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Minecraft:Java Edition 26.4: Difference between revisions

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Sync: updated from Minecraft
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Sync: updated from Minecraft
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'''[[Minecraft:Debug screen]]'''
'''[[Minecraft:Debug screen]]'''
* The items in the debug overlay ({{keys|F3}} by default) are now sorted into categories and have been made easier to read and understand.
* A new {{cd|chunk_section_status}} shows the rendering status of chunks around the player. This will impact performance at high view distances.
* A new {{cd|chunk_section_status}} shows the rendering status of chunks around the player. This will impact performance at high view distances.
* The chunk load overlay has been split off from {{cd|visualize_chunks_on_server}} and into a new {{cd|chunk_load_status}}.
* The chunk load overlay has been split off from {{cd|visualize_chunks_on_server}} and into a new {{cd|chunk_load_status}}.
<gallery>
Default Debug Menu.png|The original default debug screen design
F3 Screen 26.4-Snapshot2.jpeg|The new default debug screen design
</gallery>


'''Dedicated server properties'''
'''Dedicated server properties'''
Line 462: Line 467:


'''[[Minecraft:UI]]'''
'''[[Minecraft:UI]]'''
* The items in the debug overlay ({{keys|F3}} by default) are now sorted into categories and have been made easier to read and understand.
* Lightmap visualization is now configurable as {{cd|lightmap_texture}} in debug options and appears in the Light group.
* Lightmap visualization is now configurable as {{cd|lightmap_texture}} in debug options and appears in the Light group.
** Its visibility setting is saved with the debug profile.
** Its visibility setting is saved with the debug profile.
Line 471: Line 475:
* The "Visibility" option has been moved from Online Options into the Friends list.
* The "Visibility" option has been moved from Online Options into the Friends list.
* The icon buttons in the pause menu have been reordered to match the main menu.
* The icon buttons in the pause menu have been reordered to match the main menu.
<gallery>
Default Debug Menu.png|The original default debug screen design
F3 Screen 26.4-Snapshot2.jpeg|The new default debug screen design
</gallery>


'''[[Minecraft:World generation]]'''
'''[[Minecraft:World generation]]'''

Revision as of 11:08, 13 October 2026

Template:Infobox version Template:Relevant guide 26.4, the release of the fourth game drop of 2026, is an upcoming Minecraft:game drop for Template:JE, planned to be released in the fourth quarter of 2026. It introduces the Minecraft:ice caves, a cave Minecraft:biome featuring Minecraft:icicles and Minecraft:ice crystals, as well as the Minecraft:frostbite, Minecraft:ice balls, and the Minecraft:Freezing effect, and fixes bugs.

Additions

Template:Additions table

Blocks

File:Ice Crystal (U) JE1.png Minecraft:Ice crystal

File:Icicle.png Minecraft:Icicle

Items

Template:InvSprite Minecraft:Arrow of Freezing

Template:InvSprite Minecraft:Frostbite spawn egg

Template:InvSprite Minecraft:Ice ball

  • A throwable projectile that deals damage.
    • It does more damage based on its projectile speed.
  • They deal a small amount of damage and also deal knockback.
    • Deals 4 damage to entities it hits, scaling down with velocity.
  • Breaks on impact with blocks or entities, creating a particle effect and sound.
  • Can be used to brew potions of Freezing.
  • Obtained from Minecraft:frostbites, which have a chance to drop them when killed.

Template:AnimateSpriteMinecraft:Potion of Freezing

Mobs

width=55x55 File:Baby Frostbite JE1 BE1.png Minecraft:Frostbite

  • A Minecraft:zombie variant that can be found in snowy biomes.
  • Immune to Minecraft:Freezing effect.
  • Burns in sunlight.
  • It has two modes of attacking: a melee attack and a ranged attack.
    • Switches between melee and ranged combat based on target distance and whether they have Minecraft:ice balls.
    • Most frostbites use a standard melee attack, which gives the Freezing effect.
    • Some frostbites spawn holding ice balls, which they throw as a ranged attack.
  • Drops ice balls and Minecraft:rotten flesh when killed.
  • Converts into a zombie when underwater for too long.

World generation

Template:BiomeSprite Minecraft:Ice caves

Gameplay

Minecraft:Effects

  • File:Freezing JE1 BE1.png Minecraft:Freezing
    • An effect that causes an entity to Minecraft:freeze, dealing damage over time and slowing their movement.
      • The Freezing effect will cause players to shake and eventually deal damage.
      • Causes those affected to slowly become frozen as if in powder snow for its duration.
    • Wearing a piece of Minecraft:leather armor prevents the entity from freezing, just like with Minecraft:powder snow, but will not keep the effect from being applied and will not remove the effect.
    • Mobs will take additional damage from Freezing while they are affected by this effect.
      • Mobs that are vulnerable to Freezing have a five times multiplier to the damage taken.
    • Lingering potion, splash potion, and Minecraft:potion of Freezing can be brewed using ice balls.
    • Minecraft:Arrows of Freezing can be crafted by placing a lingering potion of Freezing in the middle of the crafting table surrounded by eight arrows.

General

Block sound sets

  • Added Template:Cd registry containing definitions for sounds produced by different categories of blocks.
    • Format: object with fields:
      • Template:Cd – a float between Template:Cd and Template:Cd, the relative volume at which all sounds will be played.
      • Template:Cd – a float between Template:Cd and Template:Cd, the relative pitch at which all sounds will be played.
      • Template:Cd – Sound event, the sound that will be played when the block gets broken.
      • Template:Cd – Sound event, the sound that will be played when an entity walks on top of the block.
      • Template:Cd – Sound event, the sound that will be played when the block gets placed.
      • Template:Cd – Sound event, the sound that will be played while the block is being destroyed.
      • Template:Cd – Sound event, the sound that will be played when an entity falls onto the block.
      • All sound fields are optional.

Minecraft:Environment attributes

  • Template:Cd
    • Determines whether the sky occluder is enabled for the environment. The sky occluder will occlude the sky box up until a certain angle with fog color with a smooth occlusion border.
      • Value type: boolean
      • Default value: Template:Cd for the Overworld, Template:Cd for the Nether and the End.
      • Interpolated: no

Other Players

  • A new menu which has been added to replace Social Interactions.
  • Only available when playing on a world open to multiplayer.
    • This includes:
      • Playing in singleplayer worlds open to LAN
      • Playing on dedicated servers
      • Playing on Realms
    • Can be opened by pressing the "Other Players" icon button in the pause menu
    • Can also be opened from in-game using the "Other Players" key (Template:Key by default)
  • Lists the players currently online in the world you are in
  • Lists players who are not online anymore, but may still be of interest:
    • Players who were just online but left
    • Players who recently sent messages in the chat
  • Clicking on a player's icon in the list opens their Player Options.

Minecraft:Particles

Player Options

  • Player Options is a new screen accessible through both the Friends list and Other Players.
  • It contains per-player social actions previously spread across the Friends list and Social Interactions.
  • These actions are:
    • Sending or canceling a friend request
    • Accepting or declining a friend request
    • Muting a player
    • Reporting a player
  • Muting a player hides their chat messages until the next time you start the game
  • Blocking players is managed through Other Players.

Minecraft:Predicates

  • Added Template:Cd
    • Checks if the height of the position is below a given heightmap value.
    • Format:

Minecraft:Shaders

  • Added sky_occluder.vsh and sky_occluder.fsh shaders which are used to occlude the sky box up until the certain angle with fog color with a smooth occlusion border.

Tags

  • Biome Tags
  • Block Tags
    • Added the block tag Template:Cd to describe all blocks which are allowed to be replaced by ores within ice caves (in addition to Template:Cd, Template:Cd and Template:Cd)
    • Added the block tag Template:Cd to describe all blocks causing icicles directly above to melt.
    • Added the block tag Template:Cd to describe all blocks which are allowed to be replaced by large icicles within the ice caves biome.
    • Added several block tags to affect how mobs pathfind:
      • Template:Cd - blocks to be avoided while flying, either due to danger or potential to get stuck.
      • Template:Cd - blocks that will damage entities that walk through them, but are not considered dangerous enough to avoid entirely.
      • Template:Cd - blocks that will damage entities that walk through them.
      • Template:Cd - blocks that can be dropped down through.
      • Template:Cd - blocks that are considered leaves.
      • Template:Cd - blocks that are considered completely open to walk through.
      • Template:Cd - blocks that are considered powder snow.
      • Template:Cd - blocks that are considered rails.
      • Template:Cd - blocks that are considered sticky, causing slowed movement and inability to jump.
  • Block Sound Set Tags
    • Added Template:Cd - block sound sets which when stepped on cause Horses to produce a galloping sound.
  • Item Tags
    • Added Template:Cd for items picked up and used by the frostbite.
    • Added Template:Cd for items which shall apply knockback even if they do 0 damage.
    • Added Template:Cd - items that can be used to dye a sheep's wool.
      • The color will be taken from the Template:Cd component of the used item stack.

Changes

Blocks

Minecraft:Brown mushroom and Minecraft:red mushroom

  • Can now be placed on any block with a top solid face regardless of lighting conditions.
    • They still cannot spread unless the brightness at the new growth is less than 13, or its support block overrides light requirements, like Minecraft:mycelium.

Minecraft:Ice

  • Added unique sounds.

Minecraft:Snow

Items

Minecraft:Snowball

  • Now applies knockback to players.

Mobs

Minecraft:Wandering Trader

World generation

General

Features

Material conditions

  • Updated Template:Cd
    • No longer considers height modifications from eroded badlands "surface extensions" in an order-dependent way.

Minecraft:Noise settings

Minecraft:Placed features

  • The possible domain in the XZ plane of placed features included in biomes is now validated.
    • Feature placement can only occur within a 3×3 chunk region: as such, it is not valid for a Placed Feature to select a position outside of that range.
    • Note: the size of the feature itself is not currently taken into consideration, which may still overflow the chunk.

Placement modifiers

Command format

General

  • NBT conversion from floating point types to integer types now always converts to the closest possible valid number after rounding down.

Template:Cmd

  • Will now fill biomes with block accuracy.

General

Minecraft:Data pack

  • The Minecraft:pack format version is now Template:Cd.
  • Entries for different biomes in multi-noise biome sources can no longer overlap across all noise parameters with the same offset.

Minecraft:Debug screen

  • The items in the debug overlay (Template:Keys by default) are now sorted into categories and have been made easier to read and understand.
  • A new Template:Cd shows the rendering status of chunks around the player. This will impact performance at high view distances.
  • The chunk load overlay has been split off from Template:Cd and into a new Template:Cd.

Dedicated server properties

  • Added Template:Cd
    • A list of comma-separated ids.
    • If non-empty, the server will match the values against Template:Cd property in Template:Cd packet.
      • If there is no match, the server will reject the connection.
    • This works both for both status and login connections, so any user connecting without the correct Template:Cd in the server address will not see the status and will not be able to join the server.
  • Added Template:Cd field
    • If non-empty, the value of this field will be sent in the Template:Cd packet JSON payload under the contact property.
    • This value is meant to be used to signal a way to contact the server owners about the server, even if there is no website or other information about it.
    • This field is meant to be human-readable, but there are no other restrictions on field format.
  • Added Template:Cd field
    • This option allows disabling existing legacy (pre-1.7) server status and ping protocol handling.
    • To preserve existing functionality, value defaults to Template:Cd.
    • Note: Template:Cd needs to be set for any status information (modern or legacy) to be set.

Minecraft:Fog

  • Render distance edge fog now reduces the opacity of objects at the edge of loaded chunks, rather than fading them into an opaque, constant color (which previously made them stick out strongly from the sky).

Minecraft:Friends list

  • Updated the design of the Friends list.
  • Added searching.
    • In the Friends tab, the profile name text box used for sending requests also functions as a search box.
    • In the requests tab, a search box appears at the top if the player has 15 or more requests.
  • Added sorting.
    • Sort modes can be cycled through by pressing the new sort button.
    • The current sort modes are:
      • Sort by who's online - friends who are listed as online appear at the top of the list.
      • Sort by alphabetical order - friends are sorted according to the alphabetical order of their names.
  • Clicking on a player's icon in the Friends list now opens their Player Options.
  • Removed "Remove Friend" button.
    • This functionality is now accessible through Player Options instead.

Network protocol

  • Added Template:Cd custom packet payload
    • This packet is intended to inform servers about client mods to simplify debugging.
    • Vanilla client sends an empty packet at the start of configuration phase, as it does not know about any mods – that is still a responsibility of 3rd-party modding platforms.
  • Modified Template:Cd packet
    • The Template:Cd field in the serverbound intention packet can now hold additional parameters (previously it stored only the domain name used for connecting to a server).
      • The new format is similar to URI query strings – the domain can now optionally be followed by a Template:Cd character and then followed by Template:Cd pairs separated by a Template:Cd character.
      • Empty values can be omitted (including Template:Cd sign).
      • Keys and values are escaped according to the standard URI rules ("percent-encoded component").
      • Keys starting with Template:Cd are reserved for vanilla use.
      • Users can now input properties in any "Server Address" field in the server list.
      • If a server uses SRV DNS records, the host field will contain both original and resolved domains.
        • If the resolved domain is different from the original domain, the resolved one will be used as the "primary" one, while the original one will be added as Template:Cd ("origin") property.
        • Example host string: Template:Cd, while the port field in the intention packet will be set to the resolved port value.
      • The field size has been extended to 1024 characters.
      • Note: since the Template:Cd packet is unencrypted, properties should not be used for any security-sensitive purpose.
  • Modified Template:Cd packet
    • Added Template:Cd field – a string to string map of properties that will be added to the host field in the Template:Cd packet sent to the target server.

Minecraft:Options

  • "Graphics API" Video Setting:
    • "Default" now behaves the same as "Prefer Vulkan".
    • The game will no longer change the graphics API setting automatically if a startup crash is detected.

Order-Independent Transparency shaders

  • The OIT algorithm was simplified by replacing the wavelet-based mathematics with depth bin-based accumulation.

Minecraft:Particles

Player Reporting

  • Redesigned the save/discard draft confirmation screen.
  • Player reports saved as drafts no longer prompt you to discard them upon exiting a world if they can be continued later.
    • Chat reports can never be continued.
    • Name reports can be continued if the reported player is in your Friends list.
    • Skin reports can be continued if the reported player is in your Friends list.
  • Pressing "Quit Game" in the main menu will now give a warning if you have an unsent draft report that would be lost.

Minecraft:Resource pack

Minecraft:Shaders

  • screenquad.vsh was renamed to screentriangle.vsh since it was actually representing a single triangle for a while now.
  • Removed OIT (Order-Independent Transparency, controlled by "Improved Transparency" video setting) support from the clouds.fsh, since it is now used to render clouds when OIT is off and to render clouds to an offscreen target when OIT is on.
  • Added blit_clouds.fsh shader with OIT support that renders clouds from an offscreen target to OIT targets.

Minecraft:Sky

  • When "Improved Transparency" is on, sky background and clouds that are behind the terrain are now blended into the terrain render distance fog making the boundary between the sky and the terrain invisible.
  • In the Overworld, the bottom half of the skybox is now occluding the celestial objects such as the Minecraft:sun, the Minecraft:moon and the stars.

Minecraft:Sounds

Tags

Minecraft:Textures

Minecraft:UI

  • Lightmap visualization is now configurable as Template:Cd in debug options and appears in the Light group.
    • Its visibility setting is saved with the debug profile.
    • It can now be displayed alongside the FPS and network charts.
  • The Social Interactions screen has been replaced with the new Other Players screen.
  • The "Social Interactions" keybind has been renamed to "Other Players".
  • The Friends button has received a new icon.
  • The "Visibility" option has been moved from Online Options into the Friends list.
  • The icon buttons in the pause menu have been reordered to match the main menu.

Minecraft:World generation

Fixes

Template:Fixes

Navigation

Template:Navbox Java Edition versions

Minecraft:de:26.4 Minecraft:es:Java Edition 26.4 Minecraft:fr:Édition Java 26.4 Minecraft:ja:Java Edition 26.4 Minecraft:lzh:爪哇版二六點四 Minecraft:pt:Edição Java 26.4 Minecraft:ru:26.4 (Java Edition) Minecraft:zh:Java版26.4