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Minecraft:Diamond Boots: Difference between revisions

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Fix template calls: add MC/ prefix
 
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| armor = 3
| armor = 3
| armortoughness = 2
| armortoughness = 2
| durability = {{jebe|429|430}}
| durability = {{MC/JEBE|429|430}}
| enchantability = 10
| enchantability = 10
| knockbackresistance = 0
| knockbackresistance = 0
Line 11: Line 11:
| stackable = No
| stackable = No
}}
}}
'''Diamond boots''' are a variant of [[Minecraft:boots]] crafted from [[Minecraft:diamond]]s. They are the second-highest [[Minecraft:tier]] of boots, having higher armor points, armor toughness, durability, and [[Minecraft:enchantability]] than [[Minecraft:iron boots]]. They can be upgraded into [[Minecraft:netherite boots]] using a [[Minecraft:netherite ingot]] and [[Minecraft:netherite upgrade]] at a [[Minecraft:smithing table]].
'''Diamond boots''' are a variant of [[Minecraft:boots]] crafted from [[Minecraft:diamond]]s. They are the second-highest tier of boots, having higher armor points, armor toughness, durability, and enchantability than iron boots. They can be upgraded into netherite boots using a netherite ingot and netherite upgrade at a smithing table.


== Obtaining ==
== Obtaining ==
Line 27: Line 27:


=== Generated loot ===
=== Generated loot ===
{{LootChestItem|diamond-boots,damaged-diamond-boots,damaged-random-enchanted-diamond-boots,damaged-random-enchanted-diamond-boots-2,level-enchanted-diamond-boots}}
{{MC/LootChestItem|diamond-boots,damaged-diamond-boots,damaged-random-enchanted-diamond-boots,damaged-random-enchanted-diamond-boots-2,level-enchanted-diamond-boots}}


=== Mob loot ===
=== Mob loot ===
[[Minecraft:Zombie]]s, [[Minecraft:husk]]s, [[Minecraft:skeleton]]s, [[Minecraft:stray]]s, and [[Minecraft:bogged]] have an extremely small chance to spawn wearing diamond armor. There is a 8.5% chance (9.5% with [[Minecraft:Looting]] I, 10.5% with Looting II and 11.5% with Looting III) for the mob to drop the boots they're wearing upon death unless they are spawned from an [[Minecraft:ominous trial spawner]]. The dropped boots are usually badly damaged, and may be [[Minecraft:enchanted]] with enchantment levels 5-19.
[[Minecraft:Zombie]]s, [[Minecraft:husk]]s, skeletons, strays, and bogged have an extremely small chance to spawn wearing diamond armor. There is a 8.5% chance (9.5% with Looting I, 10.5% with Looting II and 11.5% with Looting III) for the mob to drop the boots they're wearing upon death unless they are spawned from an ominous trial spawner. The dropped boots are usually badly damaged, and may be enchanted with enchantment levels 5-19.


=== Trading ===
=== Trading ===
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== Usage ==
== Usage ==
When worn, diamond boots provide {{armor|3}} [[Minecraft:armor points]] and {{armor|2}} [[Minecraft:armor toughness]].
When worn, diamond boots provide {{MC/Armor|3}} armor points and {{MC/Armor|2}} armor toughness.


=== Upgrading ===
=== Upgrading ===
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=== Repairing ===
=== Repairing ===
==== Combining ====
==== Combining ====
{{Crafting|Damaged Diamond Boots|Damaged Diamond Boots
{{MC/Crafting|Damaged Diamond Boots|Damaged Diamond Boots
|Output = Diamond Boots
|Output = Diamond Boots
|type = Tool
|type = Tool
Line 67: Line 67:


==== Unit repair ====
==== Unit repair ====
{{main|Anvil mechanics#Unit repair}}
{{MC/Main|Anvil mechanics#Unit repair}}
{{Repairing
{{Repairing
| head=1
| head=1
Line 76: Line 76:
}}
}}


Boots can be repaired in an [[Minecraft:anvil]] by adding units of the [[Minecraft:tiers]]' repair material, with each repair material restoring 25% the boots' maximum durability, rounded down. Two boots of the same tier can also be combined in an anvil. Both methods preserve the boots' [[Minecraft:enchantment]]s.
Boots can be repaired in an [[Minecraft:anvil]] by adding units of the tiers' repair material, with each repair material restoring 25% the boots' maximum durability, rounded down. Two boots of the same tier can also be combined in an anvil. Both methods preserve the boots' enchantments.


=== Enchantments ===
=== Enchantments ===
Boots can receive the following [[Minecraft:enchantment]]s:
Boots can receive the following enchantments:
{|class="wikitable col-2-center col-3-right"
{|class="wikitable col-2-center col-3-right"
|+
|+
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!Description
!Description
!Max level
!Max level
![[Minecraft:Enchanting|Method]]
!Method
!Weight
!Weight
|-
|-
|[[Minecraft:Protection]]<ref group=note name=exc>Protection, Projectile Protection, Blast Protection, and Fire Protection are mutually exclusive.</ref>
|Protection<ref group=note name=exc>Protection, Projectile Protection, Blast Protection, and Fire Protection are mutually exclusive.</ref>
|Increases overall damage reduction.
|Increases overall damage reduction.
|IV
|IV
|{{BlockLink|Enchanting Table}}<br/>{{BlockLink|Anvil}}
|{{MC/Blocklink|Enchanting Table}}<br/>{{MC/Blocklink|Anvil}}
|10
|10
|-
|-
|[[Minecraft:Projectile Protection]]<ref group=note name="exc"/>
|Projectile Protection<ref group=note name="exc"/>
|Increases damage reduction against projectiles.
|Increases damage reduction against projectiles.
|IV
|IV
|{{BlockLink|Enchanting Table}}<br/>{{BlockLink|Anvil}}
|{{MC/Blocklink|Enchanting Table}}<br/>{{MC/Blocklink|Anvil}}
|5
|5
|-
|-
|[[Minecraft:Blast Protection]]<ref group=note name="exc"/>
|Blast Protection<ref group=note name="exc"/>
|Increases damage reduction against explosions.
|Increases damage reduction against explosions.
|IV
|IV
|{{BlockLink|Enchanting Table}}<br/>{{BlockLink|Anvil}}
|{{MC/Blocklink|Enchanting Table}}<br/>{{MC/Blocklink|Anvil}}
|2
|2
|-
|-
|[[Minecraft:Fire Protection]]<ref group=note name="exc"/>
|Fire Protection<ref group=note name="exc"/>
|Increases damage reduction against fire.
|Increases damage reduction against fire.
|IV
|IV
|{{BlockLink|Enchanting Table}}<br/>{{BlockLink|Anvil}}
|{{MC/Blocklink|Enchanting Table}}<br/>{{MC/Blocklink|Anvil}}
|5
|5
|-
|-
|[[Minecraft:Feather Falling]]
|Feather Falling
|Reduces fall damage.
|Reduces fall damage.
|IV
|IV
|{{BlockLink|Enchanting Table}}<br/>{{BlockLink|Anvil}}
|{{MC/Blocklink|Enchanting Table}}<br/>{{MC/Blocklink|Anvil}}
|5
|5
|-
|-
|[[Minecraft:Thorns]]
|Thorns
|Deals returning damage to attackers.
|Deals returning damage to attackers.
|III
|III
|{{BlockLink|Anvil}}
|{{MC/Blocklink|Anvil}}
|1
|1
|-
|-
|[[Minecraft:Depth Strider]]<ref group=note name=exclusive2>Frost Walker and Depth Strider are mutually exclusive.</ref>
|Depth Strider<ref group=note name=exclusive2>Frost Walker and Depth Strider are mutually exclusive.</ref>
|Increases underwater movement speed.
|Increases underwater movement speed.
|III
|III
|{{BlockLink|Enchanting Table}}<br/>{{BlockLink|Anvil}}
|{{MC/Blocklink|Enchanting Table}}<br/>{{MC/Blocklink|Anvil}}
|2
|2
|-
|-
|[[Minecraft:Frost Walker]]<ref group=note name=exclusive2/>
|Frost Walker<ref group=note name=exclusive2/>
|Leaves a trail of ice when walking over water.
|Leaves a trail of ice when walking over water.
|II
|II
|{{BlockLink|Anvil}}
|{{MC/Blocklink|Anvil}}
|1
|1
|-
|-
|[[Minecraft:Soul Speed]]
|Soul Speed
|Increases movement speed on [[Minecraft:soul sand]].
|Increases movement speed on soul sand.
|III
|III
|{{BlockLink|Anvil}}
|{{MC/Blocklink|Anvil}}
|1
|1
|-
|-
|[[Minecraft:Unbreaking]]
|Unbreaking
|Grants a chance to negate durability consumption.
|Grants a chance to negate durability consumption.
|III
|III
|{{BlockLink|Enchanting Table}}<br/>{{BlockLink|Anvil}}
|{{MC/Blocklink|Enchanting Table}}<br/>{{MC/Blocklink|Anvil}}
|5
|5
|-
|-
|[[Minecraft:Mending]]
|Mending
|Repairs the boots when obtaining [[Minecraft:experience]].
|Repairs the boots when obtaining experience.
|I
|I
|{{BlockLink|Anvil}}
|{{MC/Blocklink|Anvil}}
|2
|2
|-
|-
|[[Minecraft:Curse of Vanishing]]
|Curse of Vanishing
|The boots vanish on death, not dropping as an item.
|The boots vanish on death, not dropping as an item.
|I
|I
|{{BlockLink|Anvil}}
|{{MC/Blocklink|Anvil}}
|1
|1
|-
|-
|[[Minecraft:Curse of Binding]]
|Curse of Binding
|Removes the ability to de-equip the boots.
|Removes the ability to de-equip the boots.
|I
|I
|{{BlockLink|Anvil}}
|{{MC/Blocklink|Anvil}}
|1
|1
|}
|}
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{{notelist}}
{{notelist}}
=== Armor trimming ===
=== Armor trimming ===
It is possible to upgrade armor with trims. This requires a [[Minecraft:smithing template]], a pair of boots, and an ingot or crystal ([[Minecraft:iron ingot]], [[Minecraft:copper ingot]], [[Minecraft:gold ingot]], [[Minecraft:netherite ingot]], [[Minecraft:emerald]], [[Minecraft:redstone dust]], [[Minecraft:lapis lazuli]], [[Minecraft:amethyst shard]], [[Minecraft:nether quartz]], [[Minecraft:diamond]], or [[Minecraft:resin brick]]).
It is possible to upgrade armor with trims. This requires a smithing template, a pair of boots, and an ingot or crystal (iron ingot, copper ingot, gold ingot, netherite ingot, [[Minecraft:emerald]], redstone dust, lapis lazuli, amethyst shard, nether quartz, [[Minecraft:diamond]], or resin brick).


These trims have no effect on the gameplay or strength of the armor.  
These trims have no effect on the gameplay or strength of the armor.  
Line 184: Line 184:


== Sounds ==
== Sounds ==
{{el|je}}:
{{MC/El|je}}:


{{SoundTable
{{SoundTable
Line 216: Line 216:
}}
}}


{{el|be}}:
{{MC/El|be}}:
{{SoundTable
{{SoundTable
|type = bedrock
|type = bedrock
Line 243: Line 243:
== Data values ==
== Data values ==
=== ID ===
=== ID ===
{{JE}}:
{{MC/JE}}:
{{ID table
{{ID table
|edition=java
|edition=java
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|foot=1}}
|foot=1}}


{{BE}}:
{{MC/BE}}:
{{ID table
{{ID table
|edition=bedrock
|edition=bedrock
Line 271: Line 271:


== History ==
== History ==
{{more sounds|section=1|type=old|Legacy Console Edition exclusive equipping sound and version range}}
{{MC/More sounds|section=1|type=old|Legacy Console Edition exclusive equipping sound and version range}}


=== ''Java Edition'' ===
=== ''Java Edition'' ===
{{HistoryTable
{{HistoryTable
|{{HistoryLine|java indev}}
|{{MC/HistoryLine|java indev}}
|{{HistoryLine||20100212-1210|[[File:Diamond Boots JE1 BE1.png|32px]] [[File:Diamond Boots (item) JE1 BE1.png|32px]] Added diamond boots.}}
|{{MC/HistoryLine||20100212-1210|[[File:Diamond Boots JE1 BE1.png|32px]] [[File:Diamond Boots (item) JE1 BE1.png|32px]] Added diamond boots.}}
|{{HistoryLine|java}}
|{{MC/HistoryLine|java}}
|{{HistoryLine||1.3.1|dev=12w21a|Blacksmith villagers now sell diamond boots for 7 emeralds.}}
|{{MC/HistoryLine||1.3.1|dev=12w21a|Blacksmith villagers now sell diamond boots for 7 emeralds.}}
|{{HistoryLine||1.8|dev=14w02a|Armorer villagers no longer sell diamond boots.}}
|{{MC/HistoryLine||1.8|dev=14w02a|Armorer villagers no longer sell diamond boots.}}
|{{HistoryLine|||dev=14w05a|Diamond boots no longer turn red when [[Minecraft:mob]]s and [[Minecraft:player]]s are hurt.}}
|{{MC/HistoryLine|||dev=14w05a|Diamond boots no longer turn red when [[Minecraft:mob]]s and players are hurt.}}
|{{HistoryLine||1.9|dev=15w31a|[[Minecraft:Enchanted]] diamond boots can now be found in [[Minecraft:end city]] chests.}}
|{{MC/HistoryLine||1.9|dev=15w31a|Enchanted diamond boots can now be found in end city chests.}}
|{{HistoryLine|||dev=15w36d|Diamond boots now have an [[Minecraft:attribute]] controlling the defense points.}}
|{{MC/HistoryLine|||dev=15w36d|Diamond boots now have an [[Minecraft:attribute]] controlling the defense points.}}
|{{HistoryLine||1.14|dev=18w43a|[[File:Diamond Boots JE2 BE2.png|32px]] [[File:Diamond Boots (item) JE2 BE2.png|32px]] The textures of diamond boots has been changed.}}
|{{MC/HistoryLine||1.14|dev=18w43a|[[File:Diamond Boots JE2 BE2.png|32px]] [[File:Diamond Boots (item) JE2 BE2.png|32px]] The textures of diamond boots has been changed.}}
|{{HistoryLine|||dev=19w11a|Armorer villagers now sell enchanted diamond boots, making diamond boots [[Minecraft:renewable]] again.}}
|{{MC/HistoryLine|||dev=19w11a|Armorer villagers now sell enchanted diamond boots, making diamond boots renewable again.}}
|{{HistoryLine||1.16|dev=20w09a|[[File:Diamond Boots (item) JE3 BE3.png|32px]] The texture of diamond boots [[Minecraft:item]]s has been changed.}}
|{{MC/HistoryLine||1.16|dev=20w09a|[[File:Diamond Boots (item) JE3 BE3.png|32px]] The texture of diamond boots [[Minecraft:item]]s has been changed.}}
|{{HistoryLine|||dev=20w17a|Diamonds boots now generate in place of netherite boots in [[Minecraft:bastion remnant]] chests.}}
|{{MC/HistoryLine|||dev=20w17a|Diamonds boots now generate in place of netherite boots in bastion remnant chests.}}
|{{HistoryLine||1.19.4|exp=Update 1.20|dev=23w04a|Diamond boots can now be trimmed using a [[Minecraft:smithing table]].
|{{MC/HistoryLine||1.19.4|exp=Update 1.20|dev=23w04a|Diamond boots can now be trimmed using a smithing table.
|There are 10 types of material that determine the color of the trim: diamond, copper, gold, lapis, emerald, diamond, netherite, redstone, amethyst, and quartz.
|There are 10 types of material that determine the color of the trim: diamond, copper, gold, lapis, emerald, diamond, netherite, redstone, amethyst, and quartz.
|Upgrading diamond boots to netherite boots now requires the netherite upgrade [[Minecraft:smithing template]].}}
|Upgrading diamond boots to netherite boots now requires the netherite upgrade smithing template.}}
|{{HistoryLine||26.1|dev=snap7|[[File:Baby Diamond Boots JE1 BE1.png|32px]] Added a specific texture and model for when the armor piece is worn by a humanoid baby mob.}}
|{{MC/HistoryLine||26.1|dev=snap7|[[File:Baby Diamond Boots JE1 BE1.png|32px]] Added a specific texture and model for when the armor piece is worn by a humanoid baby mob.}}
}}
}}


=== ''Bedrock Edition'' ===
=== ''Bedrock Edition'' ===
{{HistoryTable
{{HistoryTable
|{{HistoryLine|pocket alpha}}
|{{MC/HistoryLine|pocket alpha}}
|{{HistoryLine||v0.6.0|[[File:Diamond Boots JE1 BE1.png|32px]][[File:Diamond Boots (item) JE1 BE1.png|32px]] Added boots.}}
|{{MC/HistoryLine||v0.6.0|[[File:Diamond Boots JE1 BE1.png|32px]][[File:Diamond Boots (item) JE1 BE1.png|32px]] Added boots.}}
|{{HistoryLine|pocket}}
|{{MC/HistoryLine|pocket}}
|{{HistoryLine||1.0.0|dev=alpha 0.17.0.1|[[Minecraft:Enchanted]] diamond boots can now be found inside [[Minecraft:chest]]s within [[Minecraft:end city]].}}
|{{MC/HistoryLine||1.0.0|dev=alpha 0.17.0.1|Enchanted diamond boots can now be found inside [[Minecraft:chest]]s within end city.}}
|{{HistoryLine|bedrock}}
|{{MC/HistoryLine|bedrock}}
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Diamond Boots JE2 BE2.png|32px]][[File:Diamond Boots (item) JE2 BE2.png|32px]] The textures of diamond boots has been changed.}}
|{{MC/HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Diamond Boots JE2 BE2.png|32px]][[File:Diamond Boots (item) JE2 BE2.png|32px]] The textures of diamond boots has been changed.}}
|{{HistoryLine|||dev=beta 1.11.0.4|Diamond boots are now sold by armorer villagers.}}
|{{MC/HistoryLine|||dev=beta 1.11.0.4|Diamond boots are now sold by armorer villagers.}}
|{{HistoryLine||1.16.0|dev=beta 1.16.0.51|Diamond boots can now be used to create [[Minecraft:netherite boots]]
|{{MC/HistoryLine||1.16.0|dev=beta 1.16.0.51|Diamond boots can now be used to create netherite boots
|[[File:Diamond Boots (item) JE3 BE3.png|32px]] The texture of diamond boots [[Minecraft:item]]s have been changed.}}
|[[File:Diamond Boots (item) JE3 BE3.png|32px]] The texture of diamond boots [[Minecraft:item]]s have been changed.}}
|{{HistoryLine|||dev=beta 1.16.0.63|Diamonds boots now generate in place of netherite boots in bastion remnant chests.}}
|{{MC/HistoryLine|||dev=beta 1.16.0.63|Diamonds boots now generate in place of netherite boots in bastion remnant chests.}}
|{{HistoryLine||1.19.80|exp=Next Major Update|dev=Preview 1.19.80.21|Boots can now be trimmed using a [[Minecraft:smithing table]].
|{{MC/HistoryLine||1.19.80|exp=Next Major Update|dev=Preview 1.19.80.21|Boots can now be trimmed using a smithing table.
|Upgrading diamond boots to netherite boots now requires the netherite upgrade [[Minecraft:smithing template]].}}
|Upgrading diamond boots to netherite boots now requires the netherite upgrade smithing template.}}
|{{HistoryLine||26.10|dev=Preview 26.10.23|[[File:Baby Diamond Boots JE1 BE1.png|32px]] Added a specific texture and model for when the armor piece is worn by a humanoid baby mob.}}
|{{MC/HistoryLine||26.10|dev=Preview 26.10.23|[[File:Baby Diamond Boots JE1 BE1.png|32px]] Added a specific texture and model for when the armor piece is worn by a humanoid baby mob.}}
}}
}}


=== Legacy Console Edition ===
=== Legacy Console Edition ===
{{HistoryTable
{{HistoryTable
|{{HistoryLine|console}}
|{{MC/HistoryLine|console}}
|{{HistoryLine||xbox=TU1|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[File:Diamond Boots JE1 BE1.png|32px]] [[File:Diamond Boots (item) JE1 BE1.png|32px]] Added diamond boots.}}
|{{MC/HistoryLine||xbox=TU1|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[File:Diamond Boots JE1 BE1.png|32px]] [[File:Diamond Boots (item) JE1 BE1.png|32px]] Added diamond boots.}}
|{{HistoryLine||xbox=TU14|xbone=CU1|ps3=1.04|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|Blacksmith villagers now sell diamond boots for 7 emeralds.}}
|{{MC/HistoryLine||xbox=TU14|xbone=CU1|ps3=1.04|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|Blacksmith villagers now sell diamond boots for 7 emeralds.}}
|{{HistoryLine||xbox=TU24|xbone=CU12|ps3=1.16|psvita=1.16|ps4=1.16|Diamond boots no longer turn red when [[Minecraft:mob]]s and [[Minecraft:player]]s are hurt.}}
|{{MC/HistoryLine||xbox=TU24|xbone=CU12|ps3=1.16|psvita=1.16|ps4=1.16|Diamond boots no longer turn red when [[Minecraft:mob]]s and players are hurt.}}
|{{HistoryLine||xbox=TU25|xbone=CU14|ps3=1.17|psvita=1.17|ps4=1.17|Diamond boots now have the quick equip functionality.}}
|{{MC/HistoryLine||xbox=TU25|xbone=CU14|ps3=1.17|psvita=1.17|ps4=1.17|Diamond boots now have the quick equip functionality.}}
|{{HistoryLine||xbox=TU31|xbone=CU19|ps3=1.22|psvita=1.22|ps4=1.22|wiiu=Patch 3|switch=1.0.1|Armorer villagers no longer sell diamond boots.}}
|{{MC/HistoryLine||xbox=TU31|xbone=CU19|ps3=1.22|psvita=1.22|ps4=1.22|wiiu=Patch 3|switch=1.0.1|Armorer villagers no longer sell diamond boots.}}
|{{HistoryLine||xbox=TU46|xbone=CU36|ps3=1.38|psvita=1.38|ps4=1.38|wiiu=Patch 15|switch=1.0.1|[[Minecraft:Enchanted]] diamond boots can now be found in [[Minecraft:end city]] chests.|Diamond boots now have an [[Minecraft:attribute]] controlling the defense points.}}
|{{MC/HistoryLine||xbox=TU46|xbone=CU36|ps3=1.38|psvita=1.38|ps4=1.38|wiiu=Patch 15|switch=1.0.1|Enchanted diamond boots can now be found in end city chests.|Diamond boots now have an [[Minecraft:attribute]] controlling the defense points.}}
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|switch=none|[[File:Diamond Boots JE2 BE2.png|32px]] [[File:Diamond Boots (item) JE2 BE2.png|32px]] The textures of diamond boots have been changed.}}
|{{MC/HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|switch=none|[[File:Diamond Boots JE2 BE2.png|32px]] [[File:Diamond Boots (item) JE2 BE2.png|32px]] The textures of diamond boots have been changed.}}
}}
}}


=== ''New Nintendo 3DS Edition'' ===
=== ''New Nintendo 3DS Edition'' ===
{{HistoryTable
{{HistoryTable
|{{HistoryLine|new 3ds}}
|{{MC/HistoryLine|new 3ds}}
|{{HistoryLine||0.1.0|[[File:Diamond Boots JE1 BE1.png|32px]] [[File:Diamond Boots (item) JE1 BE1.png|32px]] Added diamond boots.}}
|{{MC/HistoryLine||0.1.0|[[File:Diamond Boots JE1 BE1.png|32px]] [[File:Diamond Boots (item) JE1 BE1.png|32px]] Added diamond boots.}}
}}
}}


=== Data history ===
=== Data history ===
{{HistoryTable
{{HistoryTable
|{{HistoryLine|java}}
|{{MC/HistoryLine|java}}
|{{HistoryLine||1.13|dev=17w47a|Prior to [[Minecraft:1.13/Flattening|''The Flattening'']], this item's numeral ID was 313.}}
|{{MC/HistoryLine||1.13|dev=17w47a|Prior to ''The Flattening'', this item's numeral ID was 313.}}
}}
}}


== Issues ==
== Issues ==
{{issue list}}
{{MC/Issue list}}


== Gallery ==
== Gallery ==
Line 346: Line 346:
=== Screenshots ===
=== Screenshots ===
<gallery>
<gallery>
File:Efe's fancy cat.jpg|"[[Minecraft:Efe]], wearing Diamond Boots with a [[Minecraft:custom]] enchantment that spawns sparkling particles, tempts a [[Minecraft:Cat]] with [[Minecraft:Salmon (item)|Salmon]] in a [[Minecraft:Snowy Plains|snowy]] [[Minecraft:Village]] under moonlight."<ref>https://www.minecraft.net/en-us/article/minecraft-java-edition-1-21</ref>
File:Efe's fancy cat.jpg|"[[Minecraft:Efe]], wearing Diamond Boots with a custom enchantment that spawns sparkling particles, tempts a Cat with Salmon in a snowy Village under moonlight."<ref>https://www.minecraft.net/en-us/article/minecraft-java-edition-1-21</ref>
</gallery>
</gallery>


Line 353: Line 353:


== Navigation ==
== Navigation ==
{{Navbox armor}}
{{MC/Navbox armor}}
{{Navbox diamond}}
{{MC/Navbox diamond}}
{{Navbox items|tools}}
{{MC/Navbox items|tools}}


[[Category:Armor]]
[[Category:Armor]]
[[Category:Combat]]
[[Category:Combat]]


[[Minecraft:pt:Botas de Diamante]]
pt:Botas de Diamante

Latest revision as of 20:19, 9 April 2026

Template:Infobox item Diamond boots are a variant of Minecraft:boots crafted from Minecraft:diamonds. They are the second-highest tier of boots, having higher armor points, armor toughness, durability, and enchantability than iron boots. They can be upgraded into netherite boots using a netherite ingot and netherite upgrade at a smithing table.

Obtaining

Crafting

Template:Crafting

Generated loot

Script error: No such module "lootChest".

Mob loot

Minecraft:Zombies, Minecraft:husks, skeletons, strays, and bogged have an extremely small chance to spawn wearing diamond armor. There is a 8.5% chance (9.5% with Looting I, 10.5% with Looting II and 11.5% with Looting III) for the mob to drop the boots they're wearing upon death unless they are spawned from an ominous trial spawner. The dropped boots are usually badly damaged, and may be enchanted with enchantment levels 5-19.

Trading

Template:Trade sources

Usage

When worn, diamond boots provide 3 (Template:Armorbar) armor points and 2 (Template:Armorbar) armor toughness.

Upgrading

Template:Smithing

Repairing

Combining

Script error: No such module "crafting". Template:Grinding

Unit repair

{{#vardefine:params|0 }}Template:Hatnote Template:Repairing

Boots can be repaired in an Minecraft:anvil by adding units of the tiers' repair material, with each repair material restoring 25% the boots' maximum durability, rounded down. Two boots of the same tier can also be combined in an anvil. Both methods preserve the boots' enchantments.

Enchantments

Boots can receive the following enchantments:

Name Description Max level Method Weight
Protection<ref group=note name=exc>Protection, Projectile Protection, Blast Protection, and Fire Protection are mutually exclusive.</ref> Increases overall damage reduction. IV
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Projectile Protection<ref group=note name="exc"/> Increases damage reduction against projectiles. IV
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5
Blast Protection<ref group=note name="exc"/> Increases damage reduction against explosions. IV
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Fire Protection<ref group=note name="exc"/> Increases damage reduction against fire. IV
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Feather Falling Reduces fall damage. IV
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Thorns Deals returning damage to attackers. III
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Depth Strider<ref group=note name=exclusive2>Frost Walker and Depth Strider are mutually exclusive.</ref> Increases underwater movement speed. III
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Frost Walker<ref group=note name=exclusive2/> Leaves a trail of ice when walking over water. II
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Soul Speed Increases movement speed on soul sand. III
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Unbreaking Grants a chance to negate durability consumption. III
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Mending Repairs the boots when obtaining experience. I
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Curse of Vanishing The boots vanish on death, not dropping as an item. I
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Curse of Binding Removes the ability to de-equip the boots. I
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Armor trimming

It is possible to upgrade armor with trims. This requires a smithing template, a pair of boots, and an ingot or crystal (iron ingot, copper ingot, gold ingot, netherite ingot, Minecraft:emerald, redstone dust, lapis lazuli, amethyst shard, nether quartz, Minecraft:diamond, or resin brick).

These trims have no effect on the gameplay or strength of the armor.

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Sounds

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Data values

ID

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History

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Data history

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Issues

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Gallery

Renders

Screenshots

References

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