Minecraft:Java Edition Indev 0.31 20091223-0040: Difference between revisions
More actions
Sync: updated from Minecraft |
Sync: updated from Minecraft |
||
| (3 intermediate revisions by the same user not shown) | |||
| Line 1: | Line 1: | ||
{{for|private development updates of this version | {{for|private development updates of this version labeled "0.30"|Java Edition Indev 0.31 20091223-0040/Development}} | ||
{{Version conjecture|0.31}} | {{Version conjecture|0.31}} | ||
{{Lost version}} | {{Lost version}} | ||
| Line 10: | Line 10: | ||
|clientdl=Client not archived | |clientdl=Client not archived | ||
|serverdl=No corresponding server | |serverdl=No corresponding server | ||
|appletpage=minecraft.net/indev/index.jsp | |||
|prev=Classic 0.30 | |prev=Classic 0.30 | ||
|next=Indev 0.31 20091223-1459 | |next=Indev 0.31 20091223-1459 | ||
| Line 24: | Line 25: | ||
* There are 9 different light levels. | * There are 9 different light levels. | ||
** Due to this, caves have now been made darker. | ** Due to this, caves have now been made darker. | ||
* [[Minecraft:Block]]s in the [[Minecraft:inventory]] and [[Minecraft:hotbar]] are affected by lighting | * [[Minecraft:Block]]s in the [[Minecraft:inventory]] and [[Minecraft:hotbar]] are affected by lighting – upon generating a new world they appear dark, then go back to normal brightness after a while. | ||
* Shadows appear below mobs. | * Shadows appear below mobs. | ||
* Changed shading on the sides of blocks. | * Changed shading on the sides of blocks. | ||
| Line 31: | Line 32: | ||
=== Blocks === | === Blocks === | ||
'''[[Minecraft:Bedrock]]''' | '''[[Minecraft:Bedrock]]''' | ||
* Added to the | * Added to the bottom layer of the world again. | ||
* Hardness now | * Hardness is now equal to 999. | ||
'''[[File:Brown Mushroom JE2.png|32px]] [[Minecraft:Brown mushroom]]''' | '''[[File:Brown Mushroom JE2.png|32px]] [[Minecraft:Brown mushroom]]''' | ||
| Line 58: | Line 59: | ||
'''[[Minecraft:TNT]]''' | '''[[Minecraft:TNT]]''' | ||
* Placing a [[Minecraft:TNT]] block, and then destroying it, causes the layer below to turn to wood, but only blocks made of the same material get replaced.<ref> | * Placing a [[Minecraft:TNT]] block, and then destroying it, causes the layer below to turn to wood, but only blocks made of the same material get replaced.<ref>{{Ytl|LmnESwvfIRk|Minecraft 0.31 Plank Glitch|30 December 2009}}</ref> This was used by Notch to debug flooding.<ref>[[#logs|IRC logs]]: "''P6:58:46 <�08Notch�> if you place tnt above ground and destroy it you can make roofs very fast''" (00:58 UTC)</ref> | ||
'''[[File:Water JE6.png|32px]] [[Minecraft:Water]]''' | '''[[File:Water JE6.png|32px]] [[Minecraft:Water]]''' | ||
| Line 72: | Line 73: | ||
=== Gameplay === | === Gameplay === | ||
'''[[Minecraft:Game mode]]s''' | '''[[Minecraft:Game mode]]s''' | ||
* This version is in [[Minecraft:Creative]] mode | * This version is in [[Minecraft:Creative]] mode by default. | ||
'''[[Minecraft:Survival]] mode''' | '''[[Minecraft:Survival]] mode''' | ||
*These changes can only be found by modding as the game runs in Creative by default. | * These changes can only be found by modding, as the game runs in Creative mode by default. | ||
** As a side effect of the entity removal, blocks no longer drop [[Minecraft:item]]s when | ** As a side effect of the entity removal, blocks no longer drop [[Minecraft:item]]s when broken and attempting to fire arrows does not do anything. | ||
** The player only has one | ** The player only has one [[Minecraft:air]] bubble when breathing underwater, down from 10. | ||
** The player now spawns with 99 stone | ** [[Minecraft:TNT]] was removed from the hotbar. | ||
** The player now spawns with 99 [[Minecraft:stone slab]]s, [[Minecraft:stone]], [[Minecraft:water]] blocks and [[Minecraft:lava]] blocks. | |||
=== User interface === | === User interface === | ||
| Line 254: | Line 255: | ||
* New work-in-progress level format. | * New work-in-progress level format. | ||
** Level saving/loading no longer works. | ** Level saving/loading no longer works. | ||
* The world is now generated | * The world is now generated with a small size by default.<ref>[[#logs|IRC logs]]: "''P6:57:25 <�08Notch�> oh yeah, I made it default to small while I was developing for quicker map regeneration times. =)''" (00:57 UTC)</ref> | ||
* Grass block no longer | * [[Minecraft:Grass block]]s no longer spread. | ||
* Leaf particles fall at the normal speed again.{{verify|edition=java|type=change}} | * Leaf particles fall at the normal speed again.{{verify|edition=java|type=change}} | ||
* The size of the .jar file has been | * The size of the [[Minecraft:minecraft.jar]] file has been increased to 1,765KB from 285KB because of four new .md3 files.<ref>[[Minecraft:Java Edition Indev 0.31 20091223-0040/Development]]</ref> | ||
== Removals == | == Removals == | ||
| Line 293: | Line 294: | ||
* Now partially inaccessible, although the multiplayer code still exists and can be re-enabled. | * Now partially inaccessible, although the multiplayer code still exists and can be re-enabled. | ||
** Connecting to a multiplayer server causes players to spawn in a [[Minecraft:bedrock]] cube.{{citation needed}} | ** Connecting to a multiplayer server causes players to spawn in a [[Minecraft:bedrock]] cube.{{citation needed}} | ||
** The game acts as if it is in singleplayer | ** The game acts as if it is in singleplayer – [[Minecraft:chat]] is inaccessible and the player list cannot be opened. | ||
'''[[Minecraft:Music]]''' | '''[[Minecraft:Music]]''' | ||
* No longer plays.{{info needed|why exactly doesn't it play?}} | * No longer plays.{{info needed|why exactly doesn't it play?}} | ||
'''[[Minecraft:Sound]]''' | '''[[Minecraft:Sound]]''' | ||
| Line 306: | Line 304: | ||
== Bugs == | == Bugs == | ||
'''5 bugs reported''' | '''5 bugs reported''' | ||
* Generating new world in a huge size sometimes causes a lot of Rana to spawn close to the player, sometimes resulting in the game freezing. | * Generating new world in a huge size sometimes causes a lot of Rana mobs to spawn close to the player, sometimes resulting in the game freezing. | ||
* Placing a block on a slab causes the space between to be completely dark. | * Placing a block on a slab causes the space between to be completely dark. | ||
* The top of the map is completely dark. | * The top of the map is completely dark. | ||
* Block breaking particles are pitch black.<ref>[[#logs|IRC logs]]: "''P6:45:39 <Snowman> Block breaking particles are pitch black''" (00:45 UTC)</ref> | * Block breaking particles are pitch black.<ref>[[#logs|IRC logs]]: "''P6:45:39 <Snowman> Block breaking particles are pitch black''" (00:45 UTC)</ref> | ||
* Rain | * Rain goes through glass. | ||
== Gallery == | == Gallery == | ||
Latest revision as of 12:26, 21 July 2026
Template:For Template:Version conjecture Template:Lost version Template:Infobox version
The first version of Minecraft:Indev 0.31 was released on December 23, 2009 at 00:40 UTC.<ref name=":0">Template:Twon</ref><ref>IRC logs: "P6:40:14 <�08Notch�> http://www.minecraft.net/indev/" (00:40 UTC)</ref>
This is the first version of the Indev development cycle of Minecraft, and the first paid version of Minecraft (available at €9.95), as Notch released this version for paid users to test out new features.<ref name=":0"/>
Additions
General
- Added dynamic lighting.
- There are 9 different light levels.
- Due to this, caves have now been made darker.
- Minecraft:Blocks in the Minecraft:inventory and Minecraft:hotbar are affected by lighting – upon generating a new world they appear dark, then go back to normal brightness after a while.
- Shadows appear below mobs.
- Changed shading on the sides of blocks.
Changes
Blocks
- Added to the bottom layer of the world again.
- Hardness is now equal to 999.
File:Brown Mushroom JE2.png Minecraft:Brown mushroom
- Changed model from File:Brown Mushroom JE1.png.
- Inventory sprite changed from Template:Pximg to Template:Pximg.
File:Dandelion JE2.png Minecraft:Dandelion
- Changed model from File:Dandelion JE1.png.
- Inventory sprite changed from Template:Pximg to Template:Pximg.
File:Lava JE6.png Minecraft:Lava
- Inventory sprite changed from Template:Pximg to Template:Pximg (the geometry is now subtly different).
File:Red Mushroom JE2.png Minecraft:Red mushroom
- Changed model from File:Red Mushroom JE1.png.
- Inventory sprite changed from Template:Pximg to Template:Pximg.
File:Rose JE2.png Minecraft:Rose
- Changed model from File:Rose JE1.png.
- Inventory sprite changed from Template:Pximg to Template:Pximg.
File:Oak Sapling JE3.png Minecraft:Sapling
- Changed model from File:Oak Sapling JE2.png.
- Inventory sprite changed from Template:Pximg to Template:Pximg.
- Placing a Minecraft:TNT block, and then destroying it, causes the layer below to turn to wood, but only blocks made of the same material get replaced.<ref>Template:Ytl</ref> This was used by Notch to debug flooding.<ref>IRC logs: "P6:58:46 <�08Notch�> if you place tnt above ground and destroy it you can make roofs very fast" (00:58 UTC)</ref>
File:Water JE6.png Minecraft:Water
- Changed model from File:Water JE4.png.
- Inventory sprite changed from Template:Pximg to Template:Pximg (the geometry is now subtly different).
- The side faces now have a separate, dedicated "flowing" texture.
Mobs
- Uses a new model and texture, known as "Rana".
- Can now spawn again.
Gameplay
- This version is in Minecraft:Creative mode by default.
Minecraft:Survival mode
- These changes can only be found by modding, as the game runs in Creative mode by default.
- As a side effect of the entity removal, blocks no longer drop Minecraft:items when broken and attempting to fire arrows does not do anything.
- The player only has one Minecraft:air bubble when breathing underwater, down from 10.
- Minecraft:TNT was removed from the hotbar.
- The player now spawns with 99 Minecraft:stone slabs, Minecraft:stone, Minecraft:water blocks and Minecraft:lava blocks.
User interface
- The item forms of blocks are now lit differently and have been rotated such that the top texture now faces the opposite direction. The left and right sides of blocks are now lit the same. If a block used a solid white texture, the top would remain white, whereas the other two sides would be the same shade of grey: Template:Color
- The inventory sprites for water (still and flowing), lava (still and flowing), saplings, dandelions, roses, and red and brown mushrooms also changed in this version, but are excluded from the following table as they had other visual changes beyond just shading.
General
- New work-in-progress level format.
- Level saving/loading no longer works.
- The world is now generated with a small size by default.<ref>IRC logs: "P6:57:25 <�08Notch�> oh yeah, I made it default to small while I was developing for quicker map regeneration times. =)" (00:57 UTC)</ref>
- Minecraft:Grass blocks no longer spread.
- Leaf particles fall at the normal speed again.Template:Verify
- The size of the Minecraft:minecraft.jar file has been increased to 1,765KB from 285KB because of four new .md3 files.<ref>Minecraft:Java Edition Indev 0.31 20091223-0040/Development</ref>
Removals
Mobs
- Removed.Template:Verify
- Removed.Template:Verify
- Removed.Template:Verify
- Removed.Template:Verify
- Removed.Template:Verify
- Removed.Template:Verify
Non-mob entities
- Removed plate and chain armor.
- Removed.
- The player's fist no longer displays.
Gameplay
- Now partially inaccessible, although the multiplayer code still exists and can be re-enabled.
- Connecting to a multiplayer server causes players to spawn in a Minecraft:bedrock cube.Template:Citation needed
- The game acts as if it is in singleplayer – Minecraft:chat is inaccessible and the player list cannot be opened.
- No longer plays.Template:Info needed
- No longer plays.Template:Info needed
Bugs
5 bugs reported
- Generating new world in a huge size sometimes causes a lot of Rana mobs to spawn close to the player, sometimes resulting in the game freezing.
- Placing a block on a slab causes the space between to be completely dark.
- The top of the map is completely dark.
- Block breaking particles are pitch black.<ref>IRC logs: "P6:45:39 <Snowman> Block breaking particles are pitch black" (00:45 UTC)</ref>
- Rain goes through glass.
Gallery
-
A screenshot showcasing the new dynamic lighting system
-
Water in this version
-
Dynamic lighting
-
Dynamic lighting in a staircase
-
3D Anaglyph
-
Another screenshot showcasing dynamic lighting
-
A Rana in a house
-
The inside of a house
References
- Template:AnchorIRC logs on Archive.org; #minecraft.20091222.log. December 22, 2009 (UTC−6).
Template:Navbox Java Edition versions
Minecraft:de:Indev 0.31 20091223-1 Minecraft:es:Java Edition Indev 0.31 20091223-0040 Minecraft:fr:Édition Java Indev 0.31 20091223-0040 Minecraft:ja:Java Edition Indev 0.31 20091223-0040 Minecraft:lzh:爪哇版方製版〇點三一二〇〇九一二二三〇〇四〇 Minecraft:pt:Edição Java Indev 0.31 20091223-0040 Minecraft:ru:Indev 0.31 20091223-0040 (Java Edition) Minecraft:uk:Indev 0.31 20091223-0040 (Java Edition) Minecraft:zh:Java版Indev 0.31 20091223-0040