Minecraft:Spawn Egg/Upstream
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For the {{{Description}}} of the same name, see [[{{{Destination}}}]]. |
Template:Hatnote Template:Hatnote Template:Hatnote Template:Infobox item A spawn egg is an Minecraft:item used to instantly spawn Minecraft:mobs.
Obtaining
Spawn eggs can be obtained only in Creative mode or using Minecraft:commands. In Creative mode, the player can press {{#vardefine: control | middle click on mouse }}pick block on an existing mob to obtain their respective egg. in Template:Editions, spawn eggs have their own tab in the Minecraft:Creative inventory, while in Template:Editions, they are grouped at the bottom of the Nature tab. There are 87 spawn eggs in Java Edition and 89 spawn eggs in Bedrock Edition.
Minecraft:Wither and ender dragon spawn eggs can only be obtained with commands such as
- REDIRECT Template:Command
Template:Redr. In Bedrock Edition, the agent and NPC spawn eggs may be obtained with an alias ID (see the table below), spawn_egg amount 56 and spawn_egg amount 51 respectively. Invalid alias IDs yield a generic item.spawn_egg.name instead, which uses the old chicken spawn egg texture and has no effect.
Usage
A spawn egg is used by pressing {{#vardefine: control | right click on mouse or left trigger on gamepad }}use on any surface (top, bottom, or side) with the egg. When used on a top surface, the egg's Minecraft:mob appears with its feet immediately adjacent to the surface, and its ambient sound is played.
Spawn eggs are not thrown (unlike normal Minecraft:eggs); the player must be within normal range of the block to use the spawn egg. All monster mobs (except Minecraft:undead animals, shulkers, Minecraft:piglins, hoglins and ender dragons) spawned while on Peaceful difficulty get created and immediately deleted from the world.
The surfaces of blocks are prioritized for spawning; if none are within reach, mobs can also be spawned in Minecraft:water or Minecraft:lava sources.
Dispensers
A spawn egg fired from a Minecraft:dispenser spawns the Minecraft:mob directly in front of the dispenser. The spawn egg is consumed when fired.
Baby mobs
If the player {{#vardefine: control | right click on mouse or left trigger on gamepad }}uses a spawn egg on the type of Minecraft:mob it spawns, and that mob has a baby form, the egg spawns a baby version of the mob. For instance, using a sheep spawn egg on a sheep makes a baby sheep with the same wool color.
Monster spawners
All spawn eggs can also be {{#vardefine: control | right click on mouse or left trigger on gamepad }}used on a monster spawner or trial spawner to change the Minecraft:mob that spawns. in Template:Editions, spawn eggs for any of the fish mobs spawn them only if the monster spawner is waterlogged.
Renaming
A spawn egg can be renamed on an Minecraft:anvil, and when used it spawns a Minecraft:mob with that name appearing over its head, similar to a mob that has been named with a name tag. Unlike a name tag, this method of naming does not prevent hostile mobs from despawning. The mob's name can be seen only by aiming at the mob from four or fewer blocks away. This name also appears in death messages from the mob killing a player.
Certain names have special effects on mobs, and so a spawn egg with the name will spawn a mob with the effect. A rabbit spawn egg named "Toast" will spawn a rabbit with the secret skin. A spawn egg named "Dinnerbone" or "Grumm" spawns a mob that appears upside down. A vindicator from a spawn egg named "Johnny" acts hostile to all mobs except for other illagers. A sheep from a spawn egg named "jeb_" appears to change colors over time; this doesn't affect the color of the wool the sheep drops.
Survival mode
Players in Survival mode can use spawn eggs normally, though spawn eggs are not obtainable in Survival. They can be obtained only using the Creative menu or commands. Just like other items, spawn eggs are consumed when used in Survival mode.
List of spawn eggs
There is a spawn egg for almost every mob in the game; exceptions are listed below this table. The spawn eggs are thematically sorted in the creative inventory in different categories. The categories do not affect actual mob type classifications.
Depending on the mob, spawn eggs appear as one of three sizes: small, medium or large. The spawn egg’s size is purely a visual effect and does not affect its functionality.
| Egg | Mob | Size | Notes |
|---|---|---|---|
| Farm Minecraft:animals | |||
| Script error: No such module "spriteFile". |
|
Small | Chickens have a 5% chance to spawn as a baby. Chickens are temperate, warm, or cold depending on the biome, baby chickens also spawn from eggs. |
| Script error: No such module "spriteFile". |
|
Large | Cows have a 5% chance to spawn as a baby. Cows are temperate, warm, or cold depending on the biome. |
| Script error: No such module "spriteFile". |
|
Medium | Pigs spawn without a Minecraft:saddle and have a 5% chance to spawn as a baby. Pigs are temperate, warm, or cold depending on the biome. |
| Script error: No such module "spriteFile". |
|
Medium | Sheep spawn with the colors that can appear naturally; see Template:Slink for details. If the spawn egg is renamed jeb_, jeb_ sheep will be spawned instead. Sheep have a 5% chance to spawn as a baby.
|
| Mounts | |||
| Script error: No such module "spriteFile". |
|
Large | Camels spawn unsaddled and have a 5% chance to spawn as a baby. |
| Script error: No such module "spriteFile". |
|
Large | Donkeys spawn untamed and have a 20% chance to spawn as a baby. |
| Script error: No such module "spriteFile". |
|
Large | Horses spawn untamed and their skins are randomized. They have a 20% chance to spawn as a baby. |
| Script error: No such module "spriteFile". |
|
Large | Mules have a 20% chance to spawn as a baby. |
| Pets | |||
| Script error: No such module "spriteFile". |
|
Small | Cats' skins are randomized and they always spawn as stray cats. Cats have a 25% chance to spawn as a baby. |
| Script error: No such module "spriteFile". |
|
Small | Parrots spawn untamed and their color is randomized. |
| Script error: No such module "spriteFile". |
|
Medium | Wolves spawn untamed and neutral, and their skins are biome-dependent. They also spawn with a random sound variant. They have a 5% chance to spawn as a baby. |
| Wild Minecraft:animals | |||
| Script error: No such module "spriteFile". |
|
Small | in Template:Editions, armadillos have a 5% chance to spawn as a baby. |
| Script error: No such module "spriteFile". |
|
Small | If the player is far enough away when using the spawn egg on the bottom of an opaque block, the bat hangs upside down from it. |
| Script error: No such module "spriteFile". |
|
Small | Bees spawn neutral, and have a 5% chance to spawn as a baby. |
| Script error: No such module "spriteFile". |
|
Small | Foxes spawn untrusting, and as either red or snowy depending on the biome. They can spawn holding items and have a 5% chance to spawn as a baby. |
| Script error: No such module "spriteFile". |
|
Medium | Goats spawn with two horns and have a 5% chance spawning as a baby, and a 2% chance to spawn as a screaming goat. |
| Script error: No such module "spriteFile". |
|
Large | Llamas spawn untamed and their color is randomized. They have a 10% chance to spawn as a baby. |
| Script error: No such module "spriteFile". |
|
Small | Ocelots spawn untrusting. Template:Frac of the time (14.3%), an ocelot spawns with two ocelot kittens. |
| Script error: No such module "spriteFile". |
|
Large | Pandas spawn with a random personality and have a 5% chance to spawn as a baby. |
| Script error: No such module "spriteFile". |
|
Large | Polar bears spawn neutral and have a 10% chance to spawn as a baby. |
| Script error: No such module "spriteFile". |
|
Small | Rabbit skins are random and biome-dependent, except for the black-and-white “Toast” rabbit, which spawns only if the spawn egg is renamed Toast. Rabbits have a 25% chance to spawn as a baby. Spawn eggs will never spawn a killer rabbit.
|
| Minecraft:Aquatic | |||
| Script error: No such module "spriteFile". |
|
Small | Axolotls' color is randomized and they have a 5% chance to spawn as a baby. |
| Script error: No such module "spriteFile". |
|
Small | |
| Script error: No such module "spriteFile". |
|
Large | Dolphins spawn neutral, and have a 10% chance to spawn as a baby. |
| Script error: No such module "spriteFile". |
|
Small | Frogs are temperate, warm, or cold depending on the biome. |
| Script error: No such module "spriteFile". |
|
Medium | Glow squids have a 5% chance to spawn as a baby. |
| Script error: No such module "spriteFile". |
|
Large | Nautiluses spawn untamed and neutral. in Template:Editions, they have a chance to spawn as a baby.
|
| Script error: No such module "spriteFile". |
|
Small | |
| Script error: No such module "spriteFile". |
|
Small | Salmon spawn with a random size. |
| Script error: No such module "spriteFile". |
|
Medium | Squids have a 5% chance to spawn as a baby. |
| Script error: No such module "spriteFile". |
|
Small | |
| Script error: No such module "spriteFile". |
|
Small | Shapes, colors, and patterns are randomized, although 90% of the time the tropical fish spawn as one of the 22 uniquely-named variants. |
| Script error: No such module "spriteFile". |
|
Medium | Turtles have a 10% chance to spawn as a baby.{{
#vardefine: verifyedition | }} #vardefine: verifyedition | }} |
| Miscellaneous | |||
| Script error: No such module "spriteFile". |
|
Small | Allays never spawn holding an item. |
| Script error: No such module "spriteFile". |
|
Large | Mooshrooms always spawn red and have a 5% chance to spawn as a baby. |
| Script error: No such module "spriteFile". |
|
Large | Sniffers have a chance to spawn as snifflets
|
| Script error: No such module "spriteFile". |
|
Medium | Sulfur cubes spawn at a random size when spawned with a spawn egg. |
| Golems | |||
| Script error: No such module "spriteFile". |
|
Small | The spawned copper golem is unoxidized and unwaxed, and does not spawn holding an item. Does not spawn a copper chest alongside the golem. |
| Script error: No such module "spriteFile". |
|
Large | Iron golems spawn uncracked, these golems are neutral, like Minecraft:villager-summoned golems. |
| Script error: No such module "spriteFile". |
|
Medium | Snow golems never spawn sheared. |
| Villagers | |||
| Script error: No such module "spriteFile". |
|
Large | Trader llamas spawn untamed and their color is randomized. Unlike trader llamas spawned alongside wandering traders, they have a 10% chance to spawn as a baby. |
| Script error: No such module "spriteFile". |
|
Medium | in Template:Editions, villagers spawn unemployed; in Template:Editions, their professions are randomized.<ref>Template:Bug</ref> Their outfit is biome-dependent. They have a 5% chance to spawn as a baby. |
| Script error: No such module "spriteFile". |
|
Medium | in Template:Editions, wandering traders always spawn with two leashed trader llamas. in Template:Editions, wandering traders spawned via spawn eggs do not automatically despawn after 48000 ticks. |
| Minecraft:Undead | |||
| Script error: No such module "spriteFile". |
|
Medium | Bogged may spawn with an enchanted bow and armor. |
| Script error: No such module "spriteFile". |
|
Large | Camel husks never spawn with any riders or as a baby, even if the spawn egg is used on another camel husk. |
| Script error: No such module "spriteFile". |
|
Medium | Drowned can spawn holding Minecraft:tridents, fishing rods, or nautilus shells. Drowned have a 5% chance to spawn as a baby. in Template:Editions, a baby drowned has a 5% chance to spawn as a chicken jockey. |
| Script error: No such module "spriteFile". |
|
Medium | Husks may spawn with tools, weapons or armor, and have a 5% chance to spawn as a baby. They cannot spawn as a camel husk jockey. in Template:Editions, baby husks have a 5% chance to spawn as a chicken jockey. in Template:Editions, a baby husk has a 15% chance to find a mount, becoming a jockey. |
| Script error: No such module "spriteFile". |
|
Medium | Parched may spawn with an enchanted Minecraft:bow and Minecraft:armor. |
| Script error: No such module "spriteFile". |
|
Medium | Skeletons may spawn with an enchanted Minecraft:bow and Minecraft:armor. |
| Script error: No such module "spriteFile". |
|
Large | Skeleton horses have a 20% chance to spawn as a baby and never spawn as a skeleton trap. |
| Script error: No such module "spriteFile". |
|
Medium | Strays may spawn with an enchanted Minecraft:bow and Minecraft:armor. |
| Script error: No such module "spriteFile". |
|
Medium | Zombies do not spawn as zombie villagers, but they have a 5% chance to spawn as a baby. They may spawn with tools, weapons or armor. in Template:Editions, a baby zombie has a 5% chance to spawn as a chicken jockey. in Template:Editions, a baby zombie has a 15% chance to find a mount, becoming a jockey. |
| Script error: No such module "spriteFile". |
|
Large | Zombie horses have a 20% chance to spawn as a baby, and never spawn with any riders. |
| Script error: No such module "spriteFile". |
|
Large | Zombie nautiluses spawn untamed and neutral, and never spawn with any riders. They spawn as the coral variant when spawned in warm oceans. |
| Script error: No such module "spriteFile". |
|
Medium | Zombie villagers' professions are randomized. Their outfit depends on the biome, and they have a 5% chance to spawn as a baby. They may spawn with tools, weapons or armor. in Template:Editions, a baby zombie villager has a 5% chance to spawn as a chicken jockey. |
| Spiders | |||
| Script error: No such module "spriteFile". |
|
Small | In Minecraft:Bedrock Edition, cave spiders have a 1% chance to spawn as a cave spider jockey. |
| Script error: No such module "spriteFile". |
|
Medium | Spiders have a 1% chance to spawn as a spider jockey. |
| Minecraft:Monsters | |||
| Script error: No such module "spriteFile". |
|
Medium | |
| Script error: No such module "spriteFile". |
|
Large | Creakings spawned with a spawn egg aren’t protected by a creaking heart, and have Template:Hp health. |
| Script error: No such module "spriteFile". |
|
Medium | Creepers can never spawn charged. |
| Script error: No such module "spriteFile". |
|
Large | |
| Script error: No such module "spriteFile". |
|
Medium | |
| Script error: No such module "spriteFile". |
|
Medium | |
| Script error: No such module "spriteFile". |
|
Small | Silverfish are also spawned from infested blocks. |
| Script error: No such module "spriteFile". |
|
Large | Slimes spawn with a random size, excluding the unique size found in trial chambers. |
| Script error: No such module "spriteFile". |
|
Large | |
| Script error: No such module "spriteFile". |
|
Medium | |
| Minecraft:Illagers | |||
| Script error: No such module "spriteFile". |
|
Medium | in Template:Editions, evokers have a chance to spawn as a raid captain. |
| Script error: No such module "spriteFile". |
|
Medium | Pillagers may spawn with an enchanted Minecraft:crossbow. in Template:Editions, they also have a chance to spawn as a raid captain. |
| Script error: No such module "spriteFile". |
|
Large | Ravagers never spawn being ridden by Minecraft:illagers. |
| Script error: No such module "spriteFile". |
|
Small | Vexes never spawn with enchanted swords. |
| Script error: No such module "spriteFile". |
|
Medium | Vindicators may spawn with an enchanted Minecraft:axe. in Template:Editions, they also have a chance to spawn as a raid captain. |
| Minecraft:The Nether | |||
| Script error: No such module "spriteFile". |
|
Medium | |
| Script error: No such module "spriteFile". |
|
Large | |
| Script error: No such module "spriteFile". |
|
Large | Happy ghasts spawn without a Minecraft:harness. in Template:Editions, the happy ghast spawn egg has a 5% chance to spawn a ghastling. |
| Script error: No such module "spriteFile". |
|
Large | Hoglins have a 5% chance to spawn as a baby, and baby hoglins never spawn as a hoglin jockey. |
| Script error: No such module "spriteFile". |
|
Large | Magma cubes spawn with a random size. |
| Script error: No such module "spriteFile". |
|
Medium | Piglins spawn neutral and have a 25%Template:Only or 5%Template:Only chance to spawn as a baby. They have a 50% chance to spawn with a Minecraft:crossbow, a 45% chance to spawn with a golden sword, and a 5% chance to spawn with a golden spear. The weapon may be enchanted. They may also spawn with enchanted golden armor. |
| Script error: No such module "spriteFile". |
|
Medium | Piglin brutes used to spawn with an enchanted axe. |
| Script error: No such module "spriteFile". |
|
Medium | Striders have a Template:Frac chance to spawn ridden by a baby strider. They also have a Template:Frac chance to spawn wearing a saddle and ridden by a zombified piglin as a strider jockey. |
| Script error: No such module "spriteFile". |
|
Medium | |
| Script error: No such module "spriteFile". |
|
Large | Zoglins have a chance to spawn as a baby.
|
| Script error: No such module "spriteFile". |
|
Medium | Zombified piglins spawn neutral and have a 5% chance to spawn as a baby. in Template:Editions, a baby zombified piglin has a 5% chance to spawn as a chicken jockey. They may spawn with either a golden sword or golden spear, which may be enchanted. |
| Minecraft:The End | |||
| Script error: No such module "spriteFile". |
|
Large | Endermen spawn neutral and not holding a block. |
| Script error: No such module "spriteFile". |
|
Small | |
| Script error: No such module "spriteFile". |
|
Medium | Shulkers spawn undyed. Their orientation is also dependent on where the shulker is placed. |
| Unavailable in creative inventory | |||
| Script error: No such module "spriteFile". |
|
Small | Agent spawned by its spawn egg is not visible or interactable in Template:Editions. |
| Script error: No such module "spriteFile". |
|
Large | middle click on mouse }}pick block to prevent accidental destruction of player builds.<ref>Template:Mcnet</ref> |
| Script error: No such module "spriteFile". |
|
- | Only available in Editor mode. |
| Script error: No such module "spriteFile". |
|
Medium | NPCs always spawn with the first default skin. |
| Script error: No such module "spriteFile". |
|
Large | middle click on mouse }}pick block to prevent accidental destruction of player builds. |
Mobs without spawn eggs
The following mobs do not have explicitly defined spawn eggs. Custom spawn eggs can be created with a custom data componentTemplate:Only or item componentTemplate:Only that changes the spawned entity, but no spawn egg explicitly associated with any of the mobs exist.
- REDIRECT Template:EntityLinkTemplate:Only<ref name="unusedmobs">Template:Bug</ref>
- REDIRECT Template:EntityLinkTemplate:Only
- REDIRECT Template:EntityLinkTemplate:Only<ref name="unusedmobs"/>
- REDIRECT Template:EntityLinkTemplate:Only
- REDIRECT Template:EntityLinkTemplate:Only
Removed spawn eggs
- Script error: No such module "spriteFile".
- REDIRECT Template:EntityLink
- Script error: No such module "spriteFile".
- REDIRECT Template:EntityLink
- REDIRECT Template:EntityLink
- REDIRECT Template:EntityLink
in Template:Editions as part of April Fools' jokes for 23w13a_or_b and 24w14potato:
- Script error: No such module "spriteFile".
- REDIRECT Template:EntityLink
- Script error: No such module "spriteFile".
- REDIRECT Template:EntityLink
- Script error: No such module "spriteFile".
- REDIRECT Template:EntityLink
- Script error: No such module "spriteFile".
- REDIRECT Template:EntityLink
- Script error: No such module "spriteFile".
- REDIRECT Template:EntityLink
- Script error: No such module "spriteFile".
- REDIRECT Template:EntityLink
Sounds
When a mob is spawned, it immediately makes its ambient sound.
Data values
ID
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Bedrock Edition: Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table
Item data
When using commands to give a player a spawn egg there is an option to add custom data to said item to spawn a different mob than is normally expected i.e /give @p villager_spawn_egg[entity_data={id:"minecraft:cat"}] 1 which will take a normal villager spawn egg and turn it into a cat spawn egg.
Java Edition: {{#vardefine:params|0 }}Template:Hatnote
- Template:Nbt/sprite components: the item's components tag.
- in Template:Editions, spawn eggs have no additional tags.
{{#vardefine:params|0 }}Template:Hatnote
History
Java Edition
Bedrock Edition
Legacy Console Edition
New Nintendo 3DS Edition
Minecraft Education
Data history
Java Edition
Bedrock Edition
Issues
Script error: No such module "Issue list".
Gallery
Icons
-
Agent Spawn EggTemplate:Only
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Allay Spawn Egg
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Armadillo Spawn Egg
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Axolotl Spawn Egg
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Bat Spawn Egg
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Bee Spawn Egg
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Blaze Spawn Egg
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Bogged Spawn Egg
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Breeze Spawn Egg
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Camel Spawn Egg
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Camel Husk Spawn Egg
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Cat Spawn Egg
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Cave Spider Spawn Egg
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Chicken Spawn Egg
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Cod Spawn Egg
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Copper Golem Spawn Egg
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Cow Spawn Egg
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Creaking Spawn Egg
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Creeper Spawn Egg
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Dolphin Spawn Egg
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Donkey Spawn Egg
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Drowned Spawn Egg
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Elder Guardian Spawn Egg
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Ender Dragon Spawn Egg
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Enderman Spawn Egg
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Endermite Spawn Egg
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Evoker Spawn Egg
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Fox Spawn Egg
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Frog Spawn Egg
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Ghast Spawn Egg
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Glow Squid Spawn Egg
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Goat Spawn Egg
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Guardian Spawn Egg
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Happy Ghast Spawn Egg
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Hoglin Spawn Egg
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Horse Spawn Egg
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Husk Spawn Egg
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Iron Golem Spawn Egg
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Llama Spawn Egg
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Magma Cube Spawn Egg
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Map Marker Spawn Egg, also used for invalid spawn eggs.Template:Only
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Mooshroom Spawn Egg
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Mule Spawn Egg
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Nautilus Spawn Egg
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NPC Spawn EggTemplate:Only
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Ocelot Spawn Egg
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Panda Spawn Egg
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Parched Spawn Egg
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Parrot Spawn Egg
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Phantom Spawn Egg
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Pig Spawn Egg
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Piglin Spawn Egg
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Piglin Brute Spawn Egg
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Pillager Spawn Egg
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Polar Bear Spawn Egg
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Pufferfish Spawn Egg
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Rabbit Spawn Egg
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Ravager Spawn Egg
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Salmon Spawn Egg
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Sheep Spawn Egg
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Shulker Spawn Egg
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Silverfish Spawn Egg
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Skeleton Spawn Egg
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Skeleton Horse Spawn Egg
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Slime Spawn Egg
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Sniffer Spawn Egg
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Snow Golem Spawn Egg
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Generic spawn eggTemplate:Only
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Spider Spawn Egg
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Squid Spawn Egg
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Stray Spawn Egg
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Strider Spawn Egg
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Sulfur Cube Spawn Egg
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Tadpole Spawn Egg
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Trader Llama Spawn Egg
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Tropical Fish Spawn Egg
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Turtle Spawn Egg
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Vex Spawn Egg
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Villager Spawn Egg
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Vindicator Spawn Egg
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Wandering Trader Spawn Egg
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Warden Spawn Egg
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Witch Spawn Egg
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Wither Spawn Egg
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Wither Skeleton Spawn Egg
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Wolf Spawn Egg
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Zoglin Spawn Egg
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Zombie Spawn Egg
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Zombie Horse Spawn Egg
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Zombie Nautilus Spawn Egg
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Zombie Villager Spawn Egg
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Zombified Piglin Spawn Egg
Template:Collapse {{#vardefine:params|3 }}Template:Hatnote
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Spawn Egg (texture)
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Spawn Egg Mask (texture)
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Firefly Spawn Egg
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Cod Spawn Egg (BE beta 1.2.14.2)
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Pufferfish Spawn Egg (BE beta 1.2.14.2)
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Salmon Spawn Egg (BE beta 1.2.14.2)
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Tropical Fish Spawn Egg (BE beta 1.2.14.2)
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Spawn Egg (texture)
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Prototype Salmon Spawn Egg. This was made before the Minecraft:Spring to Life update.
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Stalker Spawn Egg recreation from photos
Screenshots
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Various spawn eggs utilizing their old color scheme before 12w01a.
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Two mobs spawned with the names "Grumm" and "Dinnerbone," respectively.
Mojang screenshots
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First screenshot relating to a named mob shown, through a spawn egg.
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Many spawn eggs with their respective mob
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Several spawn eggs.
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Cow, pig and sheep spawn eggs
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New spawn eggs
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Spawn eggs in a green field.
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Spawn eggs in item frames.
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Ari spawning a number of cats.
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Axolotl near its spawn egg.
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Creaking near its spawn egg.
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Frog near its spawn egg.
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Panda near its spawn egg.
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Skeleton near its spawn egg.
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Turtle near its spawn egg.
In other media
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Several spawn eggs as they appeared in Minecraft Earth
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Spawn eggs in a basket.
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Illustration of a creeper spawn egg from a cover for The Story of Mojang
References
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External links
See also
- Mob spawning
de:Spawn-Ei es:Huevo generador fr:Oeuf d'apparition it:Uovo generatore ja:スポーンエッグ ko:생성 알 nl:Spawnei pl:Jajo przyzywające pt:Ovo Gerador ru:Яйца призывания th:ไข่เกิด uk:Яйце виклику zh:刷怪蛋