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Minecraft:Leather Boots: Difference between revisions

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SyncBot (talk | contribs)
Sync: updated from Minecraft
SyncBot (talk | contribs)
Sync: updated from Minecraft
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|sound5=Equip leather5.ogg
|sound5=Equip leather5.ogg
|sound6=Equip leather6.ogg
|sound6=Equip leather6.ogg
|subtitle=Leather armor rustles
|source=player
|source=player
|description=When leather boots are equipped
|description=When leather boots are equipped
|id=armor.equip_leather
|id=armor.equip_leather
|translationkey=subtitles.item.armor.equip_leather
|volume=1.0
|volume=1.0
|pitch=1.0}}
|pitch=1.0}}
| {{SoundLine
| {{SoundLine
|sound=Water Splash Old.ogg
|sound=Water Splash Old.ogg
|subtitle=​Leather armor gets dyed
|source=block
|source=block
|description=When leather boots are dyed using a cauldron
|description=When leather boots are dyed using a cauldron
|id=cauldron.dyearmor
|id=cauldron.dyearmor
|translationkey=subtitles.block.cauldron.dye_armor
|volume=0.1
|volume=0.1
|pitch=1.0}}
|pitch=1.0}}
| {{SoundLine
| {{SoundLine
|subtitle=​Leather armor gets cleaned
|source=block
|source=block
|description=When leather boots' dye is removed using a cauldron
|description=When leather boots' dye is removed using a cauldron
|id=cauldron.cleanarmor
|id=cauldron.cleanarmor
|translationkey=subtitles.block.cauldron.clean_armor
|volume=0.1
|volume=0.1
|pitch=1.0}}
|pitch=1.0}}
| {{SoundLine
| {{SoundLine
|sound=Random break.ogg
|sound=Random break.ogg
|subtitle=​Item breaks
|source=player
|source=player
|description=When a pair of boots' durability is exhausted
|description=When a pair of boots' durability is exhausted
|id=random.break
|id=random.break
|translationkey=subtitles.entity.item.break
|volume=1.0
|volume=1.0
| pitch = 0.9
| pitch = 0.9
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|Cloth boots now give {{armor|3}} and have durability.}}
|Cloth boots now give {{armor|3}} and have durability.}}
|{{HistoryLine|java alpha}}
|{{HistoryLine|java alpha}}
|{{HistoryLine||v1.0.8|"Cloth boots" have been renamed to "leather boots", despite item names not existing at this time.{{verify}}
|{{HistoryLine||v1.0.8|With the addition of [[Minecraft:leather]], "Cloth Boots" have been renamed to "Leather Boots", despite item names not existing at this time.{{verify}}
|Leather boots are now [[Minecraft:crafting|crafted]] with [[Minecraft:leather]] instead of [[Minecraft:cloth]].}}
|Leather boots are now [[Minecraft:crafting|crafted]] with [[Minecraft:leather]] instead of [[Minecraft:cloth]].}}
|{{HistoryLine|java}}
|{{HistoryLine|java}}

Revision as of 11:12, 13 July 2026

Template:Infobox item Leather boots are a variant of Minecraft:boots that are crafted from Minecraft:leather. They are the seventh-highest Minecraft:tier of boots, having the same armor points as golden, copper, and Minecraft:chainmail boots but with lower durability. Wearing them allows an Minecraft:entity to walk on and climb through Minecraft:powder snow. Like all Minecraft:leather armor, they can be dyed and protect the wearer from Minecraft:freezing.

Obtaining

Crafting

Template:Crafting

Generated loot

Template:LootChestItem

Mob loot

Minecraft:Zombies, Minecraft:husks, Minecraft:skeletons, Minecraft:strays, and Minecraft:bogged have a small chance to spawn wearing armor, which may include leather boots. There is a 8.5% chance (9.5% with Minecraft:Looting I, 10.5% with Looting II and 11.5% with Looting III) for the mob to drop the boots they're wearing upon death unless they are spawned from an Minecraft:ominous trial spawner. The dropped boots are usually badly damaged, and may be Minecraft:enchanted with enchantment levels 5-19.

Trading

Template:Trade sources

Fishing

Leather boots can be caught as a "junk" item when Minecraft:fishing.

Usage

When worn, leather boots provides Template:Armor Minecraft:armor point.

Powder snow

Leather boots can be used to safely cross Minecraft:powder snow without sinking in it. The block behaves similar to Minecraft:scaffolding, allowing the player to sink in by pressing Template:Control and move up by pressing Template:Control. The boots also prevent the wearer from taking freezing damage.

Repairing

Combining

Template:Crafting Template:Grinding

Unit repair

Template:Main Template:Repairing

Boots can be repaired in an Minecraft:anvil by adding units of the Minecraft:tiers' repair material, with each repair material restoring 25% the boots' maximum durability, rounded down. Two boots of the same tier can also be combined in an anvil. Both methods preserve the boots' Minecraft:enchantments.

Enchantments

Boots can receive the following Minecraft:enchantments:

Name Description Max Level Method Weight
Minecraft:Protection<ref group=note name=exc>Protection, Projectile Protection, Blast Protection, and Fire Protection are mutually exclusive.</ref> Increases overall damage reduction. IV Template:BlockLink
Template:BlockLink
10
Minecraft:Projectile Protection<ref group=note name="exc"/> Increases damage reduction against projectiles. IV Template:BlockLink
Template:BlockLink
5
Minecraft:Blast Protection<ref group=note name="exc"/> Increases damage reduction against explosions. IV Template:BlockLink
Template:BlockLink
2
Minecraft:Fire Protection<ref group=note name="exc"/> Increases damage reduction against fire. IV Template:BlockLink
Template:BlockLink
5
Minecraft:Feather Falling Reduces fall damage. IV Template:BlockLink
Template:BlockLink
5
Minecraft:Thorns Deals returning damage to attackers. III Template:BlockLink 1
Minecraft:Depth Strider<ref group=note name=exclusive2>Frost Walker and Depth Strider are mutually exclusive.</ref> Increases underwater movement speed. III Template:BlockLink
Template:BlockLink
2
Minecraft:Frost Walker<ref group=note name=exclusive2/> Leaves a trail of ice when walking over water. II Template:BlockLink 1
Minecraft:Soul Speed Increases movement speed on Minecraft:soul sand. III Template:BlockLink 1
Minecraft:Unbreaking Grants a chance to negate durability consumption. III Template:BlockLink
Template:BlockLink
5
Minecraft:Mending Repairs the boots when obtaining Minecraft:experience. I Template:BlockLink 2
Minecraft:Curse of Vanishing The boots vanish on death, not dropping as an item. I Template:BlockLink 1
Minecraft:Curse of Binding Removes the ability to de-equip the boots. I Template:BlockLink 1

Template:Notelist

Armor trimming

Template:Smithing

Dyeing

Template:Main

Leather boots can be dyed by combining it with Minecraft:dye(s) through crafting Template:In, or by Template:Control it on a Minecraft:cauldron containing dyed water Template:In. Template:Control dyed leather boots on a cauldron containing ordinary water removes any dye from it.

Template:Calculator

Sounds

Template:El:

Template:SoundTable

Template:El: Template:SoundTable

Data values

ID

Template:Edition: Template:ID table

Template:Edition: Template:ID table

Item data

Template:JE: Template:See also

Data component format/dyed color

Template:BE: Template:See also

Achievements

Template:Load achievements

Advancements

Template:Load advancements

History

Template:More sounds

Java Edition

Template:HistoryTable

Bedrock Edition

Template:HistoryTable

Legacy Console Edition

Template:HistoryTable

New Nintendo 3DS Edition

Template:HistoryTable

Data history

Template:HistoryTable

Issues

Template:Issue list

Trivia

Gallery

Renders

Notes

Template:Notelist

External links

Navigation

Template:Navbox armor Template:Navbox items

Minecraft:fr:Bottes#Cuir Minecraft:pt:Botas de Couro