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Minecraft:Leather Boots: Difference between revisions

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| armor = 1
| armor = 1
| armortoughness = 0
| armortoughness = 0
| durability = {{jebe|65|66}}
| durability = {{MC/JEBE|65|66}}
| enchantability = 15
| enchantability = 15
| knockbackresistance = 0
| knockbackresistance = 0
Line 11: Line 11:
| stackable = No
| stackable = No
}}
}}
'''Leather boots''' are a variant of [[Minecraft:boots]] that are crafted from [[Minecraft:leather]]. They are the seventh-highest [[Minecraft:tier]] of boots, having the same armor points as [[Minecraft:Golden Boots|golden]], [[Minecraft:Copper Boots|copper]], and [[Minecraft:chainmail boots]] but with lower durability. Wearing them allows an [[Minecraft:entity]] to walk on and climb through [[Minecraft:powder snow]]. Like all [[Minecraft:leather armor]], they can be [[Minecraft:dye|dyed]] and protect the wearer from [[Minecraft:freezing]].  
'''Leather boots''' are a variant of [[Minecraft:boots]] that are crafted from [[Minecraft:leather]]. They are the seventh-highest tier of boots, having the same armor points as [[Minecraft:Golden Boots|golden]], [[Minecraft:Copper Boots|copper]], and chainmail boots but with lower durability. Wearing them allows an entity to walk on and climb through powder snow. Like all leather armor, they can be [[Minecraft:dye|dyed]] and protect the wearer from freezing.  


== Obtaining ==
== Obtaining ==
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=== Generated loot ===
=== Generated loot ===
{{LootChestItem|leather-boots,random-enchanted-leather-boots}}
{{MC/LootChestItem|leather-boots,random-enchanted-leather-boots}}


=== Mob loot ===
=== Mob loot ===
[[Minecraft:Zombie]]s, [[Minecraft:husk]]s, [[Minecraft:skeleton]]s, [[Minecraft:stray]]s, and [[Minecraft:bogged]] have a small chance to spawn wearing armor, which may include leather boots. There is a 8.5% chance (9.5% with [[Minecraft:Looting]] I, 10.5% with Looting II and 11.5% with Looting III) for the mob to drop the boots they're wearing upon death unless they are spawned from an [[Minecraft:ominous trial spawner]]. The dropped boots are usually badly damaged, and may be [[Minecraft:enchanted]] with enchantment levels 5-19.
[[Minecraft:Zombie]]s, [[Minecraft:husk]]s, skeletons, strays, and bogged have a small chance to spawn wearing armor, which may include leather boots. There is a 8.5% chance (9.5% with Looting I, 10.5% with Looting II and 11.5% with Looting III) for the mob to drop the boots they're wearing upon death unless they are spawned from an ominous trial spawner. The dropped boots are usually badly damaged, and may be enchanted with enchantment levels 5-19.


=== Trading ===
=== Trading ===
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=== Fishing ===
=== Fishing ===
Leather boots can be caught as a "junk" item when [[Minecraft:fishing]].
Leather boots can be caught as a "junk" item when fishing.


== Usage ==
== Usage ==
When worn, leather boots provides {{armor|1}} [[Minecraft:armor point]].
When worn, leather boots provides {{MC/Armor|1}} armor point.


=== Powder snow ===
=== Powder snow ===
Leather boots can be used to safely cross [[Minecraft:powder snow]] without sinking in it. The block behaves similar to [[Minecraft:scaffolding]], allowing the player to sink in by pressing {{control|crouch}} and move up by pressing {{control|jump}}. The boots also prevent the wearer from taking freezing damage.
Leather boots can be used to safely cross powder snow without sinking in it. The block behaves similar to [[Minecraft:scaffolding]], allowing the player to sink in by pressing {{MC/Control|crouch}} and move up by pressing {{MC/Control|jump}}. The boots also prevent the wearer from taking freezing damage.


=== Repairing ===
=== Repairing ===
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==== Unit repair ====
==== Unit repair ====
{{main|Anvil mechanics#Unit repair}}
{{MC/Main|Anvil mechanics#Unit repair}}
{{Repairing
{{Repairing
| head=1
| head=1
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}}
}}


Boots can be repaired in an [[Minecraft:anvil]] by adding units of the [[Minecraft:tiers]]' repair material, with each repair material restoring 25% the boots' maximum durability, rounded down. Two boots of the same tier can also be combined in an anvil. Both methods preserve the boots' [[Minecraft:enchantment]]s.
Boots can be repaired in an [[Minecraft:anvil]] by adding units of the tiers' repair material, with each repair material restoring 25% the boots' maximum durability, rounded down. Two boots of the same tier can also be combined in an anvil. Both methods preserve the boots' enchantments.


=== Enchantments ===
=== Enchantments ===
Boots can receive the following [[Minecraft:enchantment]]s:
Boots can receive the following enchantments:
{|class="wikitable col-2-center col-3-right"
{|class="wikitable col-2-center col-3-right"
|+
|+
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!Description
!Description
!Max Level
!Max Level
![[Minecraft:Enchanting|Method]]
!Method
!Weight
!Weight
|-
|-
|[[Minecraft:Protection]]<ref group=note name=exc>Protection, Projectile Protection, Blast Protection, and Fire Protection are mutually exclusive.</ref>
|Protection<ref group=note name=exc>Protection, Projectile Protection, Blast Protection, and Fire Protection are mutually exclusive.</ref>
|Increases overall damage reduction.
|Increases overall damage reduction.
|IV
|IV
|{{BlockLink|Enchanting Table}}<br/>{{BlockLink|Anvil}}
|{{MC/Blocklink|Enchanting Table}}<br/>{{MC/Blocklink|Anvil}}
|10
|10
|-
|-
|[[Minecraft:Projectile Protection]]<ref group=note name="exc"/>
|Projectile Protection<ref group=note name="exc"/>
|Increases damage reduction against projectiles.
|Increases damage reduction against projectiles.
|IV
|IV
|{{BlockLink|Enchanting Table}}<br/>{{BlockLink|Anvil}}
|{{MC/Blocklink|Enchanting Table}}<br/>{{MC/Blocklink|Anvil}}
|5
|5
|-
|-
|[[Minecraft:Blast Protection]]<ref group=note name="exc"/>
|Blast Protection<ref group=note name="exc"/>
|Increases damage reduction against explosions.
|Increases damage reduction against explosions.
|IV
|IV
|{{BlockLink|Enchanting Table}}<br/>{{BlockLink|Anvil}}
|{{MC/Blocklink|Enchanting Table}}<br/>{{MC/Blocklink|Anvil}}
|2
|2
|-
|-
|[[Minecraft:Fire Protection]]<ref group=note name="exc"/>
|Fire Protection<ref group=note name="exc"/>
|Increases damage reduction against fire.
|Increases damage reduction against fire.
|IV
|IV
|{{BlockLink|Enchanting Table}}<br/>{{BlockLink|Anvil}}
|{{MC/Blocklink|Enchanting Table}}<br/>{{MC/Blocklink|Anvil}}
|5
|5
|-
|-
|[[Minecraft:Feather Falling]]
|Feather Falling
|Reduces fall damage.
|Reduces fall damage.
|IV
|IV
|{{BlockLink|Enchanting Table}}<br/>{{BlockLink|Anvil}}
|{{MC/Blocklink|Enchanting Table}}<br/>{{MC/Blocklink|Anvil}}
|5
|5
|-
|-
|[[Minecraft:Thorns]]
|Thorns
|Deals returning damage to attackers.
|Deals returning damage to attackers.
|III
|III
|{{BlockLink|Anvil}}
|{{MC/Blocklink|Anvil}}
|1
|1
|-
|-
|[[Minecraft:Depth Strider]]<ref group=note name=exclusive2>Frost Walker and Depth Strider are mutually exclusive.</ref>
|Depth Strider<ref group=note name=exclusive2>Frost Walker and Depth Strider are mutually exclusive.</ref>
|Increases underwater movement speed.
|Increases underwater movement speed.
|III
|III
|{{BlockLink|Enchanting Table}}<br/>{{BlockLink|Anvil}}
|{{MC/Blocklink|Enchanting Table}}<br/>{{MC/Blocklink|Anvil}}
|2
|2
|-
|-
|[[Minecraft:Frost Walker]]<ref group=note name=exclusive2/>
|Frost Walker<ref group=note name=exclusive2/>
|Leaves a trail of ice when walking over water.
|Leaves a trail of ice when walking over water.
|II
|II
|{{BlockLink|Anvil}}
|{{MC/Blocklink|Anvil}}
|1
|1
|-
|-
|[[Minecraft:Soul Speed]]
|Soul Speed
|Increases movement speed on [[Minecraft:soul sand]].
|Increases movement speed on soul sand.
|III
|III
|{{BlockLink|Anvil}}
|{{MC/Blocklink|Anvil}}
|1
|1
|-
|-
|[[Minecraft:Unbreaking]]
|Unbreaking
|Grants a chance to negate durability consumption.
|Grants a chance to negate durability consumption.
|III
|III
|{{BlockLink|Enchanting Table}}<br/>{{BlockLink|Anvil}}
|{{MC/Blocklink|Enchanting Table}}<br/>{{MC/Blocklink|Anvil}}
|5
|5
|-
|-
|[[Minecraft:Mending]]
|Mending
|Repairs the boots when obtaining [[Minecraft:experience]].
|Repairs the boots when obtaining experience.
|I
|I
|{{BlockLink|Anvil}}
|{{MC/Blocklink|Anvil}}
|2
|2
|-
|-
|[[Minecraft:Curse of Vanishing]]
|Curse of Vanishing
|The boots vanish on death, not dropping as an item.
|The boots vanish on death, not dropping as an item.
|I
|I
|{{BlockLink|Anvil}}
|{{MC/Blocklink|Anvil}}
|1
|1
|-
|-
|[[Minecraft:Curse of Binding]]
|Curse of Binding
|Removes the ability to de-equip the boots.
|Removes the ability to de-equip the boots.
|I
|I
|{{BlockLink|Anvil}}
|{{MC/Blocklink|Anvil}}
|1
|1
|}
|}
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=== Dyeing ===
=== Dyeing ===
{{main|Dye#Dyeing armor}}
{{MC/Main|Dye#Dyeing armor}}


Leather boots can be dyed by combining it with [[Minecraft:dye]](s) through crafting {{in|java}}, or by {{control|using}} it on a [[Minecraft:cauldron]] containing dyed water {{in|bedrock}}. {{control|Using}} dyed leather boots on a cauldron containing ordinary water removes any dye from it.
Leather boots can be dyed by combining it with [[Minecraft:dye]](s) through crafting {{MC/In|java}}, or by {{MC/Control|using}} it on a [[Minecraft:cauldron]] containing dyed water {{MC/In|bedrock}}. {{MC/Control|Using}} dyed leather boots on a cauldron containing ordinary water removes any dye from it.


{{Calculator|armorColor}}
{{Calculator|armorColor}}


== Sounds ==
== Sounds ==
{{el|je}}:
{{MC/El|je}}:


{{SoundTable
{{SoundTable
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}}
}}


{{el|be}}:
{{MC/El|be}}:
{{SoundTable
{{SoundTable
|type = bedrock
|type = bedrock
Line 258: Line 258:
== Data values ==
== Data values ==
=== ID ===
=== ID ===
{{edition|java}}:
{{MC/Edition|java}}:
{{ID table
{{ID table
|edition=java
|edition=java
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|foot=1}}
|foot=1}}


{{edition|bedrock}}:
{{MC/Edition|bedrock}}:
{{ID table
{{ID table
|edition=bedrock
|edition=bedrock
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=== Item data ===
=== Item data ===
{{JE}}:
{{MC/JE}}:
{{see also|Data component format}}
{{MC/See also|Data component format}}
<div class="treeview">
<div class="treeview">
* {{nbt|compound|components}}: the item's '''components''' tag.
* {{MC/Nbt|compound|components}}: the item's '''components''' tag.
{{:Data component format/dyed_color}}
{{:Data component format/dyed_color}}
</div>
</div>


{{BE}}:
{{MC/BE}}:
{{see also|Bedrock Edition level format/Item format}}
{{MC/See also|Bedrock Edition level format/Item format}}


== Achievements ==
== Achievements ==
{{load achievements|Tie Dye Outfit;Let It Go!}}
{{MC/Load achievements|Tie Dye Outfit;Let It Go!}}


== Advancements ==
== Advancements ==
{{load advancements|Light as a Rabbit}}
{{MC/Load advancements|Light as a Rabbit}}


== History ==
== History ==
{{more sounds|section=1|type=old|Legacy Console Edition exclusive equipping sound and version range}}
{{MC/More sounds|section=1|type=old|Legacy Console Edition exclusive equipping sound and version range}}


=== ''Java Edition'' ===
=== ''Java Edition'' ===
{{HistoryTable
{{HistoryTable
|{{HistoryLine|java indev}}
|{{MC/HistoryLine|java indev}}
|{{HistoryLine||0.31|dev=20091231-2147|[[File:Leather Boots (item) JE1 BE1.png|32px]] Added cloth boots.}}
|{{MC/HistoryLine||0.31|dev=20091231-2147|[[File:Leather Boots (item) JE1 BE1.png|32px]] Added cloth boots.}}
|{{HistoryLine||20100212-1210|Cloth boots can now be crafted.}}
|{{MC/HistoryLine||20100212-1210|Cloth boots can now be crafted.}}
|{{HistoryLine||20100218-0011|[[File:Leather Boots JE1 BE1.png|32px]] Added a model for cloth boots.
|{{HistoryLine||20100218-0011|[[File:Leather Boots JE1 BE1.png|32px]] Added a model for cloth boots.
|Cloth boots now give {{armor|3}} and have durability.}}
|Cloth boots now give {{MC/Armor|3}} and have durability.}}
|{{HistoryLine|java alpha}}
|{{MC/HistoryLine|java alpha}}
|{{HistoryLine||v1.0.8|"Cloth boots" have been renamed to "leather boots", despite item names not existing at this time.{{verify}}
|{{HistoryLine||v1.0.8|"Cloth boots" have been renamed to "leather boots", despite item names not existing at this time.{{MC/Verify}}
|Leather boots are now [[Minecraft:crafting|crafted]] with [[Minecraft:leather]] instead of [[Minecraft:cloth]].}}
|Leather boots are now [[Minecraft:crafting|crafted]] with [[Minecraft:leather]] instead of cloth.}}
|{{HistoryLine|java}}
|{{MC/HistoryLine|java}}
|{{HistoryLine||1.0.0|dev=Beta 1.9 Prerelease|The armor protection behavior has been changed. Previous to this update, the total armor protection is based in this equation: (((''total equipped armor damage reduction'' &minus; 1) &times; (''all equipped armor max damage'' &minus; ''total equipped armor damage'')) &divide; (''total equipped armor max damage'' + 1)).}}
|{{MC/HistoryLine||1.0.0|dev=Beta 1.9 Prerelease|The armor protection behavior has been changed. Previous to this update, the total armor protection is based in this equation: (((''total equipped armor damage reduction'' &minus; 1) &times; (''all equipped armor max damage'' &minus; ''total equipped armor damage'')) &divide; (''total equipped armor max damage'' + 1)).}}
|{{HistoryLine||1.3.1|dev=12w21a|Butcher villagers now [[Minecraft:trading|sell]] leather boots for 2-3 emeralds.}}
|{{MC/HistoryLine||1.3.1|dev=12w21a|Butcher villagers now sell leather boots for 2-3 emeralds.}}
|{{HistoryLine||1.4.2|dev=August 17, 2012|slink={{tweet|Dinnerbone|236445090929844225}}|[[Minecraft:Jeb]] and [[Minecraft:Dinnerbone]] tweeted pictures of [[Minecraft:dye]]able leather armor, including boots.{{citation needed|Link to Jeb's tweet?}}}}
|{{HistoryLine||1.4.2|dev=August 17, 2012|slink={{tweet|Dinnerbone|236445090929844225}}|Jeb and Dinnerbone tweeted pictures of [[Minecraft:dye]]able leather armor, including boots.{{citation needed|Link to Jeb's tweet?}}}}
|{{HistoryLine|||dev=12w34a|Leather boots can now be dyed by [[Minecraft:crafting]] leather boots with [[Minecraft:dye]]s. Dyes can be removed by {{control|use|text=using}} dyed leather boots on a [[Minecraft:cauldron]] with [[Minecraft:water]].
|{{HistoryLine|||dev=12w34a|Leather boots can now be dyed by [[Minecraft:crafting]] leather boots with [[Minecraft:dye]]s. Dyes can be removed by {{MC/Control|use|text=using}} dyed leather boots on a [[Minecraft:cauldron]] with [[Minecraft:water]].
|[[File:Leather Boots JE2 BE1.png|32px]] [[File:Leather Boots (item) JE2.png|32px]] Default leather boots are now slightly darker.}}
|[[File:Leather Boots JE2 BE1.png|32px]] [[File:Leather Boots (item) JE2.png|32px]] Default leather boots are now slightly darker.}}
|{{HistoryLine|||dev=12w36a|[[Minecraft:Dye]]d leather boots are now more saturated and have a slight tint of tan in respect to the default armor color.}}
|{{MC/HistoryLine|||dev=12w36a|[[Minecraft:Dye]]d leather boots are now more saturated and have a slight tint of tan in respect to the default armor color.}}
|{{HistoryLine|||dev=12w37a|[[File:Leather Boots (item) JE3 BE2.png|32px]] Leather boots now have non-dyed parts. This has been implemented so that [[Minecraft:player]]s can distinguish between other types of armor and similarly colored leather armor.}}
|{{MC/HistoryLine|||dev=12w37a|[[File:Leather Boots (item) JE3 BE2.png|32px]] Leather boots now have non-dyed parts. This has been implemented so that players can distinguish between other types of armor and similarly colored leather armor.}}
|{{HistoryLine||1.7.2|dev=13w36a|Leather boots can now be obtained as one of the "junk" items through [[Minecraft:fishing]].}}
|{{MC/HistoryLine||1.7.2|dev=13w36a|Leather boots can now be obtained as one of the "junk" items through fishing.}}
|{{HistoryLine||1.8|dev=14w02a|Leatherworker villagers no longer sell leather boots.}}
|{{MC/HistoryLine||1.8|dev=14w02a|Leatherworker villagers no longer sell leather boots.}}
|{{HistoryLine|||dev=14w05a|Leather boots no longer turn red when [[Minecraft:mob]]s and [[Minecraft:player]]s are hurt.}}
|{{MC/HistoryLine|||dev=14w05a|Leather boots no longer turn red when [[Minecraft:mob]]s and players are hurt.}}
|{{HistoryLine||1.9|dev=15w36d|Leather boots now have an [[Minecraft:attribute]] controlling the defense points.}}
|{{MC/HistoryLine||1.9|dev=15w36d|Leather boots now have an [[Minecraft:attribute]] controlling the defense points.}}
|{{HistoryLine|||dev=15w50a|Added {{cd|equip}} [[Minecraft:sound]]s for boots.}}
|{{HistoryLine|||dev=15w50a|Added {{MC/Cd|equip}} sounds for boots.}}
|{{HistoryLine||1.13|dev=18w11a|Enchanted leather boots can now generate in the chests of [[Minecraft:shipwreck]]s.}}
|{{MC/HistoryLine||1.13|dev=18w11a|Enchanted leather boots can now generate in the chests of shipwrecks.}}
|{{HistoryLine||1.14|dev=18w43a|[[File:Leather Boots JE3 BE2.png|32px]][[File:Leather Boots (item) JE4 BE3.png|32px]] The textures of leather boots have been changed.}}
|{{MC/HistoryLine||1.14|dev=18w43a|[[File:Leather Boots JE3 BE2.png|32px]][[File:Leather Boots (item) JE4 BE3.png|32px]] The textures of leather boots have been changed.}}
|{{HistoryLine|||dev=18w48a|Leather boots can now be found in [[Minecraft:chest]]s in [[Minecraft:village]] tanneries.}}
|{{MC/HistoryLine|||dev=18w48a|Leather boots can now be found in [[Minecraft:chest]]s in village tanneries.}}
|{{HistoryLine|||dev=19w11a|Leatherworker villagers now sell randomly [[Minecraft:dye]]d leather boots.}}
|{{MC/HistoryLine|||dev=19w11a|Leatherworker villagers now sell randomly [[Minecraft:dye]]d leather boots.}}
|{{HistoryLine||1.17|dev=20w46a|Leather boots can now be used to safely walk on [[Minecraft:powder snow]].|Leather armor now protects against [[Minecraft:powder snow]]'s freezing.}}
|{{MC/HistoryLine||1.17|dev=20w46a|Leather boots can now be used to safely walk on powder snow.|Leather armor now protects against powder snow's freezing.}}
|{{HistoryLine|||dev=21w13a|Leather boots now prevent fall damage when landing on [[Minecraft:powder snow]].}}
|{{MC/HistoryLine|||dev=21w13a|Leather boots now prevent fall damage when landing on powder snow.}}
|{{HistoryLine||1.19.4|exp=Update 1.20|dev=23w05a|Leather boots can now be trimmed using a smithing table. Iron, Copper, Gold, Lapis, Emerald, Diamond, Netherite, Redstone, Amethyst, and Quartz can be used.}}
|{{MC/HistoryLine||1.19.4|exp=Update 1.20|dev=23w05a|Leather boots can now be trimmed using a smithing table. Iron, Copper, Gold, Lapis, Emerald, Diamond, Netherite, Redstone, Amethyst, and Quartz can be used.}}
|{{HistoryLine||26.1|dev=snap7|[[File:Baby Leather Boots JE1 BE1.png|32px]] Added a specific texture and model for when the armor piece is worn by a humanoid baby mob.}}
|{{MC/HistoryLine||26.1|dev=snap7|[[File:Baby Leather Boots JE1 BE1.png|32px]] Added a specific texture and model for when the armor piece is worn by a humanoid baby mob.}}
}}
}}


=== ''Bedrock Edition'' ===
=== ''Bedrock Edition'' ===
{{HistoryTable
{{HistoryTable
|{{HistoryLine|pocket alpha}}
|{{MC/HistoryLine|pocket alpha}}
|{{HistoryLine||v0.6.0|[[File:Leather Boots JE1 BE1.png|32px]][[File:Leather Boots (item) JE1 BE1.png|32px]] Added boots.}}
|{{MC/HistoryLine||v0.6.0|[[File:Leather Boots JE1 BE1.png|32px]][[File:Leather Boots (item) JE1 BE1.png|32px]] Added boots.}}
|{{HistoryLine||v0.8.0|dev=build 2|{{InvSprite|Leather Boots}} The leather boots sprites have been changed to that of the [[Minecraft:Java Edition|PC]] version, but its armor [[Minecraft:model]] remains that of older versions.}}
|{{HistoryLine||v0.8.0|dev=build 2|{{MC/InvSprite|Leather Boots}} The leather boots sprites have been changed to that of the [[Minecraft:Java Edition|PC]] version, but its armor model remains that of older versions.}}
|{{HistoryLine||v0.12.1|dev=build 1|Leather boots can now be obtained from [[Minecraft:fishing]] as a "junk" [[Minecraft:item]].}}
|{{MC/HistoryLine||v0.12.1|dev=build 1|Leather boots can now be obtained from fishing as a "junk" [[Minecraft:item]].}}
|{{HistoryLine||v0.14.0|dev=build 1|[[File:Leather Boots JE2 BE2.png|32px]] Leather boots can now be dyed and the model has been updated.}}
|{{MC/HistoryLine||v0.14.0|dev=build 1|[[File:Leather Boots JE2 BE2.png|32px]] Leather boots can now be dyed and the model has been updated.}}
|{{HistoryLine|bedrock}}
|{{MC/HistoryLine|bedrock}}
|{{HistoryLine||1.4.0|dev=beta 1.2.14.2|Enchanted leather boots can now be found inside [[Minecraft:shipwreck]] supply room [[Minecraft:chest]]s.}}
|{{MC/HistoryLine||1.4.0|dev=beta 1.2.14.2|Enchanted leather boots can now be found inside shipwreck supply room [[Minecraft:chest]]s.}}
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|Leather boots can now be found inside plains village tannery chests.
|{{MC/HistoryLine||1.10.0|dev=beta 1.10.0.3|Leather boots can now be found inside plains village tannery chests.
|[[File:Leather Boots JE3 BE2.png|32px]][[File:Leather Boots (item) JE4 BE3.png|32px]] The textures of boots have been changed.}}
|[[File:Leather Boots JE3 BE2.png|32px]][[File:Leather Boots (item) JE4 BE3.png|32px]] The textures of boots have been changed.}}
|{{HistoryLine||1.11.0|dev=beta 1.11.0.1|Leather boots can now be found inside savanna, taiga, desert, snowy taiga and snowy tundra village tannery chests.}}
|{{MC/HistoryLine||1.11.0|dev=beta 1.11.0.1|Leather boots can now be found inside savanna, taiga, desert, snowy taiga and snowy tundra village tannery chests.}}
|{{HistoryLine||1.12.0|dev=beta 1.12.0.2|[[File:Armor Stand with Leather Armor MCPE-44669.png|32px]] Leather boots no longer show as being [[Minecraft:dye]]d properly when worn by [[Minecraft:armor stand]]s.}}
|{{MC/HistoryLine||1.12.0|dev=beta 1.12.0.2|[[File:Armor Stand with Leather Armor MCPE-44669.png|32px]] Leather boots no longer show as being [[Minecraft:dye]]d properly when worn by armor stands.}}
|{{HistoryLine||1.13.0|dev=beta 1.13.0.1|Leather boots now appear dyed properly when worn by armor stands.}}
|{{MC/HistoryLine||1.13.0|dev=beta 1.13.0.1|Leather boots now appear dyed properly when worn by armor stands.}}
|{{HistoryLine||1.16.200|exp=Caves and Cliffs|dev=beta 1.16.200.52|Leather boots can now be used to safely walk on [[Minecraft:powder snow]].}}
|{{MC/HistoryLine||1.16.200|exp=Caves and Cliffs|dev=beta 1.16.200.52|Leather boots can now be used to safely walk on powder snow.}}
|{{HistoryLine||1.19.80|exp=Next Major Update|dev=Preview 1.19.80.21|Leather boots can now be trimmed using a [[Minecraft:smithing table]].}}
|{{MC/HistoryLine||1.19.80|exp=Next Major Update|dev=Preview 1.19.80.21|Leather boots can now be trimmed using a smithing table.}}
|{{HistoryLine||26.10|dev=Preview 26.10.23|[[File:Baby Leather Boots JE1 BE1.png|32px]] Added a specific texture and model for when the armor piece is worn by a humanoid baby mob.}}
|{{MC/HistoryLine||26.10|dev=Preview 26.10.23|[[File:Baby Leather Boots JE1 BE1.png|32px]] Added a specific texture and model for when the armor piece is worn by a humanoid baby mob.}}
}}
}}


=== Legacy Console Edition ===
=== Legacy Console Edition ===
{{HistoryTable
{{HistoryTable
|{{HistoryLine|console}}
|{{MC/HistoryLine|console}}
|{{HistoryLine||xbox=TU1|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[File:Leather Boots JE2 BE1.png|32px]] [[File:Leather Boots (item) JE1 BE1.png|32px]] Added leather boots.}}
|{{MC/HistoryLine||xbox=TU1|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[File:Leather Boots JE2 BE1.png|32px]] [[File:Leather Boots (item) JE1 BE1.png|32px]] Added leather boots.}}
|{{HistoryLine||xbox=TU12|ps3=1.00|psvita=1.00|ps4=1.00|[[File:Leather Boots (item) JE3 BE2.png|32px]] The textures for leather boots [[Minecraft:item]]s have been changed.}}
|{{MC/HistoryLine||xbox=TU12|ps3=1.00|psvita=1.00|ps4=1.00|[[File:Leather Boots (item) JE3 BE2.png|32px]] The textures for leather boots [[Minecraft:item]]s have been changed.}}
|{{HistoryLine||xbox=TU14|ps3=1.04|psvita=1.00|ps4=1.00|Leather boots can now be [[Minecraft:dye]]d.
|{{MC/HistoryLine||xbox=TU14|ps3=1.04|psvita=1.00|ps4=1.00|Leather boots can now be [[Minecraft:dye]]d.
|[[Minecraft:Item repair]] can now repair boots.|Butcher villagers now [[Minecraft:trading|sell]] leather boots for 2-3 emeralds.}}
|Item repair can now repair boots.|Butcher villagers now sell leather boots for 2-3 emeralds.}}
|{{HistoryLine||xbox=TU24|xbone=CU12|ps3=1.16|psvita=1.16|ps4=1.16|Leather boots no longer turn red when [[Minecraft:mob]]s and [[Minecraft:player]]s are hurt.}}
|{{MC/HistoryLine||xbox=TU24|xbone=CU12|ps3=1.16|psvita=1.16|ps4=1.16|Leather boots no longer turn red when [[Minecraft:mob]]s and players are hurt.}}
|{{HistoryLine||xbox=TU25|xbone=CU14|ps3=1.17|psvita=1.17|ps4=1.17|Leather boots now have the quick equip functionality.}}
|{{MC/HistoryLine||xbox=TU25|xbone=CU14|ps3=1.17|psvita=1.17|ps4=1.17|Leather boots now have the quick equip functionality.}}
|{{HistoryLine||xbox=TU31|xbone=CU19|ps3=1.22|psvita=1.22|ps4=1.22|wiiu=Patch 3|switch=1.0.1|Leather boots can now be obtained as one of the "junk" items through [[Minecraft:fishing]].|Leatherworker villagers no longer sell leather boots.}}
|{{MC/HistoryLine||xbox=TU31|xbone=CU19|ps3=1.22|psvita=1.22|ps4=1.22|wiiu=Patch 3|switch=1.0.1|Leather boots can now be obtained as one of the "junk" items through fishing.|Leatherworker villagers no longer sell leather boots.}}
|{{HistoryLine||xbox=TU46|xbone=CU36|ps3=1.38|psvita=1.38|ps4=1.38|wiiu=Patch 15|switch=1.0.1|Leather boots now have an [[Minecraft:attribute]] controlling the defense points.}}
|{{MC/HistoryLine||xbox=TU46|xbone=CU36|ps3=1.38|psvita=1.38|ps4=1.38|wiiu=Patch 15|switch=1.0.1|Leather boots now have an [[Minecraft:attribute]] controlling the defense points.}}
|{{HistoryLine||xbox=TU69|xbone=none|ps3=1.76|psvita=1.76|ps4=1.76|wiiu=Patch 38|switch=none|Enchanted leather boots can now be found inside [[Minecraft:shipwreck]] supply room [[Minecraft:chest]]s.}}
|{{MC/HistoryLine||xbox=TU69|xbone=none|ps3=1.76|psvita=1.76|ps4=1.76|wiiu=Patch 38|switch=none|Enchanted leather boots can now be found inside shipwreck supply room [[Minecraft:chest]]s.}}
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|switch=none|[[File:Leather Boots JE3 BE2.png|32px]] [[File:Leather Boots (item) JE4 BE3.png|32px]] The textures of leather boots have been changed.}}
|{{MC/HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|switch=none|[[File:Leather Boots JE3 BE2.png|32px]] [[File:Leather Boots (item) JE4 BE3.png|32px]] The textures of leather boots have been changed.}}
}}
}}


=== ''New Nintendo 3DS Edition'' ===
=== ''New Nintendo 3DS Edition'' ===
{{HistoryTable
{{HistoryTable
|{{HistoryLine|new 3ds}}
|{{MC/HistoryLine|new 3ds}}
|{{HistoryLine||0.1.0|[[File:Leather Boots JE2 BE1.png|32px]] [[File:Leather Boots (item) JE3 BE2.png|32px]] Added leather boots.}}
|{{MC/HistoryLine||0.1.0|[[File:Leather Boots JE2 BE1.png|32px]] [[File:Leather Boots (item) JE3 BE2.png|32px]] Added leather boots.}}
}}
}}


=== Data history ===
=== Data history ===
{{HistoryTable
{{HistoryTable
|{{HistoryLine|java}}
|{{MC/HistoryLine|java}}
|{{HistoryLine||1.13|dev=17w47a|Prior to [[Minecraft:1.13/Flattening|''The Flattening'']], this item's numeral ID was 301.}}
|{{MC/HistoryLine||1.13|dev=17w47a|Prior to ''The Flattening'', this item's numeral ID was 301.}}
}}
}}


== Issues ==
== Issues ==
{{issue list}}
{{MC/Issue list}}


== Trivia ==
== Trivia ==
*Leather armor originally used textures from one of [[Minecraft:Notch]]'s previous games, ''[[Minecraft:Legend of the Chambered]]''.
*Leather armor originally used textures from one of Notch's previous games, ''Legend of the Chambered''.
*Leather boots are the only piece of leather armor that has the same name as other armor materials.
*Leather boots are the only piece of leather armor that has the same name as other armor materials.


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== Navigation ==
== Navigation ==
{{Navbox armor}}
{{MC/Navbox armor}}
{{Navbox items|tools}}
{{MC/Navbox items|tools}}


[[Category:Armor]]
[[Category:Armor]]
[[Category:Combat]]
[[Category:Combat]]


[[Minecraft:pt:Botas de Couro]]
pt:Botas de Couro

Latest revision as of 20:33, 9 April 2026

Template:Infobox item Leather boots are a variant of Minecraft:boots that are crafted from Minecraft:leather. They are the seventh-highest tier of boots, having the same armor points as golden, copper, and chainmail boots but with lower durability. Wearing them allows an entity to walk on and climb through powder snow. Like all leather armor, they can be dyed and protect the wearer from freezing.

Obtaining

Crafting

Template:Crafting

Generated loot

Script error: No such module "lootChest".

Mob loot

Minecraft:Zombies, Minecraft:husks, skeletons, strays, and bogged have a small chance to spawn wearing armor, which may include leather boots. There is a 8.5% chance (9.5% with Looting I, 10.5% with Looting II and 11.5% with Looting III) for the mob to drop the boots they're wearing upon death unless they are spawned from an ominous trial spawner. The dropped boots are usually badly damaged, and may be enchanted with enchantment levels 5-19.

Trading

Template:Trade sources

Fishing

Leather boots can be caught as a "junk" item when fishing.

Usage

When worn, leather boots provides 1 (Template:Armorbar) armor point.

Powder snow

Leather boots can be used to safely cross powder snow without sinking in it. The block behaves similar to Minecraft:scaffolding, allowing the player to sink in by pressing {{#vardefine: control | shift on keyboard or right button on the right side of gamepad }}crouch and move up by pressing {{#vardefine: control | space bar on keyboard or bottom button on right side of gamepad }}jump. The boots also prevent the wearer from taking freezing damage.

Repairing

Combining

Template:Crafting Template:Grinding

Unit repair

{{#vardefine:params|0 }}Template:Hatnote Template:Repairing

Boots can be repaired in an Minecraft:anvil by adding units of the tiers' repair material, with each repair material restoring 25% the boots' maximum durability, rounded down. Two boots of the same tier can also be combined in an anvil. Both methods preserve the boots' enchantments.

Enchantments

Boots can receive the following enchantments:

Name Description Max Level Method Weight
Protection<ref group=note name=exc>Protection, Projectile Protection, Blast Protection, and Fire Protection are mutually exclusive.</ref> Increases overall damage reduction. IV
  1. redirect Template:blockLink

Template:Redr

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Template:Redr

10
Projectile Protection<ref group=note name="exc"/> Increases damage reduction against projectiles. IV
  1. redirect Template:blockLink

Template:Redr

  1. redirect Template:blockLink

Template:Redr

5
Blast Protection<ref group=note name="exc"/> Increases damage reduction against explosions. IV
  1. redirect Template:blockLink

Template:Redr

  1. redirect Template:blockLink

Template:Redr

2
Fire Protection<ref group=note name="exc"/> Increases damage reduction against fire. IV
  1. redirect Template:blockLink

Template:Redr

  1. redirect Template:blockLink

Template:Redr

5
Feather Falling Reduces fall damage. IV
  1. redirect Template:blockLink

Template:Redr

  1. redirect Template:blockLink

Template:Redr

5
Thorns Deals returning damage to attackers. III
  1. redirect Template:blockLink

Template:Redr

1
Depth Strider<ref group=note name=exclusive2>Frost Walker and Depth Strider are mutually exclusive.</ref> Increases underwater movement speed. III
  1. redirect Template:blockLink

Template:Redr

  1. redirect Template:blockLink

Template:Redr

2
Frost Walker<ref group=note name=exclusive2/> Leaves a trail of ice when walking over water. II
  1. redirect Template:blockLink

Template:Redr

1
Soul Speed Increases movement speed on soul sand. III
  1. redirect Template:blockLink

Template:Redr

1
Unbreaking Grants a chance to negate durability consumption. III
  1. redirect Template:blockLink

Template:Redr

  1. redirect Template:blockLink

Template:Redr

5
Mending Repairs the boots when obtaining experience. I
  1. redirect Template:blockLink

Template:Redr

2
Curse of Vanishing The boots vanish on death, not dropping as an item. I
  1. redirect Template:blockLink

Template:Redr

1
Curse of Binding Removes the ability to de-equip the boots. I
  1. redirect Template:blockLink

Template:Redr

1

Template:Notelist

Armor trimming

Template:Smithing

Dyeing

{{#vardefine:params|0 }}Template:Hatnote

Leather boots can be dyed by combining it with Minecraft:dye(s) through crafting in Template:Editions, or by {{#vardefine: control | right click on mouse or left trigger on gamepad }}using it on a Minecraft:cauldron containing dyed water in Template:Editions. {{#vardefine: control | right click on mouse or left trigger on gamepad }}Using dyed leather boots on a cauldron containing ordinary water removes any dye from it.

Template:Calculator

Sounds

  1. REDIRECT Template:Edition

Template:Rcat:

Template:SoundTable

  1. REDIRECT Template:Edition

Template:Rcat: Template:SoundTable

Data values

ID

Template:!((Java EditionTemplate:))!: Template:ID table

Template:!((Bedrock EditionTemplate:))!: Template:ID table

Item data

Java Edition: {{#vardefine:params|0 }}Template:Hatnote

Data component format/dyed color

Bedrock Edition: {{#vardefine:params|0 }}Template:Hatnote

Achievements

Script error: No such module "Achievement".

Advancements

Script error: No such module "Advancement".

History

Template:Message box

Java Edition

Template:HistoryTable

Bedrock Edition

Template:HistoryTable

Legacy Console Edition

Template:HistoryTable

New Nintendo 3DS Edition

Template:HistoryTable

Data history

Template:HistoryTable

Issues

Script error: No such module "Issue list".

Trivia

  • Leather armor originally used textures from one of Notch's previous games, Legend of the Chambered.
  • Leather boots are the only piece of leather armor that has the same name as other armor materials.

Gallery

Renders

Notes

Template:Notelist

External links

Navigation

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