Minecraft:Cauldron
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Template:Hatnote Template:Infobox block A cauldron is a Minecraft:block that can contain Minecraft:water, Minecraft:lava or powder snow and, in certain situations, collect them from the environment. in Template:Editions, it can also hold dyed water or Minecraft:potions, and can be used to efficiently create tipped arrows. It also serves as a leatherworker's job site block.
Obtaining
Breaking
A cauldron can be obtained using any Minecraft:pickaxe. If mined without a pickaxe, it drops nothing. Regardless of the tool, when a cauldron is destroyed, its contents are lost. Script error: No such module "breaking row".
Natural generation
A single empty cauldron is generated in each swamp hut. in Template:Editions, the cauldrons generated there are Template:Frac to Template:Frac full of a random Minecraft:potion.
A cauldron Template:Frac full of water is generated in each igloo basement.
Cauldrons can be found in a few rooms inside of woodland mansions.
Two filled cauldrons can be found inside savanna, taiga, snowy taiga, and plains village tannery houses.
A single filled cauldron can be found in plains village and desert village tannery houses.
in Template:Editions, three filled cauldrons can be found in plains village tannery houses.
Cauldrons can also generate in trail ruins.
Crafting
A cauldron can be crafted from iron ingots. Template:Crafting
Usage
Storage for substances
Cauldrons can hold a variety of substances. Fluids they cannot hold include Minecraft:milk, honey and any food items that exist in Minecraft:bowls; namely mushroom stew, beetroot soup, rabbit stew and suspicious stew. in Template:Editions, cauldrons containing fluids are considered by the game to be separate blocks from each other and from empty cauldrons, which does not affect gameplay but does affect the commands needed to place them.
Water
A cauldron can be filled with Minecraft:water by {{#vardefine: control | right click on mouse or left trigger on gamepad }}using a water bucket on the cauldron. Once completely filled, a cauldron can be used to fill a water bucket by {{#vardefine: control | right click on mouse or left trigger on gamepad }}using an empty Minecraft:bucket on the cauldron; this empties the cauldron. Despite containing water, using a fish bucket on a cauldron does not fill it with water, but places water against it, meaning it does nothing to the cauldron.<ref>Template:Bug</ref>
A cauldron can also be filled by dumping a water bucket on the block above the cauldron. Once the water block is removed, the cauldron is filled to the full level with water.Template:Only
in Template:Editions, a cauldron can contain three levels of water. One level of water can be added to a cauldron by {{#vardefine: control | right click on mouse or left trigger on gamepad }}using a water bottle on it. One level of water can be removed from a cauldron, filling a water bottle, by {{#vardefine: control | right click on mouse or left trigger on gamepad }}using a glass bottle on it.
in Template:Editions, a cauldron can contain six levels of water, and {{#vardefine: control | right click on mouse or left trigger on gamepad }}using a water bottle or a bottle on a cauldron respectively adds or removes two levels from it. If there are less than two levels remaining, a bottle cannot be used to retrieve the remaining water, and it must be either replaced or removed through a method that reduces the level by one.
A cauldron slowly fills with Minecraft:water when rained upon, if starting empty or with some water. This happens randomly, at 5% of the rate in which snow accumulates on the ground during snowfall.
Water can be stored in a cauldron, even in Minecraft:the Nether. Water in a cauldron does not freeze in cold biomes.
Water in a cauldron does not absorb explosion damage; make sounds and particles; absorb fall damage;<ref>Template:Bug</ref><ref>Template:Bug</ref> allow Minecraft:tridents enchanted with Riptide to activate;<ref>Template:Bug</ref><ref>Template:Bug</ref> or damage endermenTemplate:Only, striders, or blazes.<ref>Template:Bug</ref><ref>Template:Bug</ref> Cauldrons do not deal drowning damage to mobs inside of them<ref>Template:Bug</ref> and fish act as if there is no water inside it.<ref>Template:Bug</ref> The player cannot float or swim in it, as the water is about level with the player's waist. Jumping in a cauldron does not produce any bubble or water particles.
A cauldron placed below a down-facing pointed dripstone that has a waterlogged blockTemplate:Only or water source placed a block above it slowly fills with water. The cauldron can be placed at most 10 blocks below the dripstone, and will not be filled if any Minecraft:solid block, water or lavaTemplate:Only/ any blockTemplate:Only is within this range.
Attempting to add lava or potion to water empties the cauldron.Template:Only
The water in a cauldron cannot be sucked up by a Minecraft:sponge, whether the sponge is touching the cauldron or not.<ref>Template:Bug</ref>
Lava
Cauldrons can be used to hold lava. Lava can be manually added to a cauldron using a lava bucket, and can be removed with an empty Minecraft:bucket. in Template:Editions, when a cauldron is already filled with water, it empties the cauldron and makes an extinguishing sound.
A cauldron filled with lava emits a light level of 15, similar to lava, and burns any entity inside of it; in Template:Editions, this includes mobs that do not take damage from lava like zombified piglins.
Lava inside a cauldron does not interact with water outside of the cauldron. The lava disappears upon putting water in the cauldron.
A redstone comparator with a lava cauldron behind it outputs redstone signal strength of 3.<ref name=JavaLava>Template:Bug</ref><ref>Template:Bug</ref>
A cauldron placed below a downward-facing pointed dripstone that has lava placed a block above it slowly fills with lava, making lava renewable. The same condition for filling water from pointed dripstones applies.
Lava inside cauldrons does not have different height "levels" like water inside cauldrons does, and glass bottles cannot be used on a lava cauldron.
Lava inside cauldrons does not spread fires like free lava.
Holding powder snow
Powder snow is currently the only solid material that can be stored in a cauldron. A cauldron slowly fills with powder snow during snowfall, if starting empty or with any layer of powder snow already inside. Up to threeTemplate:Only or sixTemplate:Only layers can be filled. When the cauldron is full, Template:Ctrl using a Minecraft:bucket creates a powder snow bucket and empties the cauldron. Entities standing in the cauldron do not take freeze damage, and entities wearing leather boots still fall through the powder snow. As with cauldrons full of water, falling into a powder snow cauldron does not prevent fall damage.
A redstone comparator with a powder snow cauldron behind it outputs a redstone signal strength proportional to the fill level, up to 3.
Contrary to a cauldron filled with water, a powder snow cauldron that is not full cannot be filled up with a powder snow bucket, as {{#vardefine: control | right click on mouse or left trigger on gamepad }}using the bucket on the cauldron instead places powder snow against it.
Dyed water
Script error: No such module "Exclusive".
in Template:Editions, Minecraft:water in a cauldron can be dyed. {{#vardefine: control | right click on mouse or left trigger on gamepad }}Using a Minecraft:dye on the cauldron colors the water (at any fill level), consuming the dye. Multiple dyes may be added (one at a time) to produce mixed colors. {{#vardefine: control | right click on mouse or left trigger on gamepad }}Using any piece of leather armor, leather horse armor, or wolf armor on the cauldron dyes that item the color of the water, reducing the water in the cauldron by one level for each item dyed.
Attempting to add water, lava, powder snow, or potions to dyed water empties the cauldron.
Potions
Script error: No such module "Exclusive".
in Template:Editions, a cauldron can hold normal Minecraft:potions, splash potions and lingering potions. {{#vardefine: control | right click on mouse or left trigger on gamepad }}Using a potion on a cauldron empties the potion and increases the level of the potion in the cauldron by two levels. A glass bottle can then be {{#vardefine: control | right click on mouse or left trigger on gamepad }}used on a cauldron with a potion in it, filling the bottle with that potion. This reduces the potion in the cauldron by two levels.
{{#vardefine: control | right click on mouse or left trigger on gamepad }}Using an arrow on a cauldron that contains a potion transforms the arrow into a tipped arrow with that potion effect, and reduces the potion in the cauldron by two levels. Tipping multiple arrows at once can be more efficient, and it may use more than two levels at once. 2 levels of potion tips up to 16 arrows, 4 levels up to 32, and 6 levels up to a full stack of arrows, resulting in 16 tipped arrows per potion.
Technically, the bottom three levels of a cauldron are only counted as a single level for the purposes of tipping arrows. However, getting a cauldron with three levels is impossible without cheats, since putting potions in or using them always changes the level by two. Any quantity of arrows that would leave less one level of potion remaining when tipped empties the cauldron completely. If there is only one level of potion in the cauldron (which can only be achieved by directly setting the block of editing the NBT data to be that way), it cannot be retrieved using a glass bottle and must be either replaced or used to tip an Minecraft:arrow.
Attempting to put Minecraft:water, Minecraft:lava or a different potion into a cauldron with a potion causes a hissing sound, and empties the cauldron.
An entity that stands in a cauldron filled to any level with any potion does not receive the effect of the potion.
Using an empty Minecraft:bucket on a cauldron filled with any potion does nothing, as the bucket remains empty and the potion in the cauldron does not empty.
Removing dye from items
{{#vardefine:params|0 }}Template:Hatnote A cauldron with Minecraft:water can wash the dye off of leather armor, leather horse armor, wolf armor, and shulker boxes, and can remove the top-most pattern layer of a Minecraft:banner. This is done by pressing {{#vardefine: control | right click on mouse or left trigger on gamepad }}use on the cauldron with the leather armor, wolf armor, shulker box, or banner in hand. Each wash reduces the water in the cauldron by one level. The water does not become dyed while removing dye from objects.
Profession
{{#vardefine:params|0 }}Template:Hatnote If a cauldron has not been claimed by a Minecraft:villager, any nearby unemployed villager has a chance to change their profession to leatherworker and claim the cauldron as their job site block.
Extinguishing fire
A cauldron with Minecraft:water or powder snow extinguishes entities on Minecraft:fire that fall into it and the entity emits black particles. This includes Minecraft:mobs, players, Minecraft:items (if they land in the cauldron before burning up), and flaming Minecraft:arrowsTemplate:Only. Flaming arrows stuck into the side are also extinguished. Entities must reach the water or powder snow in it. Each entity extinguished causes the substance in the cauldron to decrease by one level. If the cauldron is filled with powder snow, it then becomes a water cauldron with one less level of water.
Redstone component
{{#vardefine:params|0 }}Template:Hatnote
A cauldron can act as a power source for a redstone comparator. With a cauldron behind it (either directly, or separated by an unpowered solid block), a comparator outputs a signal strength proportional to how full the cauldron is: 0 for empty, 1 for one-third full, 2 for two-thirds full, and 3 for completely full or filled with lava. However, if there is a block between the cauldron and the comparator, the comparator does not immediately update.
Sounds
Generic
Despite being composed entirely of iron, cauldrons do not use iron sounds.<ref>Template:Bug</ref>
Template:Edition: Template:Sound table/Block/Stone/JE
Template:Edition: Template:Sound table/Block/Normal/BE
Unique
Template:!((Java EditionTemplate:))!: Template:SoundTable
Template:!((Bedrock EditionTemplate:))!: Template:SoundTable
Data values
ID
Template:!((Java EditionTemplate:))!: Template:ID table Template:ID table Template:ID table Template:ID table
Template:!((Bedrock EditionTemplate:))!: Template:ID table Template:ID table Template:ID table
Block states
{{#vardefine:params|0 }}Template:Hatnote
- REDIRECT Template:Edition
Template:Rcat:
Water cauldron and powder snow cauldron:
Template:Bst
- REDIRECT Template:Edition
Template:Rcat: Template:Bst Template:Bst
Block data
in Template:Editions, a cauldron has a block entity associated with it that holds additional data about the block.
See Minecraft:Bedrock Edition level format/Block entity format.
Achievements
Script error: No such module "Achievement".
History
Java Edition
Bedrock Edition
Legacy Console Edition
New Nintendo 3DS Edition
Water cauldron
- REDIRECT Template:Incomplete section
Java Edition
Bedrock Edition
Legacy Console Edition
New Nintendo 3DS Edition
Lava cauldron
Java Edition
Bedrock Edition
Legacy Console Edition
Powder snow cauldron
Java Edition
Bedrock Edition
Potion cauldron
Java Edition
Bedrock Edition
Legacy Console Edition
New Nintendo 3DS Edition
Data history
Issues
Script error: No such module "Issue list".
Trivia
- The inside of a cauldron is 0.25 (Template:Frac) blocks tall.
Gallery
Renders
Normal water
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Level 1
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Level 2
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Level 3 - full
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Level 1 (Bedrock Edition)
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Level 2 (Bedrock Edition)
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Level 3 - full (Bedrock Edition)
Dyed water
Script error: No such module "Exclusive".
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White water cauldron
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Light gray water cauldron
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Gray water cauldron
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Black water cauldron
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Brown water cauldron
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Red water cauldron
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Orange water cauldron
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Yellow water cauldron
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Lime water cauldron
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Green water cauldron
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Cyan water cauldron
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Light blue water cauldron
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Blue water cauldron
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Purple water cauldron
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Magenta water cauldron
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Pink water cauldron
Cauldrons filled with potions
Script error: No such module "Exclusive". Template:Message boxTemplate:Article other
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Night Vision potion cauldron
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Invisibility potion cauldron
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Leaping potion cauldron
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Fire Resistance potion cauldron
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Swiftness potion cauldron
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Slowness potion cauldron
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Turtle Master potion cauldron
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Water Breathing potion cauldron
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Healing potion cauldron
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Harming potion cauldron
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Poison potion cauldron
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Regeneration potion cauldron
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Strength potion cauldron
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Weakness potion cauldron
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Slow Falling potion cauldron
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Decay potion cauldron
Powder snow
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Level 1
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Level 2
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Level 3 - full
Screenshots
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All cauldron states in Minecraft:Java Edition.
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All Minecraft:potions in cauldrons.Template:Only
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All cauldron Minecraft:water colors possible with one dye.Template:Only
Mojang screenshots
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Cauldrons filled with dyed water.
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A cauldron filled with potions.
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Using a cauldron to make tipped arrows.
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Using a cauldron to make tipped arrows.
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Using a cauldron to make tipped arrows.
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A cauldron full of snow.
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A cauldron.
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A sample of cauldrons.
Development images
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How potions were brewed in Beta 1.9 Pre-Release 2 if enabled through a mod.
In other media
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Cauldron as it appeared in Minecraft Earth
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A cauldron as it appears in Minecraft Dungeons
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Cauldron as it appears in Minecraft Legends
References
External links
Template:Article otherTemplate:Article other
cs:Kotel de:Kessel es:Caldero fr:Chaudron hu:Üst it:Calderone ja:大釜 ko:가마솥 lzh:釜 nl:Ketel pl:Kocioł pt:Caldeirão ru:Котёл th:หม้อปรุงยา uk:Казан zh:炼药锅