behind the experimental toggle.
  • 1.17.41 was released to fix some critical bugs after the release of 1.17.40.

1.18

  • 1.18.1 and 1.18.2 were released to fix some critical bugs after the release of 1.18.0.
  • 1.18.10 was released to bring more parity with Template:JE and fix bugs.
  • 1.18.11 was released exclusively on Nintendo Switch to fix bugs.
  • 1.18.12 was released to fix bugs.
  • 1.18.30 was released to add new Create New World UI, more parity with Template:JE such as 64-bit seeds, hunger changes, and fixes bugs.
  • 1.18.31 was released to add the Spectator mode experimental toggle and fix bugs.
  • 1.18.32 was released exclusively on Android, Fire OS, and Nintendo Switch to improve game performance.
  • 1.18.33 was released exclusively on Nintendo Switch to fix bugs.

Promotions

Caves & Cliffs Explorers

Template:Main Shortly after Part II, a tie-in world was released on the Minecraft:Marketplace. The release involves exploring the ruins of a destroyed village, helping various characters rebuild the town using new features from the update. Throughout the world are guest appearances from Minecraft:YouTubers such as Minecraft:Logdotzip and Minecraft:BigB, using the same character designs featured in the Minecraft:YouTube Creators Skin Pack. The map went on to be promoted itself, with a special animation detailing its backstory.

A Caves & Cliffs Story

Template:Main Coinciding with the release of Part I was a trilogy of short stories published on Minecraft:Minecraft.net. Written by Minecraft:Sofia Dankis, the trilogy touches on various features introduced in the update, including Minecraft:goats, Minecraft:axolotls, and Minecraft:lush caves.

Videos

Trailer

Template:Main A trailer for Part I was released on June 8, 2021. Template:CV

A trailer for Part II was released on November 30, 2021. Template:CV

Showcases

Videos made by Minecraft:slicedlime:

Java Edition

1.17

Template:CV Template:CV Template:CV

1.18

Template:CV Template:CV Template:CV Template:CV

Other

Template:CV Template:CV Template:CV Template:CV Template:CV Template:CV Template:CV Template:CV Template:CV

Soundtrack

Template:CV Template:CV Template:CV Template:CV Template:CV Template:CV Template:CV Template:CV Template:CV Template:CV

Quotes

Template:Q Template:Q

Trivia

Gallery

Mojang images

Concept artwork

Official artwork

Comparisons

References

Template:Reflist

External links

Navigation

Template:Navbox named updates Template:Navbox Java Edition versions Template:Navbox Bedrock Edition versions Template:Navbox event

Minecraft:de:Caves & Cliffs Minecraft:el:Caves & Cliffs Minecraft:es:Caves & Cliffs Minecraft:it:Caves & Cliffs Minecraft:ja:洞窟と崖 Minecraft:lzh:穴與崖 Minecraft:pl:Caves & Cliffs Minecraft:pt:Caves & Cliffs Minecraft:ru:Caves & Cliffs Minecraft:th:Caves & Cliffs Minecraft:uk:Caves & Cliffs Minecraft:zh:洞穴与山崖