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Minecraft:Bogged

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Revision as of 11:06, 12 April 2026 by SyncBot (talk | contribs) (Sync: new page from Minecraft)
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Template:Infobox entity A bogged is a Minecraft:mushroom-covered Minecraft:skeleton variant that spawns in Minecraft:swamps and Minecraft:mangrove swamps. Bogged behave similarly to skeletons, but have less Minecraft:health, fire their Minecraft:bows more slowly, take damage from Minecraft:powder snow, cannot convert to Minecraft:strays, and shoot Minecraft:tipped arrows of Minecraft:Poison.

Spawning

Bogged can spawn in Minecraft:swamps and Minecraft:mangrove swamps, replacing about 30% of Minecraft:skeletons, as well as in Minecraft:trial chambers via Minecraft:trial spawners.

Natural spawning

  • Template:IN, they spawn in groups of four at a light level of 0 and can spawn both underground and above ground.
  • Template:IN, they spawn in groups of 1--2 at light levels 0 through 7, meaning they can spawn during the day in Minecraft:mangrove swamps where the overhead canopy is dense enough, but they cannot spawn underground.

Template:Mob spawn table

Trial spawners

Bogged have a Template:Frac chance to be selected as the "ranged" mob for trial spawners in trial chambers.

Spider jockeys

Template:ExclusiveMinecraft:Spiders and Minecraft:cave spiders spawned in swamps and mangrove swamps have a 1% chance to spawn as a Minecraft:spider jockey, with an 80% chance of the rider being a bogged.

Drops

On death

Template:DropTable

Shearing

A bogged drops 2 Minecraft:mushrooms when Minecraft:sheared. Each individual mushroom has an equal chance of dropping as either a brown or Minecraft:red mushroom. Afterward, it cannot be sheared again, and the mushrooms growing from its head are permanently removed from the bogged.

Behavior

File:Bogged Attacking Screenshot.png
A bogged attacking the player.

Bogged behave the same as normal skeletons and shoot Minecraft:tipped arrows that inflict Minecraft:Poison for 4 seconds (dealing Template:Hp Minecraft:damage) on any target that they hit. When shooting their Minecraft:bow, bogged are just as fast as skeletons or Minecraft:strays, but bogged have a longer cooldown between attacks. The cooldown is 3.5 seconds on Easy and Normal Minecraft:difficulties, or 2.5 seconds on Hard. This is 1.5 seconds slower than the skeleton's attack Minecraft:cooldown. A bogged holding a Minecraft:tipped arrow or Minecraft:spectral arrow in its off-hand always shoots that type of arrow instead, and the Minecraft:arrow held is not consumed.

Unlike regular skeletons, bogged in Minecraft:powder snow take freezing Minecraft:damage and do not convert into strays.<ref>Template:Bug</ref>

Being an Minecraft:undead mob, they are:

As they are also under the "skeletons" Minecraft:entity type tag, if a bogged kills a Minecraft:creeper, the creeper drops a Minecraft:music disc, randomly selected from 13, cat, blocks, chirp, far, mall, mellohi, stal, strad, ward, 11, and wait.

The eyes of bogged are emissive with Minecraft:Vibrant Visuals, similar to strays and Minecraft:parched.

Sounds

Template:JE: Template:SoundTable

Template:BE: Template:SoundTable

Data values

ID

Template:JE: Template:ID table

Template:BE: Template:ID table

Entity data

Bogged have entity data associated with them that contains various properties.

Template:JE: Template:Main

<section begin="entity data"/>

<section end="entity data"/>

Template:BE:

See Minecraft:Bedrock Edition level format/Entity format.

Achievements

Template:Load achievements

Achievements that apply to all mobs: Template:Collapse

Advancements

Template:Load advancements

Advancements that apply to all mobs: Template:Collapse

History

Java Edition

Template:HistoryTable

Bedrock Edition

Template:HistoryTable

Issues

Template:Issue list

Trivia

  • In real life, human corpses can become mummified within peat bogs, with levels of preservation varying from perfect to just the skeletons. These are referred to as Template:W.

Gallery

Renders

Screenshots

Before 24w09a

Mojang screenshots

Development renders

Textures

In other media

References

Template:Reflist

Navigation

Template:Navbox entities

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