Minecraft:Java Edition Beta 1.8: Difference between revisions
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|vernum=1.8 | |vernum=1.8 | ||
|edition=java | |edition=java | ||
| | |image1=Minecraft 1.8 trailer 1-6 screenshot.png | ||
| | |image2=Minecraft Beta 1.8.png | ||
|image3=Beta 1.8 menu.png | |||
|name=[[Minecraft:Adventure Update]] <small>(Part 1)</small> | |name=[[Minecraft:Adventure Update]] <small>(Part 1)</small> | ||
|date=September 14, 2011 | |date=September 14, 2011 | ||
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{{relevant guide|Java Edition guides/Adventure Update: Part I}} | {{relevant guide|Java Edition guides/Adventure Update: Part I}} | ||
'''Beta 1.8''', the first release of the '''[[Minecraft:Adventure Update]]''', is a | '''Beta 1.8''', the first release of the '''[[Minecraft:Adventure Update]]''', is a major update to [[Minecraft:Java Edition Beta]] released on September 14, 2011,<ref>{{tumblr|MCUpdate|10199253666|Minecraft Beta 1.8|September 14, 2011}}</ref> which introduces features that focus mainly on fighting, exploration, and adventuring, as well as other aspects, and fixes bugs and crashes. | ||
Announced in June 2011, it was initially planned to be for [[Minecraft:Beta 1.7]], but was pushed back to this version. Because of the amount of new features, the rest of the new features was pushed to [[Minecraft:Java Edition 1.0.0|Minecraft 1.0.0]] instead. | |||
== Additions == | == Additions == | ||
| Line 68: | Line 71: | ||
'''[[File:Cracked Stone Bricks JE1 BE1.png|32px]] [[Minecraft:Cracked stone bricks]]''' | '''[[File:Cracked Stone Bricks JE1 BE1.png|32px]] [[Minecraft:Cracked stone bricks]]''' | ||
* Occur naturally in strongholds. | * Occur naturally in strongholds. | ||
* Cracked stone bricks now drop themselves instead of regular stone bricks. | |||
'''[[File:Mossy Stone Bricks JE1 BE1.png|32px]] [[Minecraft:Mossy stone bricks]]''' | '''[[File:Mossy Stone Bricks JE1 BE1.png|32px]] [[Minecraft:Mossy stone bricks]]''' | ||
* Occur naturally in strongholds. | * Occur naturally in strongholds. | ||
*Mossy stone bricks now drop themselves instead of regular stone bricks. | |||
'''[[File:Cobblestone JE3 BE2.png|32px]] [[File:Stone JE2 BE1.png|32px]] [[File:Stone Bricks JE1 BE1.png|32px]] [[Minecraft:Infested block]]s''' | '''[[File:Cobblestone JE3 BE2.png|32px]] [[File:Stone JE2 BE1.png|32px]] [[File:Stone Bricks JE1 BE1.png|32px]] [[Minecraft:Infested block]]s''' | ||
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'''[[File:Stem Age 7 JE1.png|32px]] [[Minecraft:Pumpkin stem]]s''' | '''[[File:Stem Age 7 JE1.png|32px]] [[Minecraft:Pumpkin stem]]s''' | ||
* Are plants grown on [[Minecraft:farmland]] that, over time, grow [[Minecraft:Carved Pumpkin|pumpkin]] on dirt, | * Are plants grown on [[Minecraft:farmland]] that, over time, grow [[Minecraft:Carved Pumpkin|pumpkin]] on dirt, grass and farmland blocks adjacent to them. | ||
'''[[File:Stem Age 7 JE1.png|32px]] [[Minecraft:Melon stem]]s''' | '''[[File:Stem Age 7 JE1.png|32px]] [[Minecraft:Melon stem]]s''' | ||
* Are plants grown on [[Minecraft:farmland]] that, over time, grow [[Minecraft:melon]] on dirt, | * Are plants grown on [[Minecraft:farmland]] that, over time, grow [[Minecraft:melon]] on dirt, grass and farmland blocks adjacent to them. | ||
'''[[File:Melon JE1 BE1.png|32px]] [[Minecraft:Melon block]]''' | '''[[File:Melon JE1 BE1.png|32px]] [[Minecraft:Melon block]]''' | ||
* | * Currently only obtainable by crafting using 9 melon slices. | ||
=== Items === | === Items === | ||
| Line 289: | Line 294: | ||
=== Gameplay === | === Gameplay === | ||
'''[[Minecraft:Achievement | '''[[Minecraft:Achievement (Java Edition)|Achievements]]''' | ||
* Added Sniper Duel: "Kill a [[Minecraft:skeleton]] with an arrow at 50 meters". | * Added Sniper Duel: "Kill a [[Minecraft:skeleton]] with an arrow at 50 meters". | ||
| Line 447: | Line 452: | ||
'''[[File:Oak Pressure Plate JE2.png|32px]] [[Minecraft:Wooden pressure plate]]''' | '''[[File:Oak Pressure Plate JE2.png|32px]] [[Minecraft:Wooden pressure plate]]''' | ||
* Can now be placed on [[Minecraft:fence]]s. | * Can now be placed on [[Minecraft:fence]]s. | ||
'''[[File:Dead_Bush_JE1_BE1.png|width=32x32]] [[Minecraft:Dead bush|Dead bushes]]''' | |||
* Now have a tooltip. | |||
'''[[File:Grass_Block_JE4.png|width=32x32]] [[Minecraft:Grass block]]''' | |||
* Name changed from "Grass". | |||
=== Items === | === Items === | ||
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=== World generation === | === World generation === | ||
'''{{EnvLink|Far Lands|link=Far Lands (Java Edition)}}''' | '''{{EnvLink|Far Lands|link=Far Lands (Java Edition)}}''' | ||
* Removed from vanilla gameplay. | |||
* | ** Due to noise intervals for terrain being fixed to not overflow at 32-bit integers [[Minecraft:Far Lands (Java Edition)#After Beta 1.8|with a modulo patch]], the Far Lands have been moved way beyond vanilla bounds to X/Z ±1,808,764,368,955,220,466,364,897, making them completely unreachable without modding the game extensively. | ||
'''{{BiomeLink|Seasonal forest}}''' | '''{{BiomeLink|Seasonal forest}}''' | ||
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[[Minecraft:it:Java Edition Beta 1.8]] | [[Minecraft:it:Java Edition Beta 1.8]] | ||
[[Minecraft:ja:Java Edition Beta 1.8]] | [[Minecraft:ja:Java Edition Beta 1.8]] | ||
[[Minecraft:lzh:爪哇版復測版一點八]] | |||
[[Minecraft:nl:Beta 1.8]] | [[Minecraft:nl:Beta 1.8]] | ||
[[Minecraft:pt:Edição Java Beta 1.8]] | [[Minecraft:pt:Edição Java Beta 1.8]] | ||
Latest revision as of 11:07, 26 July 2026
Template:Redirect Template:Infobox version Template:Relevant guide
Beta 1.8, the first release of the Minecraft:Adventure Update, is a major update to Minecraft:Java Edition Beta released on September 14, 2011,<ref>Template:Tumblr</ref> which introduces features that focus mainly on fighting, exploration, and adventuring, as well as other aspects, and fixes bugs and crashes.
Announced in June 2011, it was initially planned to be for Minecraft:Beta 1.7, but was pushed back to this version. Because of the amount of new features, the rest of the new features was pushed to Minecraft 1.0.0 instead.
Additions
Blocks
File:Stone Bricks JE1 BE1.png Minecraft:Stone bricks
- Occur naturally in strongholds.
- Crafted using Minecraft:stone.
File:Cracked Stone Bricks JE1 BE1.png Minecraft:Cracked stone bricks
- Occur naturally in strongholds.
- Cracked stone bricks now drop themselves instead of regular stone bricks.
File:Mossy Stone Bricks JE1 BE1.png Minecraft:Mossy stone bricks
- Occur naturally in strongholds.
- Mossy stone bricks now drop themselves instead of regular stone bricks.
File:Cobblestone JE3 BE2.png File:Stone JE2 BE1.png File:Stone Bricks JE1 BE1.png Minecraft:Infested blocks
- Spawn Minecraft:silverfish when broken.
- Drops nothing when broken.
- They lack an in-game name.
File:Brick Slab JE1.png Minecraft:Bricks slab
- Crafted using Minecraft:bricks.
File:Stone Brick Slab JE1 BE1.png Minecraft:Stone bricks slab
- Occur naturally in strongholds.
- Crafted using Minecraft:stone bricks.
File:Brick Stairs (N) JE1.png Minecraft:Brick stairs
- Drop Minecraft:brick blocks.
- Crafted using Minecraft:bricks.
File:Stone Brick Stairs (N) JE1.png Minecraft:Stone brick stairs
- Occur naturally in strongholds.
- Drop Minecraft:stone bricks.
- Crafted using Minecraft:stone bricks.
File:Glass Pane (EW) JE1 BE1.png Minecraft:Glass pane
- Crafted using Minecraft:glass.
File:Iron Bars (EW) JE3.png Minecraft:Iron bars
- Appear only in Minecraft:strongholds and blacksmith houses.
- Crafted using Minecraft:iron ingots.
File:Oak Fence Gate JE1.png Minecraft:Fence gate
- Open when used.
- Connect to Minecraft:fences.
- Crafted using Minecraft:stick and Minecraft:planks.
File:Vines (N) JE1.png Minecraft:Vines
- Can grow to nearby blocks.
- Spread infinitely down, but do not spread if there are more than four other vine blocks nearby.
- Are naturally generated in Minecraft:swamps.
File:Brown Mushroom Block (ESU) JE1 BE1.png File:Red Mushroom Block (ESU) JE1 BE1.png File:Mushroom Block JE1 BE1.png File:Mushroom Stem (ESU) JE1 BE1.png Minecraft:Mushroom blocks
- Drop their corresponding Minecraft:mushroom.
- Generate when the player uses bone meal on a mushroom.
File:Stem Age 7 JE1.png Minecraft:Pumpkin stems
- Are plants grown on Minecraft:farmland that, over time, grow pumpkin on dirt, grass and farmland blocks adjacent to them.
File:Stem Age 7 JE1.png Minecraft:Melon stems
- Are plants grown on Minecraft:farmland that, over time, grow Minecraft:melon on dirt, grass and farmland blocks adjacent to them.
File:Melon JE1 BE1.png Minecraft:Melon block
- Currently only obtainable by crafting using 9 melon slices.
Items
File:Raw Chicken JE1 BE1.png Minecraft:Raw chicken
- New food item.
- Dropped by Minecraft:chickens.
- Restores Template:Hunger Minecraft:hunger.
- Can give the player hunger effect.
File:Cooked Chicken JE1 BE1.png Minecraft:Cooked chicken
- New food item.
- Restores Template:Hunger Minecraft:hunger.
File:Raw Beef JE1 BE1.png Minecraft:Raw beef
- New food item.
- Dropped by Minecraft:cows.
- Restores Template:Hunger Minecraft:hunger.
File:Steak JE1 BE1.png Minecraft:Steak
- New food item.
- Restores Template:Hunger Minecraft:hunger.
File:Ender Pearl JE1.png Minecraft:Ender pearl
- Dropped by Minecraft:endermen.
- Has no function.
File:Melon Seeds JE1 BE1.png Minecraft:Melon seeds
- Can be planted in farmland to grow Minecraft:melons.
- Can be found in the new Mineshaft chests.
- Crafted from melons.
File:Melon Slice JE1 BE1.png Melon
- New food item.
- Drops from Minecraft:melon blocks.
- Restores Template:Hunger Minecraft:hunger.
File:Pumpkin Seeds JE1 BE1.png Minecraft:Pumpkin seeds
- Cannot be obtained.
- Can be planted in farmland to grow pumpkins.
File:Rotten Flesh JE1.png Minecraft:Rotten flesh
- New food item.
- Dropped by Minecraft:zombies and Minecraft:zombie pigmen.
- Restores Template:Hunger Minecraft:hunger.
- Can give the player the hunger effect.
Mobs
File:Cave Spider JE1 BE1.png Minecraft:Cave spider
- New variant of the spider.
- Inflicts Minecraft:Poison on the player.
- Has Template:Hp.
- Spawns from spawners in mineshafts.
File:Enderman JE2.png Minecraft:Enderman
- It becomes hostile to Minecraft:players that damage it or look directly at its face, using its arms to attack.
- Has the ability to teleport.
- Is able to carry every block except bedrock, double slabs, and spawners.
- Makes zombie sounds.
- Emits portal particles.
- Has Template:Hp.
File:Silverfish JE1 BE1.gif Minecraft:Silverfish
- Appears when the player breaks Minecraft:infested blocks.
- Has Template:Hp.
- Makes spider sounds.
Non-mob entities
- Adds to the player's total Minecraft:experience when collected.
- Entity ID is
XPOrb. - Plays low-pitched item pickup sound upon collecting.
- Dropped by monsters and animals when they are killed.
World generation
- Are deep and long cracks breaching the underground layers of the Minecraft:Overworld.
- Does not generate naturally.
- Can be artificially created by applying bone meal to a brown or Minecraft:red mushroom.
- Can only be made if a mushroom is planted on grass or dirt.
- New Minecraft:biome.
- New Minecraft:biome.
- Oceans existed in previous versions, however, now they exist as an actual biome, spanning thousands of blocks.
- New Minecraft:biome.
- Flows through/in between biomes.
- Are underground Minecraft:structures found in the Minecraft:Overworld.
- They consist of interlinked 3×3 tunnels with incomplete Minecraft:rail lines running through them, with Minecraft:planks platforms bridging gaps.
- Mineshafts are the only structures where Minecraft:cave spider Minecraft:monster spawners can be found.
- Have normal Chests instead of Minecart Chests.
- Is an underground structure in the Overworld.
- Only 3 generate per world.
- Is a group or complex of buildings and other above ground Minecraft:structures that generate naturally in the Minecraft:Overworld.
Gameplay
- Added Sniper Duel: "Kill a Minecraft:skeleton with an arrow at 50 meters".
Minecraft:Controls Debug keys
- Template:Key and Template:Key move time forwards and backwards, respectively.
- Template:Key disables gravity for the player, it can be canceled by pressing it again.
- Template:Key and Template:Key increase and decrease the player's FOV, respectively
- Template:Key and Template:Key make the player's camera turn right and left, respectively
- Template:Key and Template:Key make the player's camera turn up or down, respectively
- Template:Key and Template:Key rotate the player's camera 180° around the Z-axis, respectively.
- Activated by double-tapping Template:Key.
File:Hunger.svg File:Hunger.svg File:Hunger.svg File:Hunger.svg File:Hunger.svg File:Hunger.svg File:Hunger.svg File:Hunger.svg File:Hunger.svg Minecraft:Hunger
- Is a feature exclusive to the Minecraft:player, which is required for natural Minecraft:health regeneration and Minecraft:sprinting.
- Decreases when the player does certain actions, like when being Minecraft:hurt, Minecraft:jumping and mining.
- Food no longer heals directly, but indirectly: if the food meter is above 90%, heals Template:Healthbar every 4 seconds.
- If the food meter is at 0%, the player starves and loses Template:Healthbar hearts every 4 seconds.
- It can be restored by eating Minecraft:food.
File:Experience Orb (sprite) Revision 1.gif Minecraft:Experience
- Currently has no use.
- Do more damage depending how close the player was to the ground while falling.
Minecraft:Creative gamemode
- Infinite access to almost every item.
- No health, except when falling into the void.
- Food is not edible.
- Flying by double tapping Template:Key.
- Increased reach.
- Added obtainable status effects:
- Minecraft:Regeneration, which increases health slowly.
- Obtained after eating a Minecraft:golden apple.
- Hunger, which decreases the hunger bar.
- Obtained after eating Minecraft:rotten flesh or Minecraft:raw chicken.
- Minecraft:Poison, which hurts the player.
- Obtained when being hurt by a Minecraft:cave spider.
- Minecraft:Regeneration, which increases health slowly.
- Added unobtainable status effects:
- Minecraft:Speed, Minecraft:Slowness, Minecraft:Haste, Minecraft:Mining Fatigue, Minecraft:Instant Health, Minecraft:Instant Damage, Minecraft:Water Breathing, Minecraft:Nausea, Minecraft:Strength, Minecraft:Weakness, Minecraft:Jump Boost, Minecraft:Resistance, Minecraft:Fire Resistance, Minecraft:Invisibility, Minecraft:Blindness, and Minecraft:Night Vision.
- Now changes color during sunrise and sunset when looking toward the Minecraft:sun.
- Increases darkness at extreme depths.
- Decreases field of vision.
Commands
- Changes the gamemode.
General
- Revamped the main menu by adding an animated menu panorama.<ref>Template:Reddit</ref>
- The player can now set their field of view in the options via the FOV slider. It can be set from 70 (default) to 110 (Quake Pro).
- "Attack", "Use Item", and "List Players" can now be remapped.
- "Pick Block" can now be remapped.
- "Toggle Fog" can be remapped once again.
- Added the brightness option.
- Performing a critical hit on any mob causes 'sparks' to fly.
- Explosion particles are now shockwaves instead of smoke.
- Tiny stationary bubble particles can be seen when underwater.
- Minecraft:Fog is now thicker and darker deep underground, and gives off particles. Due to this, the Minecraft:void appears black.
- The ability to save and view multiple servers has now been added.
- Added the following splash text:
- Jeb has amazing hair!
- Casual gaming!
- Undefeated!
- Kinda like Lemmings!
- Follow the train, CJ!
- Leveraging synergy!
- This message will never appear on the splash screen, isn't that weird?
- DungeonQuest is unfair!
- 110813!
- 90210!
- Check out the far lands!
- Tyrian would love it!
- Also try VVVVVV!
- Also try Super Meat Boy!
- Also try Terraria!
- Also try Mount And Blade!
- Also try Project Zomboid!
- Also try World of Goo!
- Also try Limbo!
- Also try Pixeljunk Shooter!
- Also try Braid!
- That's super!
- Bread is pain!
- Read more books!
- Khaaaaaaaaan!
- Less addictive than TV Tropes!
- More addictive than lemonade!
- Bigger than a bread box!
- Millions of peaches!
- Fnord!
- This is my true form!
- Totally forgot about Dre!
- Don't bother with the clones!
- Pumpkinhead!
- Hobo humping slobo babe!
Changes
Blocks
File:Cake JE1.png Minecraft:Cake
- Now a slice of cake restore Template:Hunger, instead of Template:Hp.
File:Fern JE1.png Minecraft:Ferns
- Ferns no longer generate naturally.
File:Chest (S) JE2.png File:Large Chest (S) JE2.png Minecraft:Chests
- Texture changed from File:Chest (S) JE1.pngFile:Large Chest JE1.png.
- Added an opening and closing animation File:Chest.gif File:Large Chest.gif.
- The chest's texture is no longer in the terrain.png file. Instead, it is in the folder "item" under "chest.png" and "chestlarge.png", with the former being a chest on its own and the latter being the large chest.
- Are now tile entities, which means they no longer show the Minecraft:breaking animation and are also now slightly smaller than they were before.
- Now change the direction they face based on the viewpoint of the Minecraft:player.
- Can now be found in Minecraft:mineshafts and Minecraft:strongholds.
- Use door sounds when opening and closing.
File:Cobblestone Slab JE2 BE2.png Minecraft:Cobblestone Slab
- Renamed from "Stone Slab".
File:Lava JE13.png Minecraft:Lava
- Texture changed from File:Lava JE12.png.
- When lava is touched by Minecraft:rain, it emits smoke particles.
Template:Animate Minecraft:Leaves
- Player-placed leaves no longer decay.
File:Mossy Cobblestone JE2 BE1.png Minecraft:Moss stone
- Texture changed from File:Mossy Cobblestone JE1.png.
File:Obsidian JE1 BE1.png Minecraft:Obsidian
- Can now be mined by an Minecraft:iron pickaxe or moved by an Minecraft:enderman.
File:Stone Pressure Plate JE2.png Minecraft:Stone pressure plate
- Can now be placed on Minecraft:fences.
File:Torch JE3.png Minecraft:Torch
- Their model is no longer always rendered in full brightness.
File:Water JE11.png Minecraft:Water
- Changed texture from File:Water JE10.png.
File:Oak Pressure Plate JE2.png Minecraft:Wooden pressure plate
- Can now be placed on Minecraft:fences.
- Now have a tooltip.
width=32x32 Minecraft:Grass block
- Name changed from "Grass".
Items
File:Apple JE1 BE1.png Minecraft:Apples
- Now restore Template:Hunger, instead of Template:Hp.
- Can now be stacked up to 64.
- Now takes 1.6 seconds to consume, accompanied with an animation.
File:Bow JE2 BE1.png Minecraft:Bow
- Behavior has been overhauled; they now need to be charged in order to fire.
- Arrows from bows now damage in accordance with the charging time.
- Added new textures visible in hand, in order to indicate their charge File:Bow (Pull 0) JE1 BE1.png File:Bow (Pull 1) JE1 BE1.png File:Bow (Pull 2) JE1 BE1.png.
File:Bread JE1 BE1.png Minecraft:Bread
- Now restore Template:Hunger, instead of Template:Hp.
- Can now be stacked up to 64.
- Now takes 1.6 seconds to consume, accompanied with an animation.
File:Cooked Cod JE1 BE1.png Minecraft:Cooked fish
- Now restore Template:Hunger, instead of Template:Hp.
- Can now be stacked up to 64.
- Now takes 1.6 seconds to consume, accompanied with an animation.
File:Cooked Porkchop JE2 BE1.png Minecraft:Cooked porkchop
- Changed the texture from File:Cooked Porkchop JE1.png.
- Now restore Template:Hunger, instead of Template:Hp.
- Can now be stacked up to 64.
- Now takes 1.6 seconds to consume, accompanied with an animation.
File:Cookie JE1 BE1.png Minecraft:Cookie
- Now restore Template:Hunger, instead of Template:Hp.
- Can now be stacked up to 64.
- Now takes 1.6 seconds to consume, accompanied with an animation.
File:Golden Apple JE1 BE1.png Minecraft:Golden apples
- Now restore Template:Hunger, instead of Template:Hp Minecraft:health points.
- Also give Minecraft:Regeneration for 30 seconds.
- Can now be stacked up to 64.
- Now takes 1.6 seconds to consume, accompanied with an animation.
File:Mushroom Stew JE1 BE1.png Minecraft:Mushroom stew
- Now restore Template:Hunger, instead of Template:Hp.
- Now takes 1.6 seconds to consume, accompanied with an animation.
File:Raw Cod JE1 BE1.png Minecraft:Raw fish
- Now restore Template:Hunger, instead of Template:Hp.
- Can now be stacked up to 64.
- Now takes 1.6 seconds to consume, accompanied with an animation.
File:Raw Porkchop JE1 BE1.png Minecraft:Raw porkchop
- Now restore Template:Hunger, instead of Template:Hp.
- Can now be stacked up to 64.
- Now takes 1.6 seconds to consume, accompanied with an animation.
File:Shears JE1 BE1.png Minecraft:Shears
- Can now collect Minecraft:fern, grass and Minecraft:vines.
Template:Animate Minecraft:Swords
- Added Minecraft:blocking.
- Negates 50% of the incoming damage.
Mobs
- No longer despawn.
- Randomly flee if attacked by the player or other mobs.
- Perform attack animations.
- Removed the mob as an entity, however, their AI is still in the code.
File:Steve JE3 BE1.png Monster
- Removed the monster as an entity, however, their AI is still in the code.
File:Pig JE2 BE1.png Minecraft:Pigs
- Their snouts now extrude from their model, rather than being flat.
File:Skeleton JE3 BE1.png Minecraft:Skeletons
- The Minecraft:bows of skeletons are now larger and held realistically (full-sized bows, two-handed, but don't yet show the arrow pulling back).
- Skeletons now fire Minecraft:arrows slower, but further.
- Skeletons no longer bounce around the player, making them much easier to hit.
File:Zombie JE1.png Minecraft:Zombies
- Now drop Minecraft:rotten flesh instead of Minecraft:feathers.
Non-mob entities
File:Arrow JE2 BE1.png Minecraft:Arrows
- Arrows which hit a Minecraft:mob visually "stick" into the mob rather than just disappear.
File:Steve JE3 BE1.png Minecraft:Players
- Unarmed damage was decreased from Template:Hp to Template:Hp.
- The player can now jump four blocks horizontally by sprinting.
World generation
General
- Biomes are now much bigger and more flat.
- Hills and mountains tend not to generate as much and now mostly only generate within the new extreme hills biome.
- Biomes are no longer aligned based on temperature and humidity. Instead, their distribution is purely random.
- The sea level has been decreased by one block (64 to 63).
- Biomes in worlds before Beta 1.8 were not saved. Therefore, every biome is regenerated within existing chunks upon entering an old world.
- Larger than before.
- Minecraft:Wolves now spawn more often.
- Minecraft:Fancy oak trees generate less frequently.
- Larger than before.
- Features vibrant green vegetation.
- Added Minecraft:swamp oak trees which are similar to regular Minecraft:oak trees but are slightly bigger and have Minecraft:vines hanging from their Minecraft:leaves. They can also generate in shallow water pools.
- Has the flattest terrain out of any biome.
- No longer generate with Minecraft:snow or Minecraft:ice.
Gameplay
- Height raised to the top of the map.
- Can no longer phase through blocks.
- Movement now syncs with the game's time.
- Fog key mapped to Template:Key.
- Template:Key+ clicking while crafting makes as much as possible and moves it straight to player's inventory.
- Holding the left mouse button with a weapon now only swings once.
- Holding the right mouse button to place blocks is slightly slower than before.
- Player list in multiplayer, defaults to Template:Key.
- No longer require chunk updates and is a smooth transition.
- A few tweaks to sunrise and sunset:
- Clouds change color during sunrise and sunset to match the sky color.
- Horizon, specifically haze changes color more vividly during sunset and sunrise.
- Armor bar moved to above hearts, due to hunger bar.
- The version tag appears outside of the debug screen again.
- Entities are now lit in the void.
- Color of the void now changes from blue to black while descending.
- The player's spawn point is now bound to a specific biome rather than to any sand block. The player can spawn in forest, swamp and taiga biomes.
- Minecraft:Rain and Minecraft:snow now render faster.
General
- Implemented a new lighting engine. The lighting on a block is given a tint based on the most prominent source of light.
- Artificial light now gives a very subtle "flicker".
- Removed duplicate "Check it out!"
Technical
General
- The ability to see the level's seed has now been added to the debug screen.
- Entity numbers being shown above a Minecraft:mob's head have now been removed from the debug screen.
Removals
World generation
- Removed from vanilla gameplay.
- Due to noise intervals for terrain being fixed to not overflow at 32-bit integers with a modulo patch, the Far Lands have been moved way beyond vanilla bounds to X/Z ±1,808,764,368,955,220,466,364,897, making them completely unreachable without modding the game extensively.
- This biome did not generate in previous versions, so its removal was not noticeable.
Template:BiomeSprite Minecraft:Sand and Minecraft:gravel beach
Gameplay
- Removed the ability to change the fog level by pressing Template:Key.
General
- The famous high-distance world rendering offset bug has been fixed (except for moving pistons).
- Minecraft:Redstone repeater top faces are no longer weirdly broken.
- Minecraft:Rails, Minecraft:powered rails and Minecraft:detector rails are no longer stretched.
- Minecraft:Ladders are no longer offset nor stretched.
- Upwards travelling Minecraft:redstone wire no longer appears offset from the block it's on.
- The side faces of flowing Minecraft:water and Minecraft:lava are no longer broken.
- Has now been reduced from 32,000,000 to 30,000,000.
- "Toggle Fog" can no longer be remapped.
Bugs
- The 'Sniper Duel' achievement does not work.
- Inventory block lighting is rendered incorrectly.
Fixes
9 bugs fixed
- The Template:Key + click crash bug from Beta 1.8 Pre-release 2 is fixed.
- Fixed redstone circuits not working after Template:Cmd glitch is now fixed in multiplayer.
- Destroying Minecraft:boats and Minecraft:minecarts now creates particles.
- Minecraft:Ghast attack sounds have been fixed in multiplayer.
- The Far Lands have been moved beyond X/Z ±32,000,000, where attempting to modify NBT data to go there automatically kicks you out of the world.
- Fixed Minecraft:stairs, Minecraft:cactus, Minecraft:farmland, Minecraft:pressure plate, Minecraft:fence, Minecraft:cake, Minecraft:snow layer, Minecraft:button, and Minecraft:trapdoor items being too big.
- Fixed the "smart farms" glitch where the hitbox of a fence would extend past the hitbox of tilled soil and prevent it from reverting to dirt when walked on.
- Fixed several crash bugs relating to pistons.
- Increased the z-buffer from 8-bit to 24-bit, fixing graphical issues with AMD graphics cards.
Distance effects
- The world rendering no longer loses precision at high coordinates.
- Vertically traveling Minecraft:redstone dust no longer "snaps" to the side planes of blocks at high coordinates.
- Minecraft:Ladders, Minecraft:rails, and the side textures of vertically flowing Minecraft:water and Minecraft:lava no longer becomes stretched at high coordinates.
Trailer
Template:Main The official trailer for Beta 1.8 was made by Minecraft:Hat Films. The footage shown is from an earlier, non-public preview build given to Hat Films for advertising purposes, and thus has a few differences from public versions. Made before the final release of Template:JE (and well before 1.8 existed), the trailer omits "Beta" from the version title. Template:Yt
Gallery
Screenshots
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A swamp biome. Note the saturated grass color.
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A ravine, with a lava lake in the background.
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A small village. It's empty, since villagers are yet to be added.
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A mountain. In the new terrain generator, such mountains became confined to extreme hills biomes.
Comparisons
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A sunset in Beta 1.7.3 and Beta 1.8. The light level changes became smooth in Beta 1.8.
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Torch lighting in Beta 1.7.3 and Beta 1.8, showcasing the new lighting.
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Oversized dropped items in Beta 1.7.3 and Beta 1.8, with a stone block for reference.
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Inventory block lighting in Beta 1.7.3, Beta 1.8 and Release 1.0.0, highlighting the lighting bug in Beta 1.8.
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Sea levels in Beta 1.7.3 terrain (left) and Beta 1.8 terrain (right). The sea level in Beta 1.8 is a block lower.
Videos
References
Template:Navbox Java Edition versions
Minecraft:de:Beta 1.8 Minecraft:es:Java Edition Beta 1.8 Minecraft:it:Java Edition Beta 1.8 Minecraft:ja:Java Edition Beta 1.8 Minecraft:lzh:爪哇版復測版一點八 Minecraft:nl:Beta 1.8 Minecraft:pt:Edição Java Beta 1.8 Minecraft:ru:Beta 1.8 (Java Edition) Minecraft:uk:Beta 1.8 (Java Edition) Minecraft:zh:Java版Beta 1.8