Minecraft:Bedrock Edition 26.10
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Template:Distinguish Template:Infobox version Template:Relevant guide 26.10, also known as 1.26.10,<ref>Template:Cite</ref> the release of Minecraft:Tiny Takeover, is a game drop for Template:BE released on March 24, 2026,<ref>Template:Mcnet</ref><ref>Template:Cite</ref> which adds new textures and models for baby animals, Minecraft:golden dandelions, makes Minecraft:name tags craftable, and fixes bugs.
Additions
Blocks
File:Golden Dandelion JE1.png Minecraft:Golden dandelion
- Crafted with a Minecraft:dandelion and 8 Minecraft:gold nuggets:
- Can also be bought from Minecraft:wandering traders.
- When Template:Ctrl on a baby mob, it will stop aging; if used again on the same mob, it will resume aging.
- Cannot be used on Minecraft:monsters (including Minecraft:undead mounts) and Minecraft:villagers.
- Can be placed and potted like other flowers.
General
- Added an option on Windows to disable pausing when the application loses focus.
- Added Minecraft:closed captions. However, the toggle has not been added to the settings, but they can be enabled from Minecraft:options.txt.
- Added a keybind, Template:Keys by default, to open the Minecraft:social drawer in-game.
- Added a key binding for Minecraft:Identify, a feature that displays with text or text to speech which Minecraft:block or Minecraft:mob is in front of the player.
- The small buttons now show a tooltip similar to Minecraft:hotbar tooltips on hover.
- Minecraft:Hardcore worlds now show the amount of days played if the game rule Template:Gmr is enabled.
Sounds
- Added the trumpet instrument.
- It can be heard when a note block is placed on top of a Minecraft:block of copper.
- The sound is different based on the oxidation level of the copper block.
- It can be heard when a note block is placed on top of a Minecraft:block of copper.
Changes
Blocks
- Can now be placed on Minecraft:farmland.
- Minecraft:Deepslate can now be directly crafted into its cobbled, polished, brick, and tile variants in the stonecutter.
- Minecraft:Stone can now be directly crafted into its Minecraft:cobblestone variants in the stonecutter.
Items
- Are now craftable.
- Can now be sold by Minecraft:wandering traders as a common trade for 1 Minecraft:emerald with a 7% chance, and 5 trades in stock.
- Can no longer be found in Minecraft:chests in Minecraft:woodland mansions and Minecraft:ancient cities.
Mobs
- Added new sounds for baby wolves, cats, pigs, horses, and chickens.
- Updated the models and textures of the following baby mobs:Template:Columns-list
- Armor on baby wolves and saddles on baby pigs will no longer render.
- Added missing textures beneath baby chicken wings.
- Updated the bone hierarchy and renamed the bones of baby donkeys and baby mules to match the horse hierarchy and bones.
- Updated the UVs for the rear legs of both baby donkeys and baby mules.
Minecraft:Cat, Minecraft:Chicken, Minecraft:Cow, and Minecraft:Pig
- Added distinct sound variants similar to Minecraft:wolves, in addition to the original "classic" variant:
- Cats have a new "royal" variant.
- Pigs have new "mini" and "big" variants.
- Cows have a new "moody" variant.
- Chickens have a new "picky" variant.
- Changed the texture of horses with black dots.
- No longer offers Minecraft:name tags as a Master level trade.
- Now offers red and yellow Minecraft:candles for the price of three Minecraft:emeralds each at the Master level.
Template:Animate Minecraft:Rabbit
- Their models, animations, and textures have been updated.
- The new rabbit models and textures are now version sliced.
- Textures are prefixed with Template:Cd.
- Template:Animate Template:Animate Now has an idle animation.
- The texture of it shooting fireballs has been updated for pixel consistency.
General
- Removed the "Drop 1 of 2026" experimental toggle and implemented all features in regular gameplay.
Graphical
- Added static/colorized block light shading to particles in Minecraft:Vibrant Visuals.
- The Minecraft:Marketplace button has been moved to the small buttons below when playing on Minecraft:realms.
- The main How to Play button has been moved from the Minecraft:settings to the Minecraft:game menu.
- Updated the panorama to reflect Minecraft:Tiny Takeover.
- Custom Minecraft:servers are now always available on the "Servers" tab even when no Minecraft:featured servers could be found.
- The "world_replica_based_backup" flag and the old Realms backup system have been removed, and now the new backups system, Realms Saves, is now enabled at all times.
- Updated the inventory and SDL screens to properly reflect purchases made when navigating back to it from a related page.
- File:Touch Controls Feed BE2.png Updated the interact button design for touch controls.
- Updated the settings screen with Minecraft:Ore UI, excluding subscriptions, storage, creator, pack tabs, and settings in the game menu on Realms.
Technical
AI Goals
- Migrated Template:Cd ('_' misname is legacy and cannot safely be changed).
- Made schemas for the following goals stricter when parsing, and will fail to load an entity json that has invalid data in versions 1.26.10 and newer. Also unified and updated documentation:
- Float Range field Template:Cd in Template:Cd now only accepts an object with Template:Cd and Template:Cd values.
- Field Template:Cd in Template:Cd now only accepts numbers greater than or equal to 0.
- Made the schema for Template:Cd stricter when parsing, now will fail to load an entity json that has invalid data in versions 26.10 and newer.
- Float Range field Template:Cd now only accepts an object with Template:Cd and Template:Cd values.
- Other formats will fail to parse.
- Made the schema for Template:Cd stricter when parsing, now will fail to load an entity json that has invalid data in versions 26.10 and newer.
- Float Range fields Template:Cd and jump_interval now only accepts an object with Template:Cd and Template:Cd values.
- Other formats will fail to parse.
- Made the schemas for the following goals stricter when parsing and will fail to load an entity json that has invalid data in versions 26.10 and newer:
- The following float range fields now only accepts an object with Template:Cd and Template:Cd values.
- Template:Cd in Template:Cd.
- Template:Cd and Template:Cd in Template:Cd.
- Made schemas for the following goals stricter when parsing and will fail to load an entity json that has invalid data in versions 26.10 and newer:
- Made the schema for Template:Cd stricter when parsing, it will now fail to load an entity json that has invalid data in versions 26.10 and newer. Int Range field Template:Cd now only accepts an object with Template:Cd and Template:Cd values.
- The Template:Cd goal has been made more robust in how it calculates an entity's desired path.
- Now generates JSON metadata for Molang queries available in the game.
- Released Template:Cd version 2.6.0.
- Added Template:Cd version 2.7.0-beta.
- Released Template:Cd and Template:Cd into 2.6.0.
- Released Template:Cd from Template:Cd to Template:Cd.
- Released Template:Cd from Template:Cd to Template:Cd.
- Released Template:Cd from Template:Cd to Template:Cd.
- Released Template:Cd from Template:Cd to Template:Cd.
- Released Template:Cd from Template:Cd to Template:Cd.
- Released Template:Cd from Template:Cd to Template:Cd.
- Released Template:Cd from Template:Cd to Template:Cd.
- Released Template:Cd from Template:Cd to Template:Cd.
- Released Template:Cd from Template:Cd to Template:Cd.
- Released Template:Cd from Template:Cd to Template:Cd.
- Released Template:Cd from Template:Cd to Template:Cd.
- Released Template:Cd from Template:Cd to Template:Cd.
- Released Template:Cd from Template:Cd to Template:Cd.
- Released Template:Cd from Template:Cd to Template:Cd.
- Released change of Template:Cd to use Template:Cd from Template:Cd to Template:Cd.
- Released Template:Cd from Template:Cd to Template:Cd
- Released Template:Cd from Template:Cd to Template:Cd
- Released Template:Cd from Template:Cd to Template:Cd
- Released Template:Cd from Template:Cd to Template:Cd
- Released Template:Cd from Template:Cd to Template:Cd
- Released Template:Cd from Template:Cd to Template:Cd
- Released Template:Cd from Template:Cd to Template:Cd
- Released Template:Cd from Template:Cd to Template:Cd
- Moved Template:Cd to stable.
- Template:Cd is no longer restricted to the Upcoming Creator Features toggle.
- Added minimum, maximum, or both bounds to several APIs.
- API metadata now list any bounds, minimum value, or maximum value if applicable on interfaces and class methods and properties.
- Moved Template:Cd property on Template:Cd, Template:Cd, Template:Cd, and Template:Cd from beta to stable.
- Added Template:Cd parameter to Template:Cd.
- Moved Template:Cd to Template:Cd.
- Removed Template:Cd property from Template:Cd.
- Moved Template:Cd to Template:Cd.
- Released Template:Cd from Template:Cd to Template:Cd.
- Released Template:Cd from Template:Cd to Template:Cd.
- Included the built in math functions in generated metadata for molang.
- Changed Template:Cd on Template:Cd and Template:Cd to be of type Template:Cd.
- Released Template:Cd on Template:Cd and Template:Cd from Template:Cd to Template:Cd.
- Released Template:Cd from beta to Template:Cd.
- Released Template:Cd from beta to Template:Cd.
- Released Template:Cd from beta to Template:Cd.
- Released Template:Cd from beta to Template:Cd.
- Released Template:Cd from Template:Cd to Template:Cd.
- Released Template:Cd from Template:Cd to Template:Cd.
- Released Template:Cd from Template:Cd to Template:Cd.
- Released Template:Cd from Template:Cd to Template:Cd.
- Released Template:Cd from Template:Cd to Template:Cd.
- Released Template:Cd from Template:Cd to Template:Cd.
- Released Template:Cd from Template:Cd to Template:Cd.
- Released Template:Cd from Template:Cd to Template:Cd.
- Released Template:Cd from Template:Cd to Template:Cd.
- Released Template:Cd from Template:Cd to Template:Cd.
- Released Template:Cd from Template:Cd to Template:Cd.
- Moved the interface Template:Cd from Template:Cd to Template:Cd.
- Moved the class Template:Cd from Template:Cd to Template:Cd.
- Moved the interface Template:Cd from Template:Cd to Template:Cd.
- Moved the error Template:Cd from Template:Cd to Template:Cd.
- Moved the enum Template:Cd from Template:Cd to Template:Cd.
- Camera:
- Released Template:Cd method from Template:Cd to Template:Cd.
- Released Template:Cd method from Template:Cd to Template:Cd.
- Released Template:Cd from Template:Cd to Template:Cd.
- Released Template:Cd from Template:Cd to Template:Cd.
- Released Template:Cd from Template:Cd to Template:Cd.
- Released Template:Cd from Template:Cd to Template:Cd.
- Released Template:Cd from Template:Cd to Template:Cd.
- Released Template:Cd from Template:Cd to Template:Cd.
- Released Template:Cd from Template:Cd to Template:Cd.
- Released SplineAnimation from Template:Cd to Template:Cd.
- World:
- Moved the property Template:Cd from Template:Cd to Template:Cd.
@minecraft/server-net
- Added additional error types for HTTP requests:
- Template:Cd - Request body exceeds configured limit.
- Template:Cd - Concurrent request limit reached.
- Template:Cd - Request targets a URI not in the allow list.
- Template:Cd - HTTPS required but non-HTTPS URI provided.
- Added some JSON constraints for blocks with trait Template:Cd:
- Component Template:Cd must be defined and cannot be defined in permutations.
- Valid values for Template:Cd are Template:Cd or Template:Cd.
- Component Template:Cd cannot be defined in permutations.
- Added check for usage of banned skin in persona delegate and added case to display default appearance and inform user when banned skin is detected.
- Exiting the game after changing your appearance will immediately cache all changes.
Client Entities
- Added Template:Cd field to entity.json schema.
- Allows items held by mobs to be scaled by a factor greater than zero.
- Defaults to 1.
- Replaced the Template:Cd field of the Template:Cd component with the new Template:Cd field.
- The Template:Cd field accepts one of three values:
- Template:Cd, makes the entity move up and down based on its speed (default value).
- Template:Cd, makes the entity move up and down at a constant pace.
- Template:Cd does nothing.
- The Template:Cd and Template:Cd fields are only used when Template:Cd is set to Template:Cd.
- The Template:Cd field accepts one of three values:
- Added the Template:Cd field to the Template:Cd component.
- Defines whether the entity can move out of a liquid block to a neighboring solid block if pushed against it.
Dedicated Server
- Added HTTP configuration capabilities for the Template:Cd scripting module on dedicated servers. Server operators can now configure HTTP request limits and restrictions via the Template:Cd file. All of the configurable options are optional. If not specified, limits for the particular setting will not be enforced.
Entity components
- Added the ability to pause and reset growth of entities in Template:Cd using specified items.
- Introduced fields Template:Cd and Template:Cd, which are a list of items that can be fed to the entity to pause or reset growth for baby entities.
- Introduced Template:Cd fields Template:Cd and Template:Cd to trigger an event when aging is paused or reset for baby entities.
- A content warning will now throw if the amount of experience orbs requested to be spawned in a single tick exceeds the recommended max of 512.
- Split the Template:Cd component into two new components:
- Template:Cd is the equivalent of setting Template:Cd.
- If Template:Cd exists on the entity, then Minecraft:pistons and Minecraft:shulker boxes can attempt to push it.
- Removing Template:Cd is the equivalent of setting Template:Cd.
- Template:Cd is the equivalent of setting Template:Cd.
- If Template:Cd exists on the entity, then other entities can attempt to push it.
- Removing Template:Cd is the equivalent of setting Template:Cd.
- The component Template:Cd will no longer be parsed.
- Template:Cd is the equivalent of setting Template:Cd.
General
- Upgraded actor JSON resources to Cereal slice 26.0 and re-serialized to align with the updated schema.
Graphical
- The colored block lighting feature is no longer restricted to the Render Dragon Features for Creator Experiment.
- To enable this feature, PBR resource packs must include a Template:Cd with Template:Cd entries. Blocks that do not have a Template:Cd and Template:Cd specified via a provided resource pack will be treated as non-colored lighting and use the standard uniform light color.
- Static colored lighting on flowing Minecraft:lava and other blocks no longer appears too dark in Minecraft:Vibrant Visuals.
- Adding Template:Cd shading to data driven entities in Vibrant Visuals.
- Added Template:Cd shading to more entities and items in Vibrant Visuals.
- Static colored lighting no longer leaks through corners in Vibrant Visuals.
- Adjusted the light attenuation of static colored block lighting to be less intense.
- Custom blocks with ambient occlusion disabled do not have the occasional black vertex issue anymore.
- Improve ambient occlusion for blocks using a custom geometry.
- Removed ESSL_300 shader language support.
Item components
- The Template:Cd item component has a new boolean field, Template:Cd.
- When Template:Cd, block placement through this item will be aligned while holding the interaction button down.
- Defaulted to Template:Cd.
JSON Schema
- Updated the Template:Cd to support placing several blocks in a row as a decorator.
- New schema includes Template:Cd as a list of blocks and a count per block to be placed.
Realms
- Added message and logic for error joining realm whose owner is banned.
Rendering
- Armor attachables for players now use a new render controller called Template:Cd.
Scripting
- Added new widget render primitive types to the Template:Cd module:
- Template:Cd - Cylinder primitive with elliptical cross-section (radiusX, radiusZ, height)
- Template:Cd - Cone primitive with elliptical base (radiusX, radiusZ, height)
- Template:Cd - Cuboid primitive with independent dimensions (lengthX, lengthY, lengthZ)
- Template:Cd - Pyramid primitive with rectangular base (xWidth, zWidth, height)
- Template:Cd - Ellipsoid primitive with Vector3 radii
- Added corresponding Template:Cd enum values: Template:Cd, Template:Cd, Template:Cd, Template:Cd, and Template:Cd.
UI
- Added button enumeration narration to the death screen when text to speech is enabled.
- Text input fields now support arrow key navigation between lines and keyboard shortcuts such as Ctrl+V on Android.
- Input fields in Minecraft:Ore UI now support mouse caret positioning and selection on Android.
- Changed screen narration to not read the Marketplace Pass banner.
Experimental
These additions and changes are accessible by enabling the "Beta APIs", and new "Experimental Voxel Shape Features" and "Furnace Recipe Book" Minecraft:experimental toggles.
Additions
- Added experimental toggle to enable the new furnace Minecraft:recipe book.
Changes
Technical
Add-Ons and Script Engine
- Added experimental toggle "Voxel Shapes" which enables the use of voxel shapes on blocks.
- Voxel shapes are currently only used for occlusion/culling.
- Currently, only unit cube Vanilla blocks have a voxel shape associated. With this experiment enabled, custom blocks with a voxel shape will only cull against Vanilla unit cube blocks or other custom blocks with a voxel shape.
- Introduced new UI capabilities called Data-Driven UI (DDUI).
- These APIs introduce a new way to create modal forms with new capabilities and an all new look.
- Reload command now closes all the Data Driven UI screens as part of the execution.
- Template:Cd now includes base color and pattern data.
- Added the Template:Cd class that fires change events when the data it is wrapping changes.
- Template:Cd and Template:Cd use these to sync data between the client and the server and you can use observables to get notifications if data changes.
- Localizable messages can be provided by using the interface Template:Cd.
- Game Test:
- When running Template:Cmd on game tests with invalid structures, the game tests are no longer spawned at the world ceiling.
- Added Template:Cd optional global to beta of server-admin for accessing dedicated server only APIs.
- Added Template:Cd to beta of Template:Cd with dedicated server only APIs.
- Added Template:Cd to beta of Template:Cd with dedicated server save state management APIs.
- Added Template:Cd to Template:Cd of Template:Cd.
- Added Template:Cd to beta of Template:Cd with dedicated server allow list management APIs.
- Added the function Template:Cd for directly giving items to a mob or player.
- Added Template:Cd method behind Template:Cd. Returns an array of Block parts if the block has the Template:Cd trait.
- TickingAreaManager:
- Changed Template:Cd to return Template:Cd instead of Template:Cd in Template:Cd.
- Added Template:Cd property to Template:Cd:
- Manages the collection of waypoints displayed on the player's Minecraft:locator bar.
- Added Template:Cd class to Template:Cd:
- Base class for waypoints displayed on the player's locator bar.
- Added Template:Cd class to Template:Cd:
- Waypoint that tracks an entity's position.
- Added Template:Cd class to Template:Cd:
- Waypoint that tracks a player's position with player specific visibility rules.
- Added Template:Cd class to Template:Cd:
- Waypoint that points to a fixed location in the world.
- Added Template:Cd enum to Template:Cd:
- Enum representing different texture icons for waypoints.
- Added Template:Cd interface to Template:Cd:
- Defines a texture and distance range for waypoint display.
- Added Template:Cd interface to Template:Cd:
- Defines how waypoint textures change based on distance.
- Added Template:Cd interface to Template:Cd:
- Controls waypoint visibility based on entity state.
- Added Template:Cd interface to Template:Cd:
- Controls waypoint visibility based on player-specific states.
- Added Template:Cd class to Template:Cd:
- Manages the collection of waypoints displayed on a player's locator bar.
- Added Template:Cd error class to Template:Cd:
- Error thrown when a locator bar operation fails.
- Added Template:Cd enum to Template:Cd:
- Enum representing reasons why locator bar operations fail.
- Added Template:Cd error class to Template:Cd:
- Error thrown when attempting operations on an invalid waypoint.
- Added Template:Cd error class to Template:Cd:
- Error thrown when using Template:Cd size over limit.
- Added Template:Cd field to [[Minecraft:Block components#minecraft:geometry|Template:Cd]] component behind the VoxelShapes toggle.
- The value should be an identifier of a voxel shape and can refer to either a custom voxel shape file, Template:Cd, or Template:Cd.
- If the VoxelShapes experiment is enabled and a shape is not specified, Template:Cd will be used by default if the block does not use Template:Cd.
- Blocks can handle the following entity events in scripting through the Template:Cd handler:
- Custom named events:
- Template:Cd from Template:Cd
- Template:Cd from Template:Cd
- Template:Cd from Template:Cd
- Template:Cd from Template:Cd
- Template:Cd from Template:Cd
- Unlike the current Vanilla blocks that handle those events, custom blocks may receive those events up to one tick after they were emitted, depending on how late in the tick the event was emitted.
- Custom named events:
- Added block trait Template:Cd behind the "Upcoming Creator Features" experiment.
- Added Template:Cd component under the Upcoming Creator Features toggle.
- It defines how a block placed above a Minecraft:chest or Minecraft:ender chest should obstruct their opening.
- Template:Cd specifies how the block is evaluated during opening if placed above; Template:Cd is the default when not specified.
- Template:Cd: Will always obstruct a chest from opening.
- Template:Cd: Will never obstruct a chest from opening.
- Template:Cd: Will use the Blocks AABB shape to determine if the chest is obstructed from opening.
- Blocks prior to 26.10 will behave as expected based on their defined geometry and material instances.
- It defines how a block placed above a Minecraft:chest or Minecraft:ender chest should obstruct their opening.
Graphical
- Removed the legacy format for specifying light colors in the "Render Dragon for Creators" experiment.
- Template:Cd will no longer be loaded.
Server-UI DDUI
- Renamed the interface Template:Cd to Template:Cd.
- Class Template:Cd:
- Added the method Template:Cd.
- Class Template:Cd:
- Removed the method Template:Cd.
- Added the parameter Template:Cd to static method Template:Cd:
- Changed Class Template:Cd:
- Changed return of method Template:Cd to Template:Cd where returning true means it was shown and false means it was not shown.
- Added Template:Cd method.
- Changed Class Template:Cd:
- Added Template:Cd method.
- Changed interface Template:Cd:
- Added the property Template:Cd which is set to true if the message box was shown to the player.
Fixes
Template:Fixes Other
- Fixed an issue preventing some item related achievements from being obtained.
- Fixed incorrect allele range syntax for Minecraft:pandas and Minecraft:goats.
- Fixed an issue where Marketplace textures would be cached when re-entering worlds and could potentially degrade performance on some platforms.
- Fixed screen narration reading previously typed chat messages letter by letter when context changed.
- Fixed feature loading to allow for sub-directories and any filename, will now only use identifier in JSON.
- Fixed an issue with z-fighting on Minecraft:brewing stands and Minecraft:stonecutters on PlayStation in certain lighting conditions.
- Fixed an issue that caused the Minecraft:spyglass full screen effect to brighten the scene in Minecraft:Vibrant Visuals.
- Fixed an issue that caused Minecraft:end portals to have invisible panels in Vibrant Visuals.
- Fixed long running sounds such as Minecraft:jukebox music from playing in the menu when leaving a multiplayer world.
- Fixed a bug that made buttons at the top of the Marketplace screen difficult to select with a controller.
- Fixed Template:Cd to not allow some sources of knockback (sprint bonus, enchantment, mace smash, projectiles) when set to Template:Cd.
- Fixed issues with the MERS texture for tamed baby Minecraft:wolves.
- Added missing texture for the tamed woods variant for baby wolves.
- Fixed a crash that sometimes happened when players were climbing.
- Fixed a crash when opening Realms tab with 150+ joined realms.
- Fixed client crash on world load from out of bounds Template:Cd in the Template:Cd component.
- Fixed an issue with Template:Cd where the position was being used as the bottom-left corner, instead of the centre.
- Fixed an issue with Template:Cd where the attachment position was unintentionally using the height offset of the entity.
- Fixed a bug where some light source blocks held in hand would appear unlit when near other light source blocks in Minecraft:Vibrant Visuals.
- Fixed a bug where Template:Cd could return false for a valid Template:Cd after it had been spawned.
- Fixed an issue with images for the Marketplace Pass and Realms FAQs pages being excessively large.
- Fixed gamma encoding of the sun, moon, weather, and Minecraft:end sky in Vibrant Visuals.
- Fixed narration for elements outside a scroller.
- Fixed characters rotating incorrectly in UI when riding a mob.
- Fixed localization string for tile.sticky_piston_arm_collision.name to Minecraft:Sticky Piston Arm Collision.
- Fixed Template:Cmd and Template:Cmd commands from placing partial double blocks, like the upper part of a Minecraft:door.
- Fixed Minecraft:sky light calculations being applied multiple times per chunk, causing excessive memory usage.
- Fixed an issue that could cause invalid classic skins to be shown as blank skins.
- Fixed an issue where some players on PS5 had vertical sync disabled, causing image tearing.
- Fixed a hole in the snifflet texture.
- Fixed broken modals shown when client attempts to play on a Realm.
- Fixed Template:Cd and Template:Cd components to support placing on liquid blocks when used with Template:Cd.
- Fixed rare crash on PS5 native due to inconsistency of packet ordering.
Videos
- Updates for Creators
References
Template:Navbox Bedrock Edition versions
Minecraft:es:Bedrock Edition 26.10 Minecraft:ja:Bedrock Edition 26.10 Minecraft:pt:Edição Bedrock 26.10 Minecraft:ru:26.10 (Bedrock Edition) Minecraft:zh:基岩版26.10