Minecraft:Bedrock Edition guides/Friendly Update: Difference between revisions
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|name=Friendly Update | |name=Friendly Update | ||
|vers= | |vers= | ||
* {{ | * {{vl|pe v0.15.0|}} | ||
* {{ | * {{vl|pe v0.15.1|}} | ||
* {{ | * {{vl|pe v0.15.2|}} | ||
* {{ | * {{vl|pe v0.15.3|}} | ||
* {{ | * {{vl|pe v0.15.4|}} | ||
* {{ | * {{vl|pe v0.15.6|}} | ||
* {{ | * {{vl|pe v0.15.7|}} | ||
* {{ | * {{vl|pe v0.15.8|}} | ||
* {{ | * {{vl|pe v0.15.9|}} | ||
* {{ | * {{vl|pe v0.15.10|}} | ||
|prev=Overworld Update | |prev=Overworld Update | ||
|next=Boss Update | |next=Boss Update | ||
}} | }} | ||
This guide is a simplified overview of all the changes in the Friendly Update ({{ | This guide is a simplified overview of all the changes in the [[Minecraft:Friendly Update]] ({{BE}} 0.15.''x'' releases), which assumes at least some familiarity with the [[Minecraft:Overworld Update]] (''Bedrock Edition'' 0.14.''x'' releases) | ||
==Mobs== | ==Mobs== | ||
===New=== | ===New=== | ||
{|{{ | {|{{Simple Guide table|New Mobs}} | ||
|- | |- | ||
|General | |General | ||
| Line 28: | Line 28: | ||
|Added animation when [[Minecraft:animal]] is fed. | |Added animation when [[Minecraft:animal]] is fed. | ||
|- | |- | ||
|Stray | |[[Minecraft:Stray]] | ||
|[[File:Stray BE1.png|128px]] | |[[File:Stray BE1.png|128px]] | ||
|Generates naturally in snowy biomes. | |Generates naturally in snowy biomes. | ||
| | | | ||
{{ | {{Drop|item|Bone|0|2}} | ||
{{ | {{Drop|item|Arrow|0|2}} | ||
{{ | {{Drop|item|Arrow of Slowness|0|1}} | ||
{{ | {{Drop|block|Wither Skeleton Skull|1}}, if killed by [[Minecraft:charged creeper]]. | ||
|A cold variant of skeleton. | |A cold variant of [[Minecraft:skeleton]]. | ||
|- | |- | ||
|[[Minecraft:Husk]] | |[[Minecraft:Husk]] | ||
| Line 43: | Line 43: | ||
|Generates naturally in desert biomes. | |Generates naturally in desert biomes. | ||
| | | | ||
{{ | {{Drop|item|Rotten Flesh|0|2}} | ||
{{ | {{Drop|item|Iron Ingot|0|1}} | ||
{{ | {{Drop|item|Carrot|0|1}} | ||
{{ | {{Drop|item|Potato|0|1}} | ||
|Dry variant of [[Minecraft:zombie]]. | |Dry variant of [[Minecraft:zombie]]. | ||
|- | |- | ||
|[[Minecraft:Horse]] | |[[Minecraft:Horse]] | ||
|{{ | |{{Animate|Black Horse Revision 1.gif; Brown Horse Revision 1.gif; Chestnut Horse Revision 1.gif; Creamy Horse Revision 1.gif; Darkbrown Horse Revision 1.gif; Gray Horse Revision 1.gif; White Horse Revision 1.gif|128px}} | ||
{{ | {{Animate|Baby Black Horse Revision 1.gif; Baby Brown Horse Revision 1.gif; Baby Chestnut Horse Revision 1.gif; Baby Creamy Horse Revision 1.gif; Baby Darkbrown Horse Revision 1.gif; Baby Gray Horse Revision 1.gif; Baby White Horse Revision 1.gif|128px}} | ||
|Generates naturally in stables and animal enclosures in the plains and savanna biomes or village. | |Generates naturally in stables and animal enclosures in the [[Minecraft:plains]] and [[Minecraft:savanna]] biomes or [[Minecraft:village]]. | ||
| | | | ||
{{ | {{Drop|item|Leather|0|2}} | ||
|New rideable creatures. | |New rideable creatures. | ||
|- | |- | ||
|Skeleton horse | |[[Minecraft:Skeleton horse]] | ||
|[[File:Skeleton Horse Revision 1.png|128px]] | |[[File:Skeleton Horse Revision 1.png|128px]] | ||
|Has a chance to be generated in a bolt of lightning. | |Has a chance to be generated in a bolt of lightning. | ||
| | | | ||
{{ | {{Drop|item|Bone|0|2}} | ||
|Undead variant of the horse. | |Undead variant of the horse. | ||
|- | |- | ||
|Mule | |[[Minecraft:Mule]] | ||
|[[File:Mule JE1.png|128px]] | |[[File:Mule JE1.png|128px]] | ||
[[File:Baby Mule JE1.png|64px]] | [[File:Baby Mule JE1.png|64px]] | ||
|Generated by breeding horses and donkeys. | |Generated by breeding horses and donkeys. | ||
| | | | ||
{{ | {{Drop|item|Leather|0|2}} | ||
| | | | ||
* New rideable creatures. | * New rideable creatures. | ||
* Can equip chests for it. | * Can equip chests for it. | ||
|- | |- | ||
|Donkey | |[[Minecraft:Donkey]] | ||
|[[File:Donkey JE1.png|128px]] | |[[File:Donkey JE1.png|128px]] | ||
[[File:Baby Donkey JE1.png|64px]] | [[File:Baby Donkey JE1.png|64px]] | ||
|Generates naturally in the plains and savanna biomes. | |Generates naturally in the [[Minecraft:plains]] and [[Minecraft:savanna]] biomes. | ||
| | | | ||
{{ | {{Drop|item|Leather|0|2}} | ||
| | | | ||
* New rideable creatures. | * New rideable creatures. | ||
| Line 86: | Line 86: | ||
===Changed=== | ===Changed=== | ||
{|{{ | {|{{Simple Guide table|Changed Mobs}} | ||
|- | |- | ||
|General | |General | ||
| Line 94: | Line 94: | ||
* Fixed heads-up display movement when riding animals in VR devices. | * Fixed heads-up display movement when riding animals in VR devices. | ||
|- | |- | ||
|Skeleton | |[[Minecraft:Skeleton]] | ||
|[[File:Skeleton JE4 BE2.png|128px]] | |[[File:Skeleton JE4 BE2.png|128px]] | ||
|Added animations when shooting [[Minecraft:arrow]] and reloading [[Minecraft:bow]]. | |Added animations when shooting [[Minecraft:arrow]] and reloading [[Minecraft:bow]]. | ||
|- | |- | ||
|Rabbit | |[[Minecraft:Rabbit]] | ||
|[[File:Toast Rabbit JE1 BE1.png|128px]] | |[[File:Toast Rabbit JE1 BE1.png|128px]] | ||
[[File:Baby Toast Rabbit JE1 BE1.png|64px]] | [[File:Baby Toast Rabbit JE1 BE1.png|64px]] | ||
|Change their skin when named Toast. | |Change their skin when named Toast. | ||
|- | |- | ||
|Sheep | |[[Minecraft:Sheep]] | ||
|[[File:Jeb Sheep BE1.gif|128px]] | |[[File:Jeb Sheep BE1.gif|128px]] | ||
|When named {{ | |When named {{cd|jeb_}} the wool will always change color, but does not affect the color of the wool when obtained. | ||
|- | |- | ||
|[[Minecraft:Enderman]] | |[[Minecraft:Enderman]] | ||
| Line 120: | Line 120: | ||
==Blocks== | ==Blocks== | ||
===New=== | ===New=== | ||
{|{{ | {|{{Simple Guide table|New Blocks}} | ||
|- | |- | ||
|[[Minecraft:Piston]] and sticky piston | |[[Minecraft:Piston]] and [[Minecraft:sticky piston]] | ||
|[[File:Piston (U) JE1.png|84px]] | |[[File:Piston (U) JE1.png|84px]] | ||
[[File:Sticky Piston (U) JE1.png|84px]] | [[File:Sticky Piston (U) JE1.png|84px]] | ||
|3 sticky pistons will naturally generate in jungle temple. | |3 sticky pistons will naturally generate in [[Minecraft:jungle temple]]. | ||
{{Crafting | {{Crafting | ||
|head=1 | |head=1 | ||
| Line 148: | Line 148: | ||
|foot=1 | |foot=1 | ||
}} | }} | ||
|Can be mined directly with tools or by hand. | |Can be mined directly with [[Minecraft:tools]] or by hand. | ||
|Used to push or pull blocks. | |Used to push or pull blocks. | ||
|- | |- | ||
| Line 172: | Line 172: | ||
===Changed=== | ===Changed=== | ||
{|{{ | {|{{Simple Guide table|Changed Blocks}} | ||
|- | |- | ||
|[[Minecraft:Trapdoor]] | |[[Minecraft:Trapdoor]] | ||
| Line 181: | Line 181: | ||
|[[Minecraft:Painting]] | |[[Minecraft:Painting]] | ||
|[[File:Painting JE1 BE1.png|84px]]<br> | |[[File:Painting JE1 BE1.png|84px]]<br> | ||
{{ | {{Animate|Kebab.png; Aztec.png; Alban.png; Aztec2.png; Bomb.png; Plant.png; Wasteland.png; Pool.png; Creebet.png; Courbet.png; Sunset.png; Sea.png; Match.png; Bust.png; Stage.png; Void.png;<!-- Skull and Roses.png-->; Fighters.png; Wanderer.png; Graham.png; Donkey Kong.png; Skeleton (painting).png; Pigscene.png; Pointer.png|84px}} | ||
|Now has sound effects when placed and when destroyed. | |Now has sound effects when placed and when destroyed. | ||
|- | |- | ||
|Nether reactor core | |[[Minecraft:Nether reactor core]] | ||
|{{ | |{{Animate|Nether Reactor Core BE2.png; Initialized Nether Reactor Core BE2.png; Finished Nether Reactor Core BE2.png|84px}} | ||
|Textures are interchangeable with those from the plastics resource pack and are still unobtainable. | |Textures are interchangeable with those from the plastics resource pack and are still unobtainable. | ||
|- | |- | ||
|Rose bush | |[[Minecraft:Rose bush]] | ||
|[[File:Rose Bush BE2.png|84px]] | |[[File:Rose Bush BE2.png|84px]] | ||
|New textures. | |New textures. | ||
| Line 196: | Line 196: | ||
|New textures. | |New textures. | ||
|- | |- | ||
|Note block | |[[Minecraft:Note block]] | ||
|[[File:Note Block JE1 BE1.png|84px]] | |[[File:Note Block JE1 BE1.png|84px]] | ||
|Now louder. | |Now louder. | ||
| Line 203: | Line 203: | ||
==Items== | ==Items== | ||
===New=== | ===New=== | ||
{|{{ | {|{{Simple Guide table|New Items}} | ||
|- | |- | ||
|Raw mutton | |[[Minecraft:Raw mutton]] | ||
|[[File:Raw Mutton JE2 BE1.png|84px]] | |[[File:Raw Mutton JE2 BE1.png|84px]] | ||
|Adult sheep will drop 1-2 raw mutton when killed. | |Adult [[Minecraft:sheep]] will drop 1-2 raw mutton when killed. | ||
| | | | ||
* Press and hold the {{ | * Press and hold the {{Control|Use}} key in the hotkey bar to eat raw mutton. Each raw mutton will restore {{hunger|2}} [[Minecraft:hunger value]] and 1.2 [[Minecraft:saturation]]. | ||
* Raw mutton can be used to breed or heal tamed wolves, guide them to move around, and also speed up the remaining growth time of tamed pups by 10%. | * Raw mutton can be used to [[Minecraft:breed]] or heal tamed [[Minecraft:wolves]], guide them to move around, and also speed up the remaining growth time of tamed pups by 10%. | ||
* Raw mutton can be used to cook cooked mutton. | * Raw mutton can be used to cook cooked mutton. | ||
|- | |- | ||
|Cooked mutton | |[[Minecraft:Cooked mutton]] | ||
|[[File:Cooked Mutton JE2 BE1.png|84px]] | |[[File:Cooked Mutton JE2 BE1.png|84px]] | ||
|Adult sheep will drop 1-2 cooked mutton when they die while on fire. | |Adult sheep will drop 1-2 cooked mutton when they die while on fire. | ||
| Line 223: | Line 223: | ||
}} | }} | ||
| | | | ||
* Press and hold the {{ | * Press and hold the {{Control|Use}} key in the hotkey bar to eat cooked mutton. Each cooked mutton will restore {{hunger|6}} [[Minecraft:hunger value]] and 9.6 [[Minecraft:saturation]]. | ||
* Cooked mutton can be used to breed or heal tamed wolves, guide them to move around, and can also speed up the remaining growth time of tamed pups by 10%. | * Cooked mutton can be used to breed or heal tamed [[Minecraft:wolves]], guide them to move around, and can also speed up the remaining growth time of tamed pups by 10%. | ||
|- | |- | ||
|New mobs spawn | |New mobs [[Minecraft:spawn egg]]s | ||
|{{ | |{{Animate|Horse Spawn Egg JE1 BE1.png; Mule Spawn Egg JE1 BE1.png; Donkey Spawn Egg JE1 BE1.png; Zombie Horse Spawn Egg BE1.png; Skeleton Horse Spawn Egg JE1 BE1.png; Stray Spawn Egg BE1.png; Husk Spawn Egg BE1.png; Wither Skeleton Spawn Egg JE1 BE1.png|84px}} | ||
|Obtained from the [[Minecraft:Creative inventory]]. | |Obtained from the [[Minecraft:Creative inventory]]. | ||
|Used to generate the corresponding [[Minecraft:mob]]. | |Used to generate the corresponding [[Minecraft:mob]]. | ||
|- | |- | ||
|Fire charge | |[[Minecraft:Fire charge]] | ||
|[[File:Fire Charge JE1 BE1.png|84px]] | |[[File:Fire Charge JE1 BE1.png|84px]] | ||
| | | | ||
| Line 243: | Line 243: | ||
|Used to light a flame. | |Used to light a flame. | ||
|- | |- | ||
|Name tag | |[[Minecraft:Name tag]] | ||
|[[File:Name Tag JE1 BE1.png|84px]] | |[[File:Name Tag JE1 BE1.png|84px]] | ||
| | | | ||
* The nametag can be got as treasure when fishing. The probability of catching a name tag increases with the level of the Luck of the Sea enchantment. | * The nametag can be got as [[Minecraft:fishing#Trash and Treasure|treasure]] when fishing. The probability of catching a name tag increases with the level of the [[Minecraft:Luck of the Sea]] enchantment. | ||
* Name tags can be found in monster room and mineshaft [[Minecraft:chest]]s. | * Name tags can be found in [[Minecraft:monster room]] and [[Minecraft:mineshaft]] [[Minecraft:chest]]s. | ||
|Used to customize names for creatures. | |Used to customize names for creatures. | ||
|- | |- | ||
|Leash | |[[Minecraft:Leash]] | ||
|[[File:Lead JE1 BE1.png|84px]] | |[[File:Lead JE1 BE1.png|84px]] | ||
| | | | ||
| Line 264: | Line 264: | ||
|Used to tether mobs. | |Used to tether mobs. | ||
|- | |- | ||
|Carrot on a stick | |[[Minecraft:Carrot on a stick]] | ||
|[[File:Carrot on a Stick JE1 BE1.png|84px]] | |[[File:Carrot on a Stick JE1 BE1.png|84px]] | ||
|The carrot must be placed on the square in the lower right corner of the fishing rod. Players can use the 2×2 synthetic squares they carry with them to craft carrot fishing rods. | |The carrot must be placed on the square in the lower right corner of the fishing rod. Players can use the 2×2 synthetic squares they carry with them to craft carrot fishing rods. | ||
| Line 288: | Line 288: | ||
|Used to attract and control pigs. | |Used to attract and control pigs. | ||
|- | |- | ||
|Tipped arrow | |[[Minecraft:Tipped arrow]] | ||
|{{ | |{{Animate|Arrow of Fire Resistance JE1 BE1.png; Arrow of Harming JE1 BE1.png; Arrow of Healing JE1 BE1.png; Arrow of Invisibility JE1 BE1.png; Arrow of Leaping JE1 BE1.png; Arrow of Night Vision JE1 BE1.png; Arrow of Poison JE1 BE1.png; Arrow of Regeneration JE1 BE1.png; Arrow of Slowness JE1 BE1.png; Arrow of Strength JE1 BE1.png; Arrow of Swiftness JE1 BE1.png; Arrow of Water Breathing JE1 BE1.png; Arrow of Weakness JE1 BE1.png|84px}} | ||
|Obtained from a cauldron containing a potion. | |Obtained from a cauldron containing a potion. | ||
|Hitting a creature will grant it the corresponding status effect. | |Hitting a creature will grant it the corresponding [[Minecraft:status effect]]. | ||
|- | |- | ||
|Horse armor | |[[Minecraft:Horse armor]] | ||
|{{ | |{{Animate|Leather Horse Armor (item) BE1.png; Iron Horse Armor (item) JE1 BE1.png; Golden Horse Armor (item) JE1 BE1.png; Diamond Horse Armor (item) JE1 BE1.png|84px}} | ||
|Horse armor can be found in monster room, desert pyramid, jungle temple, and Nether fortress chests. | |Horse armor can be found in [[Minecraft:monster room]], [[Minecraft:desert pyramid]], [[Minecraft:jungle temple]], and [[Minecraft:Nether fortress]] chests. | ||
{{crafting | {{crafting | ||
|showname=1 | |showname=1 | ||
| Line 315: | Line 315: | ||
===Changed=== | ===Changed=== | ||
{|{{ | {|{{Simple Guide table|Changed Items}} | ||
|- | |- | ||
|[[Minecraft:Shears]] | |[[Minecraft:Shears]] | ||
| Line 331: | Line 331: | ||
==Structures== | ==Structures== | ||
===New=== | ===New=== | ||
{|{{ | {|{{Simple Guide table|New Structures}} | ||
|- | |- | ||
|Taiga village | |Taiga [[Minecraft:village]] | ||
|[[File:SpruceHouse.png|256px]] | |[[File:SpruceHouse.png|256px]] | ||
| | | | ||
* {{ | * {{BiomeLink|Taiga}} | ||
|No | |No | ||
|Yes | |Yes | ||
|Replace oak with spruce. | |Replace [[Minecraft:oak]] with [[Minecraft:spruce]]. | ||
|- | |- | ||
|Savanna village | |Savanna village | ||
|[[File:AcaciaHouse.png|256px]] | |[[File:AcaciaHouse.png|256px]] | ||
| | | | ||
* {{ | * {{BiomeLink|Savanna}} | ||
|No | |No | ||
|Yes | |Yes | ||
|Replace oak with acacia wood. | |Replace oak with [[Minecraft:acacia wood]]. | ||
|- | |- | ||
|Zombie village | |[[Minecraft:Zombie village]] | ||
|[[File:ZombieVillageDaylight.png|256px]] | |[[File:ZombieVillageDaylight.png|256px]] | ||
|When a village is generated, there is a 2% probability that it will become a zombie village. | |When a village is generated, there is a 2% probability that it will become a zombie village. | ||
| Line 357: | Line 357: | ||
* Zombie villagers will be naturally generated. | * Zombie villagers will be naturally generated. | ||
* There are no light sources or doors in the village. | * There are no light sources or doors in the village. | ||
* The building uses moss stone as the floor. | * The building uses [[Minecraft:moss stone]] as the floor. | ||
* Spider webs will be generated in the house. | * Spider webs will be generated in the house. | ||
|- | |- | ||
|Jungle temple | |[[Minecraft:Jungle temple]] | ||
|[[File:Jungle pyramid.png|256px]] | |[[File:Jungle pyramid.png|256px]] | ||
| | | | ||
* {{ | * {{BiomeLink|Jungle}} | ||
* {{ | * {{BiomeLink|Jungle Hills}} | ||
|Yes | |Yes | ||
|No | |No | ||
| Line 373: | Line 373: | ||
===Changed=== | ===Changed=== | ||
{| {{ | {| {{Simple Guide table|Changed Structures}} | ||
|- | |- | ||
|Desert pyramid | |[[Minecraft:Desert pyramid]] | ||
|[[File:Desert pyramid JE2 BE2.png|256px]] | |[[File:Desert pyramid JE2 BE2.png|256px]] | ||
|Enchanted | |[[Minecraft:Enchanted book]]s can now be found in [[Minecraft:chest]]s. | ||
|} | |} | ||
==Gameplay== | ==Gameplay== | ||
===New=== | ===New=== | ||
{| {{ | {| {{Simple Guide table|New Gameplay}} | ||
|- | |- | ||
|Interactive button | |Interactive button | ||
| | | | ||
* Use carrot on a stick to speed up while riding a pig. | * Use [[Minecraft:carrot on a stick]] to speed up while riding a pig. | ||
* Use nametag to name [[Minecraft:mob]]. | * Use [[Minecraft:nametag]] to name [[Minecraft:mob]]. | ||
* When using Leash. | * When using [[Minecraft:Leash]]. | ||
* Use [[Minecraft:Camera]] to take photos. | * Use [[Minecraft:Camera]] to take photos. | ||
|- | |- | ||
| Line 394: | Line 394: | ||
|Has new sound effects when accelerating. | |Has new sound effects when accelerating. | ||
|- | |- | ||
|Cloak | |[[Minecraft:Cloak]] | ||
|Capes can now be equipped to players. | |Capes can now be equipped to players. | ||
|} | |} | ||
== Achievements == | == Achievements == | ||
{{ | {{Load achievements| | ||
When Pigs Fly; | When Pigs Fly; | ||
Inception; | Inception; | ||
| Line 415: | Line 415: | ||
==See also== | ==See also== | ||
{{ | {{Navbox guides|bedrock}} | ||
pt:Guias da Edição Bedrock/Friendly Update | [[Minecraft:pt:Guias da Edição Bedrock/Friendly Update]] | ||
uk:Керівництва з Bedrock Edition/Friendly Update | [[Minecraft:uk:Керівництва з Bedrock Edition/Friendly Update]] | ||
zh:携带版指南/友好更新 | [[Minecraft:zh:携带版指南/友好更新]] | ||
Latest revision as of 11:07, 10 May 2026
Template:Infobox guide This guide is a simplified overview of all the changes in the Minecraft:Friendly Update (Template:BE 0.15.x releases), which assumes at least some familiarity with the Minecraft:Overworld Update (Bedrock Edition 0.14.x releases)
Mobs
New
| General | Added animation when Minecraft:animal is fed. | |||
| Minecraft:Stray | File:Stray BE1.png | Generates naturally in snowy biomes. |
Template:Drop Template:Drop Template:Drop Template:Drop, if killed by Minecraft:charged creeper. |
A cold variant of Minecraft:skeleton. |
| Minecraft:Husk | File:Husk JE1 BE1.png | Generates naturally in desert biomes. | Dry variant of Minecraft:zombie. | |
| Minecraft:Horse | Template:Animate | Generates naturally in stables and animal enclosures in the Minecraft:plains and Minecraft:savanna biomes or Minecraft:village. | New rideable creatures. | |
| Minecraft:Skeleton horse | File:Skeleton Horse Revision 1.png | Has a chance to be generated in a bolt of lightning. | Undead variant of the horse. | |
| Minecraft:Mule | File:Mule JE1.png | Generated by breeding horses and donkeys. |
| |
| Minecraft:Donkey | File:Donkey JE1.png | Generates naturally in the Minecraft:plains and Minecraft:savanna biomes. |
|
Changed
| General |
| |
| Minecraft:Skeleton | File:Skeleton JE4 BE2.png | Added animations when shooting Minecraft:arrow and reloading Minecraft:bow. |
| Minecraft:Rabbit | File:Toast Rabbit JE1 BE1.png | Change their skin when named Toast. |
| Minecraft:Sheep | File:Jeb Sheep BE1.gif | When named Template:Cd the wool will always change color, but does not affect the color of the wool when obtained. |
| Minecraft:Enderman | File:Enderman BE.png | Can very rarely spawn in Minecraft:the Nether. |
| Minecraft:Pig | File:Saddled Pig BE1.png |
|
Blocks
New
| Minecraft:Piston and Minecraft:sticky piston | File:Piston (U) JE1.png | 3 sticky pistons will naturally generate in Minecraft:jungle temple. | Can be mined directly with Minecraft:tools or by hand. | Used to push or pull blocks. |
| Minecraft:Observer | File:Observer BE1.png | The observer needs to be collected with a pickaxe, otherwise it will not drop any items. | Used to detect block updates. |
Changed
| Minecraft:Trapdoor | File:Oak Trapdoor JE1 BE1.png | The block supporting it is no longer needed. |
| Minecraft:Painting | File:Painting JE1 BE1.png |
Now has sound effects when placed and when destroyed. |
| Minecraft:Nether reactor core | Template:Animate | Textures are interchangeable with those from the plastics resource pack and are still unobtainable. |
| Minecraft:Rose bush | File:Rose Bush BE2.png | New textures. |
| Minecraft:Peony | File:Peony BE2.png | New textures. |
| Minecraft:Note block | File:Note Block JE1 BE1.png | Now louder. |
Items
New
| Minecraft:Raw mutton | File:Raw Mutton JE2 BE1.png | Adult Minecraft:sheep will drop 1-2 raw mutton when killed. |
|
| Minecraft:Cooked mutton | File:Cooked Mutton JE2 BE1.png | Adult sheep will drop 1-2 cooked mutton when they die while on fire. |
|
| New mobs Minecraft:spawn eggs | Template:Animate | Obtained from the Minecraft:Creative inventory. | Used to generate the corresponding Minecraft:mob. |
| Minecraft:Fire charge | File:Fire Charge JE1 BE1.png | Used to light a flame. | |
| Minecraft:Name tag | File:Name Tag JE1 BE1.png |
|
Used to customize names for creatures. |
| Minecraft:Leash | File:Lead JE1 BE1.png | Used to tether mobs. | |
| Minecraft:Carrot on a stick | File:Carrot on a Stick JE1 BE1.png | The carrot must be placed on the square in the lower right corner of the fishing rod. Players can use the 2×2 synthetic squares they carry with them to craft carrot fishing rods. | Used to attract and control pigs. |
| Minecraft:Tipped arrow | Template:Animate | Obtained from a cauldron containing a potion. | Hitting a creature will grant it the corresponding Minecraft:status effect. |
| Minecraft:Horse armor | Template:Animate | Horse armor can be found in Minecraft:monster room, Minecraft:desert pyramid, Minecraft:jungle temple, and Minecraft:Nether fortress chests. |
|
Changed
| Minecraft:Shears | File:Shears JE1 BE1.png | Durability is lost when any block is broken. |
| Minecraft:Map | File:Empty Map JE1 BE1.png |
|
Structures
New
| Taiga Minecraft:village | File:SpruceHouse.png | No | Yes | Replace Minecraft:oak with Minecraft:spruce. | |
| Savanna village | File:AcaciaHouse.png | No | Yes | Replace oak with Minecraft:acacia wood. | |
| Minecraft:Zombie village | File:ZombieVillageDaylight.png | When a village is generated, there is a 2% probability that it will become a zombie village. | No | Yes |
|
| Minecraft:Jungle temple | File:Jungle pyramid.png | Yes | No |
|
Changed
| Minecraft:Desert pyramid | File:Desert pyramid JE2 BE2.png | Minecraft:Enchanted books can now be found in Minecraft:chests. |
Gameplay
New
| Interactive button |
|
| Riding a pig | Has new sound effects when accelerating. |
| Minecraft:Cloak | Capes can now be equipped to players. |
Achievements
See also
Minecraft:pt:Guias da Edição Bedrock/Friendly Update Minecraft:uk:Керівництва з Bedrock Edition/Friendly Update Minecraft:zh:携带版指南/友好更新