Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Minecraft:Bedrock Edition guides/Friendly Update: Difference between revisions

From SAS Gaming Wiki
imported>NmF
No edit summary
 
SyncBot (talk | contribs)
Fix template calls: add MC/ prefix
 
(One intermediate revision by the same user not shown)
Line 3: Line 3:
|name=Friendly Update
|name=Friendly Update
|vers=
|vers=
* {{vl|pe v0.15.0|}}
* {{MC/Vl|pe v0.15.0|}}
* {{vl|pe v0.15.1|}}
* {{MC/Vl|pe v0.15.1|}}
* {{vl|pe v0.15.2|}}
* {{MC/Vl|pe v0.15.2|}}
* {{vl|pe v0.15.3|}}
* {{MC/Vl|pe v0.15.3|}}
* {{vl|pe v0.15.4|}}
* {{MC/Vl|pe v0.15.4|}}
* {{vl|pe v0.15.6|}}
* {{MC/Vl|pe v0.15.6|}}
* {{vl|pe v0.15.7|}}
* {{MC/Vl|pe v0.15.7|}}
* {{vl|pe v0.15.8|}}
* {{MC/Vl|pe v0.15.8|}}
* {{vl|pe v0.15.9|}}
* {{MC/Vl|pe v0.15.9|}}
* {{vl|pe v0.15.10|}}
* {{MC/Vl|pe v0.15.10|}}
|prev=Overworld Update
|prev=Overworld Update
|next=Boss Update
|next=Boss Update
}}
}}
This guide is a simplified overview of all the changes in the [[Minecraft:Friendly Update]] ({{BE}} 0.15.x releases), which assumes at least some familiarity with the [[Minecraft:Overworld Update]] (''Bedrock Edition'' 0.14.x releases)
This guide is a simplified overview of all the changes in the Friendly Update ({{MC/BE}} 0.15.x releases), which assumes at least some familiarity with the Overworld Update (''Bedrock Edition'' 0.14.x releases)


==Mobs==
==Mobs==
===New===
===New===
{|{{Simple Guide table|New Mobs}}
{|{{MC/Simple Guide table|New Mobs}}
|-
|-
|General
|General
Line 28: Line 28:
|Added animation when [[Minecraft:animal]] is fed.
|Added animation when [[Minecraft:animal]] is fed.
|-
|-
|[[Minecraft:Stray]]
|Stray
|[[File:Stray BE1.png|128px]]
|[[File:Stray BE1.png|128px]]
|Generates naturally in snowy biomes.
|Generates naturally in snowy biomes.
|
|
{{Drop|item|Bone|0|2}}
{{MC/Drop|item|Bone|0|2}}
{{Drop|item|Arrow|0|2}}
{{MC/Drop|item|Arrow|0|2}}
{{Drop|item|Arrow of Slowness|0|1}}
{{MC/Drop|item|Arrow of Slowness|0|1}}
{{Drop|block|Wither Skeleton Skull|1}}, if killed by [[Minecraft:charged creeper]].
{{MC/Drop|block|Wither Skeleton Skull|1}}, if killed by charged creeper.
|A cold variant of [[Minecraft:skeleton]].
|A cold variant of skeleton.
|-
|-
|[[Minecraft:Husk]]
|[[Minecraft:Husk]]
Line 43: Line 43:
|Generates naturally in desert biomes.
|Generates naturally in desert biomes.
|
|
{{Drop|item|Rotten Flesh|0|2}}
{{MC/Drop|item|Rotten Flesh|0|2}}
{{Drop|item|Iron Ingot|0|1}}
{{MC/Drop|item|Iron Ingot|0|1}}
{{Drop|item|Carrot|0|1}}
{{MC/Drop|item|Carrot|0|1}}
{{Drop|item|Potato|0|1}}
{{MC/Drop|item|Potato|0|1}}
|Dry variant of [[Minecraft:zombie]].
|Dry variant of [[Minecraft:zombie]].
|-
|-
|[[Minecraft:Horse]]
|[[Minecraft:Horse]]
|{{Animate|Black Horse Revision 1.gif; Brown Horse Revision 1.gif; Chestnut Horse Revision 1.gif; Creamy Horse Revision 1.gif; Darkbrown Horse Revision 1.gif; Gray Horse Revision 1.gif; White Horse Revision 1.gif|128px}}
|{{MC/Animate|Black Horse Revision 1.gif; Brown Horse Revision 1.gif; Chestnut Horse Revision 1.gif; Creamy Horse Revision 1.gif; Darkbrown Horse Revision 1.gif; Gray Horse Revision 1.gif; White Horse Revision 1.gif|128px}}
{{Animate|Baby Black Horse Revision 1.gif; Baby Brown Horse Revision 1.gif; Baby Chestnut Horse Revision 1.gif; Baby Creamy Horse Revision 1.gif; Baby Darkbrown Horse Revision 1.gif; Baby Gray Horse Revision 1.gif; Baby White Horse Revision 1.gif|128px}}
{{MC/Animate|Baby Black Horse Revision 1.gif; Baby Brown Horse Revision 1.gif; Baby Chestnut Horse Revision 1.gif; Baby Creamy Horse Revision 1.gif; Baby Darkbrown Horse Revision 1.gif; Baby Gray Horse Revision 1.gif; Baby White Horse Revision 1.gif|128px}}
|Generates naturally in stables and animal enclosures in the [[Minecraft:plains]] and [[Minecraft:savanna]] biomes or [[Minecraft:village]].
|Generates naturally in stables and animal enclosures in the plains and savanna biomes or village.
|
|
{{Drop|item|Leather|0|2}}
{{MC/Drop|item|Leather|0|2}}
|New rideable creatures.
|New rideable creatures.
|-
|-
|[[Minecraft:Skeleton horse]]
|Skeleton horse
|[[File:Skeleton Horse Revision 1.png|128px]]
|[[File:Skeleton Horse Revision 1.png|128px]]
|Has a chance to be generated in a bolt of lightning.
|Has a chance to be generated in a bolt of lightning.
|
|
{{Drop|item|Bone|0|2}}
{{MC/Drop|item|Bone|0|2}}
|Undead variant of the horse.
|Undead variant of the horse.
|-
|-
|[[Minecraft:Mule]]
|Mule
|[[File:Mule JE1.png|128px]]
|[[File:Mule JE1.png|128px]]
[[File:Baby Mule JE1.png|64px]]
[[File:Baby Mule JE1.png|64px]]
|Generated by breeding horses and donkeys.
|Generated by breeding horses and donkeys.
|
|
{{Drop|item|Leather|0|2}}
{{MC/Drop|item|Leather|0|2}}
|
|
* New rideable creatures.
* New rideable creatures.
* Can equip chests for it.
* Can equip chests for it.
|-
|-
|[[Minecraft:Donkey]]
|Donkey
|[[File:Donkey JE1.png|128px]]
|[[File:Donkey JE1.png|128px]]
[[File:Baby Donkey JE1.png|64px]]
[[File:Baby Donkey JE1.png|64px]]
|Generates naturally in the [[Minecraft:plains]] and [[Minecraft:savanna]] biomes.
|Generates naturally in the plains and savanna biomes.
|
|
{{Drop|item|Leather|0|2}}
{{MC/Drop|item|Leather|0|2}}
|
|
* New rideable creatures.
* New rideable creatures.
Line 86: Line 86:


===Changed===
===Changed===
{|{{Simple Guide table|Changed Mobs}}
{|{{MC/Simple Guide table|Changed Mobs}}
|-
|-
|General
|General
Line 94: Line 94:
* Fixed heads-up display movement when riding animals in VR devices.
* Fixed heads-up display movement when riding animals in VR devices.
|-
|-
|[[Minecraft:Skeleton]]
|Skeleton
|[[File:Skeleton JE4 BE2.png|128px]]
|[[File:Skeleton JE4 BE2.png|128px]]
|Added animations when shooting [[Minecraft:arrow]] and reloading [[Minecraft:bow]].
|Added animations when shooting [[Minecraft:arrow]] and reloading [[Minecraft:bow]].
|-
|-
|[[Minecraft:Rabbit]]
|Rabbit
|[[File:Toast Rabbit JE1 BE1.png|128px]]
|[[File:Toast Rabbit JE1 BE1.png|128px]]
[[File:Baby Toast Rabbit JE1 BE1.png|64px]]
[[File:Baby Toast Rabbit JE1 BE1.png|64px]]
|Change their skin when named Toast.
|Change their skin when named Toast.
|-
|-
|[[Minecraft:Sheep]]
|Sheep
|[[File:Jeb Sheep BE1.gif|128px]]
|[[File:Jeb Sheep BE1.gif|128px]]
|When named {{cd|jeb_}} the wool will always change color, but does not affect the color of the wool when obtained.
|When named {{MC/Cd|jeb_}} the wool will always change color, but does not affect the color of the wool when obtained.
|-
|-
|[[Minecraft:Enderman]]
|[[Minecraft:Enderman]]
Line 120: Line 120:
==Blocks==
==Blocks==
===New===
===New===
{|{{Simple Guide table|New Blocks}}
{|{{MC/Simple Guide table|New Blocks}}
|-
|-
|[[Minecraft:Piston]] and [[Minecraft:sticky piston]]
|[[Minecraft:Piston]] and sticky piston
|[[File:Piston (U) JE1.png|84px]]
|[[File:Piston (U) JE1.png|84px]]
[[File:Sticky Piston (U) JE1.png|84px]]
[[File:Sticky Piston (U) JE1.png|84px]]
|3 sticky pistons will naturally generate in [[Minecraft:jungle temple]].
|3 sticky pistons will naturally generate in jungle temple.
{{Crafting
{{Crafting
   |head=1
   |head=1
Line 148: Line 148:
   |foot=1
   |foot=1
}}
}}
|Can be mined directly with [[Minecraft:tools]] or by hand.
|Can be mined directly with tools or by hand.
|Used to push or pull blocks.
|Used to push or pull blocks.
|-
|-
Line 172: Line 172:


===Changed===
===Changed===
{|{{Simple Guide table|Changed Blocks}}
{|{{MC/Simple Guide table|Changed Blocks}}
|-
|-
|[[Minecraft:Trapdoor]]
|[[Minecraft:Trapdoor]]
Line 181: Line 181:
|[[Minecraft:Painting]]
|[[Minecraft:Painting]]
|[[File:Painting JE1 BE1.png|84px]]<br>
|[[File:Painting JE1 BE1.png|84px]]<br>
{{Animate|Kebab.png; Aztec.png; Alban.png; Aztec2.png; Bomb.png; Plant.png; Wasteland.png; Pool.png; Creebet.png; Courbet.png; Sunset.png; Sea.png; Match.png; Bust.png; Stage.png; Void.png;<!-- Skull and Roses.png-->; Fighters.png; Wanderer.png; Graham.png; Donkey Kong.png; Skeleton (painting).png; Pigscene.png; Pointer.png|84px}}
{{MC/Animate|Kebab.png; Aztec.png; Alban.png; Aztec2.png; Bomb.png; Plant.png; Wasteland.png; Pool.png; Creebet.png; Courbet.png; Sunset.png; Sea.png; Match.png; Bust.png; Stage.png; Void.png;<!-- Skull and Roses.png-->; Fighters.png; Wanderer.png; Graham.png; Donkey Kong.png; Skeleton (painting).png; Pigscene.png; Pointer.png|84px}}
|Now has sound effects when placed and when destroyed.
|Now has sound effects when placed and when destroyed.
|-
|-
|[[Minecraft:Nether reactor core]]
|Nether reactor core
|{{Animate|Nether Reactor Core BE2.png; Initialized Nether Reactor Core BE2.png; Finished Nether Reactor Core BE2.png|84px}}
|{{MC/Animate|Nether Reactor Core BE2.png; Initialized Nether Reactor Core BE2.png; Finished Nether Reactor Core BE2.png|84px}}
|Textures are interchangeable with those from the plastics resource pack and are still unobtainable.
|Textures are interchangeable with those from the plastics resource pack and are still unobtainable.
|-
|-
|[[Minecraft:Rose bush]]
|Rose bush
|[[File:Rose Bush BE2.png|84px]]
|[[File:Rose Bush BE2.png|84px]]
|New textures.
|New textures.
Line 196: Line 196:
|New textures.
|New textures.
|-
|-
|[[Minecraft:Note block]]
|Note block
|[[File:Note Block JE1 BE1.png|84px]]
|[[File:Note Block JE1 BE1.png|84px]]
|Now louder.
|Now louder.
Line 203: Line 203:
==Items==
==Items==
===New===
===New===
{|{{Simple Guide table|New Items}}
{|{{MC/Simple Guide table|New Items}}
|-
|-
|[[Minecraft:Raw mutton]]
|Raw mutton
|[[File:Raw Mutton JE2 BE1.png|84px]]
|[[File:Raw Mutton JE2 BE1.png|84px]]
|Adult [[Minecraft:sheep]] will drop 1-2 raw mutton when killed.
|Adult sheep will drop 1-2 raw mutton when killed.
|
|
* Press and hold the {{Control|Use}} key in the hotkey bar to eat raw mutton. Each raw mutton will restore {{hunger|2}} [[Minecraft:hunger value]] and 1.2 [[Minecraft:saturation]].
* Press and hold the {{MC/Control|Use}} key in the hotkey bar to eat raw mutton. Each raw mutton will restore {{hunger|2}} hunger value and 1.2 saturation.
* Raw mutton can be used to [[Minecraft:breed]] or heal tamed [[Minecraft:wolves]], guide them to move around, and also speed up the remaining growth time of tamed pups by 10%.
* Raw mutton can be used to breed or heal tamed wolves, guide them to move around, and also speed up the remaining growth time of tamed pups by 10%.
* Raw mutton can be used to cook cooked mutton.
* Raw mutton can be used to cook cooked mutton.
|-
|-
|[[Minecraft:Cooked mutton]]
|Cooked mutton
|[[File:Cooked Mutton JE2 BE1.png|84px]]
|[[File:Cooked Mutton JE2 BE1.png|84px]]
|Adult sheep will drop 1-2 cooked mutton when they die while on fire.
|Adult sheep will drop 1-2 cooked mutton when they die while on fire.
Line 223: Line 223:
}}
}}
|
|
* Press and hold the {{Control|Use}} key in the hotkey bar to eat cooked mutton. Each cooked mutton will restore {{hunger|6}} [[Minecraft:hunger value]] and 9.6 [[Minecraft:saturation]].
* Press and hold the {{MC/Control|Use}} key in the hotkey bar to eat cooked mutton. Each cooked mutton will restore {{hunger|6}} hunger value and 9.6 saturation.
* Cooked mutton can be used to breed or heal tamed [[Minecraft:wolves]], guide them to move around, and can also speed up the remaining growth time of tamed pups by 10%.
* Cooked mutton can be used to breed or heal tamed wolves, guide them to move around, and can also speed up the remaining growth time of tamed pups by 10%.
|-
|-
|New mobs [[Minecraft:spawn egg]]s
|New mobs spawn eggs
|{{Animate|Horse Spawn Egg JE1 BE1.png; Mule Spawn Egg JE1 BE1.png; Donkey Spawn Egg JE1 BE1.png; Zombie Horse Spawn Egg BE1.png; Skeleton Horse Spawn Egg JE1 BE1.png; Stray Spawn Egg BE1.png; Husk Spawn Egg BE1.png; Wither Skeleton Spawn Egg JE1 BE1.png|84px}}
|{{MC/Animate|Horse Spawn Egg JE1 BE1.png; Mule Spawn Egg JE1 BE1.png; Donkey Spawn Egg JE1 BE1.png; Zombie Horse Spawn Egg BE1.png; Skeleton Horse Spawn Egg JE1 BE1.png; Stray Spawn Egg BE1.png; Husk Spawn Egg BE1.png; Wither Skeleton Spawn Egg JE1 BE1.png|84px}}
|Obtained from the [[Minecraft:Creative inventory]].
|Obtained from the [[Minecraft:Creative inventory]].
|Used to generate the corresponding [[Minecraft:mob]].
|Used to generate the corresponding [[Minecraft:mob]].
|-
|-
|[[Minecraft:Fire charge]]
|Fire charge
|[[File:Fire Charge JE1 BE1.png|84px]]
|[[File:Fire Charge JE1 BE1.png|84px]]
|
|
Line 243: Line 243:
|Used to light a flame.
|Used to light a flame.
|-
|-
|[[Minecraft:Name tag]]
|Name tag
|[[File:Name Tag JE1 BE1.png|84px]]
|[[File:Name Tag JE1 BE1.png|84px]]
|
|
* The nametag can be got as [[Minecraft:fishing#Trash and Treasure|treasure]] when fishing. The probability of catching a name tag increases with the level of the [[Minecraft:Luck of the Sea]] enchantment.
* The nametag can be got as treasure when fishing. The probability of catching a name tag increases with the level of the Luck of the Sea enchantment.
* Name tags can be found in [[Minecraft:monster room]] and [[Minecraft:mineshaft]] [[Minecraft:chest]]s.
* Name tags can be found in monster room and mineshaft [[Minecraft:chest]]s.
|Used to customize names for creatures.
|Used to customize names for creatures.
|-
|-
|[[Minecraft:Leash]]
|Leash
|[[File:Lead JE1 BE1.png|84px]]
|[[File:Lead JE1 BE1.png|84px]]
|
|
Line 264: Line 264:
|Used to tether mobs.
|Used to tether mobs.
|-
|-
|[[Minecraft:Carrot on a stick]]
|Carrot on a stick
|[[File:Carrot on a Stick JE1 BE1.png|84px]]
|[[File:Carrot on a Stick JE1 BE1.png|84px]]
|The carrot must be placed on the square in the lower right corner of the fishing rod. Players can use the 2×2 synthetic squares they carry with them to craft carrot fishing rods.
|The carrot must be placed on the square in the lower right corner of the fishing rod. Players can use the 2×2 synthetic squares they carry with them to craft carrot fishing rods.
Line 288: Line 288:
|Used to attract and control pigs.
|Used to attract and control pigs.
|-
|-
|[[Minecraft:Tipped arrow]]
|Tipped arrow
|{{Animate|Arrow of Fire Resistance JE1 BE1.png; Arrow of Harming JE1 BE1.png; Arrow of Healing JE1 BE1.png; Arrow of Invisibility JE1 BE1.png; Arrow of Leaping JE1 BE1.png; Arrow of Night Vision JE1 BE1.png; Arrow of Poison JE1 BE1.png; Arrow of Regeneration JE1 BE1.png; Arrow of Slowness JE1 BE1.png; Arrow of Strength JE1 BE1.png; Arrow of Swiftness JE1 BE1.png; Arrow of Water Breathing JE1 BE1.png; Arrow of Weakness JE1 BE1.png|84px}}
|{{MC/Animate|Arrow of Fire Resistance JE1 BE1.png; Arrow of Harming JE1 BE1.png; Arrow of Healing JE1 BE1.png; Arrow of Invisibility JE1 BE1.png; Arrow of Leaping JE1 BE1.png; Arrow of Night Vision JE1 BE1.png; Arrow of Poison JE1 BE1.png; Arrow of Regeneration JE1 BE1.png; Arrow of Slowness JE1 BE1.png; Arrow of Strength JE1 BE1.png; Arrow of Swiftness JE1 BE1.png; Arrow of Water Breathing JE1 BE1.png; Arrow of Weakness JE1 BE1.png|84px}}
|Obtained from a cauldron containing a potion.
|Obtained from a cauldron containing a potion.
|Hitting a creature will grant it the corresponding [[Minecraft:status effect]].
|Hitting a creature will grant it the corresponding status effect.
|-
|-
|[[Minecraft:Horse armor]]
|Horse armor
|{{Animate|Leather Horse Armor (item) BE1.png; Iron Horse Armor (item) JE1 BE1.png; Golden Horse Armor (item) JE1 BE1.png; Diamond Horse Armor (item) JE1 BE1.png|84px}}
|{{MC/Animate|Leather Horse Armor (item) BE1.png; Iron Horse Armor (item) JE1 BE1.png; Golden Horse Armor (item) JE1 BE1.png; Diamond Horse Armor (item) JE1 BE1.png|84px}}
|Horse armor can be found in [[Minecraft:monster room]], [[Minecraft:desert pyramid]], [[Minecraft:jungle temple]], and [[Minecraft:Nether fortress]] chests.
|Horse armor can be found in monster room, desert pyramid, jungle temple, and Nether fortress chests.
{{crafting
{{crafting
|showname=1
|showname=1
Line 315: Line 315:


===Changed===
===Changed===
{|{{Simple Guide table|Changed Items}}
{|{{MC/Simple Guide table|Changed Items}}
|-
|-
|[[Minecraft:Shears]]
|[[Minecraft:Shears]]
Line 331: Line 331:
==Structures==
==Structures==
===New===
===New===
{|{{Simple Guide table|New Structures}}
{|{{MC/Simple Guide table|New Structures}}
|-
|-
|Taiga [[Minecraft:village]]
|Taiga village
|[[File:SpruceHouse.png|256px]]
|[[File:SpruceHouse.png|256px]]
|
|
* {{BiomeLink|Taiga}}
* {{MC/Biomelink|Taiga}}
|No
|No
|Yes
|Yes
|Replace [[Minecraft:oak]] with [[Minecraft:spruce]].
|Replace oak with spruce.
|-
|-
|Savanna village
|Savanna village
|[[File:AcaciaHouse.png|256px]]
|[[File:AcaciaHouse.png|256px]]
|
|
* {{BiomeLink|Savanna}}
* {{MC/Biomelink|Savanna}}
|No
|No
|Yes
|Yes
|Replace oak with [[Minecraft:acacia wood]].
|Replace oak with acacia wood.
|-
|-
|[[Minecraft:Zombie village]]
|Zombie village
|[[File:ZombieVillageDaylight.png|256px]]
|[[File:ZombieVillageDaylight.png|256px]]
|When a village is generated, there is a 2% probability that it will become a zombie village.
|When a village is generated, there is a 2% probability that it will become a zombie village.
Line 357: Line 357:
* Zombie villagers will be naturally generated.
* Zombie villagers will be naturally generated.
* There are no light sources or doors in the village.
* There are no light sources or doors in the village.
* The building uses [[Minecraft:moss stone]] as the floor.
* The building uses moss stone as the floor.
* Spider webs will be generated in the house.
* Spider webs will be generated in the house.
|-
|-
|[[Minecraft:Jungle temple]]
|Jungle temple
|[[File:Jungle pyramid.png|256px]]
|[[File:Jungle pyramid.png|256px]]
|
|
* {{BiomeLink|Jungle}}
* {{MC/Biomelink|Jungle}}
* {{BiomeLink|Jungle Hills}}
* {{MC/Biomelink|Jungle Hills}}
|Yes
|Yes
|No
|No
Line 373: Line 373:


===Changed===
===Changed===
{| {{Simple Guide table|Changed Structures}}
{| {{MC/Simple Guide table|Changed Structures}}
|-
|-
|[[Minecraft:Desert pyramid]]
|Desert pyramid
|[[File:Desert pyramid JE2 BE2.png|256px]]
|[[File:Desert pyramid JE2 BE2.png|256px]]
|[[Minecraft:Enchanted book]]s can now be found in [[Minecraft:chest]]s.
|Enchanted books can now be found in [[Minecraft:chest]]s.
|}
|}


==Gameplay==
==Gameplay==
===New===
===New===
{| {{Simple Guide table|New Gameplay}}
{| {{MC/Simple Guide table|New Gameplay}}
|-
|-
|Interactive button
|Interactive button
|
|
* Use [[Minecraft:carrot on a stick]] to speed up while riding a pig.
* Use carrot on a stick to speed up while riding a pig.
* Use [[Minecraft:nametag]] to name [[Minecraft:mob]].
* Use nametag to name [[Minecraft:mob]].
* When using [[Minecraft:Leash]].
* When using Leash.
* Use [[Minecraft:Camera]] to take photos.
* Use [[Minecraft:Camera]] to take photos.
|-
|-
Line 394: Line 394:
|Has new sound effects when accelerating.
|Has new sound effects when accelerating.
|-
|-
|[[Minecraft:Cloak]]
|Cloak
|Capes can now be equipped to players.
|Capes can now be equipped to players.
|}
|}


== Achievements ==
== Achievements ==
{{Load achievements|
{{MC/Load achievements|
When Pigs Fly;
When Pigs Fly;
Inception;
Inception;
Line 415: Line 415:


==See also==
==See also==
{{Navbox guides|bedrock}}
{{MC/Navbox guides|bedrock}}


[[Minecraft:pt:Guias da Edição Bedrock/Friendly Update]]
pt:Guias da Edição Bedrock/Friendly Update
[[Minecraft:uk:Керівництва з Bedrock Edition/Friendly Update]]
uk:Керівництва з Bedrock Edition/Friendly Update
[[Minecraft:zh:携带版指南/友好更新]]
zh:携带版指南/友好更新

Latest revision as of 19:42, 9 April 2026

Template:Infobox guide This guide is a simplified overview of all the changes in the Friendly Update (Bedrock Edition 0.15.x releases), which assumes at least some familiarity with the Overworld Update (Bedrock Edition 0.14.x releases)

Mobs

New

Name Image Habitat Drops Note
General Added animation when Minecraft:animal is fed.
Stray File:Stray BE1.png Generates naturally in snowy biomes. A cold variant of skeleton.
Minecraft:Husk File:Husk JE1 BE1.png

File:Baby Husk JE1 BE1.png

Generates naturally in desert biomes. Dry variant of Minecraft:zombie.
Minecraft:Horse Script error: No such module "animate".

Script error: No such module "animate".

Generates naturally in stables and animal enclosures in the plains and savanna biomes or village. New rideable creatures.
Skeleton horse File:Skeleton Horse Revision 1.png Has a chance to be generated in a bolt of lightning. Undead variant of the horse.
Mule File:Mule JE1.png

File:Baby Mule JE1.png

Generated by breeding horses and donkeys.
  • New rideable creatures.
  • Can equip chests for it.
Donkey File:Donkey JE1.png

File:Baby Donkey JE1.png

Generates naturally in the plains and savanna biomes.
  • New rideable creatures.
  • Can equip chests for it.

Changed

Name Image Changed
General
  • Naming Minecraft:mob Dinnerbone or Grumm will make them upside down.
  • Fixed heads-up display movement when riding animals in VR devices.
Skeleton File:Skeleton JE4 BE2.png Added animations when shooting Minecraft:arrow and reloading Minecraft:bow.
Rabbit File:Toast Rabbit JE1 BE1.png

File:Baby Toast Rabbit JE1 BE1.png

Change their skin when named Toast.
Sheep File:Jeb Sheep BE1.gif When named
  1. REDIRECT Template:Code

Template:Redr the wool will always change color, but does not affect the color of the wool when obtained.

Minecraft:Enderman File:Enderman BE.png Can very rarely spawn in Minecraft:the Nether.
Minecraft:Pig File:Saddled Pig BE1.png
  • Can now be ridden by using Minecraft:Saddle and the Carrot Rod on it.
  • New acceleration sound effects.

Blocks

New

Name Image Obtaining Tool Required Uses
Minecraft:Piston and sticky piston File:Piston (U) JE1.png

File:Sticky Piston (U) JE1.png

3 sticky pistons will naturally generate in jungle temple.

Template:Crafting Template:Crafting

Can be mined directly with tools or by hand. Used to push or pull blocks.
Minecraft:Observer File:Observer BE1.png

Template:Crafting

The observer needs to be collected with a pickaxe, otherwise it will not drop any items. Used to detect block updates.

Changed

Name Image Changed
Minecraft:Trapdoor File:Oak Trapdoor JE1 BE1.png

File:Iron Trapdoor JE1 BE1.png

The block supporting it is no longer needed.
Minecraft:Painting File:Painting JE1 BE1.png

Script error: No such module "animate".

Now has sound effects when placed and when destroyed.
Nether reactor core Script error: No such module "animate". Textures are interchangeable with those from the plastics resource pack and are still unobtainable.
Rose bush File:Rose Bush BE2.png New textures.
Minecraft:Peony File:Peony BE2.png New textures.
Note block File:Note Block JE1 BE1.png Now louder.

Items

New

Name Image Obtaining Uses
Raw mutton File:Raw Mutton JE2 BE1.png Adult sheep will drop 1-2 raw mutton when killed.
  • Press and hold the {{#vardefine: control | right click on mouse or left trigger on gamepad }}Use key in the hotkey bar to eat raw mutton. Each raw mutton will restore Template:Hunger hunger value and 1.2 saturation.
  • Raw mutton can be used to breed or heal tamed wolves, guide them to move around, and also speed up the remaining growth time of tamed pups by 10%.
  • Raw mutton can be used to cook cooked mutton.
Cooked mutton File:Cooked Mutton JE2 BE1.png Adult sheep will drop 1-2 cooked mutton when they die while on fire.

Template:Smelting

  • Press and hold the {{#vardefine: control | right click on mouse or left trigger on gamepad }}Use key in the hotkey bar to eat cooked mutton. Each cooked mutton will restore Template:Hunger hunger value and 9.6 saturation.
  • Cooked mutton can be used to breed or heal tamed wolves, guide them to move around, and can also speed up the remaining growth time of tamed pups by 10%.
New mobs spawn eggs Script error: No such module "animate". Obtained from the Minecraft:Creative inventory. Used to generate the corresponding Minecraft:mob.
Fire charge File:Fire Charge JE1 BE1.png

Template:Crafting

Used to light a flame.
Name tag File:Name Tag JE1 BE1.png
  • The nametag can be got as treasure when fishing. The probability of catching a name tag increases with the level of the Luck of the Sea enchantment.
  • Name tags can be found in monster room and mineshaft Minecraft:chests.
Used to customize names for creatures.
Leash File:Lead JE1 BE1.png

Template:Crafting

Used to tether mobs.
Carrot on a stick File:Carrot on a Stick JE1 BE1.png The carrot must be placed on the square in the lower right corner of the fishing rod. Players can use the 2×2 synthetic squares they carry with them to craft carrot fishing rods.

Template:Crafting Template:Crafting

Used to attract and control pigs.
Tipped arrow Script error: No such module "animate". Obtained from a cauldron containing a potion. Hitting a creature will grant it the corresponding status effect.
Horse armor Script error: No such module "animate". Horse armor can be found in monster room, desert pyramid, jungle temple, and Nether fortress chests.

Template:Crafting

Changed

Name Image Changed
Minecraft:Shears File:Shears JE1 BE1.png Durability is lost when any block is broken.
Minecraft:Map File:Empty Map JE1 BE1.png

File:Map (item) JE1 BE1.png

  • Maps with player markers can now be crafted with 8 pieces of paper surrounding a compass. Using the old crafting recipe will craft an unmarked map.
  • Adjustments to map drawing.

Structures

New

Name Image Generates Chests Mobs Description
Taiga village File:SpruceHouse.png
  1. REDIRECT Template:BiomeLink
No Yes Replace oak with spruce.
Savanna village File:AcaciaHouse.png
  1. REDIRECT Template:BiomeLink
No Yes Replace oak with acacia wood.
Zombie village File:ZombieVillageDaylight.png When a village is generated, there is a 2% probability that it will become a zombie village. No Yes
  • Zombie villagers will be naturally generated.
  • There are no light sources or doors in the village.
  • The building uses moss stone as the floor.
  • Spider webs will be generated in the house.
Jungle temple File:Jungle pyramid.png
  1. REDIRECT Template:BiomeLink
  1. REDIRECT Template:BiomeLink
Yes No
  • Generates naturally in jungle biomes.
  • Contains traps and treasure chests.

Changed

Name Image Changed
Desert pyramid File:Desert pyramid JE2 BE2.png Enchanted books can now be found in Minecraft:chests.

Gameplay

New

Name Description
Interactive button
Riding a pig Has new sound effects when accelerating.
Cloak Capes can now be equipped to players.

Achievements

Script error: No such module "Achievement".

See also

Template:Article other

pt:Guias da Edição Bedrock/Friendly Update uk:Керівництва з Bedrock Edition/Friendly Update zh:携带版指南/友好更新

Contents