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Minecraft:Java Edition guides/Bountiful Update

From SAS Gaming Wiki

Template:Infobox guide

This guide is a simplified overview of all the changes in the Minecraft:Bountiful Update (Template:JE 1.8.x releases), which assumes at least some familiarity with Minecraft:The Update that Changed the World (Java Edition 1.7.x releases).

Mobs

New

Minecraft:Endermite
File:Endermite Revision 2.png
Chance to spawn when a player or enderman teleports using an Minecraft:ender pearl. Template:Xp (when killed by a Minecraft:player or tamed Minecraft:wolf) Usually despawns within 2 minutes after they spawn.
Minecraft:Guardian
File:Guardian Revision 1.png
Spawns in Minecraft:ocean monuments.

Template:Drop Template:Drop Template:Drop Template:Drop (if killed by fire)

  • Attacks Minecraft:squid and players with a beam.
  • When on land it flops around but remains hostile.
  • The player also gets damaged with a thorns-like effect if it damages the guardian while their spikes are deployed (as if it's being prickled).
Minecraft:Elder guardian
File:Elder Guardian Revision 1.png
A boss-like variant of guardians, with greater health, greater size and different appearance.

Template:Drop Template:Drop Template:Drop Template:Drop Template:Drop (if killed by fire)

  • There are 3 elders in each ocean monument.
  • When on land it flops around but remains hostile.
  • A flashing elder guardian appears on screen when close to the elder guardian, and Minecraft:Mining Fatigue III is inflicted on the player for 5 minutes.
Minecraft:Rabbit Template:Animate Spawns in the same biomes passive mobs spawn in.

Template:Drop Template:Drop Template:Drop (if killed by fire) Template:Drop

  • Rabbits have the same AI as the most other passive mobs, and jump around randomly.
  • Makes little squeaky sounds when hurt or killed.

Changed

All Minecraft:mobs
  • Improved AI.
  • Now show a glow of a slightly different color when hurt.
Minecraft:Villagers Template:Animate
  • Now have a system for distinguishing professions (colored clothes) and career
    • Farmer (brown robe): farmer, fisherman, shepherd and fletcher.
    • Librarian (white robe): librarian.
    • Priest (purple robe): cleric.
    • Blacksmith (black apron): armorer, weapon smith and tool smith.
    • Butcher (white apron): butcher, leather worker.
  • When struck by lightning, they turn into Minecraft:witches.
  • Have a head slot where helmets and other items can be applied.
  • Only Minecraft:breed when willing.
    • The first time a specific trade is done, the villager becomes willing; any other time there's a 1 in 5 chance it becomes willing again.
    • When a baby villager is born, both parents lose their willingness.
    • Villagers become willing to breed by consuming food: 3 bread or 12 potatoes or 12 carrots.
    • Finding out a villager's willingness in Survival is achieved by counting the amount of xp given when trading:
      • Normal trading yields 3–6 experience points.
  • Changes to the farmer (profession) villager AI:
    • Harvest, collect and replant grown potato, carrot & wheat crops.
    • Minecraft:Craft wheat into bread.
    • Share food with other villagers.
Minecraft:Wither skeletons File:Wither Skeleton JE1 BE1.png Hitbox has been changed from 2.5 to 3 blocks.
Minecraft:Zombie pigmen File:Zombified Piglin JE3 BE2.png
  • Adult zombie pigmen forgive after a short time (and lose the aggression speed boost), but continue to attack until the player escapes their aggression distance.
  • Baby zombie pigmen are now always hostile to players who have ever attacked them.
  • The only way to obtain gold nuggets and gold ingots from zombie pigmen, is now for the player to kill them, whether it's through combat, potions, or player-activated mechanisms such as manually lit TNT.
  • If killed without player intervention, zombie pigmen now only drop rotten flesh.
  • The weapon holding position of zombie pigmen has now been changed.
Minecraft:Endermen File:Enderman JE2.png
  • Walk slightly faster.
  • Naturally aggressive towards endermites.
    • No longer hostile to non-pearl spawned endermites.
Minecraft:Blazes File:Blaze JE1 BE1.png Walk slightly faster.
Minecraft:Silverfish File:Silverfish.gif Stop occasionally before moving again (similarly to most mobs).
Minecraft:Sheep Template:Animate Drop Minecraft:mutton when killed.
Minecraft:Giants File:Zombie JE2 BE1.png
  • Can wear armor that is properly rendered.
  • Removed AI.
Mob File:Steve JE3 BE1.png Removed AI.
Minecraft:Iron golems File:Iron Golem JE1 BE1.png
  • No longer attack the player while in Creative.
  • Attack and are attacked by zombies, skeletons, creepers, spiders, cave spiders, slimes, magma cubes, and blazes without provocation.
Minecraft:Snow golems File:Snow Golem JE1 BE1.png Snow golems below layer 64 no longer leave a trail of snow.
Minecraft:Wolves Template:Animate Tamed and untamed wolves attack skeletons and wither skeletons without provocation, similar to how untamed wolves attack sheep in the wild.
Minecraft:Skeletons & Minecraft:wither skeletons Template:Animate Run away from wolves instead of fighting back.
Minecraft:Spiders & Minecraft:cave spiders Template:Animate Can no longer draw line of sight through opaque blocks.

Blocks

New

Minecraft:Diorite
File:Diorite JE1 BE1.png

Template:Crafting

Pickaxe Decoration block.
Minecraft:Andesite
File:Andesite JE1 BE1.png

Template:Crafting

Pickaxe Decoration block.
Minecraft:Granite
File:Granite JE1 BE1.png

Template:Crafting

Pickaxe Decoration block.
Minecraft:Polished diorite
File:Polished Diorite JE1 BE1.png

Template:Crafting

Pickaxe. Decoration block.
Minecraft:Polished andesite
File:Polished Andesite JE1 BE1.png

Template:Crafting

Pickaxe Decoration block.
Minecraft:Polished granite
File:Polished Granite JE1 BE1.png

Template:Crafting

Pickaxe Decoration block.
Minecraft:Prismarine
File:Prismarine JE1 BE1.gif

Template:Crafting

  • Prismarine generate in ocean monuments.
Pickaxe The cracks in prismarine appear to slowly change color between brown, blue, gray and purple.
Minecraft:Prismarine bricks
File:Prismarine Bricks JE1 BE1.png

Template:Crafting

  • Prismarine bricks generate in ocean monuments.
Pickaxe Decoration block.
Minecraft:Dark prismarine
File:Dark Prismarine JE1 BE1.png

Template:Crafting

  • Dark prismarine generate in ocean monuments.
Pickaxe Decoration block.
Minecraft:Sea lantern
File:Sea Lantern JE1.gif

Template:Crafting

Pickaxe
  • Decoration block.
  • Used as a light source.
Minecraft:Wet sponge
File:Wet Sponge JE1 BE1.png
  • Dropped by elder guardians.
  • Generates in ocean monuments.
Any Can be dried in a furnace.
Minecraft:Red sandstone File:Red Sandstone JE1 BE1.png File:Cut Red Sandstone JE1 BE1.png File:Chiseled Red Sandstone JE1 BE1.png

Template:Crafting Template:Crafting Template:Crafting

Pickaxe Decorative building blocks.
Red sandstone Minecraft:stairs and Minecraft:slabs File:Red Sandstone Stairs (N) JE1 BE1.png File:Red Sandstone Slab JE1 BE1.png

Template:Crafting Template:Crafting

Pickaxe Decorative building blocks.
Minecraft:Iron trapdoor
File:Iron Trapdoor JE1 BE1.png

Template:Crafting

Pickaxe Can be opened by powering the block with a power source.
Minecraft:Slime block
File:Slime Block JE1.png

Template:Crafting

Any
  • Slime blocks push and pull each other, along with adjacent blocks, when at least one of them is moved by a sticky piston.
    • Allows for moveable contraptions.
Minecraft:Banner Template:Animate

Template:Crafting

Axe
  • Crafted like signs, but with one color of wool instead of planks.
  • Stacks up to 16.
Minecraft:Fence for all wood types. Template:Animate

Template:Crafting

Axe Acts like a barrier for mobs and players.
Minecraft:Fence gate for all wood types. Template:Animate

Template:Crafting

Axe Acts like a barrier for mobs and players that can be opened and closed.
Minecraft:Door for all wood types. Template:Animate

Template:Crafting

Axe Can be opened and closed.
Minecraft:Coarse dirt
File:Coarse Dirt JE1 BE1.png

Template:Crafting

Shovel
Minecraft:Barrier
File:Barrier JE1 BE1.png
Template:Cmd Cannot be broken in Survival.
  • Acts like bedrock, but is completely transparent.
  • Can be used to create impenetrable boundaries.

Changed

Minecraft:Chiseled stone bricks
File:Chiseled Stone Bricks JE1 BE1.png

Template:Crafting

  • Now craftable.
Minecraft:Cracked stone bricks
File:Cracked Stone Bricks JE1 BE1.png

Template:Smelting

Minecraft:Mossy cobblestone
File:Mossy Cobblestone JE2 BE1.png

Template:Crafting

  • Now craftable.
  • Changed texture.
Minecraft:Mossy stone bricks
File:Mossy Stone Bricks JE1 BE1.png

Template:Crafting

  • Now craftable.
Minecraft:Cobblestone stairs
File:Cobblestone Stairs JE4 BE5.png
Renamed from "Stone Stairs" to "Cobblestone Stairs"
Minecraft:Furnace
File:Furnace JE2 BE1.png
  • When a furnace runs out of fuel, the smelting progress rewinds at 2× speed.
  • Empty furnaces only accept fuel and empty buckets in the fuel slot, unless a command forces it to.
Minecraft:Beacon
File:Beacon JE4 BE1.png
  • Beacon light beams change color when going through stained glass and stained glass panes.
    • Making it feed into multiple stained glass blocks/panes combines the colors.
  • Beam now goes through all blocks that don't completely block light: ice, water and leaves.
Minecraft:Hay bale
File:Hay Bale (UD) JE1 BE1.png
  • Rebalanced how they heal and accelerate the growth of horses.
    • Now do it nine times as fast.
Minecraft:Packed ice
File:Packed Ice JE1 BE2.png
Mined faster with a pickaxe.
Minecraft:Mushroom blocks Template:Animate When harvested with Silk Touch enchantment, they drop blocks with corresponding mushroom texture (red or brown) on all sides, rather than the one with spores.
Minecraft:Sponge
File:Sponge JE2 BE2.png
  • Reintroduced sponge to Survival mode, with new behavior and texture.
  • Sponge turns into wet sponge when it soaks up water.
    • Water particles appear around the sponge when this happens.
  • Sponge destroys water blocks from 5 blocks away in a kind of sphere.
  • Sponge soaks up water, only when some water is touching it.
Minecraft:Door Template:Animate
  • Stack to 64.
  • The crafting recipe for doors gives three doors instead of one.
  • Door item textures were given more detail, to be consistent with the item textures of the new doors.
  • "Wooden Doors" have been renamed to "Oak Doors".
Minecraft:Dispenser
File:Dispenser JE2 BE1.png
  • Can place pumpkins or wither skeleton skulls to spawn golems and withers respectively.
    • Only places them if the body of the golem or wither is already built, in a valid configuration.
  • Can place command blocks with pre-configured commands.
Minecraft:Button
File:Oak Button (S) JE1 BE1.png
Can be placed on the ceiling and on the ground.
Minecraft:Redstone comparator
File:Redstone Comparator (S) JE2 BE1.png
Can now detect what way an Minecraft:item frame is rotated.
Minecraft:Redstone repeater
File:Redstone Repeater JE4 BE1.png
No longer emit light.
Minecraft:Daylight sensor Template:Animate
  • Can be inverted with a right click, which changes the color of the nine "sensors" to change to a blue hue.
    • Reaches full strength at the opposite time than it would when set to normal.
    • This can allow for a light that turns on at night rather than day, without the need of a NOT gate
Minecraft:Activator rail Template:Animate Powered activator rails shake Minecraft:minecarts, causing riders (players or mobs) to dismount.

Items

New

Minecraft:Prismarine crystals File:Prismarine Crystals JE1 BE1.png Drop from guardians. Used to craft sea lanterns.
Minecraft:Prismarine shard File:Prismarine Shard JE1 BE1.png Drops from guardians. Used to craft all three kinds of prismarine blocks and sea lanterns.
Minecraft:Raw mutton File:Raw Mutton JE2 BE1.png Drops from sheep.
  • Restores Template:Hunger and 1.2 saturation.
  • Can be cooked into cooked mutton.
Minecraft:Cooked mutton File:Cooked Mutton JE2 BE1.png

Template:Smelting

Restores Template:Hunger and 9.6 saturation.
Minecraft:Raw rabbit File:Raw Rabbit JE2 BE1.png Drops from rabbits.
  • Restores Template:Hunger and 1.8 saturation.
  • Can be cooked into cooked rabbit.
Minecraft:Cooked rabbit File:Cooked Rabbit JE2 BE1.png

Template:Smelting

Restores Template:Hunger and 6 saturation.
Minecraft:Rabbit stew File:Rabbit Stew JE1 BE1.png

Template:Crafting

Restores Template:Hunger and 12 saturation.
Minecraft:Rabbit hide File:Rabbit Hide JE2 BE1.png Drops from rabbits. Can be crafted in a 2×2 arrangement to produce leather.
Minecraft:Rabbit's foot File:Rabbit's Foot JE2 BE1.png Rarely drops from rabbits. Brewed to make a potion of Leaping.
Minecraft:Spawn egg (endermite, guardian and rabbit) Template:Animate Can be obtained only via creative inventory. Have the same function as other Minecraft:spawn eggs.

Potions

New

Template:ItemLink

Template:Brewing

Minecraft:Jump Boost

Non-mob entities

New

Minecraft:Armor stand File:Armor Stand JE1.png

Template:Crafting

Itself
  • Can be used to decoratively display armor (including pumpkins, mob heads and player heads).
    • Armor can be right-clicked to equip the armor stand.
    • Armor can be equipped by dispensers aimed at any part of the stand.

Changed

Minecraft:Arrow File:Arrow JE2 BE1.png
  • Behave differently underwater.
    • They lose all velocity after a few blocks and slowly fall.
    • Fire arrows are immediately extinguished.
Minecraft:Minecart with TNT File:Minecart with TNT JE1 BE1.png
  • Can be ignited with a flame enchanted bow.
  • Explosions no longer stack linearly.
Minecraft:Item frame File:Item Frame JE1 BE1.png
  • Can be seen from further away.
  • Items in item frames can now face eight different directions, instead of just four.
  • Item frames can give off a signal detected by comparators, based on the direction the present item is facing.
  • Improved position handling.
Minecraft:Painting File:Painting JE1 BE1.png Improved position handling.

Structures

New

Minecraft:Ocean monument File:Ocean Monument JE1 BE1.png Minecraft:Deep oceans No
  • Spawns guardians in perimeter, and therefore can be farmed
  • Loot includes gold

Gameplay

New

Minecraft:Spectator mode

Changed

Minecraft:Enchanting
  • Enchanting now costs from 1 to 3 pieces of Minecraft:lapis lazuli as well as Minecraft:XP.
    • The XP cost is 1–3 levels – the same number as the lapis lazuli the player spend.
  • The player still needs the same minimum total levels to unlock it.
  • The actual enchantment calculations are the same.
  • One and only one of the possible enchantments is displayed in the tooltip.
  • The enchantments the player would get on a specific kind of Minecraft:tool don't change until the enchanting happens.
    • This enchantment seed is stored per player.
  • Leveling up takes longer.
  • Level V enchantments can now appear on an item, without the use of an Minecraft:anvil.
  • Looting now gives an extra 1% chance of getting rare loot per level.
Minecraft:Anvil repairing
  • Costs reduced to balance out with the new enchanting system.
  • Renaming items costs only 1 level.
  • Repairing cost now increases exponentially (1, 2, 4, 8...).
  • Repairing costs can no longer be kept down by renaming items.
Minecraft:Trading
  • Villagers of specific professions (colored clothes), can have distinct careers.
  • Existing villagers keep already unlocked trades.
  • Villagers start out with 2–4 trades unlocked.
  • Trading gives Minecraft:experience to the player.
  • The disabled trade arrow has a descriptive tooltip.
  • Villagers of the same career have the same trades, but they differ in price/item amount.
Minecraft:Health bar Has a new animation for Minecraft:damage, that shows how many hearts the player just lost.
Minecraft:Adventure mode
  • Block mining and placement is impossible by default.
  • Block hitboxes no longer appear in Adventure mode if interaction with the block is impossible.
  • The CanDestroy tag can be used to determine which blocks can be allowed to be broken with what tool (see above for usage).
  • The CanPlace tag determines which blocks can be placed on top what blocks (see above for usage).
Minecraft:Creative mode
  • Players can create a copy of a block-entity in their hotbar, including all NBT data pressing Template:Key+Template:Key, or command on Mac.
  • Players can damage entities, even if they are flagged as invulnerable.
Minecraft:Sprinting Sprinting while flying now affects movement speed.
Teleporting
  • Is now smoother and seamless.
  • Conserves the player's velocity and rotation by default.
  • Is much more accurate than a single block.
Item tooltips Show the internal name for use in commands (Template:Key+Template:Key mode).
Particles
  • Can be summoned using the Template:Cmd command.
  • Changed the particle effect when landing on a block.
    • Before, the particles were arranged in a circumference.
    • It looks a lot more scattered, but it's still radial.
Player list
  • Improved the health objective display on the player list.
  • Falls back to textual display if space is scarce, with colors (green/yellow/red) to show different health levels.
  • Additional health squashes the display together to fit.
  • Groups together teams.
  • Sorts players alphabetically by name.
  • Player list shows the faces of the Minecraft:skin of players.

Enchantments

New

Minecraft:Enchantment Max level Applicable items Notes
Minecraft:Depth Strider III Template:ItemSpriteTemplate:ItemSpriteTemplate:ItemSpriteTemplate:ItemSpriteTemplate:ItemSprite Increases underwater movement speed.

World types

New

Customized world type File:Customized Biome.png
  • Highly customizable terrain generation.
  • There are 4 pages to customize the world.
    • Page 1: customizes generation of structures, chance of lake generation, size of certain structures, biome type and size, and sea level.
    • Page 2: customizes the ore distribution for dirt, gravel, granite, diorite, andesite, coal, iron, gold, redstone, diamond and lapis.
    • Page 3 & 4: Expert customization of the terrain generation.
Customized on pages 1 and 2
Minecraft:Debug mode world type File:Debug World Type 14w26b.png
  • Useful for resource pack makers. Hold Template:Control and cycle through "World Type" option to select it.
  • Other world options are not available.
  • Only Spectator mode can be enabled upon spawn, but it can be reverted through commands once inside.
  • All possible blocks with all possible data values (not IDs), are generated throughout a single plane.
  • Every block state generates only once.
  • Blocks may not be placed or destroyed.
None

Achievements

Template:Achievements/JE

See also

Template:Navbox guides

Minecraft:es:Guías de Java Edition/Bountiful Update Minecraft:ja:ガイド/Java Edition/バウンティフル・アップデート Minecraft:ru:Обзоры версий Java Edition/Bountiful Update Minecraft:uk:Керівництва з Java Edition/Bountiful Update Minecraft:zh:Java版指南/缤纷更新

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