{{about||the options in {{JE}}|Options|the options related to worlds|Create New World|world options|World Options}}
{{Hatnote|For the settings in {{JE}}, see [[Minecraft:Options]]. For the settings related to worlds, see [[Minecraft:Create New World]] and [[Minecraft:Edit world]].}}
{{exclusive|Bedrock|Edu}}
{{exclusive|Bedrock}}
[[File:Ore UI - Settings Screen Menu "Accessibility" Tab (Bedrock).png|thumb|The Accessibility tab, the first tab shown when opening the settings]]
[[File:Ore UI - Settings Screen Menu "Accessibility" Tab (Bedrock).png|380px|thumb|The Accessibility tab, the first tab shown when opening the settings]]
''Minecraft's'' user environment can be configured through the '''Settings''' menus. A few additional options can be changed only by editing the [[Minecraft:options.txt]] file manually.
''Minecraft's'' user environment can be configured through the '''settings''' menus. A few additional options can be changed only by editing the [[Minecraft:options.txt]] file manually.
The settings menus can be accessed from both the [[Minecraft:main menu]] and the [[Minecraft:Game Menu|game menu]]. The "Storage" and "Language" settings tabs are not available from the pause menu, and some options are only changeable in the main menu or the pause menu. For the settings tabs related to game settings in the pause menu, see {{Slink|World Options|Settings 2}}. The "Global Resources" tab is not accessible from the ''Editor''.
The settings can be accessed from both the [[Minecraft:main menu]] and the [[Minecraft:game menu]]. The "Storage" and "Language" settings tabs are not available from the game menu, and some options are only changeable in the main menu or the game menu. [[Minecraft:World]] settings are stored per world instead of client-side, and can only be accessed by the host of the world while in the game menu.
The Subscriptions, Storage, all pack settings, and Creator settings tabs still use their old UI and are shown in separate screens. The settings in the game menu on [[Minecraft:Realms]] and in the ''Editor'' use the old UI for all tabs.
The Party, Subscriptions, and all pack settings tabs still use their old UI and are shown in separate screens. The settings in the game menu in the ''Editor'' use the old UI for all tabs.
; Text To Speech with Device Settings [[File:Ore UI - Toggle ON Button (Bedrock).png|55px|right|link=]]
; Text To Speech with Device Settings{{until|be 26.50}} [[File:Ore UI - Toggle ON Button (Bedrock).png|55px|right|link=]]
''Use your device for text to speech''
''Use your device for text to speech''
: Toggles the system [[Minecraft:Narrator|text-to-speech]] settings. Only available on devices with text-to-speech support.
: Toggles the system [[Minecraft:Narrator|text-to-speech]] settings. Only available on devices with text-to-speech support.
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''The game's text to speech voice''
''The game's text to speech voice''
: Adjusts the volume of text to speech.
: Adjusts the volume of text to speech.
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; Chat instructions on join [[File:Ore UI - Toggle ON Button (Bedrock).png|55px|right|link=]]
''Get a reminder on how to open chat when you join a world''
: When loading into a world or moving between [[Minecraft:dimension]]s, a chat message is sent showing the [[Minecraft:controls]] to open the chat or use [[Minecraft:emote]]s (not on touch controls).
''Prevents environmental effects in the End from making the sky flash''
''Prevents environmental effects in the End and lightning from making the sky flash''
: Toggles the occasional [[Minecraft:End sky]] flashes when playing with [[Minecraft:Vibrant Visuals]].
: Toggles the occasional [[Minecraft:End sky]] flashes as well as [[Minecraft:lightning]] flashes.
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; Block dithering [[File:Ore UI - Toggle ON Button (Bedrock).png|55px|right|link=]]
; Block dithering [[File:Ore UI - Toggle ON Button (Bedrock).png|55px|right|link=]]
''Enables an effect that fades out certain blocks near the camera, such as sugar cane''
''Enables an effect that fades out certain blocks near the player camera, such as sugar cane''
: Toggles [[Minecraft:block]] dithering, which makes certain transparent blocks including [[Minecraft:glass pane]]s and [[Minecraft:sugar cane]] transparent inside the camera.
: Toggles [[Minecraft:block]] dithering, which makes certain transparent blocks including [[Minecraft:glass pane]]s and [[Minecraft:sugar cane]] transparent inside the camera.
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''How dark the screen gets when affected by some hostile mobs and environmental hazards''
''How dark the screen gets when affected by some hostile mobs and environmental hazards''
: Adjusts how dark the screen gets during the [[Minecraft:Darkness]] effect.
: Adjusts how dark the screen gets during the [[Minecraft:Darkness]] effect.
: Adjusts the opacity of the text background from the [[Minecraft:action bar]], often used by [[Minecraft:Marketplace]] packs and some informational messages.
: Adjusts the opacity of the text background from the [[Minecraft:action bar]], often used by [[Minecraft:Marketplace]] packs and some informational messages.
: Adjusts the opacity of the text background from [[Minecraft:chat]] messages on the [[Minecraft:HUD]], as well as [[Minecraft:closed caption]]s.
: Adjusts the opacity of the text background from [[Minecraft:chat]] messages on the [[Minecraft:HUD]], as well as [[Minecraft:closed caption]]s.
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''Controls backgrounds for tooltips and text from the /title command''
''Controls backgrounds for tooltips and text from the /title command''
: Adjusts the opacity of the text background from item tooltips above the [[Minecraft:hotbar]], the player's coordinates and days played indicator in the top-left, controller hints, and text displayed with {{cmd|title}}.
: Adjusts the opacity of the text background from item tooltips above the [[Minecraft:hotbar]], the player's coordinates and days played indicator in the top-left, controller hints, and text displayed with {{cmd|title}}.
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; Chat instructions on join [[File:Ore UI - Toggle ON Button (Bedrock).png|55px|right|link=]]
''Get a reminder on how to open chat when you join a world''
: When loading into a world or moving between [[Minecraft:dimension]]s, a chat message is sent showing the [[Minecraft:controls]] to open the chat or use [[Minecraft:emote]]s (not on touch controls).
The following settings are only accessible from the [[Minecraft:game menu]], and can only be edited when the player is the world host or has [[Minecraft:Permission level|operator]] permissions. They are stored in the {{cd|[[Minecraft:Bedrock Edition level format|level.dat]]}} file of the world. Some settings may be locked by the [[Minecraft:world template]], which can be unlocked from the message at the top. A message also shows when [[Minecraft:achievements]] are disabled.
''Explore special worlds and play by the rules of their creator''
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; Invert camera Y-axis [[File:Ore UI - Toggle OFF Button (Bedrock).png|55px|right|link=]]
; Personal game mode <div class="tright"; style="font-family:Minecraft">Default</div>
''Reverses up and down when looking around. A less common option for keyboard and mouse users, but you do you''
''Enable cheats to select a preferred game mode''{{note|Shown when cheats are disabled}}<br>
: Toggles inversion of vertical camera movement with the mouse.
''Select your preferred game mode''{{note|Shown when cheats are enabled}}
: Similar to the game mode above, but is only applied to the player and not world-wide, only available when cheats are enabled. There are two additional game modes available:
''Adjust the speed of the camera when looking around with the keyboard''
''Spawn close to a chest with items to get you started''
: The movement speed of the camera when using full keyboard gameplay, only available with said option enabled.
: Shows whether the world has been generated with the [[Minecraft:bonus chest]], but cannot be changed.
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; ''Reset settings to default'' <div class="tright"; style="font-family:Minecraft">Restore</div>
; Player permission when joining from invite <div class="tright"; style="font-family:Minecraft">Member</div>
''Restore all the above keyboard & mouse options to their original values''
: The assigned [[Minecraft:player permission]]s to new players joining the game. These can always be customized per player from the [[Minecraft:social]] drawer.
: Resets all options in this tab, excluding control mappings, to the default state shown here, after confirming a pop-up.
''Operators are members who can set player permissions and use commands to have more control over your world.''
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; Flat world [[File:Ore UI - Toggle OFF Button Locked (Bedrock).png|55px|right|link=]]
==== Keyboard & mouse mappings ====
''A flat world to build up or mine down into''
''Remap any and all keyboard and mouse buttons to play your way''
: Shows whether the world has been created as a [[Minecraft:flat world]], but cannot be changed.
: This section contains all configurable keyboard and mouse keybinds, available options and default states differ if "Full keyboard mode" is enabled. By selecting a control, the first input detected next will be assigned as key, unassiging previously mapped controls with that key. If a control uses a custom key, a button shows which resets only that control to its default state. See {{Slink|Controls|Keyboard & Mouse}} for all controls.
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==== Chords ====
; Seed
''Keys that are used with 'CTRL + ALT'''
''A mysterious series of numbers used to create your world''
: Controls for copy [[Minecraft:coordinates]] and copy facing coordinates are used with {{keys|Ctrl+Alt}} and one customizable key.
: The [[Minecraft:world seed]], a random number by default, used to determine how the [[Minecraft:world generation]] randomly creates the world, cannot be changed. The seed can be copied with the button on the right.
''Assign a keyboard input that will run a command when pressing ALT and the bound key''
''The game loads and applies changes within a range of {{abbr|64x64|Variable depending on the option}} blocks from the player''
: This section contains 11 [[Minecraft:command macros]], each with a customizable hotkey and a [[Minecraft:command]] input. Entering this key with {{keys|Alt}} instantly executes the command in-game.
: Shows the [[Minecraft:simulation distance]], which affects the range of blocks that receive [[Minecraft:tick]]s and chunk updates, but cannot be changed.
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; ''Reset to default mapping'' <div class="tright"; style="font-family:Minecraft">Reset</div>
==== World options ====
''Restore all keyboard & mouse button mappings to their original values''
''Make the world yours''
: Resets all keybinds in this tab to the default state after confirming a pop-up.
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</div></div>
; Friendly fire [[File:Ore UI - Toggle ON Button (Bedrock).png|55px|right|link=]]
; Show days played [[File:Ore UI - Toggle OFF Button (Bedrock).png|55px|right|link=]]
''Adjust the speed of the camera when using a spyglass''
''Number of in-game days that have passed''
: Adjusts the sensitivity of camera movement while using a [[Minecraft:spyglass]].
: Shows the number of in-game days played on the HUD, applied for all players in the world.
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; Invert camera Y-axis [[File:Ore UI - Toggle OFF Button (Bedrock).png|55px|right|link=]]
; Fire spreads [[File:Ore UI - Toggle ON Button (Bedrock).png|55px|right|link=]]
''Reverses up and down when looking around''
'' Might want to build with stone''
: Toggles inversion of vertical camera movement with the joystick.
: Controls whether [[Minecraft:fire]] can spread from block to block, between [[Minecraft:entities]], and extinguish naturally.
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; Auto jump <div class="tright">Windows, console: [[File:Ore UI - Toggle OFF Button (Bedrock).png|55px|right|link=]]<br><br>'''Mobile:'''[[File:Ore UI - Toggle ON Button (Bedrock).png|55px|right|link=]]</div>
; Recipes unlocking <div class="tright">{{BE|short=1}}: [[File:Ore UI - Toggle ON Button (Bedrock).png|55px|right|link=]]<br><br>'''{{EE|short=1}}:'''[[File:Ore UI - Toggle OFF Button (Bedrock).png|55px|right|link=]]</div>
''Jump up single blocks when moving forward''
''Collect materials to automatically unlock recipes''
: Enables automatically [[Minecraft:jumping]] when the player walks near a block with a block of air above.
: When enabled, [[Minecraft:crafting recipes]] need to be unlocked through gameplay before they appear in the [[Minecraft:recipe book]]. Locked recipes still function when items are put in the crafting grid without using the recipe book.
; Natural regeneration [[File:Ore UI - Toggle ON Button (Bedrock).png|55px|right|link=]]
''Reverses the functions of the A and B buttons''
''Gain or lose health based on your hunger''
: Toggles to swap the position of {{xbtn|A}}/{{xbtn|B}} button ({{psbtn|x}}/{{psbtn|o}} buttons on PlayStation).
: Controls whether [[Minecraft:hunger]] can affect the player's health; a high hunger bar regenerating health or an empty hunger bar lowering the health.
''Percentage of players that must be in bed to skip to morning''
: Changes how many players are required to sleep before the night will be skipped, if "Skip night by sleeping" is enabled. Can be set between 0%, where the night will always be skipped if anyone sleeps in a bed, and 100% where all players need to be in bed before the night is skipped.
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; Immediate respawn [[File:Ore UI - Toggle OFF Button (Bedrock).png|55px|right|link=]]
''Skip "You died!" menu and respawn immediately''
: Controls whether to skip the [[Minecraft:death]] screen and immediately respawn after the player has died. In Hardcore mode, the "Game over!" screen will be skipped and the player will instantly enter [[Minecraft:Spectator]] mode upon death.
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; Respawn radius in blocks <div class="tright"; style="font-family:Minecraft">10</div>
''Randomly respawn somewhere within this many blocks of where you died (max 128)''
: An integer input controlling the spread distance around the [[Minecraft:world spawn]] where players randomly spawn if they don't have a custom respawn point. Can be set between 0 and 128.
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; ''Reset settings to default'' <div class="tright"; style="font-family:Minecraft">Restore</div>
''Restore all the above controller options to their original values''
==== Experiments ====
: Resets all options in this tab, excluding control mappings, to the default state shown here, after confirming a pop-up.
''Try out new features and in-game experiments. But heads up! These can't be turned off after world creation.''
: Shows all [[Minecraft:experiments]] that are enabled for the world, but cannot be changed. Not available on Realms. See {{slink|Experiments|Bedrock Edition}} for details about each experiment.
''Remap any and all controller buttons to play your way''
''Contains updated trades for villagers for the purpose of rebalancing''
: This section contains all configurable controller keybinds. By selecting a control, the first input detected next will be assigned as button, unassiging previously mapped controls with that button. If a control uses a custom button, a button shows which resets only that control to its default state. See {{Slink|Controls|Controller}} for all controls.
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; ''Reset mapping to default'' <div class="tright"; style="font-family:Minecraft">Reset</div>
; [[Minecraft:Drop 3 of 2026]]{{until|be 26.50}} [[File:Ore UI - Toggle OFF Button Locked (Bedrock).png|55px|right|link=]]
''Restore all controller button mappings to their original values''
''Explore a new surface biome and find the abandoned camps spread throughout the world''
: Resets all keybinds in this tab to the default state after confirming a pop-up.
; Upcoming Creator Features [[File:Ore UI - Toggle OFF Button Locked (Bedrock).png|55px|right|link=]]
''Change on-screen button size and position to fit your play style''
''Includes actor properties and adjustable fog parameters''
: Opens a menu where the position, opacity, and size of individual buttons can be changed. Touch controls can only be customized while loaded into a world.
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; Control mode <div class="tright"; style="font-family:Minecraft">Joystick & tap to interact</div>
: Allows the touch control mode to be changed. Movement can be changed to either a joystick or a d-pad, and interaction can be changed to either tapping in the world, or split controls with a crosshair. "D-Pad & aim crosshair" control mode is available by selecting "D-Pad & tap to interact" with "Split Controls" enabled.
''Use "-beta" versions of API modules in add-on packs''
;* <span style="font-family:Minecraft">Joystick & tap to interact</span>
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''Drag joystick to move. Drag anywhere else to look around. Tap and hold blocks to interact with them.''
; Experimental Creator Camera Features [[File:Ore UI - Toggle OFF Button Locked (Bedrock).png|55px|right|link=]]
;* <span style="font-family:Minecraft">D-Pad & tap to interact</span>
''Enables the use of the latest custom camera features''
''Tap arrows to move. Drag anywhere else to look around. Tap and hold blocks to interact with them.''
''Drag joystick to move. Drag anywhere else to look around. Aim crosshair and use buttons to interact with blocks.''
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; Show action buttons [[File:Ore UI - Toggle ON Button (Bedrock).png|55px|right|link=]]
; Render Dragon Features for Creators{{note|Only available in ''Minecraft Preview''}} [[File:Ore UI - Toggle OFF Button Locked (Bedrock).png|55px|right|link=]]
''Turns on additional on-screen buttons for advanced play''
''Enable the deferred rendering pipeline. Requires a PBR-enabled resource pack and compatible hardware.''
: Toggles whether additional buttons or the touchscreen are used to interact with blocks and items. Only available when the control mode is set to Joystick & aim crosshair.
; Creator World Clocks Features{{upcoming|be 26.50}} [[File:Ore UI - Toggle OFF Button Locked (Bedrock).png|55px|right|link=]]
''Choose when you can see the on-screen joystick''
''Enables the use of world clocks for creators''
: Changes the joystick's visibility, either always visible, always hidden, or only visible when being used. Not available when the control mode is set to D-Pad & tap to interact.
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; Invert camera Y-axis [[File:Ore UI - Toggle OFF Button (Bedrock).png|55px|right|link=]]
==== Cheats ====
''Reverses up and down when looking around. Some users find this more comfortable''
''Sometimes you need to bend the rules''
: Toggles inversion of vertical camera movement with the touchscreen.
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; Camera sensitivity <div class="tright"; style="font-family:Minecraft">50</div>
; Activate cheats [[File:Ore UI - Toggle OFF Button (Bedrock).png|55px|right|link=]]
''Adjust the speed of the camera when looking around''
''Get access to Minecraft's built-in cheat system''
: Adjusts the sensitivity of the touchscreen for camera movement.
: Controls whether most [[Minecraft:commands]] are available for operators, unlocks the following cheat settings. Enabling this disables [[Minecraft:achievement]]s, not available on Hardcore.
''Adjust the speed of the camera when using a spyglass''
''Try out your world with Education edition's toolset''
: Adjusts the sensitivity of camera movement while using a [[Minecraft:spyglass]].
: Controls whether to enable certain features from {{edition|edu}}.
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; Pick block<ref group=note>This setting is not available on ''[[Minecraft:Minecraft Education]]''.</ref> [[File:Ore UI - Toggle OFF Button (Bedrock).png|55px|right|link=]]
; Normal Day/Night Cycle [[File:Ore UI - Toggle ON Button Locked (Bedrock).png|55px|right|link=]]
''Turns on a feature that quickly allows you to equip any block you can see in the world. Useful after explosions...''
''Turn off to freeze the day/night cycle in its current phase''
: Enables a button that allows the player to quickly equip the block being looked at, if possible.
: Whether the [[Minecraft:daylight cycle]] is active, or the time is locked to the current time.
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; Camera perspective button [[File:Ore UI - Toggle OFF Button (Bedrock).png|55px|right|link=]]
; Always day [[File:Ore UI - Toggle OFF Button Locked (Bedrock).png|55px|right|link=]]
''Turns on an on-screen button which changes the perspective of the camera from first-person to third-person. And back again''
''Night never comes, it is always noon''
: Shows a button on the top that cycles trough all three camera perspectives.
: Locks the time to noon, disabling "Normal Day/Night Cycle".
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; Auto jump <div class="tright">Windows, console: [[File:Ore UI - Toggle OFF Button (Bedrock).png|55px|right|link=]]<br><br>'''Mobile:'''[[File:Ore UI - Toggle ON Button (Bedrock).png|55px|right|link=]]</div>
; Entities drop loot [[File:Ore UI - Toggle ON Button Locked (Bedrock).png|55px|right|link=]]
''Choose your preferred method for crouching''
''Non-mob entities, like paintings, drop items when destroyed''
: Toggles whether to tap the sneak button once to sneak, or to hold it down to sneak. Not available when the control mode is set to D-Pad & tap to interact.
: Controls whether non-mob [[Minecraft:entities]] can drop items when destroyed.
; Normal weather cycle [[File:Ore UI - Toggle ON Button Locked (Bedrock).png|55px|right|link=]]
''Turns on slower block breaking in creative mode, which can help prevent accidental block breaking''
''Like rain, snow, and thunderstorms''
: Toggles whether blocks require a longer press to break in [[Minecraft:Creative]] mode. Only available when the control mode is set to Joystick & aim crosshair, and "Show action buttons" is enabled.
: Controls whether the [[Minecraft:weather]] can change between rain, snow, and thunderstorms over time, or is locked to the current weather.
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; Vibrate when breaking blocks [[File:Ore UI - Toggle ON Button (Bedrock).png|55px|right|link=]]
''Turns on haptic feedback for inventory management''
''Changes the speed of the world and everything in it (max 4096)''
: Toggles device vibration when splitting a stack of items in a GUI.
: An integer input that controls the rate at which random events occur in the world caused by [[Minecraft:random ticks]] (''not'' [[Minecraft:tick]]s). Can be set between 0 and 4096, contains a quick reset button next to the box.
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; Outline selection [[File:Ore UI - Toggle ON Button (Bedrock).png|55px|right|link=]]
</div></div>
''Adds a colored border to blocks you're looking at, to make it easier to see which block is currently targeted''
<div class="mp-section collapsible">
: Determines whether blocks are always highlighted by the crosshair, or if they are highlighted only when tapped. Only available when the control mode is set to Joystick & aim crosshair.
<h3 class="mp-title" style="display: block; position: relative">[[File:Ore UI - "Steve and Alex Face 1" Icon.png|40px|left|class=pixel-image]] Multiplayer</h3>
''Enjoy Minecraft with friends''
<div class="collapsible-content">
: The following settings are all grayed out. This tab is not available on Realms.
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; Touch input for hotbar only [[File:Ore UI - Toggle OFF Button (Bedrock).png|55px|right|link=]]
''Turns off touch input for everything except the hotbar. Designed to be used alongside a controller''
''Allow other players to join your world''
: Toggles whether touch controls are disabled and the touchscreen only affects the hotbar or menu screens.
: Shows whether [[Minecraft:multiplayer]] is enabled in this world. If enabled, the game is still considered singleplayer until other players join.
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; Split controls [[File:Ore UI - Toggle OFF Button (Bedrock).png|55px|right|link=]]
; Microsoft account privacy <div class="tright"; style="font-family:Minecraft">Friends Only</div>
: Toggles to use the touchscreen to interact throughout the screen or use a crosshair and action buttons. Only available when the control mode is set to D-Pad & tap to interact.
''Select who can join your multiplayer world''
: Shows who can join this world trough ''Minecraft''<nowiki/>'s [[Minecraft:social]] network,. Players can always join when they received an invite from the [[Minecraft:pause menu]], and if enabled, the world shows as multiplayer world in the [[Minecraft:Select World|world list]] of friends, or the game can be joined from the [[Minecraft:profile]].
''Anyone you've added as a Minecraft friend can join your world''
;* <span style="font-family:Minecraft">Friends of Friends</span>
''Friends of your Minecraft friends can join your world''
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; Swap jump and sneak [[File:Ore UI - Toggle OFF Button (Bedrock).png|55px|right|link=]]
; Visible to LAN players [[File:Ore UI - Toggle ON Button Locked (Bedrock).png|55px|right|link=]]
: Toggles to swap the position of jump and sneak buttons. Only available when the control mode is set to D-Pad & tap to interact.
: Shows whether the world is visible to any player on the same [[Minecraft:LAN]] network as a multiplayer game, regardless of the player access setting.
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; ''Reset to default'' <div class="tright"; style="font-family:Minecraft">Reset</div>
''Return all touch settings and sliders to their initial values''
: Resets all options in this tab to the default state shown here, after confirming a pop-up.
These settings apply to [[Minecraft:parties]], a group of ''Minecraft'' players which can be created or joined from the [[Minecraft:friends sidebar|social drawer]] and allows players to quickly join their worlds.
{| class="wikitable" width="100%" border="1"
|-
! width="125" | Option
! Description
! Default
|-
| {{vanchor|Receive party invites from}}
| Whether party invites are shown from followers and friends or only friends.
| style="text-align: center; | Everyone
|-
| {{vanchor|Who can send party invites in your party}}
| Whether members can also send party invites.
| style="text-align: center; | Party leader & members
|-
| {{vanchor|Default party privacy}}
| Changes the default state of the "Party privacy" setting for hosted parties, which can always be changed in a party.
''Adjust the speed of the camera when using a spyglass''
: Adjusts the sensitivity of camera movement while using a [[Minecraft:spyglass]].
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; Allow mobile data for online play [[File:Ore UI - Toggle OFF Button (Bedrock).png|55px|right|link=]]
; Invert camera Y-axis [[File:Ore UI - Toggle OFF Button (Bedrock).png|55px|right|link=]]
''Use Mobile data for Multiplayer when Wi-Fi is unavailable. This might incur additional data costs''
''Reverses up and down when looking around. A less common option for keyboard and mouse users, but you do you''
: Toggles to allow [[Minecraft:multiplayer]] connections when connected to a mobile network instead of Wi-Fi. When joining an online game with mobile data, an icon is shown on the [[Minecraft:loading screen]]. Only available for mobile devices, cannot be changed in-game.
: Toggles inversion of vertical camera movement with the mouse.
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; Enable WebSockets [[File:Ore UI - Toggle OFF Button (Bedrock).png|55px|right|link=]]
; Auto jump <div class="tright">Windows, console: [[File:Ore UI - Toggle OFF Button (Bedrock).png|55px|right|link=]]<br><br>'''Mobile:'''[[File:Ore UI - Toggle ON Button (Bedrock).png|55px|right|link=]]</div>
''Connect to a WebSockets server for the setup of external scripts and other automated features''
''Jump up single blocks when moving forward''
: Enables automatically [[Minecraft:jumping]] when the player walks near a block with a block of air above.
; Full keyboard mode [[File:Ore UI - Toggle OFF Button (Bedrock).png|55px|right|link=]]
''Securely encrypt data between WebSockets and Minecraft''
''Maps mouse input onto the keyboard''
: Only allows WebSocket connections with encryption. Locked when "Websockets Enabled" is disabled.
: Toggles [[Minecraft:full keyboard gameplay]], which changes default control mapping and allows mapping camera movement to the keyboard.
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; Automatically update content packs <div class="tright">Windows, console: [[File:Ore UI - Toggle ON Button (Bedrock).png|55px|right|link=]]<br><br>Mobile:<div style="font-family:Minecraft">On with Wi-Fi only</div></div>
; Camera sensitivity (keyboard) <div class="tright"; style="font-family:Minecraft">10</div>
''Newly released versions of your packs will be downloaded as soon as they're available''
''Adjust the speed of the camera when looking around with the keyboard''
: Downloaded [[Minecraft:Marketplace]] packs are automatically updated when an update is available and the player is in the menus. On mobile, there are three available options, offering to only download updates with a Wi-Fi connection or allow downloading using cellular data.
: The movement speed of the camera when using full keyboard gameplay, only available with said option enabled.
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; Tutorial<ref name="tutorial">Not available for certain players, {{cite bug|MCPE|184669|Tutorial option does not appear sometimes}}</ref> [[File:Ore UI - Toggle ON Button (Bedrock).png|55px|right|link=]]
; ''Reset settings to default'' <div class="tright"; style="font-family:Minecraft">Restore</div>
''Get in-game tips to learn the basics of Minecraft''
''Restore all the above keyboard & mouse options to their original values''
: Toggles the [[Minecraft:tutorial hints]] when playing the first few times in a world. Only available for certain players.
: Resets all options in this tab, excluding control mappings, to the default state shown here, after confirming a pop-up.
''Restarts the tutorial in case you missed something''
==== Keyboard & mouse mappings ====
: Resets all tutorial hints and shows all toasts again when playing in a world, when the tutorial has been finished before. Only available for certain players.
''Remap any and all keyboard and mouse buttons to play your way''
: This section contains all configurable keyboard and mouse keybinds, available options and default states differ if "Full keyboard mode" is enabled. By selecting a control, the first input detected next will be assigned as key, unassiging previously mapped controls with that key. If a control uses a custom key, a button shows which resets only that control to its default state. See {{Slink|Controls|Keyboard & Mouse}} for all controls.
----
----
; Only allow trusted skins [[File:Ore UI - Toggle ON Button (Bedrock).png|55px|right|link=]]
==== Chords ====
: Toggle to replace custom imported [[Minecraft:skins]] of other players with default skins.
''Keys that are used with 'CTRL + ALT'''
: Controls for copy [[Minecraft:coordinates]] and copy facing coordinates are used with {{keys|Control+Alt}} and one customizable key.
----
----
; Filter profanity [[File:Ore UI - Toggle ON Button (Bedrock).png|55px|right|link=]]
==== Macros ====
''Filter out inappropriate language''
''Assign a keyboard input that will run a command when pressing ALT and the bound key''
: Toggles the Xbox profanity filter for all player-created text in-game (such as [[Minecraft:chat]]s), replacing inappropriate language with hashes (#). This can only be disabled if the account received confirmation from the Xbox privacy settings.
: This section contains 11 [[Minecraft:command macros]], each with a customizable hotkey and a [[Minecraft:command]] input. Entering this key with {{keys|Alt}} instantly executes the command in-game.
----
----
; Enable Game Pause [[File:Ore UI - Toggle ON Button (Bedrock).png|55px|right|link=]]
; ''Reset to default mapping'' <div class="tright"; style="font-family:Minecraft">Reset</div>
''A single-player feature that pauses gameplay while the game menu is open''
''Restore all keyboard & mouse button mappings to their original values''
: Pauses the game while in the [[Minecraft:pause menu]] in [[Minecraft:singleplayer]]. This option is only available in-game.
: Resets all keybinds in this tab to the default state after confirming a pop-up.
----
----
; Show Pause Menu on Focus Lost [[File:Ore UI - Toggle ON Button (Bedrock).png|55px|right|link=]]
</div></div>
''Shows the pause menu when switching to another application''
<div class="mp-section collapsible">
: Opens the pause menu when the application loses focus, available on Windows only.
: Shows a pop-up on the screen and drastically lowers the FPS the connection to the controller gets lost, if in controller mode. Cannot be toggled in-game.
''Adjust the speed of the camera when using a spyglass''
: Adjusts the sensitivity of camera movement while using a [[Minecraft:spyglass]].
; Clear Hotbar [[File:Ore UI - Toggle OFF Button (Bedrock).png|55px|right|link=]]
''A license for third-party fonts''
''Turns on the option to remove all items from your hotbar while in the inventory menu''
: Shows the [[Minecraft:Noto Sans]] font license in a pop-up.
: Enables the use of a button ( {{Ore UI Cont|XB-X}}/{{Ore UI Cont|PS4-Square}} by default) to instantly clear the player's [[Minecraft:hotbar]] while in a GUI.
''Technical info that's not relevant for players. Feel free to have a look if you're curious!''
''Reverses the functions of the A and B buttons''
: Opens a tinkering list in a pop-up. This contains random item names, some of which do not exist, with unknown purpose (Glass Bottle, Blue Base Sinister Canton, etc.).
: Toggles to swap the position of {{Ore UI Cont|XB-A}}/{{Ore UI Cont|XB-B}} button ({{Ore UI Control|PS4-Cross}}/{{Ore UI Control|PS4-Circle}} buttons on PlayStation).
Version: v{{v|bedrock}} (may be different on ''Preview'' or some platforms)<br>
''Reverses the functions of the X and Y buttons''
Build: ''[[Minecraft:Version formats#Internal version number|Build number]]''<br>
: Toggles to swap the position of {{Ore UI Cont|XB-X}}/{{Ore UI Cont|XB-Y}} button ({{Ore UI Cont|PS4-Square}}/{{Ore UI Cont|PS4-Triangle}} buttons on PlayStation).
''Change graphics mode during play. Turn off in Main Menu settings if frame rate drops.''
''Remap any and all controller buttons to play your way''
: Toggles whether the graphics mode can be changed in-game. This option is locked when loaded in a world.
: This section contains all configurable controller keybinds. By selecting a control, the first input detected next will be assigned as button, unassiging previously mapped controls with that button. If a control uses a custom button, a button shows which resets only that control to its default state. See {{Slink|Controls|Controller}} for all controls.
----
; ''Reset mapping to default'' <div class="tright"; style="font-family:Minecraft">Reset</div>
''Restore all controller button mappings to their original values''
: Resets all keybinds in this tab to the default state after confirming a pop-up.
''Load textures only when needed to reduce memory usage. Requires game restart.''
''Change on-screen button size and position to fit your play style''
: Makes the game only load [[Minecraft:textures]] that are required, and not from resource packs that are being overwritten, to significantly save on GPU usage.
: Opens a menu where the position, opacity, and size of individual buttons can be changed. Touch controls can only be customized while loaded into a world.
----
----
; Mode <div class="tright"><span style="font-family:Minecraft">Vibrant Visuals</span><ref group="note">Only on Xbox One X, Xbox Series S, Xbox Series X, PlayStation 4 Pro, PlayStation 5, PlayStation 5 Slim, PlayStation 5 Pro, iOS, iPadOS, Android devices running on Adreno 740, Mali-G615, Mali-G720, Xclipse 920, or higher, and Windows devices with Vibrant Visuals support.</ref><br><span style="font-family:Minecraft">'''Fancy'''</span><ref group="note">Only on Xbox One, Xbox One S, PlayStation 4, PlayStation 4 Sim, ChromeOS, Fire, Nintendo Switch, and Android devices ''lower'' than Adreno 740, Mali-G615, Mali-G720, or Xclipse 920. </ref></div>
; Control mode <div class="tright"; style="font-family:Minecraft">Joystick & tap to interact</div>
''Select the quality of your game visuals''
: Allows the touch control mode to be changed. Movement can be changed to either a joystick or a d-pad, and interaction can be changed to either tapping in the world, or split controls with a crosshair. "D-Pad & aim crosshair" control mode is available by selecting "D-Pad & tap to interact" with "Split Controls" enabled.
: Changes the [[Minecraft:Graphics settings|graphics mode]]. Not available in-game when "Allow In-Game Graphics Mode Switching" is disabled. There are four available options, and a subset of options is shown below depending on the selected mode.
;* <span style="font-family:Minecraft">Joystick & tap to interact</span>
''Drag joystick to move. Drag anywhere else to look around. Tap and hold blocks to interact with them.''
;* <span style="font-family:Minecraft">D-Pad & tap to interact</span>
''Best for low-end or older devices''
''Tap arrows to move. Drag anywhere else to look around. Tap and hold blocks to interact with them.''
: Classic graphics, [[Minecraft:clouds]] become opaque and do not fade with fog, [[Minecraft:leaves]] do not become snowy, round shadows below entities are not visible, and entity lighting is simplified.
''Drag joystick to move. Drag anywhere else to look around. Aim crosshair and use buttons to interact with blocks.''
''Classic fancy, great for most devices''
: Classic ''Minecraft'' graphics, equivalent to ''Fabulous!'' {{in|je}}. This uses the same set of settings as Simple.
<span style="font-family:Minecraft">'''Vibrant Visuals'''</span><ref group="note">Only available for [[Minecraft:Vibrant Visuals#Availability|devices with support for Vibrant Visuals]] and not with incompatible [[Minecraft:resource packs]], in [[Minecraft:splitscreen]], or on [[Minecraft:servers]] with Vibrant Visuals disabled.</ref>
''Vibrant visuals for a richer, more immersive look. Requires a supported device and compatible Marketplace content''
: Enables [[Minecraft:Vibrant Visuals]], a [[Minecraft:w:Deferred lighting|deferred rendering]] mode with PBR textures, [[Minecraft:biome]]-configured graphical effects, and dynamic lighting.
<span style="font-family:Minecraft">'''Ray Traced'''</span><ref name="rtx" group="note">These settings are available only with ray-tracing support (Windows 10 or 11 with [[Minecraft:Ray tracing|specific requirements]]) in worlds with a compatible [[Minecraft:resource pack]].</ref>
''Advanced real-time lighting and reflections''
: Enables [[Minecraft:ray tracing]], a graphics mode with dynamic lighting and physically based rendering configured in certain [[Minecraft:Marketplace]] resource packs and for creators.
----
----
<div class="mp-section collapsible collapsed">
; Show action buttons [[File:Ore UI - Toggle ON Button (Bedrock).png|55px|right|link=]]
''Turns on additional on-screen buttons for advanced play''
<div class="collapsible-content">
: Toggles whether additional buttons or the touchscreen are used to interact with blocks and items. Only available when the control mode is set to Joystick & aim crosshair.
''If your screen is still too dark, change the settings on your device, TV, or monitor''
''Places the inventory on the left of the hotbar, rather than the right. Great for left-handed players''
: Adjusts the brightness of the game. Dims down or lights up the game's surfaces, even if fully dark. It has no effect on gameplay, it is a visual effect. Works in any dimension and affects the [[Minecraft:Night Vision]] status effect.
: Mirrors all buttons and objects for touch controls on the HUD.
''Set a limit for maximum frames per second to keep a steady frame rate or prevent overheating your device''
''Choose when you can see the on-screen joystick''
: Limits how many frames the game can render per second. Slider can be set between 30 and 60 FPS with steps of 5, or Unlimited.
: Changes the joystick's visibility, either always visible, always hidden, or only visible when being used. Not available when the control mode is set to D-Pad & tap to interact.
----
----
; Anti-Aliasing <div class="tright"><span style="font-family:Minecraft">2</span><ref name="varies" group="note">Default on most Windows devices, varies depending on the device specifications.</ref></div>
; Invert camera Y-axis [[File:Ore UI - Toggle OFF Button (Bedrock).png|55px|right|link=]]
''Not a trick question. How smooth do you like your blocks?''
''Reverses up and down when looking around. Some users find this more comfortable''
: Adjusts the amount of [[Minecraft:w:Multisample_anti-aliasing|multisample anti aliasing]], which smooths the image and removes jagged edges. Available options are powers of 2 between 1 and 16. Not available on mobile devices.{{verify|Does this also apply to other platforms?}}
: Toggles inversion of vertical camera movement with the touchscreen.
----
----
; Smooth Lighting [[File:Ore UI - Toggle ON Button (Bedrock).png|55px|right|link=]]
; Camera sensitivity <div class="tright"; style="font-family:Minecraft">50</div>
''Better transitions for natural looking shadows and brightness''
''Adjust the speed of the camera when looking around''
: Toggles [[Minecraft:smooth lighting]]. Lighting is smoothed across the blocks with ambient occlusion. This setting does not change the gameplay in any way, but it has a slight effect on performance.
: Adjusts the sensitivity of the touchscreen for camera movement.
----
----
; Beautiful Skies [[File:Ore UI - Toggle ON Button (Bedrock).png|55px|right|link=]]
''Show sun, moon, stars, and atmospheric effects''
''Adjust the speed of the camera when using a spyglass''
: Toggles the [[Minecraft:sun]], [[Minecraft:moon]], [[Minecraft:clouds]], [[Minecraft:stars]], [[Minecraft:sky]], [[Minecraft:End sky]], and [[Minecraft:End flash]].
: Adjusts the sensitivity of camera movement while using a [[Minecraft:spyglass]].
----
----
; Render Distance <div class="tright"><span style="font-family:Minecraft">''27'' chunks (recommended)</span><ref name="varies" group="note">Default on most Windows devices, varies depending on the device specifications.</ref></div>
; Pick block [[File:Ore UI - Toggle OFF Button (Bedrock).png|55px|right|link=]]
''Adjust the distance at which detail is rendered. A high render distance could impact performance''<br>
''Turns on a feature that quickly allows you to equip any block you can see in the world. Useful after explosions...''
''This high render distance could cause a low frame rate, crashes, or other unexpected behavior''<ref group="note">Replaces description if set above recommended value.</ref>
: Enables a button that allows the player to quickly equip the block being looked at, if possible.
: The render distance controls how many chunks of the world are visible at once. The fewer chunks that are included, the faster each frame can be rendered, resulting in higher frames per second (FPS). This also affects the render distance of foliage such as transparent leaves, crops and animated textures. Available in 2-10 sections on the slider, ranging from 5-96 chunks maximum (depending on the device). The most distant terrain is faded by [[Minecraft:fog]], to avoid a sharp edge to the visible world. This slider is only available when the graphics mode is set to "Simple" or "Fancy".
----
:The maximum render distance available on the slider depends on the device.
; Camera perspective button [[File:Ore UI - Toggle OFF Button (Bedrock).png|55px|right|link=]]
:{| class="wikitable"
''Turns on an on-screen button which changes the perspective of the camera from first-person to third-person. And back again''
|+
: Shows a button on the top that cycles trough all three camera perspectives.
!Operating system
----
!Max render distance
; Auto jump <div class="tright">Windows, console: [[File:Ore UI - Toggle OFF Button (Bedrock).png|55px|right|link=]]<br><br>'''Mobile:'''[[File:Ore UI - Toggle ON Button (Bedrock).png|55px|right|link=]]</div>
|-
''Jump up single blocks when moving forward''
| style="text-align: center" | {{OS|win}}
: Enables automatically [[Minecraft:jumping]] when the player walks near a block with a block of air above.
| rowspan="5" style="text-align: center" | 12, 27, 50, or 96<ref name="render distance" group="note">Varies depending on the device specifications. However, this can be bypassed by adjusting {{cd|gfx_viewdistance}} in [[Minecraft:options.txt]]</ref>
----
|-
; Easy sprint [[File:Ore UI - Toggle OFF Button (Bedrock).png|55px|right|link=]]
| style="text-align: center" | {{OS|chrome}}
''Turns on butonless sprinting, allowing you to sprint when the joystick is fully pressed. No buttons required''
|-
: Enables sprinting by holding the joystick forward. Not available when the control mode is set to D-Pad & tap to interact.
| style="text-align: center" | {{OS|and}}
----
|-
; Top button size <div class="tright"; style="font-family:Minecraft">Small</div>
: Toggles whether to tap the sneak button once to sneak, or to hold it down to sneak. Not available when the control mode is set to D-Pad & tap to interact.
''Choose between optimized performance or enhanced visuals''
''Turns on slower block breaking in creative mode, which can help prevent accidental block breaking''
: Sets all Vibrant Visuals options to a predefined setting for better performance or visuals. The default settings depend on the device specifications.
: Toggles whether blocks require a longer press to break in [[Minecraft:Creative]] mode. In "Joystick & aim crosshair", this is only available when "Show action buttons" is disabled.
:: Vibrant Visuals settings are individually set to custom values in the menu below.
: Note that each option is configured differently for each device; e.g. a high shadow quality on Android has different rendering features than a high shadow quality on Windows.
; Vibrate when breaking blocks [[File:Ore UI - Toggle ON Button (Bedrock).png|55px|right|link=]]
''Make Minecraft brighter and easier to see''
''Turns on haptic feedback for mining and other destructive behavior''
: Opens a menu with a slider to adjust the gamma (brightness). The menu shows 3 [[Minecraft:creeper]] faces which are affected by the gamma slider. For an optimal experience, the left-most creeper should be completely invisible, the middle creeper should be barely visible, and the right-most creeper should be clearly visible.
: Toggles device vibration when destroying blocks.
: This screen also shows the percentage of the gamma between 50-150%, as well as a button to reset it to the default state.
; Outline selection [[File:Ore UI - Toggle ON Button (Bedrock).png|55px|right|link=]]
''Control the resolution and render distance of shadows''
''Adds a colored border to blocks you're looking at, to make it easier to see which block is currently targeted''
: Changes the resolution, quality, and render distance of [[Minecraft:Vibrant Visuals#Directional lighting and shadows|shadows]] created by blocks and entities. Can be set to "Low", "Medium", "High", and "Ultra".
: Determines whether blocks are always highlighted by the crosshair, or if they are highlighted only when tapped. Only available when the control mode is set to Joystick & aim crosshair.
----
----
; Cloud range <div class="tright"; style="font-family:Minecraft">[[#Default|See below]]</div>
; Touch input for hotbar only [[File:Ore UI - Toggle OFF Button (Bedrock).png|55px|right|link=]]
''Control the render distance of clouds''
''Turns off touch input for everything except the hotbar. Designed to be used alongside a controller''
: Changes the maximum distance where [[Minecraft:clouds]] are rendered, and rendering quality. Can be set to "Low", "Medium", "High", and "Ultra" (128 chunks).
: Toggles whether touch controls are disabled and the touchscreen only affects the hotbar or menu screens.
----
----
; Point Light Quality<ref name="point light" group="note">Only available in-game when the "Render Dragon Features for Creators" [[Minecraft:experiment]] is enabled.</ref> <div class="tright"; style="font-family:Minecraft">Off</div>
; Split controls [[File:Ore UI - Toggle OFF Button (Bedrock).png|55px|right|link=]]
''Adjust level of detail for point light''
''Adds a crosshair to the HUD for better accuracy''
: Changes the quality of point light effects. Can be set to "Off", "Low", "Medium", "High", and "Ultra".
: Toggles to use the touchscreen to interact throughout the screen or use a crosshair and action buttons. Only available when the control mode is set to D-Pad & tap to interact.
; Swap jump and sneak [[File:Ore UI - Toggle OFF Button (Bedrock).png|55px|right|link=]]
''Adjust level of detail for point light shadows''
''Some players like to swamp these buttons''
: Changes the resolution, quality, and render distance of shadows created by [[Minecraft:Vibrant Visuals#Colored lighting|point light]] effects. Can be set to "Off", "Low", "Medium", "High", and "Ultra".
: Toggles to swap the position of jump and sneak buttons. Only available when the control mode is set to D-Pad & tap to interact.
----
----
; Volumetric Fog Quality <div class="tright"; style="font-family:Minecraft">[[#Default|See below]]</div>
; ''Reset to default'' <div class="tright"; style="font-family:Minecraft">Reset</div>
''Light shaft resolution for more immersive fog''
''Return all touch settings and sliders to their initial values''
: Changes the detail level of [[Minecraft:Fog#Volumetric fog|volumetric fog]]. Can be set to "Off", "Low", "Medium", "High", and "Ultra".
: Resets all options in this tab to the default state shown here, after confirming a pop-up.
''Control resolution and sample quality of reflections''
: Changes the resolution and sample quality of [[Minecraft:Vibrant Visuals#Relfections|reflections]] on blocks and water. Can be set to "Off", "Low", "Medium", "High", and "Ultra".
: Adjusts the strength of [[Minecraft:Vibrant Visuals#Post processing effects|light bloom]], which affects how lights glow. Slider can be set between 0-100%.
<div class="collapsible-content">
----
These settings apply to [[Minecraft:parties]], a group of ''Minecraft'' players which can be created or joined from the [[Minecraft:friends sidebar|social drawer]] and allows players to quickly join their worlds.
| Changes the default state of the "Party privacy" setting for hosted parties, which can always be changed in a party.
| style="text-align: center; | Invite only
|-
|-
| style="text-align: center" | {{OS|ns}}<ref group="note" name=":0">Preset in the game files, not available in-game</ref>
| Privacy & online safety
|-
| Opens the privacy settings in the Xbox site.
| style="text-align: center" | {{OS|xb1}}
|
| style="text-align: center" | 6-12
|-
| style="text-align: center" | {{OS|xb1}} '''X'''
| style="text-align: center" | 8-16
|-
| style="text-align: center" | {{OS|xsx}}
| style="text-align: center" | 8-28
|-
| style="text-align: center" | {{OS|ps4}}
| style="text-align: center" | 8-16
|-
| style="text-align: center" | {{OS|ps5}}
| style="text-align: center" | 8-28
|}
|}
: This can be changed to any value in [[Minecraft:options.txt]]. Values below 8 chunks will result in chunks at higher distances not initially loading, but the chunks will not be unloaded until the distance is higher than 8 chunks. Values above 24 chunks will result in the game actually rendering this distance up to 128 chunks away from the player.
</div></div>
----
== General ==
====== Default ======
The default state of Vibrant Visuals options differs depending on the platform, memory tier, and selected quality preset. See {{slink|Vibrant Visuals|Configurations}} for information about device tiering.
: Toggle to replace custom imported [[Minecraft:skins]] of other players with default skins.
! colspan="3" |Console
----
! rowspan="2" |{{OS|xb1}}
; Filter profanity [[File:Ore UI - Toggle ON Button (Bedrock).png|55px|right|link=]]
! rowspan="2" |{{OS|xb1}} '''X'''
''Filter out inappropriate language''
! colspan="2" |{{OS|xsx}}
: Toggles the Xbox profanity filter for all player-created text in-game (such as [[Minecraft:chat]]s), replacing inappropriate language with hashes (#). This can only be disabled if the account received confirmation from the Xbox privacy settings.
! colspan="3" |{{OS|ps5}}
----
! colspan="2" |{{OS|ps4}}
==== Pause ====
! colspan="3" |{{OS|ios}} & {{OS|ipad}}
''Take a break while playing on your own''
! colspan="5" |{{OS|win}}
----
|-
; Enable Game Pause [[File:Ore UI - Toggle ON Button (Bedrock).png|55px|right|link=]]
!3<ref name=":0" group="note" />
''A single-player feature that pauses gameplay while the game menu is open''
!4
: Pauses the game while in the [[Minecraft:game menu]] in [[Minecraft:singleplayer]]. This option is only available in-game.
!5
----
!Docked
; Show Pause Menu on Focus Lost [[File:Ore UI - Toggle ON Button (Bedrock).png|55px|right|link=]]
!Handheld
''Shows the pause menu when switching to another application''
!1
: Opens the game menu when the application loses focus, available on Windows only.
!2
----
!3
==== Network settings ====
!S
''Adjust the online experience on a technical and social level''
!X
----
!
; Allow mobile data for online play [[File:Ore UI - Toggle OFF Button (Bedrock).png|55px|right|link=]]
!Pro
''Use Mobile data for Multiplayer when Wi-Fi is unavailable. This might incur additional data costs''
!Emu
: Toggles to allow [[Minecraft:multiplayer]] connections when connected to a mobile network instead of Wi-Fi. When joining an online game with mobile data, an icon is shown on the [[Minecraft:loading screen]]. Only available for mobile devices, cannot be changed in-game.
!
----
!Pro
; Enable WebSockets [[File:Ore UI - Toggle OFF Button (Bedrock).png|55px|right|link=]]
!2
''Connect to a WebSockets server for the setup of external scripts and other automated features''
''Securely encrypt data between WebSockets and Minecraft''
!2
: Only allows WebSocket connections with encryption. Locked when "Websockets Enabled" is disabled.
!3
----
!4
; Automatically update content packs <div class="tright">Windows, console: [[File:Ore UI - Toggle ON Button (Bedrock).png|55px|right|link=]]<br><br>Mobile:<div style="font-family:Minecraft">On with Wi-Fi only</div></div>
!5
''Newly released versions of your packs will be downloaded as soon as they're available''
|-
: Downloaded [[Minecraft:Marketplace]] packs are automatically updated when an update is available and the player is in the menus. On mobile, there are three available options, offering to only download updates with a Wi-Fi connection or allow downloading using cellular data.
|Bloom intensity
----
| style="text-align: center; " | Perf: '''0%'''
==== Tutorial ====
Qual: '''100%'''
''Help learning the game''
| colspan="2" style="text-align: center; " | 100%
----
| style="text-align: center; " | Perf: '''0%'''
; Tutorial [[File:Ore UI - Toggle ON Button (Bedrock).png|55px|right|link=]]
Qual: '''100%'''
''Get in-game tips to learn the basics of Minecraft''
''Restarts the tutorial in case you missed something''
|-
: Resets all tutorial hints and shows all toasts again when playing in a world, when the tutorial has been finished before. Only available for certain players.
| Cloud range
----
| colspan="3" style="text-align: center; " | Low
| style="text-align: center; " | Perf: '''Low'''
==== Miscellaneous ====
Qual: '''Ultra'''
''We didn't know where else to put these settings''
| colspan="5" style="text-align: center; " | Low
----
| colspan="2" style="text-align: center; " | Medium
; Lower framerate when controller is disconnected [[File:Ore UI - Toggle ON Button (Bedrock).png|55px|right|link=]]
| style="text-align: center; " | High
: Shows a pop-up on the screen and drastically lowers the FPS the connection to the controller gets lost, if in controller mode. Cannot be toggled in-game.
| colspan="3" style="text-align: center; " | Perf: '''High'''
''Technical info that's not relevant for players. Feel free to have a look if you're curious!''
| style="text-align: center; " | Perf: '''6'''
: Opens a "tinkering list" in a pop-up. This contains random item (sub-)names, including various banner patterns names (e.g. Green Per Bend Sinister Inverted), firework charges (e.g. Burst), specific mob breeds (e.g. Threadfin), and colors (e.g. Light Blue). Their purpose is currently unknown.
: Changes the field of view, which can make the screen appear more zoomed in or out. The actual field of view depends on the aspect ratio of the screen. Available options range from 30° to 110° with steps of 1°.
| style="text-align: center; " | Perf: '''6'''
----
Qual: '''8'''
; Camera Perspective <div class="tright"; style="font-family:Minecraft">First Person</div>
| style="text-align: center; " | 12
''Select the in-game camera's point of view''
| style="text-align: center; " | Perf: '''12'''
: Toggles camera perspective between regular '''First Person''' and [[Minecraft:third-person view]], '''Third Person Back''' and '''Third Person Front'''. This can also be toggled with {{key|F5}} or {{Xbutton|seriesdpad-up}} by default, or the optional camera perspective button on touchscreen.
Qual: '''24'''
----
| colspan="3" style="text-align: center; " | Perf: '''20'''
; Texture streaming{{upcoming}} [[File:Ore UI - Toggle OFF Button (Bedrock).png|55px|right|link=]]
Qual: '''High'''
''Load textures only when needed to reduce memory usage. Requires game restart.''
| style="text-align: center; " | Perf: '''Low'''
: Makes the game only load [[Minecraft:textures]] that are required, and not from resource packs that are being overwritten, to significantly save on GPU usage.
Qual: '''Ultra'''
----
| colspan="2" style="text-align: center; " | Low
; Mode <div class="tright"><span style="font-family:Minecraft">Vibrant Visuals</span><ref group="note">Only on Xbox One X, Xbox Series S, Xbox Series X, PlayStation 4 Pro, PlayStation 5, PlayStation 5 Slim, PlayStation 5 Pro, iOS, iPadOS, Android devices running on Adreno 740, Mali-G615, Mali-G720, Xclipse 920, or higher, and Windows devices with Vibrant Visuals support.</ref><br><span style="font-family:Minecraft">'''Fancy'''</span><ref group="note">Only on Xbox One, Xbox One S, PlayStation 4, PlayStation 4 Sim, ChromeOS, Fire, Nintendo Switch, and Android devices ''lower'' than Adreno 740, Mali-G615, Mali-G720, or Xclipse 920. </ref></div>
| style="text-align: center; " | Perf: '''Low'''
''Select the quality of your game visuals''
Qual: '''Medium'''
: Changes the [[Minecraft:Graphics settings|graphics mode]]. Not available in-game when "Allow In-Game Graphics Mode Switching" is disabled. There are four available options, and a subset of options is shown below depending on the selected mode.
: Classic graphics, [[Minecraft:clouds]] become opaque and do not fade with fog, [[Minecraft:leaves]] do not become snowy and on mobile they become opaque, round shadows below entities are not visible, and entity lighting is simplified.
: Classic ''Minecraft'' graphics, equivalent to ''Fabulous!'' {{in|je}}. This uses the same set of settings as Simple.
Qual: '''Ultra'''
<span style="font-family:Minecraft">'''Vibrant Visuals'''</span><ref group="note">Only available for [[Minecraft:Vibrant Visuals#Availability|devices with support for Vibrant Visuals]] and not with incompatible [[Minecraft:resource packs]], in [[Minecraft:splitscreen]], or on [[Minecraft:servers]] with Vibrant Visuals disabled.</ref>
''Vibrant visuals for a richer, more immersive look. Requires a supported device and compatible Marketplace content''
| colspan="3" style="text-align: center; " | Perf: '''Low'''
: Enables [[Minecraft:Vibrant Visuals]], a [[Minecraft:w:Deferred lighting|deferred rendering]] mode with PBR textures, [[Minecraft:biome]]-configured graphical effects, and dynamic lighting.
Qual: '''Ultra'''
<span style="font-family:Minecraft">'''Ray Traced'''</span><ref name="rtx" group="note">These settings are available only with ray-tracing support (Windows 10 or 11 with [[Minecraft:Ray tracing|specific requirements]]) in worlds with a compatible [[Minecraft:resource pack]].</ref>
: Enables [[Minecraft:ray tracing]], a graphics mode with dynamic lighting and physically based rendering configured in certain [[Minecraft:Marketplace]] resource packs and for creators.
: Adjusts the brightness of the game. Dims down or lights up the game's surfaces, even if fully dark. It has no effect on gameplay, it is a visual effect. Works in any dimension and affects the [[Minecraft:Night Vision]] status effect.
''Set a limit for maximum frames per second to keep a steady frame rate or prevent overheating your device''
| style="text-align: center; " | Ultra
: Limits how many frames the game can render per second. Slider can be set between 30 and 60 FPS with steps of 5, or Unlimited.
----
; Anti-Aliasing <div class="tright"><span style="font-family:Minecraft">2</span><ref name="varies" group="note">Default on most Windows devices, varies depending on the device specifications.</ref></div>
''Not a trick question. How smooth do you like your blocks?''
: Adjusts the amount of [[Minecraft:w:Multisample_anti-aliasing|multisample anti aliasing]], which smooths the image and removes jagged edges. Available options are powers of 2 between 1 and 16. Not available on mobile devices.{{verify|Does this also apply to other platforms?}}
----
; Smooth Lighting [[File:Ore UI - Toggle ON Button (Bedrock).png|55px|right|link=]]
''Better transitions for natural looking shadows and brightness''
: Toggles [[Minecraft:smooth lighting]]. Lighting is smoothed across the blocks with ambient occlusion. This setting does not change the gameplay in any way, but it has a slight effect on performance.
----
; Beautiful Skies [[File:Ore UI - Toggle ON Button (Bedrock).png|55px|right|link=]]
''Show sun, moon, stars, and atmospheric effects''
: Toggles the [[Minecraft:sun]], [[Minecraft:moon]], [[Minecraft:clouds]], [[Minecraft:stars]], [[Minecraft:sky]], [[Minecraft:End sky]], and [[Minecraft:End flash]].
----
; Render Distance <div class="tright"><span style="font-family:Minecraft">''27'' chunks (recommended)</span><ref name="varies" group="note">Default on most Windows devices, varies depending on the device specifications.</ref></div>
''Adjust the distance at which detail is rendered. A high render distance could impact performance''<br>
''This high render distance could cause a low frame rate, crashes, or other unexpected behavior''<ref group="note">Replaces description if set above recommended value.</ref>
: The render distance controls how many chunks of the world are visible at once. The fewer chunks that are included, the faster each frame can be rendered, resulting in higher frames per second (FPS). This also affects the render distance of foliage such as transparent leaves, crops and animated textures. Available in 2-10 sections on the slider, ranging from 5-96 chunks maximum (depending on the device). The most distant terrain is faded by [[Minecraft:fog]], to avoid a sharp edge to the visible world. This slider is only available when the graphics mode is set to "Simple" or "Fancy".
:The maximum render distance available on the slider depends on the device.
:{| class="wikitable"
|+
!Operating system
!Max render distance
|-
| style="text-align: center" | {{OS|win}}
| rowspan="5" style="text-align: center" | 12, 27, 50, or 96<ref name="render distance" group="note">Varies depending on the device specifications. However, this can be bypassed by adjusting {{cd|gfx_viewdistance}} in [[Minecraft:options.txt]]</ref>
''Choose between optimized performance or enhanced visuals''
| style="text-align: center; " | 1440p
: Sets all Vibrant Visuals options to a predefined setting for better performance or visuals. The default settings depend on the device specifications.
: Note that each option is configured differently for each device; e.g. a high shadow quality on Android has different rendering features than a high shadow quality on Windows.
: Opens a menu with a slider to adjust the gamma (brightness). The menu shows 3 [[Minecraft:creeper]] faces which are affected by the gamma slider. For an optimal experience, the left-most creeper should be completely invisible, the middle creeper should be barely visible, and the right-most creeper should be clearly visible.
: Changes the resolution, quality, and render distance of [[Minecraft:Vibrant Visuals#Directional lighting and shadows|shadows]] created by blocks and entities. Can be set to "Low", "Medium", "High", and "Ultra".
| style="text-align: center; " | TAAU
----
| colspan="3" style="text-align: center; " | Perf: '''Bilinear'''
; Cloud range <div class="tright"; style="font-family:Minecraft">[[#Default|See below]]</div>
Qual: '''TAAU'''
''Control the render distance of clouds''
| colspan="2" style="text-align: center; " | TAAU
: Changes the maximum distance where [[Minecraft:clouds]] are rendered, and rendering quality. Can be set to "Low", "Medium", "High", and "Ultra" (128 chunks).
: Changes the quality of block light effects. Can be set to "Standard" or "Volumetric Lights", which tints [[Minecraft:volumetric fog]] with the block light color. In the "Render Dragon Features for Creators" [[Minecraft:experiment]], quality options for [[Minecraft:point light]]s are also available: "Point Lights", "Point Lights+", and "Point Lights++".
: Changes the resolution and sample quality of [[Minecraft:Vibrant Visuals#Relfections|reflections]] on blocks and water. Can be set to "Off", "Low", "Medium", "High", and "Ultra".
: Adjusts the strength of [[Minecraft:Vibrant Visuals#Post processing effects|light bloom]], which affects how lights glow. Slider can be set between 0-100%.
: Adjusts the brightness of the game. Dims down or lights up the game's surfaces, even if fully dark. It has no effect on gameplay, it is a visual effect. Works in any dimension and affects the [[Minecraft:Night Vision]] status effect.
: This can be changed to any value in [[Minecraft:options.txt]]. Values below 8 chunks will result in chunks at higher distances not initially loading, but the chunks will not be unloaded until the distance is higher than 8 chunks. Values above 24 chunks will result in the game actually rendering this distance up to 128 chunks away from the player.
''Set a limit for maximum frames per second to keep a steady frame rate or prevent overheating your device''
The default state of Vibrant Visuals options differs depending on the platform, memory tier, and selected quality preset. See {{slink|Vibrant Visuals|Configurations}} for information about device tiering.
: Limits how many frames the game can render per second. Slider can be set between 30 and 60 FPS with steps of 5, or Unlimited.
; Anti-Aliasing <div class="tright"><span style="font-family:Minecraft">2</span><ref name="varies" group="note">Default on most Windows devices, varies depending on the device specifications.</ref></div>
! rowspan="2" width="125" | Option
''Not a trick question. How smooth do you like your blocks?''
! colspan="3" | {{OS|and}}
: Adjusts the amount of [[Minecraft:w:Multisample_anti-aliasing|multisample anti aliasing]], which smooths the image and removes jagged edges. Available options are powers of 2 between 1 and 16. Not available on mobile devices.
! colspan="2" |{{OS|ns2}}{{upcoming|be 26.60}}
----
! colspan="3" |Console
; Upscaling [[File:Ore UI - Toggle ON Button (Bedrock).png|55px|right|link=]]
! rowspan="2" |{{OS|xb1}}
: Significantly boosts frame rates on GeForce RTX graphics cards with NVIDIA DLSS 2.0.
! rowspan="2" |{{OS|xb1}} '''X'''
----
! colspan="2" |{{OS|xsx}}
; Ray Tracing Render Distance <div class="tright"; style="font-family:Minecraft">8 chunks</div>
! colspan="3" |{{OS|ps5}}
''This high render distance could cause a low frame rate, crashes, or other unexpected behavior''<ref group="note">Only shown if set above recommended value.</ref>
! colspan="2" |{{OS|ps4}}
: Controls the distance in which [[Minecraft:chunk]]s are rendered. Slider can be set between 5 and 24 chunks, but can be changed to any value in options.txt, similar to Vibrant Visuals.
! colspan="3" |{{OS|ios}} & {{OS|ipad}}
----
! colspan="5" |{{OS|win}}
</div></div>
|-
----
!3<ref name=":0" group="note" />
; Render Clouds [[File:Ore UI - Toggle ON Button (Bedrock).png|55px|right|link=]]
!4
''Happy little clouds in the sky''
!5
: Toggles the [[Minecraft:clouds]] graphics, requires "Beatiful Skies" to be enabled.
!Docked
----
!Handheld
; Fancy Leaves [[File:Ore UI - Toggle ON Button (Bedrock).png|55px|right|link=]]
!1
''Leaves but better''
!2
: Toggles transparent [[Minecraft:leaves]].
!3
----
!S
; Fancy Bubbles [[File:Ore UI - Toggle ON Button (Bedrock).png|55px|right|link=]]
!X
''Bubbles with style''
!
: Toggles the water [[Minecraft:bubbles]] graphics between particles inside bubble collumns or animated bubble textures on the side of bubble collumns. Not available in-game.
''Makes the game react faster when you press buttons or move. May increase power consumption''
!Pro
: Reduces delay between inputs and what is displayed on-screen. Grayed out when the graphics mode is set to Vibrant Visuals or Ray Traced, and only available on Windows.
!2
----
!3
; Frame pacing [[File:Ore UI - Toggle OFF Button (Bedrock).png|55px|right|link=]]
!4
''Turn this on for a smoother, more stable experience. This may cap your game at a lower frame rate''
; Camera Perspective <div class="tright"; style="font-family:Minecraft">First Person</div>
Qual: '''100%'''
''Select the in-game camera's point of view''
| colspan="6" style="text-align: center; " | 100%
: Toggles camera perspective between regular '''First Person''' and [[Minecraft:third-person view]], '''Third Person Back''' and '''Third Person Front'''. This can also be toggled with {{key|F5}} or {{Xbutton|seriesdpad-up}} by default, or the optional camera perspective button on touchscreen.
|-
----
| Cloud range
; Fullscreen [[File:Ore UI - Toggle OFF Button (Bedrock).png|55px|right|link=]]
| colspan="8" style="text-align: center; " | Low
''Minecraft, in full screen''
| colspan="2" style="text-align: center; " | Medium
: Toggles between windowed and fullscreen mode, also toggleable with {{keys|F11}}. Only available on Windows.
| style="text-align: center; " | High
----
| colspan="3" style="text-align: center; " | Perf: '''High'''
; Hide Hand [[File:Ore UI - Toggle OFF Button (Bedrock).png|55px|right|link=]]
Qual: '''Ultra'''
''Hide your hand in first-person view''
| style="text-align: center; " | Perf: '''Low'''
: Toggles to hide the player [[Minecraft:hand]] and items, but show any other HUD elements, or vice versa and only show the hand.
Qual: '''Ultra'''
----
| style="text-align: center; " | Perf: '''Low'''
; Hide Paper Doll [[File:Ore UI - Toggle ON Button (Bedrock).png|55px|right|link=]]
Qual: '''Medium'''
''Hide your character preview when swimming, sneaking, flying, or riding''
| style="text-align: center; " | Perf: '''Low'''
: Toggles the side-view of the player displayed in the top-left corner of the screen during special movements, toggleable with {{keys|F8}}.
Qual: '''High'''
----
| style="text-align: center; " | Low
; Hide HUD [[File:Ore UI - Toggle OFF Button (Bedrock).png|55px|right|link=]]
|
''Hide your Heads Up Display, including health, hunger, and item bars''
: Toggles to hide all [[Minecraft:HUD]] elements, but the hand and paper doll can be re-enabled individually. This can also be toggled with {{keys|F1}}.
: Changes the field of view, which can make the screen appear more zoomed in or out. The actual field of view depends on the aspect ratio of the screen. Available options range from 30° to 110° with steps of 1°.
Qual: '''24'''
----
| style="text-align: center; " | Perf: '''10'''
; Field of view can be altered by gameplay [[File:Ore UI - Toggle ON Button (Bedrock).png|55px|right|link=]]
Qual: '''12'''
''Allow gameplay effects like sprinting or potion use to temporarily change the Field Of View''
: Toggles whether gameplay, such as speed changes, can change the field of fiew.
Qual: '''16'''
----
| colspan="3" style="text-align: center; " | Perf: '''20'''
; Show player names [[File:Ore UI - Toggle ON Button (Bedrock).png|55px|right|link=]]
Qual: '''28'''
''Display names above other players' heads''
| style="text-align: center; " | Perf: '''10'''
: Toggles to show nametags from other [[Minecraft:player]]s.
Qual: '''14'''
----
| style="text-align: center; " | Perf: '''10'''
; Splitscreen player names [[File:Ore UI - Toggle ON Button (Bedrock).png|55px|right|link=]]
Qual: '''12'''
''{{info needed}}''
| style="text-align: center; " | Perf: '''10'''
: Toggles to show the player names in the corner of each splitscreen section, indicating which screen belongs to which player. Only available on consoles.
Qual: '''14'''
----
| style="text-align: center; " | Perf: '''4'''
; Show autosave icon [[File:Ore UI - Toggle OFF Button (Bedrock).png|55px|right|link=]]
Qual: '''6'''
''Display an icon when the game is autosaving''
| style="text-align: center; " | 6
: Toggles the [[Minecraft:autosave]] icon in the top-right of the screen.
| style="text-align: center; " | Perf: '''6'''
----
Qual: '''8'''
==== Accessibility: Video ====
| style="text-align: center; " | 12
''Controls to make Minecraft more comfortable to play''
| colspan="3" style="text-align: center; " | Perf: '''20'''
''Select the size of the HUD and other UI elements to make them easier to use on different devices''
Qual: '''24'''
: Adjusts the scale of the all [[Minecraft:menu screen]]s, [[Minecraft:UI]] elements, and [[Minecraft:GUI]]s. Smaller scales are only available on higher resolutions. Available options on 4K displays (max for ''Minecraft'') are '''50%''', '''63%''', '''75%''', '''88%''', and '''100%''', percentages may differ depending on the resolution.
|-
----
| Reflections
; Extra large new UI [[File:Ore UI - Toggle OFF Button (Bedrock).png|55px|right|link=]]
| style="text-align: center; " | Perf: '''Low'''
''Increase the size of the UI for clarity and easy reading''
Qual: '''Medium'''
: Enables an extra large version of the [[Minecraft:Ore UI]] menu interface, locking "UI scale modifier" to 100%.
; Screen Animations [[File:Ore UI - Toggle ON Button (Bedrock).png|55px|right|link=]]
Qual: '''High'''
''Subtle HUD animations to help transition from one screen to another''
| colspan="2" style="text-align: center; " | Low
: Toggles the animations when switching GUIs or menus, certain UI animations like [[Minecraft:splash]] text bobbing, the animated [[Minecraft:Marketplace]] button, and the [[Minecraft:panorama]] scrolling.
: This tab contains sliders that adjust the volume level of specific [[Minecraft:sound]]s. While adjusting these sliders, preview sounds play according to the category, with the same variety of pitches as in-game.
Qual: '''Ultra'''
----
| style="text-align: center; " | Ultra
; Global {{sound||Click stereo.ogg}} <div class="tright"; style="font-family:Minecraft">50%</div>
: Opens a menu listing all active [[Minecraft:Realms]] invites, and allows to manage them, or sort to only show invites from friends. Not available in ''Minecraft Preview''.
Shows active and inactive in-game subscriptions, which include [[Minecraft:Realms]] server, including Realms Plus and Realms Core, and [[Minecraft:Marketplace Pass]]. Purchase and information screens can be opened from here. Active subscriptions may have a button to end the subscription, if purchased from the same device.
Allows the player to manage global [[Minecraft:resource packs]], which are enabled locally for all worlds. Minecraft Texture Pack is enabled by default and can't be disabled. For each pack, the description can be opened, the Marketplace purchase page, a pack info screen with technical details and options, and the pack settings menu.
Packs under any tab can be managed by clicking on them, which shows a button to enable/disable it. Under the "Active" tab, the order of packs can be organized. Resource packs are applied from bottom to top, any higher pack overrides conflicting features from lower packs, with the vanilla pack at the bottom.
''If your screen is still too dark, change the settings on your device, TV, or monitor''
! width="125" | Option
: Adjusts the brightness of the game. Dims down or lights up the game's surfaces, even if fully dark. It has no effect on gameplay, it is a visual effect. Works in any dimension and affects the [[Minecraft:Night Vision]] status effect.
''Set a limit for maximum frames per second to keep a steady frame rate or prevent overheating your device''
| {{vanchor|File Storage Location}}
: Limits how many frames the game can render per second. Slider can be set between 30 and 60 FPS with steps of 5, or Unlimited.
| Choose where the game files are stored on the device, inside the application folder or external. Only available for Android devices.
----
| style="text-align: center; " | Application
; Anti-Aliasing <div class="tright"><span style="font-family:Minecraft">2</span><ref name="varies" group="note">Default on most Windows devices, varies depending on the device specifications.</ref></div>
|-
''Not a trick question. How smooth do you like your blocks?''
| {{vanchor|Clear Marketplace Cache}} / {{vanchor|Clear Minecraft Store Cache}}
: Adjusts the amount of [[Minecraft:w:Multisample_anti-aliasing|multisample anti aliasing]], which smooths the image and removes jagged edges. Available options are powers of 2 between 1 and 16. Not available on mobile devices.
| Instantly clears the [[Minecraft:Marketplace]] cache.
----
| rowspan="5" |
; Upscaling [[File:Ore UI - Toggle ON Button (Bedrock).png|55px|right|link=]]
|-
: Significantly boosts frame rates on GeForce RTX graphics cards with NVIDIA DLSS 2.0.
| {{vanchor|Clear Download Cache}}
----
| Instantly clears cache created from downloading Marketplace packs, [[Minecraft:Realms]] worlds, or [[Minecraft:Featured servers|featured server]] resource packs.
; Ray Tracing Render Distance <div class="tright"; style="font-family:Minecraft">8 chunks</div>
|-
''This high render distance could cause a low frame rate, crashes, or other unexpected behavior''<ref group="note">Only shown if set above recommended value.</ref>
| {{vanchor|Clear Screenshots Cache}}
: Controls the distance in which [[Minecraft:chunk]]s are rendered. Slider can be set between 5 and 24 chunks, but can be changed to any value in options.txt, similar to Vibrant Visuals.
| Instantly clears the [[Minecraft:screenshots]] cache (includes thumbnails).
----
|-
| {{vanchor|Delete Local Screenshots}}
| Choose to delete all in-game screenshots.
|}
Below is a section of stored data. In collapsed lists, all worlds, world templates, resource and behavior packs, and cached datapacks can be managed and deleted, more quickly using the Multiselect button.
: This tab allows to select a [[Minecraft:language]] for all in-game text. Languages are listed in alphabetical order, each showing the region of the dialect used. Not available in-game.
{{Expand section|provide more specific information about the debugger and the watchdog.}}
{| class="wikitable" border="1" width="100%"
|-
! width="125" | Option
! Description
! Default
|-
| {{vanchor|Enable Copy Coordinate UI}}
| Shows feet and facing [[Minecraft:coordinates]] in the [[Minecraft:chat]] menu, as well as a button to copy them. Not available on consoles.
| rowspan="3" style="text-align: center; " | OFF
|-
| {{vanchor|Require Passcode}}
| VSCode will prompt user for passcode to connect.
|-
| {{vanchor|Passcode}}
| The passcode used for the debugger. Available only when Require Passcode is enabled.
|-
| {{vanchor|Attach Debugger on Load}}
| Attempt to attach script debugger at level load, requires that either inbound port or connect address is set and that inbound or outbound connections are enabled. When turned on, this can be set to '''connect''' or '''listen'''. When set to '''connect''', the game will attempt to connect to debugger in listening mode on the specified port. When set to '''listen''', the game will listen to inbound connect attempts from debugger using connect mode on the specified port.
| style="text-align: center; " | OFF
|-
| {{vanchor|Host}}
| The specified host to connect to the debugger. Available only when Attach Debugger on Load is enabled and set to '''listen'''.
| style="text-align: center; " | localhost
|-
| {{vanchor|Port}}
| The specified port to connect with the debugger. Available only when Attach Debugger on Load is enabled.
| style="text-align: center; " | 19144
|-
| {{vanchor|Attach Timeout}}
| Amount of time to wait at world load for debugger to attach. Can be set between 0-10 seconds with steps of 1. Available only when Attach Debugger on Load is enabled.
| style="text-align: center; " | 0 Seconds
|-
| {{vanchor|Enable Client Diagnostics}}
| Starts a diagnostics capture session at level load.
| style="text-align: center; " | OFF
|-
| {{vanchor|Delete Diagnostics and Profiler Captures}}
| Choose to delete old diagnostics and profiler capture files.
|
|-
| {{vanchor|Interrupt after}}
| Sets the watchdog threshold for single tick hangs. Can be set between 3-20 seconds.
| style="text-align: center;" | 10 Seconds
|-
| {{vanchor|Script Spike Warnings}}
| Enables the watchdog for single tick spikes.
| style="text-align: center; " | OFF
|-
| {{vanchor|Spike Exceeds}}
| Sets the watchdog threshold for single tick spikes. Can be set between 50-500 milliseconds. Available only when Script Spike Warnings is enabled.
| style="text-align: center; " | 100 Milliseconds
|-
| {{vanchor|Slow Script Warnings}}
| Enables the watchdog for slow scripts over multiple ticks.
| style="text-align: center; " | OFF
|-
| {{vanchor|Average Exceeds}}
| Sets the watchdog threshold for slow scripts over multiple ticks. Can be set between 5-50 milliseconds. Available only when Slow Script Warnings is enabled.
| style="text-align: center; " | 10 Milliseconds
|-
| {{vanchor|Collect Network Metrics}}
| Whether to collect metrics in the ''[[Minecraft:Editor]]'', which can be viewed in the VSCode live diagnostics view.
| style="text-align: center; " | ON
|-
| {{vanchor|Enable Memory Tier Override}}
| Whether to manually set the memory tier.
| style="text-align: center; " | OFF
|-
| {{vanchor|Memory Tier}}
| Saves and shuts down the world when the combined script memory usage exceeds the given threshold. Can be set to Super Low, Low, Mid, High, and Super High. Only available when Enable Memory Tier Override is enabled.
| style="text-align: center; | Mid
|-
| {{vanchor|Enable Debug Text Filtering Delay Override}}
| Allows to set a custom delay for profanity filtering.
| style="text-align: center; | OFF
|-
| {{vanchor|Text Filtering Delay}}
| Allows to change the delay for profanity filtering between 0 and 5 seconds.
| style="text-align: center; | 0 Second(s)
|-
| {{vanchor|Enable Content Log File}}
| Enables a content log file in the game's files. The file location is shown below.
| style="text-align: center;" rowspan="2" |OFF
|-
| {{vanchor|Enable Content Log GUI}}
| Enables the content log GUI feature.
|-
| {{vanchor|Show Content Log GUI On Error During Load}}
| Opens the content log GUI upon errors during world load. Available only when Enable Content Log GUI is enabled.
| style="text-align: center; " | ON
|-
| {{vanchor|GUI Log Level}}
| The minimum script level shown in the content log GUI and during world load.
* Verbose
* Info
* Warn
* Error
| style="text-align: center; " | Warn
|-
| {{vanchor|Content Log History}}
| Opens the Content Log History menu. Available only when Enable Content Log GUI is enabled.
; Render Clouds [[File:Ore UI - Toggle ON Button (Bedrock).png|55px|right|link=]]
''Copy and paste your relative in-world coordinates''
''Happy little clouds in the sky''
: Shows feet and facing [[Minecraft:coordinates]] in the [[Minecraft:chat]] menu, as well as a button to copy them. Not available on consoles.
: Toggles the [[Minecraft:clouds]] graphics, requires "Beautiful Skies" to be enabled.
----
; Fancy Leaves [[File:Ore UI - Toggle ON Button (Bedrock).png|55px|right|link=]]
''Leaves but better''
: Toggles transparent [[Minecraft:leaves]]. This option is not available on mobile devices.<ref group="note">{{bug|MCPE-184012||Fancy leaves option is missing on mobile|WAI}}</ref>
----
; Fancy Bubbles [[File:Ore UI - Toggle ON Button (Bedrock).png|55px|right|link=]]
''Bubbles with style''
: Toggles the water [[Minecraft:bubbles]] graphics between particles inside bubble collumns or animated bubble textures on the side of bubble collumns. Not available in-game.
''Makes the game react faster when you press buttons or move. May increase power consumption''
: Reduces delay between inputs and what is displayed on-screen. Grayed out when the graphics mode is set to Vibrant Visuals or Ray Traced, and only available on Windows.
----
; Frame pacing [[File:Ore UI - Toggle OFF Button (Bedrock).png|55px|right|link=]]
''Turn this on for a smoother, more stable experience. This may cap your game at a lower frame rate''
; Hide Hand [[File:Ore UI - Toggle OFF Button (Bedrock).png|55px|right|link=]]
''Get a log of warnings and errors useful for debugging creator content''
''Hide your hand in first-person view''
: Enables a content log file in the game's files.
: Toggles to hide the player [[Minecraft:hand]] and items, but show any other HUD elements, or vice versa and only show the hand.
----
----
; Show content log UI [[File:Ore UI - Toggle OFF Button (Bedrock).png|55px|right|link=]]
; Hide Paper Doll [[File:Ore UI - Toggle ON Button (Bedrock).png|55px|right|link=]]
''View the content log while playing in the game''
''Hide your character preview when swimming, sneaking, flying, or riding''
: Enables the content log GUI feature.
: Toggles the side-view of the player displayed in the top-left corner of the screen during special movements, toggleable with {{keys|F8}}.
----
----
; Show content log UI on error during load [[File:Ore UI - Toggle ON Button Locked (Bedrock).png|55px|right|link=]]
; Hide HUD [[File:Ore UI - Toggle OFF Button (Bedrock).png|55px|right|link=]]
''Display content errors in the UI once the world has finished loading''
''Hide your Heads Up Display, including health, hunger, and item bars''
: Opens the content log GUI upon errors during world load. Available only when "Show content log UI" is enabled.
: Toggles to hide all [[Minecraft:HUD]] elements, but the hand and paper doll can be re-enabled individually. This can also be toggled with {{keys|F1}}.
''Choose whether to split screen vertically or horizontally when using split screen''
: Deletes old content log files.
: Toggles between horizontal and vertical orientation of the splitscreen. Only available on consoles.
----
----
==== Content log location: ====
; Field of view can be altered by gameplay [[File:Ore UI - Toggle ON Button (Bedrock).png|55px|right|link=]]
: Shows the file location of the content log, under [[Minecraft:com.mojang]].
''Allow gameplay effects like sprinting or potion use to temporarily change the Field Of View''
==== Script debugger settings ====
: Toggles whether gameplay, such as speed changes, can change the field of fiew.
----
----
; Require Passcode [[File:Ore UI - Toggle OFF Button (Bedrock).png|55px|right|link=]]
; Show player names [[File:Ore UI - Toggle ON Button (Bedrock).png|55px|right|link=]]
''Protect your debugger connection''
''Display names above other players' heads''
: VSCode will prompt user for passcode to connect.
: Toggles to show nametags from other [[Minecraft:player]]s.
----
----
; Passcode
; Show player names in split-screen [[File:Ore UI - Toggle ON Button (Bedrock).png|55px|right|link=]]
: The passcode used for the debugger. Available only when Require Passcode is enabled.
''Display the profile names of other players in the world, visible above their heads when playing split-screen''
: Toggles to show the player names in the corner of each splitscreen section, indicating which screen belongs to which player. Only available on consoles.
----
----
; Attach Debugger on Load [[File:Ore UI - Toggle OFF Button (Bedrock).png|55px|right|link=]]
; Show autosave icon [[File:Ore UI - Toggle OFF Button (Bedrock).png|55px|right|link=]]
''If the script debugger attaches on level load''
''Display an icon when the game is autosaving''
: Attempt to attach script debugger at level load, requires that either inbound port or connect address is set and that inbound or outbound connections are enabled. When turned on, this can be set to '''connect''' or '''listen'''. When set to '''connect''', the game will attempt to connect to debugger in listening mode on the specified port. When set to '''listen''', the game will listen to inbound connect attempts from debugger using connect mode on the specified port.
: Toggles the [[Minecraft:autosave]] icon in the top-right of the screen.
: The specified port to connect with the debugger. Available only when "Attach Debugger on Load" is enabled.
''Select the size of the HUD and other UI elements to make them easier to use on different devices''
: Adjusts the scale of the all [[Minecraft:menu screen]]s, [[Minecraft:UI]] elements, and [[Minecraft:GUI]]s. Smaller scales are only available on higher resolutions. Available options on 4K displays (max for ''Minecraft'') are '''50%''', '''63%''', '''75%''', '''88%''', and '''100%''', percentages may differ depending on the resolution.
; Extra large new UI [[File:Ore UI - Toggle OFF Button (Bedrock).png|55px|right|link=]]
: Amount of time to wait at world load for debugger to attach. Can be set between 0-10 seconds with steps of 1. Available only when "Attach Debugger on Load" is enabled.
''Increase the size of the UI for clarity and easy reading''
: Enables an extra large version of the [[Minecraft:Ore UI]] menu interface, locking "UI scale modifier" to 100%.
----
----
==== Script diagnostics settings ====
; Screen Animations [[File:Ore UI - Toggle ON Button (Bedrock).png|55px|right|link=]]
''Subtle HUD animations to help transition from one screen to another''
: Toggles the animations when switching GUIs or menus, certain UI animations like [[Minecraft:splash]] text bobbing, the animated [[Minecraft:Marketplace]] button, and the [[Minecraft:panorama]] scrolling.
''Adjust volume settings for music and sound effects''
<div class="collapsible-content">
: This tab contains sliders that adjust the volume level of specific [[Minecraft:sound]]s. While adjusting these sliders, preview sounds play according to the category, with the same variety of pitches as in-game.
; Global {{sound||Click stereo.ogg}} <div class="tright"; style="font-family:Minecraft">50%</div>
''Get warnings when there is a spike in script runtime, and adjust the threshold''
''Overall volume of the game''
: Enables the watchdog for slow scripts over multiple ticks.
: Controls the overall volume of the entire game.
----
----
; Average exceeds <div class="tright"; style="font-family:Minecraft">10 Milliseconds</div>
; Music <div class="tright"; style="font-family:Minecraft">30%</div>
: Sets the watchdog threshold for slow scripts over multiple ticks. Can be set between 5-50 milliseconds. Available only when "Slow Script Warnings" is enabled.
''Background music''
: Controls the volume of the in-game [[Minecraft:Music|soundtrack]].
: Saves and shuts down the world when the combined script memory usage exceeds the given threshold. Can be set to Super Low, Low, Mid, High, and Super High. Only available when "Enable memory tier override" is enabled.
''Sounds when placing or removing blocks''
: Controls the volume level of [[Minecraft:blocks]] (anvils, chests, doors, etc.).
: Opens a menu listing all active [[Minecraft:Realms]] invites, and allows to manage them, or sort to only show invites from friends. Not available in ''Minecraft Preview''.
----
; ''Sign out of your Microsoft Account'' <div class="tright"; style="font-family:Minecraft">Sign Out</div>
: Signs the player out of their Microsoft account. Only available for non-Windows devices.
----
; Remote Connect [[File:Ore UI - Toggle OFF Button (Bedrock).png|55px|right|link=]]
''Use Remote Connect for Microsoft account Sign In (requires restart)''
: Enables the option to sign in using a Microsoft invite link whenever the player is signed out. Only available for non-Windows devices.
Shows active and inactive in-game subscriptions, which include [[Minecraft:Realms]] server, including Realms Plus and Realms Core, and [[Minecraft:Marketplace Pass]]. Purchase and information screens can be opened from here. Active subscriptions may have a button to end the subscription, if purchased from the same device.
|{{HistoryLine||v0.4.0|Added option for peaceful mode.}}
|{{HistoryLine||v0.7.0|Redesigned options menu. There are now four sections in the menu: game, controls, graphics, and sound.}}
|Removed option for smooth lighting. It is now always on.}}
<div class="collapsible-content">
|{{HistoryLine|||dev=release|The default render distance has been changed back to normal (128 blocks).}}
Allows the player to manage global [[Minecraft:resource packs]], which are enabled locally for all worlds. Minecraft Texture Pack is enabled by default and can't be disabled. For each pack, the description can be opened, the Marketplace purchase page, a pack info screen with technical details and options, and the pack settings menu.
|{{HistoryLine||v0.9.3|View distance on Android is no longer limited to 3 sliders.}}
|{{HistoryLine||v0.10.0|dev=build 1|Added the brightness slider. It is located in the graphics menu.}}
Packs under any tab can be managed by clicking on them, which shows a button to enable/disable it. Under the "Active" tab, the order of packs can be organized. Resource packs are applied from bottom to top, any higher pack overrides conflicting features from lower packs, with the vanilla pack at the bottom.
|{{HistoryLine||v0.11.0|dev=build 1|Worlds can now be renamed.
|Gamemode can be changed in the world edit menu.
Resource packs can only be changed while in the main menu, in a world they can still be viewed.
|On creative mode worlds, the daylight cycle can be locked to day.}}
|{{HistoryLine||v0.12.1|dev=build 1|Added option to swap jump and sneak.}}
</div></div>
|{{HistoryLine||v0.13.0|dev=build 1|Multiplayer can now be disabled in the options menu.}}
<div class="mp-section collapsible">
|{{HistoryLine||v0.13.1|Removed sound section in the options menu. The volume slider is now in the Game section.
|On the title screen, the options icon is no longer a wrench.
''Manage worlds, world templates, resource packs, behavior packs, and cached data''
|Made the options icon slightly bigger.}}
<div class="collapsible-content">
|{{HistoryLine||v0.14.2|Added "Fancy Leaves", "Anti-Aliasing", and "Particle Render Distance" option to the video settings on Windows 10.}}
Allows the player to delete or change the worlds, resource and behavior packs, cached data, or world template. This tab is not available in the game menu.
|Added "Audio Settings", "Keyboard and Mouse Settings", "Controller Settings", and "Profile" settings.
: Selects what file storage location the game should use for {{cd|[[Minecraft:com.mojang]]}}, inside the locked application folder or externally. Data stored on the other location cannot be accessed. Only available for Android devices.
|Added "Camera Perspective" option to the video settings.}}
----
|{{HistoryLine|pocket}}
; ''Local storage''
|{{HistoryLine||1.0.0|dev=alpha 0.17.0.1|Added "UI Profile" option to change between classic and pocket UI.
: A progress bar showing how much of the device's storage is used, also showing the exact values.
|Added "Text To Speech for Chat" option.}}
----
|{{HistoryLine|||dev=alpha 1.0.0.0|Added "Change Screen Safe Area" option to the video settings.}}
|{{HistoryLine||1.1.0|dev=alpha 1.1.0.0|Classic UI now repositions the health, hunger, oxygen, and armor bars to above the hotbar instead of the top of the screen, making it like ''Java Edition'' and Legacy Console Edition.
: Instantly clears the Marketplace [[Minecraft:cache]].
|Added "Smooth Lighting" to the video settings.
----
|Added "Require Encrypted Websockets" to the profile settings.}}
: Instantly clears cache created from downloading Marketplace packs, [[Minecraft:Realms]] worlds, or [[Minecraft:Featured servers|featured server]] resource packs.
|{{HistoryLine||1.2.0|dev=beta 1.2.0.2|Added "Hide HUD", "Hide Hand", "Outline Selection", "In-game Player Names", "HUD Opacity", "Hide Paper Doll", "Show Autosave Icon", and "Render Clouds" to the video settings.}}
----
|{{HistoryLine||1.2.1|Added "FOV Can Be Altered By Gameplay" option to the video settings}}
: Opens a list of locally stored [[Minecraft:world]]s. Each world shows its thumbnail, name, game mode, size, and last edited date. They can be selected, or all with the "Select all" button, to delete them. Above the list, a modal shows how much from the local storage and cloud storage is used.
|Added "Enable UI Screen Reader" to the accessibility settings.}}
|{{HistoryLine||1.13.0|dev=beta 1.13.0.2|Added "Enable Open Chat Message" to the accessibility settings.}}|
: An info button opens a screen with more specific details about the selected world. Here, the player can choose to synchronize this world with the [[Minecraft:Cloud storage|cloud]], delete it from the cloud, or delete it from both cloud and local storage.
{{HistoryLine|||dev=beta 1.13.0.9|Added "Credits" button to the profile settings.}}
----
|{{HistoryLine|||dev=beta 1.13.0.15|Added "Enable Text To Speech with Device Settings" to the accessibility settings.}}
|{{HistoryLine||1.16.100|dev=beta 1.16.100.50|Added "Font License" button to the profile settings.}}
''bytes - items''
|{{HistoryLine|||dev=beta 1.16.100.54|Removed "Particle Render Distance" option to the video settings.}}
: Opens a list of locally stored [[Minecraft:resource pack]]s. Each pack shows its thumbnail, name, description, size, and version. An info button opens the technical details screen. Selecting packs, or using the "Select all" button, allows to delete packs.
|{{HistoryLine|||dev=beta 1.16.100.57|Added "Camera Shake" to the accessibility and video settings.}}
----
|{{HistoryLine||1.16.200|dev=beta 1.16.200.53|Added "Sound", "Ambient/Environment", "Blocks", "Hostile Creatures", "Friendly Creatures", "Players", "Jukeboxes/Note Blocks", and "Weather" to the audio settings.
|Added "Upscaling" and "Ray Tracing" to the video settings, ported from the [[Minecraft:RTX Beta]].
''bytes - items''
|Renamed "Master Volume" to "Main" in the Audio settings.}}
: Similar, but with [[Minecraft:behavior pack]]s.
|{{HistoryLine||1.16.210|dev=beta 1.16.210.54|Added text-to-speech setting to the Audio settings.}}
----
|{{HistoryLine|||dev=beta 1.16.210.58|Broadcasting options are now completely removed from the game again, since Mixer streaming services are no longer available.}}
|{{HistoryLine||1.19.30|dev=Preview 1.19.30.21|Added configurable keybinds for copying coordinates and copying facing coordinates, only available when "Enable Copy Coordinate UI" is on.}}
''Select your preferred language for Minecraft''
|{{HistoryLine||1.19.40|dev=Preview 1.19.40.20|Split "Profile" section into "General" and "Account".|Added a "Control Mode" selection screen under the touch settings.|Renamed the touch settings "Sprint On Movement", "Move Joystick Visible", "Move Joystick Auto Visible When Not Used", "Static Joystick", and "Toggle Crouch" to "Auto Sprint", "Joystick Always Visible", "Joystick Visible When Unused", "Lock Joystick", and "Crouch Toggle" respectively.}}
<div class="collapsible-content">
|{{HistoryLine|||dev=Preview 1.19.40.22|Improved the images for the three control schemes in the touch settings menu.|Added "Maximum Framerate" to the video settings after being previously editable in options.txt.}}
: This tab allows to select a [[Minecraft:language]] for all in-game text. Languages are listed in alphabetical order, each showing the region of the dialect used. Not available in-game.
|{{HistoryLine||1.19.50|dev=Preview 1.19.50.21|Players can now rebind the copy coordinate keys with "Full Keyboard Gameplay" and the "Enable Copy Coordinate UI" settings enabled.<ref>{{Cite bug|MCPE|163082|Cannot use copy coords hot keys with full keyboard gameplay on}}</ref>}}
</div></div>
|{{HistoryLine||1.19.80|dev=Preview 1.19.80.20|Added "Glint Speed" and "Glint Strength" to accessibility settings.}}
|{{HistoryLine||1.20.30|dev=Preview 1.20.30.20|Added "Vertical Sync" to the video settings, previously available in options.txt.}}
<div class="mp-section collapsible">
|{{HistoryLine||Preview 1.20.30.22|exp=Render Dragon Features for Creators|Added the "Bloom", "Shadow Quality", "Point Light Quality", and "Deferred Render Distance" options to the video settings when in deferred rendering.}}
|{{HistoryLine||1.20.30|dev=Preview 1.20.30.25|"Smooth Lighting" and "Beautiful Skies" no longer appear when in deferred or ray tracing graphics.|Removed "Bloom" from classic or ray tracing graphics.}}
''Adjust logs, debuggers, diagnostics, and more''
|{{HistoryLine||1.20.50|dev=Preview 1.21.50.20|Removed "Vertical Sync" from video settings in favor the "Improved Input Response" setting. It can still be toggled from options.txt.}}
<div class="collapsible-content">
|{{HistoryLine||Preview 1.20.60.21|exp=Render Dragon Features for Creators|Added the "Volumetric Fog Quality" option to deferred.}}
----
|{{HistoryLine||1.20.80|dev=Preview 1.20.80.20|Added "Tutorial" option and "Restart Tutorial" button to the general settings.<ref name="tutorial" />}}
|{{HistoryLine||Preview 1.20.80.20|exp=Render Dragon Features for Creators|Added the "Point Light Shadows" option to deferred.}}
''Copy and paste your relative in-world coordinates''
|{{HistoryLine||Preview 1.21.10.22|exp=Render Dragon Features for Creators|Added a brightness calibration screen to deferred.}}
: Shows feet and facing [[Minecraft:coordinates]] in the [[Minecraft:chat]] menu, as well as a button to copy them. Not available on consoles.
|{{HistoryLine||Preview 1.21.20.22|exp=Render Dragon Features for Creators|Added the "Reflections" option to deferred.}}
----
|{{HistoryLine||1.21.30|dev=Preview 1.21.30.22|Renamed the maximum framerate slider to "Framerate Limit" and added a tooltip to better describe its purpose.}}
==== Content log settings ====
|{{HistoryLine||Preview 1.21.40.21|exp=Render Dragon Features for Creators|Added the "Upscaling Resolution" option to deferred.}}
----
|{{HistoryLine||1.21.40|dev=Preview 1.21.40.23|Added text-to-speech voiceover for items in Marketplace Pass content tab and Realms content tab.}}
|{{HistoryLine||1.21.60|dev=Preview 1.21.60.21|Added "Filter Profanity" option, currently only enabled on Windows.}}
''Get a log of warnings and errors useful for debugging creator content''
|{{HistoryLine||Preview 1.21.60.21|exp=Render Dragon Features for Creators|Added "Favor Performance" and "Favor Visuals" quality presets for the deferred video settings.}}
: Enables a content log file in the game's files.
|{{HistoryLine||Preview 1.21.60.23|exp=Render Dragon Features for Creators|Added the "Bilinear Upscaling" mode to deferred.}}
----
|{{HistoryLine||1.21.70|dev=Preview 1.21.70.25|Enabled "Filter Profanity" option on mobile platforms.}}
; Show content log UI [[File:Ore UI - Toggle OFF Button (Bedrock).png|55px|right|link=]]
|{{HistoryLine||Preview 1.21.80.20|exp=Render Dragon Features for Creators|Point lights can now be entirely diabled in the video settings.}}
''View the content log while playing in the game''
|{{HistoryLine||1.21.80|dev=Preview 1.21.80.25|Enabled "Filter Profanity" option on PlayStation platforms.}}
: Enables the content log GUI feature.
|{{HistoryLine||1.21.80|dev=Preview 1.21.80.25|exp=Vibrant Visuals|Moved the "Ray Tracing" and "Fancy Graphics" options to a new "Graphics Mode" dropdown and added [[Minecraft:Vibrant Visuals]].|Graphics-exlcusive settings are now behind a collapsible header below the graphics mode, including all deferred settings for Vibrant Visuals.|Added a "Clouds" setting which controls the render distance of clouds in Vibrant Visuals.}}
----
|{{HistoryLine|||dev=Preview 1.21.80.27|Enabled "Filter Profanity" option on Xbox and Nintendo platforms.}}
; Show content log UI on error during load [[File:Ore UI - Toggle ON Button Locked (Bedrock).png|55px|right|link=]]
|{{HistoryLine||1.21.100|dev=Preview 1.21.100.20|The audio default volumes have been updated.|[[File:New UI - Audio Settings Screen Menu (Bedrock Preview 1.21.100.20).png|53px]] Audio settings have been updated to match [[Minecraft:Ore UI]], available in ''Preview'' only.|Each setting now includes a helpful description, making it easier to understand what it does.|Improved interaction with sliders that are now smoother and more responsive than before.}}
''Display content errors in the UI once the world has finished loading''
|{{HistoryLine|||dev=Preview 1.21.100.21|Moved the graphics mode and render distance options to the top of the video settings tab.|Added preview sounds to the audio tab, available in both [[Minecraft:Ore UI]] and the classic UI.}}
: Opens the content log GUI upon errors during world load. Available only when "Show content log UI" is enabled.
|{{HistoryLine|||dev=Preview 1.21.100.23|Added spaces between the tab buttons in the settings screen.}}
----
|{{HistoryLine|||dev=?|Removed the "Use Recommended Texture Limit" option from the video settings.}}
|{{HistoryLine||1.21.111|dev=Preview 1.21.110.20|Increased the maximum deferred render distance for Windows devices from 24 to 28 chunks.}}
: The minimum script level shown in the content log GUI and during world load. Only available when "Show content log UI" is enabled.
|{{HistoryLine|||dev=Preview 1.21.110.26|Added the "Hide Sky Flashes" option in the accessibility settings.}}
:* Verbose
|{{HistoryLine||1.21.120|dev=Preview 1.21.120.20|Renamed "Adjust Brightness" to "Adjust Gamma" in the Vibrant Visuals options.|Improved quality of gamma correction on Windows and consoles and fixed the brightness of the [[Minecraft:creeper]] textures in the gamma calibration screen.|Added a percentage indicator to the gamma calibration screen as well as a button to reset the gamma to the default state.}}
:* Info
|{{HistoryLine|||dev=Preview 1.21.120.21|Increased line spacing in the video settings tab.|Removed the "Text to Speech with Device Settings" and "Improved Input Response" options.}}
:* Warn
|{{HistoryLine|||dev=Preview 1.21.120.22|Re-added the "Text to Speech with Device Settings" and "Improved Input Response" options.|[[File:New UI - Accessibility Settings Screen Menu (Bedrock Preview 1.21.120.22).png|53px]] [[File:New UI - Language Settings Screen Menu (Bedrock Preview 1.21.120.22).png|53px]] The Accessibility and Language settings tabs have been updated to match [[Minecraft:Ore UI]], available in ''Preview'' only.|Added the "Enable Dithering for Blocks" option to the accessibility settings.}}
:* Error
|{{HistoryLine|||dev=Preview 1.21.120.23|Added the "Enable Dithering for Mobs" option to the accessibility settings.}}
----
|{{HistoryLine|||dev=Preview 1.21.120.24|[[File:New UI - General Settings Screen Menu (Bedrock Preview 1.21.120.24).png|53px]] The General settings tab has been updated to match [[Minecraft:Ore UI]], available in ''Preview'' only.}}
|{{HistoryLine||1.21.130|dev=Preview 1.21.130.20|Added an option to adjust the size of the top buttons in the [[Minecraft:HUD]] for touch controls.|Removed the "Customize Controls" toggle, the button now always appears.|Removed the "Joystick Opacity" and "Mobile menu size" options, since they can also be adjusted from the Customiza Controls screen.|Added the "Damage Tilt" option.}}
''View all content log information''
|{{HistoryLine|||dev=Preview 1.21.130.24|[[File:New UI - Video Settings Screen Menu (Bedrock Preview 1.21.130.24).png|53px]] The Video settings tab has been updated to match [[Minecraft:Ore UI]], available in ''Preview'' only.|Renamed "Bloom" to "Bloom intensity".}}
: Opens the Content Log History menu. Only available when "Show content log UI" is enabled.
|{{HistoryLine|||dev=Preview 1.21.130.26|Accessibility option "Enable Open Chat Message" has been renamed to "Chat Instructions on Join".}}
----
|{{HistoryLine||26.0|dev=Preview 26.0.23|Added the "Closed Captions" (''Preview'' only) and "Enable Command Macros" options.}}
; ''Delete old logs'' <div class="tright"; style="font-family:Minecraft">Delete</div>
|{{HistoryLine|||dev=Preview 26.0.25|The "Closed Captions" option is now visible and functions properly (''Preview'' only).|Added the "Party" settings tab.|[[File:New UI - Keyboard & Mouse Settings Screen Menu (Bedrock Preview 26.0.25).png|53px]] [[File:New UI - Account Settings Screen Menu - Signed In (Bedrock Preview 26.0.25).png|53px]] [[File:New UI - Account Settings Screen Menu (Bedrock Preview 26.0.25).png|53px]] The Keyboard & Mouse and Account settings tabs have been updated to match [[Minecraft:Ore UI]], available in ''Preview'' only.|Renamed "Chat Instructions on Join" to "Chat instructions on join".}}
''Removes existing content log files''
|{{HistoryLine|||dev=Preview 26.0.28|[[File:New UI - Settings Screen Menu (Bedrock Preview 26.0.28).png|53px]] The main settings menu has been updated with [[Minecraft:Ore UI]] except for a few tabs, available in ''Preview'' only.|The keybinds for command macros and copy coordinates are now always present in the Keyboard & Mouse settings.}}
: Deletes old content log files.
|{{HistoryLine||26.10|dev=Preview 26.10.20|Added the "Collect Network Metrics" option.}}
----
|{{HistoryLine|||dev=Preview 26.10.21|Added a setting for texture streaming on some devices to the Video settings, which will reduce the GPU memory for some textures, especially with more add-ons. Available on ''Preview'' only.|Added an option on Windows to disable pausing when the application loses focus.}}
==== Content log location: ====
|{{HistoryLine|||dev=Preview 26.10.23|[[File:New UI - Controller Settings Screen Menu (Bedrock Preview 26.10.23).png|53px]] [[File:New UI - Touch Settings Screen Menu (Bedrock Preview 26.10.23).png|53px]] The Controller and Touch settings tabs have been updated to match [[Minecraft:Ore UI]], available in ''Preview'' only.}}
: Shows the file location of the content log, under [[Minecraft:com.mojang]].
|{{HistoryLine|||dev=Preview 26.10.24|Moved the [[Minecraft:How to Play]] button from the settings to the [[Minecraft:game menu]].}}
==== Script debugger settings ====
|{{HistoryLine|||dev=release|Settings screen is now updated with [[Minecraft:Ore UI]] in stable release and no longer ''Preview'' only.}}
----
|{{HistoryLine||26.20|dev=Preview 26.20.22|Added the "Hide your sounds", "Hide weather and ambient sounds", "Location of closed captions", and "Closed caption duration" settings for [[Minecraft:closed captions]].}}
; Require Passcode [[File:Ore UI - Toggle OFF Button (Bedrock).png|55px|right|link=]]
|{{HistoryLine|||dev=Preview 26.20.23|Added text filtering delay options to the creator settings.}}
''Protect your debugger connection''
|{{HistoryLine|||dev=release|Closed captions settings and party settings are now in stable.}}
: VSCode will prompt user for passcode to connect.
|{{HistoryLine|bedrock upcoming}}
----
|{{HistoryLine||26.30|dev=Preview 26.30.25|Added the "Panorama Scroll Speed" option.|[[File:New UI - Creator Settings Screen Menu (Bedrock Preview 26.30.25).png|53px]] The Creator settings tab has been updated to match [[Minecraft:Ore UI]]}}
; Passcode
}}
: The passcode used for the debugger. Available only when Require Passcode is enabled.
----
; Attach Debugger on Load [[File:Ore UI - Toggle OFF Button (Bedrock).png|55px|right|link=]]
''If the script debugger attaches on level load''
: Attempt to attach script debugger at level load, requires that either inbound port or connect address is set and that inbound or outbound connections are enabled. When turned on, this can be set to '''connect''' or '''listen'''. When set to '''connect''', the game will attempt to connect to debugger in listening mode on the specified port. When set to '''listen''', the game will listen to inbound connect attempts from debugger using connect mode on the specified port.
: Amount of time to wait at world load for debugger to attach. Can be set between 0-10 seconds with steps of 1. Available only when "Attach Debugger on Load" is enabled.
''Get warnings when there is a spike in script runtime, and adjust the threshold''
: Enables the watchdog for slow scripts over multiple ticks.
----
; Average exceeds <div class="tright"; style="font-family:Minecraft">10 Milliseconds</div>
: Sets the watchdog threshold for slow scripts over multiple ticks. Can be set between 5-50 milliseconds. Available only when "Slow Script Warnings" is enabled.
: Saves and shuts down the world when the combined script memory usage exceeds the given threshold. Can be set to Super Low, Low, Mid, High, and Super High. Only available when "Enable memory tier override" is enabled.
This tab shows all enabled [[Minecraft:resource packs]] for the world, all available packs, Marketplace packs, and a link to the Marketplace. It also shows whether the "Shared packs" game setting is enabled, which disables global resources.
Packs and settings cannot be changed, but the technical details are accessible, including error logs.
|Added "Audio Settings", "Keyboard and Mouse Settings", "Controller Settings", and "Profile" settings.
|Added "Camera Perspective" option to the video settings.}}
|{{HistoryLine|pocket}}
|{{HistoryLine||1.0.0|dev=alpha 0.17.0.1|Added "UI Profile" option to change between classic and pocket UI.
|Added "Text To Speech for Chat" option.}}
|{{HistoryLine|||dev=alpha 1.0.0.0|Added "Change Screen Safe Area" option to the video settings.}}
|{{HistoryLine||1.1.0|dev=alpha 1.1.0.0|Classic UI now repositions the health, hunger, oxygen, and armor bars to above the hotbar instead of the top of the screen, making it like ''Java Edition'' and Legacy Console Edition.
|Added "Smooth Lighting" to the video settings.
|Added "Require Encrypted Websockets" to the profile settings.}}
|{{HistoryLine|bedrock}}
|{{HistoryLine||1.2.0|dev=beta 1.2.0.2|Added "Hide HUD", "Hide Hand", "Outline Selection", "In-game Player Names", "HUD Opacity", "Hide Paper Doll", "Show Autosave Icon", and "Render Clouds" to the video settings.}}
|{{HistoryLine||1.2.1|Added "FOV Can Be Altered By Gameplay" option to the video settings}}
|{{HistoryLine||1.2.3|dev=beta 1.2.3.3|Added "Licensed Content" button to the profile settings.}}
|{{HistoryLine||1.2.5|dev=beta 1.2.5.12|Removed "Limit World Size" option.}}
|{{HistoryLine||1.2.10|dev=beta 1.2.10.1|Added "Controller Cursor Sensitivity" option to the controller controls settings.}}
|{{HistoryLine||1.2.13|dev=beta 1.2.13.5|Added "Screen Animation" option to the video settings.
|Added "Touch only affects hotbar" option to the touch controls settings.}}
|{{HistoryLine|||dev=beta 1.2.13.11|Added "A/B Button Swap" and "X/Y Button Swap" option to the controller controls settings.}}|{{HistoryLine||1.4.0|dev=beta 1.2.14.2|Added "Full Keyboard Gameplay" toggle to the Keyboard & Mouse settings.}}
|{{HistoryLine||1.5.0|dev=beta 1.5.0.7|Added "Fancy Bubbles" to the video settings.}}
|Added "Enable UI Screen Reader" to the accessibility settings.}}
|{{HistoryLine||1.13.0|dev=beta 1.13.0.2|Added "Enable Open Chat Message" to the accessibility settings.}}|
{{HistoryLine|||dev=beta 1.13.0.9|Added "Credits" button to the profile settings.}}
|{{HistoryLine|||dev=beta 1.13.0.15|Added "Enable Text To Speech with Device Settings" to the accessibility settings.}}
|{{HistoryLine||1.14.60|Added "Only Allow Trusted Skins" option to the profile settings.}}
|{{HistoryLine||RTX Beta|dev=beta 1.15.0.8|Added advanced video settings along with "Upscaling" and "DirectX Ray Tracing".
|Moved "View Bobbing", "Fancy Leaves", "Fancy Bubbles", "Render Clouds", "Beautiful Skies", "Smooth Lighting", "Fancy Bubbles", "Fancy Graphics", "Render Distance", "Particle Render Distance", and "Anti-Aliasing" options to advanced video settings.}}
|{{HistoryLine||1.16.0|dev=beta 1.16.0.63|Added "Text Background Opacity" to the accessibility settings.}}
|{{HistoryLine||1.16.100|dev=beta 1.16.100.50|Added "Font License" button to the profile settings.}}
|{{HistoryLine|||dev=beta 1.16.100.54|Removed "Particle Render Distance" option to the video settings.}}
|{{HistoryLine|||dev=beta 1.16.100.57|Added "Camera Shake" to the accessibility and video settings.}}
|{{HistoryLine||1.16.200|dev=beta 1.16.200.53|Added "Sound", "Ambient/Environment", "Blocks", "Hostile Creatures", "Friendly Creatures", "Players", "Jukeboxes/Note Blocks", and "Weather" to the audio settings.
|Added "Upscaling" and "Ray Tracing" to the video settings, ported from the [[Minecraft:RTX Beta]].
|Renamed "Master Volume" to "Main" in the Audio settings.}}
|{{HistoryLine||1.16.210|dev=beta 1.16.210.54|Added text-to-speech setting to the Audio settings.}}
|{{HistoryLine|||dev=beta 1.16.210.58|Broadcasting options are now completely removed from the game again, since Mixer streaming services are no longer available.}}
|{{HistoryLine||1.17.0|dev=beta 1.17.0.50|Added "Spyglass Damping" scale option ranging from 0 to 100.}}
|{{HistoryLine|||dev=beta 1.17.0.54|Added Creator settings, which currently has content log settings.}}
|{{HistoryLine|||dev=release|Realms invites can now be managed from the Profile settings.}}
|{{HistoryLine||1.17.30|dev=beta 1.17.30.20|Added "Clear Hotbar" option to the controller settings.}}
|{{HistoryLine||1.18.30|dev=Preview 1.18.30.23|Added the "Enable New Touch Control Schemes" toggle.}}
|{{HistoryLine||1.19.10|dev=Preview 1.19.10.20|Added "Enable Copy Coordinate UI" option to the creator settings.}}
|{{HistoryLine||1.19.30|dev=Preview 1.19.30.21|Added configurable keybinds for copying coordinates and copying facing coordinates, only available when "Enable Copy Coordinate UI" is on.}}
|{{HistoryLine||1.19.40|dev=Preview 1.19.40.20|Split "Profile" section into "General" and "Account".|Added a "Control Mode" selection screen under the touch settings.|Renamed the touch settings "Sprint On Movement", "Move Joystick Visible", "Move Joystick Auto Visible When Not Used", "Static Joystick", and "Toggle Crouch" to "Auto Sprint", "Joystick Always Visible", "Joystick Visible When Unused", "Lock Joystick", and "Crouch Toggle" respectively.}}
|{{HistoryLine|||dev=Preview 1.19.40.22|Improved the images for the three control schemes in the touch settings menu.|Added "Maximum Framerate" to the video settings after being previously editable in options.txt.}}
|{{HistoryLine||1.19.50|dev=Preview 1.19.50.21|Players can now rebind the copy coordinate keys with "Full Keyboard Gameplay" and the "Enable Copy Coordinate UI" settings enabled.<ref>{{Cite bug|MCPE|163082|Cannot use copy coords hot keys with full keyboard gameplay on}}</ref>}}
|{{HistoryLine||1.19.80|dev=Preview 1.19.80.20|Added "Glint Speed" and "Glint Strength" to accessibility settings.}}
|{{HistoryLine||1.20.30|dev=Preview 1.20.30.20|Added "Vertical Sync" to the video settings, previously available in options.txt.}}
|{{HistoryLine||Preview 1.20.30.22|exp=Render Dragon Features for Creators|Added the "Bloom", "Shadow Quality", "Point Light Quality", and "Deferred Render Distance" options to the video settings when in deferred rendering.}}
|{{HistoryLine||1.20.30|dev=Preview 1.20.30.25|"Smooth Lighting" and "Beautiful Skies" no longer appear when in deferred or ray tracing graphics.|Removed "Bloom" from classic or ray tracing graphics.}}
|{{HistoryLine||1.20.50|dev=Preview 1.20.50.20|Removed "Vertical Sync" from video settings in favor the "Improved Input Response" setting. It can still be toggled from options.txt.}}
|{{HistoryLine||Preview 1.20.60.21|Added the "Volumetric Fog Quality" option to deferred.}}
|{{HistoryLine||1.20.80|dev=Preview 1.20.80.20|Added "Tutorial" option and "Restart Tutorial" button to the general settings.}}
|{{HistoryLine||Preview 1.20.80.20|Added the "Point Light Shadows" option to deferred.}}
|{{HistoryLine||Preview 1.21.10.22|Added a brightness calibration screen to deferred.}}
|{{HistoryLine||Preview 1.21.20.22|Added the "Reflections" option to deferred.}}
|{{HistoryLine||1.21.30|dev=Preview 1.21.30.22|Renamed the maximum framerate slider to "Framerate Limit" and added a tooltip to better describe its purpose.}}
|{{HistoryLine||Preview 1.21.40.21|Added the "Upscaling Resolution" option to deferred.}}
|{{HistoryLine||1.21.40|dev=Preview 1.21.40.23|Added text-to-speech voiceover for items in Marketplace Pass content tab and Realms content tab.}}
|{{HistoryLine||1.21.60|dev=Preview 1.21.60.21|Added "Filter Profanity" option, currently only enabled on Windows.}}
|{{HistoryLine||Preview 1.21.60.21|Added "Favor Performance" and "Favor Visuals" quality presets for the deferred video settings.}}
|{{HistoryLine||Preview 1.21.60.23|Added the "Bilinear Upscaling" mode to deferred.}}
|{{HistoryLine||1.21.70|dev=Preview 1.21.70.25|Enabled "Filter Profanity" option on mobile platforms.}}
|{{HistoryLine||Preview 1.21.80.20|Point lights can now be entirely diabled in the video settings.}}
|{{HistoryLine||1.21.80|dev=Preview 1.21.80.25|Enabled "Filter Profanity" option on PlayStation platforms.}}
|{{HistoryLine||1.21.80|dev=Preview 1.21.80.25|exp=Vibrant Visuals|Moved the "Ray Tracing" and "Fancy Graphics" options to a new "Graphics Mode" dropdown and added [[Minecraft:Vibrant Visuals]].|Graphics-exclusive settings are now behind a collapsible header below the graphics mode, including all deferred settings for Vibrant Visuals.|Added a "Clouds" setting which controls the render distance of clouds in Vibrant Visuals.}}
|{{HistoryLine||1.21.80|dev=Preview 1.21.80.27|Enabled "Filter Profanity" option on Xbox and Nintendo platforms.}}
|{{HistoryLine||1.21.100|dev=Preview 1.21.100.20|The audio default volumes have been updated.|[[File:New UI - Audio Settings Screen Menu (Bedrock Preview 1.21.100.20).png|53px]] Audio settings have been updated to match [[Minecraft:Ore UI]], available in ''Preview'' only.|Each setting now includes a helpful description, making it easier to understand what it does.|Improved interaction with sliders that are now smoother and more responsive than before.}}
|{{HistoryLine|||dev=Preview 1.21.100.21|Moved the graphics mode and render distance options to the top of the video settings tab.|Added preview sounds to the audio tab, available in both [[Minecraft:Ore UI]] and the classic UI.}}
|{{HistoryLine|||dev=Preview 1.21.100.23|Added spaces between the tab buttons in the settings screen.}}
|{{HistoryLine|||dev=?|Removed the "Use Recommended Texture Limit" option from the video settings.}}
|{{HistoryLine||1.21.111|dev=Preview 1.21.110.20|Increased the maximum deferred render distance for Windows devices from 24 to 28 chunks.}}
|{{HistoryLine|||dev=Preview 1.21.110.26|Added the "Hide Sky Flashes" option in the accessibility settings.}}
|{{HistoryLine||1.21.120|dev=Preview 1.21.120.20|Renamed "Adjust Brightness" to "Adjust Gamma" in the Vibrant Visuals options.|Improved quality of gamma correction on Windows and consoles and fixed the brightness of the [[Minecraft:creeper]] textures in the gamma calibration screen.|Added a percentage indicator to the gamma calibration screen as well as a button to reset the gamma to the default state.}}
|{{HistoryLine|||dev=Preview 1.21.120.21|Increased line spacing in the video settings tab.|Removed the "Text to Speech with Device Settings" and "Improved Input Response" options.}}
|{{HistoryLine|||dev=Preview 1.21.120.22|Re-added the "Text to Speech with Device Settings" and "Improved Input Response" options.|[[File:New UI - Accessibility Settings Screen Menu (Bedrock Preview 1.21.120.22).png|53px]] [[File:New UI - Language Settings Screen Menu (Bedrock Preview 1.21.120.22).png|53px]] The Accessibility and Language settings tabs have been updated to match [[Minecraft:Ore UI]], available in ''Preview'' only.|Added the "Enable Dithering for Blocks" option to the accessibility settings.}}
|{{HistoryLine|||dev=Preview 1.21.120.23|Added the "Enable Dithering for Mobs" option to the accessibility settings.}}
|{{HistoryLine|||dev=Preview 1.21.120.24|[[File:New UI - General Settings Screen Menu (Bedrock Preview 1.21.120.24).png|53px]] The General settings tab has been updated to match [[Minecraft:Ore UI]], available in ''Preview'' only.}}
|{{HistoryLine|||dev=Preview 1.21.120.25|Replaced the "Backups" tab with "Saves" on [[Minecraft:Realms]].}}
|{{HistoryLine||1.21.130|dev=Preview 1.21.130.20|Added an option to adjust the size of the top buttons in the [[Minecraft:HUD]] for touch controls.|Removed the "Customize Controls" toggle, the button now always appears.|Removed the "Joystick Opacity" and "Mobile menu size" options, since they can also be adjusted from the Customiza Controls screen.|Added the "Damage Tilt" option.}}
|{{HistoryLine|||dev=Preview 1.21.130.24|[[File:New UI - Video Settings Screen Menu (Bedrock Preview 1.21.130.24).png|53px]] The Video settings tab has been updated to match [[Minecraft:Ore UI]], available in ''Preview'' only.|This change made the "Maximum Framerate" option available on all graphics modes|Renamed "Bloom" to "Bloom intensity".}}
|{{HistoryLine|||dev=Preview 1.21.130.26|Accessibility option "Enable Open Chat Message" has been renamed to "Chat Instructions on Join".}}
|{{HistoryLine||26.0|dev=Preview 26.0.23|Added the "Closed Captions" (''Preview'' only) and "Enable Command Macros" options.}}
|{{HistoryLine|||dev=Preview 26.0.25|The "Closed Captions" option is now visible and functions properly (''Preview'' only).|Added the "Party" settings tab.|[[File:New UI - Keyboard & Mouse Settings Screen Menu (Bedrock Preview 26.0.25).png|53px]] [[File:New UI - Account Settings Screen Menu - Signed In (Bedrock Preview 26.0.25).png|53px]] [[File:New UI - Account Settings Screen Menu (Bedrock Preview 26.0.25).png|53px]] The Keyboard & Mouse and Account settings tabs have been updated to match [[Minecraft:Ore UI]], available in ''Preview'' only.|Renamed "Chat Instructions on Join" to "Chat instructions on join".}}
|{{HistoryLine|||dev=Preview 26.0.28|[[File:New UI - Settings Screen Menu (Bedrock Preview 26.0.28).png|53px]] The main settings menu has been updated with [[Minecraft:Ore UI]] except for a few tabs, available in ''Preview'' only.|The keybinds for command macros and copy coordinates are now always present in the Keyboard & Mouse settings.|[[File:New UI - Pause Menu - Settings Screen Menu (Bedrock Preview 26.0.28).png|45px]] The Game and Multiplayer settings tabs in the [[Minecraft:game menu]], containing the world options, have been updated with Ore UI, available in ''Preview'' only.}}
|{{HistoryLine||26.10|dev=Preview 26.10.20|Added the "Collect Network Metrics" option.}}
|{{HistoryLine|||dev=Preview 26.10.21|Added a setting for texture streaming on some devices to the Video settings, which will reduce the GPU memory for some textures, especially with more add-ons. Available on ''Preview'' only.|Added an option on Windows to disable pausing when the application loses focus.}}
|{{HistoryLine|||dev=Preview 26.10.23|[[File:New UI - Controller Settings Screen Menu (Bedrock Preview 26.10.23).png|53px]] [[File:New UI - Touch Settings Screen Menu (Bedrock Preview 26.10.23).png|53px]] The Controller and Touch settings tabs have been updated to match [[Minecraft:Ore UI]], available in ''Preview'' only.}}
|{{HistoryLine|||dev=Preview 26.10.24|Moved the [[Minecraft:How to Play]] button from the settings to the [[Minecraft:game menu]].}}
|{{HistoryLine|||dev=release|Settings and game settings screens are now updated with [[Minecraft:Ore UI]] in stable release and no longer ''Preview'' only. The ''Editor'' and Realms still use the classic UI for all tabs.|Updated the "Preview" tab with Ore UI.}}
|{{HistoryLine||26.20|dev=Preview 26.20.22|Added the "Hide your sounds", "Hide weather and ambient sounds", "Location of closed captions", and "Closed caption duration" settings for [[Minecraft:closed captions]].}}
|{{HistoryLine|||dev=Preview 26.20.23|Added text filtering delay options to the creator settings.}}
|{{HistoryLine|||dev=release|Closed captions settings and party settings are now in stable.}}
|{{HistoryLine||26.30|dev=Preview 26.30.25|Added the "Panorama Scroll Speed" option.|[[File:New UI - Creator Settings Screen Menu (Bedrock Preview 26.30.25).png|53px]] The Creator settings tab has been updated to match [[Minecraft:Ore UI]].}}
|{{HistoryLine|||dev=Preview 26.30.28|Removed the ChromeOS configurations for Vibrant Visuals settings. They were as follows:
{{collapse|content=
*Bloom intensity: Perf 0%/Qual 100%
*Cloud range: Perf Low/Qual Ultra
*Render Distance: 8
*Reflections: Perf Low/Qual Ultra
*Shadow Quality: Perf Low/Qual Ultra
*Target resolution: 720p
*Upscaling mode: TAAU
*Volumetric Fog Quality: Perf Low/Qual Ultra
}}
|[[File:New UI - Storage Settings Screen Menu (Bedrock Preview 26.30.28).png|53px]] The Storage settings tab has been updated to match [[Minecraft:Ore UI]], available in ''Preview'' only.|The new storage tab allows to control cloud storage of each [[Minecraft:world]].|The new storage tab shows how much is used from the available space.}}
|{{HistoryLine|||dev=Preview 26.40.26|Removed the "Members", "Subscription", "Saves", and "Invite Links" tabs for Realms as these are in the [[Minecraft:Realms Hub]] now. This change broke the "Add new members" button in the [[Minecraft:social]] drawer, now redirecting to a screen with only the "Game Settings" tab.}}
|{{HistoryLine||26.40|dev=Preview 26.40.20|Removed the Realms subscriptions from the Subscriptions tab.|Moved the FOV and Camera Perspective options to the top of the video settings.}}
|{{HistoryLine|||dev=Preview 26.40.22|Removed the Point Light Shadow Quality slider and merged its functionality into the Point Light Quality slider.|Added a screen distortion slider to the accessibility settings.}}
|{{HistoryLine|||dev=Preview 26.40.27|Added Frame Pacing to Xbox, available in ''Preview'' only.}}
|{{HistoryLine|||dev=release|The new Storage tab and cloud storage on Windows are no longer ''Preview'' only.}}
|{{HistoryLine|upcoming bedrock}}
|{{HistoryLine||26.50|dev=Preview 26.50.20|Removed the "Text To Speech with Device Settings" option.|Renamed Point Light Quality to Block Light Quality in the video settings and made it available outside the experiment. Point light options are still experimental.|Added a Clear Layout Cache action to Storage settings for cached server tab content.|The Vibrant Visuals render distance on Nintendo Switch has been updated from 2-12 to 8-16.}}
|{{HistoryLine|||dev=Preview 26.50.22|[[File:New UI - Settings Screen "Video" Tab - Graphics Mode - Vibrant Visuals Options - Display Brightness "Adjust" Button Screen Menu (Bedrock Preview 26.50.22).png|53px]] Updated the "Adjust brightness" screen for Vibrant Visuals with Ore UI.|Updated the game settings on Realms with Ore UI.}}
|{{HistoryLine|||dev=Preview 26.50.26|Increased the maximum render distance with Vibrant Visuals on Windows to 48 chunks.}}
Minecraft's user environment can be configured through the settings menus. A few additional options can be changed only by editing the Minecraft:options.txt file manually.
The settings can be accessed from both the Minecraft:main menu and the Minecraft:game menu. The "Storage" and "Language" settings tabs are not available from the game menu, and some options are only changeable in the main menu or the game menu. Minecraft:World settings are stored per world instead of client-side, and can only be accessed by the host of the world while in the game menu.
The Party, Subscriptions, and all pack settings tabs still use their old UI and are shown in separate screens. The settings in the game menu in the Editor use the old UI for all tabs.
Less captions for sounds you make, like "Burp" and "Footsteps"
Hides closed captions for sounds produced by the Minecraft:player (not other players), such as eating and walking. Only available if "Closed Captions" is enabled.
Less captions for vibe sounds like "Rain falls" and "Eerie noise"
Hides closed captions for sounds of the "Weather" and "Environmental audio" categories. Only available if "Closed Captions" is enabled.
Location of closed captions
Top right
Decide where captions show up on screen
Toggles to show closed captions in the top-right of the HUD, on the same height of the Minecraft:chat, or on the bottom-right. Only available if "Closed Captions" is enabled.
Closed caption duration
1.5 seconds
Choose how long closed captions remain visible
Adjusts the time a subtitle is shown for one sound, between 1 and 4 seconds with steps of 0.5. Only available if "Closed Captions" is enabled.
Controls backgrounds for tooltips and text from the /title command
Adjusts the opacity of the text background from item tooltips above the Minecraft:hotbar, the player's coordinates and days played indicator in the top-left, controller hints, and text displayed with Template:Cmd.
Chat message duration
10 seconds (default)
Select how long messages in the chat remain visible
How long messages in the chat remain visible on the HUD. Available options are 3 seconds, 10 seconds, and 30 seconds.
Toast notification duration
3 seconds (default)
Select how long notifications like game invites and marketplace offers remain visible
How long menu toast notifications and messages remain visible. Available options are 3 seconds, 10 seconds, and 30 seconds.
GUI Scale Modifier
100%
Select the size of the HUD and other UI elements to make them easier to use on different devices
Adjusts the scale of the all Minecraft:menu screens, Minecraft:UI elements, and Minecraft:GUIs. Smaller scales are only available on higher resolutions. Available percentages differ between devices.
Increase the size of the UI for clarity and easy reading
Enables an extra large version of the Minecraft:Ore UI menu interface, locking "UI scale modifier" to 100%.
Reset to default
Reset
Return all accessibility settings and sliders to their original values
Resets all options in this tab to the default state shown here, after confirming a pop-up.
World
The following settings are only accessible from the Minecraft:game menu, and can only be edited when the player is the world host or has operator permissions. They are stored in the Template:Cd file of the world. Some settings may be locked by the Minecraft:world template, which can be unlocked from the message at the top. A message also shows when Minecraft:achievements are disabled.
Similar to the game mode above, but is only applied to the player and not world-wide, only available when cheats are enabled. There are two additional game modes available:
Default
Whatever the default game mode is... that's what you get.
Shows whether the world has been created as a Minecraft:flat world, but cannot be changed.
Seed
A mysterious series of numbers used to create your world
The Minecraft:world seed, a random number by default, used to determine how the Minecraft:world generation randomly creates the world, cannot be changed. The seed can be copied with the button on the right.
Simulation Distance
4 chunks
The game loads and applies changes within a range of Template:Abbr blocks from the player
When enabled, Minecraft:crafting recipes need to be unlocked through gameplay before they appear in the Minecraft:recipe book. Locked recipes still function when items are put in the crafting grid without using the recipe book.
Controls whether sleeping in a Minecraft:bed at night or during thunderstorms skips to morning and clear weather.
Required sleeping players
100%
Percentage of players that must be in bed to skip to morning
Changes how many players are required to sleep before the night will be skipped, if "Skip night by sleeping" is enabled. Can be set between 0%, where the night will always be skipped if anyone sleeps in a bed, and 100% where all players need to be in bed before the night is skipped.
Controls whether to skip the Minecraft:death screen and immediately respawn after the player has died. In Hardcore mode, the "Game over!" screen will be skipped and the player will instantly enter Minecraft:Spectator mode upon death.
Respawn radius in blocks
10
Randomly respawn somewhere within this many blocks of where you died (max 128)
An integer input controlling the spread distance around the Minecraft:world spawn where players randomly spawn if they don't have a custom respawn point. Can be set between 0 and 128.
Experiments
Try out new features and in-game experiments. But heads up! These can't be turned off after world creation.
Shows all Minecraft:experiments that are enabled for the world, but cannot be changed. Not available on Realms. See Template:Slink for details about each experiment.
Controls whether most Minecraft:commands are available for operators, unlocks the following cheat settings. Enabling this disables Minecraft:achievements, not available on Hardcore.
Controls whether Minecraft:command blocks can execute commands and can be customized by operators.
Tick Speed
1
Changes the speed of the world and everything in it (max 4096)
An integer input that controls the rate at which random events occur in the world caused by Minecraft:random ticks (notMinecraft:ticks). Can be set between 0 and 4096, contains a quick reset button next to the box.
Shows whether Minecraft:multiplayer is enabled in this world. If enabled, the game is still considered singleplayer until other players join.
Microsoft account privacy
Friends Only
Select who can join your multiplayer world
Shows who can join this world trough Minecraft's Minecraft:social network,. Players can always join when they received an invite from the Minecraft:pause menu, and if enabled, the world shows as multiplayer world in the world list of friends, or the game can be joined from the Minecraft:profile.
Invite Only
Anyone you send a direct invite can join your world
Friends Only
Anyone you've added as a Minecraft friend can join your world
Friends of Friends
Friends of your Minecraft friends can join your world
Toggles Minecraft:full keyboard gameplay, which changes default control mapping and allows mapping camera movement to the keyboard.
Camera sensitivity (keyboard)
10
Adjust the speed of the camera when looking around with the keyboard
The movement speed of the camera when using full keyboard gameplay, only available with said option enabled.
Reset settings to default
Restore
Restore all the above keyboard & mouse options to their original values
Resets all options in this tab, excluding control mappings, to the default state shown here, after confirming a pop-up.
Keyboard & mouse mappings
Remap any and all keyboard and mouse buttons to play your way
This section contains all configurable keyboard and mouse keybinds, available options and default states differ if "Full keyboard mode" is enabled. By selecting a control, the first input detected next will be assigned as key, unassiging previously mapped controls with that key. If a control uses a custom key, a button shows which resets only that control to its default state. See Template:Slink for all controls.
Adjusts the sensitivity of the controller cursor in GUIs.
Reset settings to default
Restore
Restore all the above controller options to their original values
Resets all options in this tab, excluding control mappings, to the default state shown here, after confirming a pop-up.
Button mapping
Remap any and all controller buttons to play your way
This section contains all configurable controller keybinds. By selecting a control, the first input detected next will be assigned as button, unassiging previously mapped controls with that button. If a control uses a custom button, a button shows which resets only that control to its default state. See Template:Slink for all controls.
Reset mapping to default
Reset
Restore all controller button mappings to their original values
Resets all keybinds in this tab to the default state after confirming a pop-up.
Input options, sensitivity settings and button mapping for touch screens
Customize controls
Customize
Change on-screen button size and position to fit your play style
Opens a menu where the position, opacity, and size of individual buttons can be changed. Touch controls can only be customized while loaded into a world.
Control mode
Joystick & tap to interact
Allows the touch control mode to be changed. Movement can be changed to either a joystick or a d-pad, and interaction can be changed to either tapping in the world, or split controls with a crosshair. "D-Pad & aim crosshair" control mode is available by selecting "D-Pad & tap to interact" with "Split Controls" enabled.
Joystick & tap to interact
Drag joystick to move. Drag anywhere else to look around. Tap and hold blocks to interact with them.
D-Pad & tap to interact
Tap arrows to move. Drag anywhere else to look around. Tap and hold blocks to interact with them.
Joystick & aim crosshair
Drag joystick to move. Drag anywhere else to look around. Aim crosshair and use buttons to interact with blocks.
Turns on additional on-screen buttons for advanced play
Toggles whether additional buttons or the touchscreen are used to interact with blocks and items. Only available when the control mode is set to Joystick & aim crosshair.
Places the inventory on the left of the hotbar, rather than the right. Great for left-handed players
Mirrors all buttons and objects for touch controls on the HUD.
Joystick visibility
Always visible
Choose when you can see the on-screen joystick
Changes the joystick's visibility, either always visible, always hidden, or only visible when being used. Not available when the control mode is set to D-Pad & tap to interact.
Turns on butonless sprinting, allowing you to sprint when the joystick is fully pressed. No buttons required
Enables sprinting by holding the joystick forward. Not available when the control mode is set to D-Pad & tap to interact.
Top button size
Small
Select a size for top row buttons on the HUD
Changes the size of the menu, chat, perspective, and emote buttons on the top of the HUD between Small, Medium, and Big.
Sneak button behaviour
Tap button once
Choose your preferred method for crouching
Toggles whether to tap the sneak button once to sneak, or to hold it down to sneak. Not available when the control mode is set to D-Pad & tap to interact.
Turns on slower block breaking in creative mode, which can help prevent accidental block breaking
Toggles whether blocks require a longer press to break in Minecraft:Creative mode. In "Joystick & aim crosshair", this is only available when "Show action buttons" is disabled.
Adds a colored border to blocks you're looking at, to make it easier to see which block is currently targeted
Determines whether blocks are always highlighted by the crosshair, or if they are highlighted only when tapped. Only available when the control mode is set to Joystick & aim crosshair.
Toggles to use the touchscreen to interact throughout the screen or use a crosshair and action buttons. Only available when the control mode is set to D-Pad & tap to interact.
These settings apply to Minecraft:parties, a group of Minecraft players which can be created or joined from the social drawer and allows players to quickly join their worlds.
Toggles the Xbox profanity filter for all player-created text in-game (such as Minecraft:chats), replacing inappropriate language with hashes (#). This can only be disabled if the account received confirmation from the Xbox privacy settings.
Use Mobile data for Multiplayer when Wi-Fi is unavailable. This might incur additional data costs
Toggles to allow Minecraft:multiplayer connections when connected to a mobile network instead of Wi-Fi. When joining an online game with mobile data, an icon is shown on the Minecraft:loading screen. Only available for mobile devices, cannot be changed in-game.
Newly released versions of your packs will be downloaded as soon as they're available
Downloaded Minecraft:Marketplace packs are automatically updated when an update is available and the player is in the menus. On mobile, there are three available options, offering to only download updates with a Wi-Fi connection or allow downloading using cellular data.
Toggles the Minecraft:tutorial hints when playing the first few times in a world. Only available for certain players.
Restart Tutorial
Restart
Restarts the tutorial in case you missed something
Resets all tutorial hints and shows all toasts again when playing in a world, when the tutorial has been finished before. Only available for certain players.
Shows a pop-up on the screen and drastically lowers the FPS the connection to the controller gets lost, if in controller mode. Cannot be toggled in-game.
Help Center
Open
Get answers to all of your burning support queries
Technical info that's not relevant for players. Feel free to have a look if you're curious!
Opens a "tinkering list" in a pop-up. This contains random item (sub-)names, including various banner patterns names (e.g. Green Per Bend Sinister Inverted), firework charges (e.g. Burst), specific mob breeds (e.g. Threadfin), and colors (e.g. Light Blue). Their purpose is currently unknown.
Version: vTemplate:V (may be different on Preview or some platforms)
Build: Build number
Branch: Network branch code
SHA: A code
Protocol Version: Minecraft:Protocol version
Network: Network code
Changes the field of view, which can make the screen appear more zoomed in or out. The actual field of view depends on the aspect ratio of the screen. Available options range from 30° to 110° with steps of 1°.
Camera Perspective
First Person
Select the in-game camera's point of view
Toggles camera perspective between regular First Person and Minecraft:third-person view, Third Person Back and Third Person Front. This can also be toggled with Template:Key or Template:Xbutton by default, or the optional camera perspective button on touchscreen.
Load textures only when needed to reduce memory usage. Requires game restart.
Makes the game only load Minecraft:textures that are required, and not from resource packs that are being overwritten, to significantly save on GPU usage.
Mode
Vibrant Visuals<ref group="note">Only on Xbox One X, Xbox Series S, Xbox Series X, PlayStation 4 Pro, PlayStation 5, PlayStation 5 Slim, PlayStation 5 Pro, iOS, iPadOS, Android devices running on Adreno 740, Mali-G615, Mali-G720, Xclipse 920, or higher, and Windows devices with Vibrant Visuals support.</ref> Fancy<ref group="note">Only on Xbox One, Xbox One S, PlayStation 4, PlayStation 4 Sim, ChromeOS, Fire, Nintendo Switch, and Android devices lower than Adreno 740, Mali-G615, Mali-G720, or Xclipse 920. </ref>
Select the quality of your game visuals
Changes the graphics mode. Not available in-game when "Allow In-Game Graphics Mode Switching" is disabled. There are four available options, and a subset of options is shown below depending on the selected mode.
Simple
Best for low-end or older devices
Classic graphics, Minecraft:clouds become opaque and do not fade with fog, Minecraft:leaves do not become snowy and on mobile they become opaque, round shadows below entities are not visible, and entity lighting is simplified.
Fancy
Classic fancy, great for most devices
Classic Minecraft graphics, equivalent to Fabulous!Template:In. This uses the same set of settings as Simple.
Ray Traced<ref name="rtx" group="note">These settings are available only with ray-tracing support (Windows 10 or 11 with specific requirements) in worlds with a compatible Minecraft:resource pack.</ref>
Advanced real-time lighting and reflections
Enables Minecraft:ray tracing, a graphics mode with dynamic lighting and physically based rendering configured in certain Minecraft:Marketplace resource packs and for creators.
Simple/Fancy
Brightness
50%
If your screen is still too dark, change the settings on your device, TV, or monitor
Adjusts the brightness of the game. Dims down or lights up the game's surfaces, even if fully dark. It has no effect on gameplay, it is a visual effect. Works in any dimension and affects the Minecraft:Night Vision status effect.
Framerate Limit
Unlimited
Set a limit for maximum frames per second to keep a steady frame rate or prevent overheating your device
Limits how many frames the game can render per second. Slider can be set between 30 and 60 FPS with steps of 5, or Unlimited.
Anti-Aliasing
2<ref name="varies" group="note">Default on most Windows devices, varies depending on the device specifications.</ref>
Not a trick question. How smooth do you like your blocks?
Adjusts the amount of multisample anti aliasing, which smooths the image and removes jagged edges. Available options are powers of 2 between 1 and 16. Not available on mobile devices.Template:Verify
Better transitions for natural looking shadows and brightness
Toggles Minecraft:smooth lighting. Lighting is smoothed across the blocks with ambient occlusion. This setting does not change the gameplay in any way, but it has a slight effect on performance.
27 chunks (recommended)<ref name="varies" group="note">Default on most Windows devices, varies depending on the device specifications.</ref>
Adjust the distance at which detail is rendered. A high render distance could impact performance This high render distance could cause a low frame rate, crashes, or other unexpected behavior<ref group="note">Replaces description if set above recommended value.</ref>
The render distance controls how many chunks of the world are visible at once. The fewer chunks that are included, the faster each frame can be rendered, resulting in higher frames per second (FPS). This also affects the render distance of foliage such as transparent leaves, crops and animated textures. Available in 2-10 sections on the slider, ranging from 5-96 chunks maximum (depending on the device). The most distant terrain is faded by Minecraft:fog, to avoid a sharp edge to the visible world. This slider is only available when the graphics mode is set to "Simple" or "Fancy".
The maximum render distance available on the slider depends on the device.
12, 27, 50, or 96<ref name="render distance" group="note">Varies depending on the device specifications. However, this can be bypassed by adjusting Template:Cd in Minecraft:options.txt</ref>
Choose between optimized performance or enhanced visuals
Sets all Vibrant Visuals options to a predefined setting for better performance or visuals. The default settings depend on the device specifications.
Performance
Favor frame rate and responsiveness
Most Vibrant Visuals settings are set to "Low" or "Off" for a better experience on lower-end devices.
Visuals
Favor visual quality and immersion
Most Vibrant Visuals settings are set to "Medium" for a higher quality of Vibrant Visuals on higher-end devices.
Custom
Your preferences, as you wish
Vibrant Visuals settings are individually set to custom values in the menu below.
Note that each option is configured differently for each device; e.g. a high shadow quality on Android has different rendering features than a high shadow quality on Windows.
Display brightness
100%
Make Minecraft brighter and easier to see
Opens a menu with a slider to adjust the gamma (brightness). The menu shows 3 Minecraft:creeper faces which are affected by the gamma slider. For an optimal experience, the left-most creeper should be completely invisible, the middle creeper should be barely visible, and the right-most creeper should be clearly visible.
This screen also shows the percentage of the gamma between 50-150%, as well as a button to reset it to the default state.
Framerate Limit
Unlimited
Set a limit for maximum frames per second to keep a steady frame rate or prevent overheating your device
Limits how many frames the game can render per second. Slider can be set between 30 and 60 FPS with steps of 5, or Unlimited.
Changes the maximum distance where Minecraft:clouds are rendered, and rendering quality. Can be set to "Low", "Medium", "High", and "Ultra" (128 chunks).
Changes the quality of block light effects. Can be set to "Standard" or "Volumetric Lights", which tints Minecraft:volumetric fog with the block light color. In the "Render Dragon Features for Creators" Minecraft:experiment, quality options for Minecraft:point lights are also available: "Point Lights", "Point Lights+", and "Point Lights++".
This can be changed to any value in Minecraft:options.txt. Values below 8 chunks will result in chunks at higher distances not initially loading, but the chunks will not be unloaded until the distance is higher than 8 chunks. Values above 24 chunks will result in the game actually rendering this distance up to 128 chunks away from the player.
Default
The default state of Vibrant Visuals options differs depending on the platform, memory tier, and selected quality preset. See Template:Slink for information about device tiering.
If your screen is still too dark, change the settings on your device, TV, or monitor
Adjusts the brightness of the game. Dims down or lights up the game's surfaces, even if fully dark. It has no effect on gameplay, it is a visual effect. Works in any dimension and affects the Minecraft:Night Vision status effect.
Framerate Limit
Unlimited
Set a limit for maximum frames per second to keep a steady frame rate or prevent overheating your device
Limits how many frames the game can render per second. Slider can be set between 30 and 60 FPS with steps of 5, or Unlimited.
Anti-Aliasing
2<ref name="varies" group="note">Default on most Windows devices, varies depending on the device specifications.</ref>
Not a trick question. How smooth do you like your blocks?
Adjusts the amount of multisample anti aliasing, which smooths the image and removes jagged edges. Available options are powers of 2 between 1 and 16. Not available on mobile devices.
Significantly boosts frame rates on GeForce RTX graphics cards with NVIDIA DLSS 2.0.
Ray Tracing Render Distance
8 chunks
This high render distance could cause a low frame rate, crashes, or other unexpected behavior<ref group="note">Only shown if set above recommended value.</ref>
Controls the distance in which Minecraft:chunks are rendered. Slider can be set between 5 and 24 chunks, but can be changed to any value in options.txt, similar to Vibrant Visuals.
Toggles the water Minecraft:bubbles graphics between particles inside bubble collumns or animated bubble textures on the side of bubble collumns. Not available in-game.
Makes the game react faster when you press buttons or move. May increase power consumption
Reduces delay between inputs and what is displayed on-screen. Grayed out when the graphics mode is set to Vibrant Visuals or Ray Traced, and only available on Windows.
Display the profile names of other players in the world, visible above their heads when playing split-screen
Toggles to show the player names in the corner of each splitscreen section, indicating which screen belongs to which player. Only available on consoles.
Controls to make Minecraft more comfortable to play
UI scale modifier
100%
Select the size of the HUD and other UI elements to make them easier to use on different devices
Adjusts the scale of the all Minecraft:menu screens, Minecraft:UI elements, and Minecraft:GUIs. Smaller scales are only available on higher resolutions. Available options on 4K displays (max for Minecraft) are 50%, 63%, 75%, 88%, and 100%, percentages may differ depending on the resolution.
Adjust volume settings for music and sound effects
This tab contains sliders that adjust the volume level of specific Minecraft:sounds. While adjusting these sliders, preview sounds play according to the category, with the same variety of pitches as in-game.
The player's active Xbox gamertag along with the face sprite of the currently selected skin. Visible when player is signed in.
Change Gamertag
Change
Opens the Xbox account settings with the option to change the gamertag. Visible when player is signed in and not in-game.
Manage Account
Manage
Opens the Xbox account settings. Visible when player is signed in and not in-game.
Privacy & online safety
View
Opens the privacy settings in the Xbox site.
Manage Realms membership invites
Manage
Opens a menu listing all active Minecraft:Realms invites, and allows to manage them, or sort to only show invites from friends. Not available in Minecraft Preview.
Sign out of your Microsoft Account
Sign Out
Signs the player out of their Microsoft account. Only available for non-Windows devices.
Shows active and inactive in-game subscriptions, which include Minecraft:Realms server, including Realms Plus and Realms Core, and Minecraft:Marketplace Pass. Purchase and information screens can be opened from here. Active subscriptions may have a button to end the subscription, if purchased from the same device.
Allows the player to manage global Minecraft:resource packs, which are enabled locally for all worlds. Minecraft Texture Pack is enabled by default and can't be disabled. For each pack, the description can be opened, the Marketplace purchase page, a pack info screen with technical details and options, and the pack settings menu.
Packs under any tab can be managed by clicking on them, which shows a button to enable/disable it. Under the "Active" tab, the order of packs can be organized. Resource packs are applied from bottom to top, any higher pack overrides conflicting features from lower packs, with the vanilla pack at the bottom.
Resource packs can only be changed while in the main menu, in a world they can still be viewed.
Manage worlds, world templates, resource packs, behavior packs, and cached data
Allows the player to delete or change the worlds, resource and behavior packs, cached data, or world template. This tab is not available in the game menu.
File storage location
Application
Selects what file storage location the game should use for Template:Cd, inside the locked application folder or externally. Data stored on the other location cannot be accessed. Only available for Android devices.
Local storage
A progress bar showing how much of the device's storage is used, also showing the exact values.
Instantly clears cache created from downloading Marketplace packs, Minecraft:Realms worlds, or featured server resource packs.
Clear screenshots cache
Clear
Instantly clears the Minecraft:screenshots cache, such as from other players' showcase galleries.
Delete local screenshots
Delete
Choose to delete all in-game screenshots.
Worlds
Manage
bytes - items
Opens a list of locally stored Minecraft:worlds. Each world shows its thumbnail, name, game mode, size, and last edited date. They can be selected, or all with the "Select all" button, to delete them. Above the list, a modal shows how much from the local storage and cloud storage is used.
An info button opens a screen with more specific details about the selected world. Here, the player can choose to synchronize this world with the cloud, delete it from the cloud, or delete it from both cloud and local storage.
World templates
Manage
bytes - items
Opens a list of locally stored Minecraft:world templates, similar to worlds, but they can only be deleted.
Resource packs
Manage
bytes - items
Opens a list of locally stored Minecraft:resource packs. Each pack shows its thumbnail, name, description, size, and version. An info button opens the technical details screen. Selecting packs, or using the "Select all" button, allows to delete packs.
This tab allows to select a Minecraft:language for all in-game text. Languages are listed in alphabetical order, each showing the region of the dialect used. Not available in-game.
Attempt to attach script debugger at level load, requires that either inbound port or connect address is set and that inbound or outbound connections are enabled. When turned on, this can be set to connect or listen. When set to connect, the game will attempt to connect to debugger in listening mode on the specified port. When set to listen, the game will listen to inbound connect attempts from debugger using connect mode on the specified port.
Host
localhost
The specified host to connect to the debugger. Available only when "Attach Debugger on Load" is enabled.
Port
19144
The specified port to connect with the debugger. Available only when "Attach Debugger on Load" is enabled.
Attach Timeout
0 Second(s)
Amount of time to wait at world load for debugger to attach. Can be set between 0-10 seconds with steps of 1. Available only when "Attach Debugger on Load" is enabled.
Get warnings when there is a spike in script runtime, and adjust the threshold
Enables the watchdog for slow scripts over multiple ticks.
Average exceeds
10 Milliseconds
Sets the watchdog threshold for slow scripts over multiple ticks. Can be set between 5-50 milliseconds. Available only when "Slow Script Warnings" is enabled.
Saves and shuts down the world when the combined script memory usage exceeds the given threshold. Can be set to Super Low, Low, Mid, High, and Super High. Only available when "Enable memory tier override" is enabled.
This tab shows all enabled Minecraft:resource packs for the world, all available packs, Marketplace packs, and a link to the Marketplace. It also shows whether the "Shared packs" game setting is enabled, which disables global resources.
Packs and settings cannot be changed, but the technical details are accessible, including error logs.