StarCitizen:Player hab
More actions
Template:Outdated Template:InfoboxNeue A player hab is a personal living spaces on a smaller scale than a StarCitizen:player hangar.
As of Alpha 3.7.0 they fulfil several roles. When a player first joins the StarCitizen:Persistent Universe or after a wipe has occurred, they will spawn in bed in one of the StarCitizen:Port Olisar StarCitizen:EZ Hab units. This sets Olisar as the player's spawn point for both logins and respawns. The player may change their spawn point permanently by legally landing a ship/parking a ground vehicle at the relevant StarCitizen:Landing Zone, or temporarily by sleeping in a ship bed while not within StarCitizen:Monitored Space.
Barring wipes, the player's hab persists across play sessions and servers, and as such can be used as personal storage. However at current its location within the hab array changes with each login, so be sure to check where it is located immediately if you will want to use it later.
When the player's hab for a particular location is first generated, it takes on a randomised look that will also persist, including any StarCitizen:Props that generate with it. For instance, if you log in after a wipe and get a StarCitizen:Lorville hab with a microwave and a Teddy Bear Prop, that doesn't mean everyone else has those.
Functional Hab Locations
Non-functional Hab Locations
Emergency Shelter StarCitizen:Outposts
These locations feature unusable beds
StarCitizen:Covalex Hub Gundo, StarCitizen:Daymar Orbit
EZ Hab units
Outside StarCitizen:Lorville City Gates
HEX units (corroded)
Outside certain StarCitizen:FPS Bunkers
HEX units (yellow)
StarCitizen:Salvage & Reclamation Orinth
HEX units (corroded)
Persistence
Note that these lists for Habs differ from StarCitizen:Cargo Grids. It is unknown whether there is a maximum number of items that can be stored.
Items Confirmed to Persist
- [[StarCitizen::Category:Cryptokeys|Cryptokeys]]
- StarCitizen:QuikFlare
- Regular StarCitizen:1/8-SCU container Commodity crates
- Prohibited Goods delivery mission crates
- StarCitizen:Server Blade and StarCitizen:Prototype Server Blade
- StarCitizen:Flight Recorder
- StarCitizen:Deployable Probe
- StarCitizen:Props from other Habs
Items Confirmed to Not Persist
- Individual Ore Crystals
- Other individual StarCitizen:Harvestables (instant despawn)
- [[StarCitizen::Category:Personal weapons|Personal Weapons]] (cannot be stored, however weapon racks imply intention)
- StarCitizen:Pyro RYT Multitool (cannot be stored)
- StarCitizen:MK-4 Frag Grenade (cannot be stored)
See also
References
<references /> StarCitizen:category:Gameplay Mechanics Template:Stub