Minecraft:Stray
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For the {{{Description}}} of the same name, see [[{{{Destination}}}]]. |
Template:Infobox entity A stray is a Minecraft:skeleton variant that spawns in various snow-covered Minecraft:biomes. They behave very similarly to skeletons, except they fire Minecraft:tipped arrows of Minecraft:Slowness from their Minecraft:bows and do not freeze in Minecraft:powder snow.
Spawning
A stray may spawn directly under the sky in Minecraft:snowy plains, or Minecraft:ice spikes, replacing 80% of skeletons. Additionally, a stray may spawn in frozen rivers, Minecraft:frozen oceans, Minecraft:deep frozen oceans, Minecraft:legacy frozen oceans, Minecraft:snowy slopes, Minecraft:jagged peaks and Minecraft:frozen peaks in Minecraft:Bedrock Edition. Strays do not spawn naturally from Minecraft:monster spawners Template:In.
Converting
When a Minecraft:skeleton is kept inside Minecraft:powder snow for Template:Convert, it begins shaking. After another Template:Convert, it becomes a stray. A converted stray appears with full health even if the original skeleton did not have full health. Items being held or worn by a skeleton when it becomes a stray remain unchanged. Unlike regular skeletons, Minecraft:bogged and Minecraft:parched do not turn into strays, but take freezing damage instead.
Trial spawners
Strays have a Template:Frac chance to be selected as the "ranged" mob for Minecraft:trial spawners in Minecraft:trial chambers.
Spider jockeys
Template:IN, Minecraft:spiders and Minecraft:cave spiders spawned in biomes where strays can spawn (spiders cannot naturally spawn in Minecraft:snowy plains) have a 1% chance to spawn as a Minecraft:spider jockey, with an 80% chance of the rider being a stray. Template:IN, stray spider jockeys cannot spawn naturally, but the skeleton rider can convert into a stray and continue as a stray spider jockey.
Drops
On death
- Any picked-up equipment has a 100% chance of dropping and drops with the same damage level it had when picked up.
- Any naturally spawned equipment, including the Minecraft:bow, has an 8.5% chance of dropping (9.5% with Minecraft:Looting I, 10.5% with Looting II and 11.5% with Looting III). It is damaged and may be enchanted.
- Template:Xp Minecraft:experience orbs when killed by a player or tamed Minecraft:wolf and an extra Template:Xp if the stray has Minecraft:armor.
Behavior
Strays behave the same as normal skeletons but make noises with an echoing effect and shoot Minecraft:tipped arrows that inflict Minecraft:Slowness for 30 seconds on any target that they hit. Template:IN, strays that are underwater use a melee attack that inflicts Slowness. Strays do not take damage from freezing in powder snow, but they are not immune to Slowness. A stray holding a Minecraft:tipped arrow or Minecraft:spectral arrow in its off-hand always shoots that type of arrow instead, and the arrow held is not consumed.
Being an Minecraft:undead mob, they are:
- Damaged by the status effect Minecraft:Instant Health and healed by the status effect Minecraft:Instant Damage.
- Unaffected by the status effects Minecraft:Regeneration and Minecraft:Poison.
- Ignored by the Minecraft:wither.
- Affected by the Minecraft:Smite enchantment.
- Unable to swim in Minecraft:water, but do not drown.
- A threat to Minecraft:armadillos, causing them to hide in their shell.
As they are also under the "skeletons" Minecraft:entity type tag, if a stray kills a Minecraft:creeper, the creeper drops a Minecraft:music disc, randomly selected from 13, cat, blocks, chirp, far, mall, mellohi, stal, strad, ward, 11, and wait.
Like Minecraft:bogged and Minecraft:parched, the eyes of strays are emissive with Minecraft:Vibrant Visuals.
Sounds
Data values
ID
Template:Edition: Template:ID table
Template:Edition: Template:ID table
Entity data
Strays have entity data associated with them that contains various properties.
<section begin="entity data"/>
<section end="entity data"/>
Achievements
Achievements that apply to all mobs: Template:Collapse
Advancements
Advancements that apply to all mobs: Template:Collapse
History
Development
Java Edition
Bedrock Edition
Legacy Console Edition
New Nintendo 3DS Edition
Data history
Java Edition
Bedrock Edition
Issues
Trivia
- Strays and other skeleton variants do not know how to use a Minecraft:crossbow, despite the same using method as a Minecraft:bow.
- According to the Minecraft:Minecraft website, the slowness arrows represent frozen arrows that freeze on impact.<ref name=":0" />
- The stray's fourth ambient sound is the skeleton's second ambient sound but partly edited.
Gallery
Renders
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A stray aiming.
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A sitting stray.
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A stray spider jockey.
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A stray cave spider jockey.Template:Only
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A stray riding a Minecraft:skeleton horse.
Screenshots
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A stray being compared to its variants Template:In.
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A stray standing next to a normal Minecraft:skeleton.
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Stray wearing a pumpkin on Halloween.
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Stray without a bow.
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A stray in a Minecraft:superflat world.
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Several strays spawned during an ominous trial
Developer images
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One of the first images of strays, as tweeted by Minecraft:Jeb.
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Two strays, one in full gold armor. Note the old texture.
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First image of a stray in Bedrock Edition.
Textures
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Stray texture file.
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Stray overlay texture file.
In other media
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Artwork of a stray.
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Minecraft:Lego Minecraft stray.
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The potato stray from 24w14potato.
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An artwork from minecraft.net
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Animation of a stray falling into powder snow.
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Stray Minecraft:action figure.
See also
References
External links
Minecraft:de:Eiswanderer Minecraft:es:Errante Minecraft:fr:Vagabond Minecraft:it:Errante Minecraft:ja:ストレイ Minecraft:ko:스트레이 Minecraft:lzh:流髑 Minecraft:nl:Verdwaalde Minecraft:pl:Tułacz Minecraft:pt:Errante Minecraft:ru:Зимогор Minecraft:th:โครงกระดูกน้ำแข็ง Minecraft:uk:Примара Minecraft:zh:流浪者