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StarCitizen:Ships

From SAS Gaming Wiki
(Redirected from StarCitizen:Ship)
File:Ships flying.jpg
Ships flying through the clouds.

Ships are the core means of transportation, activity, adventure, and combat in StarCitizen:Star Citizen. Every ship is a self-contained vehicle with a cockpit, engines, and a role to play in the greater 'verse', from basic cargo haulers like the StarCitizen:Hull A to the huge crewed carriers such as the StarCitizen:Bengal. Whether in space or on the surface of a planet, ships offer ways to earn StarCitizen:Credits through both friendly and hostile means.

"Ships" is the general term for both space/atmosphere Spaceships and ground-based Vehicles that every StarCitizen:Citizen may own, operate, and crew.

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Roles

File:SC MultiShip Roles.jpg
Arrow, StarCitizen:Freelancer, StarCitizen:Prospector, StarCitizen:Mustang Alpha, StarCitizen:Aurora MR and StarCitizen:Dragonfly on a planet's surface

Every ships in the universe is designed and built with at least one particular purpose or role in mind; from the eleven-meter StarCitizen:M50 Interceptor racing ship to the massive one-kilometer UEE Bengal Carrier fleet flagship.

Different ships are intended to provide a different gaming experience rather than advantages in the game.<ref>SCAA Interviews 001 Ben Lesnick, Nichole D'Angelo, YouTube, 1 Feb 2014</ref>

Starter

Template:For Starter ships are inexpensive and versatile vessels used by fledgling Citizens to begin their journey exploring the universe. Most commonly equipped with a single-seat and a having small cross-section, these ships are seen ubiquitously throughout the universe.

Examples StarCitizen:Mustang Alpha StarCitizen:Cutter StarCitizen:Avenger Titan StarCitizen:Golem StarCitizen:Intrepid StarCitizen:Arrow StarCitizen:Nomad

Exploration

File:Carrack Jump.png
In-engine concept of Carrack entering a jump point

Template:For Exploration craft boast powerful sensor suites, larger fuel tanks, and other unique components and upgrades to facilitate charting new frontiers and making grand discoveries. These ships, crewed by those called to adventure, delve into unknown and dangerous depths of space. They intrepidly traverse newly found jump points just for the chance to discover a new system.

Examples StarCitizen:315p StarCitizen:Terrapin StarCitizen:Freelancer DUR StarCitizen:Zeus Mk II ES StarCitizen:Constellation Aquila StarCitizen:Corsair StarCitizen:400i StarCitizen:600i StarCitizen:Carrack

Cargo

Template:For Every settlement, station, and ship needs supplies and goods to function; whether the demand is for essential jump fuel or luxurious leather couches. Cargo ships are owned and operated by traders, merchants, and haulers seeking to deliver these goods for the highest profit, utilizing expansive cargo holds and improved engines to haul as much cargo as possible.

Examples StarCitizen:Hull (series) StarCitizen:MPUV Cargo R.A.F.T. StarCitizen:Freelancer MAX StarCitizen:Zeus Mk II CL StarCitizen:Constellation Taurus StarCitizen:Caterpillar C2 Hercules
File:Skirmisher InSitu AttackChase Final Hobbins.jpeg
Two Tanas in combat

Combat

Combat ships are purpose-built and designed to interdict, outmaneuver, and disable or destroy targeted ships. Bristling with weapons and boasting improved power plants, combat ships have small or non-existent cargo holds and other accessories for maximum combat efficiency. These ships are further broken down into different combat roles.

Fighters

Template:For [[StarCitizen::Category:Fighters|Fighters]] are combat ships designed for one or two persons; often with forward-facing weapons and focused on taking down other ships of similar size. These fighters can be found all over the universe, whether as bounty hunters or as part of the front line of a capital ship battle.

Examples  Gladius StarCitizen:Arrow StarCitizen:F7C Hornet StarCitizen:Sabre StarCitizen:Vanguard Warden StarCitizen:Aurora LN StarCitizen:Mustang Delta
StarCitizen:325a StarCitizen:Buccaneer StarCitizen:Reliant Tana StarCitizen:Cutlass Black StarCitizen:P52 Merlin StarCitizen:F8 Lightning StarCitizen:Hurricane

Bombers

Template:For

File:Battle of Idris IV.jpg
Retaliators on a bombing run

[[StarCitizen::Category:Bombers|Bombers]] carry a large payload of StarCitizen:torpedoes and/or other heavy ordnance for tactical and strategic strikes against larger targets.

Examples StarCitizen:Vanguard Harbinger StarCitizen:Gladiator StarCitizen:Eclipse Retaliator (with torpedo module) A2 Hercules

Combat utility ships

Combat utility ships are small ships with support equipment, radar, non-lethal weapons, or other specialized equipment. They take on a role beyond simply destroying enemy targets; usually used to support squadrons or fleets with their abilities.

Examples StarCitizen:Cutlass Blue StarCitizen:Zeus Mk II MR StarCitizen:F7C-R Hornet Tracker StarCitizen:Avenger Stalker StarCitizen:Avenger Warlock StarCitizen:Vanguard Sentinel

Corvettes

File:Hammerhead Best In Show Edition 2949 - Cut.png
Hammerhead Corvette - An anti-fighter sub-capital ship

[[StarCitizen::Category:Corvettes|Corvettes]] are large ships that are nearly as capable as capital ships. They require crew contingents greater than fighters but not as large as a full capital ship. These ships serve as support ships to capitals in large fleets or as flagships of small fleets or militias. They are generally designed for the UEE Navy, with many models having "civilian" versions for sale to the general public.

Examples StarCitizen:Hammerhead StarCitizen:Nautilus StarCitizen:Perseus StarCitizen:Carrack

Capital ships

File:Polaris-V-Kingship.jpg
Polaris and fleet engaging a StarCitizen:Vanduul StarCitizen:Kingship

StarCitizen:Capital ships are larger, heavier, and carry more people, or crew, than fighters. As with fighters, crewed ships may either be general combat ships or focus on a specific role. Many of these heavier combat ships are part of the StarCitizen:UEE Navy and are not available to Citizens.

Examples Polaris Corvette Idris Frigate Javelin Destroyer Pegasus Escort Carrier Bengal Carrier StarCitizen:Kraken

Mining

Template:For Mining ships work to extract raw materials from asteroids in space and rocks on planetary surfaces. These ships are usually not well armed or armored as their design is fully focused on their main goal.

Examples StarCitizen:ROC StarCitizen:Golem StarCitizen:Prospector StarCitizen:MOLE StarCitizen:Arrastra StarCitizen:Orion

Salvage

These ships aim at recovering materials from space junk and derelict ships. They work by pulverizing pieces of ships into small pieces that can be sorted and melted down for recycling.

Examples StarCitizen:Reclaimer StarCitizen:Vulture StarCitizen:Fortune StarCitizen:Salvation StarCitizen:MOTH

Racing

Template:For

File:MISC Razor Murray Cup.jpg
Razor leading a StarCitizen:M50 Interceptor and a StarCitizen:350r in StarCitizen:Murray Cup

Packing oversized engines and power plants at the expense of every other component, racing ships are unparalleled in their speed and maneuverability. Often lightly armed and free of any cargo hold, these sleek ships can fly at breathtaking speeds as they cruise around a race course; racers dream of winning the Murray Cup.

Examples StarCitizen:M50 Interceptor StarCitizen:Mustang Gamma StarCitizen:Mustang Omega StarCitizen:350r StarCitizen:Razor StarCitizen:Fury LX

Specialized

With many different roles to fulfill in the universe, these ships often fall into a class of their own; filling a niche need without significant competition. Specialized roles include passenger transportation or scientific research, though the customization of other ships may allow them to fulfill this role to a lesser degree.

Examples StarCitizen:MPUV Personnel StarCitizen:Genesis Starliner StarCitizen:Reliant Mako StarCitizen:Reliant Sen StarCitizen:Crucible StarCitizen:Herald
StarCitizen:Constellation Phoenix StarCitizen:Endeavor StarCitizen:890 Jump StarCitizen:Mercury Star Runner StarCitizen:Expanse

Multi-Role

Whether through inbuilt versatility or modularity, multi-role ships can accomplish more than one job effectively. These ships do not occupy a single niche and thus are usually not "the best" ship for any one role. Ships that fulfill multiple roles through versatility are the Swiss Army knives of the 'verse. For example, the StarCitizen:Avenger Titan advanced starter ship has a sizable cargo grid, solid weaponry, and habitation space, making it decently effective for hauling, combat, and living away from port. Modular ships execute their separate roles through various levels of reconfiguration. This effectively turns them into something of an above-mentioned "Specialized" ship while thus configured.

Examples StarCitizen:Avenger Titan StarCitizen:Cutter StarCitizen:Freelancer StarCitizen:Cutlass Black StarCitizen:Constellation Andromeda 600i
StarCitizen:Galaxy StarCitizen:Endeavor Retaliator StarCitizen:Mercury Star Runner StarCitizen:Carrack
File:CapturedKhartu.jpg
Captured Qhire Khartu for study

Alien ships

Template:Main

Many alien ships also exist in the universe, most normally not flyable by humans without serious modification. Replica crafts are included in the above tables and were designed and fitted by human and some alien manufacturers for use by Citizens.

Examples StarCitizen:Syulen StarCitizen:Blade  Glaive StarCitizen:Scythe StarCitizen:Defender StarCitizen:Khartu-al StarCitizen:Talon StarCitizen:Prowler
StarCitizen:Railen StarCitizen:Merchantman StarCitizen:Void StarCitizen:Harvester StarCitizen:Driller StarCitizen:Kingship StarCitizen:Qhire Khartu


Manufacturers

Template:For

Ship manufacturers design and build ships for military and civilian use, spending decades and billions of credits on research and development.

Ship Manufacturers
File:AEGSnav.svg StarCitizen:Aegis Dynamics Growing to prominence in the StarCitizen:First Tevarin War, Aegis craft became a symbol of the oppressive Messer regime before shifting into civilian craft.
File:ANVLnav.svg StarCitizen:Anvil Aerospace A Terra based ship manufacturer with a strong focus on military craft.
File:XIANnav.svg StarCitizen:AopoA StarCitizen:Xi'an ship manufacturer, also produces the StarCitizen:Khartu-al for sale in the UEE.
File:ARGOnav.svg StarCitizen:ARGO Astronautics ARGO focuses on small utility vehicles such as the StarCitizen:MPUV Cargo for intrasystem freight.
File:BANUnav.svg StarCitizen:Banu Souli Individual StarCitizen:Banu manufacturers which manufactures Banu ships such as the StarCitizen:Merchantman.
File:CNOUnav.svg StarCitizen:Consolidated Outland Produces the affordable but high-quality Mustang series of ships.
File:CRSDnav.svg StarCitizen:Crusader Industries Crusader designs the StarCitizen:Genesis Starliner along with other commercial transports and military thrusters.
File:DRAKnav.svg StarCitizen:Drake Interplanetary Drake offers ships for militia and the less morally inclined. Ships such as the StarCitizen:Cutlass are often found in pirate gangs and outposts.
File:ESRAnav.svg StarCitizen:Esperia Inc. Produces alien ship replicas for private collectors and the military for training purposes.
File:GAMAnav.svgStarCitizen:Gatac Manufacture Produces Xi'an commercial and industrial space craft for interspecies utilization.
File:GLSNnav.svgStarCitizen:Grey's Market Grey's Market, run by the man himself, is a trader of scrap weapons, ships, everything that any other company wouldn't conceivably sell.
File:KRIGnav.svg StarCitizen:Kruger Intergalactic Primarily a weapons manufacturer, Kruger leveraged a deal with RSI to produce snub fighters for the StarCitizen:Constellation.
File:MIRAInav.svg StarCitizen:Mirai Mirai, a subsidiary of MISC, specializes in high performance snub ships that dominate racetracks and battlefields.
File:MISCnav.svg StarCitizen:Musashi Industrial and Starflight Concern Musashi Industrial and Starflight Concern produces reliable industrial ships that can be found in the hands of traders, explorers and miners.
File:ORIGnav.svg StarCitizen:Origin Jumpworks GmbH Origin Jumpworks focuses on high-end luxury ships such as the StarCitizen:300i with many variants to specialize the model.
File:RSInav.svg Roberts Space Industries The original creators of the quantum drive, RSI's large lineup of ships are versatile and reliable.

Sizes

File:VehicleFitChart.png
Ground vehicle fitment Chart - Updated for Alpha 3.18.0

A ships size, when written as a value, is a simplified overview of both the scale of a ship's physicality, and the scope of its player investment. While these values are not absolutes, i.e. some Capital ships may be smaller and some Medium ships may be larger, it is intended only to be a starting point in your understanding of a particular ship's place in the Star Citizen universe, and not the final word on what it can and cannot do.<ref name=":0">Template:Cite RSI</ref>

While there are many practical reasons as to why giving a ship a specific size value is important, two of the most useful reasons in Star Citizen are:

Hangars and landing pads
Hangars and landing pads throughout the universe are specific sizes, and as such can only safely accommodate ships of that size or smaller. For example, while there is nothing stopping a large ship landing on a small planet-side landing pad, a large ship will not physically fit into a small hangar onboard a space station, no matter how hard the pilot tries.
StarCitizen:Jump points
Just as the number of jump points throughout the universe vary, so does their size. As such, jump points are given a size value which corresponds to the maximum size of a ship that can travel through it.

Hangar metrics

As Star Citizen is currently in development, and as the community engaging with it grows, different definitions have been used by both developers and community members to describe various ship size values. Some examples of these have been referenced below.<ref>Star Citizen ship overview table - Ship size metric Retrieved 2023-03-12</ref>

Ship descriptions and game files Ship matrix and pledge store Comm-Link and hangar files Width Length Height
S1 Snub / Small Tiny (XXS) 12 16 6
S2 Small Extra Small (XS) 24 32 12
S3 Medium Small (S) 48 48 16
S4 Large Medium (M) 56 88 18
S5 Large Large (L) 72 128 36
S6 Capital Extra Large (XL) 160 272 64


Additionally, common examples of the ship sizes used in-game are as follows.

Ship size Sample Ships
Vehicle StarCitizen:Ursa Lynx StarCitizen:Cyclone StarCitizen:PTV
Snub Archimedes StarCitizen:X1 StarCitizen:85X StarCitizen:Dragonfly
Small StarCitizen:Defender StarCitizen:Razor StarCitizen:Sabre StarCitizen:Terrapin
Medium StarCitizen:Freelancer StarCitizen:Eclipse Cutlass [[StarCitizen::Category:Vanguard series|Vanguard]]
Large StarCitizen:Carrack StarCitizen:Reclaimer StarCitizen:400i [[StarCitizen::Category:Constellation series|Constellation]]
Capital StarCitizen:Orion Hull-E StarCitizen:Endeavor StarCitizen:Polaris

Vehicle

File:Cyclone Beach Concept.jpg
Cyclones on a beach

Can only be operated on ground, the range spans from simple personal transport vehicles like the StarCitizen:Greycat PTV, through exploration rovers like the StarCitizen:Lynx and StarCitizen:Ursa to much larger vehicles. Can often be crewed by a single player or a small group.<ref name=":0" />

Snub

File:Archimedes and Merlin - Flying in formation - Starboard.png
P-72 Archimedes and StarCitizen:P-52 Merlin in flight


A ship that is completely dependent on another ship to work over a wide area. Sometimes referred to as a parasite craft. Will work in space and atmosphere with generally only a single pilot. Often has no Quantum Drive or fuel intakes which limit its range without the parent ship. An example of this is the StarCitizen:Dragonfly.<ref name=":0" />

Small

File:Ship-terrapin-hanger.jpg
Terrapin in a hangar


Generally up to 25m in length. Ships that operate in space with Quantum capability. Ideal for solo operators but not exclusively single-seaters. Appropriate for the vast majority of landing pads on stations throughout the verse.<ref name=":0" />

Medium

File:Cutlass Black Rework ATV 02.jpg
Cutlass Black in space


Most commonly 25-50m in length. Can be operated independently, but will flourish most effectively with additional crew. Often contains living accommodations for the crew to support extended missions or some form of cargo area. Designed to be played well by a small group of friends.<ref name=":0" />

Large

File:Banu Merchant Fleet Concept.jpg
Concept art of the StarCitizen:Merchantman with fleet


Frequently found in the 50-150m length range, these ships can be operated with a skeleton crew, but really require an experienced medium to large crew working together as a unit throughout the mission to achieve their goals. Maintenance and repair costs often become a significant factor in this size bracket.<ref name=":0" />

Capital

File:RSI Orion .jpg
Orion in an asteroid field

Template:Main


Huge ships that are often (but not exclusively) over 150m in length and require a significant investment in time or crew to maintain let alone run. The crew needs to be skilled in many areas to effectively operate these colossal ships and often need a small fleet of supporting ships to keep them in the best condition or out of harms way. While these ships are not designed for the casual, individual player, they will offer a unique gameplay experience to the dedicated crew who put in the time and resources.<ref name=":0" />

Trivia

See also

  • [[StarCitizen::Category:Named vessels|Named vessels]]
  • StarCitizen:List of ship prices
  • [[StarCitizen::Category:Ship dealership|Ship dealership]]
  • [[StarCitizen::Category:Ship models|Ship models]]

References

<references />

Template:Short description